blob: 435a66559483644b7479236bd628fcc01fc01d2a [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700111 mFilteringEnabled(true),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700112 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800113#ifdef USE_FENCE_SYNC
114 mUseFenceSync(useFenceSync),
115#else
116 mUseFenceSync(false),
117#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800118 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700119 mEglDisplay(EGL_NO_DISPLAY),
120 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800121 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700122 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
123 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800124{
Daniel Lameae59d22012-01-22 15:26:27 -0800125 // Choose a name using the PID and a process-unique ID.
126 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700127 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800128 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800129 ST_LOGV("Creating a new BufferQueue");
130 mBufferQueue = new BufferQueue(allowSynchronousMode);
131 }
132 else {
133 mBufferQueue = bufferQueue;
134 }
Daniel Lamb2675792012-02-23 14:35:13 -0800135
Jamie Gennisfa28c352011-09-16 17:30:26 -0700136 memcpy(mCurrentTransformMatrix, mtxIdentity,
137 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700138
139 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
140 // reference once the ctor ends, as that would cause the refcount of 'this'
141 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
142 // that's what we create.
143 wp<BufferQueue::ConsumerListener> listener;
144 sp<BufferQueue::ConsumerListener> proxy;
145 listener = static_cast<BufferQueue::ConsumerListener*>(this);
146 proxy = new BufferQueue::ProxyConsumerListener(listener);
147
148 status_t err = mBufferQueue->consumerConnect(proxy);
149 if (err != NO_ERROR) {
150 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
151 strerror(-err), err);
152 } else {
153 mBufferQueue->setConsumerName(mName);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700154 mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700155 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800156}
157
158SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700159 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800160
Daniel Lameae59d22012-01-22 15:26:27 -0800161 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800162}
163
Mathias Agopian80727112011-05-02 19:51:12 -0700164status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
165 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800166 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700167}
168
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800169
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700170status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
171{
Daniel Lamb2675792012-02-23 14:35:13 -0800172 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700173 mDefaultWidth = w;
174 mDefaultHeight = h;
Daniel Lamb2675792012-02-23 14:35:13 -0800175 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700176}
177
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800178status_t SurfaceTexture::updateTexImage() {
Mathias Agopian2c8207e2012-05-23 17:56:42 -0700179 return SurfaceTexture::updateTexImage(NULL);
180}
181
182status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800183 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700184 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800185 Mutex::Autolock lock(mMutex);
186
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700187 status_t err = NO_ERROR;
188
Mathias Agopiane47498f2011-08-08 19:35:15 -0700189 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700190 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700191 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700192 }
193
Jamie Gennis74bed552012-03-28 19:05:54 -0700194 if (!mAttached) {
195 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
196 "ES context");
197 return INVALID_OPERATION;
198 }
199
Jamie Gennisce561372012-03-19 18:33:05 -0700200 EGLDisplay dpy = eglGetCurrentDisplay();
201 EGLContext ctx = eglGetCurrentContext();
202
Jamie Gennis74bed552012-03-28 19:05:54 -0700203 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
204 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700205 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700206 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700207 }
208
Jamie Gennis74bed552012-03-28 19:05:54 -0700209 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
210 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700211 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700212 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700213 }
214
215 mEglDisplay = dpy;
216 mEglContext = ctx;
217
Daniel Lamb2675792012-02-23 14:35:13 -0800218 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800219
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700220 // In asynchronous mode the list is guaranteed to be one buffer
221 // deep, while in synchronous mode we use the oldest buffer.
Daniel Lamfbcda932012-04-09 22:51:52 -0700222 err = mBufferQueue->acquireBuffer(&item);
223 if (err == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800224 int buf = item.mBuf;
225 // This buffer was newly allocated, so we need to clean up on our side
226 if (item.mGraphicBuffer != NULL) {
227 mEGLSlots[buf].mGraphicBuffer = 0;
228 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700229 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800230 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800231 }
232 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
233 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700234
Mathias Agopian2c8207e2012-05-23 17:56:42 -0700235 // we call the rejecter here, in case the caller has a reason to
236 // not accept this buffer. this is used by SurfaceFlinger to
237 // reject buffers which have the wrong size
238 if (rejecter && rejecter->reject(mEGLSlots[buf].mGraphicBuffer, item)) {
Jesse Hallb42b1ac2012-06-28 14:27:53 -0700239 mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR, item.mFence);
Mathias Agopian2c8207e2012-05-23 17:56:42 -0700240 glBindTexture(mTexTarget, mTexName);
241 return NO_ERROR;
242 }
243
Jesse Hall90ed8502012-05-16 23:44:34 -0700244 // Update the GL texture object. We may have to do this even when
245 // item.mGraphicBuffer == NULL, if we destroyed the EGLImage when
246 // detaching from a context but the buffer has not been re-allocated.
