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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000023static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000107 GrGLTexture::Orientation orientation = texture->orientation();
108 if (GrGLTexture::kBottomUp_Orientation == orientation) {
109 GrMatrix invY;
110 invY.setAll(GR_Scalar1, 0, 0,
111 0, -GR_Scalar1, GR_Scalar1,
112 0, 0, GrMatrix::I()[8]);
113 matrix->postConcat(invY);
114 } else {
115 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
116 }
117}
118
bsalomon@google.comd302f142011-03-03 13:54:13 +0000119bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000120 const GrSamplerState& sampler) {
121 GrAssert(NULL != texture);
122 if (!sampler.getMatrix().isIdentity()) {
123 return false;
124 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000125 GrGLTexture::Orientation orientation = texture->orientation();
126 if (GrGLTexture::kBottomUp_Orientation == orientation) {
127 return false;
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131 return true;
132}
133
134///////////////////////////////////////////////////////////////////////////////
135
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000136static bool gPrintStartupSpew;
137
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000138static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000139
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000140 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
twiz@google.com0f31ca72011-03-18 17:38:11 +0000142 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000145 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000146 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
147 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000148 // some implementations require texture to be mip-map complete before
149 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000150 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
151 GR_GL_TEXTURE_MIN_FILTER,
152 GR_GL_NEAREST));
153 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
154 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
155 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
156 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
157 GR_GL_COLOR_ATTACHMENT0,
158 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000159 GrGLenum status;
160 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000163
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000164 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000165}
166
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000167GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000168
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000169 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000171 gl->ref();
172 fGL = gl;
173 fGLBinding = glBinding;
174 switch (glBinding) {
175 case kDesktop_GrGLBinding:
176 GrAssert(gl->supportsDesktop());
177 break;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000178 case kES2_GrGLBinding:
179 GrAssert(gl->supportsES2());
180 break;
181 default:
182 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185 GrGLClearErr(fGL);
186
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000187 const GrGLubyte* ext;
188 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000189 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000190 const GrGLubyte* vendor;
191 const GrGLubyte* renderer;
192 const GrGLubyte* version;
193 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
194 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
195 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
197 this);
198 GrPrintf("------ VENDOR %s\n", vendor);
199 GrPrintf("------ RENDERER %s\n", renderer);
200 GrPrintf("------ VERSION %s\n", version);
201 GrPrintf("------ EXTENSIONS\n %s \n", ext);
202 }
203
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000204 fGLVersion = GrGLGetVersion(gl);
205 GrAssert(0 != fGLVersion);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000206 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000208 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000209
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000211
bsalomon@google.comfe676522011-06-17 18:12:21 +0000212 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000213}
214
215GrGpuGL::~GrGpuGL() {
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000216 // This must be called by before the GrDrawTarget destructor
217 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000218 // This subclass must do this before the base class destructor runs
219 // since we will unref the GrGLInterface.
220 this->releaseResources();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000221 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000222}
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224///////////////////////////////////////////////////////////////////////////////
225
226static const GrGLuint kUnknownBitCount = ~0;
227
228void GrGpuGL::initCaps() {
229 GrGLint maxTextureUnits;
230 // check FS and fixed-function texture unit limits
231 // we only use textures in the fragment stage currently.
232 // checks are > to make sure we have a spare unit.
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000233 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
234 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 if (kES2_GrGLBinding != this->glBinding()) {
236 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
tomhudson@google.com93813632011-10-27 20:21:16 +0000237 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239 if (kES2_GrGLBinding == this->glBinding()) {
240 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
241 &fGLCaps.fMaxFragmentUniformVectors);
242 } else if (kDesktop_GrGLBinding != this->glBinding()) {
243 GrGLint max;
244 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
245 fGLCaps.fMaxFragmentUniformVectors = max / 4;
246 } else {
247 fGLCaps.fMaxFragmentUniformVectors = 16;
248 }
249
250 GrGLint numFormats;
251 GR_GL_GetIntegerv(fGL, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
252 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
253 GR_GL_GetIntegerv(fGL, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
254 for (int i = 0; i < numFormats; ++i) {
255 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
256 fCaps.f8BitPaletteSupport = true;
257 break;
258 }
259 }
260
261 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other).
265 fCaps.fTwoSidedStencilSupport = (fGLVersion >= GR_GL_VER(2,0));
266 // supported on GL 1.4 and higher or by extension
267 fCaps.fStencilWrapOpsSupport = (fGLVersion >= GR_GL_VER(1,4)) ||
268 this->hasExtension("GL_EXT_stencil_wrap");
269 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000270 // ES 2 has two sided stencil and stencil wrap
271 fCaps.fTwoSidedStencilSupport = true;
272 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000273 }
274
275 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000276 fGLCaps.fRGBA8RenderbufferSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000277 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000278 fGLCaps.fRGBA8RenderbufferSupport =
279 this->hasExtension("GL_OES_rgb8_rgba8") ||
280 this->hasExtension("GL_ARM_rgba8");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000281 }
282
283
bsalomon@google.comc4364992011-11-07 15:54:49 +0000284 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000285 fGLCaps.fBGRAFormatSupport = this->glVersion() >= GR_GL_VER(1,2) ||
286 this->hasExtension("GL_EXT_bgra");
bsalomon@google.comc4364992011-11-07 15:54:49 +0000287 } else {
288 bool hasBGRAExt = false;
289 if (this->hasExtension("GL_APPLE_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000290 fGLCaps.fBGRAFormatSupport = true;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 } else if (this->hasExtension("GL_EXT_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000292 fGLCaps.fBGRAFormatSupport = true;
293 fGLCaps.fBGRAIsInternalFormat = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000294 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000295 GrAssert(fGLCaps.fBGRAFormatSupport ||
bsalomon@google.comc4364992011-11-07 15:54:49 +0000296 kSkia8888_PM_GrPixelConfig != kBGRA_8888_PM_GrPixelConfig);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000297 }
298
299 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000300 fGLCaps.fTextureSwizzleSupport = this->glVersion() >= GR_GL_VER(3,3) ||
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000301 this->hasExtension("GL_ARB_texture_swizzle");
302 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000303 fGLCaps.fTextureSwizzleSupport = false;
304 }
305
306 if (kDesktop_GrGLBinding == this->glBinding()) {
307 fGLCaps.fUnpackRowLengthSupport = true;
308 fGLCaps.fPackRowLengthSupport = true;
309 } else {
310 fGLCaps.fUnpackRowLengthSupport = this->hasExtension("GL_EXT_unpack_subimage");
311 // no extension for pack row length
312 fGLCaps.fPackRowLengthSupport = false;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000313 }
314
315 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000316 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
317 // extension includes glMapBuffer.
318 } else {
319 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
320 }
321
322 if (kDesktop_GrGLBinding == this->glBinding()) {
323 if (fGLVersion >= GR_GL_VER(2,0) ||
324 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
325 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000326 } else {
327 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000328 }
329 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000330 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000331 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000332 }
333
334 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
335
336 ////////////////////////////////////////////////////////////////////////////
337 // Experiments to determine limitations that can't be queried.
338 // TODO: Make these a preprocess that generate some compile time constants.
339 // TODO: probe once at startup, rather than once per context creation.
340
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000341 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
342 GR_GL_GetIntegerv(fGL, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
343 // Our render targets are always created with textures as the color
344 // attachment, hence this min:
345 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
346
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000347 this->initFSAASupport();
348 this->initStencilFormats();
349}
350
351void GrGpuGL::initFSAASupport() {
352 // TODO: Get rid of GrAALevel and use # samples directly.
353 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
354 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
355 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
356 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
357 memset(fGLCaps.fAASamples, 0, sizeof(fGLCaps.fAASamples));
358
359 fGLCaps.fMSFBOType = GLCaps::kNone_MSFBO;
360 if (kDesktop_GrGLBinding != this->glBinding()) {
361 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
362 // chrome's extension is equivalent to the EXT msaa
363 // and fbo_blit extensions.
