blob: facfac914ad56a555c2d707781959fff1d8483d5 [file] [log] [blame]
epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000023static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000107 GrGLTexture::Orientation orientation = texture->orientation();
108 if (GrGLTexture::kBottomUp_Orientation == orientation) {
109 GrMatrix invY;
110 invY.setAll(GR_Scalar1, 0, 0,
111 0, -GR_Scalar1, GR_Scalar1,
112 0, 0, GrMatrix::I()[8]);
113 matrix->postConcat(invY);
114 } else {
115 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
116 }
117}
118
bsalomon@google.comd302f142011-03-03 13:54:13 +0000119bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000120 const GrSamplerState& sampler) {
121 GrAssert(NULL != texture);
122 if (!sampler.getMatrix().isIdentity()) {
123 return false;
124 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000125 GrGLTexture::Orientation orientation = texture->orientation();
126 if (GrGLTexture::kBottomUp_Orientation == orientation) {
127 return false;
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131 return true;
132}
133
134///////////////////////////////////////////////////////////////////////////////
135
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000136static bool gPrintStartupSpew;
137
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000138static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000139
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000140 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
twiz@google.com0f31ca72011-03-18 17:38:11 +0000142 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000145 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000146 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
147 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000148 // some implementations require texture to be mip-map complete before
149 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000150 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
151 GR_GL_TEXTURE_MIN_FILTER,
152 GR_GL_NEAREST));
153 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
154 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
155 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
156 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
157 GR_GL_COLOR_ATTACHMENT0,
158 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000159 GrGLenum status;
160 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000163
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000164 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000165}
166
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000167GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000168
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000169 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000171 gl->ref();
172 fGL = gl;
173 fGLBinding = glBinding;
174 switch (glBinding) {
175 case kDesktop_GrGLBinding:
176 GrAssert(gl->supportsDesktop());
177 break;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000178 case kES2_GrGLBinding:
179 GrAssert(gl->supportsES2());
180 break;
181 default:
182 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185 GrGLClearErr(fGL);
186
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000187 const GrGLubyte* ext;
188 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000189 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000190 const GrGLubyte* vendor;
191 const GrGLubyte* renderer;
192 const GrGLubyte* version;
193 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
194 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
195 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
197 this);
198 GrPrintf("------ VENDOR %s\n", vendor);
199 GrPrintf("------ RENDERER %s\n", renderer);
200 GrPrintf("------ VERSION %s\n", version);
201 GrPrintf("------ EXTENSIONS\n %s \n", ext);
202 }
203
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000204 fGLVersion = GrGLGetVersion(gl);
205 GrAssert(0 != fGLVersion);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000206 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000208 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000209
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000211
bsalomon@google.comfe676522011-06-17 18:12:21 +0000212 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000213}
214
215GrGpuGL::~GrGpuGL() {
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000216 // This must be called by before the GrDrawTarget destructor
217 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000218 // This subclass must do this before the base class destructor runs
219 // since we will unref the GrGLInterface.
220 this->releaseResources();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000221 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000222}
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224///////////////////////////////////////////////////////////////////////////////
225
226static const GrGLuint kUnknownBitCount = ~0;
227
228void GrGpuGL::initCaps() {
229 GrGLint maxTextureUnits;
230 // check FS and fixed-function texture unit limits
231 // we only use textures in the fragment stage currently.
232 // checks are > to make sure we have a spare unit.
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000233 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
234 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 if (kES2_GrGLBinding != this->glBinding()) {
236 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
tomhudson@google.com93813632011-10-27 20:21:16 +0000237 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239 if (kES2_GrGLBinding == this->glBinding()) {
240 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
241 &fGLCaps.fMaxFragmentUniformVectors);
242 } else if (kDesktop_GrGLBinding != this->glBinding()) {
243 GrGLint max;
244 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
245 fGLCaps.fMaxFragmentUniformVectors = max / 4;
246 } else {
247 fGLCaps.fMaxFragmentUniformVectors = 16;
248 }
249
250 GrGLint numFormats;
251 GR_GL_GetIntegerv(fGL, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
252 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
253 GR_GL_GetIntegerv(fGL, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
254 for (int i = 0; i < numFormats; ++i) {
255 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
256 fCaps.f8BitPaletteSupport = true;
257 break;
258 }
259 }
260
261 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other).
265 fCaps.fTwoSidedStencilSupport = (fGLVersion >= GR_GL_VER(2,0));
266 // supported on GL 1.4 and higher or by extension
267 fCaps.fStencilWrapOpsSupport = (fGLVersion >= GR_GL_VER(1,4)) ||
268 this->hasExtension("GL_EXT_stencil_wrap");
269 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000270 // ES 2 has two sided stencil and stencil wrap
271 fCaps.fTwoSidedStencilSupport = true;
272 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000273 }
274
275 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000276 fGLCaps.fRGBA8RenderbufferSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000277 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000278 fGLCaps.fRGBA8RenderbufferSupport =
279 this->hasExtension("GL_OES_rgb8_rgba8") ||
280 this->hasExtension("GL_ARM_rgba8");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000281 }
282
283
bsalomon@google.comc4364992011-11-07 15:54:49 +0000284 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000285 fGLCaps.fBGRAFormatSupport = this->glVersion() >= GR_GL_VER(1,2) ||
286 this->hasExtension("GL_EXT_bgra");
bsalomon@google.comc4364992011-11-07 15:54:49 +0000287 } else {
288 bool hasBGRAExt = false;
289 if (this->hasExtension("GL_APPLE_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000290 fGLCaps.fBGRAFormatSupport = true;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 } else if (this->hasExtension("GL_EXT_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000292 fGLCaps.fBGRAFormatSupport = true;
293 fGLCaps.fBGRAIsInternalFormat = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000294 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000295 GrAssert(fGLCaps.fBGRAFormatSupport ||
bsalomon@google.comc4364992011-11-07 15:54:49 +0000296 kSkia8888_PM_GrPixelConfig != kBGRA_8888_PM_GrPixelConfig);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000297 }
298
299 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000300 fGLCaps.fTextureSwizzleSupport = this->glVersion() >= GR_GL_VER(3,3) ||
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000301 this->hasExtension("GL_ARB_texture_swizzle");
302 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000303 fGLCaps.fTextureSwizzleSupport = false;
304 }
305
306 if (kDesktop_GrGLBinding == this->glBinding()) {
307 fGLCaps.fUnpackRowLengthSupport = true;
308 fGLCaps.fPackRowLengthSupport = true;
309 } else {
310 fGLCaps.fUnpackRowLengthSupport = this->hasExtension("GL_EXT_unpack_subimage");
311 // no extension for pack row length
312 fGLCaps.fPackRowLengthSupport = false;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000313 }
314
315 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000316 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
317 // extension includes glMapBuffer.
318 } else {
319 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
320 }
321
322 if (kDesktop_GrGLBinding == this->glBinding()) {
323 if (fGLVersion >= GR_GL_VER(2,0) ||
324 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
325 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000326 } else {
327 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000328 }
329 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000330 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000331 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000332 }
333
334 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
335
336 ////////////////////////////////////////////////////////////////////////////
337 // Experiments to determine limitations that can't be queried.
338 // TODO: Make these a preprocess that generate some compile time constants.
339 // TODO: probe once at startup, rather than once per context creation.
340
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000341 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
342 GR_GL_GetIntegerv(fGL, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
343 // Our render targets are always created with textures as the color
344 // attachment, hence this min:
345 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
346
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000347 this->initFSAASupport();
348 this->initStencilFormats();
349}
350
351void GrGpuGL::initFSAASupport() {
352 // TODO: Get rid of GrAALevel and use # samples directly.
353 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
354 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
355 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
356 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
357 memset(fGLCaps.fAASamples, 0, sizeof(fGLCaps.fAASamples));
358
359 fGLCaps.fMSFBOType = GLCaps::kNone_MSFBO;
360 if (kDesktop_GrGLBinding != this->glBinding()) {
361 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
362 // chrome's extension is equivalent to the EXT msaa
363 // and fbo_blit extensions.