Daniel Lameae59d22012-01-22 15:26:27 -0800247 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800248 if (image == EGL_NO_IMAGE_KHR) {
Jesse Hall90ed8502012-05-16 23:44:34 -0700249 if (mEGLSlots[buf].mGraphicBuffer == NULL) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700250 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700251 err = BAD_VALUE;
252 } else {
253 image = createImage(dpy, mEGLSlots[buf].mGraphicBuffer);
254 mEGLSlots[buf].mEglImage = image;
255 if (image == EGL_NO_IMAGE_KHR) {
256 // NOTE: if dpy was invalid, createImage() is guaranteed to
257 // fail. so we'd end up here.
258 err = UNKNOWN_ERROR;
259 }
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700260 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800261 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800262
Jesse Hallb42b1ac2012-06-28 14:27:53 -0700263 // Temporary; fence will be provided to clients soon
264 if (item.mFence.get()) {
265 err = item.mFence->wait(Fence::TIMEOUT_NEVER);
266 if (err != OK) {
267 ST_LOGE("updateTexImage: failure waiting for fence: %d", err);
268 }
269 }
270
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700271 if (err == NO_ERROR) {
272 GLint error;
273 while ((error = glGetError()) != GL_NO_ERROR) {
274 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
275 }
276
277 glBindTexture(mTexTarget, mTexName);
278 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
279
280 while ((error = glGetError()) != GL_NO_ERROR) {
281 ST_LOGE("updateTexImage: error binding external texture image %p "
282 "(slot %d): %#04x", image, buf, error);
283 err = UNKNOWN_ERROR;
284 }
285
286 if (err == NO_ERROR) {
287 err = syncForReleaseLocked(dpy);
288 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800289 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700290
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700291 if (err != NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700292 // Release the buffer we just acquired. It's not safe to
293 // release the old buffer, so instead we just drop the new frame.
Jesse Hallb42b1ac2012-06-28 14:27:53 -0700294 mBufferQueue->releaseBuffer(buf, dpy, EGL_NO_SYNC_KHR, item.mFence);
Jamie Gennis74bed552012-03-28 19:05:54 -0700295 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800296 }
297
298 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
299 mCurrentTexture,
300 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800301 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700302
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700303 // release old buffer
Jamie Gennis74bed552012-03-28 19:05:54 -0700304 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700305 status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy,
Jesse Hallef194142012-06-14 14:45:17 -0700306 mEGLSlots[mCurrentTexture].mFence,
307 mEGLSlots[mCurrentTexture].mReleaseFence);
Jamie Gennis74bed552012-03-28 19:05:54 -0700308 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
Jesse Hallef194142012-06-14 14:45:17 -0700309 mEGLSlots[mCurrentTexture].mReleaseFence.clear();
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700310 if (status == BufferQueue::STALE_BUFFER_SLOT) {
311 freeBufferLocked(mCurrentTexture);
Mathias Agopian7e477bf2012-05-18 16:50:58 -0700312 } else if (status != NO_ERROR) {
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700313 ST_LOGE("updateTexImage: released invalid buffer");
314 err = status;
315 }
Jamie Gennis74bed552012-03-28 19:05:54 -0700316 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700317
Jamie Gennis9a78c902011-01-12 18:30:40 -0800318 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700319 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800320 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
321 mCurrentCrop = item.mCrop;
322 mCurrentTransform = item.mTransform;
323 mCurrentScalingMode = item.mScalingMode;
324 mCurrentTimestamp = item.mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700325 computeCurrentTransformMatrix();
Daniel Lamfbcda932012-04-09 22:51:52 -0700326 } else {
327 if (err < 0) {
328 ALOGE("updateTexImage failed on acquire %d", err);
329 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700330 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700331 glBindTexture(mTexTarget, mTexName);
