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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000023static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000107 GrGLTexture::Orientation orientation = texture->orientation();
108 if (GrGLTexture::kBottomUp_Orientation == orientation) {
109 GrMatrix invY;
110 invY.setAll(GR_Scalar1, 0, 0,
111 0, -GR_Scalar1, GR_Scalar1,
112 0, 0, GrMatrix::I()[8]);
113 matrix->postConcat(invY);
114 } else {
115 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
116 }
117}
118
bsalomon@google.comd302f142011-03-03 13:54:13 +0000119bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000120 const GrSamplerState& sampler) {
121 GrAssert(NULL != texture);
122 if (!sampler.getMatrix().isIdentity()) {
123 return false;
124 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000125 GrGLTexture::Orientation orientation = texture->orientation();
126 if (GrGLTexture::kBottomUp_Orientation == orientation) {
127 return false;
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131 return true;
132}
133
134///////////////////////////////////////////////////////////////////////////////
135
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000136static bool gPrintStartupSpew;
137
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000138static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000139
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000140 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
twiz@google.com0f31ca72011-03-18 17:38:11 +0000142 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000145 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000146 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
147 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000148 // some implementations require texture to be mip-map complete before
149 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000150 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000151 GR_GL_TEXTURE_MIN_FILTER,
152 GR_GL_NEAREST));
153 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
154 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
155 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
156 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
157 GR_GL_COLOR_ATTACHMENT0,
158 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000159 GrGLenum status;
160 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000163
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000164 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000165}
166
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000167GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000168
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000169 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000171 gl->ref();
172 fGL = gl;
173 fGLBinding = glBinding;
174 switch (glBinding) {
175 case kDesktop_GrGLBinding:
176 GrAssert(gl->supportsDesktop());
177 break;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000178 case kES2_GrGLBinding:
179 GrAssert(gl->supportsES2());
180 break;
181 default:
182 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185 GrGLClearErr(fGL);
186
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000187 const GrGLubyte* ext;
188 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000189 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000190 const GrGLubyte* vendor;
191 const GrGLubyte* renderer;
192 const GrGLubyte* version;
193 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
194 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
195 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
197 this);
198 GrPrintf("------ VENDOR %s\n", vendor);
199 GrPrintf("------ RENDERER %s\n", renderer);
200 GrPrintf("------ VERSION %s\n", version);
201 GrPrintf("------ EXTENSIONS\n %s \n", ext);
202 }
203
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000204 fGLVersion = GrGLGetVersion(gl);
205 GrAssert(0 != fGLVersion);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000206 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000208 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000209
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000211
bsalomon@google.comfe676522011-06-17 18:12:21 +0000212 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000213}
214
215GrGpuGL::~GrGpuGL() {
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000216 // This must be called by before the GrDrawTarget destructor
217 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000218 // This subclass must do this before the base class destructor runs
219 // since we will unref the GrGLInterface.
220 this->releaseResources();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000221 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000222}
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224///////////////////////////////////////////////////////////////////////////////
225
226static const GrGLuint kUnknownBitCount = ~0;
227
228void GrGpuGL::initCaps() {
229 GrGLint maxTextureUnits;
230 // check FS and fixed-function texture unit limits
231 // we only use textures in the fragment stage currently.
232 // checks are > to make sure we have a spare unit.
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000233 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
234 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 if (kES2_GrGLBinding != this->glBinding()) {
236 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
tomhudson@google.com93813632011-10-27 20:21:16 +0000237 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239 if (kES2_GrGLBinding == this->glBinding()) {
240 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
241 &fGLCaps.fMaxFragmentUniformVectors);
242 } else if (kDesktop_GrGLBinding != this->glBinding()) {
243 GrGLint max;
244 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
245 fGLCaps.fMaxFragmentUniformVectors = max / 4;
246 } else {
247 fGLCaps.fMaxFragmentUniformVectors = 16;
248 }
249
250 GrGLint numFormats;
251 GR_GL_GetIntegerv(fGL, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
252 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
253 GR_GL_GetIntegerv(fGL, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
254 for (int i = 0; i < numFormats; ++i) {
255 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
256 fCaps.f8BitPaletteSupport = true;
257 break;
258 }
259 }
260
261 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other).
265 fCaps.fTwoSidedStencilSupport = (fGLVersion >= GR_GL_VER(2,0));
266 // supported on GL 1.4 and higher or by extension
267 fCaps.fStencilWrapOpsSupport = (fGLVersion >= GR_GL_VER(1,4)) ||
268 this->hasExtension("GL_EXT_stencil_wrap");
269 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000270 // ES 2 has two sided stencil and stencil wrap
271 fCaps.fTwoSidedStencilSupport = true;
272 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000273 }
274
275 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000276 fGLCaps.fRGBA8RenderbufferSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000277 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000278 fGLCaps.fRGBA8RenderbufferSupport =
279 this->hasExtension("GL_OES_rgb8_rgba8") ||
280 this->hasExtension("GL_ARM_rgba8");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000281 }
282
283
bsalomon@google.comc4364992011-11-07 15:54:49 +0000284 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000285 fGLCaps.fBGRAFormatSupport = this->glVersion() >= GR_GL_VER(1,2) ||
286 this->hasExtension("GL_EXT_bgra");
bsalomon@google.comc4364992011-11-07 15:54:49 +0000287 } else {
288 bool hasBGRAExt = false;
289 if (this->hasExtension("GL_APPLE_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000290 fGLCaps.fBGRAFormatSupport = true;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 } else if (this->hasExtension("GL_EXT_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000292 fGLCaps.fBGRAFormatSupport = true;
293 fGLCaps.fBGRAIsInternalFormat = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000294 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000295 GrAssert(fGLCaps.fBGRAFormatSupport ||
bsalomon@google.comc4364992011-11-07 15:54:49 +0000296 kSkia8888_PM_GrPixelConfig != kBGRA_8888_PM_GrPixelConfig);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000297 }
298
299 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000300 fGLCaps.fTextureSwizzleSupport = this->glVersion() >= GR_GL_VER(3,3) ||
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000301 this->hasExtension("GL_ARB_texture_swizzle");
302 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000303 fGLCaps.fTextureSwizzleSupport = false;
304 }
305
306 if (kDesktop_GrGLBinding == this->glBinding()) {
307 fGLCaps.fUnpackRowLengthSupport = true;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000308 fGLCaps.fUnpackFlipYSupport = false;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000309 fGLCaps.fPackRowLengthSupport = true;
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000310 fGLCaps.fPackFlipYSupport = false;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000311 } else {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000312 fGLCaps.fUnpackRowLengthSupport =this->hasExtension("GL_EXT_unpack_subimage");
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000313 fGLCaps.fUnpackFlipYSupport = this->hasExtension("GL_CHROMIUM_flipy");
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000314 // no extension for pack row length
315 fGLCaps.fPackRowLengthSupport = false;
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000316 fGLCaps.fPackFlipYSupport =
317 this->hasExtension("GL_ANGLE_pack_reverse_row_order");
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000318 }
319
320 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000321 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
322 // extension includes glMapBuffer.