364 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
365 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
366 fGLCaps.fMSFBOType = GLCaps::kAppleES_MSFBO;
367 }
368 } else {
369 if ((fGLVersion >= GR_GL_VER(3,0)) || this->hasExtension("GL_ARB_framebuffer_object")) {
370 fGLCaps.fMSFBOType = GLCaps::kDesktopARB_MSFBO;
371 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
372 this->hasExtension("GL_EXT_framebuffer_blit")) {
373 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
374 }
375 }
376
377 if (GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType) {
378 GrGLint maxSamples;
379 GR_GL_GetIntegerv(fGL, GR_GL_MAX_SAMPLES, &maxSamples);
380 if (maxSamples > 1 ) {
381 fGLCaps.fAASamples[kNone_GrAALevel] = 0;
382 fGLCaps.fAASamples[kLow_GrAALevel] =
383 GrMax(2, GrFixedFloorToInt((GR_FixedHalf) * maxSamples));
384 fGLCaps.fAASamples[kMed_GrAALevel] =
385 GrMax(2, GrFixedFloorToInt(((GR_Fixed1*3)/4) * maxSamples));
386 fGLCaps.fAASamples[kHigh_GrAALevel] = maxSamples;
387 }
388 }
389 fCaps.fFSAASupport = fGLCaps.fAASamples[kHigh_GrAALevel] > 0;
390}
391
392void GrGpuGL::initStencilFormats() {
393
394 // Build up list of legal stencil formats (though perhaps not supported on
395 // the particular gpu/driver) from most preferred to least.
396
397 // these consts are in order of most preferred to least preferred
398 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
399 static const GrGLStencilBuffer::Format
400 // internal Format stencil bits total bits packed?
401 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
402 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
403 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
404 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
405 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
406 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
407
408 if (kDesktop_GrGLBinding == this->glBinding()) {
409 bool supportsPackedDS = fGLVersion >= GR_GL_VER(3,0) ||
410 this->hasExtension("GL_EXT_packed_depth_stencil") ||
411 this->hasExtension("GL_ARB_framebuffer_object");
412
413 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
414 // require FBO support we can expect these are legal formats and don't
415 // check. These also all support the unsized GL_STENCIL_INDEX.
416 fGLCaps.fStencilFormats.push_back() = gS8;
417 fGLCaps.fStencilFormats.push_back() = gS16;
418 if (supportsPackedDS) {
419 fGLCaps.fStencilFormats.push_back() = gD24S8;
420 }
421 fGLCaps.fStencilFormats.push_back() = gS4;
422 if (supportsPackedDS) {
423 fGLCaps.fStencilFormats.push_back() = gDS;
424 }
425 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000426 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
427 // for other formats.
428 // ES doesn't support using the unsized format.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000429
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000430 fGLCaps.fStencilFormats.push_back() = gS8;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000431 //fStencilFormats.push_back() = gS16;
432 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
433 fGLCaps.fStencilFormats.push_back() = gD24S8;
434 }
435 if (this->hasExtension("GL_OES_stencil4")) {
436 fGLCaps.fStencilFormats.push_back() = gS4;
437 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000438 }
439}
440
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000441GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) {
442 if (GR_GL_RGBA_8888_READBACK_SLOW && GrPixelConfigIsRGBA8888(config)) {
443 return GrPixelConfigSwapRAndB(config);
444 } else {
445 return config;
446 }
447}
448
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000449void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000450 if (gPrintStartupSpew && !fPrintedCaps) {
451 fPrintedCaps = true;
452 this->getCaps().print();
453 fGLCaps.print();
454 }
455
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000456 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000457 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000458 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000459
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000460 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000461 GL_CALL(Disable(GR_GL_DEPTH_TEST));
462 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000463
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000464 GL_CALL(Disable(GR_GL_CULL_FACE));
465 GL_CALL(FrontFace(GR_GL_CCW));
tomhudson@google.com93813632011-10-27 20:21:16 +0000466 fHWDrawState.fDrawFace = GrDrawState::kBoth_DrawFace;
reed@google.comac10a2d2010-12-22 21:39:39 +0000467
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000468 GL_CALL(Disable(GR_GL_DITHER));
469 if (kDesktop_GrGLBinding == this->glBinding()) {
470 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
471 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
472 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000473 fHWAAState.fMSAAEnabled = false;
474 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000475 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000476
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000477 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +0000478 fHWDrawState.fFlagBits = 0;
479
reed@google.comac10a2d2010-12-22 21:39:39 +0000480 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000481 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000482
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000483 // invalid
484 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000485
reed@google.comac10a2d2010-12-22 21:39:39 +0000486 // illegal values
tomhudson@google.com62b09682011-11-09 16:39:17 +0000487 //fHWDrawState.fSrcBlend = (GrBlendCoeff)(uint8_t)-1;
488 fHWDrawState.fSrcBlend = (GrBlendCoeff)0xFF;
489 fHWDrawState.fDstBlend = (GrBlendCoeff)(uint8_t)-1;
bsalomon@google.com080773c2011-03-15 19:09:25 +0000490
491 fHWDrawState.fBlendConstant = 0x00000000;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000492 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000493
reed@google.comac10a2d2010-12-22 21:39:39 +0000494 fHWDrawState.fColor = GrColor_ILLEGAL;
bsalomon@google.com316f99232011-01-13 21:28:12 +0000495
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000496 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000497
tomhudson@google.com93813632011-10-27 20:21:16 +0000498 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000499 fHWDrawState.fTextures[s] = NULL;
500 fHWDrawState.fSamplerStates[s].setRadial2Params(-GR_ScalarMax,
501 -GR_ScalarMax,
502 true);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000503 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000504 fHWDrawState.fSamplerStates[s].setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000505 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000506
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000507 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000508 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000509 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000510 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000511
bsalomon@google.comd302f142011-03-03 13:54:13 +0000512 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000513 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000514 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000515
516 fHWGeometryState.fIndexBuffer = NULL;
517 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000518
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000519 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000520
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000521 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
reed@google.comac10a2d2010-12-22 21:39:39 +0000522 fHWDrawState.fRenderTarget = NULL;
523}
524
bsalomon@google.come269f212011-11-07 13:29:52 +0000525GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000526 GrGLenum dontCare;
bsalomon@google.come269f212011-11-07 13:29:52 +0000527 GrGLTexture::Desc glTexDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000528 if (!this->canBeTexture(desc.fConfig, &glTexDesc.fInternalFormat,
529 &dontCare, &dontCare)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000530 return NULL;
531 }
532
bsalomon@google.com99621082011-11-15 16:47:16 +0000533 glTexDesc.fWidth = desc.fWidth;
534 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000535 glTexDesc.fConfig = desc.fConfig;
536 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
537 glTexDesc.fOwnsID = false;
538 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
539
540 GrGLTexture* texture = NULL;
541 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
542 GrGLRenderTarget::Desc glRTDesc;
543 glRTDesc.fRTFBOID = 0;
544 glRTDesc.fTexFBOID = 0;
545 glRTDesc.fMSColorRenderbufferID = 0;
546 glRTDesc.fOwnIDs = true;
547 glRTDesc.fConfig = desc.fConfig;
548 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000549 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
550 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000551 glTexDesc.fTextureID,
552 &glRTDesc)) {
553 return NULL;
554 }
555 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
556 } else {
557 texture = new GrGLTexture(this, glTexDesc);
558 }
559 if (NULL == texture) {
560 return NULL;
561 }
562
563 this->setSpareTextureUnit();
564 return texture;
565}
566
567GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
568 GrGLRenderTarget::Desc glDesc;
569 glDesc.fConfig = desc.fConfig;
570 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
571 glDesc.fMSColorRenderbufferID = 0;
572 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
573 glDesc.fSampleCnt = desc.fSampleCnt;
574 glDesc.fOwnIDs = false;
575 GrGLIRect viewport;
576 viewport.fLeft = 0;
577 viewport.fBottom = 0;
578 viewport.fWidth = desc.fWidth;
579 viewport.fHeight = desc.fHeight;
580
581 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
582 if (desc.fStencilBits) {
583 GrGLStencilBuffer::Format format;
584 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
585 format.fPacked = false;
586 format.fStencilBits = desc.fStencilBits;
587 format.fTotalBits = desc.fStencilBits;
588 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
589 0,
590 desc.fWidth,
591 desc.fHeight,
592 desc.fSampleCnt,
593 format);
594 tgt->setStencilBuffer(sb);
595 sb->unref();
596 }
597 return tgt;
598}
599
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000600GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
601
602 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
603 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
604 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
605 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
606
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000607 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000608 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000609
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000610 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000611 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000612 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000613 if (desc.fSampleCnt) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000614 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000615 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000616 } else {
617 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000618 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000619 }
620 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000621 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000622 }
623 // we don't know what the RB ids are without glGets and we don't care
624 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000625 rtDesc.fMSColorRenderbufferID = 0;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000626 rtDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000627 if (desc.fStencilBits) {
628 GrGLStencilBuffer::Format format;
629 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
630 format.fPacked = false;
631 format.fStencilBits = desc.fStencilBits;
632 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000633 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
634 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000635 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000636 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000637 }
638
639 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000640 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000641 GrGLenum dontCare;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000642 if (!canBeTexture(desc.fConfig, &texDesc.fInternalFormat,
643 &dontCare, &dontCare)) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000644 return NULL;
645 }
bsalomon@google.com99621082011-11-15 16:47:16 +0000646 texDesc.fWidth = desc.fWidth;
647 texDesc.fHeight = desc.fHeight;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000648
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000649 texDesc.fConfig = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000650 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000651 texDesc.fTextureID = desc.fPlatformTexture;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000652 texDesc.fOwnsID = false;
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000653
