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Romain Guyfb8b7632010-08-23 21:05:08 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_CACHES_H
18#define ANDROID_HWUI_CACHES_H
Romain Guyfb8b7632010-08-23 21:05:08 -070019
Romain Guya2341a92010-09-08 18:04:33 -070020#ifndef LOG_TAG
21 #define LOG_TAG "OpenGLRenderer"
22#endif
Romain Guyfb8b7632010-08-23 21:05:08 -070023
Romain Guy3b748a42013-04-17 18:54:38 -070024#include <GLES3/gl3.h>
25
26#include <utils/KeyedVector.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070027#include <utils/Singleton.h>
Romain Guy3b748a42013-04-17 18:54:38 -070028#include <utils/Vector.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070029
Romain Guy79537452011-10-12 13:48:51 -070030#include <cutils/compiler.h>
31
Romain Guy5dc7fa72013-03-11 20:48:31 -070032#include "thread/TaskProcessor.h"
33#include "thread/TaskManager.h"
34
Romain Guy3b748a42013-04-17 18:54:38 -070035#include "AssetAtlas.h"
Romain Guy03750a02010-10-18 14:06:08 -070036#include "FontRenderer.h"
37#include "GammaFontRenderer.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070038#include "TextureCache.h"
39#include "LayerCache.h"
Romain Guy8d4aeb72013-02-12 16:08:55 -080040#include "RenderBufferCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070041#include "GradientCache.h"
42#include "PatchCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070043#include "ProgramCache.h"
Romain Guyff26a0c2011-01-20 11:35:46 -080044#include "PathCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070045#include "TextDropShadowCache.h"
Romain Guye2d345e2010-09-24 18:39:22 -070046#include "FboCache.h"
Chet Haase5c13d892010-10-08 08:37:55 -070047#include "ResourceCache.h"
Romain Guy0baaac52012-08-31 20:31:01 -070048#include "Stencil.h"
Romain Guy211efea2012-07-31 21:16:07 -070049#include "Dither.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070050
51namespace android {
52namespace uirenderer {
53
Romain Guy03750a02010-10-18 14:06:08 -070054///////////////////////////////////////////////////////////////////////////////
55// Globals
56///////////////////////////////////////////////////////////////////////////////
57
Romain Guy8aa195d2013-06-04 18:00:09 -070058// GL ES 2.0 defines that at least 16 texture units must be supported
Romain Guy03750a02010-10-18 14:06:08 -070059#define REQUIRED_TEXTURE_UNITS_COUNT 3
60
Romain Guy31e08e92013-06-18 15:53:53 -070061// Maximum number of quads that pre-allocated meshes can draw
62static const uint32_t gMaxNumberOfQuads = 2048;
Romain Guy5b3b3522010-10-27 18:57:51 -070063
Romain Guy03750a02010-10-18 14:06:08 -070064// Generates simple and textured vertices
65#define FV(x, y, u, v) { { x, y }, { u, v } }
66
67// This array is never used directly but used as a memcpy source in the
68// OpenGLRenderer constructor
69static const TextureVertex gMeshVertices[] = {
70 FV(0.0f, 0.0f, 0.0f, 0.0f),
71 FV(1.0f, 0.0f, 1.0f, 0.0f),
72 FV(0.0f, 1.0f, 0.0f, 1.0f),
73 FV(1.0f, 1.0f, 1.0f, 1.0f)
74};
75static const GLsizei gMeshStride = sizeof(TextureVertex);
Chet Haase5b0200b2011-04-13 17:58:08 -070076static const GLsizei gVertexStride = sizeof(Vertex);
77static const GLsizei gAlphaVertexStride = sizeof(AlphaVertex);
Romain Guy03750a02010-10-18 14:06:08 -070078static const GLsizei gMeshTextureOffset = 2 * sizeof(float);
Chris Craik6ebdc112012-08-31 18:24:33 -070079static const GLsizei gVertexAlphaOffset = 2 * sizeof(float);
Chet Haase99585ad2011-05-02 15:00:16 -070080static const GLsizei gVertexAAWidthOffset = 2 * sizeof(float);
81static const GLsizei gVertexAALengthOffset = 3 * sizeof(float);
Romain Guy03750a02010-10-18 14:06:08 -070082static const GLsizei gMeshCount = 4;
83
