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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000011#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000012#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000013
twiz@google.com0f31ca72011-03-18 17:38:11 +000014static const GrGLuint GR_MAX_GLUINT = ~0;
15static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000016
bsalomon@google.com0b77d682011-08-19 13:28:54 +000017#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000018#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000019
bsalomon@google.com316f99232011-01-13 21:28:12 +000020// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000021// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000022static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000023
reed@google.comac10a2d2010-12-22 21:39:39 +000024#define SKIP_CACHE_CHECK true
25
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000026#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
27 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
28 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
29 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
30#else
31 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
32 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
33 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
34#endif
35
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000036
37///////////////////////////////////////////////////////////////////////////////
38
twiz@google.com0f31ca72011-03-18 17:38:11 +000039static const GrGLenum gXfermodeCoeff2Blend[] = {
40 GR_GL_ZERO,
41 GR_GL_ONE,
42 GR_GL_SRC_COLOR,
43 GR_GL_ONE_MINUS_SRC_COLOR,
44 GR_GL_DST_COLOR,
45 GR_GL_ONE_MINUS_DST_COLOR,
46 GR_GL_SRC_ALPHA,
47 GR_GL_ONE_MINUS_SRC_ALPHA,
48 GR_GL_DST_ALPHA,
49 GR_GL_ONE_MINUS_DST_ALPHA,
50 GR_GL_CONSTANT_COLOR,
51 GR_GL_ONE_MINUS_CONSTANT_COLOR,
52 GR_GL_CONSTANT_ALPHA,
53 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000054
55 // extended blend coeffs
56 GR_GL_SRC1_COLOR,
57 GR_GL_ONE_MINUS_SRC1_COLOR,
58 GR_GL_SRC1_ALPHA,
59 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000060};
61
bsalomon@google.com271cffc2011-05-20 14:13:56 +000062bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000063 static const bool gCoeffReferencesBlendConst[] = {
64 false,
65 false,
66 false,
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 true,
75 true,
76 true,
77 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000078
79 // extended blend coeffs
80 false,
81 false,
82 false,
83 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000084 };
85 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000086 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
87
88 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
89 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
90 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
91 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
92 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
93 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
94 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
95 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
96 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
97 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
98 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
99 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
100 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
101 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
102
103 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
104 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
105 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
106 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
107
108 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
109 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000110}
111
reed@google.comac10a2d2010-12-22 21:39:39 +0000112///////////////////////////////////////////////////////////////////////////////
113
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000114static bool gPrintStartupSpew;
115
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000116static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000117
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000118 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000119
twiz@google.com0f31ca72011-03-18 17:38:11 +0000120 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
122 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000123 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000124 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
125 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000126 // some implementations require texture to be mip-map complete before
127 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000128 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_TEXTURE_MIN_FILTER,
130 GR_GL_NEAREST));
131 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
132 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
133 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
134 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
135 GR_GL_COLOR_ATTACHMENT0,
136 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000137 GrGLenum status;
138 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000139 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
140 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000142 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000143}
144
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000145GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
146
147 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000148
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000149 fillInConfigRenderableTable();
150
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000151 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000152
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000153 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000154
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000155 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000156 const GrGLubyte* ext;
157 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000158 const GrGLubyte* vendor;
159 const GrGLubyte* renderer;
160 const GrGLubyte* version;
161 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
162 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
163 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000164 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
165 this);
166 GrPrintf("------ VENDOR %s\n", vendor);
167 GrPrintf("------ RENDERER %s\n", renderer);
168 GrPrintf("------ VERSION %s\n", version);
169 GrPrintf("------ EXTENSIONS\n %s \n", ext);
170 }
171
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000172 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000173
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000174 fProgramData = NULL;
175 fProgramCache = new ProgramCache(this->glContextInfo());
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000176
bsalomon@google.comfe676522011-06-17 18:12:21 +0000177 fLastSuccessfulStencilFmtIdx = 0;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000178 fCanPreserveUnpremulRoundtrip = kUnknown_CanPreserveUnpremulRoundtrip;
reed@google.comac10a2d2010-12-22 21:39:39 +0000179}
180
181GrGpuGL::~GrGpuGL() {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000182 if (fProgramData && 0 != fHWProgramID) {
183 // detach the current program so there is no confusion on OpenGL's part
184 // that we want it to be deleted
185 GrAssert(fHWProgramID == fProgramData->fProgramID);
186 GL_CALL(UseProgram(0));
187 }
188
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000189 delete fProgramCache;
190 fProgramCache = NULL;
191 fProgramData = NULL;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000192
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000193 // This must be called by before the GrDrawTarget destructor
194 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000195 // This subclass must do this before the base class destructor runs
196 // since we will unref the GrGLInterface.
197 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000198}
199
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000200///////////////////////////////////////////////////////////////////////////////
201
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000202void GrGpuGL::initCaps() {
203 GrGLint maxTextureUnits;
204 // check FS and fixed-function texture unit limits
205 // we only use textures in the fragment stage currently.
206 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000207 const GrGLInterface* gl = this->glInterface();
208 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000209 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210
211 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000212 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000213 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000214 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000215 for (int i = 0; i < numFormats; ++i) {
216 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
217 fCaps.f8BitPaletteSupport = true;
218 break;
219 }
220 }
221
222 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000223 // we could also look for GL_ATI_separate_stencil extension or
224 // GL_EXT_stencil_two_side but they use different function signatures
225 // than GL2.0+ (and than each other).
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000226 fCaps.fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000227 // supported on GL 1.4 and higher or by extension
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000228 fCaps.fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000229 this->hasExtension("GL_EXT_stencil_wrap");
230 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000231 // ES 2 has two sided stencil and stencil wrap
232 fCaps.fTwoSidedStencilSupport = true;
233 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000234 }
235
236 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000237 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
238 // extension includes glMapBuffer.
239 } else {
240 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
241 }
242
243 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000244 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000245 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
246 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000247 } else {
248 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000249 }
250 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000251 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000252 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 }
254
255 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
256
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000257 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
258 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000259 // Our render targets are always created with textures as the color
260 // attachment, hence this min:
261 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
262
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000263 fCaps.fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000264
265 // Enable supported shader-related caps
266 if (kDesktop_GrGLBinding == this->glBinding()) {
267 fCaps.fDualSourceBlendingSupport =
268 this->glVersion() >= GR_GL_VER(3,3) ||
269 this->hasExtension("GL_ARB_blend_func_extended");
270 fCaps.fShaderDerivativeSupport = true;
271 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
272 fCaps.fGeometryShaderSupport =
273 this->glVersion() >= GR_GL_VER(3,2) &&
274 this->glslGeneration() >= k150_GrGLSLGeneration;
275 } else {
276 fCaps.fShaderDerivativeSupport =
277 this->hasExtension("GL_OES_standard_derivatives");
278 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000279}
280
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000281void GrGpuGL::fillInConfigRenderableTable() {
282
283 // OpenGL < 3.0
284 // no support for render targets unless the GL_ARB_framebuffer_object
285 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
286 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
287 // probably don't get R8 in this case.
288
289 // OpenGL 3.0
290 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
291 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
292
293 // >= OpenGL 3.1
294 // base color renderable: RED, RG, RGB, and RGBA
295 // sized derivatives: R8, RGBA4, RGBA8
296 // if the GL_ARB_compatibility extension is supported then we get back
297 // support for GL_ALPHA and ALPHA8
298
299 // GL_EXT_bgra adds BGRA render targets to any version
300
301 // ES 2.0
302 // color renderable: RGBA4, RGB5_A1, RGB565
303 // GL_EXT_texture_rg adds support for R8 as a color render target
304 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
305 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
306 // added BGRA support
307
308 if (kDesktop_GrGLBinding == this->glBinding()) {
309 // Post 3.0 we will get R8
310 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
311 if (this->glVersion() >= GR_GL_VER(3,0) ||
312 this->hasExtension("GL_ARB_framebuffer_object")) {
313 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
314 }
315 } else {
316 // On ES we can only hope for R8
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000317 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
318 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000319 }
320
321 if (kDesktop_GrGLBinding != this->glBinding()) {
322 // only available in ES
323 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
324 }
325
326 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
327 // GL_EXT_framebuffer_object for FBO support. Both of these
328 // allow RGBA4 render targets so this is always supported.