364 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
365 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
366 fGLCaps.fMSFBOType = GLCaps::kAppleES_MSFBO;
367 }
368 } else {
369 if ((fGLVersion >= GR_GL_VER(3,0)) || this->hasExtension("GL_ARB_framebuffer_object")) {
370 fGLCaps.fMSFBOType = GLCaps::kDesktopARB_MSFBO;
371 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
372 this->hasExtension("GL_EXT_framebuffer_blit")) {
373 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
374 }
375 }
376
377 if (GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType) {
378 GrGLint maxSamples;
379 GR_GL_GetIntegerv(fGL, GR_GL_MAX_SAMPLES, &maxSamples);
380 if (maxSamples > 1 ) {
381 fGLCaps.fAASamples[kNone_GrAALevel] = 0;
382 fGLCaps.fAASamples[kLow_GrAALevel] =
383 GrMax(2, GrFixedFloorToInt((GR_FixedHalf) * maxSamples));
384 fGLCaps.fAASamples[kMed_GrAALevel] =
385 GrMax(2, GrFixedFloorToInt(((GR_Fixed1*3)/4) * maxSamples));
386 fGLCaps.fAASamples[kHigh_GrAALevel] = maxSamples;
387 }
388 }
389 fCaps.fFSAASupport = fGLCaps.fAASamples[kHigh_GrAALevel] > 0;
390}
391
392void GrGpuGL::initStencilFormats() {
393
394 // Build up list of legal stencil formats (though perhaps not supported on
395 // the particular gpu/driver) from most preferred to least.
396
397 // these consts are in order of most preferred to least preferred
398 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
399 static const GrGLStencilBuffer::Format
400 // internal Format stencil bits total bits packed?
401 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
402 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
403 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
404 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
405 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
406 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
407
408 if (kDesktop_GrGLBinding == this->glBinding()) {
409 bool supportsPackedDS = fGLVersion >= GR_GL_VER(3,0) ||
410 this->hasExtension("GL_EXT_packed_depth_stencil") ||
411 this->hasExtension("GL_ARB_framebuffer_object");
412
413 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
414 // require FBO support we can expect these are legal formats and don't
415 // check. These also all support the unsized GL_STENCIL_INDEX.
416 fGLCaps.fStencilFormats.push_back() = gS8;
417 fGLCaps.fStencilFormats.push_back() = gS16;
418 if (supportsPackedDS) {
419 fGLCaps.fStencilFormats.push_back() = gD24S8;
420 }
421 fGLCaps.fStencilFormats.push_back() = gS4;
422 if (supportsPackedDS) {
423 fGLCaps.fStencilFormats.push_back() = gDS;
424 }
425 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000426 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
427 // for other formats.
428 // ES doesn't support using the unsized format.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000429
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000430 fGLCaps.fStencilFormats.push_back() = gS8;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000431 //fStencilFormats.push_back() = gS16;
432 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
433 fGLCaps.fStencilFormats.push_back() = gD24S8;
434 }
435 if (this->hasExtension("GL_OES_stencil4")) {
436 fGLCaps.fStencilFormats.push_back() = gS4;
437 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000438 }
439}
440
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000441GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000442 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
443 return GrPixelConfigSwapRAndB(config);
444 } else {
445 return config;
446 }
447}
448
449GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) {
450 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000451 return GrPixelConfigSwapRAndB(config);
452 } else {
453 return config;
454 }
455}
456
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000457void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000458 if (gPrintStartupSpew && !fPrintedCaps) {
459 fPrintedCaps = true;
460 this->getCaps().print();
461 fGLCaps.print();
462 }
463
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000464 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000465 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000466 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000467
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000468 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000469 GL_CALL(Disable(GR_GL_DEPTH_TEST));
470 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000471
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000472 GL_CALL(Disable(GR_GL_CULL_FACE));
473 GL_CALL(FrontFace(GR_GL_CCW));
tomhudson@google.com93813632011-10-27 20:21:16 +0000474 fHWDrawState.fDrawFace = GrDrawState::kBoth_DrawFace;
reed@google.comac10a2d2010-12-22 21:39:39 +0000475
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000476 GL_CALL(Disable(GR_GL_DITHER));
477 if (kDesktop_GrGLBinding == this->glBinding()) {
478 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
479 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
480 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000481 fHWAAState.fMSAAEnabled = false;
482 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000483 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000484
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000485 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +0000486 fHWDrawState.fFlagBits = 0;
487
reed@google.comac10a2d2010-12-22 21:39:39 +0000488 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000489 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000490
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000491 // invalid
492 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000493
reed@google.comac10a2d2010-12-22 21:39:39 +0000494 // illegal values
tomhudson@google.com62b09682011-11-09 16:39:17 +0000495 //fHWDrawState.fSrcBlend = (GrBlendCoeff)(uint8_t)-1;
496 fHWDrawState.fSrcBlend = (GrBlendCoeff)0xFF;
497 fHWDrawState.fDstBlend = (GrBlendCoeff)(uint8_t)-1;
bsalomon@google.com080773c2011-03-15 19:09:25 +0000498
499 fHWDrawState.fBlendConstant = 0x00000000;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000500 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000501
reed@google.comac10a2d2010-12-22 21:39:39 +0000502 fHWDrawState.fColor = GrColor_ILLEGAL;
bsalomon@google.com316f99232011-01-13 21:28:12 +0000503
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000504 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000505
tomhudson@google.com93813632011-10-27 20:21:16 +0000506 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000507 fHWDrawState.fTextures[s] = NULL;
508 fHWDrawState.fSamplerStates[s].setRadial2Params(-GR_ScalarMax,
509 -GR_ScalarMax,
510 true);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000511 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000512 fHWDrawState.fSamplerStates[s].setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000513 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000514
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000515 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000516 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000517 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000518 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000519
bsalomon@google.comd302f142011-03-03 13:54:13 +0000520 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000521 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000522 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000523
524 fHWGeometryState.fIndexBuffer = NULL;
525 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000526
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000527 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000528
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000529 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
reed@google.comac10a2d2010-12-22 21:39:39 +0000530 fHWDrawState.fRenderTarget = NULL;
531}
532
bsalomon@google.come269f212011-11-07 13:29:52 +0000533GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000534 GrGLenum dontCare;
bsalomon@google.come269f212011-11-07 13:29:52 +0000535 GrGLTexture::Desc glTexDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000536 if (!this->canBeTexture(desc.fConfig, &glTexDesc.fInternalFormat,
537 &dontCare, &dontCare)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000538 return NULL;
539 }
540
bsalomon@google.com99621082011-11-15 16:47:16 +0000541 glTexDesc.fWidth = desc.fWidth;
542 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000543 glTexDesc.fConfig = desc.fConfig;
544 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
545 glTexDesc.fOwnsID = false;
546 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
547
548 GrGLTexture* texture = NULL;
549 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
550 GrGLRenderTarget::Desc glRTDesc;
551 glRTDesc.fRTFBOID = 0;
552 glRTDesc.fTexFBOID = 0;
553 glRTDesc.fMSColorRenderbufferID = 0;
554 glRTDesc.fOwnIDs = true;
555 glRTDesc.fConfig = desc.fConfig;
556 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000557 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
558 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000559 glTexDesc.fTextureID,
560 &glRTDesc)) {
561 return NULL;
562 }
563 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
564 } else {
565 texture = new GrGLTexture(this, glTexDesc);
566 }
567 if (NULL == texture) {
568 return NULL;
569 }
570
571 this->setSpareTextureUnit();
572 return texture;
573}
574
575GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
576 GrGLRenderTarget::Desc glDesc;
577 glDesc.fConfig = desc.fConfig;
578 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
579 glDesc.fMSColorRenderbufferID = 0;
580 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
581 glDesc.fSampleCnt = desc.fSampleCnt;
582 glDesc.fOwnIDs = false;
583 GrGLIRect viewport;
584 viewport.fLeft = 0;
585 viewport.fBottom = 0;
586 viewport.fWidth = desc.fWidth;
587 viewport.fHeight = desc.fHeight;
588
589 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
590 if (desc.fStencilBits) {
591 GrGLStencilBuffer::Format format;
592 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
593 format.fPacked = false;
594 format.fStencilBits = desc.fStencilBits;
595 format.fTotalBits = desc.fStencilBits;
596 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
597 0,
598 desc.fWidth,
599 desc.fHeight,
600 desc.fSampleCnt,
601 format);
602 tgt->setStencilBuffer(sb);
603 sb->unref();
604 }
605 return tgt;
606}
607
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000608GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
609
610 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
611 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
612 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
613 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
614
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000615 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000616 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000617
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000618 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000619 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000620 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000621 if (desc.fSampleCnt) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000622 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000623 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000624 } else {
625 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000626 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000627 }
628 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000629 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000630 }
631 // we don't know what the RB ids are without glGets and we don't care
632 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000633 rtDesc.fMSColorRenderbufferID = 0;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000634 rtDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000635 if (desc.fStencilBits) {
636 GrGLStencilBuffer::Format format;
637 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
638 format.fPacked = false;
639 format.fStencilBits = desc.fStencilBits;
640 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000641 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
642 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000643 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000644 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000645 }
646
647 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000648 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000649 GrGLenum dontCare;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000650 if (!canBeTexture(desc.fConfig, &texDesc.fInternalFormat,
651 &dontCare, &dontCare)) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000652 return NULL;
653 }
bsalomon@google.com99621082011-11-15 16:47:16 +0000654 texDesc.fWidth = desc.fWidth;
655 texDesc.fHeight = desc.fHeight;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000656
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000657 texDesc.fConfig = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000658 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000659 texDesc.fTextureID = desc.fPlatformTexture;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000660 texDesc.fOwnsID = false;
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000661
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000662 if (isRenderTarget) {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000663 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000664 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000665 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000666 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000667 return new GrGLTexture(this, texDesc);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000668 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000669 } else {
