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John Reckcec24ae2013-11-05 13:27:50 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reckcec24ae2013-11-05 13:27:50 -080017#include "RenderThread.h"
18
Stan Ilievd495f432017-10-09 15:49:32 -040019#include "pipeline/skia/ShaderCache.h"
John Reck4f02bf42014-01-03 18:09:17 -080020#include "CanvasContext.h"
John Reck3b202512014-06-23 13:13:08 -070021#include "EglManager.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050022#include "OpenGLReadback.h"
John Reck4f02bf42014-01-03 18:09:17 -080023#include "RenderProxy.h"
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050024#include "VulkanManager.h"
John Reck1bcacfd2017-11-03 10:12:19 -070025#include "hwui/Bitmap.h"
26#include "pipeline/skia/SkiaOpenGLPipeline.h"
27#include "pipeline/skia/SkiaOpenGLReadback.h"
28#include "pipeline/skia/SkiaVulkanPipeline.h"
29#include "renderstate/RenderState.h"
30#include "renderthread/OpenGLPipeline.h"
John Reck12efa552016-11-15 10:22:01 -080031#include "utils/FatVector.h"
John Reckcec24ae2013-11-05 13:27:50 -080032
Chris Craik65fe5ee2015-01-26 18:06:29 -080033#include <gui/DisplayEventReceiver.h>
John Reckb36016c2015-03-11 08:50:53 -070034#include <gui/ISurfaceComposer.h>
35#include <gui/SurfaceComposerClient.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080036#include <sys/resource.h>
John Reckcba287b2015-11-10 12:52:44 -080037#include <utils/Condition.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080038#include <utils/Log.h>
John Reckcba287b2015-11-10 12:52:44 -080039#include <utils/Mutex.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080040
John Reckcec24ae2013-11-05 13:27:50 -080041namespace android {
John Reckcec24ae2013-11-05 13:27:50 -080042namespace uirenderer {
43namespace renderthread {
44
John Recke45b1fd2014-04-15 09:50:16 -070045// Number of events to read at a time from the DisplayEventReceiver pipe.
46// The value should be large enough that we can quickly drain the pipe
47// using just a few large reads.
48static const size_t EVENT_BUFFER_SIZE = 100;
49
50// Slight delay to give the UI time to push us a new frame before we replay
John Recka733f892014-12-19 11:37:21 -080051static const nsecs_t DISPATCH_FRAME_CALLBACKS_DELAY = milliseconds_to_nanoseconds(4);
John Recke45b1fd2014-04-15 09:50:16 -070052
John Reck6b507802015-11-03 10:09:59 -080053static bool gHasRenderThreadInstance = false;
54
55bool RenderThread::hasInstance() {
56 return gHasRenderThreadInstance;
57}
58
59RenderThread& RenderThread::getInstance() {
60 // This is a pointer because otherwise __cxa_finalize
61 // will try to delete it like a Good Citizen but that causes us to crash
62 // because we don't want to delete the RenderThread normally.