329 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
330
331 if (this->glCaps().rgba8RenderbufferSupport()) {
332 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig] = true;
333 }
334
335 if (this->glCaps().bgraFormatSupport()) {
336 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig] = true;
337 }
338
339 // the un-premultiplied formats just inherit the premultiplied setting
340 fConfigRenderSupport[kRGBA_8888_UPM_GrPixelConfig] =
341 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig];
342 fConfigRenderSupport[kBGRA_8888_UPM_GrPixelConfig] =
343 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig];
344}
345
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000346bool GrGpuGL::canPreserveReadWriteUnpremulPixels() {
347 if (kUnknown_CanPreserveUnpremulRoundtrip ==
348 fCanPreserveUnpremulRoundtrip) {
349
350 SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
351 uint32_t* srcData = data.get();
352 uint32_t* firstRead = data.get() + 256 * 256;
353 uint32_t* secondRead = data.get() + 2 * 256 * 256;
354
355 for (int y = 0; y < 256; ++y) {
356 for (int x = 0; x < 256; ++x) {
357 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
358 color[3] = y;
359 color[2] = x;
360 color[1] = x;
361 color[0] = x;
362 }
363 }
364
365 // We have broader support for read/write pixels on render targets
366 // than on textures.
367 GrTextureDesc dstDesc;
368 dstDesc.fFlags = kRenderTarget_GrTextureFlagBit |
369 kNoStencil_GrTextureFlagBit;
370 dstDesc.fWidth = 256;
371 dstDesc.fHeight = 256;
bsalomon@google.comb9014f42012-03-30 14:22:41 +0000372 dstDesc.fConfig = kRGBA_8888_PM_GrPixelConfig;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000373 dstDesc.fSampleCnt = 0;
374
375 SkAutoTUnref<GrTexture> dstTex(this->createTexture(dstDesc, NULL, 0));
376 if (!dstTex.get()) {
377 return false;
378 }
379 GrRenderTarget* rt = dstTex.get()->asRenderTarget();
380 GrAssert(NULL != rt);
381
382 bool failed = true;
383 static const UnpremulConversion gMethods[] = {
384 kUpOnWrite_DownOnRead_UnpremulConversion,
385 kDownOnWrite_UpOnRead_UnpremulConversion,
386 };
387
388 // pretend that we can do the roundtrip to avoid recursive calls to
389 // this function
390 fCanPreserveUnpremulRoundtrip = kYes_CanPreserveUnpremulRoundtrip;
391 for (size_t i = 0; i < GR_ARRAY_COUNT(gMethods) && failed; ++i) {
392 fUnpremulConversion = gMethods[i];
393 rt->writePixels(0, 0,
394 256, 256,
395 kRGBA_8888_UPM_GrPixelConfig, srcData, 0);
396 rt->readPixels(0, 0,
397 256, 256,
398 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
399 rt->writePixels(0, 0,
400 256, 256,
401 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
402 rt->readPixels(0, 0,
403 256, 256,
404 kRGBA_8888_UPM_GrPixelConfig, secondRead, 0);
405 failed = false;
406 for (int j = 0; j < 256 * 256; ++j) {
407 if (firstRead[j] != secondRead[j]) {
408 failed = true;
409 break;
410 }
411 }
412 }
413 fCanPreserveUnpremulRoundtrip = failed ?
414 kNo_CanPreserveUnpremulRoundtrip :
415 kYes_CanPreserveUnpremulRoundtrip;
416 }
417
418 if (kYes_CanPreserveUnpremulRoundtrip == fCanPreserveUnpremulRoundtrip) {
419 return true;
420 } else {
421 return false;
422 }
423}
424
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000425GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000426 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
427 return GrPixelConfigSwapRAndB(config);
428 } else {
429 return config;
430 }
431}
432
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000433GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000434 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000435 return GrPixelConfigSwapRAndB(config);
436 } else {
437 return config;
438 }
439}
440
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000441bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
442 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
443}
444
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000445void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000446 if (gPrintStartupSpew && !fPrintedCaps) {
447 fPrintedCaps = true;
448 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000449 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000450 }
451
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000452 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000453 GL_CALL(Disable(GR_GL_DEPTH_TEST));
454 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000455
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000456 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
457 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000458
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000459 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000460 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000461 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000462 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
463 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
464 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
465 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
466 GL_CALL(Disable(GR_GL_COLOR_TABLE));
467 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
468 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
469 // Since ES doesn't support glPointSize at all we always use the VS to
470 // set the point size
471 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
472
473 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
474 // currently part of our gl interface. There are probably others as
475 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000476 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000477 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000478 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000479
reed@google.comac10a2d2010-12-22 21:39:39 +0000480 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000481 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000482
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000483 // invalid
484 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000485
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000486 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000487
tomhudson@google.com93813632011-10-27 20:21:16 +0000488 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000489 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000490 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000491
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000492 fHWBounds.fScissorRect.invalidate();
bsalomon@google.comb72f2032012-04-17 19:29:51 +0000493 // set to true to force disableScissor to make a GL call.
494 fHWBounds.fScissorEnabled = true;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000495 this->disableScissor();
496
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000497 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000498
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000499 fHWStencilSettings.invalidate();
500 fHWStencilClipMode = kInvalid_StencilClipMode;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000501
502 // TODO: I believe this should actually go in GrGpu::onResetContext
503 // rather than here
504 fClipMaskManager.resetMask();
reed@google.comac10a2d2010-12-22 21:39:39 +0000505
506 fHWGeometryState.fIndexBuffer = NULL;
507 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000508
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000509 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000510
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000511 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000512
513 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000514 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000515 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
516 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000517 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000518 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
519 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000520 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000521 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
522 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000523 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000524 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
525 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000526
527 fHWGeometryState.fVertexOffset = ~0;
528
529 // Third party GL code may have left vertex attributes enabled. Some GL
530 // implementations (osmesa) may read vetex attributes that are not required
531 // by the current shader. Therefore, we have to ensure that only the
532 // attributes we require for the current draw are enabled or we may cause an
533 // invalid read.
534
535 // Disable all vertex layout bits so that next flush will assume all
536 // optional vertex attributes are disabled.
537 fHWGeometryState.fVertexLayout = 0;
538
539 // We always use the this attribute and assume it is always enabled.
540 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
541 GL_CALL(EnableVertexAttribArray(posAttrIdx));
542 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000543 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000544 if (va != posAttrIdx) {
545 GL_CALL(DisableVertexAttribArray(va));
546 }
547 }
548
549 fHWProgramID = 0;
550 fHWConstAttribColor = GrColor_ILLEGAL;
551 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000552}
553
bsalomon@google.come269f212011-11-07 13:29:52 +0000554GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000555 GrGLTexture::Desc glTexDesc;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000556 if (!configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000557 return NULL;
558 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000559
robertphillips@google.com32716282012-06-04 12:48:45 +0000560 // next line relies on PlatformTextureDesc's flags matching GrTexture's
561 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000562 glTexDesc.fWidth = desc.fWidth;
563 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000564 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000565 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000566 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
567 glTexDesc.fOwnsID = false;
568 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
569
570 GrGLTexture* texture = NULL;
571 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
572 GrGLRenderTarget::Desc glRTDesc;
573 glRTDesc.fRTFBOID = 0;
574 glRTDesc.fTexFBOID = 0;
575 glRTDesc.fMSColorRenderbufferID = 0;
576 glRTDesc.fOwnIDs = true;
577 glRTDesc.fConfig = desc.fConfig;
578 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000579 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
580 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000581 glTexDesc.fTextureID,
582 &glRTDesc)) {
583 return NULL;
584 }
585 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
586 } else {
587 texture = new GrGLTexture(this, glTexDesc);
588 }
589 if (NULL == texture) {
590 return NULL;
591 }
592
593 this->setSpareTextureUnit();
594 return texture;
595}
596
597GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
598 GrGLRenderTarget::Desc glDesc;
599 glDesc.fConfig = desc.fConfig;
600 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
601 glDesc.fMSColorRenderbufferID = 0;
602 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
603 glDesc.fSampleCnt = desc.fSampleCnt;
604 glDesc.fOwnIDs = false;
605 GrGLIRect viewport;
606 viewport.fLeft = 0;
607 viewport.fBottom = 0;
608 viewport.fWidth = desc.fWidth;
609 viewport.fHeight = desc.fHeight;
610
611 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
612 if (desc.fStencilBits) {
613 GrGLStencilBuffer::Format format;
614 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
615 format.fPacked = false;
616 format.fStencilBits = desc.fStencilBits;
617 format.fTotalBits = desc.fStencilBits;
618 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
619 0,
620 desc.fWidth,
621 desc.fHeight,
622 desc.fSampleCnt,
623 format);
624 tgt->setStencilBuffer(sb);
625 sb->unref();
626 }
627 return tgt;
628}
629
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000630////////////////////////////////////////////////////////////////////////////////
631
bsalomon@google.com6f379512011-11-16 20:36:03 +0000632void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
633 int left, int top, int width, int height,
634 GrPixelConfig config, const void* buffer,
635 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000636 if (NULL == buffer) {
637 return;
638 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000639 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
640
bsalomon@google.com6f379512011-11-16 20:36:03 +0000641 this->setSpareTextureUnit();
642 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
643 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000644 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000645 desc.fWidth = glTex->width();
646 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000647 desc.fConfig = glTex->config();
648 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000649 desc.fTextureID = glTex->textureID();
robertphillips@google.com32716282012-06-04 12:48:45 +0000650 desc.fOrientation = glTex->orientation();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000651
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000652 this->uploadTexData(desc, false,
653 left, top, width, height,
654 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000655}
656
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000657namespace {
658bool adjust_pixel_ops_params(int surfaceWidth,
659 int surfaceHeight,
660 size_t bpp,
661 int* left, int* top, int* width, int* height,
662 const void** data,
663 size_t* rowBytes) {
664 if (!*rowBytes) {
665 *rowBytes = *width * bpp;
666 }
667
668 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
669 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
670
671 if (!subRect.intersect(bounds)) {
672 return false;
673 }
674 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
675 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
676
677 *left = subRect.fLeft;
678 *top = subRect.fTop;
679 *width = subRect.width();
680 *height = subRect.height();
681 return true;
682}
683}
684
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000685bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
686 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000687 int left, int top, int width, int height,
688 GrPixelConfig dataConfig,
689 const void* data,
690 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000691 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000692
693 size_t bpp = GrBytesPerPixel(dataConfig);
694 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
695 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000696 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000697 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000698 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000699
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000700 // in case we need a temporary, trimmed copy of the src pixels
701 SkAutoSMalloc<128 * 128> tempStorage;
702
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000703 bool useTexStorage = isNewTexture &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000704 this->glCaps().texStorageSupport();
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000705 if (useTexStorage) {
706 if (kDesktop_GrGLBinding == this->glBinding()) {
707 // 565 is not a sized internal format on desktop GL. So on desktop
708 // with 565 we always use an unsized internal format to let the
709 // system pick the best sized format to convert the 565 data to.
