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Alex Sakhartchouk4a36b452011-04-29 16:49:08 -07001/*
Alex Sakhartchouk2123b462012-02-15 16:21:46 -08002 * Copyright (C) 2011-2012 The Android Open Source Project
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -07003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <GLES2/gl2.h>
18#include <GLES2/gl2ext.h>
19
20#include <rs_hal.h>
21#include <rsContext.h>
22#include <rsProgram.h>
23
Alex Sakhartchouk43850542011-05-05 16:56:27 -070024#include "rsdCore.h"
Jason Sams7e8aae72011-05-26 16:33:01 -070025#include "rsdAllocation.h"
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070026#include "rsdShader.h"
27#include "rsdShaderCache.h"
28
29using namespace android;
30using namespace android::renderscript;
31
32RsdShader::RsdShader(const Program *p, uint32_t type,
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080033 const char * shaderText, size_t shaderLength,
34 const char** textureNames, size_t textureNamesCount,
35 const size_t *textureNamesLength) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070036 mUserShader.setTo(shaderText, shaderLength);
37 mRSProgram = p;
38 mType = type;
39 initMemberVars();
40 initAttribAndUniformArray();
Alex Sakhartchouk2123b462012-02-15 16:21:46 -080041 init(textureNames, textureNamesCount, textureNamesLength);
Jason Samsfe1d5ff2012-03-23 11:47:26 -070042
43 for(size_t i=0; i < textureNamesCount; i++) {
44 mTextureNames.push(String8(textureNames[i], textureNamesLength[i]));
45 }
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070046}
47
48RsdShader::~RsdShader() {
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -070049 for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) {
50 StateBasedKey *state = mStateBasedShaders.itemAt(i);
51 if (state->mShaderID) {
52 glDeleteShader(state->mShaderID);
53 }
54 delete state;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070055 }
56
57 delete[] mAttribNames;
58 delete[] mUniformNames;
59 delete[] mUniformArraySizes;
60}
61
62void RsdShader::initMemberVars() {
63 mDirty = true;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070064 mAttribCount = 0;
65 mUniformCount = 0;
66
67 mAttribNames = NULL;
68 mUniformNames = NULL;
69 mUniformArraySizes = NULL;
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -070070 mCurrentState = NULL;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070071
72 mIsValid = false;
73}
74
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -070075RsdShader::StateBasedKey *RsdShader::getExistingState() {
76 RsdShader::StateBasedKey *returnKey = NULL;
77
78 for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) {
79 returnKey = mStateBasedShaders.itemAt(i);
80
81 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
82 uint32_t texType = 0;
83 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
84 Allocation *a = mRSProgram->mHal.state.textures[ct];
85 if (a && a->mHal.state.surfaceTextureID) {
86 texType = GL_TEXTURE_EXTERNAL_OES;
87 } else {
88 texType = GL_TEXTURE_2D;
89 }
90 } else {
91 texType = GL_TEXTURE_CUBE_MAP;
92 }
93 if (texType != returnKey->mTextureTargets[ct]) {
94 returnKey = NULL;
95 break;
96 }
97 }
98 }
99 return returnKey;
100}
101
102uint32_t RsdShader::getStateBasedShaderID(const Context *rsc) {
103 StateBasedKey *state = getExistingState();
104 if (state != NULL) {
105 mCurrentState = state;
106 return mCurrentState->mShaderID;
107 }
108 // We have not created a shader for this particular state yet
109 state = new StateBasedKey(mTextureCount);
110 mCurrentState = state;
111 mStateBasedShaders.add(state);
112 createShader();
113 loadShader(rsc);
114 return mCurrentState->mShaderID;
115}
116
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800117void RsdShader::init(const char** textureNames, size_t textureNamesCount,
118 const size_t *textureNamesLength) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700119 uint32_t attribCount = 0;
120 uint32_t uniformCount = 0;
121 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800122 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames,
123 NULL, &attribCount, RS_SHADER_ATTR);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700124 }
125 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800126 initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(),
127 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700128 }
129
130 mTextureUniformIndexStart = uniformCount;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700131 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800132 mUniformNames[uniformCount].setTo("UNI_");
133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700134 mUniformArraySizes[uniformCount] = 1;
135 uniformCount++;
136 }
137}
138
139String8 RsdShader::getGLSLInputString() const {
140 String8 s;
141 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700142 const Element *e = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800143 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
144 const Element *f = e->mHal.state.fields[field];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700145
146 // Cannot be complex
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800147 rsAssert(!f->mHal.state.fieldsCount);
148 switch (f->mHal.state.vectorSize) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700149 case 1: s.append("attribute float ATTRIB_"); break;
150 case 2: s.append("attribute vec2 ATTRIB_"); break;
151 case 3: s.append("attribute vec3 ATTRIB_"); break;
152 case 4: s.append("attribute vec4 ATTRIB_"); break;
153 default:
154 rsAssert(0);
155 }
156
