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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000023static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000107 GrGLTexture::Orientation orientation = texture->orientation();
108 if (GrGLTexture::kBottomUp_Orientation == orientation) {
109 GrMatrix invY;
110 invY.setAll(GR_Scalar1, 0, 0,
111 0, -GR_Scalar1, GR_Scalar1,
112 0, 0, GrMatrix::I()[8]);
113 matrix->postConcat(invY);
114 } else {
115 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
116 }
117}
118
bsalomon@google.comd302f142011-03-03 13:54:13 +0000119bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000120 const GrSamplerState& sampler) {
121 GrAssert(NULL != texture);
122 if (!sampler.getMatrix().isIdentity()) {
123 return false;
124 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000125 GrGLTexture::Orientation orientation = texture->orientation();
126 if (GrGLTexture::kBottomUp_Orientation == orientation) {
127 return false;
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131 return true;
132}
133
134///////////////////////////////////////////////////////////////////////////////
135
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000136static bool gPrintStartupSpew;
137
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000138static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000139
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000140 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
twiz@google.com0f31ca72011-03-18 17:38:11 +0000142 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000145 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000146 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
147 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000148 // some implementations require texture to be mip-map complete before
149 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000150 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
151 GR_GL_TEXTURE_MIN_FILTER,
152 GR_GL_NEAREST));
153 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
154 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
155 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
156 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
157 GR_GL_COLOR_ATTACHMENT0,
158 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000159 GrGLenum status;
160 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000163
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000164 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000165}
166
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000167GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000168
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000169 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000171 gl->ref();
172 fGL = gl;
173 fGLBinding = glBinding;
174 switch (glBinding) {
175 case kDesktop_GrGLBinding:
176 GrAssert(gl->supportsDesktop());
177 break;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000178 case kES2_GrGLBinding:
179 GrAssert(gl->supportsES2());
180 break;
181 default:
182 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185 GrGLClearErr(fGL);
186
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000187 const GrGLubyte* ext;
188 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000189 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000190 const GrGLubyte* vendor;
191 const GrGLubyte* renderer;
192 const GrGLubyte* version;
193 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
194 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
195 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
197 this);
198 GrPrintf("------ VENDOR %s\n", vendor);
199 GrPrintf("------ RENDERER %s\n", renderer);
200 GrPrintf("------ VERSION %s\n", version);
201 GrPrintf("------ EXTENSIONS\n %s \n", ext);
202 }
203
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000204 fGLVersion = GrGLGetVersion(gl);
205 GrAssert(0 != fGLVersion);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000206 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000208 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000209
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000211
bsalomon@google.comfe676522011-06-17 18:12:21 +0000212 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000213}
214
215GrGpuGL::~GrGpuGL() {
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000216 // This must be called by before the GrDrawTarget destructor
217 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000218 // This subclass must do this before the base class destructor runs
219 // since we will unref the GrGLInterface.
220 this->releaseResources();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000221 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000222}
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224///////////////////////////////////////////////////////////////////////////////
225
226static const GrGLuint kUnknownBitCount = ~0;
227
228void GrGpuGL::initCaps() {
229 GrGLint maxTextureUnits;
230 // check FS and fixed-function texture unit limits
231 // we only use textures in the fragment stage currently.
232 // checks are > to make sure we have a spare unit.
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000233 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
234 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 if (kES2_GrGLBinding != this->glBinding()) {
236 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
tomhudson@google.com93813632011-10-27 20:21:16 +0000237 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239 if (kES2_GrGLBinding == this->glBinding()) {
240 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
241 &fGLCaps.fMaxFragmentUniformVectors);
242 } else if (kDesktop_GrGLBinding != this->glBinding()) {
243 GrGLint max;
244 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
245 fGLCaps.fMaxFragmentUniformVectors = max / 4;
246 } else {
247 fGLCaps.fMaxFragmentUniformVectors = 16;
248 }
249
250 GrGLint numFormats;
251 GR_GL_GetIntegerv(fGL, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
252 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
253 GR_GL_GetIntegerv(fGL, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
254 for (int i = 0; i < numFormats; ++i) {
255 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
256 fCaps.f8BitPaletteSupport = true;
257 break;
258 }
259 }
260
261 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other).
265 fCaps.fTwoSidedStencilSupport = (fGLVersion >= GR_GL_VER(2,0));
266 // supported on GL 1.4 and higher or by extension
267 fCaps.fStencilWrapOpsSupport = (fGLVersion >= GR_GL_VER(1,4)) ||
268 this->hasExtension("GL_EXT_stencil_wrap");
269 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000270 // ES 2 has two sided stencil and stencil wrap
271 fCaps.fTwoSidedStencilSupport = true;
272 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000273 }
274
275 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000276 fGLCaps.fRGBA8RenderbufferSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000277 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000278 fGLCaps.fRGBA8RenderbufferSupport =
279 this->hasExtension("GL_OES_rgb8_rgba8") ||
280 this->hasExtension("GL_ARM_rgba8");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000281 }
282
283
bsalomon@google.comc4364992011-11-07 15:54:49 +0000284 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000285 fGLCaps.fBGRAFormatSupport = this->glVersion() >= GR_GL_VER(1,2) ||
286 this->hasExtension("GL_EXT_bgra");
bsalomon@google.comc4364992011-11-07 15:54:49 +0000287 } else {
288 bool hasBGRAExt = false;
289 if (this->hasExtension("GL_APPLE_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000290 fGLCaps.fBGRAFormatSupport = true;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 } else if (this->hasExtension("GL_EXT_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000292 fGLCaps.fBGRAFormatSupport = true;
293 fGLCaps.fBGRAIsInternalFormat = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000294 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000295 GrAssert(fGLCaps.fBGRAFormatSupport ||
bsalomon@google.comc4364992011-11-07 15:54:49 +0000296 kSkia8888_PM_GrPixelConfig != kBGRA_8888_PM_GrPixelConfig);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000297 }
298
299 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000300 fGLCaps.fTextureSwizzleSupport = this->glVersion() >= GR_GL_VER(3,3) ||
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000301 this->hasExtension("GL_ARB_texture_swizzle");
302 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000303 fGLCaps.fTextureSwizzleSupport = false;
304 }
305
306 if (kDesktop_GrGLBinding == this->glBinding()) {
307 fGLCaps.fUnpackRowLengthSupport = true;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000308 fGLCaps.fUnpackFlipYSupport = false;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000309 fGLCaps.fPackRowLengthSupport = true;
310 } else {
311 fGLCaps.fUnpackRowLengthSupport = this->hasExtension("GL_EXT_unpack_subimage");
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000312 fGLCaps.fUnpackFlipYSupport = this->hasExtension("GL_CHROMIUM_flipy");
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000313 // no extension for pack row length
314 fGLCaps.fPackRowLengthSupport = false;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000315 }
316
317 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000318 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
319 // extension includes glMapBuffer.
320 } else {
321 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
322 }
323
324 if (kDesktop_GrGLBinding == this->glBinding()) {
325 if (fGLVersion >= GR_GL_VER(2,0) ||
326 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
327 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000328 } else {
329 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000330 }
331 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000332 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000333 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000334 }
335
336 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
337
338 ////////////////////////////////////////////////////////////////////////////
339 // Experiments to determine limitations that can't be queried.
340 // TODO: Make these a preprocess that generate some compile time constants.
341 // TODO: probe once at startup, rather than once per context creation.
342
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000343 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
344 GR_GL_GetIntegerv(fGL, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
345 // Our render targets are always created with textures as the color
346 // attachment, hence this min:
347 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
348
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000349 this->initFSAASupport();
350 this->initStencilFormats();
351}
352
353void GrGpuGL::initFSAASupport() {
354 // TODO: Get rid of GrAALevel and use # samples directly.
355 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
356 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
357 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
358 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
359 memset(fGLCaps.fAASamples, 0, sizeof(fGLCaps.fAASamples));
360
361 fGLCaps.fMSFBOType = GLCaps::kNone_MSFBO;
362 if (kDesktop_GrGLBinding != this->glBinding()) {
363 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
364 // chrome's extension is equivalent to the EXT msaa
365 // and fbo_blit extensions.
