blob: 9a36bf97401d9f409fb9ef9ed06fb77bbfafe417 [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700111 mFilteringEnabled(true),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700112 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800113#ifdef USE_FENCE_SYNC
114 mUseFenceSync(useFenceSync),
115#else
116 mUseFenceSync(false),
117#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800118 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700119 mEglDisplay(EGL_NO_DISPLAY),
120 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800121 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700122 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
123 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800124{
Daniel Lameae59d22012-01-22 15:26:27 -0800125 // Choose a name using the PID and a process-unique ID.
126 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700127 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800128 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800129 ST_LOGV("Creating a new BufferQueue");
130 mBufferQueue = new BufferQueue(allowSynchronousMode);
131 }
132 else {
133 mBufferQueue = bufferQueue;
134 }
Daniel Lamb2675792012-02-23 14:35:13 -0800135
Jamie Gennisfa28c352011-09-16 17:30:26 -0700136 memcpy(mCurrentTransformMatrix, mtxIdentity,
137 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700138
139 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
140 // reference once the ctor ends, as that would cause the refcount of 'this'
141 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
142 // that's what we create.
143 wp<BufferQueue::ConsumerListener> listener;
144 sp<BufferQueue::ConsumerListener> proxy;
145 listener = static_cast<BufferQueue::ConsumerListener*>(this);
146 proxy = new BufferQueue::ProxyConsumerListener(listener);
147
148 status_t err = mBufferQueue->consumerConnect(proxy);
149 if (err != NO_ERROR) {
150 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
151 strerror(-err), err);
152 } else {
153 mBufferQueue->setConsumerName(mName);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700154 mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700155 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800156}
157
158SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700159 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800160
Daniel Lameae59d22012-01-22 15:26:27 -0800161 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800162}
163
Mathias Agopian80727112011-05-02 19:51:12 -0700164status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
165 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800166 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700167}
168
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800169
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700170status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
171{
Daniel Lamb2675792012-02-23 14:35:13 -0800172 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700173 mDefaultWidth = w;
174 mDefaultHeight = h;
Daniel Lamb2675792012-02-23 14:35:13 -0800175 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700176}
177
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800178status_t SurfaceTexture::updateTexImage() {
Mathias Agopian2c8207e2012-05-23 17:56:42 -0700179 return SurfaceTexture::updateTexImage(NULL);
180}
181
182status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800183 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700184 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800185 Mutex::Autolock lock(mMutex);
186
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700187 status_t err = NO_ERROR;
188
Mathias Agopiane47498f2011-08-08 19:35:15 -0700189 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700190 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700191 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700192 }
193
Jamie Gennis74bed552012-03-28 19:05:54 -0700194 if (!mAttached) {
195 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
196 "ES context");
197 return INVALID_OPERATION;
198 }
199
Jamie Gennisce561372012-03-19 18:33:05 -0700200 EGLDisplay dpy = eglGetCurrentDisplay();
201 EGLContext ctx = eglGetCurrentContext();
202
Jamie Gennis74bed552012-03-28 19:05:54 -0700203 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
204 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700205 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700206 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700207 }
208
Jamie Gennis74bed552012-03-28 19:05:54 -0700209 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
210 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700211 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700212 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700213 }
214
215 mEglDisplay = dpy;
216 mEglContext = ctx;
217
Daniel Lamb2675792012-02-23 14:35:13 -0800218 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800219
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700220 // In asynchronous mode the list is guaranteed to be one buffer
221 // deep, while in synchronous mode we use the oldest buffer.
Daniel Lamfbcda932012-04-09 22:51:52 -0700222 err = mBufferQueue->acquireBuffer(&item);
223 if (err == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800224 int buf = item.mBuf;
225 // This buffer was newly allocated, so we need to clean up on our side
226 if (item.mGraphicBuffer != NULL) {
227 mEGLSlots[buf].mGraphicBuffer = 0;
228 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700229 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800230 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800231 }
232 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
233 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700234
Mathias Agopian2c8207e2012-05-23 17:56:42 -0700235 // we call the rejecter here, in case the caller has a reason to
236 // not accept this buffer. this is used by SurfaceFlinger to
237 // reject buffers which have the wrong size
238 if (rejecter && rejecter->reject(mEGLSlots[buf].mGraphicBuffer, item)) {
Jesse Halld58c3042012-06-28 15:06:53 -0700239 mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR,
240 Fence::NO_FENCE);
Mathias Agopian2c8207e2012-05-23 17:56:42 -0700241 glBindTexture(mTexTarget, mTexName);
242 return NO_ERROR;
243 }
244
Jesse Hall90ed8502012-05-16 23:44:34 -0700245 // Update the GL texture object. We may have to do this even when
246 // item.mGraphicBuffer == NULL, if we destroyed the EGLImage when
247 // detaching from a context but the buffer has not been re-allocated.