710 // Since glTexStorage only allows sized internal formats we will
711 // instead fallback to glTexImage2D.
712 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
713 } else {
714 // ES doesn't allow paletted textures to be used with tex storage
715 useTexStorage = desc.fConfig != kIndex_8_GrPixelConfig;
716 }
717 }
718
719 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000720 GrGLenum externalFormat;
721 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000722 // glTexStorage requires sized internal formats on both desktop and ES. ES
723 // glTexImage requires an unsized format.
724 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
725 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000726 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000727 }
728
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000729 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000730 // paletted textures cannot be updated
731 return false;
732 }
733
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000734 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000735 * check whether to allocate a temporary buffer for flipping y or
736 * because our srcData has extra bytes past each row. If so, we need
737 * to trim those off here, since GL ES may not let us specify
738 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000739 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000740 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000741 bool swFlipY = false;
742 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000743 if (NULL != data) {
744 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000745 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000746 glFlipY = true;
747 } else {
748 swFlipY = true;
749 }
750 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000751 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000752 // can't use this for flipping, only non-neg values allowed. :(
753 if (rowBytes != trimRowBytes) {
754 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
755 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
756 restoreGLRowLength = true;
757 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000758 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000759 if (trimRowBytes != rowBytes || swFlipY) {
760 // copy data into our new storage, skipping the trailing bytes
761 size_t trimSize = height * trimRowBytes;
762 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000763 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000764 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000765 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000766 char* dst = (char*)tempStorage.reset(trimSize);
767 for (int y = 0; y < height; y++) {
768 memcpy(dst, src, trimRowBytes);
769 if (swFlipY) {
770 src -= rowBytes;
771 } else {
772 src += rowBytes;
773 }
774 dst += trimRowBytes;
775 }
776 // now point data to our copied version
777 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000778 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000779 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000780 if (glFlipY) {
781 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
782 }
783 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000784 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000785 bool succeeded = true;
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000786 if (isNewTexture &&
787 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000788 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000789 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000790 if (useTexStorage) {
791 // We never resize or change formats of textures. We don't use
792 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000793 GL_ALLOC_CALL(this->glInterface(),
794 TexStorage2D(GR_GL_TEXTURE_2D,
795 1, // levels
796 internalFormat,
797 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000798 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000799 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
800 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
801 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000802 GL_ALLOC_CALL(this->glInterface(),
803 CompressedTexImage2D(GR_GL_TEXTURE_2D,
804 0, // level
805 internalFormat,
806 desc.fWidth, desc.fHeight,
807 0, // border
808 imageSize,
809 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000810 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000811 GL_ALLOC_CALL(this->glInterface(),
812 TexImage2D(GR_GL_TEXTURE_2D,
813 0, // level
814 internalFormat,
815 desc.fWidth, desc.fHeight,
816 0, // border
817 externalFormat, externalType,
818 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000819 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000820 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000821 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000822 if (error != GR_GL_NO_ERROR) {
823 succeeded = false;
824 } else {
825 // if we have data and we used TexStorage to create the texture, we
826 // now upload with TexSubImage.
827 if (NULL != data && useTexStorage) {
828 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
829 0, // level
830 left, top,
831 width, height,
832 externalFormat, externalType,
833 data));
834 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000835 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000836 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000837 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000838 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000839 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000840 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
841 0, // level
842 left, top,
843 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000844 externalFormat, externalType, data));
845 }
846
847 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000848 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000849 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000850 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000851 if (glFlipY) {
852 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
853 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000854 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000855}
856
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000857namespace {
858bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
859 int sampleCount,
860 GrGLenum format,
861 int width, int height) {
862 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
863 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
864 bool created = false;
865 if (GrGLCaps::kNVDesktop_CoverageAAType ==
866 ctxInfo.caps().coverageAAType()) {
867 const GrGLCaps::MSAACoverageMode& mode =
868 ctxInfo.caps().getMSAACoverageMode(sampleCount);
869 GL_ALLOC_CALL(ctxInfo.interface(),
870 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
871 mode.fCoverageSampleCnt,
872 mode.fColorSampleCnt,
873 format,
874 width, height));
875 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
876 }
877 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000878 // glRBMS will fail if requested samples is > max samples.
879 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000880 GL_ALLOC_CALL(ctxInfo.interface(),
881 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
882 sampleCount,
883 format,
884 width, height));
885 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
886 }
887 return created;
888}
889}
890
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000891bool GrGpuGL::createRenderTargetObjects(int width, int height,
892 GrGLuint texID,
893 GrGLRenderTarget::Desc* desc) {
894 desc->fMSColorRenderbufferID = 0;
895 desc->fRTFBOID = 0;
896 desc->fTexFBOID = 0;
897 desc->fOwnIDs = true;
898
899 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000900
bsalomon@google.comab15d612011-08-09 12:57:56 +0000901 GrGLenum msColorFormat = 0; // suppress warning
902
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000903 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000904 if (!desc->fTexFBOID) {
905 goto FAILED;
906 }
907
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000908
909 // If we are using multisampling we will create two FBOS. We render
910 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000911 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000912 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000913 goto FAILED;
914 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000915 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
916 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000917 if (!desc->fRTFBOID ||
918 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000919 !this->configToGLFormats(desc->fConfig,
920 // GLES requires sized internal formats
921 kES2_GrGLBinding == this->glBinding(),
922 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000923 goto FAILED;
924 }
925 } else {
926 desc->fRTFBOID = desc->fTexFBOID;
927 }
928
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000929 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000930 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000931 if (desc->fRTFBOID != desc->fTexFBOID) {
932 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000933 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000934 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000935 if (!renderbuffer_storage_msaa(fGLContextInfo,
936 desc->fSampleCnt,
937 msColorFormat,
938 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000939 goto FAILED;
940 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000941 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
942 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000943 GR_GL_COLOR_ATTACHMENT0,
944 GR_GL_RENDERBUFFER,
945 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000946 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000947 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
948 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
949 goto FAILED;
950 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000951 fGLContextInfo.caps().markConfigAsValidColorAttachment(
952 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000953 }
954 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000955 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000956
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000957 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
958 GR_GL_COLOR_ATTACHMENT0,
959 GR_GL_TEXTURE_2D,
960 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000961 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000962 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
963 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
964 goto FAILED;
965 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000966 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000967 }
968
969 return true;
970
971FAILED:
972 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000973 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000974 }
975 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000976 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000977 }
978 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000979 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000980 }
981 return false;
982}
983
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000984// good to set a break-point here to know when createTexture fails
985static GrTexture* return_null_texture() {
986// GrAssert(!"null texture");
987 return NULL;
988}
989
990#if GR_DEBUG
991static size_t as_size_t(int x) {
992 return x;
993}
994#endif
995
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000996GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000997 const void* srcData,
998 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000999
1000#if GR_COLLECT_STATS
1001 ++fStats.fTextureCreateCnt;
1002#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +00001003
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001004 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001005 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +00001006
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001007 // Attempt to catch un- or wrongly initialized sample counts;
1008 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
1009
robertphillips@google.com32716282012-06-04 12:48:45 +00001010 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +00001011 glTexDesc.fWidth = desc.fWidth;
1012 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001013 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +00001014 glTexDesc.fSampleCnt = desc.fSampleCnt;
1015
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001016 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001017
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001018 glRTDesc.fMSColorRenderbufferID = 0;
1019 glRTDesc.fRTFBOID = 0;
1020 glRTDesc.fTexFBOID = 0;
1021 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001022 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001023
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001024 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +00001025
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001026 const Caps& caps = this->getCaps();
1027
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001028 // We keep GrRenderTargets in GL's normal orientation so that they
1029 // can be drawn to by the outside world without the client having
1030 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001031 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001032 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001033
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001034 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001035 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001036 desc.fSampleCnt) {
1037 GrPrintf("MSAA RT requested but not supported on this platform.");
reed@google.comac10a2d2010-12-22 21:39:39 +00001038 }
1039
reed@google.comac10a2d2010-12-22 21:39:39 +00001040 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +00001041 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
1042 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001043 return return_null_texture();
1044 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001045 }
1046
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001047 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001048 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +00001049 // provides a hint about how this texture will be used
1050 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1051 GR_GL_TEXTURE_USAGE,
1052 GR_GL_FRAMEBUFFER_ATTACHMENT));
1053 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001054 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001055 return return_null_texture();
1056 }
1057
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001058 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001059 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +00001060
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001061 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1062 // drivers have a bug where an FBO won't be complete if it includes a
1063 // texture that is not mipmap complete (considering the filter in use).