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800157 s.append(e->mHal.state.fieldNames[field]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700158 s.append(";\n");
159 }
160 }
161 return s;
162}
163
164void RsdShader::appendAttributes() {
165 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700166 const Element *e = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800167 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
168 const Element *f = e->mHal.state.fields[field];
169 const char *fn = e->mHal.state.fieldNames[field];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700170
171 // Cannot be complex
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800172 rsAssert(!f->mHal.state.fieldsCount);
173 switch (f->mHal.state.vectorSize) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700174 case 1: mShader.append("attribute float ATTRIB_"); break;
175 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
176 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
177 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
178 default:
179 rsAssert(0);
180 }
181
182 mShader.append(fn);
183 mShader.append(";\n");
184 }
185 }
186}
187
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700188void RsdShader::appendTextures() {
189
190 // TODO: this does not yet handle cases where the texture changes between IO
191 // input and local
192 bool appendUsing = true;
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800193 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700194 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
Jason Sams615e7ce2012-01-13 14:01:20 -0800195 Allocation *a = mRSProgram->mHal.state.textures[ct];
196 if (a && a->mHal.state.surfaceTextureID) {
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700197 if(appendUsing) {
198 mShader.append("#extension GL_OES_EGL_image_external : require\n");
199 appendUsing = false;
200 }
201 mShader.append("uniform samplerExternalOES UNI_");
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700202 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_EXTERNAL_OES;
Jason Sams615e7ce2012-01-13 14:01:20 -0800203 } else {
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700204 mShader.append("uniform sampler2D UNI_");
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700205 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_2D;
Jason Sams615e7ce2012-01-13 14:01:20 -0800206 }
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700207 } else {
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700208 mShader.append("uniform samplerCube UNI_");
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700209 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700210 }
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800211
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700212 mShader.append(mTextureNames[ct]);
213 mShader.append(";\n");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700214 }
215}
216
217bool RsdShader::createShader() {
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700218 mShader.clear();
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700219 if (mType == GL_FRAGMENT_SHADER) {
220 mShader.append("precision mediump float;\n");
221 }
222 appendUserConstants();
223 appendAttributes();
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700224 appendTextures();
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700225 mShader.append(mUserShader);
226
227 return true;
228}
229
230bool RsdShader::loadShader(const Context *rsc) {
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700231 mCurrentState->mShaderID = glCreateShader(mType);
232 rsAssert(mCurrentState->mShaderID);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700233
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700234 if(!mShader.length()) {
235 createShader();
236 }
237
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700238 if (rsc->props.mLogShaders) {
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700239 ALOGV("Loading shader type %x, ID %i", mType, mCurrentState->mShaderID);
Steve Block71f2cf12011-10-20 11:56:00 +0100240 ALOGV("%s", mShader.string());
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700241 }
242
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700243 if (mCurrentState->mShaderID) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700244 const char * ss = mShader.string();
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700245 RSD_CALL_GL(glShaderSource, mCurrentState->mShaderID, 1, &ss, NULL);
246 RSD_CALL_GL(glCompileShader, mCurrentState->mShaderID);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700247
248 GLint compiled = 0;
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700250 if (!compiled) {
251 GLint infoLen = 0;
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700252 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700253 if (infoLen) {
254 char* buf = (char*) malloc(infoLen);
255 if (buf) {
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700256 RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, NULL, buf);
Alex Sakhartchouk257e8a92012-02-07 18:06:13 -0800257 rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700258 free(buf);
259 }
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700260 RSD_CALL_GL(glDeleteShader, mCurrentState->mShaderID);
261 mCurrentState->mShaderID = 0;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700262 return false;
263 }
264 }
265 }
266
267 if (rsc->props.mLogShaders) {
Steve Block71f2cf12011-10-20 11:56:00 +0100268 ALOGV("--Shader load result %x ", glGetError());
