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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700111 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800112#ifdef USE_FENCE_SYNC
113 mUseFenceSync(useFenceSync),
114#else
115 mUseFenceSync(false),
116#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800117 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700118 mEglDisplay(EGL_NO_DISPLAY),
119 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800120 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700121 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
122 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800123{
Daniel Lameae59d22012-01-22 15:26:27 -0800124 // Choose a name using the PID and a process-unique ID.
125 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700126 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800127 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800128 ST_LOGV("Creating a new BufferQueue");
129 mBufferQueue = new BufferQueue(allowSynchronousMode);
130 }
131 else {
132 mBufferQueue = bufferQueue;
133 }
Daniel Lamb2675792012-02-23 14:35:13 -0800134
Jamie Gennisfa28c352011-09-16 17:30:26 -0700135 memcpy(mCurrentTransformMatrix, mtxIdentity,
136 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700137
138 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
139 // reference once the ctor ends, as that would cause the refcount of 'this'
140 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
141 // that's what we create.
142 wp<BufferQueue::ConsumerListener> listener;
143 sp<BufferQueue::ConsumerListener> proxy;
144 listener = static_cast<BufferQueue::ConsumerListener*>(this);
145 proxy = new BufferQueue::ProxyConsumerListener(listener);
146
147 status_t err = mBufferQueue->consumerConnect(proxy);
148 if (err != NO_ERROR) {
149 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
150 strerror(-err), err);
151 } else {
152 mBufferQueue->setConsumerName(mName);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700153 mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700154 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800155}
156
157SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700158 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800159
Daniel Lameae59d22012-01-22 15:26:27 -0800160 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800161}
162
Mathias Agopian80727112011-05-02 19:51:12 -0700163status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
164 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800165 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700166}
167
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800168
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700169status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
170{
Daniel Lamb2675792012-02-23 14:35:13 -0800171 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700172 mDefaultWidth = w;
173 mDefaultHeight = h;
Daniel Lamb2675792012-02-23 14:35:13 -0800174 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700175}
176
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800177status_t SurfaceTexture::updateTexImage() {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800178 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700179 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800180 Mutex::Autolock lock(mMutex);
181
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700182 status_t err = NO_ERROR;
183
Mathias Agopiane47498f2011-08-08 19:35:15 -0700184 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700185 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700186 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700187 }
188
Jamie Gennis74bed552012-03-28 19:05:54 -0700189 if (!mAttached) {
190 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
191 "ES context");
192 return INVALID_OPERATION;
193 }
194
Jamie Gennisce561372012-03-19 18:33:05 -0700195 EGLDisplay dpy = eglGetCurrentDisplay();
196 EGLContext ctx = eglGetCurrentContext();
197
Jamie Gennis74bed552012-03-28 19:05:54 -0700198 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
199 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700200 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700201 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700202 }
203
Jamie Gennis74bed552012-03-28 19:05:54 -0700204 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
205 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700206 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700207 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700208 }
209
210 mEglDisplay = dpy;
211 mEglContext = ctx;
212
Daniel Lamb2675792012-02-23 14:35:13 -0800213 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800214
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700215 // In asynchronous mode the list is guaranteed to be one buffer
216 // deep, while in synchronous mode we use the oldest buffer.
Daniel Lamfbcda932012-04-09 22:51:52 -0700217 err = mBufferQueue->acquireBuffer(&item);
218 if (err == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800219 int buf = item.mBuf;
220 // This buffer was newly allocated, so we need to clean up on our side
221 if (item.mGraphicBuffer != NULL) {
222 mEGLSlots[buf].mGraphicBuffer = 0;
223 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700224 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800225 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800226 }
227 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
228 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700229
Jamie Gennisf238e282011-01-09 16:33:17 -0800230 // Update the GL texture object.
Daniel Lameae59d22012-01-22 15:26:27 -0800231 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800232 if (image == EGL_NO_IMAGE_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800233 if (item.mGraphicBuffer == 0) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700234 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700235 return BAD_VALUE;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700236 }
Daniel Lameae59d22012-01-22 15:26:27 -0800237 image = createImage(dpy, item.mGraphicBuffer);
238 mEGLSlots[buf].mEglImage = image;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700239 if (image == EGL_NO_IMAGE_KHR) {
240 // NOTE: if dpy was invalid, createImage() is guaranteed to
241 // fail. so we'd end up here.