323 } else {
324 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
325 }
326
327 if (kDesktop_GrGLBinding == this->glBinding()) {
328 if (fGLVersion >= GR_GL_VER(2,0) ||
329 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
330 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000331 } else {
332 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000333 }
334 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000335 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000336 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000337 }
338
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000339 fGLCaps.fTextureUsageSupport = (kES2_GrGLBinding == this->glBinding()) &&
340 this->hasExtension("GL_ANGLE_texture_usage");
341
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000342 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
343
344 ////////////////////////////////////////////////////////////////////////////
345 // Experiments to determine limitations that can't be queried.
346 // TODO: Make these a preprocess that generate some compile time constants.
347 // TODO: probe once at startup, rather than once per context creation.
348
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000349 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
350 GR_GL_GetIntegerv(fGL, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
351 // Our render targets are always created with textures as the color
352 // attachment, hence this min:
353 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
354
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000355 this->initFSAASupport();
356 this->initStencilFormats();
357}
358
359void GrGpuGL::initFSAASupport() {
360 // TODO: Get rid of GrAALevel and use # samples directly.
361 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
362 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
363 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
364 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
365 memset(fGLCaps.fAASamples, 0, sizeof(fGLCaps.fAASamples));
366
367 fGLCaps.fMSFBOType = GLCaps::kNone_MSFBO;
368 if (kDesktop_GrGLBinding != this->glBinding()) {
369 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
370 // chrome's extension is equivalent to the EXT msaa
371 // and fbo_blit extensions.
372 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
373 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
374 fGLCaps.fMSFBOType = GLCaps::kAppleES_MSFBO;
375 }
376 } else {
377 if ((fGLVersion >= GR_GL_VER(3,0)) || this->hasExtension("GL_ARB_framebuffer_object")) {
378 fGLCaps.fMSFBOType = GLCaps::kDesktopARB_MSFBO;
379 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
380 this->hasExtension("GL_EXT_framebuffer_blit")) {
381 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
382 }
383 }
384
385 if (GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType) {
386 GrGLint maxSamples;
387 GR_GL_GetIntegerv(fGL, GR_GL_MAX_SAMPLES, &maxSamples);
388 if (maxSamples > 1 ) {
389 fGLCaps.fAASamples[kNone_GrAALevel] = 0;
390 fGLCaps.fAASamples[kLow_GrAALevel] =
391 GrMax(2, GrFixedFloorToInt((GR_FixedHalf) * maxSamples));
392 fGLCaps.fAASamples[kMed_GrAALevel] =
393 GrMax(2, GrFixedFloorToInt(((GR_Fixed1*3)/4) * maxSamples));
394 fGLCaps.fAASamples[kHigh_GrAALevel] = maxSamples;
395 }
396 }
397 fCaps.fFSAASupport = fGLCaps.fAASamples[kHigh_GrAALevel] > 0;
398}
399
400void GrGpuGL::initStencilFormats() {
401
402 // Build up list of legal stencil formats (though perhaps not supported on
403 // the particular gpu/driver) from most preferred to least.
404
405 // these consts are in order of most preferred to least preferred
406 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
407 static const GrGLStencilBuffer::Format
408 // internal Format stencil bits total bits packed?
409 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
410 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
411 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
412 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
413 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
414 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
415
416 if (kDesktop_GrGLBinding == this->glBinding()) {
417 bool supportsPackedDS = fGLVersion >= GR_GL_VER(3,0) ||
418 this->hasExtension("GL_EXT_packed_depth_stencil") ||
419 this->hasExtension("GL_ARB_framebuffer_object");
420
421 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
422 // require FBO support we can expect these are legal formats and don't
423 // check. These also all support the unsized GL_STENCIL_INDEX.
424 fGLCaps.fStencilFormats.push_back() = gS8;
425 fGLCaps.fStencilFormats.push_back() = gS16;
426 if (supportsPackedDS) {
427 fGLCaps.fStencilFormats.push_back() = gD24S8;
428 }
429 fGLCaps.fStencilFormats.push_back() = gS4;
430 if (supportsPackedDS) {
431 fGLCaps.fStencilFormats.push_back() = gDS;
432 }
433 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000434 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
435 // for other formats.
436 // ES doesn't support using the unsized format.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000437
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000438 fGLCaps.fStencilFormats.push_back() = gS8;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000439 //fStencilFormats.push_back() = gS16;
440 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
441 fGLCaps.fStencilFormats.push_back() = gD24S8;
442 }
443 if (this->hasExtension("GL_OES_stencil4")) {
444 fGLCaps.fStencilFormats.push_back() = gS4;
445 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000446 }
447}
448
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000450 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
451 return GrPixelConfigSwapRAndB(config);
452 } else {
453 return config;
454 }
455}
456
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000457GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000458 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000459 return GrPixelConfigSwapRAndB(config);
460 } else {
461 return config;
462 }
463}
464
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000465bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
466 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
467}
468
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000469void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000470 if (gPrintStartupSpew && !fPrintedCaps) {
471 fPrintedCaps = true;
472 this->getCaps().print();
473 fGLCaps.print();
474 }
475
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000476 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000477 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000478 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000479
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000480 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000481 GL_CALL(Disable(GR_GL_DEPTH_TEST));
482 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000483
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000484 GL_CALL(Disable(GR_GL_CULL_FACE));
485 GL_CALL(FrontFace(GR_GL_CCW));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000486 fHWDrawState.setDrawFace(GrDrawState::kBoth_DrawFace);
reed@google.comac10a2d2010-12-22 21:39:39 +0000487
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000488 GL_CALL(Disable(GR_GL_DITHER));
489 if (kDesktop_GrGLBinding == this->glBinding()) {
490 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
491 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
492 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000493 fHWAAState.fMSAAEnabled = false;
494 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000495 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000496
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000497 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000498 fHWDrawState.resetStateFlags();
bsalomon@google.comd302f142011-03-03 13:54:13 +0000499
reed@google.comac10a2d2010-12-22 21:39:39 +0000500 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000501 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000502
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000503 // invalid
504 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000505
reed@google.comac10a2d2010-12-22 21:39:39 +0000506 // illegal values
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000507 fHWDrawState.setBlendFunc((GrBlendCoeff)0xFF, (GrBlendCoeff)0xFF);
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000508
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000509 fHWDrawState.setBlendConstant(0x00000000);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000510 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000511
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000512 fHWDrawState.setColor(GrColor_ILLEGAL);
bsalomon@google.com316f99232011-01-13 21:28:12 +0000513
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000514 fHWDrawState.setViewMatrix(GrMatrix::InvalidMatrix());
bsalomon@google.com316f99232011-01-13 21:28:12 +0000515
tomhudson@google.com93813632011-10-27 20:21:16 +0000516 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000517 fHWDrawState.setTexture(s, NULL);
518 fHWDrawState.sampler(s)->setRadial2Params(-GR_ScalarMax,
519 -GR_ScalarMax,
520 true);
521 fHWDrawState.sampler(s)->setMatrix(GrMatrix::InvalidMatrix());
522 fHWDrawState.sampler(s)->setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000523 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000524
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000525 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000526 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000527 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000528 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000529
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000530 fHWDrawState.stencil()->invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000531 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000532 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000533
534 fHWGeometryState.fIndexBuffer = NULL;
535 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000536
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000537 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000538
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000539 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000540 fHWDrawState.setRenderTarget(NULL);
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000541
542 // we assume these values
543 if (this->glCaps().fUnpackRowLengthSupport) {
544 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
545 }
546 if (this->glCaps().fPackRowLengthSupport) {
547 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
548 }
549 if (this->glCaps().fUnpackFlipYSupport) {
550 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
551 }