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700269 }
270 mIsValid = true;
271 return true;
272}
273
274void RsdShader::appendUserConstants() {
275 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
276 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800277 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
278 const Element *f = e->mHal.state.fields[field];
279 const char *fn = e->mHal.state.fieldNames[field];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700280
281 // Cannot be complex
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800282 rsAssert(!f->mHal.state.fieldsCount);
283 if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700284 mShader.append("uniform mat4 UNI_");
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800285 } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700286 mShader.append("uniform mat3 UNI_");
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800287 } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700288 mShader.append("uniform mat2 UNI_");
289 } else {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800290 switch (f->mHal.state.vectorSize) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700291 case 1: mShader.append("uniform float UNI_"); break;
292 case 2: mShader.append("uniform vec2 UNI_"); break;
293 case 3: mShader.append("uniform vec3 UNI_"); break;
294 case 4: mShader.append("uniform vec4 UNI_"); break;
295 default:
296 rsAssert(0);
297 }
298 }
299
300 mShader.append(fn);
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800301 if (e->mHal.state.fieldArraySizes[field] > 1) {
302 mShader.appendFormat("[%d]", e->mHal.state.fieldArraySizes[field]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700303 }
304 mShader.append(";\n");
305 }
306 }
307}
308
309void RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800310 RsDataType dataType = field->mHal.state.dataType;
311 uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700312 for (uint32_t i = 0; i < arraySize; i ++) {
313 if (arraySize > 1) {
Steve Block71f2cf12011-10-20 11:56:00 +0100314 ALOGV("Array Element [%u]", i);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700315 }
316 if (dataType == RS_TYPE_MATRIX_4X4) {
Steve Block71f2cf12011-10-20 11:56:00 +0100317 ALOGV("Matrix4x4");
318 ALOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]);
319 ALOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]);
320 ALOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]);
321 ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700322 } else if (dataType == RS_TYPE_MATRIX_3X3) {
Steve Block71f2cf12011-10-20 11:56:00 +0100323 ALOGV("Matrix3x3");
324 ALOGV("{%f, %f, %f", fd[0], fd[3], fd[6]);
325 ALOGV(" %f, %f, %f", fd[1], fd[4], fd[7]);
326 ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700327 } else if (dataType == RS_TYPE_MATRIX_2X2) {
Steve Block71f2cf12011-10-20 11:56:00 +0100328 ALOGV("Matrix2x2");
329 ALOGV("{%f, %f", fd[0], fd[2]);
330 ALOGV(" %f, %f}", fd[1], fd[3]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700331 } else {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800332 switch (field->mHal.state.vectorSize) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700333 case 1:
Steve Block71f2cf12011-10-20 11:56:00 +0100334 ALOGV("Uniform 1 = %f", fd[0]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700335 break;
336 case 2:
Steve Block71f2cf12011-10-20 11:56:00 +0100337 ALOGV("Uniform 2 = %f %f", fd[0], fd[1]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700338 break;
339 case 3:
Steve Block71f2cf12011-10-20 11:56:00 +0100340 ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700341 break;
342 case 4:
Steve Block71f2cf12011-10-20 11:56:00 +0100343 ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700344 break;
345 default:
346 rsAssert(0);
347 }
348 }
Steve Block3762c312012-01-06 19:20:56 +0000349 ALOGE("Element size %u data=%p", elementSize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700350 fd += elementSize;
Steve Block3762c312012-01-06 19:20:56 +0000351 ALOGE("New data=%p", fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700352 }
353}
354
355void RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
356 int32_t slot, uint32_t arraySize ) {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800357 RsDataType dataType = field->mHal.state.dataType;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700358 if (dataType == RS_TYPE_MATRIX_4X4) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700359 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700360 } else if (dataType == RS_TYPE_MATRIX_3X3) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700361 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700362 } else if (dataType == RS_TYPE_MATRIX_2X2) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700363 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700364 } else {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800365 switch (field->mHal.state.vectorSize) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700366 case 1:
Jason Sams5316b9e2011-09-13 15:41:01 -0700367 RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700368 break;
369 case 2:
Jason Sams5316b9e2011-09-13 15:41:01 -0700370 RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700371 break;
372 case 3:
Jason Sams5316b9e2011-09-13 15:41:01 -0700373 RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700374 break;
375 case 4:
Jason Sams5316b9e2011-09-13 15:41:01 -0700376 RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700377 break;
378 default:
379 rsAssert(0);