Jamie Gennis74bed552012-03-28 19:05:54 -0700242 return UNKNOWN_ERROR;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700243 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800244 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800245
246 GLint error;
247 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennisfa28c352011-09-16 17:30:26 -0700248 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800249 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700250
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700251 glBindTexture(mTexTarget, mTexName);
252 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700253
Jamie Gennis0eb88512011-01-26 11:52:02 -0800254 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700255 ST_LOGE("updateTexImage: error binding external texture image %p "
256 "(slot %d): %#04x", image, buf, error);
257 err = UNKNOWN_ERROR;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800258 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800259
Jamie Gennis74bed552012-03-28 19:05:54 -0700260 if (err == OK) {
261 err = syncForReleaseLocked(dpy);
262 }
263
264 if (err != OK) {
265 // Release the buffer we just acquired. It's not safe to
266 // release the old buffer, so instead we just drop the new frame.
267 mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
268 mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
269 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800270 }
271
272 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
273 mCurrentTexture,
274 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800275 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700276
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700277 // release old buffer
Jamie Gennis74bed552012-03-28 19:05:54 -0700278 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700279 status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy, mEGLSlots[mCurrentTexture].mFence);
280
Jamie Gennis74bed552012-03-28 19:05:54 -0700281 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700282 if (status == BufferQueue::STALE_BUFFER_SLOT) {
283 freeBufferLocked(mCurrentTexture);
284 } else if (status != OK) {
285 ST_LOGE("updateTexImage: released invalid buffer");
286 err = status;
287 }
Jamie Gennis74bed552012-03-28 19:05:54 -0700288 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700289
Jamie Gennis9a78c902011-01-12 18:30:40 -0800290 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700291 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800292 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
293 mCurrentCrop = item.mCrop;
294 mCurrentTransform = item.mTransform;
295 mCurrentScalingMode = item.mScalingMode;
296 mCurrentTimestamp = item.mTimestamp;
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700297 mCurrentActiveRect = item.mActiveRect;
Jamie Gennis736aa952011-06-12 17:03:06 -0700298 computeCurrentTransformMatrix();
Daniel Lamfbcda932012-04-09 22:51:52 -0700299 } else {
300 if (err < 0) {
301 ALOGE("updateTexImage failed on acquire %d", err);
302 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700303 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700304 glBindTexture(mTexTarget, mTexName);
Daniel Lamfbcda932012-04-09 22:51:52 -0700305 return OK;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800306 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700307
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700308 return err;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800309}
310
Jamie Gennis74bed552012-03-28 19:05:54 -0700311status_t SurfaceTexture::detachFromContext() {
312 ATRACE_CALL();
313 ST_LOGV("detachFromContext");
314 Mutex::Autolock lock(mMutex);
315
316 if (mAbandoned) {
317 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
318 return NO_INIT;
319 }
320
321 if (!mAttached) {
322 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
323 "context");
324 return INVALID_OPERATION;
325 }
326
327 EGLDisplay dpy = eglGetCurrentDisplay();
328 EGLContext ctx = eglGetCurrentContext();
329
330 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
331 ST_LOGE("detachFromContext: invalid current EGLDisplay");
332 return INVALID_OPERATION;
333 }
334
335 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
336 ST_LOGE("detachFromContext: invalid current EGLContext");
337 return INVALID_OPERATION;
338 }
339
340 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
341 status_t err = syncForReleaseLocked(dpy);
342 if (err != OK) {
343 return err;
344 }
345
346 glDeleteTextures(1, &mTexName);
347 }
348
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700349 // Because we're giving up the EGLDisplay we need to free all the EGLImages
350 // that are associated with it. They'll be recreated when the
351 // SurfaceTexture gets attached to a new OpenGL ES context (and thus gets a
352 // new EGLDisplay).
353 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
354 EGLImageKHR img = mEGLSlots[i].mEglImage;
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700355 if (img != EGL_NO_IMAGE_KHR) {
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700356 eglDestroyImageKHR(mEglDisplay, img);
357 mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
358 }
359 }
360
Jamie Gennis74bed552012-03-28 19:05:54 -0700361 mEglDisplay = EGL_NO_DISPLAY;
362 mEglContext = EGL_NO_CONTEXT;
363 mAttached = false;
364
365 return OK;
366}
367
368status_t SurfaceTexture::attachToContext(GLuint tex) {
369 ATRACE_CALL();
370 ST_LOGV("attachToContext");
371 Mutex::Autolock lock(mMutex);
372
373 if (mAbandoned) {
374 ST_LOGE("attachToContext: abandoned SurfaceTexture");
375 return NO_INIT;
376 }
377
378 if (mAttached) {
379 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
380 "context");
381 return INVALID_OPERATION;
382 }
383
384 EGLDisplay dpy = eglGetCurrentDisplay();
385 EGLContext ctx = eglGetCurrentContext();
386
387 if (dpy == EGL_NO_DISPLAY) {
388 ST_LOGE("attachToContext: invalid current EGLDisplay");
389 return INVALID_OPERATION;
390 }
391
392 if (ctx == EGL_NO_CONTEXT) {
393 ST_LOGE("attachToContext: invalid current EGLContext");
394 return INVALID_OPERATION;
395 }
396
397 // We need to bind the texture regardless of whether there's a current
398 // buffer.