366 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
367 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
368 fGLCaps.fMSFBOType = GLCaps::kAppleES_MSFBO;
369 }
370 } else {
371 if ((fGLVersion >= GR_GL_VER(3,0)) || this->hasExtension("GL_ARB_framebuffer_object")) {
372 fGLCaps.fMSFBOType = GLCaps::kDesktopARB_MSFBO;
373 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
374 this->hasExtension("GL_EXT_framebuffer_blit")) {
375 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
376 }
377 }
378
379 if (GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType) {
380 GrGLint maxSamples;
381 GR_GL_GetIntegerv(fGL, GR_GL_MAX_SAMPLES, &maxSamples);
382 if (maxSamples > 1 ) {
383 fGLCaps.fAASamples[kNone_GrAALevel] = 0;
384 fGLCaps.fAASamples[kLow_GrAALevel] =
385 GrMax(2, GrFixedFloorToInt((GR_FixedHalf) * maxSamples));
386 fGLCaps.fAASamples[kMed_GrAALevel] =
387 GrMax(2, GrFixedFloorToInt(((GR_Fixed1*3)/4) * maxSamples));
388 fGLCaps.fAASamples[kHigh_GrAALevel] = maxSamples;
389 }
390 }
391 fCaps.fFSAASupport = fGLCaps.fAASamples[kHigh_GrAALevel] > 0;
392}
393
394void GrGpuGL::initStencilFormats() {
395
396 // Build up list of legal stencil formats (though perhaps not supported on
397 // the particular gpu/driver) from most preferred to least.
398
399 // these consts are in order of most preferred to least preferred
400 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
401 static const GrGLStencilBuffer::Format
402 // internal Format stencil bits total bits packed?
403 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
404 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
405 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
406 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
407 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
408 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
409
410 if (kDesktop_GrGLBinding == this->glBinding()) {
411 bool supportsPackedDS = fGLVersion >= GR_GL_VER(3,0) ||
412 this->hasExtension("GL_EXT_packed_depth_stencil") ||
413 this->hasExtension("GL_ARB_framebuffer_object");
414
415 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
416 // require FBO support we can expect these are legal formats and don't
417 // check. These also all support the unsized GL_STENCIL_INDEX.
418 fGLCaps.fStencilFormats.push_back() = gS8;
419 fGLCaps.fStencilFormats.push_back() = gS16;
420 if (supportsPackedDS) {
421 fGLCaps.fStencilFormats.push_back() = gD24S8;
422 }
423 fGLCaps.fStencilFormats.push_back() = gS4;
424 if (supportsPackedDS) {
425 fGLCaps.fStencilFormats.push_back() = gDS;
426 }
427 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000428 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
429 // for other formats.
430 // ES doesn't support using the unsized format.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000431
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000432 fGLCaps.fStencilFormats.push_back() = gS8;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000433 //fStencilFormats.push_back() = gS16;
434 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
435 fGLCaps.fStencilFormats.push_back() = gD24S8;
436 }
437 if (this->hasExtension("GL_OES_stencil4")) {
438 fGLCaps.fStencilFormats.push_back() = gS4;
439 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000440 }
441}
442
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000443GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000444 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
445 return GrPixelConfigSwapRAndB(config);
446 } else {
447 return config;
448 }
449}
450
451GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) {
452 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000453 return GrPixelConfigSwapRAndB(config);
454 } else {
455 return config;
456 }
457}
458
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000459void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000460 if (gPrintStartupSpew && !fPrintedCaps) {
461 fPrintedCaps = true;
462 this->getCaps().print();
463 fGLCaps.print();
464 }
465
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000466 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000467 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000468 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000469
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000470 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000471 GL_CALL(Disable(GR_GL_DEPTH_TEST));
472 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000473
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000474 GL_CALL(Disable(GR_GL_CULL_FACE));
475 GL_CALL(FrontFace(GR_GL_CCW));
tomhudson@google.com93813632011-10-27 20:21:16 +0000476 fHWDrawState.fDrawFace = GrDrawState::kBoth_DrawFace;
reed@google.comac10a2d2010-12-22 21:39:39 +0000477
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000478 GL_CALL(Disable(GR_GL_DITHER));
479 if (kDesktop_GrGLBinding == this->glBinding()) {
480 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
481 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
482 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000483 fHWAAState.fMSAAEnabled = false;
484 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000485 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000486
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000487 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +0000488 fHWDrawState.fFlagBits = 0;
489
reed@google.comac10a2d2010-12-22 21:39:39 +0000490 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000491 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000492
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000493 // invalid
494 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000495
reed@google.comac10a2d2010-12-22 21:39:39 +0000496 // illegal values
tomhudson@google.com62b09682011-11-09 16:39:17 +0000497 //fHWDrawState.fSrcBlend = (GrBlendCoeff)(uint8_t)-1;
498 fHWDrawState.fSrcBlend = (GrBlendCoeff)0xFF;
499 fHWDrawState.fDstBlend = (GrBlendCoeff)(uint8_t)-1;
bsalomon@google.com080773c2011-03-15 19:09:25 +0000500
501 fHWDrawState.fBlendConstant = 0x00000000;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000502 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000503
reed@google.comac10a2d2010-12-22 21:39:39 +0000504 fHWDrawState.fColor = GrColor_ILLEGAL;
bsalomon@google.com316f99232011-01-13 21:28:12 +0000505
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000506 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000507
tomhudson@google.com93813632011-10-27 20:21:16 +0000508 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000509 fHWDrawState.fTextures[s] = NULL;
510 fHWDrawState.fSamplerStates[s].setRadial2Params(-GR_ScalarMax,
511 -GR_ScalarMax,
512 true);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000513 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000514 fHWDrawState.fSamplerStates[s].setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000515 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000516
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000517 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000518 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000519 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000520 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000521
bsalomon@google.comd302f142011-03-03 13:54:13 +0000522 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000523 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000524 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000525
526 fHWGeometryState.fIndexBuffer = NULL;
527 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000528
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000529 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000530
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000531 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
reed@google.comac10a2d2010-12-22 21:39:39 +0000532 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000533
534 // we assume these values
535 if (this->glCaps().fUnpackRowLengthSupport) {
536 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
537 }
538 if (this->glCaps().fPackRowLengthSupport) {
539 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
540 }
541 if (this->glCaps().fUnpackFlipYSupport) {
542 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
543 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000544}
545
bsalomon@google.come269f212011-11-07 13:29:52 +0000546GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000547 GrGLenum dontCare;
bsalomon@google.come269f212011-11-07 13:29:52 +0000548 GrGLTexture::Desc glTexDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000549 if (!this->canBeTexture(desc.fConfig, &glTexDesc.fInternalFormat,
550 &dontCare, &dontCare)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000551 return NULL;
552 }
553
bsalomon@google.com99621082011-11-15 16:47:16 +0000554 glTexDesc.fWidth = desc.fWidth;
555 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000556 glTexDesc.fConfig = desc.fConfig;
557 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
558 glTexDesc.fOwnsID = false;
559 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
560
561 GrGLTexture* texture = NULL;
562 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
563 GrGLRenderTarget::Desc glRTDesc;
564 glRTDesc.fRTFBOID = 0;
565 glRTDesc.fTexFBOID = 0;
566 glRTDesc.fMSColorRenderbufferID = 0;
567 glRTDesc.fOwnIDs = true;
568 glRTDesc.fConfig = desc.fConfig;
569 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000570 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
571 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000572 glTexDesc.fTextureID,
573 &glRTDesc)) {
574 return NULL;
575 }
576 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
577 } else {
578 texture = new GrGLTexture(this, glTexDesc);
579 }
580 if (NULL == texture) {
581 return NULL;
582 }
583
584 this->setSpareTextureUnit();
585 return texture;
586}
587
588GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
589 GrGLRenderTarget::Desc glDesc;
590 glDesc.fConfig = desc.fConfig;
591 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
592 glDesc.fMSColorRenderbufferID = 0;
593 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
594 glDesc.fSampleCnt = desc.fSampleCnt;
595 glDesc.fOwnIDs = false;
596 GrGLIRect viewport;
597 viewport.fLeft = 0;
598 viewport.fBottom = 0;
599 viewport.fWidth = desc.fWidth;
600 viewport.fHeight = desc.fHeight;
601
602 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
603 if (desc.fStencilBits) {
604 GrGLStencilBuffer::Format format;
605 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
606 format.fPacked = false;
607 format.fStencilBits = desc.fStencilBits;
608 format.fTotalBits = desc.fStencilBits;
609 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
610 0,
611 desc.fWidth,
612 desc.fHeight,
613 desc.fSampleCnt,
614 format);
615 tgt->setStencilBuffer(sb);
616 sb->unref();
617 }
618 return tgt;
619}
620
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000621GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
622
623 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
624 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
625 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
626 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
627
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000628 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000629 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000630
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000631 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000632 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000633 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000634 if (desc.fSampleCnt) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000635 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000636 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000637 } else {
638 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000639 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000640 }
641 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000642 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000643 }
644 // we don't know what the RB ids are without glGets and we don't care
645 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000646 rtDesc.fMSColorRenderbufferID = 0;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000647 rtDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000648 if (desc.fStencilBits) {
649 GrGLStencilBuffer::Format format;
650 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
651 format.fPacked = false;
652 format.fStencilBits = desc.fStencilBits;
653 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000654 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
655 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000656 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000657 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000658 }
659
660 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000661 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000662 GrGLenum dontCare;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000663 if (!canBeTexture(desc.fConfig, &texDesc.fInternalFormat,
664 &dontCare, &dontCare)) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000665 return NULL;
666 }
bsalomon@google.com99621082011-11-15 16:47:16 +0000667 texDesc.fWidth = desc.fWidth;
668 texDesc.fHeight = desc.fHeight;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000669
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000670 texDesc.fConfig = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000671 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000672 texDesc.fTextureID = desc.fPlatformTexture;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000673 texDesc.fOwnsID = false;
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000674
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000675 if (isRenderTarget) {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000676 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000677 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000678 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000679 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000680 return new GrGLTexture(this, texDesc);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000681 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000682 } else {
