Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_RS_BUILD_FOR_HOST |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 18 | #include "rsContext.h" |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 19 | #include <GLES2/gl2.h> |
| 20 | #include <GLES2/gl2ext.h> |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 21 | #else |
| 22 | #include "rsContextHostStub.h" |
| 23 | #include <OpenGL/gl.h> |
| 24 | #include <OpenGL/glext.h> |
| 25 | #endif //ANDROID_RS_BUILD_FOR_HOST |
| 26 | |
| 27 | #include "rsProgram.h" |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 28 | |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 29 | using namespace android; |
| 30 | using namespace android::renderscript; |
| 31 | |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 32 | Program::Program(Context *rsc) : ObjectBase(rsc) |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 33 | { |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 34 | mDirty = true; |
| 35 | mShaderID = 0; |
| 36 | mAttribCount = 0; |
| 37 | mUniformCount = 0; |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 38 | mTextureCount = 0; |
Jason Sams | 61f08d6 | 2009-09-25 16:37:33 -0700 | [diff] [blame] | 39 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 40 | mTextures = NULL; |
| 41 | mSamplers = NULL; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 42 | mInputElements = NULL; |
| 43 | mOutputElements = NULL; |
| 44 | mConstantTypes = NULL; |
| 45 | mInputCount = 0; |
| 46 | mOutputCount = 0; |
| 47 | mConstantCount = 0; |
Jason Sams | 156cce6 | 2010-03-03 13:03:18 -0800 | [diff] [blame] | 48 | mIsValid = false; |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 49 | mIsInternal = false; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 50 | } |
| 51 | |
| 52 | Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength, |
| 53 | const uint32_t * params, uint32_t paramLength) : |
| 54 | ObjectBase(rsc) |
| 55 | { |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 56 | mDirty = true; |
| 57 | mShaderID = 0; |
| 58 | mAttribCount = 0; |
| 59 | mUniformCount = 0; |
Jason Sams | 7e5ab3b | 2009-12-15 13:27:04 -0800 | [diff] [blame] | 60 | mTextureCount = 0; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 61 | |
| 62 | mInputCount = 0; |
| 63 | mOutputCount = 0; |
| 64 | mConstantCount = 0; |
| 65 | |
| 66 | for (uint32_t ct=0; ct < paramLength; ct+=2) { |
| 67 | if (params[ct] == RS_PROGRAM_PARAM_INPUT) { |
| 68 | mInputCount++; |
| 69 | } |
| 70 | if (params[ct] == RS_PROGRAM_PARAM_OUTPUT) { |
| 71 | mOutputCount++; |
| 72 | } |
| 73 | if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { |
| 74 | mConstantCount++; |
| 75 | } |
Jason Sams | 7e5ab3b | 2009-12-15 13:27:04 -0800 | [diff] [blame] | 76 | if (params[ct] == RS_PROGRAM_PARAM_TEXTURE_COUNT) { |
| 77 | mTextureCount = params[ct+1]; |
| 78 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 79 | } |
| 80 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 81 | mTextures = new ObjectBaseRef<Allocation>[mTextureCount]; |
| 82 | mSamplers = new ObjectBaseRef<Sampler>[mTextureCount]; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 83 | mInputElements = new ObjectBaseRef<Element>[mInputCount]; |
| 84 | mOutputElements = new ObjectBaseRef<Element>[mOutputCount]; |
| 85 | mConstantTypes = new ObjectBaseRef<Type>[mConstantCount]; |
| 86 | |
| 87 | uint32_t input = 0; |
| 88 | uint32_t output = 0; |
| 89 | uint32_t constant = 0; |
| 90 | for (uint32_t ct=0; ct < paramLength; ct+=2) { |
| 91 | if (params[ct] == RS_PROGRAM_PARAM_INPUT) { |
| 92 | mInputElements[input++].set(reinterpret_cast<Element *>(params[ct+1])); |
| 93 | } |
| 94 | if (params[ct] == RS_PROGRAM_PARAM_OUTPUT) { |
| 95 | mOutputElements[output++].set(reinterpret_cast<Element *>(params[ct+1])); |
| 96 | } |
| 97 | if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { |
| 98 | mConstantTypes[constant++].set(reinterpret_cast<Type *>(params[ct+1])); |
| 99 | } |
| 100 | } |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 101 | mIsInternal = false; |