Daniel Lamfbcda932012-04-09 22:51:52 -0700332 return OK;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800333 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700334
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700335 return err;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800336}
337
Jesse Hallef194142012-06-14 14:45:17 -0700338void SurfaceTexture::setReleaseFence(int fenceFd) {
339 if (fenceFd == -1)
340 return;
341 sp<Fence> fence(new Fence(fenceFd));
342 if (!mEGLSlots[mCurrentTexture].mReleaseFence.get()) {
343 mEGLSlots[mCurrentTexture].mReleaseFence = fence;
344 } else {
345 sp<Fence> mergedFence = Fence::merge(
346 String8("SurfaceTexture merged release"),
347 mEGLSlots[mCurrentTexture].mReleaseFence, fence);
348 if (mergedFence.get()) {
349 ALOGE("failed to merge release fences");
350 // synchronization is broken, the best we can do is hope fences
351 // signal in order so the new fence will act like a union
352 mEGLSlots[mCurrentTexture].mReleaseFence = fence;
353 } else {
354 mEGLSlots[mCurrentTexture].mReleaseFence = mergedFence;
355 }
356 }
357}
358
Jamie Gennis74bed552012-03-28 19:05:54 -0700359status_t SurfaceTexture::detachFromContext() {
360 ATRACE_CALL();
361 ST_LOGV("detachFromContext");
362 Mutex::Autolock lock(mMutex);
363
364 if (mAbandoned) {
365 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
366 return NO_INIT;
367 }
368
369 if (!mAttached) {
370 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
371 "context");
372 return INVALID_OPERATION;
373 }
374
375 EGLDisplay dpy = eglGetCurrentDisplay();
376 EGLContext ctx = eglGetCurrentContext();
377
378 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
379 ST_LOGE("detachFromContext: invalid current EGLDisplay");
380 return INVALID_OPERATION;
381 }
382
383 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
384 ST_LOGE("detachFromContext: invalid current EGLContext");
385 return INVALID_OPERATION;
386 }
387
388 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
389 status_t err = syncForReleaseLocked(dpy);
390 if (err != OK) {
391 return err;
392 }
393
394 glDeleteTextures(1, &mTexName);
395 }
396
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700397 // Because we're giving up the EGLDisplay we need to free all the EGLImages
398 // that are associated with it. They'll be recreated when the
399 // SurfaceTexture gets attached to a new OpenGL ES context (and thus gets a
400 // new EGLDisplay).
401 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
402 EGLImageKHR img = mEGLSlots[i].mEglImage;
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700403 if (img != EGL_NO_IMAGE_KHR) {
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700404 eglDestroyImageKHR(mEglDisplay, img);
405 mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
406 }
407 }
408
Jamie Gennis74bed552012-03-28 19:05:54 -0700409 mEglDisplay = EGL_NO_DISPLAY;
410 mEglContext = EGL_NO_CONTEXT;
411 mAttached = false;
412
413 return OK;
414}
415
416status_t SurfaceTexture::attachToContext(GLuint tex) {
417 ATRACE_CALL();
418 ST_LOGV("attachToContext");
419 Mutex::Autolock lock(mMutex);
420
421 if (mAbandoned) {
422 ST_LOGE("attachToContext: abandoned SurfaceTexture");
423 return NO_INIT;
424 }
425
426 if (mAttached) {
427 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
428 "context");
429 return INVALID_OPERATION;
430 }
431
432 EGLDisplay dpy = eglGetCurrentDisplay();
433 EGLContext ctx = eglGetCurrentContext();
434
435 if (dpy == EGL_NO_DISPLAY) {
436 ST_LOGE("attachToContext: invalid current EGLDisplay");
437 return INVALID_OPERATION;
438 }
439
440 if (ctx == EGL_NO_CONTEXT) {
441 ST_LOGE("attachToContext: invalid current EGLContext");
442 return INVALID_OPERATION;
443 }
444
445 // We need to bind the texture regardless of whether there's a current
446 // buffer.
447 glBindTexture(mTexTarget, tex);
448
449 if (mCurrentTextureBuf != NULL) {
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700450 // The EGLImageKHR that was associated with the slot was destroyed when
451 // the SurfaceTexture was detached from the old context, so we need to
452 // recreate it here.
453 EGLImageKHR image = createImage(dpy, mCurrentTextureBuf);
454 if (image == EGL_NO_IMAGE_KHR) {
455 return UNKNOWN_ERROR;
Jamie Gennis74bed552012-03-28 19:05:54 -0700456 }
457
458 // Attach the current buffer to the GL texture.