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000552 if (this->glCaps().fPackFlipYSupport) {
553 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
554 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000555}
556
bsalomon@google.come269f212011-11-07 13:29:52 +0000557GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000558 GrGLenum dontCare;
bsalomon@google.come269f212011-11-07 13:29:52 +0000559 GrGLTexture::Desc glTexDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000560 if (!this->canBeTexture(desc.fConfig, &glTexDesc.fInternalFormat,
561 &dontCare, &dontCare)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000562 return NULL;
563 }
564
bsalomon@google.com99621082011-11-15 16:47:16 +0000565 glTexDesc.fWidth = desc.fWidth;
566 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000567 glTexDesc.fConfig = desc.fConfig;
568 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
569 glTexDesc.fOwnsID = false;
570 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
571
572 GrGLTexture* texture = NULL;
573 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
574 GrGLRenderTarget::Desc glRTDesc;
575 glRTDesc.fRTFBOID = 0;
576 glRTDesc.fTexFBOID = 0;
577 glRTDesc.fMSColorRenderbufferID = 0;
578 glRTDesc.fOwnIDs = true;
579 glRTDesc.fConfig = desc.fConfig;
580 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000581 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
582 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000583 glTexDesc.fTextureID,
584 &glRTDesc)) {
585 return NULL;
586 }
587 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
588 } else {
589 texture = new GrGLTexture(this, glTexDesc);
590 }
591 if (NULL == texture) {
592 return NULL;
593 }
594
595 this->setSpareTextureUnit();
596 return texture;
597}
598
599GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
600 GrGLRenderTarget::Desc glDesc;
601 glDesc.fConfig = desc.fConfig;
602 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
603 glDesc.fMSColorRenderbufferID = 0;
604 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
605 glDesc.fSampleCnt = desc.fSampleCnt;
606 glDesc.fOwnIDs = false;
607 GrGLIRect viewport;
608 viewport.fLeft = 0;
609 viewport.fBottom = 0;
610 viewport.fWidth = desc.fWidth;
611 viewport.fHeight = desc.fHeight;
612
613 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
614 if (desc.fStencilBits) {
615 GrGLStencilBuffer::Format format;
616 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
617 format.fPacked = false;
618 format.fStencilBits = desc.fStencilBits;
619 format.fTotalBits = desc.fStencilBits;
620 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
621 0,
622 desc.fWidth,
623 desc.fHeight,
624 desc.fSampleCnt,
625 format);
626 tgt->setStencilBuffer(sb);
627 sb->unref();
628 }
629 return tgt;
630}
631
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000632GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
633
634 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
635 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
636 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
637 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
638
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000639 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000640 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000641
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000642 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000643 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000644 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000645 if (desc.fSampleCnt) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000646 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000647 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000648 } else {
649 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000650 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000651 }
652 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000653 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000654 }
655 // we don't know what the RB ids are without glGets and we don't care
656 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000657 rtDesc.fMSColorRenderbufferID = 0;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000658 rtDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000659 if (desc.fStencilBits) {
660 GrGLStencilBuffer::Format format;
661 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
662 format.fPacked = false;
663 format.fStencilBits = desc.fStencilBits;
664 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000665 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
666 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000667 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000668 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000669 }
670
671 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000672 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000673 GrGLenum dontCare;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000674 if (!canBeTexture(desc.fConfig, &texDesc.fInternalFormat,
675 &dontCare, &dontCare)) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000676 return NULL;
677 }
bsalomon@google.com99621082011-11-15 16:47:16 +0000678 texDesc.fWidth = desc.fWidth;
679 texDesc.fHeight = desc.fHeight;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000680
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000681 texDesc.fConfig = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000682 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000683 texDesc.fTextureID = desc.fPlatformTexture;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000684 texDesc.fOwnsID = false;
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000685
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000686 if (isRenderTarget) {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000687 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000688 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000689 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000690 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000691 return new GrGLTexture(this, texDesc);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000692 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000693 } else {
694 GrGLIRect viewport;
695 viewport.fLeft = 0;
696 viewport.fBottom = 0;
697 viewport.fWidth = desc.fWidth;
698 viewport.fHeight = desc.fHeight;
699
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000700 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000701 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000702 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000703 }
704}
705
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000706
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000707////////////////////////////////////////////////////////////////////////////////
708
bsalomon@google.com6f379512011-11-16 20:36:03 +0000709void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
710 int left, int top, int width, int height,
711 GrPixelConfig config, const void* buffer,
712 size_t rowBytes) {
713 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000714
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000715 if (NULL == buffer) {
716 return;
717 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000718 this->setSpareTextureUnit();
719 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
720 GrGLTexture::Desc desc;
721 desc.fConfig = glTex->config();
722 desc.fWidth = glTex->width();
723 desc.fHeight = glTex->height();
724 desc.fOrientation = glTex->orientation();
725 desc.fTextureID = glTex->textureID();
726 desc.fInternalFormat = glTex->internalFormat();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000727
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000728 this->uploadTexData(desc, false,
729 left, top, width, height,
730 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000731}
732
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000733namespace {
734bool adjust_pixel_ops_params(int surfaceWidth,
735 int surfaceHeight,
736 size_t bpp,
737 int* left, int* top, int* width, int* height,
738 const void** data,
739 size_t* rowBytes) {
740 if (!*rowBytes) {
741 *rowBytes = *width * bpp;
742 }
743
744 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
745 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
746
747 if (!subRect.intersect(bounds)) {
748 return false;
749 }
750 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
751 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
752
753 *left = subRect.fLeft;
754 *top = subRect.fTop;
755 *width = subRect.width();
756 *height = subRect.height();
757 return true;
758}
759}
760
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000761bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
762 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000763 int left, int top, int width, int height,
764 GrPixelConfig dataConfig,
765 const void* data,
766 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000767 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000768
769 size_t bpp = GrBytesPerPixel(dataConfig);
770 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
771 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000772 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000773 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000774 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000775
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000776 // in case we need a temporary, trimmed copy of the src pixels
777 SkAutoSMalloc<128 * 128> tempStorage;
778
bsalomon@google.com6f379512011-11-16 20:36:03 +0000779 GrGLenum dontCare;
780 GrGLenum externalFormat;
781 GrGLenum externalType;
782 if (!this->canBeTexture(dataConfig, &dontCare,
783 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000784 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000785 }
786
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000787 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == desc.fInternalFormat) {
788 // paletted textures cannot be updated
789 return false;
790 }
791
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000792 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000793 * check whether to allocate a temporary buffer for flipping y or
794 * because our srcData has extra bytes past each row. If so, we need
795 * to trim those off here, since GL ES may not let us specify
796 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000797 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000798 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000799 bool swFlipY = false;
800 bool glFlipY = false;
801
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000802 if (NULL != data) {
803 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
804 if (this->glCaps().fUnpackFlipYSupport) {
805 glFlipY = true;
806 } else {