Romain Guy8aa195d2013-06-04 18:00:09 -070084// Must define as many texture units as specified by REQUIRED_TEXTURE_UNITS_COUNT
Romain Guya1d3c912011-12-13 14:55:06 -080085static const GLenum gTextureUnits[] = {
86 GL_TEXTURE0,
87 GL_TEXTURE1,
88 GL_TEXTURE2
89};
90
Romain Guy03750a02010-10-18 14:06:08 -070091///////////////////////////////////////////////////////////////////////////////
92// Debug
93///////////////////////////////////////////////////////////////////////////////
94
Romain Guyfb8b7632010-08-23 21:05:08 -070095struct CacheLogger {
96 CacheLogger() {
Romain Guyd6b2a002011-06-17 17:45:59 -070097 INIT_LOGD("Creating OpenGL renderer caches");
Romain Guyfb8b7632010-08-23 21:05:08 -070098 }
99}; // struct CacheLogger
100
Romain Guy03750a02010-10-18 14:06:08 -0700101///////////////////////////////////////////////////////////////////////////////
102// Caches
103///////////////////////////////////////////////////////////////////////////////
104
Romain Guybb0acdf2012-03-05 13:44:35 -0800105class DisplayList;
106
Romain Guy79537452011-10-12 13:48:51 -0700107class ANDROID_API Caches: public Singleton<Caches> {
Chet Haasedd78cca2010-10-22 18:59:26 -0700108 Caches();
Romain Guyfb8b7632010-08-23 21:05:08 -0700109
110 friend class Singleton<Caches>;
111
Romain Guye190aa62010-11-10 19:01:29 -0800112 CacheLogger mLogger;
Romain Guy9bca4792010-10-25 18:42:25 -0700113
Romain Guyfb8b7632010-08-23 21:05:08 -0700114public:
Romain Guybdf76092011-07-18 15:00:43 -0700115 enum FlushMode {
Romain Guy6d7475d2011-07-27 16:28:21 -0700116 kFlushMode_Layers = 0,
117 kFlushMode_Moderate,
Romain Guybdf76092011-07-18 15:00:43 -0700118 kFlushMode_Full
119 };
120
121 /**
Romain Guydfa10462012-05-12 16:18:58 -0700122 * Initialize caches.
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800123 */
Romain Guy3b748a42013-04-17 18:54:38 -0700124 bool init();
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800125
126 /**
Romain Guy5bb3c732012-11-29 17:52:58 -0800127 * Initialize global system properties.
128 */
129 bool initProperties();
130
131 /**
Romain Guybdf76092011-07-18 15:00:43 -0700132 * Flush the cache.
133 *
134 * @param mode Indicates how much of the cache should be flushed
135 */
136 void flush(FlushMode mode);
137
Romain Guy5b3b3522010-10-27 18:57:51 -0700138 /**
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800139 * Destroys all resources associated with this cache. This should
140 * be called after a flush(kFlushMode_Full).
141 */
142 void terminate();
143
144 /**
Romain Guye190aa62010-11-10 19:01:29 -0800145 * Indicates whether the renderer is in debug mode.
146 * This debug mode provides limited information to app developers.
147 */
148 DebugLevel getDebugLevel() const {
149 return mDebugLevel;
150 }
151
152 /**
Romain Guyfe48f652010-11-11 15:36:56 -0800153 * Call this on each frame to ensure that garbage is deleted from
154 * GPU memory.
155 */
156 void clearGarbage();
157
158 /**
Romain Guyada830f2011-01-13 12:13:20 -0800159 * Can be used to delete a layer from a non EGL thread.
Romain Guy57066eb2011-01-12 12:53:32 -0800160 */
Romain Guyada830f2011-01-13 12:13:20 -0800161 void deleteLayerDeferred(Layer* layer);
Romain Guy57066eb2011-01-12 12:53:32 -0800162
Romain Guybb0acdf2012-03-05 13:44:35 -0800163 /*
164 * Can be used to delete a display list from a non EGL thread.
165 */
166 void deleteDisplayListDeferred(DisplayList* layer);
167
Romain Guy57066eb2011-01-12 12:53:32 -0800168 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700169 * Binds the VBO used to render simple textured quads.
170 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800171 bool bindMeshBuffer();
Romain Guy5b3b3522010-10-27 18:57:51 -0700172
173 /**
174 * Binds the specified VBO if needed.