459 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
460
461 GLint error;
462 status_t err = OK;
463 while ((error = glGetError()) != GL_NO_ERROR) {
464 ST_LOGE("attachToContext: error binding external texture image %p "
465 "(slot %d): %#04x", image, mCurrentTexture, error);
466 err = UNKNOWN_ERROR;
467 }
468
Jamie Gennis5c8a6082012-05-02 13:10:56 -0700469 // We destroy the EGLImageKHR here because the current buffer may no
470 // longer be associated with one of the buffer slots, so we have
471 // nowhere to to store it. If the buffer is still associated with a
472 // slot then another EGLImageKHR will be created next time that buffer
473 // gets acquired in updateTexImage.
474 eglDestroyImageKHR(dpy, image);
Jamie Gennis74bed552012-03-28 19:05:54 -0700475
476 if (err != OK) {
477 return err;
478 }
479 }
480
481 mEglDisplay = dpy;
482 mEglContext = ctx;
483 mTexName = tex;
484 mAttached = true;
485
486 return OK;
487}
488
489status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
490 ST_LOGV("syncForReleaseLocked");
491
492 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
493 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
494 if (fence != EGL_NO_SYNC_KHR) {
495 // There is already a fence for the current slot. We need to wait
496 // on that before replacing it with another fence to ensure that all
497 // outstanding buffer accesses have completed before the producer
498 // accesses it.
499 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
500 if (result == EGL_FALSE) {
501 ST_LOGE("syncForReleaseLocked: error waiting for previous "
502 "fence: %#x", eglGetError());
503 return UNKNOWN_ERROR;
504 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
505 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
506 "fence");
507 return TIMED_OUT;
508 }
509 eglDestroySyncKHR(dpy, fence);
510 }
511
512 // Create a fence for the outstanding accesses in the current OpenGL ES
513 // context.
514 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
515 if (fence == EGL_NO_SYNC_KHR) {
516 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
517 eglGetError());
518 return UNKNOWN_ERROR;
519 }
520 glFlush();
521 mEGLSlots[mCurrentTexture].mFence = fence;
522 }
523
524 return OK;
525}
526
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700527bool SurfaceTexture::isExternalFormat(uint32_t format)
528{
529 switch (format) {
530 // supported YUV formats
531 case HAL_PIXEL_FORMAT_YV12:
532 // Legacy/deprecated YUV formats
533 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
534 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
535 case HAL_PIXEL_FORMAT_YCbCr_422_I:
536 return true;
537 }
538
539 // Any OEM format needs to be considered
540 if (format>=0x100 && format<=0x1FF)
541 return true;
542
543 return false;
544}
545
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700546GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700547 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700548}
549
Jamie Gennisf238e282011-01-09 16:33:17 -0800550void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800551 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700552 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
553}
554
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700555void SurfaceTexture::setFilteringEnabled(bool enabled) {
556 Mutex::Autolock lock(mMutex);
557 bool needsRecompute = mFilteringEnabled != enabled;
558 mFilteringEnabled = enabled;
559 if (needsRecompute) {
560 computeCurrentTransformMatrix();
561 }
562}
563
Jamie Gennis736aa952011-06-12 17:03:06 -0700564void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700565 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800566
Jamie Gennisa214c642011-01-14 13:53:31 -0800567 float xform[16];
568 for (int i = 0; i < 16; i++) {
569 xform[i] = mtxIdentity[i];
570 }
571 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
572 float result[16];
573 mtxMul(result, xform, mtxFlipH);
574 for (int i = 0; i < 16; i++) {
575 xform[i] = result[i];
576 }
577 }
578 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
579 float result[16];
580 mtxMul(result, xform, mtxFlipV);
581 for (int i = 0; i < 16; i++) {
582 xform[i] = result[i];
583 }
584 }
585 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
586 float result[16];
587 mtxMul(result, xform, mtxRot90);
588 for (int i = 0; i < 16; i++) {
589 xform[i] = result[i];
590 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800591 }
592
Daniel Lameae59d22012-01-22 15:26:27 -0800593 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisd72f2332012-05-07 13:50:11 -0700594 Rect cropRect = mCurrentCrop;
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700595 float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
596 float bufferWidth = buf->getWidth();
597 float bufferHeight = buf->getHeight();
Jamie Gennisd72f2332012-05-07 13:50:11 -0700598 if (!cropRect.isEmpty()) {
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700599 float shrinkAmount = 0.0f;
600 if (mFilteringEnabled) {
601 // In order to prevent bilinear sampling beyond the edge of the
602 // crop rectangle we may need to shrink it by 2 texels in each
603 // dimension. Normally this would just need to take 1/2 a texel
604 // off each end, but because the chroma channels of YUV420 images
605 // are subsampled we may need to shrink the crop region by a whole
606 // texel on each side.