807 swFlipY = true;
808 }
809 }
810 if (this->glCaps().fUnpackRowLengthSupport && !swFlipY) {
811 // can't use this for flipping, only non-neg values allowed. :(
812 if (rowBytes != trimRowBytes) {
813 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
814 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
815 restoreGLRowLength = true;
816 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000817 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000818 if (trimRowBytes != rowBytes || swFlipY) {
819 // copy data into our new storage, skipping the trailing bytes
820 size_t trimSize = height * trimRowBytes;
821 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000822 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000823 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000824 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000825 char* dst = (char*)tempStorage.reset(trimSize);
826 for (int y = 0; y < height; y++) {
827 memcpy(dst, src, trimRowBytes);
828 if (swFlipY) {
829 src -= rowBytes;
830 } else {
831 src += rowBytes;
832 }
833 dst += trimRowBytes;
834 }
835 // now point data to our copied version
836 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000837 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000838 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000839 if (glFlipY) {
840 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
841 }
842 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000843 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000844 bool succeeded = true;
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000845 if (isNewTexture &&
846 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000847 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000848 GrGLClearErr(this->glInterface());
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000849 if (GR_GL_PALETTE8_RGBA8 == desc.fInternalFormat) {
850 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
851 kGrColorTableSize;
852 GR_GL_CALL_NOERRCHECK(this->glInterface(),
853 CompressedTexImage2D(GR_GL_TEXTURE_2D,
854 0, // level
855 desc.fInternalFormat,
856 desc.fWidth,
857 desc.fHeight,
858 0, // border
859 imageSize,
860 data));
861 } else {
862 GR_GL_CALL_NOERRCHECK(this->glInterface(),
863 TexImage2D(GR_GL_TEXTURE_2D,
864 0, // level
865 desc.fInternalFormat,
866 desc.fWidth,
867 desc.fHeight,
868 0, // border
869 externalFormat,
870 externalType,
871 data));
872 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000873 if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000874 succeeded = false;
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000875 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000876 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000877 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000878 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000879 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000880 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
881 0, // level
882 left, top,
883 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000884 externalFormat, externalType, data));
885 }
886
887 if (restoreGLRowLength) {
888 GrAssert(this->glCaps().fUnpackRowLengthSupport);
889 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000890 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000891 if (glFlipY) {
892 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
893 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000894 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000895}
896
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000897bool GrGpuGL::createRenderTargetObjects(int width, int height,
898 GrGLuint texID,
899 GrGLRenderTarget::Desc* desc) {
900 desc->fMSColorRenderbufferID = 0;
901 desc->fRTFBOID = 0;
902 desc->fTexFBOID = 0;
903 desc->fOwnIDs = true;
904
905 GrGLenum status;
906 GrGLint err;
907
bsalomon@google.comab15d612011-08-09 12:57:56 +0000908 GrGLenum msColorFormat = 0; // suppress warning
909
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000910 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000911 if (!desc->fTexFBOID) {
912 goto FAILED;
913 }
914
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000915
916 // If we are using multisampling we will create two FBOS. We render
917 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000918 if (desc->fSampleCnt > 0) {
919 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType) {
920 goto FAILED;
921 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000922 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
923 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000924 if (!desc->fRTFBOID ||
925 !desc->fMSColorRenderbufferID ||
926 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
927 goto FAILED;
928 }
929 } else {
930 desc->fRTFBOID = desc->fTexFBOID;
931 }
932
933 if (desc->fRTFBOID != desc->fTexFBOID) {
934 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000935 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000936 desc->fMSColorRenderbufferID));
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000937 GrGLClearErr(this->glInterface());
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000938 GR_GL_CALL_NOERRCHECK(this->glInterface(),
939 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
940 desc->fSampleCnt,
941 msColorFormat,
942 width, height));
943 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000944 if (err != GR_GL_NO_ERROR) {
945 goto FAILED;
946 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000947 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
948 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000949 GR_GL_COLOR_ATTACHMENT0,
950 GR_GL_RENDERBUFFER,
951 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000952 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000953 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
954 goto FAILED;
955 }
956 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000957 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000958
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000959 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
960 GR_GL_COLOR_ATTACHMENT0,
961 GR_GL_TEXTURE_2D,
962 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000963 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000964 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
965 goto FAILED;
966 }
967
968 return true;
969
970FAILED:
971 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000972 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000973 }
974 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000975 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000976 }
977 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000978 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000979 }
980 return false;
981}
982
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000983// good to set a break-point here to know when createTexture fails
984static GrTexture* return_null_texture() {
985// GrAssert(!"null texture");
986 return NULL;
987}
988
989#if GR_DEBUG
990static size_t as_size_t(int x) {
991 return x;
992}
993#endif
994
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000995GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000996 const void* srcData,
997 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000998
999#if GR_COLLECT_STATS
1000 ++fStats.fTextureCreateCnt;
1001#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +00001002
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001003 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001004 GrGLRenderTarget::Desc glRTDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +00001005 GrGLenum externalFormat;
1006 GrGLenum externalType;
reed@google.comac10a2d2010-12-22 21:39:39 +00001007
bsalomon@google.com99621082011-11-15 16:47:16 +00001008 glTexDesc.fWidth = desc.fWidth;
1009 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001010 glTexDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001011 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001012
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001013 glRTDesc.fMSColorRenderbufferID = 0;
1014 glRTDesc.fRTFBOID = 0;
1015 glRTDesc.fTexFBOID = 0;
1016 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001017 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001018
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001019 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001020 if (!canBeTexture(desc.fConfig,
bsalomon@google.com6f379512011-11-16 20:36:03 +00001021 &glTexDesc.fInternalFormat,
1022 &externalFormat,
1023 &externalType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001024 return return_null_texture();
1025 }
1026
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001027 const Caps& caps = this->getCaps();
1028
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001029 // We keep GrRenderTargets in GL's normal orientation so that they
1030 // can be drawn to by the outside world without the client having
1031 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001032 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001033 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001034
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001035 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fGLCaps.fAASamples));
1036 glRTDesc.fSampleCnt = fGLCaps.fAASamples[desc.fAALevel];
1037 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType &&
1038 desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001039 GrPrintf("AA RT requested but not supported on this platform.");
1040 }
1041
reed@google.comac10a2d2010-12-22 21:39:39 +00001042 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +00001043 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
1044 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001045 return return_null_texture();
1046 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001047 }
1048
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001049 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +00001050 if (renderTarget && this->glCaps().fTextureUsageSupport) {
1051 // provides a hint about how this texture will be used
1052 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1053 GR_GL_TEXTURE_USAGE,
1054 GR_GL_FRAMEBUFFER_ATTACHMENT));
1055 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001056 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001057 return return_null_texture();
1058 }
1059
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001060 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001061 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +00001062
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001063 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1064 // drivers have a bug where an FBO won't be complete if it includes a
1065 // texture that is not mipmap complete (considering the filter in use).