1064 GrGLTexture::TexParams initialTexParams;
1065 // we only set a subset here so invalidate first
1066 initialTexParams.invalidate();
1067 initialTexParams.fFilter = GR_GL_NEAREST;
1068 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1069 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001070 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1071 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001072 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001073 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1074 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001075 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001076 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1077 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001078 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001079 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1080 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001081 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001082 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1083 glTexDesc.fWidth, glTexDesc.fHeight,
1084 desc.fConfig, srcData, rowBytes)) {
1085 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1086 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001087 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001088
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001089 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001090 if (renderTarget) {
1091#if GR_COLLECT_STATS
1092 ++fStats.fRenderTargetCreateCnt;
1093#endif
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001094 // unbind the texture from the texture unit before binding it to the frame buffer
1095 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1096
bsalomon@google.com99621082011-11-15 16:47:16 +00001097 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1098 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001099 glTexDesc.fTextureID,
1100 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001101 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001102 return return_null_texture();
1103 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001104 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001105 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001106 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001107 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001108 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001109#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001110 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1111 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001112#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001113 return tex;
1114}
1115
1116namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001117
1118const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1119
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001120void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1121 GrGLuint rb,
1122 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001123 // we shouldn't ever know one size and not the other
1124 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1125 (kUnknownBitCount == format->fTotalBits));
1126 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001127 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001128 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1129 (GrGLint*)&format->fStencilBits);
1130 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001131 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001132 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1133 (GrGLint*)&format->fTotalBits);
1134 format->fTotalBits += format->fStencilBits;
1135 } else {
1136 format->fTotalBits = format->fStencilBits;
1137 }
1138 }
1139}
1140}
1141
1142bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1143 int width, int height) {
1144
1145 // All internally created RTs are also textures. We don't create
1146 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1147 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001148 GrAssert(width >= rt->width());
1149 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001150
1151 int samples = rt->numSamples();
1152 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001153 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001154 if (!sbID) {
1155 return false;
1156 }
1157
1158 GrGLStencilBuffer* sb = NULL;
1159
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001160 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001161 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001162 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001163 // we start with the last stencil format that succeeded in hopes
1164 // that we won't go through this loop more than once after the
1165 // first (painful) stencil creation.
1166 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001167 const GrGLCaps::StencilFormat& sFmt =
1168 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001169 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001170 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001171 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001172 bool created;
1173 if (samples > 0) {
1174 created = renderbuffer_storage_msaa(fGLContextInfo,
1175 samples,
1176 sFmt.fInternalFormat,
1177 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001178 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001179 GL_ALLOC_CALL(this->glInterface(),
1180 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001181 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001182 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001183 created =
1184 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001185 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001186 if (created) {
1187 // After sized formats we attempt an unsized format and take
1188 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001189 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001190 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001191 sb = new GrGLStencilBuffer(this, sbID, width, height,
1192 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001193 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1194 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001195 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001196 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001197 return true;
1198 }
1199 sb->abandon(); // otherwise we lose sbID
1200 sb->unref();
1201 }
1202 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001203 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001204 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001205}
1206
1207bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1208 GrRenderTarget* rt) {
1209 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1210
1211 GrGLuint fbo = glrt->renderFBOID();
1212
1213 if (NULL == sb) {
1214 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001215 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001216 GR_GL_STENCIL_ATTACHMENT,
1217 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001218 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001219 GR_GL_DEPTH_ATTACHMENT,
1220 GR_GL_RENDERBUFFER, 0));
1221#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001222 GrGLenum status;
1223 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001224 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1225#endif
1226 }
1227 return true;
1228 } else {
1229 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1230 GrGLuint rb = glsb->renderbufferID();
1231
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001232 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001233 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1234 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001235 GR_GL_STENCIL_ATTACHMENT,
1236 GR_GL_RENDERBUFFER, rb));
1237 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001238 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001239 GR_GL_DEPTH_ATTACHMENT,
1240 GR_GL_RENDERBUFFER, rb));
1241 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001242 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001243 GR_GL_DEPTH_ATTACHMENT,
1244 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001245 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001246
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001247 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001248 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001249 glsb->format())) {
1250 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1251 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001252 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001253 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001254 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001255 if (glsb->format().fPacked) {
1256 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1257 GR_GL_DEPTH_ATTACHMENT,
1258 GR_GL_RENDERBUFFER, 0));
1259 }
1260 return false;
1261 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001262 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001263 rt->config(),
1264 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001265 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001266 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001267 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001268 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001269}
1270
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001271////////////////////////////////////////////////////////////////////////////////
1272
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001273GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001274 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001275 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001276 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001277 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001278 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001279 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001280 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001281 GL_ALLOC_CALL(this->glInterface(),
1282 BufferData(GR_GL_ARRAY_BUFFER,
1283 size,
1284 NULL, // data ptr
1285 dynamic ? GR_GL_DYNAMIC_DRAW :
1286 GR_GL_STATIC_DRAW));
1287 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001288 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001289 // deleting bound buffer does implicit bind to 0
1290 fHWGeometryState.fVertexBuffer = NULL;
1291 return NULL;
1292 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001293 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001294 size, dynamic);
1295 fHWGeometryState.fVertexBuffer = vertexBuffer;
1296 return vertexBuffer;
1297 }
1298 return NULL;
1299}
1300
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001301GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001302 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001303 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001304 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001305 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001306 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001307 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001308 GL_ALLOC_CALL(this->glInterface(),
1309 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1310 size,
1311 NULL, // data ptr
1312 dynamic ? GR_GL_DYNAMIC_DRAW :
1313 GR_GL_STATIC_DRAW));
1314 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001315 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001316 // deleting bound buffer does implicit bind to 0
1317 fHWGeometryState.fIndexBuffer = NULL;
1318 return NULL;
1319 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001320 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001321 size, dynamic);
1322 fHWGeometryState.fIndexBuffer = indexBuffer;
1323 return indexBuffer;
1324 }
1325 return NULL;
1326}
1327
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001328void GrGpuGL::enableScissoring(const GrIRect& rect) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001329 const GrDrawState& drawState = this->getDrawState();
1330 const GrGLRenderTarget* rt =
1331 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1332
1333 GrAssert(NULL != rt);
1334 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001335
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001336 GrGLIRect scissor;
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001337 scissor.setRelativeTo(vp, rect.fLeft, rect.fTop,
1338 rect.width(), rect.height());
1339 if (scissor.contains(vp)) {
1340 disableScissor();
1341 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001342 }
1343
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001344 if (fHWBounds.fScissorRect != scissor) {
1345 scissor.pushToGLScissor(this->glInterface());
1346 fHWBounds.fScissorRect = scissor;
1347 }
1348 if (!fHWBounds.fScissorEnabled) {
1349 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1350 fHWBounds.fScissorEnabled = true;
1351 }
1352}
1353
1354void GrGpuGL::disableScissor() {
1355 if (fHWBounds.fScissorEnabled) {
1356 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
1357 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001358 }
1359}
1360
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001361void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001362 const GrDrawState& drawState = this->getDrawState();
1363 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001364 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001365 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001366
bsalomon@google.com74b98712011-11-11 19:46:16 +00001367 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001368 if (NULL != rect) {