380 }
381 }
382}
383
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700384void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
385 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
386
387 GLenum trans[] = {
388 GL_NEAREST, //RS_SAMPLER_NEAREST,
389 GL_LINEAR, //RS_SAMPLER_LINEAR,
390 GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
391 GL_REPEAT, //RS_SAMPLER_WRAP,
392 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
393 GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
394 };
395
396 GLenum transNP[] = {
397 GL_NEAREST, //RS_SAMPLER_NEAREST,
398 GL_LINEAR, //RS_SAMPLER_LINEAR,
399 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
400 GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
401 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
402 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
403 };
404
405 // This tells us the correct texture type
Jason Sams7e8aae72011-05-26 16:33:01 -0700406 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
407 const GLenum target = drvTex->glTarget;
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700408
409 if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
410 if (tex->getHasGraphicsMipmaps() &&
Mathias Agopiandfbcee62012-01-29 22:20:50 -0800411 (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) {
412 if (dc->gl.gl.NV_texture_npot_2D_mipmap) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700413 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
414 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700415 } else {
416 switch (trans[s->mHal.state.minFilter]) {
417 case GL_LINEAR_MIPMAP_LINEAR:
Jason Sams5316b9e2011-09-13 15:41:01 -0700418 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
419 GL_LINEAR_MIPMAP_NEAREST);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700420 break;
421 default:
Jason Sams5316b9e2011-09-13 15:41:01 -0700422 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
423 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700424 break;
425 }
426 }
427 } else {
Jason Sams5316b9e2011-09-13 15:41:01 -0700428 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
429 transNP[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700430 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700431 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER,
432 transNP[s->mHal.state.magFilter]);
433 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
434 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700435 } else {
436 if (tex->getHasGraphicsMipmaps()) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700437 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
438 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700439 } else {
Jason Sams5316b9e2011-09-13 15:41:01 -0700440 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
441 transNP[s->mHal.state.minFilter]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700442 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700443 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
444 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
445 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700446 }
447
448 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
449 if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700450 RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700451 }
452
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700453 rsdGLCheckError(rsc, "Sampler::setup tex env");
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700454}
455
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700456void RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
457 if (mRSProgram->mHal.state.texturesCount == 0) {
458 return;
459 }
460
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700461 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
462
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700463 uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700464 uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700465 if (numTexturesToBind >= numTexturesAvailable) {
Steve Block3762c312012-01-06 19:20:56 +0000466 ALOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700467 mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable);
468 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
469 numTexturesToBind = numTexturesAvailable;
470 }
471
472 for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
Jason Sams5316b9e2011-09-13 15:41:01 -0700473 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
474 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700475
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700476 if (!mRSProgram->mHal.state.textures[ct]) {
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700477 // if nothing is bound, reset to default GL texture
Alex Sakhartchouk5ff19592012-03-26 13:52:24 -0700478 RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], 0);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700479 continue;
480 }
481
Jason Sams7e8aae72011-05-26 16:33:01 -0700482 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
Jason Samsfe1d5ff2012-03-23 11:47:26 -0700483 if (drvTex->glTarget != GL_TEXTURE_2D &&
484 drvTex->glTarget != GL_TEXTURE_CUBE_MAP &&
485 drvTex->glTarget != GL_TEXTURE_EXTERNAL_OES) {
Alex Sakhartchouk2123b462012-02-15 16:21:46 -0800486 ALOGE("Attempting to bind unknown texture to shader id %u, texture unit %u",
487 (uint)this, ct);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700488 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
489 }