1066 GrGLTexture::TexParams initialTexParams;
1067 // we only set a subset here so invalidate first
1068 initialTexParams.invalidate();
1069 initialTexParams.fFilter = GR_GL_NEAREST;
1070 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1071 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001072 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1073 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001074 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001075 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1076 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001077 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001078 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1079 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001080 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001081 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1082 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001083 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001084 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1085 glTexDesc.fWidth, glTexDesc.fHeight,
1086 desc.fConfig, srcData, rowBytes)) {
1087 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1088 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001089 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001090
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001091 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001092 if (renderTarget) {
1093#if GR_COLLECT_STATS
1094 ++fStats.fRenderTargetCreateCnt;
1095#endif
bsalomon@google.com99621082011-11-15 16:47:16 +00001096 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1097 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001098 glTexDesc.fTextureID,
1099 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001100 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001101 return return_null_texture();
1102 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001103 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001104 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001105 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001106 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001107 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001108#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001109 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1110 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001111#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001112 return tex;
1113}
1114
1115namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001116void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1117 GrGLuint rb,
1118 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001119 // we shouldn't ever know one size and not the other
1120 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1121 (kUnknownBitCount == format->fTotalBits));
1122 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001123 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001124 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1125 (GrGLint*)&format->fStencilBits);
1126 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001127 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001128 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1129 (GrGLint*)&format->fTotalBits);
1130 format->fTotalBits += format->fStencilBits;
1131 } else {
1132 format->fTotalBits = format->fStencilBits;
1133 }
1134 }
1135}
1136}
1137
1138bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1139 int width, int height) {
1140
1141 // All internally created RTs are also textures. We don't create
1142 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1143 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001144 GrAssert(width >= rt->width());
1145 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001146
1147 int samples = rt->numSamples();
1148 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001149 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001150 if (!sbID) {
1151 return false;
1152 }
1153
1154 GrGLStencilBuffer* sb = NULL;
1155
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001156 int stencilFmtCnt = fGLCaps.fStencilFormats.count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001157 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001159 // we start with the last stencil format that succeeded in hopes
1160 // that we won't go through this loop more than once after the
1161 // first (painful) stencil creation.
1162 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001163 const GrGLStencilBuffer::Format& sFmt = fGLCaps.fStencilFormats[sIdx];
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001164 GrGLClearErr(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001165 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001166 // version on a GL that doesn't have an MSAA extension.
1167 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001168 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1169 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001170 GR_GL_RENDERBUFFER,
1171 samples,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001172 sFmt.fInternalFormat,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001173 width,
1174 height));
1175 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001176 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1177 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001178 sFmt.fInternalFormat,
1179 width, height));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001180 }
1181
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001182 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001183 if (err == GR_GL_NO_ERROR) {
1184 // After sized formats we attempt an unsized format and take whatever
1185 // sizes GL gives us. In that case we query for the size.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001186 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001187 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001188 sb = new GrGLStencilBuffer(this, sbID, width, height,
1189 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001190 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1191 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001192 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001193 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001194 return true;
1195 }
1196 sb->abandon(); // otherwise we lose sbID
1197 sb->unref();
1198 }
1199 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001200 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001201 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001202}
1203
1204bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1205 GrRenderTarget* rt) {
1206 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1207
1208 GrGLuint fbo = glrt->renderFBOID();
1209
1210 if (NULL == sb) {
1211 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001212 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001213 GR_GL_STENCIL_ATTACHMENT,
1214 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001215 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001216 GR_GL_DEPTH_ATTACHMENT,
1217 GR_GL_RENDERBUFFER, 0));
1218#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001219 GrGLenum status;
1220 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001221 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1222#endif
1223 }
1224 return true;
1225 } else {
1226 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1227 GrGLuint rb = glsb->renderbufferID();
1228
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001229 fHWDrawState.setRenderTarget(NULL);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001230 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1231 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001232 GR_GL_STENCIL_ATTACHMENT,
1233 GR_GL_RENDERBUFFER, rb));
1234 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001235 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001236 GR_GL_DEPTH_ATTACHMENT,
1237 GR_GL_RENDERBUFFER, rb));
1238 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001239 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001240 GR_GL_DEPTH_ATTACHMENT,
1241 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001242 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001243
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001244 GrGLenum status;
1245 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001246 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001247 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001248 GR_GL_STENCIL_ATTACHMENT,
1249 GR_GL_RENDERBUFFER, 0));
1250 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001251 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001252 GR_GL_DEPTH_ATTACHMENT,
1253 GR_GL_RENDERBUFFER, 0));
1254 }
1255 return false;
1256 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001257 return true;
1258 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001259 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001260}
1261
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001262////////////////////////////////////////////////////////////////////////////////
1263
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001264GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001265 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001266 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001267 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001268 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001269 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001270 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001271 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001272 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1273 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1274 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001275 if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001276 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001277 // deleting bound buffer does implicit bind to 0
1278 fHWGeometryState.fVertexBuffer = NULL;
1279 return NULL;
1280 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001281 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001282 size, dynamic);
1283 fHWGeometryState.fVertexBuffer = vertexBuffer;
1284 return vertexBuffer;
1285 }
1286 return NULL;
1287}
1288
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001289GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001290 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001291 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001292 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001293 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1294 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001295 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001296 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1297 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1298 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001299 if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001300 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001301 // deleting bound buffer does implicit bind to 0
1302 fHWGeometryState.fIndexBuffer = NULL;
1303 return NULL;
1304 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001305 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001306 size, dynamic);
1307 fHWGeometryState.fIndexBuffer = indexBuffer;
1308 return indexBuffer;
1309 }
1310 return NULL;
1311}
1312
reed@google.comac10a2d2010-12-22 21:39:39 +00001313void GrGpuGL::flushScissor(const GrIRect* rect) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001314 const GrDrawState& drawState = this->getDrawState();
1315 const GrGLRenderTarget* rt =
1316 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1317
1318 GrAssert(NULL != rt);
1319 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001320
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001321 GrGLIRect scissor;
1322 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001323 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001324 rect->width(), rect->height());
1325 if (scissor.contains(vp)) {
1326 rect = NULL;
1327 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001328 }
1329
1330 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001331 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001332 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001333 fHWBounds.fScissorRect = scissor;
1334 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001335 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001336 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001337 fHWBounds.fScissorEnabled = true;
1338 }
1339 } else {
1340 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001341 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001342 fHWBounds.fScissorEnabled = false;
1343 }
1344 }
1345}
1346
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001347void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001348 const GrDrawState& drawState = this->getDrawState();
1349 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001350 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001351 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001352
bsalomon@google.com74b98712011-11-11 19:46:16 +00001353 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001354 if (NULL != rect) {
1355 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001356 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001357 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001358 if (clippedRect.intersect(rtRect)) {
1359 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001360 } else {
1361 return;
1362 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001363 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001364 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001365 this->flushScissor(rect);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001366
1367 GrGLfloat r, g, b, a;
1368 static const GrGLfloat scale255 = 1.f / 255.f;
1369 a = GrColorUnpackA(color) * scale255;
1370 GrGLfloat scaleRGB = scale255;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001371 if (GrPixelConfigIsUnpremultiplied(rt->config())) {
bsalomon@google.com74b98712011-11-11 19:46:16 +00001372 scaleRGB *= a;
1373 }
1374 r = GrColorUnpackR(color) * scaleRGB;
1375 g = GrColorUnpackG(color) * scaleRGB;
1376 b = GrColorUnpackB(color) * scaleRGB;
1377
1378 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001379 fHWDrawState.disableState(GrDrawState::kNoColorWrites_StateBit);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001380 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001381 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001382}
1383
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001384void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001385 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001386 return;
1387 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001388
1389 this->flushRenderTarget(&GrIRect::EmptyIRect());
1390
reed@google.comac10a2d2010-12-22 21:39:39 +00001391 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001392 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001393 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001394 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001395 GL_CALL(StencilMask(0xffffffff));
1396 GL_CALL(ClearStencil(0));
1397 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001398 fHWDrawState.stencil()->invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001399}
1400
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001401void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001402 const GrDrawState& drawState = this->getDrawState();
1403 const GrRenderTarget* rt = drawState.getRenderTarget();
1404 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001405
1406 // this should only be called internally when we know we have a
1407 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001408 GrAssert(NULL != rt->getStencilBuffer());
1409 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001410#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001411 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001412 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001413#else
1414 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001415 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001416 // turned into draws. Our contract on GrDrawTarget says that
1417 // changing the clip between stencil passes may or may not
1418 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001419 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001420#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001421 GrGLint value;
1422 if (insideClip) {
1423 value = (1 << (stencilBitCount - 1));
1424 } else {
1425 value = 0;
1426 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001427 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001428 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001429 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001430 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001431 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001432 fHWDrawState.stencil()->invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001433}
1434
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001435void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001436 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001437}
1438
bsalomon@google.comc4364992011-11-07 15:54:49 +00001439bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1440 int left, int top,
1441 int width, int height,
1442 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001443 size_t rowBytes) const {
1444 // if GL can do the flip then we'll never pay for it.