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000654 if (isRenderTarget) {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000655 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000656 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000657 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000658 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000659 return new GrGLTexture(this, texDesc);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000660 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000661 } else {
662 GrGLIRect viewport;
663 viewport.fLeft = 0;
664 viewport.fBottom = 0;
665 viewport.fWidth = desc.fWidth;
666 viewport.fHeight = desc.fHeight;
667
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000668 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000669 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000670 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000671 }
672}
673
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000674
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000675////////////////////////////////////////////////////////////////////////////////
676
bsalomon@google.com6f379512011-11-16 20:36:03 +0000677void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
678 int left, int top, int width, int height,
679 GrPixelConfig config, const void* buffer,
680 size_t rowBytes) {
681 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000682
bsalomon@google.com6f379512011-11-16 20:36:03 +0000683 this->setSpareTextureUnit();
684 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
685 GrGLTexture::Desc desc;
686 desc.fConfig = glTex->config();
687 desc.fWidth = glTex->width();
688 desc.fHeight = glTex->height();
689 desc.fOrientation = glTex->orientation();
690 desc.fTextureID = glTex->textureID();
691 desc.fInternalFormat = glTex->internalFormat();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000692
bsalomon@google.com6f379512011-11-16 20:36:03 +0000693 this->uploadTexData(desc, left, top, width, height, config, buffer, rowBytes);
694}
695
696void GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
697 int left, int top, int width, int height,
698 GrPixelConfig dataConfig,
699 const void* data,
700 size_t rowBytes) {
701 GrIRect bounds = GrIRect::MakeWH(desc.fWidth, desc.fHeight);
702 GrIRect subrect = GrIRect::MakeXYWH(left, top, width, height);
703 if (!bounds.contains(subrect)) {
704 return;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000705 }
706
bsalomon@google.com6f379512011-11-16 20:36:03 +0000707 // ES2 glCompressedTexSubImage2D doesn't support any formats
708 // (at least without extensions)
709 GrAssert(desc.fInternalFormat != GR_GL_PALETTE8_RGBA8 ||
710 bounds == subrect);
711
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000712 // in case we need a temporary, trimmed copy of the src pixels
713 SkAutoSMalloc<128 * 128> tempStorage;
714
bsalomon@google.com6f379512011-11-16 20:36:03 +0000715 GrGLenum dontCare;
716 GrGLenum externalFormat;
717 GrGLenum externalType;
718 if (!this->canBeTexture(dataConfig, &dontCare,
719 &externalFormat, &externalType)) {
720 return;
721 }
722
723 size_t bpp = GrBytesPerPixel(dataConfig);
724 size_t trimRowBytes = width * bpp;
725 if (!rowBytes) {
726 rowBytes = trimRowBytes;
727 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000728 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000729 * check whether to allocate a temporary buffer for flipping y or
730 * because our srcData has extra bytes past each row. If so, we need
731 * to trim those off here, since GL ES may not let us specify
732 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000733 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000734 bool restoreGLRowLength = false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000735 bool flipY = GrGLTexture::kBottomUp_Orientation == desc.fOrientation;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000736 if (this->glCaps().fUnpackRowLengthSupport && !flipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000737 // can't use this for flipping, only non-neg values allowed. :(
738 if (rowBytes != trimRowBytes) {
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000739 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
740 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000741 restoreGLRowLength = true;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000742 }
743 } else {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000744 if (trimRowBytes != rowBytes || flipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000745 // copy the data into our new storage, skipping the trailing bytes
bsalomon@google.com6f379512011-11-16 20:36:03 +0000746 size_t trimSize = height * trimRowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000747 const char* src = (const char*)data;
748 if (flipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000749 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000750 }
bsalomon@google.com7d4679a2011-09-02 22:06:24 +0000751 char* dst = (char*)tempStorage.reset(trimSize);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000752 for (int y = 0; y < height; y++) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000753 memcpy(dst, src, trimRowBytes);
754 if (flipY) {
755 src -= rowBytes;
756 } else {
757 src += rowBytes;
758 }
759 dst += trimRowBytes;
760 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000761 // now point dat to our copied version
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000762 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000763 }
764 }
765
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000766 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000767 if (bounds == subrect) {
768 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, desc.fInternalFormat,
769 desc.fWidth, desc.fHeight, 0,
770 externalFormat, externalType, data));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000771 } else {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000772 if (flipY) {
773 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000774 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000775 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, left, top, width, height,
776 externalFormat, externalType, data));
777 }
778
779 if (restoreGLRowLength) {
780 GrAssert(this->glCaps().fUnpackRowLengthSupport);
781 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000782 }
783}
784
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000785bool GrGpuGL::createRenderTargetObjects(int width, int height,
786 GrGLuint texID,
787 GrGLRenderTarget::Desc* desc) {
788 desc->fMSColorRenderbufferID = 0;
789 desc->fRTFBOID = 0;
790 desc->fTexFBOID = 0;
791 desc->fOwnIDs = true;
792
793 GrGLenum status;
794 GrGLint err;
795
bsalomon@google.comab15d612011-08-09 12:57:56 +0000796 GrGLenum msColorFormat = 0; // suppress warning
797
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000798 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000799 if (!desc->fTexFBOID) {
800 goto FAILED;
801 }
802
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000803
804 // If we are using multisampling we will create two FBOS. We render
805 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000806 if (desc->fSampleCnt > 0) {
807 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType) {
808 goto FAILED;
809 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000810 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
811 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000812 if (!desc->fRTFBOID ||
813 !desc->fMSColorRenderbufferID ||
814 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
815 goto FAILED;
816 }
817 } else {
818 desc->fRTFBOID = desc->fTexFBOID;
819 }
820
821 if (desc->fRTFBOID != desc->fTexFBOID) {
822 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000823 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000824 desc->fMSColorRenderbufferID));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000825 GR_GL_CALL_NOERRCHECK(this->glInterface(),
826 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
827 desc->fSampleCnt,
828 msColorFormat,
829 width, height));
830 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000831 if (err != GR_GL_NO_ERROR) {
832 goto FAILED;
833 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000834 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
835 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000836 GR_GL_COLOR_ATTACHMENT0,
837 GR_GL_RENDERBUFFER,
838 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000839 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000840 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
841 goto FAILED;
842 }
843 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000844 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000845
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000846 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
847 GR_GL_COLOR_ATTACHMENT0,
848 GR_GL_TEXTURE_2D,
849 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000850 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000851 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
852 goto FAILED;
853 }
854
855 return true;
856
857FAILED:
858 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000859 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000860 }
861 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000862 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000863 }
864 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000865 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000866 }
867 return false;
868}
869
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000870// good to set a break-point here to know when createTexture fails
871static GrTexture* return_null_texture() {
872// GrAssert(!"null texture");
873 return NULL;
874}
875
876#if GR_DEBUG
877static size_t as_size_t(int x) {
878 return x;
879}
880#endif
881
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000882GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000883 const void* srcData,
884 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000885
886#if GR_COLLECT_STATS
887 ++fStats.fTextureCreateCnt;
888#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +0000889
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000890 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000891 GrGLRenderTarget::Desc glRTDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000892 GrGLenum externalFormat;
893 GrGLenum externalType;
reed@google.comac10a2d2010-12-22 21:39:39 +0000894
bsalomon@google.com99621082011-11-15 16:47:16 +0000895 glTexDesc.fWidth = desc.fWidth;
896 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000897 glTexDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000898 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000899
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000900 glRTDesc.fMSColorRenderbufferID = 0;
901 glRTDesc.fRTFBOID = 0;
902 glRTDesc.fTexFBOID = 0;
903 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000904 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000905
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000906 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000907 if (!canBeTexture(desc.fConfig,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000908 &glTexDesc.fInternalFormat,
909 &externalFormat,
910 &externalType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000911 return return_null_texture();
912 }
913
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000914 const Caps& caps = this->getCaps();
915
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000916 // We keep GrRenderTargets in GL's normal orientation so that they
917 // can be drawn to by the outside world without the client having
918 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000919 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000920 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000921
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000922 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fGLCaps.fAASamples));
923 glRTDesc.fSampleCnt = fGLCaps.fAASamples[desc.fAALevel];
924 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType &&
925 desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000926 GrPrintf("AA RT requested but not supported on this platform.");
927 }
928
reed@google.comac10a2d2010-12-22 21:39:39 +0000929 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +0000930 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
931 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000932 return return_null_texture();
933 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000934 }
935
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000936 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000937 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000938 return return_null_texture();
939 }
940
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000941 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000942 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000943
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000944 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
945 // drivers have a bug where an FBO won't be complete if it includes a
946 // texture that is not mipmap complete (considering the filter in use).