399 glBindTexture(mTexTarget, tex);
400
401 if (mCurrentTextureBuf != NULL) {
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700402 // The EGLImageKHR that was associated with the slot was destroyed when
403 // the SurfaceTexture was detached from the old context, so we need to
404 // recreate it here.
405 EGLImageKHR image = createImage(dpy, mCurrentTextureBuf);
406 if (image == EGL_NO_IMAGE_KHR) {
407 return UNKNOWN_ERROR;
Jamie Gennis74bed552012-03-28 19:05:54 -0700408 }
409
410 // Attach the current buffer to the GL texture.
411 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
412
413 GLint error;
414 status_t err = OK;
415 while ((error = glGetError()) != GL_NO_ERROR) {
416 ST_LOGE("attachToContext: error binding external texture image %p "
417 "(slot %d): %#04x", image, mCurrentTexture, error);
418 err = UNKNOWN_ERROR;
419 }
420
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700421 // We destroy the EGLImageKHR here because the current buffer may no
422 // longer be associated with one of the buffer slots, so we have
423 // nowhere to to store it. If the buffer is still associated with a
424 // slot then another EGLImageKHR will be created next time that buffer
425 // gets acquired in updateTexImage.
426 eglDestroyImageKHR(dpy, image);
Jamie Gennis74bed552012-03-28 19:05:54 -0700427
428 if (err != OK) {
429 return err;
430 }
431 }
432
433 mEglDisplay = dpy;
434 mEglContext = ctx;
435 mTexName = tex;
436 mAttached = true;
437
438 return OK;
439}
440
441status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
442 ST_LOGV("syncForReleaseLocked");
443
444 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
445 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
446 if (fence != EGL_NO_SYNC_KHR) {
447 // There is already a fence for the current slot. We need to wait
448 // on that before replacing it with another fence to ensure that all
449 // outstanding buffer accesses have completed before the producer
450 // accesses it.
451 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
452 if (result == EGL_FALSE) {
453 ST_LOGE("syncForReleaseLocked: error waiting for previous "
454 "fence: %#x", eglGetError());
455 return UNKNOWN_ERROR;
456 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
457 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
458 "fence");
459 return TIMED_OUT;
460 }
461 eglDestroySyncKHR(dpy, fence);
462 }
463
464 // Create a fence for the outstanding accesses in the current OpenGL ES
465 // context.
466 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
467 if (fence == EGL_NO_SYNC_KHR) {
468 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
469 eglGetError());
470 return UNKNOWN_ERROR;
471 }
472 glFlush();
473 mEGLSlots[mCurrentTexture].mFence = fence;
474 }
475
476 return OK;
477}
478
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700479bool SurfaceTexture::isExternalFormat(uint32_t format)
480{
481 switch (format) {
482 // supported YUV formats
483 case HAL_PIXEL_FORMAT_YV12:
484 // Legacy/deprecated YUV formats
485 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
486 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
487 case HAL_PIXEL_FORMAT_YCbCr_422_I:
488 return true;
489 }
490
491 // Any OEM format needs to be considered
492 if (format>=0x100 && format<=0x1FF)
493 return true;
494
495 return false;
496}
497
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700498GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700499 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700500}
501
Jamie Gennisf238e282011-01-09 16:33:17 -0800502void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800503 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700504 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
505}
506
507void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700508 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800509
Jamie Gennisa214c642011-01-14 13:53:31 -0800510 float xform[16];
511 for (int i = 0; i < 16; i++) {
512 xform[i] = mtxIdentity[i];
513 }
514 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
515 float result[16];
516 mtxMul(result, xform, mtxFlipH);
517 for (int i = 0; i < 16; i++) {
518 xform[i] = result[i];
519 }
520 }
521 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
522 float result[16];
523 mtxMul(result, xform, mtxFlipV);
524 for (int i = 0; i < 16; i++) {
525 xform[i] = result[i];
526 }
527 }
528 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
529 float result[16];
530 mtxMul(result, xform, mtxRot90);
531 for (int i = 0; i < 16; i++) {
532 xform[i] = result[i];
533 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800534 }
535
Daniel Lameae59d22012-01-22 15:26:27 -0800536 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisa214c642011-01-14 13:53:31 -0800537 float tx, ty, sx, sy;
538 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800539 // In order to prevent bilinear sampling at the of the crop rectangle we
540 // may need to shrink it by 2 texels in each direction. Normally this
541 // would just need to take 1/2 a texel off each end, but because the
542 // chroma channels will likely be subsampled we need to chop off a whole
543 // texel. This will cause artifacts if someone does nearest sampling
544 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
545 // accomodate the bilinear and nearest sampling uses.