1445 if (this->glCaps().fPackFlipYSupport) {
1446 return false;
1447 }
1448
1449 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001450 // get the flip for free. Otherwise it costs.
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001451 if (this->glCaps().fPackRowLengthSupport) {
1452 return true;
1453 }
1454 // If we have to do memcpys to handle rowBytes then y-flip is free
1455 // Note the rowBytes might be tight to the passed in data, but if data
1456 // gets clipped in x to the target the rowBytes will no longer be tight.
1457 if (left >= 0 && (left + width) < renderTarget->width()) {
1458 return 0 == rowBytes ||
1459 GrBytesPerPixel(config) * width == rowBytes;
1460 } else {
1461 return false;
1462 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001463}
1464
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001465bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001466 int left, int top,
1467 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001468 GrPixelConfig config,
1469 void* buffer,
1470 size_t rowBytes,
1471 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001472 GrGLenum internalFormat; // we don't use this for glReadPixels
1473 GrGLenum format;
1474 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001475 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1476 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001477 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001478 size_t bpp = GrBytesPerPixel(config);
1479 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1480 &left, &top, &width, &height,
1481 const_cast<const void**>(&buffer),
1482 &rowBytes)) {
1483 return false;
1484 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001485
bsalomon@google.comc6980972011-11-02 19:57:21 +00001486 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001487 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001488 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001489 switch (tgt->getResolveType()) {
1490 case GrGLRenderTarget::kCantResolve_ResolveType:
1491 return false;
1492 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001493 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001494 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001495 break;
1496 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001497 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001498 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001499 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1500 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001501 break;
1502 default:
1503 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001504 }
1505
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001506 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001507
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001508 // the read rect is viewport-relative
1509 GrGLIRect readRect;
1510 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001511
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001512 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001513 if (0 == rowBytes) {
1514 rowBytes = tightRowBytes;
1515 }
1516 size_t readDstRowBytes = tightRowBytes;
1517 void* readDst = buffer;
1518
1519 // determine if GL can read using the passed rowBytes or if we need
1520 // a scratch buffer.
1521 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1522 if (rowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001523 if (this->glCaps().fPackRowLengthSupport) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001524 GrAssert(!(rowBytes % sizeof(GrColor)));
1525 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1526 readDstRowBytes = rowBytes;
1527 } else {
1528 scratch.reset(tightRowBytes * height);
1529 readDst = scratch.get();
1530 }
1531 }
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001532 if (!invertY && this->glCaps().fPackFlipYSupport) {
1533 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1534 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001535 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1536 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001537 format, type, readDst));
1538 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001539 GrAssert(this->glCaps().fPackRowLengthSupport);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001540 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1541 }
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001542 if (!invertY && this->glCaps().fPackFlipYSupport) {
1543 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1544 invertY = true;
1545 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001546
1547 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001548 // API presents top-to-bottom. We must preserve the padding contents. Note
1549 // that the above readPixels did not overwrite the padding.
1550 if (readDst == buffer) {
1551 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001552 if (!invertY) {
1553 scratch.reset(tightRowBytes);
1554 void* tmpRow = scratch.get();
1555 // flip y in-place by rows
1556 const int halfY = height >> 1;
1557 char* top = reinterpret_cast<char*>(buffer);
1558 char* bottom = top + (height - 1) * rowBytes;
1559 for (int y = 0; y < halfY; y++) {
1560 memcpy(tmpRow, top, tightRowBytes);
1561 memcpy(top, bottom, tightRowBytes);
1562 memcpy(bottom, tmpRow, tightRowBytes);
1563 top += rowBytes;
1564 bottom -= rowBytes;
1565 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001566 }
1567 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001568 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001569 // copy from readDst to buffer while flipping y
1570 const int halfY = height >> 1;
1571 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001572 char* dst = reinterpret_cast<char*>(buffer);
1573 if (!invertY) {
1574 dst += (height-1) * rowBytes;
1575 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001576 for (int y = 0; y < height; y++) {
1577 memcpy(dst, src, tightRowBytes);
1578 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001579 if (invertY) {
1580 dst += rowBytes;
1581 } else {
1582 dst -= rowBytes;
1583 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001584 }
1585 }
1586 return true;
1587}
1588
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001589void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001590
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001591 GrGLRenderTarget* rt =
1592 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1593 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001594
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001595 if (fHWDrawState.getRenderTarget() != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001596 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001597 #if GR_COLLECT_STATS
1598 ++fStats.fRenderTargetChngCnt;
1599 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001600 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001601 GrGLenum status;
1602 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001603 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001604 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001605 }
1606 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001607 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001608 fHWDrawState.setRenderTarget(rt);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001609 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001610 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001611 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001612 fHWBounds.fViewportRect = vp;
1613 }
1614 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001615 if (NULL == bound || !bound->isEmpty()) {
1616 rt->flagAsNeedingResolve(bound);
1617 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001618}
1619
twiz@google.com0f31ca72011-03-18 17:38:11 +00001620GrGLenum gPrimitiveType2GLMode[] = {
1621 GR_GL_TRIANGLES,
1622 GR_GL_TRIANGLE_STRIP,
1623 GR_GL_TRIANGLE_FAN,
1624 GR_GL_POINTS,
1625 GR_GL_LINES,
1626 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001627};
1628
bsalomon@google.comd302f142011-03-03 13:54:13 +00001629#define SWAP_PER_DRAW 0
1630
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001631#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001632 #if GR_MAC_BUILD
1633 #include <AGL/agl.h>
1634 #elif GR_WIN32_BUILD
1635 void SwapBuf() {
1636 DWORD procID = GetCurrentProcessId();
1637 HWND hwnd = GetTopWindow(GetDesktopWindow());
1638 while(hwnd) {
1639 DWORD wndProcID = 0;
1640 GetWindowThreadProcessId(hwnd, &wndProcID);
1641 if(wndProcID == procID) {
1642 SwapBuffers(GetDC(hwnd));
1643 }
1644 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1645 }
1646 }
1647 #endif
1648#endif
1649
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001650void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1651 uint32_t startVertex,
1652 uint32_t startIndex,
1653 uint32_t vertexCount,
1654 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001655 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1656
twiz@google.com0f31ca72011-03-18 17:38:11 +00001657 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001658
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001659 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1660 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1661
1662 // our setupGeometry better have adjusted this to zero since
1663 // DrawElements always draws from the begining of the arrays for idx 0.