670 GrGLIRect viewport;
671 viewport.fLeft = 0;
672 viewport.fBottom = 0;
673 viewport.fWidth = desc.fWidth;
674 viewport.fHeight = desc.fHeight;
675
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000676 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000677 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000678 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000679 }
680}
681
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000682
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000683////////////////////////////////////////////////////////////////////////////////
684
bsalomon@google.com6f379512011-11-16 20:36:03 +0000685void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
686 int left, int top, int width, int height,
687 GrPixelConfig config, const void* buffer,
688 size_t rowBytes) {
689 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000690
bsalomon@google.com6f379512011-11-16 20:36:03 +0000691 this->setSpareTextureUnit();
692 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
693 GrGLTexture::Desc desc;
694 desc.fConfig = glTex->config();
695 desc.fWidth = glTex->width();
696 desc.fHeight = glTex->height();
697 desc.fOrientation = glTex->orientation();
698 desc.fTextureID = glTex->textureID();
699 desc.fInternalFormat = glTex->internalFormat();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000700
bsalomon@google.com6f379512011-11-16 20:36:03 +0000701 this->uploadTexData(desc, left, top, width, height, config, buffer, rowBytes);
702}
703
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000704namespace {
705bool adjust_pixel_ops_params(int surfaceWidth,
706 int surfaceHeight,
707 size_t bpp,
708 int* left, int* top, int* width, int* height,
709 const void** data,
710 size_t* rowBytes) {
711 if (!*rowBytes) {
712 *rowBytes = *width * bpp;
713 }
714
715 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
716 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
717
718 if (!subRect.intersect(bounds)) {
719 return false;
720 }
721 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
722 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
723
724 *left = subRect.fLeft;
725 *top = subRect.fTop;
726 *width = subRect.width();
727 *height = subRect.height();
728 return true;
729}
730}
731
bsalomon@google.com6f379512011-11-16 20:36:03 +0000732void GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
733 int left, int top, int width, int height,
734 GrPixelConfig dataConfig,
735 const void* data,
736 size_t rowBytes) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000737
738 size_t bpp = GrBytesPerPixel(dataConfig);
739 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
740 &width, &height, &data, &rowBytes)) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000741 return;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000742 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000743 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000744
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000745 // in case we need a temporary, trimmed copy of the src pixels
746 SkAutoSMalloc<128 * 128> tempStorage;
747
bsalomon@google.com6f379512011-11-16 20:36:03 +0000748 GrGLenum dontCare;
749 GrGLenum externalFormat;
750 GrGLenum externalType;
751 if (!this->canBeTexture(dataConfig, &dontCare,
752 &externalFormat, &externalType)) {
753 return;
754 }
755
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000756 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000757 * check whether to allocate a temporary buffer for flipping y or
758 * because our srcData has extra bytes past each row. If so, we need
759 * to trim those off here, since GL ES may not let us specify
760 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000761 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000762 bool restoreGLRowLength = false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000763 bool flipY = GrGLTexture::kBottomUp_Orientation == desc.fOrientation;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000764 if (this->glCaps().fUnpackRowLengthSupport && !flipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000765 // can't use this for flipping, only non-neg values allowed. :(
766 if (rowBytes != trimRowBytes) {
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000767 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
768 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000769 restoreGLRowLength = true;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000770 }
771 } else {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000772 if (trimRowBytes != rowBytes || flipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000773 // copy the data into our new storage, skipping the trailing bytes
bsalomon@google.com6f379512011-11-16 20:36:03 +0000774 size_t trimSize = height * trimRowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000775 const char* src = (const char*)data;
776 if (flipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000777 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000778 }
bsalomon@google.com7d4679a2011-09-02 22:06:24 +0000779 char* dst = (char*)tempStorage.reset(trimSize);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000780 for (int y = 0; y < height; y++) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000781 memcpy(dst, src, trimRowBytes);
782 if (flipY) {
783 src -= rowBytes;
784 } else {
785 src += rowBytes;
786 }
787 dst += trimRowBytes;
788 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000789 // now point data to our copied version
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000790 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000791 }
792 }
793
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000794 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000795 if (0 == left && 0 == top &&
796 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000797 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, desc.fInternalFormat,
798 desc.fWidth, desc.fHeight, 0,
799 externalFormat, externalType, data));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000800 } else {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000801 if (flipY) {
802 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000803 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000804 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, left, top, width, height,
805 externalFormat, externalType, data));
806 }
807
808 if (restoreGLRowLength) {
809 GrAssert(this->glCaps().fUnpackRowLengthSupport);
810 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000811 }
812}
813
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000814bool GrGpuGL::createRenderTargetObjects(int width, int height,
815 GrGLuint texID,
816 GrGLRenderTarget::Desc* desc) {
817 desc->fMSColorRenderbufferID = 0;
818 desc->fRTFBOID = 0;
819 desc->fTexFBOID = 0;
820 desc->fOwnIDs = true;
821
822 GrGLenum status;
823 GrGLint err;
824
bsalomon@google.comab15d612011-08-09 12:57:56 +0000825 GrGLenum msColorFormat = 0; // suppress warning
826
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000827 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000828 if (!desc->fTexFBOID) {
829 goto FAILED;
830 }
831
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000832
833 // If we are using multisampling we will create two FBOS. We render
834 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000835 if (desc->fSampleCnt > 0) {
836 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType) {
837 goto FAILED;
838 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000839 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
840 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000841 if (!desc->fRTFBOID ||
842 !desc->fMSColorRenderbufferID ||
843 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
844 goto FAILED;
845 }
846 } else {
847 desc->fRTFBOID = desc->fTexFBOID;
848 }
849
850 if (desc->fRTFBOID != desc->fTexFBOID) {
851 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000852 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000853 desc->fMSColorRenderbufferID));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000854 GR_GL_CALL_NOERRCHECK(this->glInterface(),
855 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
856 desc->fSampleCnt,
857 msColorFormat,
858 width, height));
859 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000860 if (err != GR_GL_NO_ERROR) {
861 goto FAILED;
862 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000863 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
864 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000865 GR_GL_COLOR_ATTACHMENT0,
866 GR_GL_RENDERBUFFER,
867 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000868 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000869 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
870 goto FAILED;
871 }
872 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000873 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000874
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000875 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
876 GR_GL_COLOR_ATTACHMENT0,
877 GR_GL_TEXTURE_2D,
878 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000879 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000880 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
881 goto FAILED;
882 }
883
884 return true;
885
886FAILED:
887 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000888 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000889 }
890 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000891 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000892 }
893 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000894 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000895 }
896 return false;
897}
898
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000899// good to set a break-point here to know when createTexture fails
900static GrTexture* return_null_texture() {
901// GrAssert(!"null texture");
902 return NULL;
903}
904
905#if GR_DEBUG
906static size_t as_size_t(int x) {
907 return x;
908}
909#endif
910
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000911GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000912 const void* srcData,
913 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000914
915#if GR_COLLECT_STATS
916 ++fStats.fTextureCreateCnt;
917#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +0000918
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000919 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000920 GrGLRenderTarget::Desc glRTDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000921 GrGLenum externalFormat;
922 GrGLenum externalType;
reed@google.comac10a2d2010-12-22 21:39:39 +0000923
bsalomon@google.com99621082011-11-15 16:47:16 +0000924 glTexDesc.fWidth = desc.fWidth;
925 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000926 glTexDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000927 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000928
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000929 glRTDesc.fMSColorRenderbufferID = 0;
930 glRTDesc.fRTFBOID = 0;
931 glRTDesc.fTexFBOID = 0;
932 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000933 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000934
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000935 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000936 if (!canBeTexture(desc.fConfig,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000937 &glTexDesc.fInternalFormat,
938 &externalFormat,
939 &externalType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000940 return return_null_texture();
941 }
942
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000943 const Caps& caps = this->getCaps();
944
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000945 // We keep GrRenderTargets in GL's normal orientation so that they
946 // can be drawn to by the outside world without the client having
947 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000948 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000949 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000950
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000951 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fGLCaps.fAASamples));
952 glRTDesc.fSampleCnt = fGLCaps.fAASamples[desc.fAALevel];
953 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType &&
954 desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000955 GrPrintf("AA RT requested but not supported on this platform.");
956 }
957
reed@google.comac10a2d2010-12-22 21:39:39 +0000958 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +0000959 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
960 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000961 return return_null_texture();
962 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000963 }
964
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000965 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000966 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000967 return return_null_texture();
968 }
969
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000970 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000971 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000972
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000973 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
974 // drivers have a bug where an FBO won't be complete if it includes a
975 // texture that is not mipmap complete (considering the filter in use).