546 //
547 // If nearest sampling turns out to be a desirable usage of these
548 // textures then we could add the ability to switch a SurfaceTexture to
549 // nearest-mode. Preferably, however, the image producers (video
550 // decoder, camera, etc.) would simply not use a crop rectangle (or at
551 // least not tell the framework about it) so that the GPU can do the
552 // correct edge behavior.
Jamie Gennis91a68262012-04-16 13:41:05 -0700553 const float shrinkAmount = 1.0f; // the amount that each edge is shrunk
554
555 tx = (float(mCurrentCrop.left) + shrinkAmount) /
556 float(buf->getWidth());
557 ty = (float(buf->getHeight() - mCurrentCrop.bottom) +
558 shrinkAmount) / float(buf->getHeight());
559 sx = (float(mCurrentCrop.width()) - (2.0f * shrinkAmount)) /
560 float(buf->getWidth());
561 sy = (float(mCurrentCrop.height()) - (2.0f * shrinkAmount)) /
562 float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800563 } else {
564 tx = 0.0f;
565 ty = 0.0f;
566 sx = 1.0f;
567 sy = 1.0f;
568 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800569 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800570 sx, 0, 0, 0,
571 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800572 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800573 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800574 };
575
Jamie Gennisa214c642011-01-14 13:53:31 -0800576 float mtxBeforeFlipV[16];
577 mtxMul(mtxBeforeFlipV, crop, xform);
578
579 // SurfaceFlinger expects the top of its window textures to be at a Y
580 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
581 // want to expose this to applications, however, so we must add an
582 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700583 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800584}
585
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800586nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700587 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800588 Mutex::Autolock lock(mMutex);
589 return mCurrentTimestamp;
590}
591
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800592void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700593 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700594 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800595 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700596 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800597}
598
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800599EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
600 const sp<GraphicBuffer>& graphicBuffer) {
601 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
602 EGLint attrs[] = {
603 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
604 EGL_NONE,
605 };
606 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
607 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700608 if (image == EGL_NO_IMAGE_KHR) {
609 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700610 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800611 }
612 return image;
613}
614
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700615sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
616 Mutex::Autolock lock(mMutex);
617 return mCurrentTextureBuf;
618}
619
620Rect SurfaceTexture::getCurrentCrop() const {
621 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700622
623 Rect outCrop = mCurrentCrop;
624 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
625 int32_t newWidth = mCurrentCrop.width();
626 int32_t newHeight = mCurrentCrop.height();
627
628 if (newWidth * mDefaultHeight > newHeight * mDefaultWidth) {
629 newWidth = newHeight * mDefaultWidth / mDefaultHeight;
630 ST_LOGV("too wide: newWidth = %d", newWidth);
631 } else if (newWidth * mDefaultHeight < newHeight * mDefaultWidth) {
632 newHeight = newWidth * mDefaultHeight / mDefaultWidth;
633 ST_LOGV("too tall: newHeight = %d", newHeight);
634 }
635
636 // The crop is too wide
637 if (newWidth < mCurrentCrop.width()) {
638 int32_t dw = (newWidth - mCurrentCrop.width())/2;
639 outCrop.left -=dw;
640 outCrop.right += dw;
641 // The crop is too tall
642 } else if (newHeight < mCurrentCrop.height()) {
643 int32_t dh = (newHeight - mCurrentCrop.height())/2;
644 outCrop.top -= dh;
645 outCrop.bottom += dh;
646 }
647
648 ST_LOGV("getCurrentCrop final crop [%d,%d,%d,%d]",
649 outCrop.left, outCrop.top,
650 outCrop.right,outCrop.bottom);
651 }
652
Daniel Lam016c8cb2012-04-03 15:54:58 -0700653 return outCrop;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700654}
655
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700656Rect SurfaceTexture::getCurrentActiveRect() const {
657 Mutex::Autolock lock(mMutex);
658 return mCurrentActiveRect;
659}
660
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700661uint32_t SurfaceTexture::getCurrentTransform() const {
662 Mutex::Autolock lock(mMutex);
663 return mCurrentTransform;
664}
665
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700666uint32_t SurfaceTexture::getCurrentScalingMode() const {
667 Mutex::Autolock lock(mMutex);
668 return mCurrentScalingMode;
669}
670
Jamie Gennis59769462011-11-19 18:04:43 -0800671bool SurfaceTexture::isSynchronousMode() const {
672 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800673 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800674}
675
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700676void SurfaceTexture::freeBufferLocked(int slotIndex) {
677 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
678 mEGLSlots[slotIndex].mGraphicBuffer = 0;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700679 if (slotIndex == mCurrentTexture) {