1369 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001370 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001371 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001372 if (clippedRect.intersect(rtRect)) {
1373 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001374 } else {
1375 return;
1376 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001377 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001378 this->flushRenderTarget(rect);
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001379 if (NULL != rect)
1380 this->enableScissoring(*rect);
1381 else
1382 this->disableScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001383
1384 GrGLfloat r, g, b, a;
1385 static const GrGLfloat scale255 = 1.f / 255.f;
1386 a = GrColorUnpackA(color) * scale255;
1387 GrGLfloat scaleRGB = scale255;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001388 if (GrPixelConfigIsUnpremultiplied(rt->config())) {
bsalomon@google.com74b98712011-11-11 19:46:16 +00001389 scaleRGB *= a;
1390 }
1391 r = GrColorUnpackR(color) * scaleRGB;
1392 g = GrColorUnpackG(color) * scaleRGB;
1393 b = GrColorUnpackB(color) * scaleRGB;
1394
1395 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001396 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001397 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001398 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001399}
1400
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001401void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001402 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001403 return;
1404 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001405
1406 this->flushRenderTarget(&GrIRect::EmptyIRect());
1407
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001408 this->disableScissor();
1409
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001410 GL_CALL(StencilMask(0xffffffff));
1411 GL_CALL(ClearStencil(0));
1412 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001413 fHWStencilSettings.invalidate();
1414 fHWStencilClipMode = kInvalid_StencilClipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001415}
1416
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001417void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001418 const GrDrawState& drawState = this->getDrawState();
1419 const GrRenderTarget* rt = drawState.getRenderTarget();
1420 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001421
1422 // this should only be called internally when we know we have a
1423 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001424 GrAssert(NULL != rt->getStencilBuffer());
1425 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001426#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001427 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001428 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001429#else
1430 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001431 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001432 // turned into draws. Our contract on GrDrawTarget says that
1433 // changing the clip between stencil passes may or may not
1434 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001435 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001436#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001437 GrGLint value;
1438 if (insideClip) {
1439 value = (1 << (stencilBitCount - 1));
1440 } else {
1441 value = 0;
1442 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001443 this->flushRenderTarget(&GrIRect::EmptyIRect());
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001444 this->enableScissoring(rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001445 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001446 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001447 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001448 fHWStencilSettings.invalidate();
1449 fHWStencilClipMode = kInvalid_StencilClipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001450}
1451
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001452void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001453 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001454}
1455
bsalomon@google.comc4364992011-11-07 15:54:49 +00001456bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1457 int left, int top,
1458 int width, int height,
1459 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001460 size_t rowBytes) const {
1461 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001462 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001463 return false;
1464 }
1465
1466 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001467 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001468 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001469 return true;
1470 }
1471 // If we have to do memcpys to handle rowBytes then y-flip is free
1472 // Note the rowBytes might be tight to the passed in data, but if data
1473 // gets clipped in x to the target the rowBytes will no longer be tight.
1474 if (left >= 0 && (left + width) < renderTarget->width()) {
1475 return 0 == rowBytes ||
1476 GrBytesPerPixel(config) * width == rowBytes;
1477 } else {
1478 return false;
1479 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001480}
1481
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001482bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001483 int left, int top,
1484 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001485 GrPixelConfig config,
1486 void* buffer,
1487 size_t rowBytes,
1488 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001489 GrGLenum format;
1490 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001491 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001492 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001493 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001494 size_t bpp = GrBytesPerPixel(config);
1495 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1496 &left, &top, &width, &height,
1497 const_cast<const void**>(&buffer),
1498 &rowBytes)) {
1499 return false;
1500 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001501
bsalomon@google.comc6980972011-11-02 19:57:21 +00001502 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001503 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001504 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001505 switch (tgt->getResolveType()) {
1506 case GrGLRenderTarget::kCantResolve_ResolveType:
1507 return false;
1508 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001509 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001510 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001511 break;
1512 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001513 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001514 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001515 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1516 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001517 break;
1518 default:
1519 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001520 }
1521
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001522 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001523
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001524 // the read rect is viewport-relative
1525 GrGLIRect readRect;
1526 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001527
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001528 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001529 if (0 == rowBytes) {
1530 rowBytes = tightRowBytes;
1531 }
1532 size_t readDstRowBytes = tightRowBytes;
1533 void* readDst = buffer;
1534
1535 // determine if GL can read using the passed rowBytes or if we need
1536 // a scratch buffer.
1537 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1538 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001539 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001540 GrAssert(!(rowBytes % sizeof(GrColor)));
1541 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1542 readDstRowBytes = rowBytes;
1543 } else {
1544 scratch.reset(tightRowBytes * height);
1545 readDst = scratch.get();
1546 }
1547 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001548 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001549 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1550 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001551 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1552 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001553 format, type, readDst));
1554 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001555 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001556 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1557 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001558 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001559 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1560 invertY = true;
1561 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001562
1563 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001564 // API presents top-to-bottom. We must preserve the padding contents. Note
1565 // that the above readPixels did not overwrite the padding.
1566 if (readDst == buffer) {
1567 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001568 if (!invertY) {
1569 scratch.reset(tightRowBytes);
1570 void* tmpRow = scratch.get();
1571 // flip y in-place by rows
1572 const int halfY = height >> 1;
1573 char* top = reinterpret_cast<char*>(buffer);
1574 char* bottom = top + (height - 1) * rowBytes;
1575 for (int y = 0; y < halfY; y++) {
1576 memcpy(tmpRow, top, tightRowBytes);
1577 memcpy(top, bottom, tightRowBytes);
1578 memcpy(bottom, tmpRow, tightRowBytes);
1579 top += rowBytes;
1580 bottom -= rowBytes;
1581 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001582 }
1583 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001584 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001585 // copy from readDst to buffer while flipping y
1586 const int halfY = height >> 1;
1587 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001588 char* dst = reinterpret_cast<char*>(buffer);
1589 if (!invertY) {
1590 dst += (height-1) * rowBytes;
1591 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001592 for (int y = 0; y < height; y++) {
1593 memcpy(dst, src, tightRowBytes);
1594 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001595 if (invertY) {
1596 dst += rowBytes;
1597 } else {
1598 dst -= rowBytes;
1599 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001600 }
1601 }
1602 return true;
1603}
1604
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001605void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001606
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001607 GrGLRenderTarget* rt =
1608 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1609 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001610
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001611 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001612 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001613 #if GR_COLLECT_STATS
1614 ++fStats.fRenderTargetChngCnt;
1615 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001616 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001617 GrGLenum status;
1618 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001619 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001620 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001621 }
1622 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001623 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001624 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001625 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001626 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001627 fHWBounds.fViewportRect = vp;
bsalomon@google.com890e3b52012-06-01 19:01:37 +00001628 // View matrices pushed to GL depend upon the viewport. So they
1629 // are now invalid.
1630 fProgramCache->invalidateViewMatrices();
reed@google.comac10a2d2010-12-22 21:39:39 +00001631 }
1632 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001633 if (NULL == bound || !bound->isEmpty()) {
1634 rt->flagAsNeedingResolve(bound);
1635 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001636}
1637
twiz@google.com0f31ca72011-03-18 17:38:11 +00001638GrGLenum gPrimitiveType2GLMode[] = {
1639 GR_GL_TRIANGLES,
1640 GR_GL_TRIANGLE_STRIP,
1641 GR_GL_TRIANGLE_FAN,
1642 GR_GL_POINTS,
1643 GR_GL_LINES,
1644 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001645};
1646
bsalomon@google.comd302f142011-03-03 13:54:13 +00001647#define SWAP_PER_DRAW 0
1648
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001649#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001650 #if GR_MAC_BUILD
1651 #include <AGL/agl.h>
1652 #elif GR_WIN32_BUILD
1653 void SwapBuf() {
1654 DWORD procID = GetCurrentProcessId();
1655 HWND hwnd = GetTopWindow(GetDesktopWindow());
1656 while(hwnd) {
1657 DWORD wndProcID = 0;
1658 GetWindowThreadProcessId(hwnd, &wndProcID);
1659 if(wndProcID == procID) {
1660 SwapBuffers(GetDC(hwnd));
1661 }
1662 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1663 }
1664 }
1665 #endif
1666#endif
1667
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001668void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1669 uint32_t startVertex,
1670 uint32_t startIndex,
1671 uint32_t vertexCount,
1672 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001673 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1674
twiz@google.com0f31ca72011-03-18 17:38:11 +00001675 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001676
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001677 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1678 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1679
1680 // our setupGeometry better have adjusted this to zero since
1681 // DrawElements always draws from the begining of the arrays for idx 0.