Daniel Lameae59d22012-01-22 15:26:27 -0800248 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800249 if (image == EGL_NO_IMAGE_KHR) {
Jesse Hall90ed8502012-05-16 23:44:34 -0700250 if (mEGLSlots[buf].mGraphicBuffer == NULL) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700251 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700252 err = BAD_VALUE;
253 } else {
254 image = createImage(dpy, mEGLSlots[buf].mGraphicBuffer);
255 mEGLSlots[buf].mEglImage = image;
256 if (image == EGL_NO_IMAGE_KHR) {
257 // NOTE: if dpy was invalid, createImage() is guaranteed to
258 // fail. so we'd end up here.
259 err = UNKNOWN_ERROR;
260 }
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700261 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800262 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800263
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700264 if (err == NO_ERROR) {
265 GLint error;
266 while ((error = glGetError()) != GL_NO_ERROR) {
267 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
268 }
269
270 glBindTexture(mTexTarget, mTexName);
271 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
272
273 while ((error = glGetError()) != GL_NO_ERROR) {
274 ST_LOGE("updateTexImage: error binding external texture image %p "
275 "(slot %d): %#04x", image, buf, error);
276 err = UNKNOWN_ERROR;
277 }
278
279 if (err == NO_ERROR) {
280 err = syncForReleaseLocked(dpy);
281 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800282 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700283
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700284 if (err != NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700285 // Release the buffer we just acquired. It's not safe to
286 // release the old buffer, so instead we just drop the new frame.
Jesse Halld58c3042012-06-28 15:06:53 -0700287 mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR,
288 Fence::NO_FENCE);
Jamie Gennis74bed552012-03-28 19:05:54 -0700289 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800290 }
291
292 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
293 mCurrentTexture,
294 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800295 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700296
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700297 // release old buffer
Jamie Gennis74bed552012-03-28 19:05:54 -0700298 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700299 status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy,
Jesse Hallef194142012-06-14 14:45:17 -0700300 mEGLSlots[mCurrentTexture].mFence,
301 mEGLSlots[mCurrentTexture].mReleaseFence);
Jamie Gennis74bed552012-03-28 19:05:54 -0700302 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
Jesse Hallef194142012-06-14 14:45:17 -0700303 mEGLSlots[mCurrentTexture].mReleaseFence.clear();
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700304 if (status == BufferQueue::STALE_BUFFER_SLOT) {
305 freeBufferLocked(mCurrentTexture);
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700306 } else if (status != NO_ERROR) {
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700307 ST_LOGE("updateTexImage: released invalid buffer");
308 err = status;
309 }
Jamie Gennis74bed552012-03-28 19:05:54 -0700310 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700311
Jamie Gennis9a78c902011-01-12 18:30:40 -0800312 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700313 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800314 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
315 mCurrentCrop = item.mCrop;
316 mCurrentTransform = item.mTransform;
317 mCurrentScalingMode = item.mScalingMode;
318 mCurrentTimestamp = item.mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700319 computeCurrentTransformMatrix();
Daniel Lamfbcda932012-04-09 22:51:52 -0700320 } else {
321 if (err < 0) {
322 ALOGE("updateTexImage failed on acquire %d", err);
323 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700324 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700325 glBindTexture(mTexTarget, mTexName);
Daniel Lamfbcda932012-04-09 22:51:52 -0700326 return OK;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800327 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700328
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700329 return err;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800330}
331
Jesse Hallef194142012-06-14 14:45:17 -0700332void SurfaceTexture::setReleaseFence(int fenceFd) {
333 if (fenceFd == -1)
334 return;
335 sp<Fence> fence(new Fence(fenceFd));