683 GrGLIRect viewport;
684 viewport.fLeft = 0;
685 viewport.fBottom = 0;
686 viewport.fWidth = desc.fWidth;
687 viewport.fHeight = desc.fHeight;
688
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000689 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000690 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000691 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000692 }
693}
694
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000695
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000696////////////////////////////////////////////////////////////////////////////////
697
bsalomon@google.com6f379512011-11-16 20:36:03 +0000698void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
699 int left, int top, int width, int height,
700 GrPixelConfig config, const void* buffer,
701 size_t rowBytes) {
702 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000703
bsalomon@google.com6f379512011-11-16 20:36:03 +0000704 this->setSpareTextureUnit();
705 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
706 GrGLTexture::Desc desc;
707 desc.fConfig = glTex->config();
708 desc.fWidth = glTex->width();
709 desc.fHeight = glTex->height();
710 desc.fOrientation = glTex->orientation();
711 desc.fTextureID = glTex->textureID();
712 desc.fInternalFormat = glTex->internalFormat();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000713
bsalomon@google.com6f379512011-11-16 20:36:03 +0000714 this->uploadTexData(desc, left, top, width, height, config, buffer, rowBytes);
715}
716
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000717namespace {
718bool adjust_pixel_ops_params(int surfaceWidth,
719 int surfaceHeight,
720 size_t bpp,
721 int* left, int* top, int* width, int* height,
722 const void** data,
723 size_t* rowBytes) {
724 if (!*rowBytes) {
725 *rowBytes = *width * bpp;
726 }
727
728 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
729 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
730
731 if (!subRect.intersect(bounds)) {
732 return false;
733 }
734 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
735 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
736
737 *left = subRect.fLeft;
738 *top = subRect.fTop;
739 *width = subRect.width();
740 *height = subRect.height();
741 return true;
742}
743}
744
bsalomon@google.com6f379512011-11-16 20:36:03 +0000745void GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
746 int left, int top, int width, int height,
747 GrPixelConfig dataConfig,
748 const void* data,
749 size_t rowBytes) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000750
751 size_t bpp = GrBytesPerPixel(dataConfig);
752 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
753 &width, &height, &data, &rowBytes)) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000754 return;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000755 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000756 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000757
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000758 // in case we need a temporary, trimmed copy of the src pixels
759 SkAutoSMalloc<128 * 128> tempStorage;
760
bsalomon@google.com6f379512011-11-16 20:36:03 +0000761 GrGLenum dontCare;
762 GrGLenum externalFormat;
763 GrGLenum externalType;
764 if (!this->canBeTexture(dataConfig, &dontCare,
765 &externalFormat, &externalType)) {
766 return;
767 }
768
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000769 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000770 * check whether to allocate a temporary buffer for flipping y or
771 * because our srcData has extra bytes past each row. If so, we need
772 * to trim those off here, since GL ES may not let us specify
773 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000774 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000775 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000776 bool swFlipY = false;
777 bool glFlipY = false;
778
779 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
780 if (this->glCaps().fUnpackFlipYSupport) {
781 glFlipY = true;
782 } else {
783 swFlipY = true;
784 }
785 }
786 if (this->glCaps().fUnpackRowLengthSupport && !swFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000787 // can't use this for flipping, only non-neg values allowed. :(
788 if (rowBytes != trimRowBytes) {
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000789 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
790 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000791 restoreGLRowLength = true;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000792 }
793 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000794 if (trimRowBytes != rowBytes || swFlipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000795 // copy the data into our new storage, skipping the trailing bytes
bsalomon@google.com6f379512011-11-16 20:36:03 +0000796 size_t trimSize = height * trimRowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000797 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000798 if (swFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000799 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000800 }
bsalomon@google.com7d4679a2011-09-02 22:06:24 +0000801 char* dst = (char*)tempStorage.reset(trimSize);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000802 for (int y = 0; y < height; y++) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000803 memcpy(dst, src, trimRowBytes);
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000804 if (swFlipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000805 src -= rowBytes;
806 } else {
807 src += rowBytes;
808 }
809 dst += trimRowBytes;
810 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000811 // now point data to our copied version
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000812 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000813 }
814 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000815 if (glFlipY) {
816 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
817 }
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000818 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000819 if (0 == left && 0 == top &&
820 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000821 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, desc.fInternalFormat,
822 desc.fWidth, desc.fHeight, 0,
823 externalFormat, externalType, data));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000824 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000825 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000826 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000827 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000828 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, left, top, width, height,
829 externalFormat, externalType, data));
830 }
831
832 if (restoreGLRowLength) {
833 GrAssert(this->glCaps().fUnpackRowLengthSupport);
834 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000835 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000836 if (glFlipY) {
837 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
838 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000839}
840
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000841bool GrGpuGL::createRenderTargetObjects(int width, int height,
842 GrGLuint texID,
843 GrGLRenderTarget::Desc* desc) {
844 desc->fMSColorRenderbufferID = 0;
845 desc->fRTFBOID = 0;
846 desc->fTexFBOID = 0;
847 desc->fOwnIDs = true;
848
849 GrGLenum status;
850 GrGLint err;
851
bsalomon@google.comab15d612011-08-09 12:57:56 +0000852 GrGLenum msColorFormat = 0; // suppress warning
853
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000854 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000855 if (!desc->fTexFBOID) {
856 goto FAILED;
857 }
858
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000859
860 // If we are using multisampling we will create two FBOS. We render
861 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000862 if (desc->fSampleCnt > 0) {
863 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType) {
864 goto FAILED;
865 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000866 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
867 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000868 if (!desc->fRTFBOID ||
869 !desc->fMSColorRenderbufferID ||
870 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
871 goto FAILED;
872 }
873 } else {
874 desc->fRTFBOID = desc->fTexFBOID;
875 }
876
877 if (desc->fRTFBOID != desc->fTexFBOID) {
878 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000879 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000880 desc->fMSColorRenderbufferID));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000881 GR_GL_CALL_NOERRCHECK(this->glInterface(),
882 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
883 desc->fSampleCnt,
884 msColorFormat,
885 width, height));
886 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000887 if (err != GR_GL_NO_ERROR) {
888 goto FAILED;
889 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000890 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
891 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000892 GR_GL_COLOR_ATTACHMENT0,
893 GR_GL_RENDERBUFFER,
894 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000895 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000896 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
897 goto FAILED;
898 }
899 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000900 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000901
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000902 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
903 GR_GL_COLOR_ATTACHMENT0,
904 GR_GL_TEXTURE_2D,
905 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000906 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000907 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
908 goto FAILED;
909 }
910
911 return true;
912
913FAILED:
914 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000915 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000916 }
917 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000918 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000919 }
920 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000921 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000922 }
923 return false;
924}
925
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000926// good to set a break-point here to know when createTexture fails
927static GrTexture* return_null_texture() {
928// GrAssert(!"null texture");
929 return NULL;
930}
931
932#if GR_DEBUG
933static size_t as_size_t(int x) {
934 return x;
935}
936#endif
937
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000938GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000939 const void* srcData,
940 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000941
942#if GR_COLLECT_STATS
943 ++fStats.fTextureCreateCnt;
944#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +0000945
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000946 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000947 GrGLRenderTarget::Desc glRTDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000948 GrGLenum externalFormat;
949 GrGLenum externalType;
reed@google.comac10a2d2010-12-22 21:39:39 +0000950
bsalomon@google.com99621082011-11-15 16:47:16 +0000951 glTexDesc.fWidth = desc.fWidth;
952 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000953 glTexDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000954 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000955
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000956 glRTDesc.fMSColorRenderbufferID = 0;
957 glRTDesc.fRTFBOID = 0;
958 glRTDesc.fTexFBOID = 0;
959 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000960 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000961
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000962 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000963 if (!canBeTexture(desc.fConfig,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000964 &glTexDesc.fInternalFormat,
965 &externalFormat,
966 &externalType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000967 return return_null_texture();
968 }
969
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000970 const Caps& caps = this->getCaps();
971
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000972 // We keep GrRenderTargets in GL's normal orientation so that they
973 // can be drawn to by the outside world without the client having
974 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000975 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000976 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000977
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000978 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fGLCaps.fAASamples));
979 glRTDesc.fSampleCnt = fGLCaps.fAASamples[desc.fAALevel];
980 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType &&
981 desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000982 GrPrintf("AA RT requested but not supported on this platform.");
983 }
984
reed@google.comac10a2d2010-12-22 21:39:39 +0000985 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +0000986 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
987 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000988 return return_null_texture();
989 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000990 }
991
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000992 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000993 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000994 return return_null_texture();
995 }
996
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000997 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000998 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000999
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001000 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1001 // drivers have a bug where an FBO won't be complete if it includes a
1002 // texture that is not mipmap complete (considering the filter in use).