947 GrGLTexture::TexParams initialTexParams;
948 // we only set a subset here so invalidate first
949 initialTexParams.invalidate();
950 initialTexParams.fFilter = GR_GL_NEAREST;
951 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
952 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000953 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
954 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000955 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000956 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
957 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000958 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000959 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
960 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000961 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000962 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
963 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000964 initialTexParams.fWrapT));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000965 if (NULL == srcData) {
966 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, glTexDesc.fInternalFormat,
967 glTexDesc.fWidth, glTexDesc.fHeight, 0,
968 externalFormat, externalType, NULL));
969 } else {
970 this->uploadTexData(glTexDesc, 0, 0, glTexDesc.fWidth, glTexDesc.fHeight,
971 desc.fConfig, srcData, rowBytes);
972 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000973
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000974 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +0000975 if (renderTarget) {
976#if GR_COLLECT_STATS
977 ++fStats.fRenderTargetCreateCnt;
978#endif
bsalomon@google.com99621082011-11-15 16:47:16 +0000979 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
980 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000981 glTexDesc.fTextureID,
982 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000983 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +0000984 return return_null_texture();
985 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000986 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000987 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000988 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +0000989 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000990 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +0000991#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000992 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
993 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +0000994#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000995 return tex;
996}
997
998namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000999void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1000 GrGLuint rb,
1001 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001002 // we shouldn't ever know one size and not the other
1003 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1004 (kUnknownBitCount == format->fTotalBits));
1005 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001006 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001007 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1008 (GrGLint*)&format->fStencilBits);
1009 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001010 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001011 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1012 (GrGLint*)&format->fTotalBits);
1013 format->fTotalBits += format->fStencilBits;
1014 } else {
1015 format->fTotalBits = format->fStencilBits;
1016 }
1017 }
1018}
1019}
1020
1021bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1022 int width, int height) {
1023
1024 // All internally created RTs are also textures. We don't create
1025 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1026 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001027 GrAssert(width >= rt->width());
1028 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001029
1030 int samples = rt->numSamples();
1031 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001032 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001033 if (!sbID) {
1034 return false;
1035 }
1036
1037 GrGLStencilBuffer* sb = NULL;
1038
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001039 int stencilFmtCnt = fGLCaps.fStencilFormats.count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001040 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001041 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001042 // we start with the last stencil format that succeeded in hopes
1043 // that we won't go through this loop more than once after the
1044 // first (painful) stencil creation.
1045 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001046 const GrGLStencilBuffer::Format& sFmt = fGLCaps.fStencilFormats[sIdx];
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001047 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001048 // version on a GL that doesn't have an MSAA extension.
1049 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001050 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1051 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001052 GR_GL_RENDERBUFFER,
1053 samples,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001054 sFmt.fInternalFormat,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001055 width,
1056 height));
1057 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001058 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1059 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001060 sFmt.fInternalFormat,
1061 width, height));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001062 }
1063
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001064 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001065 if (err == GR_GL_NO_ERROR) {
1066 // After sized formats we attempt an unsized format and take whatever
1067 // sizes GL gives us. In that case we query for the size.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001068 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001069 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001070 sb = new GrGLStencilBuffer(this, sbID, width, height,
1071 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001072 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1073 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001074 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001075 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001076 return true;
1077 }
1078 sb->abandon(); // otherwise we lose sbID
1079 sb->unref();
1080 }
1081 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001082 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001083 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001084}
1085
1086bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1087 GrRenderTarget* rt) {
1088 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1089
1090 GrGLuint fbo = glrt->renderFBOID();
1091
1092 if (NULL == sb) {
1093 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001094 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001095 GR_GL_STENCIL_ATTACHMENT,
1096 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001097 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001098 GR_GL_DEPTH_ATTACHMENT,
1099 GR_GL_RENDERBUFFER, 0));
1100#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001101 GrGLenum status;
1102 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001103 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1104#endif
1105 }
1106 return true;
1107 } else {
1108 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1109 GrGLuint rb = glsb->renderbufferID();
1110
reed@google.comac10a2d2010-12-22 21:39:39 +00001111 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001112 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1113 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001114 GR_GL_STENCIL_ATTACHMENT,
1115 GR_GL_RENDERBUFFER, rb));
1116 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001117 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001118 GR_GL_DEPTH_ATTACHMENT,
1119 GR_GL_RENDERBUFFER, rb));
1120 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001121 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001122 GR_GL_DEPTH_ATTACHMENT,
1123 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001124 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001125
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001126 GrGLenum status;
1127 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001128 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001129 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001130 GR_GL_STENCIL_ATTACHMENT,
1131 GR_GL_RENDERBUFFER, 0));
1132 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001133 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001134 GR_GL_DEPTH_ATTACHMENT,
1135 GR_GL_RENDERBUFFER, 0));
1136 }
1137 return false;
1138 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001139 return true;
1140 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001141 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001142}
1143
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001144////////////////////////////////////////////////////////////////////////////////
1145
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001146GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001147 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001148 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001149 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001150 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001151 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001152 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001153 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001154 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1155 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1156 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1157 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1158 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001159 // deleting bound buffer does implicit bind to 0
1160 fHWGeometryState.fVertexBuffer = NULL;
1161 return NULL;
1162 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001163 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001164 size, dynamic);
1165 fHWGeometryState.fVertexBuffer = vertexBuffer;
1166 return vertexBuffer;
1167 }
1168 return NULL;
1169}
1170
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001171GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001172 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001173 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001174 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001175 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1176 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001177 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001178 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1179 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1180 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1181 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1182 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001183 // deleting bound buffer does implicit bind to 0
1184 fHWGeometryState.fIndexBuffer = NULL;
1185 return NULL;
1186 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001187 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001188 size, dynamic);
1189 fHWGeometryState.fIndexBuffer = indexBuffer;
1190 return indexBuffer;
1191 }
1192 return NULL;
1193}
1194
reed@google.comac10a2d2010-12-22 21:39:39 +00001195void GrGpuGL::flushScissor(const GrIRect* rect) {
1196 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001197 const GrGLIRect& vp =
bsalomon@google.comd302f142011-03-03 13:54:13 +00001198 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001199
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001200 GrGLIRect scissor;
1201 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001202 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001203 rect->width(), rect->height());
1204 if (scissor.contains(vp)) {
1205 rect = NULL;
1206 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001207 }
1208
1209 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001210 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001211 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001212 fHWBounds.fScissorRect = scissor;
1213 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001214 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001215 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001216 fHWBounds.fScissorEnabled = true;
1217 }
1218 } else {
1219 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001220 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001221 fHWBounds.fScissorEnabled = false;
1222 }
1223 }
1224}
1225
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001226void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001227 // parent class should never let us get here with no RT
1228 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1229
bsalomon@google.com74b98712011-11-11 19:46:16 +00001230 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001231 if (NULL != rect) {
1232 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001233 clippedRect = *rect;
reed@google.com20efde72011-05-09 17:00:02 +00001234 GrIRect rtRect = SkIRect::MakeWH(fCurrDrawState.fRenderTarget->width(),
1235 fCurrDrawState.fRenderTarget->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001236 if (clippedRect.intersect(rtRect)) {
1237 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001238 } else {
1239 return;
1240 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001241 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001242 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001243 this->flushScissor(rect);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001244
1245 GrGLfloat r, g, b, a;
1246 static const GrGLfloat scale255 = 1.f / 255.f;
1247 a = GrColorUnpackA(color) * scale255;
1248 GrGLfloat scaleRGB = scale255;
1249 if (GrPixelConfigIsUnpremultiplied(fCurrDrawState.fRenderTarget->config())) {
1250 scaleRGB *= a;
1251 }
1252 r = GrColorUnpackR(color) * scaleRGB;
1253 g = GrColorUnpackG(color) * scaleRGB;
1254 b = GrColorUnpackB(color) * scaleRGB;
1255
1256 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001257 fHWDrawState.fFlagBits &= ~kNoColorWrites_StateBit;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001258 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001259 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001260}
1261
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001262void GrGpuGL::clearStencil() {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001263 if (NULL == fCurrDrawState.fRenderTarget) {
1264 return;
1265 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001266
1267 this->flushRenderTarget(&GrIRect::EmptyIRect());
1268
reed@google.comac10a2d2010-12-22 21:39:39 +00001269 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001270 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001271 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001272 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001273 GL_CALL(StencilMask(0xffffffff));
1274 GL_CALL(ClearStencil(0));
1275 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001276 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001277}
1278
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001279void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001280 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001281
1282 // this should only be called internally when we know we have a
1283 // stencil buffer.