976 GrGLTexture::TexParams initialTexParams;
977 // we only set a subset here so invalidate first
978 initialTexParams.invalidate();
979 initialTexParams.fFilter = GR_GL_NEAREST;
980 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
981 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000982 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
983 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000984 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000985 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
986 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000987 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000988 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
989 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000990 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000991 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
992 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000993 initialTexParams.fWrapT));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000994 if (NULL == srcData) {
995 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, glTexDesc.fInternalFormat,
996 glTexDesc.fWidth, glTexDesc.fHeight, 0,
997 externalFormat, externalType, NULL));
998 } else {
999 this->uploadTexData(glTexDesc, 0, 0, glTexDesc.fWidth, glTexDesc.fHeight,
1000 desc.fConfig, srcData, rowBytes);
1001 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001002
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001003 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001004 if (renderTarget) {
1005#if GR_COLLECT_STATS
1006 ++fStats.fRenderTargetCreateCnt;
1007#endif
bsalomon@google.com99621082011-11-15 16:47:16 +00001008 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1009 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001010 glTexDesc.fTextureID,
1011 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001012 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001013 return return_null_texture();
1014 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001015 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001016 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001017 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001018 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001019 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001020#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001021 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1022 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001023#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001024 return tex;
1025}
1026
1027namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001028void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1029 GrGLuint rb,
1030 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001031 // we shouldn't ever know one size and not the other
1032 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1033 (kUnknownBitCount == format->fTotalBits));
1034 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001035 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001036 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1037 (GrGLint*)&format->fStencilBits);
1038 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001039 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001040 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1041 (GrGLint*)&format->fTotalBits);
1042 format->fTotalBits += format->fStencilBits;
1043 } else {
1044 format->fTotalBits = format->fStencilBits;
1045 }
1046 }
1047}
1048}
1049
1050bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1051 int width, int height) {
1052
1053 // All internally created RTs are also textures. We don't create
1054 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1055 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001056 GrAssert(width >= rt->width());
1057 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001058
1059 int samples = rt->numSamples();
1060 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001061 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001062 if (!sbID) {
1063 return false;
1064 }
1065
1066 GrGLStencilBuffer* sb = NULL;
1067
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001068 int stencilFmtCnt = fGLCaps.fStencilFormats.count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001069 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001070 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001071 // we start with the last stencil format that succeeded in hopes
1072 // that we won't go through this loop more than once after the
1073 // first (painful) stencil creation.
1074 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001075 const GrGLStencilBuffer::Format& sFmt = fGLCaps.fStencilFormats[sIdx];
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001076 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001077 // version on a GL that doesn't have an MSAA extension.
1078 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001079 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1080 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001081 GR_GL_RENDERBUFFER,
1082 samples,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001083 sFmt.fInternalFormat,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001084 width,
1085 height));
1086 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001087 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1088 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001089 sFmt.fInternalFormat,
1090 width, height));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001091 }
1092
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001093 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001094 if (err == GR_GL_NO_ERROR) {
1095 // After sized formats we attempt an unsized format and take whatever
1096 // sizes GL gives us. In that case we query for the size.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001097 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001098 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001099 sb = new GrGLStencilBuffer(this, sbID, width, height,
1100 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001101 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1102 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001103 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001104 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001105 return true;
1106 }
1107 sb->abandon(); // otherwise we lose sbID
1108 sb->unref();
1109 }
1110 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001111 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001112 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001113}
1114
1115bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1116 GrRenderTarget* rt) {
1117 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1118
1119 GrGLuint fbo = glrt->renderFBOID();
1120
1121 if (NULL == sb) {
1122 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001123 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001124 GR_GL_STENCIL_ATTACHMENT,
1125 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001126 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001127 GR_GL_DEPTH_ATTACHMENT,
1128 GR_GL_RENDERBUFFER, 0));
1129#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001130 GrGLenum status;
1131 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001132 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1133#endif
1134 }
1135 return true;
1136 } else {
1137 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1138 GrGLuint rb = glsb->renderbufferID();
1139
reed@google.comac10a2d2010-12-22 21:39:39 +00001140 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001141 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1142 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001143 GR_GL_STENCIL_ATTACHMENT,
1144 GR_GL_RENDERBUFFER, rb));
1145 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001146 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001147 GR_GL_DEPTH_ATTACHMENT,
1148 GR_GL_RENDERBUFFER, rb));
1149 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001150 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001151 GR_GL_DEPTH_ATTACHMENT,
1152 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001153 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001154
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001155 GrGLenum status;
1156 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001157 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001159 GR_GL_STENCIL_ATTACHMENT,
1160 GR_GL_RENDERBUFFER, 0));
1161 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001162 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001163 GR_GL_DEPTH_ATTACHMENT,
1164 GR_GL_RENDERBUFFER, 0));
1165 }
1166 return false;
1167 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001168 return true;
1169 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001170 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001171}
1172
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001173////////////////////////////////////////////////////////////////////////////////
1174
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001175GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001176 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001177 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001178 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001179 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001180 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001181 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001182 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001183 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1184 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1185 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1186 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1187 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001188 // deleting bound buffer does implicit bind to 0
1189 fHWGeometryState.fVertexBuffer = NULL;
1190 return NULL;
1191 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001192 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001193 size, dynamic);
1194 fHWGeometryState.fVertexBuffer = vertexBuffer;
1195 return vertexBuffer;
1196 }
1197 return NULL;
1198}
1199
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001200GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001201 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001202 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001203 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001204 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1205 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001206 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001207 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1208 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1209 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1210 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1211 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001212 // deleting bound buffer does implicit bind to 0
1213 fHWGeometryState.fIndexBuffer = NULL;
1214 return NULL;
1215 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001216 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001217 size, dynamic);
1218 fHWGeometryState.fIndexBuffer = indexBuffer;
1219 return indexBuffer;
1220 }
1221 return NULL;
1222}
1223
reed@google.comac10a2d2010-12-22 21:39:39 +00001224void GrGpuGL::flushScissor(const GrIRect* rect) {
1225 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001226 const GrGLIRect& vp =
bsalomon@google.comd302f142011-03-03 13:54:13 +00001227 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001228
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001229 GrGLIRect scissor;
1230 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001231 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001232 rect->width(), rect->height());
1233 if (scissor.contains(vp)) {
1234 rect = NULL;
1235 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001236 }
1237
1238 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001239 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001240 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001241 fHWBounds.fScissorRect = scissor;
1242 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001243 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001244 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001245 fHWBounds.fScissorEnabled = true;
1246 }
1247 } else {
1248 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001249 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001250 fHWBounds.fScissorEnabled = false;
1251 }
1252 }
1253}
1254
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001255void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001256 // parent class should never let us get here with no RT
1257 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1258
bsalomon@google.com74b98712011-11-11 19:46:16 +00001259 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001260 if (NULL != rect) {
1261 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001262 clippedRect = *rect;
reed@google.com20efde72011-05-09 17:00:02 +00001263 GrIRect rtRect = SkIRect::MakeWH(fCurrDrawState.fRenderTarget->width(),
1264 fCurrDrawState.fRenderTarget->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001265 if (clippedRect.intersect(rtRect)) {
1266 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001267 } else {
1268 return;
1269 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001270 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001271 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001272 this->flushScissor(rect);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001273
1274 GrGLfloat r, g, b, a;
1275 static const GrGLfloat scale255 = 1.f / 255.f;
1276 a = GrColorUnpackA(color) * scale255;
1277 GrGLfloat scaleRGB = scale255;
1278 if (GrPixelConfigIsUnpremultiplied(fCurrDrawState.fRenderTarget->config())) {
1279 scaleRGB *= a;
1280 }
1281 r = GrColorUnpackR(color) * scaleRGB;
1282 g = GrColorUnpackG(color) * scaleRGB;
1283 b = GrColorUnpackB(color) * scaleRGB;
1284
1285 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001286 fHWDrawState.fFlagBits &= ~kNoColorWrites_StateBit;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001287 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001288 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001289}
1290
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001291void GrGpuGL::clearStencil() {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001292 if (NULL == fCurrDrawState.fRenderTarget) {
1293 return;
1294 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001295
1296 this->flushRenderTarget(&GrIRect::EmptyIRect());
1297
reed@google.comac10a2d2010-12-22 21:39:39 +00001298 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001299 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001300 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001301 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001302 GL_CALL(StencilMask(0xffffffff));
1303 GL_CALL(ClearStencil(0));
1304 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001305 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001306}
1307
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001308void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001309 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001310
1311 // this should only be called internally when we know we have a
1312 // stencil buffer.