1682 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001683
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001684 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1685 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001686#if SWAP_PER_DRAW
1687 glFlush();
1688 #if GR_MAC_BUILD
1689 aglSwapBuffers(aglGetCurrentContext());
1690 int set_a_break_pt_here = 9;
1691 aglSwapBuffers(aglGetCurrentContext());
1692 #elif GR_WIN32_BUILD
1693 SwapBuf();
1694 int set_a_break_pt_here = 9;
1695 SwapBuf();
1696 #endif
1697#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001698}
1699
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001700void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1701 uint32_t startVertex,
1702 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001703 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1704
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001705 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1706
1707 // our setupGeometry better have adjusted this to zero.
1708 // DrawElements doesn't take an offset so we always adjus the startVertex.
1709 GrAssert(0 == startVertex);
1710
1711 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1712 // account for startVertex in the DrawElements case. So we always
1713 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001714 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001715#if SWAP_PER_DRAW
1716 glFlush();
1717 #if GR_MAC_BUILD
1718 aglSwapBuffers(aglGetCurrentContext());
1719 int set_a_break_pt_here = 9;
1720 aglSwapBuffers(aglGetCurrentContext());
1721 #elif GR_WIN32_BUILD
1722 SwapBuf();
1723 int set_a_break_pt_here = 9;
1724 SwapBuf();
1725 #endif
1726#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001727}
1728
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001729void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1730
1731 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001732
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001733 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001734 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001735 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001736 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1737 rt->renderFBOID()));
1738 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1739 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001740 #if GR_COLLECT_STATS
1741 ++fStats.fRenderTargetChngCnt;
1742 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001743 // make sure we go through flushRenderTarget() since we've modified
1744 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001745 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001746 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001747 const GrIRect dirtyRect = rt->getResolveRect();
1748 GrGLIRect r;
1749 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1750 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001751
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001752 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001753 // Apple's extension uses the scissor as the blit bounds.
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001754#if 1
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001755 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1756 GL_CALL(Scissor(r.fLeft, r.fBottom,
1757 r.fWidth, r.fHeight));
1758 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001759 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001760 fHWBounds.fScissorEnabled = true;
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001761#else
1762 this->enableScissoring(dirtyRect);
1763 GL_CALL(ResolveMultisampleFramebuffer());
1764#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001765 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001766 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001767 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001768 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1769 this->glCaps().msFBOType());
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001770 this->disableScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001771 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001772 int right = r.fLeft + r.fWidth;
1773 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001774 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1775 r.fLeft, r.fBottom, right, top,
1776 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001777 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001778 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001779 }
1780}
1781
twiz@google.com0f31ca72011-03-18 17:38:11 +00001782static const GrGLenum grToGLStencilFunc[] = {
1783 GR_GL_ALWAYS, // kAlways_StencilFunc
1784 GR_GL_NEVER, // kNever_StencilFunc
1785 GR_GL_GREATER, // kGreater_StencilFunc
1786 GR_GL_GEQUAL, // kGEqual_StencilFunc
1787 GR_GL_LESS, // kLess_StencilFunc
1788 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1789 GR_GL_EQUAL, // kEqual_StencilFunc,
1790 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001791};
1792GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1793GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1794GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1795GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1796GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1797GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1798GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1799GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1800GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1801
twiz@google.com0f31ca72011-03-18 17:38:11 +00001802static const GrGLenum grToGLStencilOp[] = {
1803 GR_GL_KEEP, // kKeep_StencilOp
1804 GR_GL_REPLACE, // kReplace_StencilOp
1805 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1806 GR_GL_INCR, // kIncClamp_StencilOp
1807 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1808 GR_GL_DECR, // kDecClamp_StencilOp
1809 GR_GL_ZERO, // kZero_StencilOp
1810 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001811};
1812GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1813GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1814GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1815GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1816GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1817GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1818GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1819GR_STATIC_ASSERT(6 == kZero_StencilOp);
1820GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1821
reed@google.comac10a2d2010-12-22 21:39:39 +00001822void GrGpuGL::flushStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001823 const GrDrawState& drawState = this->getDrawState();
1824
1825 const GrStencilSettings* settings = &drawState.getStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00001826
1827 // use stencil for clipping if clipping is enabled and the clip
1828 // has been written into the stencil.
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001829 StencilClipMode clipMode;
1830 if (fClipMaskManager.isClipInStencil() &&
1831 drawState.isClipState()) {
1832 clipMode = kUseClip_StencilClipMode;
1833 // We can't be modifying the clip and respecting it at the same time.
1834 GrAssert(!drawState.isStateFlagEnabled(kModifyStencilClip_StateBit));
1835 } else if (drawState.isStateFlagEnabled(kModifyStencilClip_StateBit)) {
1836 clipMode = kModifyClip_StencilClipMode;
1837 } else {
1838 clipMode = kIgnoreClip_StencilClipMode;
1839 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001840
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001841 bool stencilChange = (fHWStencilSettings != *settings) ||
1842 (fHWStencilClipMode != clipMode);
reed@google.comac10a2d2010-12-22 21:39:39 +00001843 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001844
bsalomon@google.comd302f142011-03-03 13:54:13 +00001845 if (settings->isDisabled()) {
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001846 if (kUseClip_StencilClipMode == clipMode) {
digit@google.com9b482c42012-02-16 22:03:26 +00001847 settings = GetClipStencilSettings();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001848 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001849 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001850
1851 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001852 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001853 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001854 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001855 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001856 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001857 GrAssert(settings->frontPassOp() != kIncWrap_StencilOp);
1858 GrAssert(settings->frontPassOp() != kDecWrap_StencilOp);
1859 GrAssert(settings->frontFailOp() != kIncWrap_StencilOp);
1860 GrAssert(settings->backFailOp() != kDecWrap_StencilOp);
1861 GrAssert(settings->backPassOp() != kIncWrap_StencilOp);
1862 GrAssert(settings->backPassOp() != kDecWrap_StencilOp);
1863 GrAssert(settings->backFailOp() != kIncWrap_StencilOp);
1864 GrAssert(settings->frontFailOp() != kDecWrap_StencilOp);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001865 }
1866 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001867 int stencilBits = 0;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001868 GrStencilBuffer* stencilBuffer =
1869 drawState.getRenderTarget()->getStencilBuffer();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001870 if (NULL != stencilBuffer) {
1871 stencilBits = stencilBuffer->bits();
1872 }
1873 // TODO: dynamically attach a stencil buffer
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001874 GrAssert(stencilBits || settings->isDisabled());
bsalomon@google.com2cdfade2011-11-23 16:53:42 +00001875
1876 GrGLuint clipStencilMask = 0;
1877 GrGLuint userStencilMask = ~0;
1878 if (stencilBits > 0) {
1879 clipStencilMask = 1 << (stencilBits - 1);
1880 userStencilMask = clipStencilMask - 1;
1881 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001882
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001883 unsigned int frontRef = settings->frontFuncRef();
1884 unsigned int frontMask = settings->frontFuncMask();
1885 unsigned int frontWriteMask = settings->frontWriteMask();
twiz@google.com0f31ca72011-03-18 17:38:11 +00001886 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001887
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001888 if (kModifyClip_StencilClipMode == clipMode) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001889 GrAssert(settings->frontFunc() < kBasicStencilFuncCount);
1890 frontFunc = grToGLStencilFunc[settings->frontFunc()];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001891 } else {
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001892 bool useClip = kUseClip_StencilClipMode == clipMode;
1893 frontFunc = grToGLStencilFunc[ConvertStencilFunc(useClip,
1894 settings->frontFunc())];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001895
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001896 ConvertStencilFuncAndMask(settings->frontFunc(),
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001897 useClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001898 clipStencilMask,
1899 userStencilMask,
1900 &frontRef,
1901 &frontMask);
1902 frontWriteMask &= userStencilMask;
1903 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001904 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001905 settings->frontFailOp() < GR_ARRAY_COUNT(grToGLStencilOp));