336 if (!mEGLSlots[mCurrentTexture].mReleaseFence.get()) {
337 mEGLSlots[mCurrentTexture].mReleaseFence = fence;
338 } else {
339 sp<Fence> mergedFence = Fence::merge(
340 String8("SurfaceTexture merged release"),
341 mEGLSlots[mCurrentTexture].mReleaseFence, fence);
342 if (mergedFence.get()) {
343 ALOGE("failed to merge release fences");
344 // synchronization is broken, the best we can do is hope fences
345 // signal in order so the new fence will act like a union
346 mEGLSlots[mCurrentTexture].mReleaseFence = fence;
347 } else {
348 mEGLSlots[mCurrentTexture].mReleaseFence = mergedFence;
349 }
350 }
351}
352
Jamie Gennis74bed552012-03-28 19:05:54 -0700353status_t SurfaceTexture::detachFromContext() {
354 ATRACE_CALL();
355 ST_LOGV("detachFromContext");
356 Mutex::Autolock lock(mMutex);
357
358 if (mAbandoned) {
359 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
360 return NO_INIT;
361 }
362
363 if (!mAttached) {
364 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
365 "context");
366 return INVALID_OPERATION;
367 }
368
369 EGLDisplay dpy = eglGetCurrentDisplay();
370 EGLContext ctx = eglGetCurrentContext();
371
372 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
373 ST_LOGE("detachFromContext: invalid current EGLDisplay");
374 return INVALID_OPERATION;
375 }
376
377 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
378 ST_LOGE("detachFromContext: invalid current EGLContext");
379 return INVALID_OPERATION;
380 }
381
382 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
383 status_t err = syncForReleaseLocked(dpy);
384 if (err != OK) {
385 return err;
386 }
387
388 glDeleteTextures(1, &mTexName);
389 }
390
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700391 // Because we're giving up the EGLDisplay we need to free all the EGLImages
392 // that are associated with it. They'll be recreated when the
393 // SurfaceTexture gets attached to a new OpenGL ES context (and thus gets a
394 // new EGLDisplay).
395 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
396 EGLImageKHR img = mEGLSlots[i].mEglImage;
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700397 if (img != EGL_NO_IMAGE_KHR) {
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700398 eglDestroyImageKHR(mEglDisplay, img);
399 mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
400 }
401 }
402
Jamie Gennis74bed552012-03-28 19:05:54 -0700403 mEglDisplay = EGL_NO_DISPLAY;
404 mEglContext = EGL_NO_CONTEXT;
405 mAttached = false;
406
407 return OK;
408}
409
410status_t SurfaceTexture::attachToContext(GLuint tex) {
411 ATRACE_CALL();
412 ST_LOGV("attachToContext");
413 Mutex::Autolock lock(mMutex);
414
415 if (mAbandoned) {
416 ST_LOGE("attachToContext: abandoned SurfaceTexture");
417 return NO_INIT;
418 }
419
420 if (mAttached) {
421 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
422 "context");
423 return INVALID_OPERATION;
424 }
425
426 EGLDisplay dpy = eglGetCurrentDisplay();
427 EGLContext ctx = eglGetCurrentContext();
428
429 if (dpy == EGL_NO_DISPLAY) {
430 ST_LOGE("attachToContext: invalid current EGLDisplay");
431 return INVALID_OPERATION;
432 }
433
434 if (ctx == EGL_NO_CONTEXT) {
435 ST_LOGE("attachToContext: invalid current EGLContext");
436 return INVALID_OPERATION;
437 }
438
439 // We need to bind the texture regardless of whether there's a current
440 // buffer.
441 glBindTexture(mTexTarget, tex);
442
443 if (mCurrentTextureBuf != NULL) {
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700444 // The EGLImageKHR that was associated with the slot was destroyed when
445 // the SurfaceTexture was detached from the old context, so we need to
446 // recreate it here.
447 EGLImageKHR image = createImage(dpy, mCurrentTextureBuf);
448 if (image == EGL_NO_IMAGE_KHR) {
449 return UNKNOWN_ERROR;
Jamie Gennis74bed552012-03-28 19:05:54 -0700450 }
451
452 // Attach the current buffer to the GL texture.
453 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
454
455 GLint error;
456 status_t err = OK;
457 while ((error = glGetError()) != GL_NO_ERROR) {
458 ST_LOGE("attachToContext: error binding external texture image %p "
459 "(slot %d): %#04x", image, mCurrentTexture, error);
460 err = UNKNOWN_ERROR;
461 }
462
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700463 // We destroy the EGLImageKHR here because the current buffer may no
464 // longer be associated with one of the buffer slots, so we have
465 // nowhere to to store it. If the buffer is still associated with a
466 // slot then another EGLImageKHR will be created next time that buffer
467 // gets acquired in updateTexImage.