1313 GrAssert(NULL != fCurrDrawState.fRenderTarget->getStencilBuffer());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001314 GrGLint stencilBitCount =
1315 fCurrDrawState.fRenderTarget->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001316#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001317 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001318 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001319#else
1320 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001321 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001322 // turned into draws. Our contract on GrDrawTarget says that
1323 // changing the clip between stencil passes may or may not
1324 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001325 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001326#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001327 GrGLint value;
1328 if (insideClip) {
1329 value = (1 << (stencilBitCount - 1));
1330 } else {
1331 value = 0;
1332 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001333 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001334 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001335 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001336 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001337 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001338 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001339}
1340
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001341void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001342 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001343}
1344
bsalomon@google.comc4364992011-11-07 15:54:49 +00001345bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1346 int left, int top,
1347 int width, int height,
1348 GrPixelConfig config,
1349 size_t rowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001350 // if we have to do memcpy to handle non-trim rowBytes then we
1351 // get the flip for free. Otherwise it costs.
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001352 if (this->glCaps().fPackRowLengthSupport) {
1353 return true;
1354 }
1355 // If we have to do memcpys to handle rowBytes then y-flip is free
1356 // Note the rowBytes might be tight to the passed in data, but if data
1357 // gets clipped in x to the target the rowBytes will no longer be tight.
1358 if (left >= 0 && (left + width) < renderTarget->width()) {
1359 return 0 == rowBytes ||
1360 GrBytesPerPixel(config) * width == rowBytes;
1361 } else {
1362 return false;
1363 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001364}
1365
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001366bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001367 int left, int top,
1368 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001369 GrPixelConfig config,
1370 void* buffer,
1371 size_t rowBytes,
1372 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001373 GrGLenum internalFormat; // we don't use this for glReadPixels
1374 GrGLenum format;
1375 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001376 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1377 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001378 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001379 size_t bpp = GrBytesPerPixel(config);
1380 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1381 &left, &top, &width, &height,
1382 const_cast<const void**>(&buffer),
1383 &rowBytes)) {
1384 return false;
1385 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001386
bsalomon@google.comc6980972011-11-02 19:57:21 +00001387 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001388 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
1389 GrAutoTPtrValueRestore<GrRenderTarget*> autoTargetRestore;
1390 switch (tgt->getResolveType()) {
1391 case GrGLRenderTarget::kCantResolve_ResolveType:
1392 return false;
1393 case GrGLRenderTarget::kAutoResolves_ResolveType:
1394 autoTargetRestore.save(&fCurrDrawState.fRenderTarget);
1395 fCurrDrawState.fRenderTarget = target;
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001396 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001397 break;
1398 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001399 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001400 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001401 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1402 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001403 break;
1404 default:
1405 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001406 }
1407
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001408 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001409
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001410 // the read rect is viewport-relative
1411 GrGLIRect readRect;
1412 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001413
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001414 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001415 if (0 == rowBytes) {
1416 rowBytes = tightRowBytes;
1417 }
1418 size_t readDstRowBytes = tightRowBytes;
1419 void* readDst = buffer;
1420
1421 // determine if GL can read using the passed rowBytes or if we need
1422 // a scratch buffer.
1423 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1424 if (rowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001425 if (this->glCaps().fPackRowLengthSupport) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001426 GrAssert(!(rowBytes % sizeof(GrColor)));
1427 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1428 readDstRowBytes = rowBytes;
1429 } else {
1430 scratch.reset(tightRowBytes * height);
1431 readDst = scratch.get();
1432 }
1433 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001434 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1435 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001436 format, type, readDst));
1437 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001438 GrAssert(this->glCaps().fPackRowLengthSupport);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001439 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1440 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001441
1442 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001443 // API presents top-to-bottom. We must preserve the padding contents. Note
1444 // that the above readPixels did not overwrite the padding.
1445 if (readDst == buffer) {
1446 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001447 if (!invertY) {
1448 scratch.reset(tightRowBytes);
1449 void* tmpRow = scratch.get();
1450 // flip y in-place by rows
1451 const int halfY = height >> 1;
1452 char* top = reinterpret_cast<char*>(buffer);
1453 char* bottom = top + (height - 1) * rowBytes;
1454 for (int y = 0; y < halfY; y++) {
1455 memcpy(tmpRow, top, tightRowBytes);
1456 memcpy(top, bottom, tightRowBytes);
1457 memcpy(bottom, tmpRow, tightRowBytes);
1458 top += rowBytes;
1459 bottom -= rowBytes;
1460 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001461 }
1462 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001463 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001464 // copy from readDst to buffer while flipping y
1465 const int halfY = height >> 1;
1466 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001467 char* dst = reinterpret_cast<char*>(buffer);
1468 if (!invertY) {
1469 dst += (height-1) * rowBytes;
1470 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001471 for (int y = 0; y < height; y++) {
1472 memcpy(dst, src, tightRowBytes);
1473 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001474 if (invertY) {
1475 dst += rowBytes;
1476 } else {
1477 dst -= rowBytes;
1478 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001479 }
1480 }
1481 return true;
1482}
1483
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001484void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001485
1486 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1487
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001488 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget;
reed@google.comac10a2d2010-12-22 21:39:39 +00001489 if (fHWDrawState.fRenderTarget != fCurrDrawState.fRenderTarget) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001490 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001491 #if GR_COLLECT_STATS
1492 ++fStats.fRenderTargetChngCnt;
1493 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001494 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001495 GrGLenum status;
1496 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001497 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001498 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001499 }
1500 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001501 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001502 fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001503 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001504 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001505 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001506 fHWBounds.fViewportRect = vp;
1507 }
1508 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001509 if (NULL == bound || !bound->isEmpty()) {
1510 rt->flagAsNeedingResolve(bound);
1511 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001512}
1513
twiz@google.com0f31ca72011-03-18 17:38:11 +00001514GrGLenum gPrimitiveType2GLMode[] = {
1515 GR_GL_TRIANGLES,
1516 GR_GL_TRIANGLE_STRIP,
1517 GR_GL_TRIANGLE_FAN,
1518 GR_GL_POINTS,
1519 GR_GL_LINES,
1520 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001521};
1522
bsalomon@google.comd302f142011-03-03 13:54:13 +00001523#define SWAP_PER_DRAW 0
1524
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001525#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001526 #if GR_MAC_BUILD
1527 #include <AGL/agl.h>
1528 #elif GR_WIN32_BUILD
1529 void SwapBuf() {
1530 DWORD procID = GetCurrentProcessId();
1531 HWND hwnd = GetTopWindow(GetDesktopWindow());
1532 while(hwnd) {
1533 DWORD wndProcID = 0;
1534 GetWindowThreadProcessId(hwnd, &wndProcID);
1535 if(wndProcID == procID) {
1536 SwapBuffers(GetDC(hwnd));
1537 }
1538 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1539 }
1540 }
1541 #endif
1542#endif
1543
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001544void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1545 uint32_t startVertex,
1546 uint32_t startIndex,
1547 uint32_t vertexCount,
1548 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001549 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1550
twiz@google.com0f31ca72011-03-18 17:38:11 +00001551 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001552
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001553 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1554 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1555
1556 // our setupGeometry better have adjusted this to zero since
1557 // DrawElements always draws from the begining of the arrays for idx 0.
1558 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001559
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001560 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1561 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001562#if SWAP_PER_DRAW
1563 glFlush();
1564 #if GR_MAC_BUILD
1565 aglSwapBuffers(aglGetCurrentContext());
1566 int set_a_break_pt_here = 9;
1567 aglSwapBuffers(aglGetCurrentContext());
1568 #elif GR_WIN32_BUILD
1569 SwapBuf();
1570 int set_a_break_pt_here = 9;
1571 SwapBuf();
1572 #endif
1573#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001574}
1575
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001576void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1577 uint32_t startVertex,
1578 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001579 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1580
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001581 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1582
1583 // our setupGeometry better have adjusted this to zero.
1584 // DrawElements doesn't take an offset so we always adjus the startVertex.
