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John Reck4f02bf42014-01-03 18:09:17 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
John Reck19b6bcf2014-02-14 20:03:38 -080020#include <SkBitmap.h>
Alec Mouri43fe6fc2019-12-23 07:46:19 -080021#include <android/native_window.h>
John Reck1bcacfd2017-11-03 10:12:19 -070022#include <cutils/compiler.h>
John Reck1bcacfd2017-11-03 10:12:19 -070023#include <utils/Functor.h>
John Reck4f02bf42014-01-03 18:09:17 -080024
Andres Morales910beb82016-02-02 16:19:40 -080025#include "../FrameMetricsObserver.h"
John Reck119907c2014-08-14 09:02:01 -070026#include "../IContextFactory.h"
John Reckb36bfdd2020-07-23 13:47:49 -070027#include "ColorMode.h"
John Reck668f0e32014-03-26 15:10:40 -070028#include "DrawFrameTask.h"
John Reckf8441e62017-10-23 13:10:41 -070029#include "SwapBehavior.h"
John Reck1bcacfd2017-11-03 10:12:19 -070030#include "hwui/Bitmap.h"
John Reck668f0e32014-03-26 15:10:40 -070031
John Reck4f02bf42014-01-03 18:09:17 -080032namespace android {
sergeyv59eecb522016-11-17 17:54:57 -080033class GraphicBuffer;
Derek Sollenberger8b994192019-07-16 13:23:29 -040034class Surface;
sergeyv59eecb522016-11-17 17:54:57 -080035
John Reck4f02bf42014-01-03 18:09:17 -080036namespace uirenderer {
37
John Reck19b6bcf2014-02-14 20:03:38 -080038class DeferredLayerUpdater;
John Recke18264b2014-03-12 13:56:30 -070039class RenderNode;
John Reck4f02bf42014-01-03 18:09:17 -080040class Rect;
41
42namespace renderthread {
43
John Reckf8441e62017-10-23 13:10:41 -070044class CanvasContext;
John Reck4f02bf42014-01-03 18:09:17 -080045class RenderThread;
46class RenderProxyBridge;
47
John Recka41f2442016-04-07 16:36:57 -070048namespace DumpFlags {
John Reck1bcacfd2017-11-03 10:12:19 -070049enum {
50 FrameStats = 1 << 0,
51 Reset = 1 << 1,
52 JankStats = 1 << 2,
53};
Chris Blume7b8a8082018-11-30 15:51:58 -080054}
John Recka41f2442016-04-07 16:36:57 -070055
John Reck4f02bf42014-01-03 18:09:17 -080056/*
57 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
58 * thread. It is important to note that RenderProxy may be deleted while it has
59 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
60 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
61 * references RenderProxy fields. This is safe as RenderProxy cannot
62 * be deleted if it is blocked inside a call.
63 */
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050064class RenderProxy {
John Reck4f02bf42014-01-03 18:09:17 -080065public:
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050066 RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
67 virtual ~RenderProxy();
John Reck4f02bf42014-01-03 18:09:17 -080068
John Reck1125d1f2014-10-23 11:02:19 -070069 // Won't take effect until next EGLSurface creation
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050070 void setSwapBehavior(SwapBehavior swapBehavior);
71 bool loadSystemProperties();
72 void setName(const char* name);
John Reck18f16e62014-05-02 16:46:41 -070073
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050074 void setSurface(ANativeWindow* window, bool enableTimeout = true);
75 void allocateBuffers();
76 bool pause();
77 void setStopped(bool stopped);
78 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
79 void setLightGeometry(const Vector3& lightCenter, float lightRadius);
80 void setOpaque(bool opaque);
John Reckb36bfdd2020-07-23 13:47:49 -070081 void setColorMode(ColorMode mode);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050082 int64_t* frameInfo();
83 int syncAndDrawFrame();
84 void destroy();
John Reck4f02bf42014-01-03 18:09:17 -080085
John Reck283bb462018-12-13 16:40:14 -080086 static void destroyFunctor(int functor);
John Reck4f02bf42014-01-03 18:09:17 -080087
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050088 DeferredLayerUpdater* createTextureLayer();
89 void buildLayer(RenderNode* node);
90 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
91 void pushLayerUpdate(DeferredLayerUpdater* layer);
92 void cancelLayerUpdate(DeferredLayerUpdater* layer);
93 void detachSurfaceTexture(DeferredLayerUpdater* layer);
John Reck19b6bcf2014-02-14 20:03:38 -080094
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050095 void destroyHardwareResources();
96 static void trimMemory(int level);
97 static void overrideProperty(const char* name, const char* value);
John Recke1628b72014-05-23 15:11:19 -070098
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050099 void fence();
100 static int maxTextureSize();
101 void stopDrawing();
102 void notifyFramePending();
John Reck28ad7b52014-04-07 16:59:25 -0700103
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500104 void dumpProfileInfo(int fd, int dumpFlags);
John Reck7f2e5e32015-05-05 11:00:53 -0700105 // Not exported, only used for testing
106 void resetProfileInfo();
John Reckf1480762016-07-03 18:28:25 -0700107 uint32_t frameTimePercentile(int p);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500108 static void dumpGraphicsMemory(int fd);
John Reckfe5e7b72014-05-23 17:42:28 -0700109
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500110 static void rotateProcessStatsBuffer();
111 static void setProcessStatsBuffer(int fd);
112 int getRenderThreadTid();
John Reck3b202512014-06-23 13:13:08 -0700113
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500114 void addRenderNode(RenderNode* node, bool placeFront);
115 void removeRenderNode(RenderNode* node);
116 void drawRenderNode(RenderNode* node);
117 void setContentDrawBounds(int left, int top, int right, int bottom);
118 void setPictureCapturedCallback(const std::function<void(sk_sp<SkPicture>&&)>& callback);
119 void setFrameCallback(std::function<void(int64_t)>&& callback);
120 void setFrameCompleteCallback(std::function<void(int64_t)>&& callback);
Skuhneea7a7fb2015-08-28 07:10:31 -0700121
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500122 void addFrameMetricsObserver(FrameMetricsObserver* observer);
123 void removeFrameMetricsObserver(FrameMetricsObserver* observer);
124 void setForceDark(bool enable);
Andres Morales06f5bc72015-12-15 15:21:31 -0800125
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500126 static int copySurfaceInto(ANativeWindow* window, int left, int top, int right,
John Reck1bcacfd2017-11-03 10:12:19 -0700127 int bottom, SkBitmap* bitmap);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500128 static void prepareToDraw(Bitmap& bitmap);
John Reck10dd0582016-03-31 16:36:16 -0700129
Stan Iliev1a025a72018-09-05 16:35:11 -0400130 static int copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap);
John Reck9a814872017-05-22 15:04:21 -0700131
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500132 static void disableVsync();
Stan Iliev3310fb12017-03-23 16:56:51 -0400133
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500134 static void preload();
Stan Iliev898123b2019-02-14 14:57:44 -0500135
John Reck4f02bf42014-01-03 18:09:17 -0800136private:
137 RenderThread& mRenderThread;
138 CanvasContext* mContext;
139
John Reck668f0e32014-03-26 15:10:40 -0700140 DrawFrameTask mDrawFrameTask;
141
John Reck4f02bf42014-01-03 18:09:17 -0800142 void destroyContext();
143
John Reck4f02bf42014-01-03 18:09:17 -0800144 // Friend class to help with bridging
145 friend class RenderProxyBridge;
146};
147
148} /* namespace renderthread */
149} /* namespace uirenderer */
150} /* namespace android */
151#endif /* RENDERPROXY_H_ */