1003 GrGLTexture::TexParams initialTexParams;
1004 // we only set a subset here so invalidate first
1005 initialTexParams.invalidate();
1006 initialTexParams.fFilter = GR_GL_NEAREST;
1007 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1008 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001009 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1010 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001011 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001012 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1013 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001014 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001015 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1016 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001017 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001018 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1019 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001020 initialTexParams.fWrapT));
bsalomon@google.com6f379512011-11-16 20:36:03 +00001021 if (NULL == srcData) {
1022 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, glTexDesc.fInternalFormat,
1023 glTexDesc.fWidth, glTexDesc.fHeight, 0,
1024 externalFormat, externalType, NULL));
1025 } else {
1026 this->uploadTexData(glTexDesc, 0, 0, glTexDesc.fWidth, glTexDesc.fHeight,
1027 desc.fConfig, srcData, rowBytes);
1028 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001029
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001030 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001031 if (renderTarget) {
1032#if GR_COLLECT_STATS
1033 ++fStats.fRenderTargetCreateCnt;
1034#endif
bsalomon@google.com99621082011-11-15 16:47:16 +00001035 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1036 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001037 glTexDesc.fTextureID,
1038 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001039 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001040 return return_null_texture();
1041 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001042 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001043 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001044 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001045 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001046 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001047#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001048 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1049 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001050#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001051 return tex;
1052}
1053
1054namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001055void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1056 GrGLuint rb,
1057 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001058 // we shouldn't ever know one size and not the other
1059 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1060 (kUnknownBitCount == format->fTotalBits));
1061 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001062 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001063 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1064 (GrGLint*)&format->fStencilBits);
1065 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001066 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001067 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1068 (GrGLint*)&format->fTotalBits);
1069 format->fTotalBits += format->fStencilBits;
1070 } else {
1071 format->fTotalBits = format->fStencilBits;
1072 }
1073 }
1074}
1075}
1076
1077bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1078 int width, int height) {
1079
1080 // All internally created RTs are also textures. We don't create
1081 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1082 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001083 GrAssert(width >= rt->width());
1084 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001085
1086 int samples = rt->numSamples();
1087 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001088 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001089 if (!sbID) {
1090 return false;
1091 }
1092
1093 GrGLStencilBuffer* sb = NULL;
1094
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001095 int stencilFmtCnt = fGLCaps.fStencilFormats.count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001096 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001097 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001098 // we start with the last stencil format that succeeded in hopes
1099 // that we won't go through this loop more than once after the
1100 // first (painful) stencil creation.
1101 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001102 const GrGLStencilBuffer::Format& sFmt = fGLCaps.fStencilFormats[sIdx];
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001103 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001104 // version on a GL that doesn't have an MSAA extension.
1105 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001106 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1107 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001108 GR_GL_RENDERBUFFER,
1109 samples,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001110 sFmt.fInternalFormat,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001111 width,
1112 height));
1113 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001114 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1115 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001116 sFmt.fInternalFormat,
1117 width, height));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001118 }
1119
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001120 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001121 if (err == GR_GL_NO_ERROR) {
1122 // After sized formats we attempt an unsized format and take whatever
1123 // sizes GL gives us. In that case we query for the size.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001124 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001125 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001126 sb = new GrGLStencilBuffer(this, sbID, width, height,
1127 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001128 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1129 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001130 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001131 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001132 return true;
1133 }
1134 sb->abandon(); // otherwise we lose sbID
1135 sb->unref();
1136 }
1137 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001138 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001139 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001140}
1141
1142bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1143 GrRenderTarget* rt) {
1144 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1145
1146 GrGLuint fbo = glrt->renderFBOID();
1147
1148 if (NULL == sb) {
1149 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001150 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001151 GR_GL_STENCIL_ATTACHMENT,
1152 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001153 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001154 GR_GL_DEPTH_ATTACHMENT,
1155 GR_GL_RENDERBUFFER, 0));
1156#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001157 GrGLenum status;
1158 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001159 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1160#endif
1161 }
1162 return true;
1163 } else {
1164 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1165 GrGLuint rb = glsb->renderbufferID();
1166
reed@google.comac10a2d2010-12-22 21:39:39 +00001167 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001168 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1169 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001170 GR_GL_STENCIL_ATTACHMENT,
1171 GR_GL_RENDERBUFFER, rb));
1172 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001173 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001174 GR_GL_DEPTH_ATTACHMENT,
1175 GR_GL_RENDERBUFFER, rb));
1176 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001177 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001178 GR_GL_DEPTH_ATTACHMENT,
1179 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001180 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001181
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001182 GrGLenum status;
1183 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001184 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001185 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001186 GR_GL_STENCIL_ATTACHMENT,
1187 GR_GL_RENDERBUFFER, 0));
1188 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001189 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001190 GR_GL_DEPTH_ATTACHMENT,
1191 GR_GL_RENDERBUFFER, 0));
1192 }
1193 return false;
1194 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001195 return true;
1196 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001197 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001198}
1199
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001200////////////////////////////////////////////////////////////////////////////////
1201
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001202GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001203 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001204 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001205 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001206 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001207 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001208 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001209 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001210 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1211 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1212 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1213 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1214 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001215 // deleting bound buffer does implicit bind to 0
1216 fHWGeometryState.fVertexBuffer = NULL;
1217 return NULL;
1218 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001219 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001220 size, dynamic);
1221 fHWGeometryState.fVertexBuffer = vertexBuffer;
1222 return vertexBuffer;
1223 }
1224 return NULL;
1225}
1226
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001227GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001228 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001229 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001230 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001231 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1232 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001233 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001234 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1235 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1236 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1237 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1238 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001239 // deleting bound buffer does implicit bind to 0
1240 fHWGeometryState.fIndexBuffer = NULL;
1241 return NULL;
1242 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001243 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001244 size, dynamic);
1245 fHWGeometryState.fIndexBuffer = indexBuffer;
1246 return indexBuffer;
1247 }
1248 return NULL;
1249}
1250
reed@google.comac10a2d2010-12-22 21:39:39 +00001251void GrGpuGL::flushScissor(const GrIRect* rect) {
1252 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001253 const GrGLIRect& vp =
bsalomon@google.comd302f142011-03-03 13:54:13 +00001254 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001255
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001256 GrGLIRect scissor;
1257 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001258 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001259 rect->width(), rect->height());
1260 if (scissor.contains(vp)) {
1261 rect = NULL;
1262 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001263 }
1264
1265 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001266 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001267 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001268 fHWBounds.fScissorRect = scissor;
1269 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001270 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001271 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001272 fHWBounds.fScissorEnabled = true;
1273 }
1274 } else {
1275 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001276 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001277 fHWBounds.fScissorEnabled = false;
1278 }
1279 }
1280}
1281
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001282void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001283 // parent class should never let us get here with no RT
1284 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1285
bsalomon@google.com74b98712011-11-11 19:46:16 +00001286 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001287 if (NULL != rect) {
1288 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001289 clippedRect = *rect;
reed@google.com20efde72011-05-09 17:00:02 +00001290 GrIRect rtRect = SkIRect::MakeWH(fCurrDrawState.fRenderTarget->width(),
1291 fCurrDrawState.fRenderTarget->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001292 if (clippedRect.intersect(rtRect)) {
1293 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001294 } else {
1295 return;
1296 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001297 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001298 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001299 this->flushScissor(rect);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001300
1301 GrGLfloat r, g, b, a;
1302 static const GrGLfloat scale255 = 1.f / 255.f;
1303 a = GrColorUnpackA(color) * scale255;
1304 GrGLfloat scaleRGB = scale255;
1305 if (GrPixelConfigIsUnpremultiplied(fCurrDrawState.fRenderTarget->config())) {
1306 scaleRGB *= a;
1307 }
1308 r = GrColorUnpackR(color) * scaleRGB;
1309 g = GrColorUnpackG(color) * scaleRGB;
1310 b = GrColorUnpackB(color) * scaleRGB;
1311
1312 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001313 fHWDrawState.fFlagBits &= ~kNoColorWrites_StateBit;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001314 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001315 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001316}
1317
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001318void GrGpuGL::clearStencil() {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001319 if (NULL == fCurrDrawState.fRenderTarget) {
1320 return;
1321 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001322
1323 this->flushRenderTarget(&GrIRect::EmptyIRect());
1324
reed@google.comac10a2d2010-12-22 21:39:39 +00001325 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001326 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001327 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001328 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001329 GL_CALL(StencilMask(0xffffffff));
1330 GL_CALL(ClearStencil(0));
1331 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001332 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001333}
1334
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001335void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001336 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001337
1338 // this should only be called internally when we know we have a
1339 // stencil buffer.