63 static RenderThread* sInstance = new RenderThread();
64 gHasRenderThreadInstance = true;
65 return *sInstance;
66}
67
John Reck1bcacfd2017-11-03 10:12:19 -070068RenderThread::RenderThread()
69 : ThreadBase()
Chris Craikd41c4d82015-01-05 15:51:13 -080070 , mDisplayEventReceiver(nullptr)
John Recke45b1fd2014-04-15 09:50:16 -070071 , mVsyncRequested(false)
72 , mFrameCallbackTaskPending(false)
Chris Craikd41c4d82015-01-05 15:51:13 -080073 , mRenderState(nullptr)
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050074 , mEglManager(nullptr)
75 , mVkManager(nullptr) {
Chris Craik2507c342015-05-04 14:36:49 -070076 Properties::load();
John Reckf8441e62017-10-23 13:10:41 -070077 start("RenderThread");
John Reckcec24ae2013-11-05 13:27:50 -080078}
79
80RenderThread::~RenderThread() {
John Reck3b202512014-06-23 13:13:08 -070081 LOG_ALWAYS_FATAL("Can't destroy the render thread");
John Reckcec24ae2013-11-05 13:27:50 -080082}
83
John Recke45b1fd2014-04-15 09:50:16 -070084void RenderThread::initializeDisplayEventReceiver() {
85 LOG_ALWAYS_FATAL_IF(mDisplayEventReceiver, "Initializing a second DisplayEventReceiver?");
86 mDisplayEventReceiver = new DisplayEventReceiver();
87 status_t status = mDisplayEventReceiver->initCheck();
John Reck1bcacfd2017-11-03 10:12:19 -070088 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
89 "Initialization of DisplayEventReceiver "
90 "failed with status: %d",
91 status);
John Recke45b1fd2014-04-15 09:50:16 -070092
93 // Register the FD
John Reck1bcacfd2017-11-03 10:12:19 -070094 mLooper->addFd(mDisplayEventReceiver->getFd(), 0, Looper::EVENT_INPUT,
95 RenderThread::displayEventReceiverCallback, this);
John Recke45b1fd2014-04-15 09:50:16 -070096}
97
John Reck3b202512014-06-23 13:13:08 -070098void RenderThread::initThreadLocals() {
John Reck1bcacfd2017-11-03 10:12:19 -070099 sp<IBinder> dtoken(SurfaceComposerClient::getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
John Reckb36016c2015-03-11 08:50:53 -0700100 status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &mDisplayInfo);
101 LOG_ALWAYS_FATAL_IF(status, "Failed to get display info\n");
102 nsecs_t frameIntervalNanos = static_cast<nsecs_t>(1000000000 / mDisplayInfo.fps);
103 mTimeLord.setFrameInterval(frameIntervalNanos);
John Reck3b202512014-06-23 13:13:08 -0700104 initializeDisplayEventReceiver();
105 mEglManager = new EglManager(*this);
John Reck0e89e2b2014-10-31 14:49:06 -0700106 mRenderState = new RenderState(*this);
Derek Sollenberger0e3cba32016-11-09 11:58:36 -0500107 mVkManager = new VulkanManager(*this);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400108 mCacheManager = new CacheManager(mDisplayInfo);
Stan Ilievd495f432017-10-09 15:49:32 -0400109 uirenderer::skiapipeline::ShaderCache::get().initShaderDiskCache();
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400110}
111
112void RenderThread::dumpGraphicsMemory(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700113 globalProfileData()->dump(fd);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400114
115 String8 cachesOutput;
116 String8 pipeline;
117 auto renderType = Properties::getRenderPipelineType();
118 switch (renderType) {
119 case RenderPipelineType::OpenGL: {
120 if (Caches::hasInstance()) {
121 cachesOutput.appendFormat("Caches:\n");
122 Caches::getInstance().dumpMemoryUsage(cachesOutput);
123 } else {
124 cachesOutput.appendFormat("No caches instance.");
125 }
126 pipeline.appendFormat("FrameBuilder");
127 break;
128 }
129 case RenderPipelineType::SkiaGL: {
130 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
131 pipeline.appendFormat("Skia (OpenGL)");
132 break;
133 }
134 case RenderPipelineType::SkiaVulkan: {
135 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
136 pipeline.appendFormat("Skia (Vulkan)");
137 break;
138 }
139 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700140 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400141 break;
142 }
143
John Reck47f5c3a2017-11-13 11:32:39 -0800144 dprintf(fd, "\n%s\n", cachesOutput.string());
145 dprintf(fd, "\nPipeline=%s\n", pipeline.string());
John Reck3b202512014-06-23 13:13:08 -0700146}
147
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500148Readback& RenderThread::readback() {
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500149 if (!mReadback) {
150 auto renderType = Properties::getRenderPipelineType();
151 switch (renderType) {
152 case RenderPipelineType::OpenGL:
153 mReadback = new OpenGLReadbackImpl(*this);
154 break;
155 case RenderPipelineType::SkiaGL:
156 case RenderPipelineType::SkiaVulkan:
157 // It works to use the OpenGL pipeline for Vulkan but this is not
158 // ideal as it causes us to create an OpenGL context in addition
159 // to the Vulkan one.