| 102 | uint32_t internalTokenLen = strlen(RS_SHADER_INTERNAL); |
| 103 | if(shaderLength > internalTokenLen && |
| 104 | strncmp(RS_SHADER_INTERNAL, shaderText, internalTokenLen) == 0) { |
| 105 | mIsInternal = true; |
| 106 | shaderText += internalTokenLen; |
| 107 | shaderLength -= internalTokenLen; |
| 108 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 109 | mUserShader.setTo(shaderText, shaderLength); |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 110 | } |
| 111 | |
| 112 | Program::~Program() |
| 113 | { |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 114 | if(mRSC->props.mLogShaders) { |
| 115 | LOGV("Program::~Program with shader id %u", mShaderID); |
| 116 | } |
| 117 | |
| 118 | if(mShaderID) { |
| 119 | glDeleteShader(mShaderID); |
| 120 | } |
| 121 | |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 122 | for (uint32_t ct=0; ct < MAX_UNIFORMS; ct++) { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 123 | bindAllocation(NULL, NULL, ct); |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 124 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 125 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 126 | for (uint32_t ct=0; ct < mTextureCount; ct++) { |
| 127 | bindTexture(NULL, ct, NULL); |
| 128 | bindSampler(NULL, ct, NULL); |
| 129 | } |
| 130 | delete[] mTextures; |
| 131 | delete[] mSamplers; |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 132 | delete[] mInputElements; |
| 133 | delete[] mOutputElements; |
| 134 | delete[] mConstantTypes; |
| 135 | mInputCount = 0; |
| 136 | mOutputCount = 0; |
| 137 | mConstantCount = 0; |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 138 | } |
| 139 | |
| 140 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 141 | void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 142 | { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 143 | if (alloc != NULL) { |
| 144 | if (slot >= mConstantCount) { |
| 145 | LOGE("Attempt to bind alloc at slot %u, on shader id %u, but const count is %u", |
| 146 | slot, (uint32_t)this, mConstantCount); |
| 147 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); |
| 148 | return; |
| 149 | } |
| 150 | if (!alloc->getType()->isEqual(mConstantTypes[slot].get())) { |
| 151 | LOGE("Attempt to bind alloc at slot %u, on shader id %u, but types mismatch", |
| 152 | slot, (uint32_t)this); |
| 153 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); |
| 154 | return; |
| 155 | } |
| 156 | } |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 157 | if (mConstants[slot].get() == alloc) { |
Jason Sams | 83f1c63 | 2009-10-26 15:19:28 -0700 | [diff] [blame] | 158 | return; |
| 159 | } |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 160 | if (mConstants[slot].get()) { |
| 161 | mConstants[slot].get()->removeProgramToDirty(this); |
Jason Sams | 83f1c63 | 2009-10-26 15:19:28 -0700 | [diff] [blame] | 162 | } |
Jason Sams | ea87e96 | 2010-01-12 12:12:28 -0800 | [diff] [blame] | 163 | mConstants[slot].set(alloc); |
Jason Sams | 83f1c63 | 2009-10-26 15:19:28 -0700 | [diff] [blame] | 164 | if (alloc) { |
| 165 | alloc->addProgramToDirty(this); |
| 166 | } |
Jason Sams | d19f10d | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 167 | mDirty = true; |
| 168 | } |
| 169 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 170 | void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 171 | { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 172 | if (slot >= mTextureCount) { |
| 173 | LOGE("Attempt to bind texture to slot %u but tex count is %u", slot, mTextureCount); |
| 174 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture"); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 175 | return; |
| 176 | } |
| 177 | |
| 178 | //LOGE("bindtex %i %p", slot, a); |
| 179 | mTextures[slot].set(a); |
| 180 | mDirty = true; |
| 181 | } |
| 182 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 183 | void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 184 | { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 185 | if (slot >= mTextureCount) { |