1340 GrAssert(NULL != fCurrDrawState.fRenderTarget->getStencilBuffer());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001341 GrGLint stencilBitCount =
1342 fCurrDrawState.fRenderTarget->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001343#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001344 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001345 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001346#else
1347 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001348 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001349 // turned into draws. Our contract on GrDrawTarget says that
1350 // changing the clip between stencil passes may or may not
1351 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001352 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001353#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001354 GrGLint value;
1355 if (insideClip) {
1356 value = (1 << (stencilBitCount - 1));
1357 } else {
1358 value = 0;
1359 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001360 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001361 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001362 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001363 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001364 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001365 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001366}
1367
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001368void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001369 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001370}
1371
bsalomon@google.comc4364992011-11-07 15:54:49 +00001372bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1373 int left, int top,
1374 int width, int height,
1375 GrPixelConfig config,
1376 size_t rowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001377 // if we have to do memcpy to handle non-trim rowBytes then we
1378 // get the flip for free. Otherwise it costs.
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001379 if (this->glCaps().fPackRowLengthSupport) {
1380 return true;
1381 }
1382 // If we have to do memcpys to handle rowBytes then y-flip is free
1383 // Note the rowBytes might be tight to the passed in data, but if data
1384 // gets clipped in x to the target the rowBytes will no longer be tight.
1385 if (left >= 0 && (left + width) < renderTarget->width()) {
1386 return 0 == rowBytes ||
1387 GrBytesPerPixel(config) * width == rowBytes;
1388 } else {
1389 return false;
1390 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001391}
1392
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001393bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001394 int left, int top,
1395 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001396 GrPixelConfig config,
1397 void* buffer,
1398 size_t rowBytes,
1399 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001400 GrGLenum internalFormat; // we don't use this for glReadPixels
1401 GrGLenum format;
1402 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001403 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1404 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001405 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001406 size_t bpp = GrBytesPerPixel(config);
1407 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1408 &left, &top, &width, &height,
1409 const_cast<const void**>(&buffer),
1410 &rowBytes)) {
1411 return false;
1412 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001413
bsalomon@google.comc6980972011-11-02 19:57:21 +00001414 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001415 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
1416 GrAutoTPtrValueRestore<GrRenderTarget*> autoTargetRestore;
1417 switch (tgt->getResolveType()) {
1418 case GrGLRenderTarget::kCantResolve_ResolveType:
1419 return false;
1420 case GrGLRenderTarget::kAutoResolves_ResolveType:
1421 autoTargetRestore.save(&fCurrDrawState.fRenderTarget);
1422 fCurrDrawState.fRenderTarget = target;
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001423 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001424 break;
1425 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001426 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001427 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001428 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1429 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001430 break;
1431 default:
1432 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001433 }
1434
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001435 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001436
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001437 // the read rect is viewport-relative
1438 GrGLIRect readRect;
1439 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001440
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001441 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001442 if (0 == rowBytes) {
1443 rowBytes = tightRowBytes;
1444 }
1445 size_t readDstRowBytes = tightRowBytes;
1446 void* readDst = buffer;
1447
1448 // determine if GL can read using the passed rowBytes or if we need
1449 // a scratch buffer.
1450 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1451 if (rowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001452 if (this->glCaps().fPackRowLengthSupport) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001453 GrAssert(!(rowBytes % sizeof(GrColor)));
1454 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1455 readDstRowBytes = rowBytes;
1456 } else {
1457 scratch.reset(tightRowBytes * height);
1458 readDst = scratch.get();
1459 }
1460 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001461 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1462 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001463 format, type, readDst));
1464 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001465 GrAssert(this->glCaps().fPackRowLengthSupport);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001466 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1467 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001468
1469 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001470 // API presents top-to-bottom. We must preserve the padding contents. Note
1471 // that the above readPixels did not overwrite the padding.
1472 if (readDst == buffer) {
1473 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001474 if (!invertY) {
1475 scratch.reset(tightRowBytes);
1476 void* tmpRow = scratch.get();
1477 // flip y in-place by rows
1478 const int halfY = height >> 1;
1479 char* top = reinterpret_cast<char*>(buffer);
1480 char* bottom = top + (height - 1) * rowBytes;
1481 for (int y = 0; y < halfY; y++) {
1482 memcpy(tmpRow, top, tightRowBytes);
1483 memcpy(top, bottom, tightRowBytes);
1484 memcpy(bottom, tmpRow, tightRowBytes);
1485 top += rowBytes;
1486 bottom -= rowBytes;
1487 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001488 }
1489 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001490 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001491 // copy from readDst to buffer while flipping y
1492 const int halfY = height >> 1;
1493 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001494 char* dst = reinterpret_cast<char*>(buffer);
1495 if (!invertY) {
1496 dst += (height-1) * rowBytes;
1497 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001498 for (int y = 0; y < height; y++) {
1499 memcpy(dst, src, tightRowBytes);
1500 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001501 if (invertY) {
1502 dst += rowBytes;
1503 } else {
1504 dst -= rowBytes;
1505 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001506 }
1507 }
1508 return true;
1509}
1510
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001511void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001512
1513 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1514
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001515 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget;
reed@google.comac10a2d2010-12-22 21:39:39 +00001516 if (fHWDrawState.fRenderTarget != fCurrDrawState.fRenderTarget) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001517 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001518 #if GR_COLLECT_STATS
1519 ++fStats.fRenderTargetChngCnt;
1520 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001521 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001522 GrGLenum status;
1523 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001524 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001525 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001526 }
1527 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001528 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001529 fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001530 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001531 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001532 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001533 fHWBounds.fViewportRect = vp;
1534 }
1535 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001536 if (NULL == bound || !bound->isEmpty()) {
1537 rt->flagAsNeedingResolve(bound);
1538 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001539}
1540
twiz@google.com0f31ca72011-03-18 17:38:11 +00001541GrGLenum gPrimitiveType2GLMode[] = {
1542 GR_GL_TRIANGLES,
1543 GR_GL_TRIANGLE_STRIP,
1544 GR_GL_TRIANGLE_FAN,
1545 GR_GL_POINTS,
1546 GR_GL_LINES,
1547 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001548};
1549
bsalomon@google.comd302f142011-03-03 13:54:13 +00001550#define SWAP_PER_DRAW 0
1551
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001552#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001553 #if GR_MAC_BUILD
1554 #include <AGL/agl.h>
1555 #elif GR_WIN32_BUILD
1556 void SwapBuf() {
1557 DWORD procID = GetCurrentProcessId();
1558 HWND hwnd = GetTopWindow(GetDesktopWindow());
1559 while(hwnd) {
1560 DWORD wndProcID = 0;
1561 GetWindowThreadProcessId(hwnd, &wndProcID);
1562 if(wndProcID == procID) {
1563 SwapBuffers(GetDC(hwnd));
1564 }
1565 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1566 }
1567 }
1568 #endif
1569#endif
1570
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001571void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1572 uint32_t startVertex,
1573 uint32_t startIndex,
1574 uint32_t vertexCount,
1575 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001576 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1577
twiz@google.com0f31ca72011-03-18 17:38:11 +00001578 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001579
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001580 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1581 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1582
1583 // our setupGeometry better have adjusted this to zero since
1584 // DrawElements always draws from the begining of the arrays for idx 0.
1585 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001586
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001587 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1588 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001589#if SWAP_PER_DRAW
1590 glFlush();
1591 #if GR_MAC_BUILD
1592 aglSwapBuffers(aglGetCurrentContext());
1593 int set_a_break_pt_here = 9;
1594 aglSwapBuffers(aglGetCurrentContext());
1595 #elif GR_WIN32_BUILD
1596 SwapBuf();
1597 int set_a_break_pt_here = 9;
1598 SwapBuf();
1599 #endif
1600#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001601}
1602
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001603void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1604 uint32_t startVertex,
1605 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001606 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1607
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001608 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1609
1610 // our setupGeometry better have adjusted this to zero.
1611 // DrawElements doesn't take an offset so we always adjus the startVertex.