160 mReadback = new skiapipeline::SkiaOpenGLReadback(*this);
161 break;
162 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700163 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500164 break;
165 }
166 }
167
168 return *mReadback;
169}
170
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400171void RenderThread::setGrContext(GrContext* context) {
172 mCacheManager->reset(context);
173 if (mGrContext.get()) {
174 mGrContext->releaseResourcesAndAbandonContext();
175 }
176 mGrContext.reset(context);
177}
178
John Recke45b1fd2014-04-15 09:50:16 -0700179int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
180 if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
181 ALOGE("Display event receiver pipe was closed or an error occurred. "
John Reck1bcacfd2017-11-03 10:12:19 -0700182 "events=0x%x",
183 events);
184 return 0; // remove the callback
John Recke45b1fd2014-04-15 09:50:16 -0700185 }
186
187 if (!(events & Looper::EVENT_INPUT)) {
188 ALOGW("Received spurious callback for unhandled poll event. "
John Reck1bcacfd2017-11-03 10:12:19 -0700189 "events=0x%x",
190 events);
191 return 1; // keep the callback
John Recke45b1fd2014-04-15 09:50:16 -0700192 }
193
194 reinterpret_cast<RenderThread*>(data)->drainDisplayEventQueue();
195
John Reck1bcacfd2017-11-03 10:12:19 -0700196 return 1; // keep the callback
John Recke45b1fd2014-04-15 09:50:16 -0700197}
198
199static nsecs_t latestVsyncEvent(DisplayEventReceiver* receiver) {
200 DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
201 nsecs_t latest = 0;
202 ssize_t n;
203 while ((n = receiver->getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
204 for (ssize_t i = 0; i < n; i++) {
205 const DisplayEventReceiver::Event& ev = buf[i];
206 switch (ev.header.type) {
John Reck1bcacfd2017-11-03 10:12:19 -0700207 case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
208 latest = ev.header.timestamp;
209 break;
John Recke45b1fd2014-04-15 09:50:16 -0700210 }
211 }
212 }
213 if (n < 0) {
214 ALOGW("Failed to get events from display event receiver, status=%d", status_t(n));
215 }
216 return latest;
217}
218
John Recka733f892014-12-19 11:37:21 -0800219void RenderThread::drainDisplayEventQueue() {
John Recka5dda642014-05-22 15:43:54 -0700220 ATRACE_CALL();
John Recke45b1fd2014-04-15 09:50:16 -0700221 nsecs_t vsyncEvent = latestVsyncEvent(mDisplayEventReceiver);
222 if (vsyncEvent > 0) {
223 mVsyncRequested = false;
John Recka733f892014-12-19 11:37:21 -0800224 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) {
John Recka5dda642014-05-22 15:43:54 -0700225 ATRACE_NAME("queue mFrameCallbackTask");
John Recke45b1fd2014-04-15 09:50:16 -0700226 mFrameCallbackTaskPending = true;
John Recka733f892014-12-19 11:37:21 -0800227 nsecs_t runAt = (vsyncEvent + DISPATCH_FRAME_CALLBACKS_DELAY);
John Reck1bcacfd2017-11-03 10:12:19 -0700228 queue().postAt(runAt, [this]() { dispatchFrameCallbacks(); });
John Recke45b1fd2014-04-15 09:50:16 -0700229 }
230 }
231}
232
233void RenderThread::dispatchFrameCallbacks() {
John Recka5dda642014-05-22 15:43:54 -0700234 ATRACE_CALL();
John Recke45b1fd2014-04-15 09:50:16 -0700235 mFrameCallbackTaskPending = false;
236
237 std::set<IFrameCallback*> callbacks;
238 mFrameCallbacks.swap(callbacks);
239
John Recka733f892014-12-19 11:37:21 -0800240 if (callbacks.size()) {
241 // Assume one of them will probably animate again so preemptively
242 // request the next vsync in case it occurs mid-frame
243 requestVsync();
John Reck1bcacfd2017-11-03 10:12:19 -0700244 for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end();
245 it++) {