| 186 | LOGE("Attempt to bind sampler to slot %u but tex count is %u", slot, mTextureCount); |
| 187 | rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler"); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 188 | return; |
| 189 | } |
| 190 | |
| 191 | mSamplers[slot].set(s); |
| 192 | mDirty = true; |
| 193 | } |
| 194 | |
Jason Sams | e17964e | 2010-01-04 16:52:27 -0800 | [diff] [blame] | 195 | String8 Program::getGLSLInputString() const |
| 196 | { |
| 197 | String8 s; |
| 198 | for (uint32_t ct=0; ct < mInputCount; ct++) { |
| 199 | const Element *e = mInputElements[ct].get(); |
| 200 | for (uint32_t field=0; field < e->getFieldCount(); field++) { |
| 201 | const Element *f = e->getField(field); |
| 202 | |
| 203 | // Cannot be complex |
| 204 | rsAssert(!f->getFieldCount()); |
| 205 | switch(f->getComponent().getVectorSize()) { |
| 206 | case 1: s.append("attribute float ATTRIB_"); break; |
| 207 | case 2: s.append("attribute vec2 ATTRIB_"); break; |
| 208 | case 3: s.append("attribute vec3 ATTRIB_"); break; |
| 209 | case 4: s.append("attribute vec4 ATTRIB_"); break; |
| 210 | default: |
| 211 | rsAssert(0); |
| 212 | } |
| 213 | |
| 214 | s.append(e->getFieldName(field)); |
| 215 | s.append(";\n"); |
| 216 | } |
| 217 | } |
| 218 | return s; |
| 219 | } |
| 220 | |
| 221 | String8 Program::getGLSLOutputString() const |
| 222 | { |
| 223 | return String8(); |
| 224 | } |
| 225 | |
| 226 | String8 Program::getGLSLConstantString() const |
| 227 | { |
| 228 | return String8(); |
| 229 | } |
| 230 | |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 231 | |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 232 | void Program::createShader() |
| 233 | { |
| 234 | } |
Jason Sams | 9bee51c | 2009-08-05 13:57:03 -0700 | [diff] [blame] | 235 | |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 236 | bool Program::loadShader(Context *rsc, uint32_t type) |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 237 | { |
| 238 | mShaderID = glCreateShader(type); |
| 239 | rsAssert(mShaderID); |
| 240 | |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 241 | if (rsc->props.mLogShaders) { |
| 242 | LOGV("Loading shader type %x, ID %i", type, mShaderID); |
Nick Kralevich | ce2cbe4 | 2010-05-13 14:46:27 -0700 | [diff] [blame] | 243 | LOGV("%s", mShader.string()); |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 244 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 245 | |
| 246 | if (mShaderID) { |
| 247 | const char * ss = mShader.string(); |
| 248 | glShaderSource(mShaderID, 1, &ss, NULL); |
| 249 | glCompileShader(mShaderID); |
| 250 | |
| 251 | GLint compiled = 0; |
| 252 | glGetShaderiv(mShaderID, GL_COMPILE_STATUS, &compiled); |
| 253 | if (!compiled) { |
| 254 | GLint infoLen = 0; |
| 255 | glGetShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLen); |
| 256 | if (infoLen) { |
| 257 | char* buf = (char*) malloc(infoLen); |
| 258 | if (buf) { |
| 259 | glGetShaderInfoLog(mShaderID, infoLen, NULL, buf); |
| 260 | LOGE("Could not compile shader \n%s\n", buf); |
| 261 | free(buf); |
| 262 | } |
| 263 | glDeleteShader(mShaderID); |
| 264 | mShaderID = 0; |
Jason Sams | 156cce6 | 2010-03-03 13:03:18 -0800 | [diff] [blame] | 265 | rsc->setError(RS_ERROR_BAD_SHADER, "Error returned from GL driver loading shader text,"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 266 | return false; |
| 267 | } |
| 268 | } |
| 269 | } |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 270 | |
| 271 | if (rsc->props.mLogShaders) { |
| 272 | LOGV("--Shader load result %x ", glGetError()); |
| 273 | } |
Jason Sams | 156cce6 | 2010-03-03 13:03:18 -0800 | [diff] [blame] | 274 | mIsValid = true; |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 275 | return true; |
| 276 | } |
Jason Sams | 54c0ec1 | 2009-11-30 14:49:55 -0800 | [diff] [blame] | 277 | |
| 278 | void Program::setShader(const char *txt, uint32_t len) |
| 279 | { |
| 280 | mUserShader.setTo(txt, len); |
| 281 | } |
| 282 | |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 283 | void Program::appendUserConstants() { |