607 switch (buf->getPixelFormat()) {
608 case PIXEL_FORMAT_RGBA_8888:
609 case PIXEL_FORMAT_RGBX_8888:
610 case PIXEL_FORMAT_RGB_888:
611 case PIXEL_FORMAT_RGB_565:
612 case PIXEL_FORMAT_BGRA_8888:
613 case PIXEL_FORMAT_RGBA_5551:
614 case PIXEL_FORMAT_RGBA_4444:
615 // We know there's no subsampling of any channels, so we
616 // only need to shrink by a half a pixel.
617 shrinkAmount = 0.5;
Jamie Gennis91a68262012-04-16 13:41:05 -0700618
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700619 default:
620 // If we don't recognize the format, we must assume the
621 // worst case (that we care about), which is YUV420.
622 shrinkAmount = 1.0;
623 }
624 }
Jamie Gennisd72f2332012-05-07 13:50:11 -0700625
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700626 // Only shrink the dimensions that are not the size of the buffer.
627 if (cropRect.width() < bufferWidth) {
628 tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
629 sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) /
630 bufferWidth;
631 }
632 if (cropRect.height() < bufferHeight) {
633 ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) /
634 bufferHeight;
635 sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) /
636 bufferHeight;
637 }
Jamie Gennisa214c642011-01-14 13:53:31 -0800638 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800639 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800640 sx, 0, 0, 0,
641 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800642 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800643 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800644 };
645
Jamie Gennisa214c642011-01-14 13:53:31 -0800646 float mtxBeforeFlipV[16];
647 mtxMul(mtxBeforeFlipV, crop, xform);
648
649 // SurfaceFlinger expects the top of its window textures to be at a Y
650 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
651 // want to expose this to applications, however, so we must add an
652 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700653 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800654}
655
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800656nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700657 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800658 Mutex::Autolock lock(mMutex);
659 return mCurrentTimestamp;
660}
661
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800662void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700663 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700664 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800665 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700666 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800667}
668
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800669EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
670 const sp<GraphicBuffer>& graphicBuffer) {
671 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
672 EGLint attrs[] = {
673 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
674 EGL_NONE,
675 };
676 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
677 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700678 if (image == EGL_NO_IMAGE_KHR) {
679 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700680 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800681 }
682 return image;
683}
684
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700685sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
686 Mutex::Autolock lock(mMutex);
687 return mCurrentTextureBuf;
688}
689
690Rect SurfaceTexture::getCurrentCrop() const {
691 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700692
693 Rect outCrop = mCurrentCrop;
694 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
695 int32_t newWidth = mCurrentCrop.width();
696 int32_t newHeight = mCurrentCrop.height();
697
698 if (newWidth * mDefaultHeight > newHeight * mDefaultWidth) {
699 newWidth = newHeight * mDefaultWidth / mDefaultHeight;
700 ST_LOGV("too wide: newWidth = %d", newWidth);
701 } else if (newWidth * mDefaultHeight < newHeight * mDefaultWidth) {
702 newHeight = newWidth * mDefaultHeight / mDefaultWidth;
703 ST_LOGV("too tall: newHeight = %d", newHeight);
704 }
705
706 // The crop is too wide
707 if (newWidth < mCurrentCrop.width()) {
708 int32_t dw = (newWidth - mCurrentCrop.width())/2;
709 outCrop.left -=dw;
710 outCrop.right += dw;
711 // The crop is too tall
712 } else if (newHeight < mCurrentCrop.height()) {
713 int32_t dh = (newHeight - mCurrentCrop.height())/2;
714 outCrop.top -= dh;
715 outCrop.bottom += dh;
716 }
717
718 ST_LOGV("getCurrentCrop final crop [%d,%d,%d,%d]",
719 outCrop.left, outCrop.top,
720 outCrop.right,outCrop.bottom);
721 }
722
Daniel Lam016c8cb2012-04-03 15:54:58 -0700723 return outCrop;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700724}
725
726uint32_t SurfaceTexture::getCurrentTransform() const {
727 Mutex::Autolock lock(mMutex);
728 return mCurrentTransform;
729}
730
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700731uint32_t SurfaceTexture::getCurrentScalingMode() const {
732 Mutex::Autolock lock(mMutex);
733 return mCurrentScalingMode;
734}
735
Jamie Gennis59769462011-11-19 18:04:43 -0800736bool SurfaceTexture::isSynchronousMode() const {
737 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800738 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800739}
740
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700741void SurfaceTexture::freeBufferLocked(int slotIndex) {
742 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