1612 GrAssert(0 == startVertex);
1613
1614 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1615 // account for startVertex in the DrawElements case. So we always
1616 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001617 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001618#if SWAP_PER_DRAW
1619 glFlush();
1620 #if GR_MAC_BUILD
1621 aglSwapBuffers(aglGetCurrentContext());
1622 int set_a_break_pt_here = 9;
1623 aglSwapBuffers(aglGetCurrentContext());
1624 #elif GR_WIN32_BUILD
1625 SwapBuf();
1626 int set_a_break_pt_here = 9;
1627 SwapBuf();
1628 #endif
1629#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001630}
1631
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001632void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001633
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001634 if (rt->needsResolve()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001635 GrAssert(GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType);
reed@google.comac10a2d2010-12-22 21:39:39 +00001636 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001637 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1638 rt->renderFBOID()));
1639 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1640 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001641 #if GR_COLLECT_STATS
1642 ++fStats.fRenderTargetChngCnt;
1643 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001644 // make sure we go through flushRenderTarget() since we've modified
1645 // the bound DRAW FBO ID.
reed@google.comac10a2d2010-12-22 21:39:39 +00001646 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001647 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001648 const GrIRect dirtyRect = rt->getResolveRect();
1649 GrGLIRect r;
1650 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1651 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001652
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001653 if (GLCaps::kAppleES_MSFBO == fGLCaps.fMSFBOType) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001654 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001655 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1656 GL_CALL(Scissor(r.fLeft, r.fBottom,
1657 r.fWidth, r.fHeight));
1658 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001659 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001660 fHWBounds.fScissorEnabled = true;
1661 } else {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001662 if (GLCaps::kDesktopARB_MSFBO != fGLCaps.fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001663 // this respects the scissor during the blit, so disable it.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001664 GrAssert(GLCaps::kDesktopEXT_MSFBO == fGLCaps.fMSFBOType);
1665 this->flushScissor(NULL);
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001666 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001667 int right = r.fLeft + r.fWidth;
1668 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001669 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1670 r.fLeft, r.fBottom, right, top,
1671 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001672 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001673 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001674 }
1675}
1676
twiz@google.com0f31ca72011-03-18 17:38:11 +00001677static const GrGLenum grToGLStencilFunc[] = {
1678 GR_GL_ALWAYS, // kAlways_StencilFunc
1679 GR_GL_NEVER, // kNever_StencilFunc
1680 GR_GL_GREATER, // kGreater_StencilFunc
1681 GR_GL_GEQUAL, // kGEqual_StencilFunc
1682 GR_GL_LESS, // kLess_StencilFunc
1683 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1684 GR_GL_EQUAL, // kEqual_StencilFunc,
1685 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001686};
1687GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1688GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1689GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1690GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1691GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1692GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1693GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1694GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1695GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1696
twiz@google.com0f31ca72011-03-18 17:38:11 +00001697static const GrGLenum grToGLStencilOp[] = {
1698 GR_GL_KEEP, // kKeep_StencilOp
1699 GR_GL_REPLACE, // kReplace_StencilOp
1700 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1701 GR_GL_INCR, // kIncClamp_StencilOp
1702 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1703 GR_GL_DECR, // kDecClamp_StencilOp
1704 GR_GL_ZERO, // kZero_StencilOp
1705 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001706};
1707GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1708GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1709GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1710GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1711GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1712GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1713GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1714GR_STATIC_ASSERT(6 == kZero_StencilOp);
1715GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1716
reed@google.comac10a2d2010-12-22 21:39:39 +00001717void GrGpuGL::flushStencil() {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001718 const GrStencilSettings* settings = &fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001719
1720 // use stencil for clipping if clipping is enabled and the clip
1721 // has been written into the stencil.
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +00001722 bool stencilClip = fClipInStencil &&
reed@google.comac10a2d2010-12-22 21:39:39 +00001723 (kClip_StateBit & fCurrDrawState.fFlagBits);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001724 bool stencilChange = fHWStencilClip != stencilClip ||
1725 fHWDrawState.fStencilSettings != *settings ||
1726 ((fHWDrawState.fFlagBits & kModifyStencilClip_StateBit) !=
1727 (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001728
1729 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001730
bsalomon@google.comd302f142011-03-03 13:54:13 +00001731 // we can't simultaneously perform stencil-clipping and modify the stencil clip
1732 GrAssert(!stencilClip || !(fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001733
bsalomon@google.comd302f142011-03-03 13:54:13 +00001734 if (settings->isDisabled()) {
1735 if (stencilClip) {
1736 settings = &gClipStencilSettings;
1737 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001738 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001739
1740 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001741 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001742 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001743 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001744 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001745 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001746 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1747 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1748 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1749 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1750 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1751 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1752 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1753 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1754 }
1755 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001756 int stencilBits = 0;
1757 GrStencilBuffer* stencilBuffer =
1758 fCurrDrawState.fRenderTarget->getStencilBuffer();
1759 if (NULL != stencilBuffer) {
1760 stencilBits = stencilBuffer->bits();
1761 }
1762 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001763 GrAssert(stencilBits ||
1764 (GrStencilSettings::gDisabled ==
1765 fCurrDrawState.fStencilSettings));
twiz@google.com0f31ca72011-03-18 17:38:11 +00001766 GrGLuint clipStencilMask = 1 << (stencilBits - 1);
1767 GrGLuint userStencilMask = clipStencilMask - 1;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001768
1769 unsigned int frontRef = settings->fFrontFuncRef;
1770 unsigned int frontMask = settings->fFrontFuncMask;
1771 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001772 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001773
1774 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1775
1776 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1777 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1778 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001779 frontFunc = grToGLStencilFunc[ConvertStencilFunc(
1780 stencilClip, settings->fFrontFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001781
1782 ConvertStencilFuncAndMask(settings->fFrontFunc,
1783 stencilClip,
1784 clipStencilMask,
1785 userStencilMask,
1786 &frontRef,
1787 &frontMask);
1788 frontWriteMask &= userStencilMask;
1789 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001790 GrAssert((size_t)
1791 settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1792 GrAssert((size_t)
1793 settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
1794 GrAssert((size_t)
1795 settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1796 GrAssert((size_t)
1797 settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001798 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001799 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001800
1801 unsigned int backRef = settings->fBackFuncRef;
1802 unsigned int backMask = settings->fBackFuncMask;
1803 unsigned int backWriteMask = settings->fBackWriteMask;
1804
1805
1806 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1807 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1808 backFunc = grToGLStencilFunc[settings->fBackFunc];
1809 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001810 backFunc = grToGLStencilFunc[ConvertStencilFunc(
1811 stencilClip, settings->fBackFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001812 ConvertStencilFuncAndMask(settings->fBackFunc,
1813 stencilClip,
1814 clipStencilMask,
1815 userStencilMask,
1816 &backRef,
1817 &backMask);
1818 backWriteMask &= userStencilMask;
1819 }
1820
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001821 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1822 frontRef, frontMask));
1823 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1824 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1825 backRef, backMask));
1826 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1827 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1828 grToGLStencilOp[settings->fFrontFailOp],
1829 grToGLStencilOp[settings->fFrontPassOp],
1830 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001831
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001832 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1833 grToGLStencilOp[settings->fBackFailOp],
1834 grToGLStencilOp[settings->fBackPassOp],
1835 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001836 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001837 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1838 GL_CALL(StencilMask(frontWriteMask));
1839 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001840 grToGLStencilOp[settings->fFrontPassOp],
1841 grToGLStencilOp[settings->fFrontPassOp]));
1842 }
1843 }
1844 fHWDrawState.fStencilSettings = fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001845 fHWStencilClip = stencilClip;
1846 }
1847}
1848
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001849void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001850 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001851 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1852 // smooth lines.
1853
1854 // we prefer smooth lines over multisampled lines
1855 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001856 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001857 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001858 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001859 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001860 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001861 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001862 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001863 fHWAAState.fSmoothLineEnabled = false;
1864 }
1865 if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1866 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001867 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001868 fHWAAState.fMSAAEnabled = false;
1869 }
1870 } else if (fCurrDrawState.fRenderTarget->isMultisampled() &&
bsalomon@google.com289533a2011-10-27 12:34:25 +00001871 SkToBool(kHWAntialias_StateBit & fCurrDrawState.fFlagBits) !=
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001872 fHWAAState.fMSAAEnabled) {
1873 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001874 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001875 fHWAAState.fMSAAEnabled = false;
1876 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001877 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001878 fHWAAState.fMSAAEnabled = true;
1879 }
1880 }
1881 }
1882}
1883
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001884void GrGpuGL::flushBlend(GrPrimitiveType type,
1885 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001886 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001887 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001888 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001889 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001890 fHWBlendDisabled = false;
1891 }
1892 if (kSA_BlendCoeff != fHWDrawState.fSrcBlend ||
1893 kISA_BlendCoeff != fHWDrawState.fDstBlend) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001894 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1895 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001896 fHWDrawState.fSrcBlend = kSA_BlendCoeff;
1897 fHWDrawState.fDstBlend = kISA_BlendCoeff;
1898 }
1899 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001900 // any optimization to disable blending should
1901 // have already been applied and tweaked the coeffs
1902 // to (1, 0).