1664 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001665
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001666 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1667 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001668#if SWAP_PER_DRAW
1669 glFlush();
1670 #if GR_MAC_BUILD
1671 aglSwapBuffers(aglGetCurrentContext());
1672 int set_a_break_pt_here = 9;
1673 aglSwapBuffers(aglGetCurrentContext());
1674 #elif GR_WIN32_BUILD
1675 SwapBuf();
1676 int set_a_break_pt_here = 9;
1677 SwapBuf();
1678 #endif
1679#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001680}
1681
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001682void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1683 uint32_t startVertex,
1684 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001685 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1686
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001687 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1688
1689 // our setupGeometry better have adjusted this to zero.
1690 // DrawElements doesn't take an offset so we always adjus the startVertex.
1691 GrAssert(0 == startVertex);
1692
1693 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1694 // account for startVertex in the DrawElements case. So we always
1695 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001696 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001697#if SWAP_PER_DRAW
1698 glFlush();
1699 #if GR_MAC_BUILD
1700 aglSwapBuffers(aglGetCurrentContext());
1701 int set_a_break_pt_here = 9;
1702 aglSwapBuffers(aglGetCurrentContext());
1703 #elif GR_WIN32_BUILD
1704 SwapBuf();
1705 int set_a_break_pt_here = 9;
1706 SwapBuf();
1707 #endif
1708#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001709}
1710
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001711void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001712
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001713 if (rt->needsResolve()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001714 GrAssert(GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType);
reed@google.comac10a2d2010-12-22 21:39:39 +00001715 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001716 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1717 rt->renderFBOID()));
1718 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1719 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001720 #if GR_COLLECT_STATS
1721 ++fStats.fRenderTargetChngCnt;
1722 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001723 // make sure we go through flushRenderTarget() since we've modified
1724 // the bound DRAW FBO ID.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001725 fHWDrawState.setRenderTarget(NULL);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001726 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001727 const GrIRect dirtyRect = rt->getResolveRect();
1728 GrGLIRect r;
1729 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1730 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001731
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001732 if (GLCaps::kAppleES_MSFBO == fGLCaps.fMSFBOType) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001733 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001734 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1735 GL_CALL(Scissor(r.fLeft, r.fBottom,
1736 r.fWidth, r.fHeight));
1737 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001738 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001739 fHWBounds.fScissorEnabled = true;
1740 } else {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001741 if (GLCaps::kDesktopARB_MSFBO != fGLCaps.fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001742 // this respects the scissor during the blit, so disable it.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001743 GrAssert(GLCaps::kDesktopEXT_MSFBO == fGLCaps.fMSFBOType);
1744 this->flushScissor(NULL);
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001745 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001746 int right = r.fLeft + r.fWidth;
1747 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001748 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1749 r.fLeft, r.fBottom, right, top,
1750 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001751 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001752 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001753 }
1754}
1755
twiz@google.com0f31ca72011-03-18 17:38:11 +00001756static const GrGLenum grToGLStencilFunc[] = {
1757 GR_GL_ALWAYS, // kAlways_StencilFunc
1758 GR_GL_NEVER, // kNever_StencilFunc
1759 GR_GL_GREATER, // kGreater_StencilFunc
1760 GR_GL_GEQUAL, // kGEqual_StencilFunc
1761 GR_GL_LESS, // kLess_StencilFunc
1762 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1763 GR_GL_EQUAL, // kEqual_StencilFunc,
1764 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001765};
1766GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1767GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1768GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1769GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1770GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1771GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1772GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1773GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1774GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1775
twiz@google.com0f31ca72011-03-18 17:38:11 +00001776static const GrGLenum grToGLStencilOp[] = {
1777 GR_GL_KEEP, // kKeep_StencilOp
1778 GR_GL_REPLACE, // kReplace_StencilOp
1779 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1780 GR_GL_INCR, // kIncClamp_StencilOp
1781 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1782 GR_GL_DECR, // kDecClamp_StencilOp
1783 GR_GL_ZERO, // kZero_StencilOp
1784 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001785};
1786GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1787GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1788GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1789GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1790GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1791GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1792GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1793GR_STATIC_ASSERT(6 == kZero_StencilOp);
1794GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1795
reed@google.comac10a2d2010-12-22 21:39:39 +00001796void GrGpuGL::flushStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001797 const GrDrawState& drawState = this->getDrawState();
1798
1799 const GrStencilSettings* settings = &drawState.getStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00001800
1801 // use stencil for clipping if clipping is enabled and the clip
1802 // has been written into the stencil.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001803 bool stencilClip = fClipInStencil && drawState.isClipState();
1804 bool drawClipToStencil =
1805 drawState.isStateFlagEnabled(kModifyStencilClip_StateBit);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001806 bool stencilChange = fHWStencilClip != stencilClip ||
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001807 fHWDrawState.getStencil() != *settings ||
1808 (fHWDrawState.isStateFlagEnabled(kModifyStencilClip_StateBit) !=
1809 drawClipToStencil);
reed@google.comac10a2d2010-12-22 21:39:39 +00001810
1811 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001812
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001813 // we can't simultaneously perform stencil-clipping and
1814 // modify the stencil clip
1815 GrAssert(!stencilClip || !drawClipToStencil);
reed@google.comac10a2d2010-12-22 21:39:39 +00001816
bsalomon@google.comd302f142011-03-03 13:54:13 +00001817 if (settings->isDisabled()) {
1818 if (stencilClip) {
1819 settings = &gClipStencilSettings;
1820 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001821 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001822
1823 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001824 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001825 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001826 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001827 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001828 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001829 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1830 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1831 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1832 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1833 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1834 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1835 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1836 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1837 }
1838 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001839 int stencilBits = 0;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001840 GrStencilBuffer* stencilBuffer =
1841 drawState.getRenderTarget()->getStencilBuffer();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001842 if (NULL != stencilBuffer) {
1843 stencilBits = stencilBuffer->bits();
1844 }
1845 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001846 GrAssert(stencilBits ||
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001847 (GrStencilSettings::gDisabled == *settings));
bsalomon@google.com2cdfade2011-11-23 16:53:42 +00001848
1849 GrGLuint clipStencilMask = 0;
1850 GrGLuint userStencilMask = ~0;
1851 if (stencilBits > 0) {
1852 clipStencilMask = 1 << (stencilBits - 1);
1853 userStencilMask = clipStencilMask - 1;
1854 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001855
1856 unsigned int frontRef = settings->fFrontFuncRef;
1857 unsigned int frontMask = settings->fFrontFuncMask;
1858 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001859 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001860
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001861 if (drawClipToStencil) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001862 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1863 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1864 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001865 frontFunc = grToGLStencilFunc[ConvertStencilFunc(
1866 stencilClip, settings->fFrontFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001867
1868 ConvertStencilFuncAndMask(settings->fFrontFunc,
1869 stencilClip,
1870 clipStencilMask,
1871 userStencilMask,
1872 &frontRef,
1873 &frontMask);
1874 frontWriteMask &= userStencilMask;
1875 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001876 GrAssert((size_t)
1877 settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1878 GrAssert((size_t)
1879 settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
1880 GrAssert((size_t)
1881 settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1882 GrAssert((size_t)
1883 settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001884 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001885 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001886
1887 unsigned int backRef = settings->fBackFuncRef;
1888 unsigned int backMask = settings->fBackFuncMask;
1889 unsigned int backWriteMask = settings->fBackWriteMask;
1890
1891
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001892 if (drawClipToStencil) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001893 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1894 backFunc = grToGLStencilFunc[settings->fBackFunc];
1895 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001896 backFunc = grToGLStencilFunc[ConvertStencilFunc(
1897 stencilClip, settings->fBackFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001898 ConvertStencilFuncAndMask(settings->fBackFunc,
1899 stencilClip,
1900 clipStencilMask,
1901 userStencilMask,
1902 &backRef,
1903 &backMask);
1904 backWriteMask &= userStencilMask;
1905 }
1906
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001907 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1908 frontRef, frontMask));
1909 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1910 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1911 backRef, backMask));
1912 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1913 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1914 grToGLStencilOp[settings->fFrontFailOp],
1915 grToGLStencilOp[settings->fFrontPassOp],
1916 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001917
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001918 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1919 grToGLStencilOp[settings->fBackFailOp],
1920 grToGLStencilOp[settings->fBackPassOp],
1921 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001922 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001923 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1924 GL_CALL(StencilMask(frontWriteMask));
1925 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001926 grToGLStencilOp[settings->fFrontPassOp],
1927 grToGLStencilOp[settings->fFrontPassOp]));
1928 }
1929 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001930 *fHWDrawState.stencil() = *settings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001931 fHWStencilClip = stencilClip;
1932 }
1933}
1934
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001935void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001936 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001937 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001938 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1939 // smooth lines.