1585 GrAssert(0 == startVertex);
1586
1587 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1588 // account for startVertex in the DrawElements case. So we always
1589 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001590 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001591#if SWAP_PER_DRAW
1592 glFlush();
1593 #if GR_MAC_BUILD
1594 aglSwapBuffers(aglGetCurrentContext());
1595 int set_a_break_pt_here = 9;
1596 aglSwapBuffers(aglGetCurrentContext());
1597 #elif GR_WIN32_BUILD
1598 SwapBuf();
1599 int set_a_break_pt_here = 9;
1600 SwapBuf();
1601 #endif
1602#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001603}
1604
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001605void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001606
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001607 if (rt->needsResolve()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001608 GrAssert(GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType);
reed@google.comac10a2d2010-12-22 21:39:39 +00001609 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001610 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1611 rt->renderFBOID()));
1612 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1613 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001614 #if GR_COLLECT_STATS
1615 ++fStats.fRenderTargetChngCnt;
1616 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001617 // make sure we go through flushRenderTarget() since we've modified
1618 // the bound DRAW FBO ID.
reed@google.comac10a2d2010-12-22 21:39:39 +00001619 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001620 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001621 const GrIRect dirtyRect = rt->getResolveRect();
1622 GrGLIRect r;
1623 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1624 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001625
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001626 if (GLCaps::kAppleES_MSFBO == fGLCaps.fMSFBOType) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001627 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001628 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1629 GL_CALL(Scissor(r.fLeft, r.fBottom,
1630 r.fWidth, r.fHeight));
1631 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001632 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001633 fHWBounds.fScissorEnabled = true;
1634 } else {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001635 if (GLCaps::kDesktopARB_MSFBO != fGLCaps.fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001636 // this respects the scissor during the blit, so disable it.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001637 GrAssert(GLCaps::kDesktopEXT_MSFBO == fGLCaps.fMSFBOType);
1638 this->flushScissor(NULL);
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001639 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001640 int right = r.fLeft + r.fWidth;
1641 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001642 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1643 r.fLeft, r.fBottom, right, top,
1644 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001645 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001646 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001647 }
1648}
1649
twiz@google.com0f31ca72011-03-18 17:38:11 +00001650static const GrGLenum grToGLStencilFunc[] = {
1651 GR_GL_ALWAYS, // kAlways_StencilFunc
1652 GR_GL_NEVER, // kNever_StencilFunc
1653 GR_GL_GREATER, // kGreater_StencilFunc
1654 GR_GL_GEQUAL, // kGEqual_StencilFunc
1655 GR_GL_LESS, // kLess_StencilFunc
1656 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1657 GR_GL_EQUAL, // kEqual_StencilFunc,
1658 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001659};
1660GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1661GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1662GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1663GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1664GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1665GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1666GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1667GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1668GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1669
twiz@google.com0f31ca72011-03-18 17:38:11 +00001670static const GrGLenum grToGLStencilOp[] = {
1671 GR_GL_KEEP, // kKeep_StencilOp
1672 GR_GL_REPLACE, // kReplace_StencilOp
1673 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1674 GR_GL_INCR, // kIncClamp_StencilOp
1675 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1676 GR_GL_DECR, // kDecClamp_StencilOp
1677 GR_GL_ZERO, // kZero_StencilOp
1678 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001679};
1680GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1681GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1682GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1683GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1684GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1685GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1686GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1687GR_STATIC_ASSERT(6 == kZero_StencilOp);
1688GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1689
reed@google.comac10a2d2010-12-22 21:39:39 +00001690void GrGpuGL::flushStencil() {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001691 const GrStencilSettings* settings = &fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001692
1693 // use stencil for clipping if clipping is enabled and the clip
1694 // has been written into the stencil.
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +00001695 bool stencilClip = fClipInStencil &&
reed@google.comac10a2d2010-12-22 21:39:39 +00001696 (kClip_StateBit & fCurrDrawState.fFlagBits);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001697 bool stencilChange = fHWStencilClip != stencilClip ||
1698 fHWDrawState.fStencilSettings != *settings ||
1699 ((fHWDrawState.fFlagBits & kModifyStencilClip_StateBit) !=
1700 (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001701
1702 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001703
bsalomon@google.comd302f142011-03-03 13:54:13 +00001704 // we can't simultaneously perform stencil-clipping and modify the stencil clip
1705 GrAssert(!stencilClip || !(fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001706
bsalomon@google.comd302f142011-03-03 13:54:13 +00001707 if (settings->isDisabled()) {
1708 if (stencilClip) {
1709 settings = &gClipStencilSettings;
1710 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001711 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001712
1713 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001714 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001715 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001716 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001717 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001718 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001719 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1720 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1721 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1722 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1723 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1724 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1725 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1726 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1727 }
1728 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001729 int stencilBits = 0;
1730 GrStencilBuffer* stencilBuffer =
1731 fCurrDrawState.fRenderTarget->getStencilBuffer();
1732 if (NULL != stencilBuffer) {
1733 stencilBits = stencilBuffer->bits();
1734 }
1735 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001736 GrAssert(stencilBits ||
1737 (GrStencilSettings::gDisabled ==
1738 fCurrDrawState.fStencilSettings));
twiz@google.com0f31ca72011-03-18 17:38:11 +00001739 GrGLuint clipStencilMask = 1 << (stencilBits - 1);
1740 GrGLuint userStencilMask = clipStencilMask - 1;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001741
1742 unsigned int frontRef = settings->fFrontFuncRef;
1743 unsigned int frontMask = settings->fFrontFuncMask;
1744 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001745 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001746
1747 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1748
1749 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1750 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1751 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001752 frontFunc = grToGLStencilFunc[ConvertStencilFunc(
1753 stencilClip, settings->fFrontFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001754
1755 ConvertStencilFuncAndMask(settings->fFrontFunc,
1756 stencilClip,
1757 clipStencilMask,
1758 userStencilMask,
1759 &frontRef,
1760 &frontMask);
1761 frontWriteMask &= userStencilMask;
1762 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001763 GrAssert((size_t)
1764 settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1765 GrAssert((size_t)
1766 settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
1767 GrAssert((size_t)
1768 settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1769 GrAssert((size_t)
1770 settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001771 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001772 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001773
1774 unsigned int backRef = settings->fBackFuncRef;
1775 unsigned int backMask = settings->fBackFuncMask;
1776 unsigned int backWriteMask = settings->fBackWriteMask;
1777
1778
1779 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1780 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1781 backFunc = grToGLStencilFunc[settings->fBackFunc];
1782 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001783 backFunc = grToGLStencilFunc[ConvertStencilFunc(
1784 stencilClip, settings->fBackFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001785 ConvertStencilFuncAndMask(settings->fBackFunc,
1786 stencilClip,
1787 clipStencilMask,
1788 userStencilMask,
1789 &backRef,
1790 &backMask);
1791 backWriteMask &= userStencilMask;
1792 }
1793
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001794 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1795 frontRef, frontMask));
1796 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1797 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1798 backRef, backMask));
1799 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1800 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1801 grToGLStencilOp[settings->fFrontFailOp],
1802 grToGLStencilOp[settings->fFrontPassOp],
1803 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001804
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001805 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1806 grToGLStencilOp[settings->fBackFailOp],
1807 grToGLStencilOp[settings->fBackPassOp],
1808 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001809 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001810 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1811 GL_CALL(StencilMask(frontWriteMask));
1812 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001813 grToGLStencilOp[settings->fFrontPassOp],
1814 grToGLStencilOp[settings->fFrontPassOp]));
1815 }
1816 }
1817 fHWDrawState.fStencilSettings = fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001818 fHWStencilClip = stencilClip;
1819 }
1820}
1821
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001822void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001823 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001824 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1825 // smooth lines.
1826
1827 // we prefer smooth lines over multisampled lines
1828 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001829 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001830 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001831 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001832 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001833 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001834 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001835 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001836 fHWAAState.fSmoothLineEnabled = false;
1837 }
1838 if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1839 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001840 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001841 fHWAAState.fMSAAEnabled = false;
1842 }
1843 } else if (fCurrDrawState.fRenderTarget->isMultisampled() &&
bsalomon@google.com289533a2011-10-27 12:34:25 +00001844 SkToBool(kHWAntialias_StateBit & fCurrDrawState.fFlagBits) !=
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001845 fHWAAState.fMSAAEnabled) {
1846 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001847 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001848 fHWAAState.fMSAAEnabled = false;
1849 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001850 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001851 fHWAAState.fMSAAEnabled = true;
1852 }
1853 }
1854 }
1855}
1856
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001857void GrGpuGL::flushBlend(GrPrimitiveType type,
1858 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001859 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001860 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001861 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001862 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001863 fHWBlendDisabled = false;
1864 }
1865 if (kSA_BlendCoeff != fHWDrawState.fSrcBlend ||
1866 kISA_BlendCoeff != fHWDrawState.fDstBlend) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001867 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1868 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001869 fHWDrawState.fSrcBlend = kSA_BlendCoeff;
1870 fHWDrawState.fDstBlend = kISA_BlendCoeff;
1871 }
1872 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001873 // any optimization to disable blending should
1874 // have already been applied and tweaked the coeffs
1875 // to (1, 0).