1284 GrAssert(NULL != fCurrDrawState.fRenderTarget->getStencilBuffer());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001285 GrGLint stencilBitCount =
1286 fCurrDrawState.fRenderTarget->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001287#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001288 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001289 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001290#else
1291 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001292 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001293 // turned into draws. Our contract on GrDrawTarget says that
1294 // changing the clip between stencil passes may or may not
1295 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001296 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001297#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001298 GrGLint value;
1299 if (insideClip) {
1300 value = (1 << (stencilBitCount - 1));
1301 } else {
1302 value = 0;
1303 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001304 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001305 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001306 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001307 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001308 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001309 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001310}
1311
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001312void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001313 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001314}
1315
bsalomon@google.comc4364992011-11-07 15:54:49 +00001316bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1317 int left, int top,
1318 int width, int height,
1319 GrPixelConfig config,
1320 size_t rowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001321 // if we have to do memcpy to handle non-trim rowBytes then we
1322 // get the flip for free. Otherwise it costs.
1323 return this->glCaps().fPackRowLengthSupport ||
1324 0 == rowBytes ||
1325 GrBytesPerPixel(config) * width == rowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001326}
1327
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001328bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001329 int left, int top,
1330 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001331 GrPixelConfig config,
1332 void* buffer,
1333 size_t rowBytes,
1334 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001335 GrGLenum internalFormat; // we don't use this for glReadPixels
1336 GrGLenum format;
1337 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001338 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1339 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001340 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001341
bsalomon@google.comc6980972011-11-02 19:57:21 +00001342 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001343 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
1344 GrAutoTPtrValueRestore<GrRenderTarget*> autoTargetRestore;
1345 switch (tgt->getResolveType()) {
1346 case GrGLRenderTarget::kCantResolve_ResolveType:
1347 return false;
1348 case GrGLRenderTarget::kAutoResolves_ResolveType:
1349 autoTargetRestore.save(&fCurrDrawState.fRenderTarget);
1350 fCurrDrawState.fRenderTarget = target;
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001351 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001352 break;
1353 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001354 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001355 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001356 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1357 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001358 break;
1359 default:
1360 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001361 }
1362
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001363 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001364
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001365 // the read rect is viewport-relative
1366 GrGLIRect readRect;
1367 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001368
1369 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1370 if (0 == rowBytes) {
1371 rowBytes = tightRowBytes;
1372 }
1373 size_t readDstRowBytes = tightRowBytes;
1374 void* readDst = buffer;
1375
1376 // determine if GL can read using the passed rowBytes or if we need
1377 // a scratch buffer.
1378 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1379 if (rowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001380 if (this->glCaps().fPackRowLengthSupport) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001381 GrAssert(!(rowBytes % sizeof(GrColor)));
1382 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1383 readDstRowBytes = rowBytes;
1384 } else {
1385 scratch.reset(tightRowBytes * height);
1386 readDst = scratch.get();
1387 }
1388 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001389 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1390 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001391 format, type, readDst));
1392 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001393 GrAssert(this->glCaps().fPackRowLengthSupport);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001394 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1395 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001396
1397 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001398 // API presents top-to-bottom. We must preserve the padding contents. Note
1399 // that the above readPixels did not overwrite the padding.
1400 if (readDst == buffer) {
1401 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001402 if (!invertY) {
1403 scratch.reset(tightRowBytes);
1404 void* tmpRow = scratch.get();
1405 // flip y in-place by rows
1406 const int halfY = height >> 1;
1407 char* top = reinterpret_cast<char*>(buffer);
1408 char* bottom = top + (height - 1) * rowBytes;
1409 for (int y = 0; y < halfY; y++) {
1410 memcpy(tmpRow, top, tightRowBytes);
1411 memcpy(top, bottom, tightRowBytes);
1412 memcpy(bottom, tmpRow, tightRowBytes);
1413 top += rowBytes;
1414 bottom -= rowBytes;
1415 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001416 }
1417 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001418 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001419 // copy from readDst to buffer while flipping y
1420 const int halfY = height >> 1;
1421 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001422 char* dst = reinterpret_cast<char*>(buffer);
1423 if (!invertY) {
1424 dst += (height-1) * rowBytes;
1425 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001426 for (int y = 0; y < height; y++) {
1427 memcpy(dst, src, tightRowBytes);
1428 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001429 if (invertY) {
1430 dst += rowBytes;
1431 } else {
1432 dst -= rowBytes;
1433 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001434 }
1435 }
1436 return true;
1437}
1438
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001439void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001440
1441 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1442
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001443 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget;
reed@google.comac10a2d2010-12-22 21:39:39 +00001444 if (fHWDrawState.fRenderTarget != fCurrDrawState.fRenderTarget) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001445 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001446 #if GR_COLLECT_STATS
1447 ++fStats.fRenderTargetChngCnt;
1448 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001449 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001450 GrGLenum status;
1451 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001452 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001453 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001454 }
1455 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001456 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001457 fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001458 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001459 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001460 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001461 fHWBounds.fViewportRect = vp;
1462 }
1463 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001464 if (NULL == bound || !bound->isEmpty()) {
1465 rt->flagAsNeedingResolve(bound);
1466 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001467}
1468
twiz@google.com0f31ca72011-03-18 17:38:11 +00001469GrGLenum gPrimitiveType2GLMode[] = {
1470 GR_GL_TRIANGLES,
1471 GR_GL_TRIANGLE_STRIP,
1472 GR_GL_TRIANGLE_FAN,
1473 GR_GL_POINTS,
1474 GR_GL_LINES,
1475 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001476};
1477
bsalomon@google.comd302f142011-03-03 13:54:13 +00001478#define SWAP_PER_DRAW 0
1479
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001480#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001481 #if GR_MAC_BUILD
1482 #include <AGL/agl.h>
1483 #elif GR_WIN32_BUILD
1484 void SwapBuf() {
1485 DWORD procID = GetCurrentProcessId();
1486 HWND hwnd = GetTopWindow(GetDesktopWindow());
1487 while(hwnd) {
1488 DWORD wndProcID = 0;
1489 GetWindowThreadProcessId(hwnd, &wndProcID);
1490 if(wndProcID == procID) {
1491 SwapBuffers(GetDC(hwnd));
1492 }
1493 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1494 }
1495 }
1496 #endif
1497#endif
1498
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001499void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1500 uint32_t startVertex,
1501 uint32_t startIndex,
1502 uint32_t vertexCount,
1503 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001504 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1505
twiz@google.com0f31ca72011-03-18 17:38:11 +00001506 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001507
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001508 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1509 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1510
1511 // our setupGeometry better have adjusted this to zero since
1512 // DrawElements always draws from the begining of the arrays for idx 0.
1513 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001514
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001515 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1516 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001517#if SWAP_PER_DRAW
1518 glFlush();
1519 #if GR_MAC_BUILD
1520 aglSwapBuffers(aglGetCurrentContext());
1521 int set_a_break_pt_here = 9;
1522 aglSwapBuffers(aglGetCurrentContext());
1523 #elif GR_WIN32_BUILD
1524 SwapBuf();
1525 int set_a_break_pt_here = 9;
1526 SwapBuf();
1527 #endif
1528#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001529}
1530
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001531void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1532 uint32_t startVertex,
1533 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001534 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1535
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001536 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1537
1538 // our setupGeometry better have adjusted this to zero.
1539 // DrawElements doesn't take an offset so we always adjus the startVertex.