468 eglDestroyImageKHR(dpy, image);
Jamie Gennis74bed552012-03-28 19:05:54 -0700469
470 if (err != OK) {
471 return err;
472 }
473 }
474
475 mEglDisplay = dpy;
476 mEglContext = ctx;
477 mTexName = tex;
478 mAttached = true;
479
480 return OK;
481}
482
483status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
484 ST_LOGV("syncForReleaseLocked");
485
486 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
487 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
488 if (fence != EGL_NO_SYNC_KHR) {
489 // There is already a fence for the current slot. We need to wait
490 // on that before replacing it with another fence to ensure that all
491 // outstanding buffer accesses have completed before the producer
492 // accesses it.
493 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
494 if (result == EGL_FALSE) {
495 ST_LOGE("syncForReleaseLocked: error waiting for previous "
496 "fence: %#x", eglGetError());
497 return UNKNOWN_ERROR;
498 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
499 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
500 "fence");
501 return TIMED_OUT;
502 }
503 eglDestroySyncKHR(dpy, fence);
504 }
505
506 // Create a fence for the outstanding accesses in the current OpenGL ES
507 // context.
508 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
509 if (fence == EGL_NO_SYNC_KHR) {
510 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
511 eglGetError());
512 return UNKNOWN_ERROR;
513 }
514 glFlush();
515 mEGLSlots[mCurrentTexture].mFence = fence;
516 }
517
518 return OK;
519}
520
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700521bool SurfaceTexture::isExternalFormat(uint32_t format)
522{
523 switch (format) {
524 // supported YUV formats
525 case HAL_PIXEL_FORMAT_YV12:
526 // Legacy/deprecated YUV formats
527 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
528 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
529 case HAL_PIXEL_FORMAT_YCbCr_422_I:
530 return true;
531 }
532
533 // Any OEM format needs to be considered
534 if (format>=0x100 && format<=0x1FF)
535 return true;
536
537 return false;
538}
539
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700540GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700541 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700542}
543
Jamie Gennisf238e282011-01-09 16:33:17 -0800544void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800545 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700546 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
547}
548
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700549void SurfaceTexture::setFilteringEnabled(bool enabled) {
550 Mutex::Autolock lock(mMutex);
551 bool needsRecompute = mFilteringEnabled != enabled;
552 mFilteringEnabled = enabled;
553 if (needsRecompute) {
554 computeCurrentTransformMatrix();
555 }
556}
557
Jamie Gennis736aa952011-06-12 17:03:06 -0700558void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700559 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800560
Jamie Gennisa214c642011-01-14 13:53:31 -0800561 float xform[16];
562 for (int i = 0; i < 16; i++) {
563 xform[i] = mtxIdentity[i];
564 }
565 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
566 float result[16];
567 mtxMul(result, xform, mtxFlipH);
568 for (int i = 0; i < 16; i++) {
569 xform[i] = result[i];
570 }
571 }
572 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
573 float result[16];
574 mtxMul(result, xform, mtxFlipV);
575 for (int i = 0; i < 16; i++) {
576 xform[i] = result[i];
577 }
578 }
579 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
580 float result[16];
581 mtxMul(result, xform, mtxRot90);
582 for (int i = 0; i < 16; i++) {
583 xform[i] = result[i];
584 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800585 }
586
Daniel Lameae59d22012-01-22 15:26:27 -0800587 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisd72f2332012-05-07 13:50:11 -0700588 Rect cropRect = mCurrentCrop;
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700589 float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
590 float bufferWidth = buf->getWidth();
591 float bufferHeight = buf->getHeight();
Jamie Gennisd72f2332012-05-07 13:50:11 -0700592 if (!cropRect.isEmpty()) {
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700593 float shrinkAmount = 0.0f;
594 if (mFilteringEnabled) {
595 // In order to prevent bilinear sampling beyond the edge of the
596 // crop rectangle we may need to shrink it by 2 texels in each
597 // dimension. Normally this would just need to take 1/2 a texel
598 // off each end, but because the chroma channels of YUV420 images
599 // are subsampled we may need to shrink the crop region by a whole
600 // texel on each side.