175 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800176 bool bindMeshBuffer(const GLuint buffer);
Romain Guy5b3b3522010-10-27 18:57:51 -0700177
178 /**
179 * Unbinds the VBO used to render simple textured quads.
180 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800181 bool unbindMeshBuffer();
182
Romain Guy3b748a42013-04-17 18:54:38 -0700183 /**
184 * Binds a global indices buffer that can draw up to
Romain Guy31e08e92013-06-18 15:53:53 -0700185 * gMaxNumberOfQuads quads.
Romain Guy3b748a42013-04-17 18:54:38 -0700186 */
187 bool bindIndicesBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800188 bool bindIndicesBuffer(const GLuint buffer);
189 bool unbindIndicesBuffer();
190
Romain Guyf3a910b42011-12-12 20:35:21 -0800191 /**
Romain Guycf51a412013-04-08 19:40:31 -0700192 * Binds the specified buffer as the current GL unpack pixel buffer.
193 */
194 bool bindPixelBuffer(const GLuint buffer);
195
196 /**
197 * Resets the current unpack pixel buffer to 0 (default value.)
198 */
199 bool unbindPixelBuffer();
200
201 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800202 * Binds an attrib to the specified float vertex pointer.
203 * Assumes a stride of gMeshStride and a size of 2.
204 */
Chris Craikcb4d6002012-09-25 12:00:29 -0700205 void bindPositionVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);
Romain Guyf3a910b42011-12-12 20:35:21 -0800206
207 /**
208 * Binds an attrib to the specified float vertex pointer.
209 * Assumes a stride of gMeshStride and a size of 2.
210 */
Romain Guyff316ec2013-02-13 18:39:43 -0800211 void bindTexCoordsVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);
Romain Guyf3a910b42011-12-12 20:35:21 -0800212
213 /**
214 * Resets the vertex pointers.
215 */
216 void resetVertexPointers();
217 void resetTexCoordsVertexPointer();
Romain Guy03750a02010-10-18 14:06:08 -0700218
Romain Guy15bc6432011-12-13 13:11:32 -0800219 void enableTexCoordsVertexArray();
Romain Guyff316ec2013-02-13 18:39:43 -0800220 void disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -0800221
Romain Guy5b3b3522010-10-27 18:57:51 -0700222 /**
Romain Guya1d3c912011-12-13 14:55:06 -0800223 * Activate the specified texture unit. The texture unit must
224 * be specified using an integer number (0 for GL_TEXTURE0 etc.)
225 */
226 void activeTexture(GLuint textureUnit);
227
228 /**
Chris Craik9ab2d182013-07-22 16:16:06 -0700229 * Invalidate the cached value of the active texture unit.
230 */
231 void resetActiveTexture();
232
233 /**
Romain Guy8aa195d2013-06-04 18:00:09 -0700234 * Binds the specified texture as a GL_TEXTURE_2D texture.
Romain Guybe1b1272013-06-06 14:02:54 -0700235 * All texture bindings must be performed with this method or
236 * bindTexture(GLenum, GLuint).
Romain Guy8aa195d2013-06-04 18:00:09 -0700237 */
238 void bindTexture(GLuint texture);
239
240 /**
Romain Guybe1b1272013-06-06 14:02:54 -0700241 * Binds the specified texture with the specified render target.
242 * All texture bindings must be performed with this method or
243 * bindTexture(GLuint).
Romain Guy8aa195d2013-06-04 18:00:09 -0700244 */
245 void bindTexture(GLenum target, GLuint texture);
246
247 /**
Romain Guybe1b1272013-06-06 14:02:54 -0700248 * Deletes the specified texture and clears it from the cache
249 * of bound textures.
250 * All textures must be deleted using this method.
251 */
252 void deleteTexture(GLuint texture);
253
254 /**
Romain Guy8aa195d2013-06-04 18:00:09 -0700255 * Signals that the cache of bound textures should be cleared.
256 * Other users of the context may have altered which textures are bound.
257 */
258 void resetBoundTextures();
259
260 /**
Romain Guy8f85e802011-12-14 19:23:32 -0800261 * Sets the scissor for the current surface.