| 284 | for (uint32_t ct=0; ct < mConstantCount; ct++) { |
| 285 | const Element *e = mConstantTypes[ct]->getElement(); |
| 286 | for (uint32_t field=0; field < e->getFieldCount(); field++) { |
| 287 | const Element *f = e->getField(field); |
| 288 | const char *fn = e->getFieldName(field); |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 289 | |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 290 | if (fn[0] == '#') { |
| 291 | continue; |
| 292 | } |
| 293 | |
| 294 | // Cannot be complex |
| 295 | rsAssert(!f->getFieldCount()); |
| 296 | if(f->getType() == RS_TYPE_MATRIX_4X4) { |
| 297 | mShader.append("uniform mat4 UNI_"); |
| 298 | } |
| 299 | else if(f->getType() == RS_TYPE_MATRIX_3X3) { |
| 300 | mShader.append("uniform mat3 UNI_"); |
| 301 | } |
| 302 | else if(f->getType() == RS_TYPE_MATRIX_2X2) { |
| 303 | mShader.append("uniform mat2 UNI_"); |
| 304 | } |
| 305 | else { |
| 306 | switch(f->getComponent().getVectorSize()) { |
| 307 | case 1: mShader.append("uniform float UNI_"); break; |
| 308 | case 2: mShader.append("uniform vec2 UNI_"); break; |
| 309 | case 3: mShader.append("uniform vec3 UNI_"); break; |
| 310 | case 4: mShader.append("uniform vec4 UNI_"); break; |
| 311 | default: |
| 312 | rsAssert(0); |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | mShader.append(fn); |
| 317 | mShader.append(";\n"); |
| 318 | } |
| 319 | } |
| 320 | } |
| 321 | |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 322 | void Program::setupUserConstants(Context *rsc, ShaderCache *sc, bool isFragment) { |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 323 | uint32_t uidx = 0; |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 324 | for (uint32_t ct=0; ct < mConstantCount; ct++) { |
Alex Sakhartchouk | c984dd7 | 2010-09-14 09:50:43 -0700 | [diff] [blame] | 325 | Allocation *alloc = mConstants[ct].get(); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 326 | if (!alloc) { |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 327 | LOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set", (uint32_t)this, ct); |
| 328 | rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound"); |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 329 | continue; |
| 330 | } |
| 331 | |
| 332 | const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr()); |
| 333 | const Element *e = mConstantTypes[ct]->getElement(); |
| 334 | for (uint32_t field=0; field < e->getFieldCount(); field++) { |
| 335 | const Element *f = e->getField(field); |
| 336 | const char *fieldName = e->getFieldName(field); |
| 337 | // If this field is padding, skip it |
| 338 | if(fieldName[0] == '#') { |
| 339 | continue; |
| 340 | } |
| 341 | |
| 342 | uint32_t offset = e->getFieldOffsetBytes(field); |
| 343 | const float *fd = reinterpret_cast<const float *>(&data[offset]); |
| 344 | |
| 345 | int32_t slot = -1; |
| 346 | if(!isFragment) { |
| 347 | slot = sc->vtxUniformSlot(uidx); |
| 348 | } |
| 349 | else { |
| 350 | slot = sc->fragUniformSlot(uidx); |
| 351 | } |
| 352 | |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 353 | if(rsc->props.mLogShadersUniforms) { |
| 354 | LOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", slot, offset, ct, field, uidx, fieldName); |
| 355 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 356 | if (slot >= 0) { |
| 357 | if(f->getType() == RS_TYPE_MATRIX_4X4) { |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 358 | if(rsc->props.mLogShadersUniforms) { |
| 359 | LOGV("Matrix4x4"); |
| 360 | LOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]); |
| 361 | LOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]); |
| 362 | LOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]); |
| 363 | LOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]); |
| 364 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 365 | glUniformMatrix4fv(slot, 1, GL_FALSE, fd); |
| 366 | } |
| 367 | else if(f->getType() == RS_TYPE_MATRIX_3X3) { |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 368 | if(rsc->props.mLogShadersUniforms) { |