601 switch (buf->getPixelFormat()) {
602 case PIXEL_FORMAT_RGBA_8888:
603 case PIXEL_FORMAT_RGBX_8888:
604 case PIXEL_FORMAT_RGB_888:
605 case PIXEL_FORMAT_RGB_565:
606 case PIXEL_FORMAT_BGRA_8888:
607 case PIXEL_FORMAT_RGBA_5551:
608 case PIXEL_FORMAT_RGBA_4444:
609 // We know there's no subsampling of any channels, so we
610 // only need to shrink by a half a pixel.
611 shrinkAmount = 0.5;
Jamie Gennis91a68262012-04-16 13:41:05 -0700612
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700613 default:
614 // If we don't recognize the format, we must assume the
615 // worst case (that we care about), which is YUV420.
616 shrinkAmount = 1.0;
617 }
618 }
Jamie Gennisd72f2332012-05-07 13:50:11 -0700619
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700620 // Only shrink the dimensions that are not the size of the buffer.
621 if (cropRect.width() < bufferWidth) {
622 tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
623 sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) /
624 bufferWidth;
625 }
626 if (cropRect.height() < bufferHeight) {
627 ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) /
628 bufferHeight;
629 sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) /
630 bufferHeight;
631 }
Jamie Gennisa214c642011-01-14 13:53:31 -0800632 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800633 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800634 sx, 0, 0, 0,
635 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800636 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800637 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800638 };
639
Jamie Gennisa214c642011-01-14 13:53:31 -0800640 float mtxBeforeFlipV[16];
641 mtxMul(mtxBeforeFlipV, crop, xform);
642
643 // SurfaceFlinger expects the top of its window textures to be at a Y
644 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
645 // want to expose this to applications, however, so we must add an
646 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700647 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800648}
649
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800650nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700651 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800652 Mutex::Autolock lock(mMutex);
653 return mCurrentTimestamp;
654}
655
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800656void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700657 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700658 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800659 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700660 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800661}
662
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800663EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
664 const sp<GraphicBuffer>& graphicBuffer) {
665 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
666 EGLint attrs[] = {
667 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
668 EGL_NONE,
669 };
670 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
671 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700672 if (image == EGL_NO_IMAGE_KHR) {
673 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700674 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800675 }
676 return image;
677}
678
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700679sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
680 Mutex::Autolock lock(mMutex);
681 return mCurrentTextureBuf;
682}
683
684Rect SurfaceTexture::getCurrentCrop() const {
685 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700686
687 Rect outCrop = mCurrentCrop;
688 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
689 int32_t newWidth = mCurrentCrop.width();
690 int32_t newHeight = mCurrentCrop.height();
691
692 if (newWidth * mDefaultHeight > newHeight * mDefaultWidth) {
693 newWidth = newHeight * mDefaultWidth / mDefaultHeight;
694 ST_LOGV("too wide: newWidth = %d", newWidth);
695 } else if (newWidth * mDefaultHeight < newHeight * mDefaultWidth) {
696 newHeight = newWidth * mDefaultHeight / mDefaultWidth;
697 ST_LOGV("too tall: newHeight = %d", newHeight);
698 }
699
700 // The crop is too wide
701 if (newWidth < mCurrentCrop.width()) {
702 int32_t dw = (newWidth - mCurrentCrop.width())/2;
703 outCrop.left -=dw;
704 outCrop.right += dw;
705 // The crop is too tall
706 } else if (newHeight < mCurrentCrop.height()) {
707 int32_t dh = (newHeight - mCurrentCrop.height())/2;
708 outCrop.top -= dh;
709 outCrop.bottom += dh;
710 }
711
712 ST_LOGV("getCurrentCrop final crop [%d,%d,%d,%d]",
713 outCrop.left, outCrop.top,
714 outCrop.right,outCrop.bottom);
715 }
716
Daniel Lam016c8cb2012-04-03 15:54:58 -0700717 return outCrop;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700718}
719
720uint32_t SurfaceTexture::getCurrentTransform() const {
721 Mutex::Autolock lock(mMutex);
722 return mCurrentTransform;
723}
724
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700725uint32_t SurfaceTexture::getCurrentScalingMode() const {
726 Mutex::Autolock lock(mMutex);
727 return mCurrentScalingMode;
728}
729
Jamie Gennis59769462011-11-19 18:04:43 -0800730bool SurfaceTexture::isSynchronousMode() const {
731 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800732 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800733}
734
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700735void SurfaceTexture::freeBufferLocked(int slotIndex) {
736 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
