blob: c103e143ebc364a1f631be8f8b552cdbb1dd1d34 [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700111 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800112#ifdef USE_FENCE_SYNC
113 mUseFenceSync(useFenceSync),
114#else
115 mUseFenceSync(false),
116#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800117 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700118 mEglDisplay(EGL_NO_DISPLAY),
119 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800120 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700121 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
122 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800123{
Daniel Lameae59d22012-01-22 15:26:27 -0800124 // Choose a name using the PID and a process-unique ID.
125 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700126 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800127 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800128 ST_LOGV("Creating a new BufferQueue");
129 mBufferQueue = new BufferQueue(allowSynchronousMode);
130 }
131 else {
132 mBufferQueue = bufferQueue;
133 }
Daniel Lamb2675792012-02-23 14:35:13 -0800134
Jamie Gennisfa28c352011-09-16 17:30:26 -0700135 memcpy(mCurrentTransformMatrix, mtxIdentity,
136 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700137
138 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
139 // reference once the ctor ends, as that would cause the refcount of 'this'
140 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
141 // that's what we create.
142 wp<BufferQueue::ConsumerListener> listener;
143 sp<BufferQueue::ConsumerListener> proxy;
144 listener = static_cast<BufferQueue::ConsumerListener*>(this);
145 proxy = new BufferQueue::ProxyConsumerListener(listener);
146
147 status_t err = mBufferQueue->consumerConnect(proxy);
148 if (err != NO_ERROR) {
149 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
150 strerror(-err), err);
151 } else {
152 mBufferQueue->setConsumerName(mName);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700153 mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700154 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800155}
156
157SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700158 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800159
Daniel Lameae59d22012-01-22 15:26:27 -0800160 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800161}
162
Mathias Agopian80727112011-05-02 19:51:12 -0700163status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
164 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800165 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700166}
167
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800168
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700169status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
170{
Daniel Lamb2675792012-02-23 14:35:13 -0800171 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700172 mDefaultWidth = w;
173 mDefaultHeight = h;
Daniel Lamb2675792012-02-23 14:35:13 -0800174 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700175}
176
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800177status_t SurfaceTexture::updateTexImage() {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800178 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700179 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800180 Mutex::Autolock lock(mMutex);
181
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700182 status_t err = NO_ERROR;
183
Mathias Agopiane47498f2011-08-08 19:35:15 -0700184 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700185 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700186 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700187 }
188
Jamie Gennis74bed552012-03-28 19:05:54 -0700189 if (!mAttached) {
190 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
191 "ES context");
192 return INVALID_OPERATION;
193 }
194
Jamie Gennisce561372012-03-19 18:33:05 -0700195 EGLDisplay dpy = eglGetCurrentDisplay();
196 EGLContext ctx = eglGetCurrentContext();
197
Jamie Gennis74bed552012-03-28 19:05:54 -0700198 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
199 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700200 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700201 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700202 }
203
Jamie Gennis74bed552012-03-28 19:05:54 -0700204 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
205 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700206 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700207 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700208 }
209
210 mEglDisplay = dpy;
211 mEglContext = ctx;
212
Daniel Lamb2675792012-02-23 14:35:13 -0800213 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800214
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700215 // In asynchronous mode the list is guaranteed to be one buffer
216 // deep, while in synchronous mode we use the oldest buffer.
Daniel Lamfbcda932012-04-09 22:51:52 -0700217 err = mBufferQueue->acquireBuffer(&item);
218 if (err == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800219 int buf = item.mBuf;
220 // This buffer was newly allocated, so we need to clean up on our side
221 if (item.mGraphicBuffer != NULL) {
222 mEGLSlots[buf].mGraphicBuffer = 0;
223 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700224 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800225 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800226 }
227 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
228 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700229
Jamie Gennisf238e282011-01-09 16:33:17 -0800230 // Update the GL texture object.
Daniel Lameae59d22012-01-22 15:26:27 -0800231 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800232 if (image == EGL_NO_IMAGE_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800233 if (item.mGraphicBuffer == 0) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700234 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700235 return BAD_VALUE;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700236 }
Daniel Lameae59d22012-01-22 15:26:27 -0800237 image = createImage(dpy, item.mGraphicBuffer);
238 mEGLSlots[buf].mEglImage = image;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700239 if (image == EGL_NO_IMAGE_KHR) {
240 // NOTE: if dpy was invalid, createImage() is guaranteed to
241 // fail. so we'd end up here.