John Recka733f892014-12-19 11:37:21 -0800246 (*it)->doFrame();
247 }
John Recke45b1fd2014-04-15 09:50:16 -0700248 }
249}
250
John Recka5dda642014-05-22 15:43:54 -0700251void RenderThread::requestVsync() {
252 if (!mVsyncRequested) {
253 mVsyncRequested = true;
254 status_t status = mDisplayEventReceiver->requestNextVsync();
John Reck1bcacfd2017-11-03 10:12:19 -0700255 LOG_ALWAYS_FATAL_IF(status != NO_ERROR, "requestNextVsync failed with status: %d", status);
John Recka5dda642014-05-22 15:43:54 -0700256 }
257}
258
John Reckcec24ae2013-11-05 13:27:50 -0800259bool RenderThread::threadLoop() {
John Reck21be43e2014-08-14 10:25:16 -0700260 setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY);
John Reck3b202512014-06-23 13:13:08 -0700261 initThreadLocals();
John Recke45b1fd2014-04-15 09:50:16 -0700262
John Reckf8441e62017-10-23 13:10:41 -0700263 while (true) {
264 waitForWork();
265 processQueue();
John Recka5dda642014-05-22 15:43:54 -0700266
267 if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) {
John Recka733f892014-12-19 11:37:21 -0800268 drainDisplayEventQueue();
John Reck1bcacfd2017-11-03 10:12:19 -0700269 mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(),
270 mPendingRegistrationFrameCallbacks.end());
John Recka5dda642014-05-22 15:43:54 -0700271 mPendingRegistrationFrameCallbacks.clear();
272 requestVsync();
273 }
John Recka22c9b22015-01-14 10:40:15 -0800274
275 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) {
276 // TODO: Clean this up. This is working around an issue where a combination
277 // of bad timing and slow drawing can result in dropping a stale vsync
278 // on the floor (correct!) but fails to schedule to listen for the
279 // next vsync (oops), so none of the callbacks are run.
280 requestVsync();
281 }
John Reckcec24ae2013-11-05 13:27:50 -0800282 }
283
284 return false;
285}
286
John Recke45b1fd2014-04-15 09:50:16 -0700287void RenderThread::postFrameCallback(IFrameCallback* callback) {
John Recka5dda642014-05-22 15:43:54 -0700288 mPendingRegistrationFrameCallbacks.insert(callback);
John Recke45b1fd2014-04-15 09:50:16 -0700289}
290
John Reck01a5ea32014-12-03 13:01:07 -0800291bool RenderThread::removeFrameCallback(IFrameCallback* callback) {
292 size_t erased;
293 erased = mFrameCallbacks.erase(callback);
294 erased |= mPendingRegistrationFrameCallbacks.erase(callback);
295 return erased;
John Recka5dda642014-05-22 15:43:54 -0700296}
297
298void RenderThread::pushBackFrameCallback(IFrameCallback* callback) {
299 if (mFrameCallbacks.erase(callback)) {
300 mPendingRegistrationFrameCallbacks.insert(callback);
301 }
John Recke45b1fd2014-04-15 09:50:16 -0700302}
303
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400304sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
305 auto renderType = Properties::getRenderPipelineType();
306 switch (renderType) {
307 case RenderPipelineType::OpenGL:
308 return OpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
309 case RenderPipelineType::SkiaGL:
310 return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
311 case RenderPipelineType::SkiaVulkan:
312 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
313 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700314 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400315 break;
316 }
317 return nullptr;
318}
319
Stan Iliev6b894d72017-08-23 12:41:41 -0400320bool RenderThread::isCurrent() {
321 return gettid() == getInstance().getTid();
322}
323
John Reckcec24ae2013-11-05 13:27:50 -0800324} /* namespace renderthread */
325} /* namespace uirenderer */
326} /* namespace android */