tomhudson@google.com62b09682011-11-09 16:39:17 +00001906 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001907 settings->frontPassOp() < GR_ARRAY_COUNT(grToGLStencilOp));
tomhudson@google.com62b09682011-11-09 16:39:17 +00001908 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001909 settings->backFailOp() < GR_ARRAY_COUNT(grToGLStencilOp));
tomhudson@google.com62b09682011-11-09 16:39:17 +00001910 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001911 settings->backPassOp() < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001912 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001913 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001914
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001915 unsigned int backRef = settings->backFuncRef();
1916 unsigned int backMask = settings->backFuncMask();
1917 unsigned int backWriteMask = settings->backWriteMask();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001918
1919
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001920 if (kModifyClip_StencilClipMode == clipMode) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001921 GrAssert(settings->backFunc() < kBasicStencilFuncCount);
1922 backFunc = grToGLStencilFunc[settings->backFunc()];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001923 } else {
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001924 bool useClip = kUseClip_StencilClipMode == clipMode;
1925 backFunc = grToGLStencilFunc[ConvertStencilFunc(useClip,
1926 settings->backFunc())];
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001927 ConvertStencilFuncAndMask(settings->backFunc(),
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001928 useClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001929 clipStencilMask,
1930 userStencilMask,
1931 &backRef,
1932 &backMask);
1933 backWriteMask &= userStencilMask;
1934 }
1935
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001936 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1937 frontRef, frontMask));
1938 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1939 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1940 backRef, backMask));
1941 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1942 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001943 grToGLStencilOp[settings->frontFailOp()],
1944 grToGLStencilOp[settings->frontPassOp()],
1945 grToGLStencilOp[settings->frontPassOp()]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001946
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001947 GL_CALL(StencilOpSeparate(GR_GL_BACK,
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001948 grToGLStencilOp[settings->backFailOp()],
1949 grToGLStencilOp[settings->backPassOp()],
1950 grToGLStencilOp[settings->backPassOp()]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001951 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001952 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1953 GL_CALL(StencilMask(frontWriteMask));
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001954 GL_CALL(StencilOp(grToGLStencilOp[settings->frontFailOp()],
1955 grToGLStencilOp[settings->frontPassOp()],
1956 grToGLStencilOp[settings->frontPassOp()]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001957 }
1958 }
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001959 fHWStencilSettings = *settings;
1960 fHWStencilClipMode = clipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001961 }
1962}
1963
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001964void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001965 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001966 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001967 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1968 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001969 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001970 bool smoothLines = false;
1971
bsalomon@google.com0650e812011-04-08 18:07:53 +00001972 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001973 smoothLines = this->willUseHWAALines();
1974 if (smoothLines) {
1975 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1976 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1977 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1978 // must disable msaa to use line smoothing
1979 if (rt->isMultisampled() &&
1980 kNo_TriState != fHWAAState.fMSAAEnabled) {
1981 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1982 fHWAAState.fMSAAEnabled = kNo_TriState;
1983 }
1984 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001985 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001986 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1987 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1988 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1989 }
1990 }
1991 }
1992 if (!smoothLines && rt->isMultisampled()) {
1993 if (this->getDrawState().isHWAntialiasState()) {
1994 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1995 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1996 fHWAAState.fMSAAEnabled = kYes_TriState;
1997 }
1998 } else {
1999 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
2000 GL_CALL(Disable(GR_GL_MULTISAMPLE));
2001 fHWAAState.fMSAAEnabled = kNo_TriState;
2002 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00002003 }
2004 }
2005 }
2006}
2007
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002008void GrGpuGL::flushBlend(GrPrimitiveType type,
2009 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002010 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00002011 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002012 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002013 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002014 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002015 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002016 if (kSA_BlendCoeff != fHWBlendState.fSrcCoeff ||
2017 kISA_BlendCoeff != fHWBlendState.fDstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002018 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
2019 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002020 fHWBlendState.fSrcCoeff = kSA_BlendCoeff;
2021 fHWBlendState.fDstCoeff = kISA_BlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002022 }
2023 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002024 // any optimization to disable blending should
2025 // have already been applied and tweaked the coeffs
2026 // to (1, 0).
2027 bool blendOff = kOne_BlendCoeff == srcCoeff &&
2028 kZero_BlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002029 if (blendOff) {
2030 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002031 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002032 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002033 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002034 } else {
2035 if (kYes_TriState != fHWBlendState.fEnabled) {
2036 GL_CALL(Enable(GR_GL_BLEND));
2037 fHWBlendState.fEnabled = kYes_TriState;
2038 }
2039 if (fHWBlendState.fSrcCoeff != srcCoeff ||
2040 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002041 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
2042 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002043 fHWBlendState.fSrcCoeff = srcCoeff;
2044 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002045 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002046 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002047 if ((BlendCoeffReferencesConstant(srcCoeff) ||
2048 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002049 (!fHWBlendState.fConstColorValid ||
2050 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00002051
2052 float c[] = {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002053 GrColorUnpackR(blendConst) / 255.f,
2054 GrColorUnpackG(blendConst) / 255.f,
2055 GrColorUnpackB(blendConst) / 255.f,
2056 GrColorUnpackA(blendConst) / 255.f
bsalomon@google.com0650e812011-04-08 18:07:53 +00002057 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002058 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002059 fHWBlendState.fConstColor = blendConst;
2060 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002061 }
2062 }
2063 }
2064}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002065namespace {
2066
2067unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002068 switch (filter) {
2069 case GrSamplerState::kBilinear_Filter:
2070 case GrSamplerState::k4x4Downsample_Filter:
2071 return GR_GL_LINEAR;
2072 case GrSamplerState::kNearest_Filter:
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002073 return GR_GL_NEAREST;
2074 default:
2075 GrAssert(!"Unknown filter type");
2076 return GR_GL_LINEAR;
2077 }
2078}
2079
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002080// get_swizzle is only called from this .cpp so it is OK to inline it here
2081inline const GrGLenum* get_swizzle(GrPixelConfig config,
2082 const GrSamplerState& sampler,
2083 const GrGLCaps& glCaps) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002084 if (GrPixelConfigIsAlphaOnly(config)) {
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002085 if (glCaps.textureRedSupport()) {
2086 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED,
2087 GR_GL_RED, GR_GL_RED };
2088 return gRedSmear;
2089 } else {
2090 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
2091 GR_GL_ALPHA, GR_GL_ALPHA };
2092 return gAlphaSmear;
2093 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002094 } else if (sampler.swapsRAndB()) {
2095 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
2096 GR_GL_RED, GR_GL_ALPHA };
2097 return gRedBlueSwap;
2098 } else {
2099 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
2100 GR_GL_BLUE, GR_GL_ALPHA };
2101 return gStraight;
2102 }
2103}
2104
2105void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002106 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2107 GR_GL_TEXTURE_SWIZZLE_RGBA,
2108 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002109}
2110}
2111
bsalomon@google.comffca4002011-02-22 20:34:01 +00002112bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002113
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002114 GrDrawState* drawState = this->drawState();
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002115 // GrGpu::setupClipAndFlushState should have already checked this
2116 // and bailed if not true.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002117 GrAssert(NULL != drawState->getRenderTarget());
reed@google.comac10a2d2010-12-22 21:39:39 +00002118
tomhudson@google.com93813632011-10-27 20:21:16 +00002119 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002120 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002121 if (this->isStageEnabled(s)) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002122 GrGLTexture* nextTexture =
2123 static_cast<GrGLTexture*>(drawState->getTexture(s));
reed@google.comac10a2d2010-12-22 21:39:39 +00002124
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002125 // true for now, but maybe not with GrEffect.
2126 GrAssert(NULL != nextTexture);
2127 // if we created a rt/tex and rendered to it without using a
robertphillips@google.com1942c052012-05-03 17:58:27 +00002128 // texture and now we're texturing from the rt it will still be
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002129 // the last bound texture, but it needs resolving. So keep this
2130 // out of the "last != next" check.