1540 GrAssert(0 == startVertex);
1541
1542 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1543 // account for startVertex in the DrawElements case. So we always
1544 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001545 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001546#if SWAP_PER_DRAW
1547 glFlush();
1548 #if GR_MAC_BUILD
1549 aglSwapBuffers(aglGetCurrentContext());
1550 int set_a_break_pt_here = 9;
1551 aglSwapBuffers(aglGetCurrentContext());
1552 #elif GR_WIN32_BUILD
1553 SwapBuf();
1554 int set_a_break_pt_here = 9;
1555 SwapBuf();
1556 #endif
1557#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001558}
1559
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001560void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001561
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001562 if (rt->needsResolve()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001563 GrAssert(GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType);
reed@google.comac10a2d2010-12-22 21:39:39 +00001564 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001565 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1566 rt->renderFBOID()));
1567 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1568 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001569 #if GR_COLLECT_STATS
1570 ++fStats.fRenderTargetChngCnt;
1571 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001572 // make sure we go through flushRenderTarget() since we've modified
1573 // the bound DRAW FBO ID.
reed@google.comac10a2d2010-12-22 21:39:39 +00001574 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001575 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001576 const GrIRect dirtyRect = rt->getResolveRect();
1577 GrGLIRect r;
1578 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1579 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001580
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001581 if (GLCaps::kAppleES_MSFBO == fGLCaps.fMSFBOType) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001582 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001583 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1584 GL_CALL(Scissor(r.fLeft, r.fBottom,
1585 r.fWidth, r.fHeight));
1586 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001587 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001588 fHWBounds.fScissorEnabled = true;
1589 } else {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001590 if (GLCaps::kDesktopARB_MSFBO != fGLCaps.fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001591 // this respects the scissor during the blit, so disable it.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001592 GrAssert(GLCaps::kDesktopEXT_MSFBO == fGLCaps.fMSFBOType);
1593 this->flushScissor(NULL);
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001594 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001595 int right = r.fLeft + r.fWidth;
1596 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001597 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1598 r.fLeft, r.fBottom, right, top,
1599 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001600 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001601 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001602 }
1603}
1604
twiz@google.com0f31ca72011-03-18 17:38:11 +00001605static const GrGLenum grToGLStencilFunc[] = {
1606 GR_GL_ALWAYS, // kAlways_StencilFunc
1607 GR_GL_NEVER, // kNever_StencilFunc
1608 GR_GL_GREATER, // kGreater_StencilFunc
1609 GR_GL_GEQUAL, // kGEqual_StencilFunc
1610 GR_GL_LESS, // kLess_StencilFunc
1611 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1612 GR_GL_EQUAL, // kEqual_StencilFunc,
1613 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001614};
1615GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1616GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1617GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1618GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1619GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1620GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1621GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1622GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1623GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1624
twiz@google.com0f31ca72011-03-18 17:38:11 +00001625static const GrGLenum grToGLStencilOp[] = {
1626 GR_GL_KEEP, // kKeep_StencilOp
1627 GR_GL_REPLACE, // kReplace_StencilOp
1628 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1629 GR_GL_INCR, // kIncClamp_StencilOp
1630 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1631 GR_GL_DECR, // kDecClamp_StencilOp
1632 GR_GL_ZERO, // kZero_StencilOp
1633 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001634};
1635GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1636GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1637GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1638GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1639GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1640GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1641GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1642GR_STATIC_ASSERT(6 == kZero_StencilOp);
1643GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1644
reed@google.comac10a2d2010-12-22 21:39:39 +00001645void GrGpuGL::flushStencil() {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001646 const GrStencilSettings* settings = &fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001647
1648 // use stencil for clipping if clipping is enabled and the clip
1649 // has been written into the stencil.
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +00001650 bool stencilClip = fClipInStencil &&
reed@google.comac10a2d2010-12-22 21:39:39 +00001651 (kClip_StateBit & fCurrDrawState.fFlagBits);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001652 bool stencilChange = fHWStencilClip != stencilClip ||
1653 fHWDrawState.fStencilSettings != *settings ||
1654 ((fHWDrawState.fFlagBits & kModifyStencilClip_StateBit) !=
1655 (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001656
1657 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001658
bsalomon@google.comd302f142011-03-03 13:54:13 +00001659 // we can't simultaneously perform stencil-clipping and modify the stencil clip
1660 GrAssert(!stencilClip || !(fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001661
bsalomon@google.comd302f142011-03-03 13:54:13 +00001662 if (settings->isDisabled()) {
1663 if (stencilClip) {
1664 settings = &gClipStencilSettings;
1665 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001666 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001667
1668 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001669 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001670 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001671 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001672 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001673 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001674 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1675 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1676 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1677 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1678 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1679 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1680 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1681 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1682 }
1683 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001684 int stencilBits = 0;
1685 GrStencilBuffer* stencilBuffer =
1686 fCurrDrawState.fRenderTarget->getStencilBuffer();
1687 if (NULL != stencilBuffer) {
1688 stencilBits = stencilBuffer->bits();
1689 }
1690 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001691 GrAssert(stencilBits ||
1692 (GrStencilSettings::gDisabled ==
1693 fCurrDrawState.fStencilSettings));
twiz@google.com0f31ca72011-03-18 17:38:11 +00001694 GrGLuint clipStencilMask = 1 << (stencilBits - 1);
1695 GrGLuint userStencilMask = clipStencilMask - 1;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001696
1697 unsigned int frontRef = settings->fFrontFuncRef;
1698 unsigned int frontMask = settings->fFrontFuncMask;
1699 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001700 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001701
1702 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1703
1704 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1705 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1706 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001707 frontFunc = grToGLStencilFunc[ConvertStencilFunc(
1708 stencilClip, settings->fFrontFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001709
1710 ConvertStencilFuncAndMask(settings->fFrontFunc,
1711 stencilClip,
1712 clipStencilMask,
1713 userStencilMask,
1714 &frontRef,
1715 &frontMask);
1716 frontWriteMask &= userStencilMask;
1717 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001718 GrAssert((size_t)
1719 settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1720 GrAssert((size_t)
1721 settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
1722 GrAssert((size_t)
1723 settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1724 GrAssert((size_t)
1725 settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001726 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001727 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001728
1729 unsigned int backRef = settings->fBackFuncRef;
1730 unsigned int backMask = settings->fBackFuncMask;
1731 unsigned int backWriteMask = settings->fBackWriteMask;
1732
1733
1734 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1735 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1736 backFunc = grToGLStencilFunc[settings->fBackFunc];
1737 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001738 backFunc = grToGLStencilFunc[ConvertStencilFunc(
1739 stencilClip, settings->fBackFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001740 ConvertStencilFuncAndMask(settings->fBackFunc,
1741 stencilClip,
1742 clipStencilMask,
1743 userStencilMask,
1744 &backRef,
1745 &backMask);
1746 backWriteMask &= userStencilMask;
1747 }
1748
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001749 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1750 frontRef, frontMask));
1751 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1752 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1753 backRef, backMask));
1754 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1755 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1756 grToGLStencilOp[settings->fFrontFailOp],
1757 grToGLStencilOp[settings->fFrontPassOp],
1758 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001759
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001760 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1761 grToGLStencilOp[settings->fBackFailOp],
1762 grToGLStencilOp[settings->fBackPassOp],
1763 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001764 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001765 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1766 GL_CALL(StencilMask(frontWriteMask));
1767 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001768 grToGLStencilOp[settings->fFrontPassOp],
1769 grToGLStencilOp[settings->fFrontPassOp]));
1770 }
1771 }
1772 fHWDrawState.fStencilSettings = fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001773 fHWStencilClip = stencilClip;
1774 }
1775}
1776
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001777void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001778 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001779 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1780 // smooth lines.
1781
1782 // we prefer smooth lines over multisampled lines
1783 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001784 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001785 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001786 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001787 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001788 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001789 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001790 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001791 fHWAAState.fSmoothLineEnabled = false;
1792 }
1793 if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1794 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001795 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001796 fHWAAState.fMSAAEnabled = false;
1797 }
1798 } else if (fCurrDrawState.fRenderTarget->isMultisampled() &&
bsalomon@google.com289533a2011-10-27 12:34:25 +00001799 SkToBool(kHWAntialias_StateBit & fCurrDrawState.fFlagBits) !=
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001800 fHWAAState.fMSAAEnabled) {
1801 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001802 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001803 fHWAAState.fMSAAEnabled = false;
1804 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001805 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001806 fHWAAState.fMSAAEnabled = true;
1807 }
1808 }
1809 }
1810}
1811
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001812void GrGpuGL::flushBlend(GrPrimitiveType type,
1813 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001814 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001815 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001816 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001817 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001818 fHWBlendDisabled = false;
1819 }
1820 if (kSA_BlendCoeff != fHWDrawState.fSrcBlend ||
1821 kISA_BlendCoeff != fHWDrawState.fDstBlend) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001822 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1823 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001824 fHWDrawState.fSrcBlend = kSA_BlendCoeff;
1825 fHWDrawState.fDstBlend = kISA_BlendCoeff;
1826 }
1827 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001828 // any optimization to disable blending should
1829 // have already been applied and tweaked the coeffs
1830 // to (1, 0).