680 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
681 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700682 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
683 if (img != EGL_NO_IMAGE_KHR) {
684 ST_LOGV("destroying EGLImage dpy=%p img=%p", mEglDisplay, img);
685 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800686 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700687 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700688}
Daniel Lameae59d22012-01-22 15:26:27 -0800689
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700690void SurfaceTexture::abandon() {
691 ST_LOGV("abandon");
692 Mutex::Autolock lock(mMutex);
693
694 if (!mAbandoned) {
695 mAbandoned = true;
696 mCurrentTextureBuf.clear();
697
698 // destroy all egl buffers
699 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
700 freeBufferLocked(i);
701 }
702
703 // disconnect from the BufferQueue
704 mBufferQueue->consumerDisconnect();
705 mBufferQueue.clear();
706 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700707}
708
Jamie Gennisfa28c352011-09-16 17:30:26 -0700709void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800710 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700711 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800712 mBufferQueue->setConsumerName(name);
713}
714
715status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
716 Mutex::Autolock lock(mMutex);
717 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
718}
719
720status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
721 Mutex::Autolock lock(mMutex);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700722 usage |= DEFAULT_USAGE_FLAGS;
Daniel Lamb2675792012-02-23 14:35:13 -0800723 return mBufferQueue->setConsumerUsageBits(usage);
724}
725
726status_t SurfaceTexture::setTransformHint(uint32_t hint) {
727 Mutex::Autolock lock(mMutex);
728 return mBufferQueue->setTransformHint(hint);
729}
730
731// Used for refactoring BufferQueue from SurfaceTexture
732// Should not be in final interface once users of SurfaceTexture are clean up.
733status_t SurfaceTexture::setSynchronousMode(bool enabled) {
734 Mutex::Autolock lock(mMutex);
735 return mBufferQueue->setSynchronousMode(enabled);
736}
737
738// Used for refactoring, should not be in final interface
739sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
740 Mutex::Autolock lock(mMutex);
741 return mBufferQueue;
742}
743
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700744void SurfaceTexture::onFrameAvailable() {
745 ST_LOGV("onFrameAvailable");
746
747 sp<FrameAvailableListener> listener;
748 { // scope for the lock
749 Mutex::Autolock lock(mMutex);
750 listener = mFrameAvailableListener;
751 }
752
753 if (listener != NULL) {
754 ST_LOGV("actually calling onFrameAvailable");
755 listener->onFrameAvailable();
756 }
757}
758
759void SurfaceTexture::onBuffersReleased() {
760 ST_LOGV("onBuffersReleased");
761
762 Mutex::Autolock lock(mMutex);
763
764 if (mAbandoned) {
765 // Nothing to do if we're already abandoned.
766 return;
767 }
768
769 uint32_t mask = 0;
770 mBufferQueue->getReleasedBuffers(&mask);
771 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
772 if (mask & (1 << i)) {
773 freeBufferLocked(i);
774 }
775 }
776}
777
Mathias Agopian68c77942011-05-09 19:08:33 -0700778void SurfaceTexture::dump(String8& result) const
779{
780 char buffer[1024];
781 dump(result, "", buffer, 1024);
782}
783
784void SurfaceTexture::dump(String8& result, const char* prefix,
785 char* buffer, size_t SIZE) const
786{
787 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700788 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
789 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700790 result.append(buffer);
791
Mathias Agopian68c77942011-05-09 19:08:33 -0700792 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700793 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
794 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700795 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800796 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700797 );
798 result.append(buffer);
799
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700800 if (!mAbandoned) {
801 mBufferQueue->dump(result, prefix, buffer, SIZE);
802 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700803}
804
Jamie Gennisf238e282011-01-09 16:33:17 -0800805static void mtxMul(float out[16], const float a[16], const float b[16]) {
806 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
807 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
808 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
809 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
810
811 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
812 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
813 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
814 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
815
816 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
817 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
818 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
819 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
820
821 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
822 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
823 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
824 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
825}
826
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800827}; // namespace android