743 mEGLSlots[slotIndex].mGraphicBuffer = 0;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700744 if (slotIndex == mCurrentTexture) {
745 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
746 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700747 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
748 if (img != EGL_NO_IMAGE_KHR) {
749 ST_LOGV("destroying EGLImage dpy=%p img=%p", mEglDisplay, img);
750 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800751 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700752 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700753}
Daniel Lameae59d22012-01-22 15:26:27 -0800754
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700755void SurfaceTexture::abandon() {
756 ST_LOGV("abandon");
757 Mutex::Autolock lock(mMutex);
758
759 if (!mAbandoned) {
760 mAbandoned = true;
761 mCurrentTextureBuf.clear();
762
763 // destroy all egl buffers
764 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
765 freeBufferLocked(i);
766 }
767
768 // disconnect from the BufferQueue
769 mBufferQueue->consumerDisconnect();
770 mBufferQueue.clear();
771 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700772}
773
Jamie Gennisfa28c352011-09-16 17:30:26 -0700774void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800775 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700776 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800777 mBufferQueue->setConsumerName(name);
778}
779
780status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
781 Mutex::Autolock lock(mMutex);
782 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
783}
784
785status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
786 Mutex::Autolock lock(mMutex);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700787 usage |= DEFAULT_USAGE_FLAGS;
Daniel Lamb2675792012-02-23 14:35:13 -0800788 return mBufferQueue->setConsumerUsageBits(usage);
789}
790
791status_t SurfaceTexture::setTransformHint(uint32_t hint) {
792 Mutex::Autolock lock(mMutex);
793 return mBufferQueue->setTransformHint(hint);
794}
795
796// Used for refactoring BufferQueue from SurfaceTexture
797// Should not be in final interface once users of SurfaceTexture are clean up.
798status_t SurfaceTexture::setSynchronousMode(bool enabled) {
799 Mutex::Autolock lock(mMutex);
800 return mBufferQueue->setSynchronousMode(enabled);
801}
802
803// Used for refactoring, should not be in final interface
804sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
805 Mutex::Autolock lock(mMutex);
806 return mBufferQueue;
807}
808
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700809void SurfaceTexture::onFrameAvailable() {
810 ST_LOGV("onFrameAvailable");
811
812 sp<FrameAvailableListener> listener;
813 { // scope for the lock
814 Mutex::Autolock lock(mMutex);
815 listener = mFrameAvailableListener;
816 }
817
818 if (listener != NULL) {
819 ST_LOGV("actually calling onFrameAvailable");
820 listener->onFrameAvailable();
821 }
822}
823
824void SurfaceTexture::onBuffersReleased() {
825 ST_LOGV("onBuffersReleased");
826
827 Mutex::Autolock lock(mMutex);
828
829 if (mAbandoned) {
830 // Nothing to do if we're already abandoned.
831 return;
832 }
833
834 uint32_t mask = 0;
835 mBufferQueue->getReleasedBuffers(&mask);
836 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
837 if (mask & (1 << i)) {
838 freeBufferLocked(i);
839 }
840 }
841}
842
Mathias Agopian68c77942011-05-09 19:08:33 -0700843void SurfaceTexture::dump(String8& result) const
844{
845 char buffer[1024];
846 dump(result, "", buffer, 1024);
847}
848
849void SurfaceTexture::dump(String8& result, const char* prefix,
850 char* buffer, size_t SIZE) const
851{
852 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700853 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
854 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700855 result.append(buffer);
856
Mathias Agopian68c77942011-05-09 19:08:33 -0700857 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700858 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
859 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700860 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800861 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700862 );
863 result.append(buffer);
864
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700865 if (!mAbandoned) {
866 mBufferQueue->dump(result, prefix, buffer, SIZE);
867 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700868}
869
Jamie Gennisf238e282011-01-09 16:33:17 -0800870static void mtxMul(float out[16], const float a[16], const float b[16]) {
871 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
872 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
873 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
874 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
875
876 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
877 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
878 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
879 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
880
881 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
882 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
883 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
884 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
885
886 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
887 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
888 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
889 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
890}
891
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800892}; // namespace android