1876 bool blendOff = kOne_BlendCoeff == srcCoeff &&
1877 kZero_BlendCoeff == dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001878 if (fHWBlendDisabled != blendOff) {
1879 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001880 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001881 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001882 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001883 }
1884 fHWBlendDisabled = blendOff;
1885 }
1886 if (!blendOff) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001887 if (fHWDrawState.fSrcBlend != srcCoeff ||
1888 fHWDrawState.fDstBlend != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001889 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1890 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001891 fHWDrawState.fSrcBlend = srcCoeff;
1892 fHWDrawState.fDstBlend = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001893 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001894 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1895 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com0650e812011-04-08 18:07:53 +00001896 fHWDrawState.fBlendConstant != fCurrDrawState.fBlendConstant) {
1897
1898 float c[] = {
1899 GrColorUnpackR(fCurrDrawState.fBlendConstant) / 255.f,
1900 GrColorUnpackG(fCurrDrawState.fBlendConstant) / 255.f,
1901 GrColorUnpackB(fCurrDrawState.fBlendConstant) / 255.f,
1902 GrColorUnpackA(fCurrDrawState.fBlendConstant) / 255.f
1903 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001904 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001905 fHWDrawState.fBlendConstant = fCurrDrawState.fBlendConstant;
1906 }
1907 }
1908 }
1909}
1910
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001911namespace {
1912
1913unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001914 switch (filter) {
1915 case GrSamplerState::kBilinear_Filter:
1916 case GrSamplerState::k4x4Downsample_Filter:
1917 return GR_GL_LINEAR;
1918 case GrSamplerState::kNearest_Filter:
1919 case GrSamplerState::kConvolution_Filter:
1920 return GR_GL_NEAREST;
1921 default:
1922 GrAssert(!"Unknown filter type");
1923 return GR_GL_LINEAR;
1924 }
1925}
1926
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001927const GrGLenum* get_swizzle(GrPixelConfig config,
1928 const GrSamplerState& sampler) {
1929 if (GrPixelConfigIsAlphaOnly(config)) {
1930 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
1931 GR_GL_ALPHA, GR_GL_ALPHA };
1932 return gAlphaSmear;
1933 } else if (sampler.swapsRAndB()) {
1934 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
1935 GR_GL_RED, GR_GL_ALPHA };
1936 return gRedBlueSwap;
1937 } else {
1938 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
1939 GR_GL_BLUE, GR_GL_ALPHA };
1940 return gStraight;
1941 }
1942}
1943
1944void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
1945 // should add texparameteri to interface to make 1 instead of 4 calls here
1946 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1947 GR_GL_TEXTURE_SWIZZLE_R,
1948 swizzle[0]));
1949 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1950 GR_GL_TEXTURE_SWIZZLE_G,
1951 swizzle[1]));
1952 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1953 GR_GL_TEXTURE_SWIZZLE_B,
1954 swizzle[2]));
1955 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1956 GR_GL_TEXTURE_SWIZZLE_A,
1957 swizzle[3]));
1958}
1959}
1960
bsalomon@google.comffca4002011-02-22 20:34:01 +00001961bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001962
1963 // GrGpu::setupClipAndFlushState should have already checked this
1964 // and bailed if not true.
1965 GrAssert(NULL != fCurrDrawState.fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00001966
tomhudson@google.com93813632011-10-27 20:21:16 +00001967 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001968 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001969 if (this->isStageEnabled(s)) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001970 GrGLTexture* nextTexture = (GrGLTexture*)fCurrDrawState.fTextures[s];
reed@google.comac10a2d2010-12-22 21:39:39 +00001971
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001972 // true for now, but maybe not with GrEffect.
1973 GrAssert(NULL != nextTexture);
1974 // if we created a rt/tex and rendered to it without using a
1975 // texture and now we're texuring from the rt it will still be
1976 // the last bound texture, but it needs resolving. So keep this
1977 // out of the "last != next" check.
1978 GrGLRenderTarget* texRT =
1979 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
1980 if (NULL != texRT) {
1981 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00001982 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001983
1984 if (fHWDrawState.fTextures[s] != nextTexture) {
1985 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001986 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001987 #if GR_COLLECT_STATS
1988 ++fStats.fTextureChngCnt;
1989 #endif
1990 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
1991 fHWDrawState.fTextures[s] = nextTexture;
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00001992 // The texture matrix has to compensate for texture width/height
1993 // and NPOT-embedded-in-POT
1994 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001995 }
1996
1997 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s];
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001998 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001999 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002000 nextTexture->getCachedTexParams(&timestamp);
2001 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002002 GrGLTexture::TexParams newTexParams;
2003
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002004 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00002005
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002006 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002007 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2008 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002009 memcpy(newTexParams.fSwizzleRGBA,
2010 get_swizzle(nextTexture->config(), sampler),
2011 sizeof(newTexParams.fSwizzleRGBA));
2012 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002013 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002014 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002015 GR_GL_TEXTURE_MAG_FILTER,
2016 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002017 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002018 GR_GL_TEXTURE_MIN_FILTER,
2019 newTexParams.fFilter));
2020 }
2021 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2022 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002023 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002024 GR_GL_TEXTURE_WRAP_S,
2025 newTexParams.fWrapS));
2026 }
2027 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2028 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002029 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002030 GR_GL_TEXTURE_WRAP_T,
2031 newTexParams.fWrapT));
2032 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002033 if (this->glCaps().fTextureSwizzleSupport &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002034 (setAll ||
2035 memcmp(newTexParams.fSwizzleRGBA,
2036 oldTexParams.fSwizzleRGBA,
2037 sizeof(newTexParams.fSwizzleRGBA)))) {
2038 setTextureUnit(s);
2039 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2040 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002041 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002042 nextTexture->setCachedTexParams(newTexParams,
2043 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002044 }
2045 }
2046
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002047 GrIRect* rect = NULL;
2048 GrIRect clipBounds;
2049 if ((fCurrDrawState.fFlagBits & kClip_StateBit) &&
2050 fClip.hasConservativeBounds()) {
2051 fClip.getConservativeBounds().roundOut(&clipBounds);
2052 rect = &clipBounds;
2053 }
2054 this->flushRenderTarget(rect);
2055 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002056
reed@google.comac10a2d2010-12-22 21:39:39 +00002057 if ((fCurrDrawState.fFlagBits & kDither_StateBit) !=
2058 (fHWDrawState.fFlagBits & kDither_StateBit)) {
2059 if (fCurrDrawState.fFlagBits & kDither_StateBit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002060 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002061 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002062 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002063 }
2064 }
2065
bsalomon@google.comd302f142011-03-03 13:54:13 +00002066 if ((fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) !=
2067 (fHWDrawState.fFlagBits & kNoColorWrites_StateBit)) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002068 GrGLenum mask;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002069 if (fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002070 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002071 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002072 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002073 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002074 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002075 }
2076
bsalomon@google.comd302f142011-03-03 13:54:13 +00002077 if (fHWDrawState.fDrawFace != fCurrDrawState.fDrawFace) {
2078 switch (fCurrDrawState.fDrawFace) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002079 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002080 GL_CALL(Enable(GR_GL_CULL_FACE));
2081 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002082 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002083 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002084 GL_CALL(Enable(GR_GL_CULL_FACE));
2085 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002086 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002087 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002088 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002089 break;
2090 default:
2091 GrCrash("Unknown draw face.");
2092 }
2093 fHWDrawState.fDrawFace = fCurrDrawState.fDrawFace;
2094 }
2095
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002096#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002097 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002098 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002099 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002100 NULL == fCurrDrawState.fRenderTarget ||
2101 NULL == fCurrDrawState.fTextures[s] ||
bsalomon@google.com316f99232011-01-13 21:28:12 +00002102 fCurrDrawState.fTextures[s]->asRenderTarget() !=
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002103 fCurrDrawState.fRenderTarget);
2104 }
2105#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002106
reed@google.comac10a2d2010-12-22 21:39:39 +00002107 flushStencil();
2108
bsalomon@google.comd302f142011-03-03 13:54:13 +00002109 // flushStencil may look at the private state bits, so keep it before this.