Jamie Gennis74bed552012-03-28 19:05:54 -0700242 return UNKNOWN_ERROR;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700243 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800244 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800245
246 GLint error;
247 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennisfa28c352011-09-16 17:30:26 -0700248 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800249 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700250
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700251 glBindTexture(mTexTarget, mTexName);
252 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700253
Jamie Gennis0eb88512011-01-26 11:52:02 -0800254 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700255 ST_LOGE("updateTexImage: error binding external texture image %p "
256 "(slot %d): %#04x", image, buf, error);
257 err = UNKNOWN_ERROR;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800258 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800259
Jamie Gennis74bed552012-03-28 19:05:54 -0700260 if (err == OK) {
261 err = syncForReleaseLocked(dpy);
262 }
263
264 if (err != OK) {
265 // Release the buffer we just acquired. It's not safe to
266 // release the old buffer, so instead we just drop the new frame.
267 mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
268 mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
269 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800270 }
271
272 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
273 mCurrentTexture,
274 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800275 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700276
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700277 // release old buffer
Jamie Gennis74bed552012-03-28 19:05:54 -0700278 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700279 status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy, mEGLSlots[mCurrentTexture].mFence);
280
Jamie Gennis74bed552012-03-28 19:05:54 -0700281 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700282 if (status == BufferQueue::STALE_BUFFER_SLOT) {
283 freeBufferLocked(mCurrentTexture);
284 } else if (status != OK) {
285 ST_LOGE("updateTexImage: released invalid buffer");
286 err = status;
287 }
Jamie Gennis74bed552012-03-28 19:05:54 -0700288 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700289
Jamie Gennis9a78c902011-01-12 18:30:40 -0800290 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700291 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800292 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
293 mCurrentCrop = item.mCrop;
294 mCurrentTransform = item.mTransform;
295 mCurrentScalingMode = item.mScalingMode;
296 mCurrentTimestamp = item.mTimestamp;
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700297 mCurrentActiveRect = item.mActiveRect;
Jamie Gennis736aa952011-06-12 17:03:06 -0700298 computeCurrentTransformMatrix();
Daniel Lamfbcda932012-04-09 22:51:52 -0700299 } else {
300 if (err < 0) {
301 ALOGE("updateTexImage failed on acquire %d", err);
302 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700303 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700304 glBindTexture(mTexTarget, mTexName);
Daniel Lamfbcda932012-04-09 22:51:52 -0700305 return OK;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800306 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700307
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700308 return err;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800309}
310
Jamie Gennis74bed552012-03-28 19:05:54 -0700311status_t SurfaceTexture::detachFromContext() {
312 ATRACE_CALL();
313 ST_LOGV("detachFromContext");
314 Mutex::Autolock lock(mMutex);
315
316 if (mAbandoned) {
317 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
318 return NO_INIT;
319 }
320
321 if (!mAttached) {
322 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
323 "context");
324 return INVALID_OPERATION;
325 }
326
327 EGLDisplay dpy = eglGetCurrentDisplay();
328 EGLContext ctx = eglGetCurrentContext();
329
330 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
331 ST_LOGE("detachFromContext: invalid current EGLDisplay");
332 return INVALID_OPERATION;
333 }
334
335 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
336 ST_LOGE("detachFromContext: invalid current EGLContext");
337 return INVALID_OPERATION;
338 }
339
340 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
341 status_t err = syncForReleaseLocked(dpy);
342 if (err != OK) {
343 return err;
344 }
345
346 glDeleteTextures(1, &mTexName);
347 }
348
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700349 // Because we're giving up the EGLDisplay we need to free all the EGLImages
350 // that are associated with it. They'll be recreated when the
351 // SurfaceTexture gets attached to a new OpenGL ES context (and thus gets a
352 // new EGLDisplay).
353 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
354 EGLImageKHR img = mEGLSlots[i].mEglImage;
Daniel Lamf4b32282012-04-18 21:29:19 -0700355 if (img != EGL_NO_IMAGE_KHR && i != mCurrentTexture) {
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700356 eglDestroyImageKHR(mEglDisplay, img);
357 mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
358 }
359 }
360
Jamie Gennis74bed552012-03-28 19:05:54 -0700361 mEglDisplay = EGL_NO_DISPLAY;
362 mEglContext = EGL_NO_CONTEXT;
363 mAttached = false;
364
365 return OK;
366}
367
368status_t SurfaceTexture::attachToContext(GLuint tex) {
369 ATRACE_CALL();
370 ST_LOGV("attachToContext");
371 Mutex::Autolock lock(mMutex);
372
373 if (mAbandoned) {
374 ST_LOGE("attachToContext: abandoned SurfaceTexture");
375 return NO_INIT;
376 }
377
378 if (mAttached) {
379 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
380 "context");
381 return INVALID_OPERATION;
382 }
383
384 EGLDisplay dpy = eglGetCurrentDisplay();
385 EGLContext ctx = eglGetCurrentContext();
386
387 if (dpy == EGL_NO_DISPLAY) {
388 ST_LOGE("attachToContext: invalid current EGLDisplay");
389 return INVALID_OPERATION;
390 }
391
392 if (ctx == EGL_NO_CONTEXT) {
393 ST_LOGE("attachToContext: invalid current EGLContext");
394 return INVALID_OPERATION;
395 }
396
397 // We need to bind the texture regardless of whether there's a current
398 // buffer.