1831 bool blendOff = kOne_BlendCoeff == srcCoeff &&
1832 kZero_BlendCoeff == dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001833 if (fHWBlendDisabled != blendOff) {
1834 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001835 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001836 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001837 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001838 }
1839 fHWBlendDisabled = blendOff;
1840 }
1841 if (!blendOff) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001842 if (fHWDrawState.fSrcBlend != srcCoeff ||
1843 fHWDrawState.fDstBlend != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001844 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1845 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001846 fHWDrawState.fSrcBlend = srcCoeff;
1847 fHWDrawState.fDstBlend = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001848 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001849 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1850 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com0650e812011-04-08 18:07:53 +00001851 fHWDrawState.fBlendConstant != fCurrDrawState.fBlendConstant) {
1852
1853 float c[] = {
1854 GrColorUnpackR(fCurrDrawState.fBlendConstant) / 255.f,
1855 GrColorUnpackG(fCurrDrawState.fBlendConstant) / 255.f,
1856 GrColorUnpackB(fCurrDrawState.fBlendConstant) / 255.f,
1857 GrColorUnpackA(fCurrDrawState.fBlendConstant) / 255.f
1858 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001859 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001860 fHWDrawState.fBlendConstant = fCurrDrawState.fBlendConstant;
1861 }
1862 }
1863 }
1864}
1865
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001866namespace {
1867
1868unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001869 switch (filter) {
1870 case GrSamplerState::kBilinear_Filter:
1871 case GrSamplerState::k4x4Downsample_Filter:
1872 return GR_GL_LINEAR;
1873 case GrSamplerState::kNearest_Filter:
1874 case GrSamplerState::kConvolution_Filter:
1875 return GR_GL_NEAREST;
1876 default:
1877 GrAssert(!"Unknown filter type");
1878 return GR_GL_LINEAR;
1879 }
1880}
1881
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001882const GrGLenum* get_swizzle(GrPixelConfig config,
1883 const GrSamplerState& sampler) {
1884 if (GrPixelConfigIsAlphaOnly(config)) {
1885 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
1886 GR_GL_ALPHA, GR_GL_ALPHA };
1887 return gAlphaSmear;
1888 } else if (sampler.swapsRAndB()) {
1889 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
1890 GR_GL_RED, GR_GL_ALPHA };
1891 return gRedBlueSwap;
1892 } else {
1893 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
1894 GR_GL_BLUE, GR_GL_ALPHA };
1895 return gStraight;
1896 }
1897}
1898
1899void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
1900 // should add texparameteri to interface to make 1 instead of 4 calls here
1901 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1902 GR_GL_TEXTURE_SWIZZLE_R,
1903 swizzle[0]));
1904 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1905 GR_GL_TEXTURE_SWIZZLE_G,
1906 swizzle[1]));
1907 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1908 GR_GL_TEXTURE_SWIZZLE_B,
1909 swizzle[2]));
1910 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1911 GR_GL_TEXTURE_SWIZZLE_A,
1912 swizzle[3]));
1913}
1914}
1915
bsalomon@google.comffca4002011-02-22 20:34:01 +00001916bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001917
1918 // GrGpu::setupClipAndFlushState should have already checked this
1919 // and bailed if not true.
1920 GrAssert(NULL != fCurrDrawState.fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00001921
tomhudson@google.com93813632011-10-27 20:21:16 +00001922 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001923 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001924 if (this->isStageEnabled(s)) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001925 GrGLTexture* nextTexture = (GrGLTexture*)fCurrDrawState.fTextures[s];
reed@google.comac10a2d2010-12-22 21:39:39 +00001926
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001927 // true for now, but maybe not with GrEffect.
1928 GrAssert(NULL != nextTexture);
1929 // if we created a rt/tex and rendered to it without using a
1930 // texture and now we're texuring from the rt it will still be
1931 // the last bound texture, but it needs resolving. So keep this
1932 // out of the "last != next" check.
1933 GrGLRenderTarget* texRT =
1934 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
1935 if (NULL != texRT) {
1936 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00001937 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001938
1939 if (fHWDrawState.fTextures[s] != nextTexture) {
1940 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001941 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001942 #if GR_COLLECT_STATS
1943 ++fStats.fTextureChngCnt;
1944 #endif
1945 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
1946 fHWDrawState.fTextures[s] = nextTexture;
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00001947 // The texture matrix has to compensate for texture width/height
1948 // and NPOT-embedded-in-POT
1949 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001950 }
1951
1952 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s];
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001953 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001954 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001955 nextTexture->getCachedTexParams(&timestamp);
1956 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001957 GrGLTexture::TexParams newTexParams;
1958
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001959 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001960
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00001961 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001962 newTexParams.fWrapS = wraps[sampler.getWrapX()];
1963 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001964 memcpy(newTexParams.fSwizzleRGBA,
1965 get_swizzle(nextTexture->config(), sampler),
1966 sizeof(newTexParams.fSwizzleRGBA));
1967 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001968 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001969 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001970 GR_GL_TEXTURE_MAG_FILTER,
1971 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001972 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001973 GR_GL_TEXTURE_MIN_FILTER,
1974 newTexParams.fFilter));
1975 }
1976 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
1977 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001978 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001979 GR_GL_TEXTURE_WRAP_S,
1980 newTexParams.fWrapS));
1981 }
1982 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
1983 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001984 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001985 GR_GL_TEXTURE_WRAP_T,
1986 newTexParams.fWrapT));
1987 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001988 if (this->glCaps().fTextureSwizzleSupport &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001989 (setAll ||
1990 memcmp(newTexParams.fSwizzleRGBA,
1991 oldTexParams.fSwizzleRGBA,
1992 sizeof(newTexParams.fSwizzleRGBA)))) {
1993 setTextureUnit(s);
1994 set_tex_swizzle(newTexParams.fSwizzleRGBA,
1995 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001996 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001997 nextTexture->setCachedTexParams(newTexParams,
1998 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001999 }
2000 }
2001
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002002 GrIRect* rect = NULL;
2003 GrIRect clipBounds;
2004 if ((fCurrDrawState.fFlagBits & kClip_StateBit) &&
2005 fClip.hasConservativeBounds()) {
2006 fClip.getConservativeBounds().roundOut(&clipBounds);
2007 rect = &clipBounds;
2008 }
2009 this->flushRenderTarget(rect);
2010 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002011
reed@google.comac10a2d2010-12-22 21:39:39 +00002012 if ((fCurrDrawState.fFlagBits & kDither_StateBit) !=
2013 (fHWDrawState.fFlagBits & kDither_StateBit)) {
2014 if (fCurrDrawState.fFlagBits & kDither_StateBit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002015 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002016 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002017 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002018 }
2019 }
2020
bsalomon@google.comd302f142011-03-03 13:54:13 +00002021 if ((fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) !=
2022 (fHWDrawState.fFlagBits & kNoColorWrites_StateBit)) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002023 GrGLenum mask;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002024 if (fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002025 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002026 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002027 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002028 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002029 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002030 }
2031
bsalomon@google.comd302f142011-03-03 13:54:13 +00002032 if (fHWDrawState.fDrawFace != fCurrDrawState.fDrawFace) {
2033 switch (fCurrDrawState.fDrawFace) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002034 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002035 GL_CALL(Enable(GR_GL_CULL_FACE));
2036 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002037 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002038 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002039 GL_CALL(Enable(GR_GL_CULL_FACE));
2040 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002041 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002042 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002043 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002044 break;
2045 default:
2046 GrCrash("Unknown draw face.");
2047 }
2048 fHWDrawState.fDrawFace = fCurrDrawState.fDrawFace;
2049 }
2050
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002051#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002052 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002053 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002054 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002055 NULL == fCurrDrawState.fRenderTarget ||
2056 NULL == fCurrDrawState.fTextures[s] ||
bsalomon@google.com316f99232011-01-13 21:28:12 +00002057 fCurrDrawState.fTextures[s]->asRenderTarget() !=
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002058 fCurrDrawState.fRenderTarget);
2059 }
2060#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002061
reed@google.comac10a2d2010-12-22 21:39:39 +00002062 flushStencil();
2063
bsalomon@google.comd302f142011-03-03 13:54:13 +00002064 // flushStencil may look at the private state bits, so keep it before this.