| 369 | LOGV("Matrix3x3"); |
| 370 | LOGV("{%f, %f, %f", fd[0], fd[3], fd[6]); |
| 371 | LOGV(" %f, %f, %f", fd[1], fd[4], fd[7]); |
| 372 | LOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]); |
| 373 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 374 | glUniformMatrix3fv(slot, 1, GL_FALSE, fd); |
| 375 | } |
| 376 | else if(f->getType() == RS_TYPE_MATRIX_2X2) { |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 377 | if(rsc->props.mLogShadersUniforms){ |
| 378 | LOGV("Matrix2x2"); |
| 379 | LOGV("{%f, %f", fd[0], fd[2]); |
| 380 | LOGV(" %f, %f}", fd[1], fd[3]); |
| 381 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 382 | glUniformMatrix2fv(slot, 1, GL_FALSE, fd); |
| 383 | } |
| 384 | else { |
| 385 | switch(f->getComponent().getVectorSize()) { |
| 386 | case 1: |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 387 | if(rsc->props.mLogShadersUniforms) { |
| 388 | LOGV("Uniform 1 = %f", fd[0]); |
| 389 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 390 | glUniform1fv(slot, 1, fd); |
| 391 | break; |
| 392 | case 2: |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 393 | if(rsc->props.mLogShadersUniforms) { |
| 394 | LOGV("Uniform 2 = %f %f", fd[0], fd[1]); |
| 395 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 396 | glUniform2fv(slot, 1, fd); |
| 397 | break; |
| 398 | case 3: |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 399 | if(rsc->props.mLogShadersUniforms) { |
| 400 | LOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); |
| 401 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 402 | glUniform3fv(slot, 1, fd); |
| 403 | break; |
| 404 | case 4: |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 405 | if(rsc->props.mLogShadersUniforms) { |
| 406 | LOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); |
| 407 | } |
Alex Sakhartchouk | 8442e0b | 2010-08-31 12:02:01 -0700 | [diff] [blame] | 408 | glUniform4fv(slot, 1, fd); |
| 409 | break; |
| 410 | default: |
| 411 | rsAssert(0); |
| 412 | } |
| 413 | } |
| 414 | } |
| 415 | uidx ++; |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | void Program::initAddUserElement(const Element *e, String8 *names, uint32_t *count, const char *prefix) |
| 421 | { |
| 422 | rsAssert(e->getFieldCount()); |
| 423 | for (uint32_t ct=0; ct < e->getFieldCount(); ct++) { |
| 424 | const Element *ce = e->getField(ct); |
| 425 | if (ce->getFieldCount()) { |
| 426 | initAddUserElement(ce, names, count, prefix); |
| 427 | } |
| 428 | else if(e->getFieldName(ct)[0] != '#') { |
| 429 | String8 tmp(prefix); |
| 430 | tmp.append(e->getFieldName(ct)); |
| 431 | names[*count].setTo(tmp.string()); |
| 432 | (*count)++; |
| 433 | } |
| 434 | } |
| 435 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 436 | |
| 437 | namespace android { |
| 438 | namespace renderscript { |
| 439 | |
| 440 | |
| 441 | void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) |
| 442 | { |
| 443 | Program *p = static_cast<Program *>(vp); |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 444 | p->bindAllocation(rsc, static_cast<Allocation *>(constants), slot); |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 445 | } |
| 446 | |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 447 | void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a) |
| 448 | { |
| 449 | Program *p = static_cast<Program *>(vpf); |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 450 | p->bindTexture(rsc, slot, static_cast<Allocation *>(a)); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 451 | } |
| 452 | |
| 453 | void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s) |
| 454 | { |
| 455 | Program *p = static_cast<Program *>(vpf); |
Alex Sakhartchouk | b89aaac | 2010-09-23 16:16:33 -0700 | [diff] [blame] | 456 | p->bindSampler(rsc, slot, static_cast<Sampler *>(s)); |
Jason Sams | 68afd01 | 2009-12-17 16:55:08 -0800 | [diff] [blame] | 457 | } |
Jason Sams | 0011bcf | 2009-12-15 12:58:36 -0800 | [diff] [blame] | 458 | |
| 459 | } |
| 460 | } |
| 461 | |