262 */
Romain Guy8a4ac612012-07-17 17:32:48 -0700263 bool setScissor(GLint x, GLint y, GLint width, GLint height);
Romain Guy8f85e802011-12-14 19:23:32 -0800264
265 /**
Romain Guy82bc7a72012-01-03 14:13:39 -0800266 * Resets the scissor state.
267 */
268 void resetScissor();
269
Romain Guy8a4ac612012-07-17 17:32:48 -0700270 bool enableScissor();
271 bool disableScissor();
Romain Guy586cae32012-07-13 15:28:31 -0700272 void setScissorEnabled(bool enabled);
273
Romain Guyef359272013-01-31 19:07:29 -0800274 void startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard);
Romain Guy85ef80d2012-09-13 20:26:50 -0700275 void endTiling();
276
Romain Guy82bc7a72012-01-03 14:13:39 -0800277 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700278 * Returns the mesh used to draw regions. Calling this method will
279 * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the
280 * indices for the region mesh.
281 */
282 TextureVertex* getRegionMesh();
283
Romain Guyc15008e2010-11-10 11:59:15 -0800284 /**
285 * Displays the memory usage of each cache and the total sum.
286 */
287 void dumpMemoryUsage();
Chet Haase9c1e23b2011-03-24 10:51:31 -0700288 void dumpMemoryUsage(String8& log);
Romain Guyc15008e2010-11-10 11:59:15 -0800289
Romain Guy54c1a642012-09-27 17:55:46 -0700290 bool hasRegisteredFunctors();
291 void registerFunctors(uint32_t functorCount);
292 void unregisterFunctors(uint32_t functorCount);
293
Romain Guyfb8b7632010-08-23 21:05:08 -0700294 bool blend;
295 GLenum lastSrcMode;
296 GLenum lastDstMode;
297 Program* currentProgram;
Romain Guy586cae32012-07-13 15:28:31 -0700298 bool scissorEnabled;
Romain Guyfb8b7632010-08-23 21:05:08 -0700299
Romain Guy0f6675332013-03-01 14:31:04 -0800300 bool drawDeferDisabled;
301 bool drawReorderDisabled;
302
Romain Guy746b7402010-10-26 16:27:31 -0700303 // VBO to draw with
Romain Guy03750a02010-10-18 14:06:08 -0700304 GLuint meshBuffer;
Romain Guy03750a02010-10-18 14:06:08 -0700305
Romain Guy746b7402010-10-26 16:27:31 -0700306 // Misc
307 GLint maxTextureSize;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800308
309 // Debugging
Romain Guy4ff0cf42012-08-06 14:51:10 -0700310 bool debugLayersUpdates;
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 bool debugOverdraw;
Romain Guy746b7402010-10-26 16:27:31 -0700312
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800313 enum StencilClipDebug {
314 kStencilHide,
315 kStencilShowHighlight,
316 kStencilShowRegion
317 };
318 StencilClipDebug debugStencilClip;
319
Romain Guyfb8b7632010-08-23 21:05:08 -0700320 TextureCache textureCache;
321 LayerCache layerCache;
Romain Guy8d4aeb72013-02-12 16:08:55 -0800322 RenderBufferCache renderBufferCache;
Romain Guyfb8b7632010-08-23 21:05:08 -0700323 GradientCache gradientCache;
324 ProgramCache programCache;
325 PathCache pathCache;
326 PatchCache patchCache;
327 TextDropShadowCache dropShadowCache;
Romain Guye2d345e2010-09-24 18:39:22 -0700328 FboCache fboCache;
Chet Haase5c13d892010-10-08 08:37:55 -0700329 ResourceCache resourceCache;
Romain Guy29d89972010-09-22 16:10:57 -0700330
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700331 GammaFontRenderer* fontRenderer;
332
Romain Guy5dc7fa72013-03-11 20:48:31 -0700333 TaskManager tasks;
334
Romain Guy0baaac52012-08-31 20:31:01 -0700335 Dither dither;
Romain Guy0baaac52012-08-31 20:31:01 -0700336 Stencil stencil;
Romain Guy0baaac52012-08-31 20:31:01 -0700337