reed@google.comac10a2d2010-12-22 21:39:39 +00002065 fHWDrawState.fFlagBits = fCurrDrawState.fFlagBits;
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002066 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002067}
2068
2069void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002070 if (fHWGeometryState.fVertexBuffer != buffer) {
2071 fHWGeometryState.fArrayPtrsDirty = true;
2072 fHWGeometryState.fVertexBuffer = buffer;
2073 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002074}
2075
2076void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002077 if (fHWGeometryState.fVertexBuffer == buffer) {
2078 // deleting bound buffer does implied bind to 0
2079 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002080 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002081 }
2082}
2083
2084void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002085 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002086}
2087
2088void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002089 if (fHWGeometryState.fIndexBuffer == buffer) {
2090 // deleting bound buffer does implied bind to 0
2091 fHWGeometryState.fIndexBuffer = NULL;
2092 }
2093}
2094
reed@google.comac10a2d2010-12-22 21:39:39 +00002095void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2096 GrAssert(NULL != renderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00002097 if (fCurrDrawState.fRenderTarget == renderTarget) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002098 fCurrDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002099 }
2100 if (fHWDrawState.fRenderTarget == renderTarget) {
2101 fHWDrawState.fRenderTarget = NULL;
2102 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002103}
2104
2105void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002106 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002107 if (fCurrDrawState.fTextures[s] == texture) {
2108 fCurrDrawState.fTextures[s] = NULL;
2109 }
2110 if (fHWDrawState.fTextures[s] == texture) {
2111 // deleting bound texture does implied bind to 0
2112 fHWDrawState.fTextures[s] = NULL;
2113 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002114 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002115}
2116
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002117bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002118 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +00002119 GrGLenum* externalFormat,
2120 GrGLenum* externalType) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002121 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002122 case kRGBA_8888_PM_GrPixelConfig:
2123 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002124 *externalFormat = GR_GL_RGBA;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002125 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002126 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002127 break;
2128 case kBGRA_8888_PM_GrPixelConfig:
2129 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002130 if (!fGLCaps.fBGRAFormatSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002131 return false;
2132 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002133 *externalFormat = GR_GL_BGRA;
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002134 if (fGLCaps.fBGRAIsInternalFormat) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002135 *internalFormat = GR_GL_BGRA;
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002136 } else {
2137 *internalFormat = GR_GL_RGBA;
2138 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002139 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002140 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002141 case kRGB_565_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002142 *externalFormat = GR_GL_RGB;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002143 *internalFormat = GR_GL_RGB;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002144 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002145 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002146 case kRGBA_4444_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002147 *externalFormat = GR_GL_RGBA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002148 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002149 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002150 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002151 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002152 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.com6f379512011-11-16 20:36:03 +00002153 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002154 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002155 *externalType = GR_GL_UNSIGNED_BYTE; // unused I think
reed@google.comac10a2d2010-12-22 21:39:39 +00002156 } else {
2157 return false;
2158 }
2159 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002160 case kAlpha_8_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002161 *externalFormat = GR_GL_ALPHA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002162 *internalFormat = GR_GL_ALPHA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002163 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002164 break;
2165 default:
2166 return false;
2167 }
2168 return true;
2169}
2170
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002171void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002172 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002173 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002174 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002175 fActiveTextureUnitIdx = unit;
2176 }
2177}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002178
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002179void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002180 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002181 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002182 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2183 }
2184}
2185
reed@google.comac10a2d2010-12-22 21:39:39 +00002186/* On ES the internalFormat and format must match for TexImage and we use
2187 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2188 decide the internalFormat. However, on ES internalFormat for
2189 RenderBufferStorage* has to be a specific format (not a base format like
2190 GL_RGBA).
2191 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002192bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002193 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002194 // The ES story for BGRA and RenderbufferStorage appears murky. It
2195 // takes an internal format as a parameter. The OES FBO extension and
2196 // 2.0 spec don't refer to BGRA as it's not part of the core. One ES
2197 // BGRA extensions adds BGRA as both an internal and external format
2198 // and the other only as an external format (like desktop GL). OES
2199 // restricts RenderbufferStorage's format to a *sized* internal format.
2200 // There is no sized BGRA internal format.
2201 // So if the texture has internal format BGRA we just hope that the
2202 // resolve blit can do RGBA->BGRA internal format conversion.
2203 case kRGBA_8888_PM_GrPixelConfig:
2204 case kRGBA_8888_UPM_GrPixelConfig:
2205 case kBGRA_8888_PM_GrPixelConfig:
2206 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002207 if (fGLCaps.fRGBA8RenderbufferSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002208 // The GL_OES_rgba8_rgb8 extension defines GL_RGBA8 as a sized
2209 // internal format.
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002210 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002211 return true;
2212 } else {
2213 return false;
2214 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002215 case kRGB_565_GrPixelConfig:
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002216 // ES2 supports 565, but desktop GL does not.
bsalomon@google.comc4364992011-11-07 15:54:49 +00002217 if (kDesktop_GrGLBinding != this->glBinding()) {
2218 *format = GR_GL_RGB565;
2219 return true;
2220 } else {
2221 return false;
2222 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002223 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002224 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002225 return true;
2226 default:
2227 return false;
2228 }
2229}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002230
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002231void GrGpuGL::resetDirtyFlags() {
2232 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2233}
2234
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002235void GrGpuGL::setBuffers(bool indexed,
2236 int* extraVertexOffset,
2237 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002238
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002239 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002240
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002241 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2242
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002243 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002244 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002245 case kBuffer_GeometrySrcType:
2246 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002247 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002248 break;
2249 case kArray_GeometrySrcType:
2250 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002251 this->finalizeReservedVertices();
2252 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2253 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002254 break;
2255 default:
2256 vbuf = NULL; // suppress warning
2257 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002258 }
2259
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002260 GrAssert(NULL != vbuf);
2261 GrAssert(!vbuf->isLocked());
2262 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002263 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002264 fHWGeometryState.fArrayPtrsDirty = true;
2265 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002266 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002267
2268 if (indexed) {
2269 GrAssert(NULL != extraIndexOffset);
2270
2271 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002272 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002273 case kBuffer_GeometrySrcType:
2274 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002275 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002276 break;
2277 case kArray_GeometrySrcType:
2278 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002279 this->finalizeReservedIndices();
2280 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2281 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002282 break;
2283 default:
2284 ibuf = NULL; // suppress warning
2285 GrCrash("Unknown geometry src type!");
2286 }
2287
2288 GrAssert(NULL != ibuf);
2289 GrAssert(!ibuf->isLocked());
2290 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002291 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002292 fHWGeometryState.fIndexBuffer = ibuf;
2293 }
2294 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002295}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002296
2297int GrGpuGL::getMaxEdges() const {
2298 // FIXME: This is a pessimistic estimate based on how many other things
2299 // want to add uniforms. This should be centralized somewhere.
tomhudson@google.com93813632011-10-27 20:21:16 +00002300 return GR_CT_MIN(fGLCaps.fMaxFragmentUniformVectors - 8,
2301 GrDrawState::kMaxEdges);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002302}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002303
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002304void GrGpuGL::GLCaps::print() const {
2305 for (int i = 0; i < fStencilFormats.count(); ++i) {
2306 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
2307 i,
2308 fStencilFormats[i].fStencilBits,
2309 fStencilFormats[i].fTotalBits);
2310 }
2311
2312 GR_STATIC_ASSERT(0 == kNone_MSFBO);
2313 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBO);
2314 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBO);
2315 GR_STATIC_ASSERT(3 == kAppleES_MSFBO);
2316 static const char* gMSFBOExtStr[] = {
2317 "None",
2318 "ARB",
2319 "EXT",
2320 "Apple",
2321 };
2322 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
bsalomon@google.com2caf69d2011-09-23 14:27:29 +00002323 for (int i = 0; i < (int)GR_ARRAY_COUNT(fAASamples); ++i) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002324 GrPrintf("AA Level %d has %d samples\n", i, fAASamples[i]);
2325 }
2326 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
2327 GrPrintf("Support RGBA8 Render Buffer: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002328 (fRGBA8RenderbufferSupport ? "YES": "NO"));
bsalomon@google.comc4364992011-11-07 15:54:49 +00002329 GrPrintf("BGRA is an internal format: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002330 (fBGRAIsInternalFormat ? "YES": "NO"));
bsalomon@google.com85b505b2011-11-07 14:56:51 +00002331 GrPrintf("Support texture swizzle: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002332 (fTextureSwizzleSupport ? "YES": "NO"));
2333 GrPrintf("Unpack Row length support: %s\n",
2334 (fUnpackRowLengthSupport ? "YES": "NO"));
2335 GrPrintf("Pack Row length support: %s\n",
2336 (fPackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002337}