reed@google.comac10a2d2010-12-22 21:39:39 +00002110 fHWDrawState.fFlagBits = fCurrDrawState.fFlagBits;
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002111 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002112}
2113
2114void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002115 if (fHWGeometryState.fVertexBuffer != buffer) {
2116 fHWGeometryState.fArrayPtrsDirty = true;
2117 fHWGeometryState.fVertexBuffer = buffer;
2118 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002119}
2120
2121void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002122 if (fHWGeometryState.fVertexBuffer == buffer) {
2123 // deleting bound buffer does implied bind to 0
2124 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002125 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002126 }
2127}
2128
2129void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002130 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002131}
2132
2133void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002134 if (fHWGeometryState.fIndexBuffer == buffer) {
2135 // deleting bound buffer does implied bind to 0
2136 fHWGeometryState.fIndexBuffer = NULL;
2137 }
2138}
2139
reed@google.comac10a2d2010-12-22 21:39:39 +00002140void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2141 GrAssert(NULL != renderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00002142 if (fCurrDrawState.fRenderTarget == renderTarget) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002143 fCurrDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002144 }
2145 if (fHWDrawState.fRenderTarget == renderTarget) {
2146 fHWDrawState.fRenderTarget = NULL;
2147 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002148}
2149
2150void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002151 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002152 if (fCurrDrawState.fTextures[s] == texture) {
2153 fCurrDrawState.fTextures[s] = NULL;
2154 }
2155 if (fHWDrawState.fTextures[s] == texture) {
2156 // deleting bound texture does implied bind to 0
2157 fHWDrawState.fTextures[s] = NULL;
2158 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002159 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002160}
2161
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002162bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002163 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +00002164 GrGLenum* externalFormat,
2165 GrGLenum* externalType) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002166 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002167 case kRGBA_8888_PM_GrPixelConfig:
2168 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002169 *externalFormat = GR_GL_RGBA;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002170 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002171 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002172 break;
2173 case kBGRA_8888_PM_GrPixelConfig:
2174 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002175 if (!fGLCaps.fBGRAFormatSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002176 return false;
2177 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002178 *externalFormat = GR_GL_BGRA;
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002179 if (fGLCaps.fBGRAIsInternalFormat) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002180 *internalFormat = GR_GL_BGRA;
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002181 } else {
2182 *internalFormat = GR_GL_RGBA;
2183 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002184 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002185 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002186 case kRGB_565_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002187 *externalFormat = GR_GL_RGB;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002188 *internalFormat = GR_GL_RGB;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002189 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002190 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002191 case kRGBA_4444_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002192 *externalFormat = GR_GL_RGBA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002193 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002194 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002195 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002196 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002197 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.com6f379512011-11-16 20:36:03 +00002198 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002199 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002200 *externalType = GR_GL_UNSIGNED_BYTE; // unused I think
reed@google.comac10a2d2010-12-22 21:39:39 +00002201 } else {
2202 return false;
2203 }
2204 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002205 case kAlpha_8_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002206 *externalFormat = GR_GL_ALPHA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002207 *internalFormat = GR_GL_ALPHA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002208 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002209 break;
2210 default:
2211 return false;
2212 }
2213 return true;
2214}
2215
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002216void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002217 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002218 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002219 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002220 fActiveTextureUnitIdx = unit;
2221 }
2222}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002223
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002224void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002225 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002226 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002227 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2228 }
2229}
2230
reed@google.comac10a2d2010-12-22 21:39:39 +00002231/* On ES the internalFormat and format must match for TexImage and we use
2232 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2233 decide the internalFormat. However, on ES internalFormat for
2234 RenderBufferStorage* has to be a specific format (not a base format like
2235 GL_RGBA).
2236 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002237bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002238 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002239 // The ES story for BGRA and RenderbufferStorage appears murky. It
2240 // takes an internal format as a parameter. The OES FBO extension and
2241 // 2.0 spec don't refer to BGRA as it's not part of the core. One ES
2242 // BGRA extensions adds BGRA as both an internal and external format
2243 // and the other only as an external format (like desktop GL). OES
2244 // restricts RenderbufferStorage's format to a *sized* internal format.
2245 // There is no sized BGRA internal format.
2246 // So if the texture has internal format BGRA we just hope that the
2247 // resolve blit can do RGBA->BGRA internal format conversion.
2248 case kRGBA_8888_PM_GrPixelConfig:
2249 case kRGBA_8888_UPM_GrPixelConfig:
2250 case kBGRA_8888_PM_GrPixelConfig:
2251 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002252 if (fGLCaps.fRGBA8RenderbufferSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002253 // The GL_OES_rgba8_rgb8 extension defines GL_RGBA8 as a sized
2254 // internal format.
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002255 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002256 return true;
2257 } else {
2258 return false;
2259 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002260 case kRGB_565_GrPixelConfig:
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002261 // ES2 supports 565, but desktop GL does not.
bsalomon@google.comc4364992011-11-07 15:54:49 +00002262 if (kDesktop_GrGLBinding != this->glBinding()) {
2263 *format = GR_GL_RGB565;
2264 return true;
2265 } else {
2266 return false;
2267 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002268 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002269 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002270 return true;
2271 default:
2272 return false;
2273 }
2274}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002275
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002276void GrGpuGL::resetDirtyFlags() {
2277 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2278}
2279
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002280void GrGpuGL::setBuffers(bool indexed,
2281 int* extraVertexOffset,
2282 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002283
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002284 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002285
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002286 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2287
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002288 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002289 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002290 case kBuffer_GeometrySrcType:
2291 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002292 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002293 break;
2294 case kArray_GeometrySrcType:
2295 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002296 this->finalizeReservedVertices();
2297 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2298 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002299 break;
2300 default:
2301 vbuf = NULL; // suppress warning
2302 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002303 }
2304
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002305 GrAssert(NULL != vbuf);
2306 GrAssert(!vbuf->isLocked());
2307 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002308 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002309 fHWGeometryState.fArrayPtrsDirty = true;
2310 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002311 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002312
2313 if (indexed) {
2314 GrAssert(NULL != extraIndexOffset);
2315
2316 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002317 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002318 case kBuffer_GeometrySrcType:
2319 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002320 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002321 break;
2322 case kArray_GeometrySrcType:
2323 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002324 this->finalizeReservedIndices();
2325 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2326 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002327 break;
2328 default:
2329 ibuf = NULL; // suppress warning
2330 GrCrash("Unknown geometry src type!");
2331 }
2332
2333 GrAssert(NULL != ibuf);
2334 GrAssert(!ibuf->isLocked());
2335 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002336 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002337 fHWGeometryState.fIndexBuffer = ibuf;
2338 }
2339 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002340}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002341
2342int GrGpuGL::getMaxEdges() const {
2343 // FIXME: This is a pessimistic estimate based on how many other things
2344 // want to add uniforms. This should be centralized somewhere.
tomhudson@google.com93813632011-10-27 20:21:16 +00002345 return GR_CT_MIN(fGLCaps.fMaxFragmentUniformVectors - 8,
2346 GrDrawState::kMaxEdges);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002347}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002348
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002349void GrGpuGL::GLCaps::print() const {
2350 for (int i = 0; i < fStencilFormats.count(); ++i) {
2351 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
2352 i,
2353 fStencilFormats[i].fStencilBits,
2354 fStencilFormats[i].fTotalBits);
2355 }
2356
2357 GR_STATIC_ASSERT(0 == kNone_MSFBO);
2358 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBO);
2359 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBO);
2360 GR_STATIC_ASSERT(3 == kAppleES_MSFBO);
2361 static const char* gMSFBOExtStr[] = {
2362 "None",
2363 "ARB",
2364 "EXT",
2365 "Apple",
2366 };
2367 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
bsalomon@google.com2caf69d2011-09-23 14:27:29 +00002368 for (int i = 0; i < (int)GR_ARRAY_COUNT(fAASamples); ++i) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002369 GrPrintf("AA Level %d has %d samples\n", i, fAASamples[i]);
2370 }
2371 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
2372 GrPrintf("Support RGBA8 Render Buffer: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002373 (fRGBA8RenderbufferSupport ? "YES": "NO"));
bsalomon@google.comc4364992011-11-07 15:54:49 +00002374 GrPrintf("BGRA is an internal format: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002375 (fBGRAIsInternalFormat ? "YES": "NO"));
bsalomon@google.com85b505b2011-11-07 14:56:51 +00002376 GrPrintf("Support texture swizzle: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002377 (fTextureSwizzleSupport ? "YES": "NO"));
2378 GrPrintf("Unpack Row length support: %s\n",
2379 (fUnpackRowLengthSupport ? "YES": "NO"));
2380 GrPrintf("Pack Row length support: %s\n",
2381 (fPackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002382}