1903 bool blendOff = kOne_BlendCoeff == srcCoeff &&
1904 kZero_BlendCoeff == dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001905 if (fHWBlendDisabled != blendOff) {
1906 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001907 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001908 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001909 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001910 }
1911 fHWBlendDisabled = blendOff;
1912 }
1913 if (!blendOff) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001914 if (fHWDrawState.fSrcBlend != srcCoeff ||
1915 fHWDrawState.fDstBlend != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001916 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1917 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001918 fHWDrawState.fSrcBlend = srcCoeff;
1919 fHWDrawState.fDstBlend = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001920 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001921 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1922 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com0650e812011-04-08 18:07:53 +00001923 fHWDrawState.fBlendConstant != fCurrDrawState.fBlendConstant) {
1924
1925 float c[] = {
1926 GrColorUnpackR(fCurrDrawState.fBlendConstant) / 255.f,
1927 GrColorUnpackG(fCurrDrawState.fBlendConstant) / 255.f,
1928 GrColorUnpackB(fCurrDrawState.fBlendConstant) / 255.f,
1929 GrColorUnpackA(fCurrDrawState.fBlendConstant) / 255.f
1930 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001931 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001932 fHWDrawState.fBlendConstant = fCurrDrawState.fBlendConstant;
1933 }
1934 }
1935 }
1936}
1937
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001938namespace {
1939
1940unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001941 switch (filter) {
1942 case GrSamplerState::kBilinear_Filter:
1943 case GrSamplerState::k4x4Downsample_Filter:
1944 return GR_GL_LINEAR;
1945 case GrSamplerState::kNearest_Filter:
1946 case GrSamplerState::kConvolution_Filter:
1947 return GR_GL_NEAREST;
1948 default:
1949 GrAssert(!"Unknown filter type");
1950 return GR_GL_LINEAR;
1951 }
1952}
1953
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001954const GrGLenum* get_swizzle(GrPixelConfig config,
1955 const GrSamplerState& sampler) {
1956 if (GrPixelConfigIsAlphaOnly(config)) {
1957 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
1958 GR_GL_ALPHA, GR_GL_ALPHA };
1959 return gAlphaSmear;
1960 } else if (sampler.swapsRAndB()) {
1961 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
1962 GR_GL_RED, GR_GL_ALPHA };
1963 return gRedBlueSwap;
1964 } else {
1965 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
1966 GR_GL_BLUE, GR_GL_ALPHA };
1967 return gStraight;
1968 }
1969}
1970
1971void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
1972 // should add texparameteri to interface to make 1 instead of 4 calls here
1973 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1974 GR_GL_TEXTURE_SWIZZLE_R,
1975 swizzle[0]));
1976 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1977 GR_GL_TEXTURE_SWIZZLE_G,
1978 swizzle[1]));
1979 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1980 GR_GL_TEXTURE_SWIZZLE_B,
1981 swizzle[2]));
1982 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1983 GR_GL_TEXTURE_SWIZZLE_A,
1984 swizzle[3]));
1985}
1986}
1987
bsalomon@google.comffca4002011-02-22 20:34:01 +00001988bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001989
1990 // GrGpu::setupClipAndFlushState should have already checked this
1991 // and bailed if not true.
1992 GrAssert(NULL != fCurrDrawState.fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00001993
tomhudson@google.com93813632011-10-27 20:21:16 +00001994 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001995 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001996 if (this->isStageEnabled(s)) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001997 GrGLTexture* nextTexture = (GrGLTexture*)fCurrDrawState.fTextures[s];
reed@google.comac10a2d2010-12-22 21:39:39 +00001998
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001999 // true for now, but maybe not with GrEffect.
2000 GrAssert(NULL != nextTexture);
2001 // if we created a rt/tex and rendered to it without using a
2002 // texture and now we're texuring from the rt it will still be
2003 // the last bound texture, but it needs resolving. So keep this
2004 // out of the "last != next" check.
2005 GrGLRenderTarget* texRT =
2006 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2007 if (NULL != texRT) {
2008 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00002009 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002010
2011 if (fHWDrawState.fTextures[s] != nextTexture) {
2012 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002013 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002014 #if GR_COLLECT_STATS
2015 ++fStats.fTextureChngCnt;
2016 #endif
2017 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
2018 fHWDrawState.fTextures[s] = nextTexture;
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00002019 // The texture matrix has to compensate for texture width/height
2020 // and NPOT-embedded-in-POT
2021 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002022 }
2023
2024 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s];
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002025 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002026 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002027 nextTexture->getCachedTexParams(&timestamp);
2028 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002029 GrGLTexture::TexParams newTexParams;
2030
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002031 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00002032
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002033 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002034 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2035 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002036 memcpy(newTexParams.fSwizzleRGBA,
2037 get_swizzle(nextTexture->config(), sampler),
2038 sizeof(newTexParams.fSwizzleRGBA));
2039 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002040 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002041 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002042 GR_GL_TEXTURE_MAG_FILTER,
2043 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002044 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002045 GR_GL_TEXTURE_MIN_FILTER,
2046 newTexParams.fFilter));
2047 }
2048 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2049 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002050 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002051 GR_GL_TEXTURE_WRAP_S,
2052 newTexParams.fWrapS));
2053 }
2054 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2055 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002056 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002057 GR_GL_TEXTURE_WRAP_T,
2058 newTexParams.fWrapT));
2059 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002060 if (this->glCaps().fTextureSwizzleSupport &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002061 (setAll ||
2062 memcmp(newTexParams.fSwizzleRGBA,
2063 oldTexParams.fSwizzleRGBA,
2064 sizeof(newTexParams.fSwizzleRGBA)))) {
2065 setTextureUnit(s);
2066 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2067 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002068 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002069 nextTexture->setCachedTexParams(newTexParams,
2070 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002071 }
2072 }
2073
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002074 GrIRect* rect = NULL;
2075 GrIRect clipBounds;
2076 if ((fCurrDrawState.fFlagBits & kClip_StateBit) &&
2077 fClip.hasConservativeBounds()) {
2078 fClip.getConservativeBounds().roundOut(&clipBounds);
2079 rect = &clipBounds;
2080 }
2081 this->flushRenderTarget(rect);
2082 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002083
reed@google.comac10a2d2010-12-22 21:39:39 +00002084 if ((fCurrDrawState.fFlagBits & kDither_StateBit) !=
2085 (fHWDrawState.fFlagBits & kDither_StateBit)) {
2086 if (fCurrDrawState.fFlagBits & kDither_StateBit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002087 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002088 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002089 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002090 }
2091 }
2092
bsalomon@google.comd302f142011-03-03 13:54:13 +00002093 if ((fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) !=
2094 (fHWDrawState.fFlagBits & kNoColorWrites_StateBit)) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002095 GrGLenum mask;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002096 if (fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002097 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002098 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002099 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002100 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002101 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002102 }
2103
bsalomon@google.comd302f142011-03-03 13:54:13 +00002104 if (fHWDrawState.fDrawFace != fCurrDrawState.fDrawFace) {
2105 switch (fCurrDrawState.fDrawFace) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002106 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002107 GL_CALL(Enable(GR_GL_CULL_FACE));
2108 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002109 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002110 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002111 GL_CALL(Enable(GR_GL_CULL_FACE));
2112 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002113 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002114 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002115 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002116 break;
2117 default:
2118 GrCrash("Unknown draw face.");
2119 }
2120 fHWDrawState.fDrawFace = fCurrDrawState.fDrawFace;
2121 }
2122
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002123#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002124 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002125 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002126 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002127 NULL == fCurrDrawState.fRenderTarget ||
2128 NULL == fCurrDrawState.fTextures[s] ||
bsalomon@google.com316f99232011-01-13 21:28:12 +00002129 fCurrDrawState.fTextures[s]->asRenderTarget() !=
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002130 fCurrDrawState.fRenderTarget);
2131 }
2132#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002133
reed@google.comac10a2d2010-12-22 21:39:39 +00002134 flushStencil();
2135
bsalomon@google.comd302f142011-03-03 13:54:13 +00002136 // flushStencil may look at the private state bits, so keep it before this.