Romain Guy3b748a42013-04-17 18:54:38 -0700338 AssetAtlas assetAtlas;
339
Romain Guyf9f00162013-05-09 11:50:12 -0700340 bool gpuPixelBuffersEnabled;
341
Romain Guydfa10462012-05-12 16:18:58 -0700342 // Debug methods
Romain Guy13631f32012-01-30 17:41:55 -0800343 PFNGLINSERTEVENTMARKEREXTPROC eventMark;
344 PFNGLPUSHGROUPMARKEREXTPROC startMark;
345 PFNGLPOPGROUPMARKEREXTPROC endMark;
346
Romain Guydfa10462012-05-12 16:18:58 -0700347 PFNGLLABELOBJECTEXTPROC setLabel;
348 PFNGLGETOBJECTLABELEXTPROC getLabel;
349
Romain Guye190aa62010-11-10 19:01:29 -0800350private:
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700351 void initFont();
Romain Guydfa10462012-05-12 16:18:58 -0700352 void initExtensions();
353 void initConstraints();
Romain Guyf9f00162013-05-09 11:50:12 -0700354 void initStaticProperties();
Romain Guydfa10462012-05-12 16:18:58 -0700355
356 static void eventMarkNull(GLsizei length, const GLchar* marker) { }
357 static void startMarkNull(GLsizei length, const GLchar* marker) { }
Romain Guy13631f32012-01-30 17:41:55 -0800358 static void endMarkNull() { }
359
Romain Guydfa10462012-05-12 16:18:58 -0700360 static void setLabelNull(GLenum type, uint object, GLsizei length,
361 const char* label) { }
362 static void getLabelNull(GLenum type, uint object, GLsizei bufferSize,
363 GLsizei* length, char* label) {
364 if (length) *length = 0;
365 if (label) *label = '\0';
366 }
367
Romain Guyf3a910b42011-12-12 20:35:21 -0800368 GLuint mCurrentBuffer;
Romain Guy15bc6432011-12-13 13:11:32 -0800369 GLuint mCurrentIndicesBuffer;
Romain Guycf51a412013-04-08 19:40:31 -0700370 GLuint mCurrentPixelBuffer;
Romain Guyf3a910b42011-12-12 20:35:21 -0800371 void* mCurrentPositionPointer;
Chris Craik16b897c2012-09-27 13:10:56 -0700372 GLsizei mCurrentPositionStride;
Romain Guyf3a910b42011-12-12 20:35:21 -0800373 void* mCurrentTexCoordsPointer;
Romain Guyff316ec2013-02-13 18:39:43 -0800374 GLsizei mCurrentTexCoordsStride;
Romain Guyf3a910b42011-12-12 20:35:21 -0800375
Romain Guy15bc6432011-12-13 13:11:32 -0800376 bool mTexCoordsArrayEnabled;
377
Romain Guya1d3c912011-12-13 14:55:06 -0800378 GLuint mTextureUnit;
379
Romain Guy8f85e802011-12-14 19:23:32 -0800380 GLint mScissorX;
381 GLint mScissorY;
382 GLint mScissorWidth;
383 GLint mScissorHeight;
384
Romain Guy3bbacf22013-02-06 16:51:04 -0800385 Extensions& mExtensions;
386
Romain Guyf3a910b42011-12-12 20:35:21 -0800387 // Used to render layers
388 TextureVertex* mRegionMesh;
Romain Guy3b748a42013-04-17 18:54:38 -0700389
390 // Global index buffer
391 GLuint mMeshIndices;
Romain Guyf3a910b42011-12-12 20:35:21 -0800392
393 mutable Mutex mGarbageLock;
394 Vector<Layer*> mLayerGarbage;
Romain Guybb0acdf2012-03-05 13:44:35 -0800395 Vector<DisplayList*> mDisplayListGarbage;
Romain Guyf3a910b42011-12-12 20:35:21 -0800396
Romain Guye190aa62010-11-10 19:01:29 -0800397 DebugLevel mDebugLevel;
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800398 bool mInitialized;
Romain Guy54c1a642012-09-27 17:55:46 -0700399
400 uint32_t mFunctorsCount;
Romain Guy8aa195d2013-06-04 18:00:09 -0700401
402 GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];
Romain Guyfb8b7632010-08-23 21:05:08 -0700403}; // class Caches
404
405}; // namespace uirenderer
Romain Guyfb8b7632010-08-23 21:05:08 -0700406}; // namespace android
407
Romain Guy5b3b3522010-10-27 18:57:51 -0700408#endif // ANDROID_HWUI_CACHES_H