399 glBindTexture(mTexTarget, tex);
400
401 if (mCurrentTextureBuf != NULL) {
402 // If the current buffer is no longer associated with a slot, then it
403 // doesn't have an EGLImage. In that case we create one now, but we also
404 // destroy it once we've used it to attach the buffer to the OpenGL ES
405 // texture.
406 bool imageNeedsDestroy = false;
407 EGLImageKHR image = EGL_NO_IMAGE_KHR;
408 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
409 image = mEGLSlots[mCurrentTexture].mEglImage;
410 imageNeedsDestroy = false;
411 } else {
412 image = createImage(dpy, mCurrentTextureBuf);
413 if (image == EGL_NO_IMAGE_KHR) {
414 return UNKNOWN_ERROR;
415 }
416 imageNeedsDestroy = true;
417 }
418
419 // Attach the current buffer to the GL texture.
420 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
421
422 GLint error;
423 status_t err = OK;
424 while ((error = glGetError()) != GL_NO_ERROR) {
425 ST_LOGE("attachToContext: error binding external texture image %p "
426 "(slot %d): %#04x", image, mCurrentTexture, error);
427 err = UNKNOWN_ERROR;
428 }
429
430 if (imageNeedsDestroy) {
431 eglDestroyImageKHR(dpy, image);
432 }
433
434 if (err != OK) {
435 return err;
436 }
437 }
438
439 mEglDisplay = dpy;
440 mEglContext = ctx;
441 mTexName = tex;
442 mAttached = true;
443
444 return OK;
445}
446
447status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
448 ST_LOGV("syncForReleaseLocked");
449
450 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
451 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
452 if (fence != EGL_NO_SYNC_KHR) {
453 // There is already a fence for the current slot. We need to wait
454 // on that before replacing it with another fence to ensure that all
455 // outstanding buffer accesses have completed before the producer
456 // accesses it.
457 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
458 if (result == EGL_FALSE) {
459 ST_LOGE("syncForReleaseLocked: error waiting for previous "
460 "fence: %#x", eglGetError());
461 return UNKNOWN_ERROR;
462 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
463 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
464 "fence");
465 return TIMED_OUT;
466 }
467 eglDestroySyncKHR(dpy, fence);
468 }
469
470 // Create a fence for the outstanding accesses in the current OpenGL ES
471 // context.
472 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
473 if (fence == EGL_NO_SYNC_KHR) {
474 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
475 eglGetError());
476 return UNKNOWN_ERROR;
477 }
478 glFlush();
479 mEGLSlots[mCurrentTexture].mFence = fence;
480 }
481
482 return OK;
483}
484
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700485bool SurfaceTexture::isExternalFormat(uint32_t format)
486{
487 switch (format) {
488 // supported YUV formats
489 case HAL_PIXEL_FORMAT_YV12:
490 // Legacy/deprecated YUV formats
491 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
492 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
493 case HAL_PIXEL_FORMAT_YCbCr_422_I:
494 return true;
495 }
496
497 // Any OEM format needs to be considered
498 if (format>=0x100 && format<=0x1FF)
499 return true;
500
501 return false;
502}
503
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700504GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700505 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700506}
507
Jamie Gennisf238e282011-01-09 16:33:17 -0800508void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800509 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700510 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
511}
512
513void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700514 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800515
Jamie Gennisa214c642011-01-14 13:53:31 -0800516 float xform[16];
517 for (int i = 0; i < 16; i++) {
518 xform[i] = mtxIdentity[i];
519 }
520 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
521 float result[16];
522 mtxMul(result, xform, mtxFlipH);
523 for (int i = 0; i < 16; i++) {
524 xform[i] = result[i];
525 }
526 }
527 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
528 float result[16];
529 mtxMul(result, xform, mtxFlipV);
530 for (int i = 0; i < 16; i++) {
531 xform[i] = result[i];
532 }
533 }
534 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
535 float result[16];
536 mtxMul(result, xform, mtxRot90);
537 for (int i = 0; i < 16; i++) {
538 xform[i] = result[i];
539 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800540 }
541
Daniel Lameae59d22012-01-22 15:26:27 -0800542 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisa214c642011-01-14 13:53:31 -0800543 float tx, ty, sx, sy;
544 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800545 // In order to prevent bilinear sampling at the of the crop rectangle we
546 // may need to shrink it by 2 texels in each direction. Normally this
547 // would just need to take 1/2 a texel off each end, but because the
548 // chroma channels will likely be subsampled we need to chop off a whole
549 // texel. This will cause artifacts if someone does nearest sampling
550 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
551 // accomodate the bilinear and nearest sampling uses.