reed@google.comac10a2d2010-12-22 21:39:39 +00002137 fHWDrawState.fFlagBits = fCurrDrawState.fFlagBits;
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002138 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002139}
2140
2141void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002142 if (fHWGeometryState.fVertexBuffer != buffer) {
2143 fHWGeometryState.fArrayPtrsDirty = true;
2144 fHWGeometryState.fVertexBuffer = buffer;
2145 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002146}
2147
2148void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002149 if (fHWGeometryState.fVertexBuffer == buffer) {
2150 // deleting bound buffer does implied bind to 0
2151 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002152 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002153 }
2154}
2155
2156void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002157 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002158}
2159
2160void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002161 if (fHWGeometryState.fIndexBuffer == buffer) {
2162 // deleting bound buffer does implied bind to 0
2163 fHWGeometryState.fIndexBuffer = NULL;
2164 }
2165}
2166
reed@google.comac10a2d2010-12-22 21:39:39 +00002167void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2168 GrAssert(NULL != renderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00002169 if (fCurrDrawState.fRenderTarget == renderTarget) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002170 fCurrDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002171 }
2172 if (fHWDrawState.fRenderTarget == renderTarget) {
2173 fHWDrawState.fRenderTarget = NULL;
2174 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002175}
2176
2177void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002178 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002179 if (fCurrDrawState.fTextures[s] == texture) {
2180 fCurrDrawState.fTextures[s] = NULL;
2181 }
2182 if (fHWDrawState.fTextures[s] == texture) {
2183 // deleting bound texture does implied bind to 0
2184 fHWDrawState.fTextures[s] = NULL;
2185 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002186 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002187}
2188
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002189bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002190 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +00002191 GrGLenum* externalFormat,
2192 GrGLenum* externalType) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002193 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002194 case kRGBA_8888_PM_GrPixelConfig:
2195 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002196 *externalFormat = GR_GL_RGBA;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002197 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002198 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002199 break;
2200 case kBGRA_8888_PM_GrPixelConfig:
2201 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002202 if (!fGLCaps.fBGRAFormatSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002203 return false;
2204 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002205 *externalFormat = GR_GL_BGRA;
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002206 if (fGLCaps.fBGRAIsInternalFormat) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002207 *internalFormat = GR_GL_BGRA;
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002208 } else {
2209 *internalFormat = GR_GL_RGBA;
2210 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002211 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002212 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002213 case kRGB_565_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002214 *externalFormat = GR_GL_RGB;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002215 *internalFormat = GR_GL_RGB;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002216 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002217 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002218 case kRGBA_4444_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002219 *externalFormat = GR_GL_RGBA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002220 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002221 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002222 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002223 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002224 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.com6f379512011-11-16 20:36:03 +00002225 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002226 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002227 *externalType = GR_GL_UNSIGNED_BYTE; // unused I think
reed@google.comac10a2d2010-12-22 21:39:39 +00002228 } else {
2229 return false;
2230 }
2231 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002232 case kAlpha_8_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002233 *externalFormat = GR_GL_ALPHA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002234 *internalFormat = GR_GL_ALPHA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002235 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002236 break;
2237 default:
2238 return false;
2239 }
2240 return true;
2241}
2242
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002243void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002244 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002245 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002246 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002247 fActiveTextureUnitIdx = unit;
2248 }
2249}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002250
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002251void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002252 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002253 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002254 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2255 }
2256}
2257
reed@google.comac10a2d2010-12-22 21:39:39 +00002258/* On ES the internalFormat and format must match for TexImage and we use
2259 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2260 decide the internalFormat. However, on ES internalFormat for
2261 RenderBufferStorage* has to be a specific format (not a base format like
2262 GL_RGBA).
2263 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002264bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002265 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002266 // The ES story for BGRA and RenderbufferStorage appears murky. It
2267 // takes an internal format as a parameter. The OES FBO extension and
2268 // 2.0 spec don't refer to BGRA as it's not part of the core. One ES
2269 // BGRA extensions adds BGRA as both an internal and external format
2270 // and the other only as an external format (like desktop GL). OES
2271 // restricts RenderbufferStorage's format to a *sized* internal format.
2272 // There is no sized BGRA internal format.
2273 // So if the texture has internal format BGRA we just hope that the
2274 // resolve blit can do RGBA->BGRA internal format conversion.
2275 case kRGBA_8888_PM_GrPixelConfig:
2276 case kRGBA_8888_UPM_GrPixelConfig:
2277 case kBGRA_8888_PM_GrPixelConfig:
2278 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002279 if (fGLCaps.fRGBA8RenderbufferSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002280 // The GL_OES_rgba8_rgb8 extension defines GL_RGBA8 as a sized
2281 // internal format.
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002282 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002283 return true;
2284 } else {
2285 return false;
2286 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002287 case kRGB_565_GrPixelConfig:
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002288 // ES2 supports 565, but desktop GL does not.
bsalomon@google.comc4364992011-11-07 15:54:49 +00002289 if (kDesktop_GrGLBinding != this->glBinding()) {
2290 *format = GR_GL_RGB565;
2291 return true;
2292 } else {
2293 return false;
2294 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002295 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002296 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002297 return true;
2298 default:
2299 return false;
2300 }
2301}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002302
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002303void GrGpuGL::resetDirtyFlags() {
2304 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2305}
2306
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002307void GrGpuGL::setBuffers(bool indexed,
2308 int* extraVertexOffset,
2309 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002310
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002311 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002312
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002313 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2314
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002315 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002316 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002317 case kBuffer_GeometrySrcType:
2318 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002319 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002320 break;
2321 case kArray_GeometrySrcType:
2322 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002323 this->finalizeReservedVertices();
2324 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2325 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002326 break;
2327 default:
2328 vbuf = NULL; // suppress warning
2329 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002330 }
2331
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002332 GrAssert(NULL != vbuf);
2333 GrAssert(!vbuf->isLocked());
2334 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002335 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002336 fHWGeometryState.fArrayPtrsDirty = true;
2337 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002338 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002339
2340 if (indexed) {
2341 GrAssert(NULL != extraIndexOffset);
2342
2343 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002344 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002345 case kBuffer_GeometrySrcType:
2346 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002347 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002348 break;
2349 case kArray_GeometrySrcType:
2350 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002351 this->finalizeReservedIndices();
2352 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2353 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002354 break;
2355 default:
2356 ibuf = NULL; // suppress warning
2357 GrCrash("Unknown geometry src type!");
2358 }
2359
2360 GrAssert(NULL != ibuf);
2361 GrAssert(!ibuf->isLocked());
2362 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002363 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002364 fHWGeometryState.fIndexBuffer = ibuf;
2365 }
2366 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002367}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002368
2369int GrGpuGL::getMaxEdges() const {
2370 // FIXME: This is a pessimistic estimate based on how many other things
2371 // want to add uniforms. This should be centralized somewhere.
tomhudson@google.com93813632011-10-27 20:21:16 +00002372 return GR_CT_MIN(fGLCaps.fMaxFragmentUniformVectors - 8,
2373 GrDrawState::kMaxEdges);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002374}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002375
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002376void GrGpuGL::GLCaps::print() const {
2377 for (int i = 0; i < fStencilFormats.count(); ++i) {
2378 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
2379 i,
2380 fStencilFormats[i].fStencilBits,
2381 fStencilFormats[i].fTotalBits);
2382 }
2383
2384 GR_STATIC_ASSERT(0 == kNone_MSFBO);
2385 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBO);
2386 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBO);
2387 GR_STATIC_ASSERT(3 == kAppleES_MSFBO);
2388 static const char* gMSFBOExtStr[] = {
2389 "None",
2390 "ARB",
2391 "EXT",
2392 "Apple",
2393 };
2394 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
bsalomon@google.com2caf69d2011-09-23 14:27:29 +00002395 for (int i = 0; i < (int)GR_ARRAY_COUNT(fAASamples); ++i) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002396 GrPrintf("AA Level %d has %d samples\n", i, fAASamples[i]);
2397 }
2398 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
2399 GrPrintf("Support RGBA8 Render Buffer: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002400 (fRGBA8RenderbufferSupport ? "YES": "NO"));
bsalomon@google.comc4364992011-11-07 15:54:49 +00002401 GrPrintf("BGRA is an internal format: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002402 (fBGRAIsInternalFormat ? "YES": "NO"));
bsalomon@google.com85b505b2011-11-07 14:56:51 +00002403 GrPrintf("Support texture swizzle: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002404 (fTextureSwizzleSupport ? "YES": "NO"));
2405 GrPrintf("Unpack Row length support: %s\n",
2406 (fUnpackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +00002407 GrPrintf("Unpack Flip Y support: %s\n",
2408 (fUnpackFlipYSupport ? "YES": "NO"));
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002409 GrPrintf("Pack Row length support: %s\n",
2410 (fPackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002411}