Jason Sams5316b9e2011-09-13 15:41:01 -0700490 RSD_CALL_GL(glBindTexture, drvTex->glTarget, drvTex->textureID);
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700491 rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700492 if (mRSProgram->mHal.state.samplers[ct]) {
493 setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
494 mRSProgram->mHal.state.textures[ct]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700495 } else {
Jason Sams5316b9e2011-09-13 15:41:01 -0700496 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
497 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
498 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
499 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700500 rsdGLCheckError(rsc, "ProgramFragment::setup tex env");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700501 }
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700502 rsdGLCheckError(rsc, "ProgramFragment::setup uniforms");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700503 }
504
Jason Sams5316b9e2011-09-13 15:41:01 -0700505 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700506 mDirty = false;
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700507 rsdGLCheckError(rsc, "ProgramFragment::setup");
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700508}
509
510void RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
511 uint32_t uidx = 0;
512 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700513 Allocation *alloc = mRSProgram->mHal.state.constants[ct];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700514 if (!alloc) {
Steve Block3762c312012-01-06 19:20:56 +0000515 ALOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set",
Jason Sams5316b9e2011-09-13 15:41:01 -0700516 (uint32_t)this, ct);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700517 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
518 continue;
519 }
520
521 const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
522 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800523 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
524 const Element *f = e->mHal.state.fields[field];
525 const char *fieldName = e->mHal.state.fieldNames[field];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700526
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800527 uint32_t offset = e->mHal.state.fieldOffsetBytes[field];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700528 const float *fd = reinterpret_cast<const float *>(&data[offset]);
529
530 int32_t slot = -1;
531 uint32_t arraySize = 1;
532 if (!isFragment) {
533 slot = sc->vtxUniformSlot(uidx);
534 arraySize = sc->vtxUniformSize(uidx);
535 } else {
536 slot = sc->fragUniformSlot(uidx);
537 arraySize = sc->fragUniformSize(uidx);
538 }
539 if (rsc->props.mLogShadersUniforms) {
Steve Block71f2cf12011-10-20 11:56:00 +0100540 ALOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s",
Jason Sams5316b9e2011-09-13 15:41:01 -0700541 slot, offset, ct, field, uidx, fieldName);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700542 }
543 uidx ++;
544 if (slot < 0) {
545 continue;
546 }
547
548 if (rsc->props.mLogShadersUniforms) {
549 logUniform(f, fd, arraySize);
550 }
551 setUniform(rsc, f, fd, slot, arraySize);
552 }
553 }
554}
555
556void RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
557
558 setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
559 setupTextures(rsc, sc);
560}
561
562void RsdShader::initAttribAndUniformArray() {
563 mAttribCount = 0;
564 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk5ef2f532011-10-18 10:54:29 -0700565 const Element *elem = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk61cd9432012-01-05 14:55:11 -0800566 mAttribCount += elem->mHal.state.fieldsCount;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700567 }
568
569 mUniformCount = 0;
570 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
571 const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800572 mUniformCount += elem->mHal.state.fieldsCount;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700573 }
574 mUniformCount += mRSProgram->mHal.state.texturesCount;
575
576 if (mAttribCount) {
577 mAttribNames = new String8[mAttribCount];
578 }
579 if (mUniformCount) {
580 mUniformNames = new String8[mUniformCount];
581 mUniformArraySizes = new uint32_t[mUniformCount];
582 }
Alex Sakhartchoukbbc41c02011-08-05 15:27:25 -0700583
584 mTextureCount = mRSProgram->mHal.state.texturesCount;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700585}
586
Jason Sams5316b9e2011-09-13 15:41:01 -0700587void RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths,
588 uint32_t *count, const char *prefix) {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800589 rsAssert(e->mHal.state.fieldsCount);
590 for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) {
591 const Element *ce = e->mHal.state.fields[ct];
592 if (ce->mHal.state.fieldsCount) {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700593 initAddUserElement(ce, names, arrayLengths, count, prefix);
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800594 } else {
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700595 String8 tmp(prefix);
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800596 tmp.append(e->mHal.state.fieldNames[ct]);
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700597 names[*count].setTo(tmp.string());
598 if (arrayLengths) {
Alex Sakhartchouk36a7d602011-12-28 13:47:05 -0800599 arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct];
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700600 }
601 (*count)++;
602 }
603 }
604}