737 mEGLSlots[slotIndex].mGraphicBuffer = 0;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700738 if (slotIndex == mCurrentTexture) {
739 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
740 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700741 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
742 if (img != EGL_NO_IMAGE_KHR) {
743 ST_LOGV("destroying EGLImage dpy=%p img=%p", mEglDisplay, img);
744 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800745 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700746 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700747}
Daniel Lameae59d22012-01-22 15:26:27 -0800748
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700749void SurfaceTexture::abandon() {
750 ST_LOGV("abandon");
751 Mutex::Autolock lock(mMutex);
752
753 if (!mAbandoned) {
754 mAbandoned = true;
755 mCurrentTextureBuf.clear();
756
757 // destroy all egl buffers
758 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
759 freeBufferLocked(i);
760 }
761
762 // disconnect from the BufferQueue
763 mBufferQueue->consumerDisconnect();
764 mBufferQueue.clear();
765 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700766}
767
Jamie Gennisfa28c352011-09-16 17:30:26 -0700768void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800769 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700770 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800771 mBufferQueue->setConsumerName(name);
772}
773
774status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
775 Mutex::Autolock lock(mMutex);
776 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
777}
778
779status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
780 Mutex::Autolock lock(mMutex);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700781 usage |= DEFAULT_USAGE_FLAGS;
Daniel Lamb2675792012-02-23 14:35:13 -0800782 return mBufferQueue->setConsumerUsageBits(usage);
783}
784
785status_t SurfaceTexture::setTransformHint(uint32_t hint) {
786 Mutex::Autolock lock(mMutex);
787 return mBufferQueue->setTransformHint(hint);
788}
789
790// Used for refactoring BufferQueue from SurfaceTexture
791// Should not be in final interface once users of SurfaceTexture are clean up.
792status_t SurfaceTexture::setSynchronousMode(bool enabled) {
793 Mutex::Autolock lock(mMutex);
794 return mBufferQueue->setSynchronousMode(enabled);
795}
796
797// Used for refactoring, should not be in final interface
798sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
799 Mutex::Autolock lock(mMutex);
800 return mBufferQueue;
801}
802
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700803void SurfaceTexture::onFrameAvailable() {
804 ST_LOGV("onFrameAvailable");
805
806 sp<FrameAvailableListener> listener;
807 { // scope for the lock
808 Mutex::Autolock lock(mMutex);
809 listener = mFrameAvailableListener;
810 }
811
812 if (listener != NULL) {
813 ST_LOGV("actually calling onFrameAvailable");
814 listener->onFrameAvailable();
815 }
816}
817
818void SurfaceTexture::onBuffersReleased() {
819 ST_LOGV("onBuffersReleased");
820
821 Mutex::Autolock lock(mMutex);
822
823 if (mAbandoned) {
824 // Nothing to do if we're already abandoned.
825 return;
826 }
827
828 uint32_t mask = 0;
829 mBufferQueue->getReleasedBuffers(&mask);
830 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
831 if (mask & (1 << i)) {
832 freeBufferLocked(i);
833 }
834 }
835}
836
Mathias Agopian68c77942011-05-09 19:08:33 -0700837void SurfaceTexture::dump(String8& result) const
838{
839 char buffer[1024];
840 dump(result, "", buffer, 1024);
841}
842
843void SurfaceTexture::dump(String8& result, const char* prefix,
844 char* buffer, size_t SIZE) const
845{
846 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700847 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
848 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700849 result.append(buffer);
850
Mathias Agopian68c77942011-05-09 19:08:33 -0700851 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700852 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
853 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700854 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800855 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700856 );
857 result.append(buffer);
858
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700859 if (!mAbandoned) {
860 mBufferQueue->dump(result, prefix, buffer, SIZE);
861 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700862}
863
Jamie Gennisf238e282011-01-09 16:33:17 -0800864static void mtxMul(float out[16], const float a[16], const float b[16]) {
865 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
866 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
867 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
868 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
869
870 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
871 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
872 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
873 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
874
875 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
876 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
877 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
878 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
879
880 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
881 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
882 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
883 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
884}
885
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800886}; // namespace android