552 //
553 // If nearest sampling turns out to be a desirable usage of these
554 // textures then we could add the ability to switch a SurfaceTexture to
555 // nearest-mode. Preferably, however, the image producers (video
556 // decoder, camera, etc.) would simply not use a crop rectangle (or at
557 // least not tell the framework about it) so that the GPU can do the
558 // correct edge behavior.
Jamie Gennis91a68262012-04-16 13:41:05 -0700559 const float shrinkAmount = 1.0f; // the amount that each edge is shrunk
560
561 tx = (float(mCurrentCrop.left) + shrinkAmount) /
562 float(buf->getWidth());
563 ty = (float(buf->getHeight() - mCurrentCrop.bottom) +
564 shrinkAmount) / float(buf->getHeight());
565 sx = (float(mCurrentCrop.width()) - (2.0f * shrinkAmount)) /
566 float(buf->getWidth());
567 sy = (float(mCurrentCrop.height()) - (2.0f * shrinkAmount)) /
568 float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800569 } else {
570 tx = 0.0f;
571 ty = 0.0f;
572 sx = 1.0f;
573 sy = 1.0f;
574 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800575 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800576 sx, 0, 0, 0,
577 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800578 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800579 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800580 };
581
Jamie Gennisa214c642011-01-14 13:53:31 -0800582 float mtxBeforeFlipV[16];
583 mtxMul(mtxBeforeFlipV, crop, xform);
584
585 // SurfaceFlinger expects the top of its window textures to be at a Y
586 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
587 // want to expose this to applications, however, so we must add an
588 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700589 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800590}
591
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800592nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700593 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800594 Mutex::Autolock lock(mMutex);
595 return mCurrentTimestamp;
596}
597
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800598void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700599 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700600 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800601 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700602 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800603}
604
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800605EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
606 const sp<GraphicBuffer>& graphicBuffer) {
607 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
608 EGLint attrs[] = {
609 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
610 EGL_NONE,
611 };
612 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
613 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700614 if (image == EGL_NO_IMAGE_KHR) {
615 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700616 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800617 }
618 return image;
619}
620
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700621sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
622 Mutex::Autolock lock(mMutex);
623 return mCurrentTextureBuf;
624}
625
626Rect SurfaceTexture::getCurrentCrop() const {
627 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700628
629 Rect outCrop = mCurrentCrop;
630 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
631 int32_t newWidth = mCurrentCrop.width();
632 int32_t newHeight = mCurrentCrop.height();
633
634 if (newWidth * mDefaultHeight > newHeight * mDefaultWidth) {
635 newWidth = newHeight * mDefaultWidth / mDefaultHeight;
636 ST_LOGV("too wide: newWidth = %d", newWidth);
637 } else if (newWidth * mDefaultHeight < newHeight * mDefaultWidth) {
638 newHeight = newWidth * mDefaultHeight / mDefaultWidth;
639 ST_LOGV("too tall: newHeight = %d", newHeight);
640 }
641
642 // The crop is too wide
643 if (newWidth < mCurrentCrop.width()) {
644 int32_t dw = (newWidth - mCurrentCrop.width())/2;
645 outCrop.left -=dw;
646 outCrop.right += dw;
647 // The crop is too tall
648 } else if (newHeight < mCurrentCrop.height()) {
649 int32_t dh = (newHeight - mCurrentCrop.height())/2;
650 outCrop.top -= dh;
651 outCrop.bottom += dh;
652 }
653
654 ST_LOGV("getCurrentCrop final crop [%d,%d,%d,%d]",
655 outCrop.left, outCrop.top,
656 outCrop.right,outCrop.bottom);
657 }
658
Daniel Lam016c8cb2012-04-03 15:54:58 -0700659 return outCrop;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700660}
661
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700662Rect SurfaceTexture::getCurrentActiveRect() const {
663 Mutex::Autolock lock(mMutex);
664 return mCurrentActiveRect;
665}
666
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700667uint32_t SurfaceTexture::getCurrentTransform() const {
668 Mutex::Autolock lock(mMutex);
669 return mCurrentTransform;
670}
671
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700672uint32_t SurfaceTexture::getCurrentScalingMode() const {
673 Mutex::Autolock lock(mMutex);
674 return mCurrentScalingMode;
675}
676
Jamie Gennis59769462011-11-19 18:04:43 -0800677bool SurfaceTexture::isSynchronousMode() const {
678 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800679 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800680}
681
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700682void SurfaceTexture::freeBufferLocked(int slotIndex) {
683 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
684 mEGLSlots[slotIndex].mGraphicBuffer = 0;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700685 if (slotIndex == mCurrentTexture) {