2131 GrGLRenderTarget* texRT =
2132 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2133 if (NULL != texRT) {
bsalomon@google.com75f9f252012-01-31 13:35:56 +00002134 this->onResolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00002135 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002136
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002137 if (fHWBoundTextures[s] != nextTexture) {
2138 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002139 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002140 #if GR_COLLECT_STATS
2141 ++fStats.fTextureChngCnt;
2142 #endif
2143 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002144 fHWBoundTextures[s] = nextTexture;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002145 }
2146
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002147 const GrSamplerState& sampler = drawState->getSampler(s);
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002148 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002149 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002150 nextTexture->getCachedTexParams(&timestamp);
2151 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002152 GrGLTexture::TexParams newTexParams;
2153
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002154 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00002155
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002156 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002157 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2158 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002159 memcpy(newTexParams.fSwizzleRGBA,
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002160 get_swizzle(nextTexture->config(), sampler, this->glCaps()),
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002161 sizeof(newTexParams.fSwizzleRGBA));
2162 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002163 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002164 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002165 GR_GL_TEXTURE_MAG_FILTER,
2166 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002167 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002168 GR_GL_TEXTURE_MIN_FILTER,
2169 newTexParams.fFilter));
2170 }
2171 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002172 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002173 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002174 GR_GL_TEXTURE_WRAP_S,
2175 newTexParams.fWrapS));
2176 }
2177 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002178 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002179 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002180 GR_GL_TEXTURE_WRAP_T,
2181 newTexParams.fWrapT));
2182 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002183 if (this->glCaps().textureSwizzleSupport() &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002184 (setAll ||
2185 memcmp(newTexParams.fSwizzleRGBA,
2186 oldTexParams.fSwizzleRGBA,
2187 sizeof(newTexParams.fSwizzleRGBA)))) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002188 this->setTextureUnit(s);
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002189 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2190 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002191 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002192 nextTexture->setCachedTexParams(newTexParams,
2193 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002194 }
2195 }
2196
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002197 GrIRect* rect = NULL;
2198 GrIRect clipBounds;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002199 if (drawState->isClipState() &&
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002200 fClip.hasConservativeBounds()) {
2201 fClip.getConservativeBounds().roundOut(&clipBounds);
2202 rect = &clipBounds;
2203 }
2204 this->flushRenderTarget(rect);
2205 this->flushAAState(type);
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002206
2207 if (drawState->isDitherState()) {
2208 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002209 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002210 fHWDitherEnabled = kYes_TriState;
2211 }
2212 } else {
2213 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002214 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002215 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002216 }
2217 }
2218
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002219 if (drawState->isColorWriteDisabled()) {
2220 if (kNo_TriState != fHWWriteToColor) {
2221 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2222 GR_GL_FALSE, GR_GL_FALSE));
2223 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002224 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002225 } else {
2226 if (kYes_TriState != fHWWriteToColor) {
2227 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2228 fHWWriteToColor = kYes_TriState;
2229 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002230 }
2231
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002232 if (fHWDrawFace != drawState->getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002233 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002234 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002235 GL_CALL(Enable(GR_GL_CULL_FACE));
2236 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002237 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002238 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002239 GL_CALL(Enable(GR_GL_CULL_FACE));
2240 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002241 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002242 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002243 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002244 break;
2245 default:
2246 GrCrash("Unknown draw face.");
2247 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002248 fHWDrawFace = drawState->getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002249 }
2250
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002251#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002252 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002253 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002254 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002255 NULL == drawState->getRenderTarget() ||
2256 NULL == drawState->getTexture(s) ||
2257 drawState->getTexture(s)->asRenderTarget() !=
2258 drawState->getRenderTarget());
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002259 }
2260#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002261
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002262 this->flushStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00002263
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002264 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002265}
2266
2267void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002268 if (fHWGeometryState.fVertexBuffer != buffer) {
2269 fHWGeometryState.fArrayPtrsDirty = true;
2270 fHWGeometryState.fVertexBuffer = buffer;
2271 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002272}
2273
2274void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002275 if (fHWGeometryState.fVertexBuffer == buffer) {
2276 // deleting bound buffer does implied bind to 0
2277 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002278 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002279 }
2280}
2281
2282void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002283 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002284}
2285
2286void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002287 if (fHWGeometryState.fIndexBuffer == buffer) {
2288 // deleting bound buffer does implied bind to 0
2289 fHWGeometryState.fIndexBuffer = NULL;
2290 }
2291}
2292
reed@google.comac10a2d2010-12-22 21:39:39 +00002293void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2294 GrAssert(NULL != renderTarget);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002295 GrDrawState* drawState = this->drawState();
2296 if (drawState->getRenderTarget() == renderTarget) {
2297 drawState->setRenderTarget(NULL);
reed@google.comac10a2d2010-12-22 21:39:39 +00002298 }
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002299 if (fHWBoundRenderTarget == renderTarget) {
2300 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002301 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002302}
2303
2304void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002305 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002306 GrDrawState* drawState = this->drawState();
2307 if (drawState->getTexture(s) == texture) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002308 this->drawState()->setTexture(s, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002309 }
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002310 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002311 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002312 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002313 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002314 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002315}
2316
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002317bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2318 bool getSizedInternalFormat,
2319 GrGLenum* internalFormat,
2320 GrGLenum* externalFormat,
2321 GrGLenum* externalType) {
2322 GrGLenum dontCare;
2323 if (NULL == internalFormat) {
2324 internalFormat = &dontCare;
2325 }
2326 if (NULL == externalFormat) {
2327 externalFormat = &dontCare;
2328 }
2329 if (NULL == externalType) {
2330 externalType = &dontCare;
2331 }
2332
reed@google.comac10a2d2010-12-22 21:39:39 +00002333 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002334 case kRGBA_8888_PM_GrPixelConfig:
2335 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002336 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002337 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002338 if (getSizedInternalFormat) {
2339 *internalFormat = GR_GL_RGBA8;
2340 } else {
2341 *internalFormat = GR_GL_RGBA;
2342 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002343 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002344 break;
2345 case kBGRA_8888_PM_GrPixelConfig:
2346 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002347 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002348 return false;
2349 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002350 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002351 if (getSizedInternalFormat) {
2352 *internalFormat = GR_GL_BGRA8;
2353 } else {
2354 *internalFormat = GR_GL_BGRA;
2355 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002356 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002357 if (getSizedInternalFormat) {
2358 *internalFormat = GR_GL_RGBA8;
2359 } else {
2360 *internalFormat = GR_GL_RGBA;
2361 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002362 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002363 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002364 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002365 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002366 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002367 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002368 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002369 if (getSizedInternalFormat) {
2370 if (this->glBinding() == kDesktop_GrGLBinding) {
2371 return false;
2372 } else {
2373 *internalFormat = GR_GL_RGB565;
2374 }
2375 } else {
2376 *internalFormat = GR_GL_RGB;
2377 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002378 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002379 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002380 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002381 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002382 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002383 if (getSizedInternalFormat) {
2384 *internalFormat = GR_GL_RGBA4;
2385 } else {
2386 *internalFormat = GR_GL_RGBA;
2387 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002388 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002389 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002390 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002391 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002392 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002393 // glCompressedTexImage doesn't take external params
2394 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002395 // no sized/unsized internal format distinction here
2396 *internalFormat = GR_GL_PALETTE8_RGBA8;
2397 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002398 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002399 } else {
2400 return false;
2401 }
2402 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002403 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002404 if (this->glCaps().textureRedSupport()) {
2405 *internalFormat = GR_GL_RED;
2406 *externalFormat = GR_GL_RED;
2407 if (getSizedInternalFormat) {
2408 *internalFormat = GR_GL_R8;
2409 } else {
2410 *internalFormat = GR_GL_RED;
2411 }
2412 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002413 } else {
2414 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002415 *externalFormat = GR_GL_ALPHA;
2416 if (getSizedInternalFormat) {
2417 *internalFormat = GR_GL_ALPHA8;
2418 } else {
2419 *internalFormat = GR_GL_ALPHA;
2420 }
2421 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002422 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002423 break;
2424 default:
2425 return false;
2426 }
2427 return true;
2428}
2429
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002430void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002431 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002432 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002433 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002434 fActiveTextureUnitIdx = unit;
2435 }
2436}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002437
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002438void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002439 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002440 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002441 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2442 }
2443}
2444
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002445void GrGpuGL::setBuffers(bool indexed,
2446 int* extraVertexOffset,
2447 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002448
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002449 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002450
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002451 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2452
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002453 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002454 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002455 case kBuffer_GeometrySrcType:
2456 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002457 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002458 break;
2459 case kArray_GeometrySrcType:
2460 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002461 this->finalizeReservedVertices();
2462 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2463 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002464 break;
2465 default:
2466 vbuf = NULL; // suppress warning
2467 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002468 }
2469
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002470 GrAssert(NULL != vbuf);
2471 GrAssert(!vbuf->isLocked());
2472 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002473 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002474 fHWGeometryState.fArrayPtrsDirty = true;
2475 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002476 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002477
2478 if (indexed) {
2479 GrAssert(NULL != extraIndexOffset);
2480
2481 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002482 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002483 case kBuffer_GeometrySrcType:
2484 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002485 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002486 break;
2487 case kArray_GeometrySrcType:
2488 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002489 this->finalizeReservedIndices();
2490 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2491 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002492 break;
2493 default:
2494 ibuf = NULL; // suppress warning
2495 GrCrash("Unknown geometry src type!");
2496 }
2497
2498 GrAssert(NULL != ibuf);
2499 GrAssert(!ibuf->isLocked());
2500 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002501 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002502 fHWGeometryState.fIndexBuffer = ibuf;
2503 }
2504 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002505}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002506