686 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
687 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700688 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
689 if (img != EGL_NO_IMAGE_KHR) {
690 ST_LOGV("destroying EGLImage dpy=%p img=%p", mEglDisplay, img);
691 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800692 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700693 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700694}
Daniel Lameae59d22012-01-22 15:26:27 -0800695
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700696void SurfaceTexture::abandon() {
697 ST_LOGV("abandon");
698 Mutex::Autolock lock(mMutex);
699
700 if (!mAbandoned) {
701 mAbandoned = true;
702 mCurrentTextureBuf.clear();
703
704 // destroy all egl buffers
705 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
706 freeBufferLocked(i);
707 }
708
709 // disconnect from the BufferQueue
710 mBufferQueue->consumerDisconnect();
711 mBufferQueue.clear();
712 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700713}
714
Jamie Gennisfa28c352011-09-16 17:30:26 -0700715void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800716 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700717 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800718 mBufferQueue->setConsumerName(name);
719}
720
721status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
722 Mutex::Autolock lock(mMutex);
723 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
724}
725
726status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
727 Mutex::Autolock lock(mMutex);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700728 usage |= DEFAULT_USAGE_FLAGS;
Daniel Lamb2675792012-02-23 14:35:13 -0800729 return mBufferQueue->setConsumerUsageBits(usage);
730}
731
732status_t SurfaceTexture::setTransformHint(uint32_t hint) {
733 Mutex::Autolock lock(mMutex);
734 return mBufferQueue->setTransformHint(hint);
735}
736
737// Used for refactoring BufferQueue from SurfaceTexture
738// Should not be in final interface once users of SurfaceTexture are clean up.
739status_t SurfaceTexture::setSynchronousMode(bool enabled) {
740 Mutex::Autolock lock(mMutex);
741 return mBufferQueue->setSynchronousMode(enabled);
742}
743
744// Used for refactoring, should not be in final interface
745sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
746 Mutex::Autolock lock(mMutex);
747 return mBufferQueue;
748}
749
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700750void SurfaceTexture::onFrameAvailable() {
751 ST_LOGV("onFrameAvailable");
752
753 sp<FrameAvailableListener> listener;
754 { // scope for the lock
755 Mutex::Autolock lock(mMutex);
756 listener = mFrameAvailableListener;
757 }
758
759 if (listener != NULL) {
760 ST_LOGV("actually calling onFrameAvailable");
761 listener->onFrameAvailable();
762 }
763}
764
765void SurfaceTexture::onBuffersReleased() {
766 ST_LOGV("onBuffersReleased");
767
768 Mutex::Autolock lock(mMutex);
769
770 if (mAbandoned) {
771 // Nothing to do if we're already abandoned.
772 return;
773 }
774
775 uint32_t mask = 0;
776 mBufferQueue->getReleasedBuffers(&mask);
777 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
778 if (mask & (1 << i)) {
779 freeBufferLocked(i);
780 }
781 }
782}
783
Mathias Agopian68c77942011-05-09 19:08:33 -0700784void SurfaceTexture::dump(String8& result) const
785{
786 char buffer[1024];
787 dump(result, "", buffer, 1024);
788}
789
790void SurfaceTexture::dump(String8& result, const char* prefix,
791 char* buffer, size_t SIZE) const
792{
793 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700794 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
795 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700796 result.append(buffer);
797
Mathias Agopian68c77942011-05-09 19:08:33 -0700798 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700799 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
800 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700801 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800802 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700803 );
804 result.append(buffer);
805
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700806 if (!mAbandoned) {
807 mBufferQueue->dump(result, prefix, buffer, SIZE);
808 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700809}
810
Jamie Gennisf238e282011-01-09 16:33:17 -0800811static void mtxMul(float out[16], const float a[16], const float b[16]) {
812 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
813 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
814 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
815 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
816
817 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
818 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
819 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
820 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
821
822 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
823 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
824 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
825 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
826
827 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
828 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
829 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
830 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
831}
832
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800833}; // namespace android