1940
1941 // we prefer smooth lines over multisampled lines
1942 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001943 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001944 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001945 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001946 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001947 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001948 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001949 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001950 fHWAAState.fSmoothLineEnabled = false;
1951 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001952 if (rt->isMultisampled() &&
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001953 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001954 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001955 fHWAAState.fMSAAEnabled = false;
1956 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001957 } else if (rt->isMultisampled() &&
1958 this->getDrawState().isHWAntialiasState() !=
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001959 fHWAAState.fMSAAEnabled) {
1960 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001961 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001962 fHWAAState.fMSAAEnabled = false;
1963 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001964 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001965 fHWAAState.fMSAAEnabled = true;
1966 }
1967 }
1968 }
1969}
1970
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001971void GrGpuGL::flushBlend(GrPrimitiveType type,
1972 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001973 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001974 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001975 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001976 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001977 fHWBlendDisabled = false;
1978 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001979 if (kSA_BlendCoeff != fHWDrawState.getSrcBlendCoeff() ||
1980 kISA_BlendCoeff != fHWDrawState.getDstBlendCoeff()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001981 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1982 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001983 fHWDrawState.setBlendFunc(kSA_BlendCoeff, kISA_BlendCoeff);
bsalomon@google.com0650e812011-04-08 18:07:53 +00001984 }
1985 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001986 // any optimization to disable blending should
1987 // have already been applied and tweaked the coeffs
1988 // to (1, 0).
1989 bool blendOff = kOne_BlendCoeff == srcCoeff &&
1990 kZero_BlendCoeff == dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001991 if (fHWBlendDisabled != blendOff) {
1992 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001993 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001994 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001995 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001996 }
1997 fHWBlendDisabled = blendOff;
1998 }
1999 if (!blendOff) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002000 if (fHWDrawState.getSrcBlendCoeff() != srcCoeff ||
2001 fHWDrawState.getDstBlendCoeff() != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002002 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
2003 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002004 fHWDrawState.setBlendFunc(srcCoeff, dstCoeff);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002005 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002006 GrColor blendConst = fCurrDrawState.getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002007 if ((BlendCoeffReferencesConstant(srcCoeff) ||
2008 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002009 fHWDrawState.getBlendConstant() != blendConst) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00002010
2011 float c[] = {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002012 GrColorUnpackR(blendConst) / 255.f,
2013 GrColorUnpackG(blendConst) / 255.f,
2014 GrColorUnpackB(blendConst) / 255.f,
2015 GrColorUnpackA(blendConst) / 255.f
bsalomon@google.com0650e812011-04-08 18:07:53 +00002016 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002017 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002018 fHWDrawState.setBlendConstant(blendConst);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002019 }
2020 }
2021 }
2022}
2023
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002024namespace {
2025
2026unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002027 switch (filter) {
2028 case GrSamplerState::kBilinear_Filter:
2029 case GrSamplerState::k4x4Downsample_Filter:
2030 return GR_GL_LINEAR;
2031 case GrSamplerState::kNearest_Filter:
2032 case GrSamplerState::kConvolution_Filter:
2033 return GR_GL_NEAREST;
2034 default:
2035 GrAssert(!"Unknown filter type");
2036 return GR_GL_LINEAR;
2037 }
2038}
2039
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002040const GrGLenum* get_swizzle(GrPixelConfig config,
2041 const GrSamplerState& sampler) {
2042 if (GrPixelConfigIsAlphaOnly(config)) {
2043 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
2044 GR_GL_ALPHA, GR_GL_ALPHA };
2045 return gAlphaSmear;
2046 } else if (sampler.swapsRAndB()) {
2047 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
2048 GR_GL_RED, GR_GL_ALPHA };
2049 return gRedBlueSwap;
2050 } else {
2051 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
2052 GR_GL_BLUE, GR_GL_ALPHA };
2053 return gStraight;
2054 }
2055}
2056
2057void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
2058 // should add texparameteri to interface to make 1 instead of 4 calls here
2059 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2060 GR_GL_TEXTURE_SWIZZLE_R,
2061 swizzle[0]));
2062 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2063 GR_GL_TEXTURE_SWIZZLE_G,
2064 swizzle[1]));
2065 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2066 GR_GL_TEXTURE_SWIZZLE_B,
2067 swizzle[2]));
2068 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2069 GR_GL_TEXTURE_SWIZZLE_A,
2070 swizzle[3]));
2071}
2072}
2073
bsalomon@google.comffca4002011-02-22 20:34:01 +00002074bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002075
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002076 GrDrawState* drawState = this->drawState();
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002077 // GrGpu::setupClipAndFlushState should have already checked this
2078 // and bailed if not true.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002079 GrAssert(NULL != drawState->getRenderTarget());
reed@google.comac10a2d2010-12-22 21:39:39 +00002080
tomhudson@google.com93813632011-10-27 20:21:16 +00002081 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002082 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002083 if (this->isStageEnabled(s)) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002084 GrGLTexture* nextTexture =
2085 static_cast<GrGLTexture*>(drawState->getTexture(s));
reed@google.comac10a2d2010-12-22 21:39:39 +00002086
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002087 // true for now, but maybe not with GrEffect.
2088 GrAssert(NULL != nextTexture);
2089 // if we created a rt/tex and rendered to it without using a
2090 // texture and now we're texuring from the rt it will still be
2091 // the last bound texture, but it needs resolving. So keep this
2092 // out of the "last != next" check.
2093 GrGLRenderTarget* texRT =
2094 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2095 if (NULL != texRT) {
2096 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00002097 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002098
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002099 if (fHWDrawState.getTexture(s) != nextTexture) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002100 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002101 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002102 #if GR_COLLECT_STATS
2103 ++fStats.fTextureChngCnt;
2104 #endif
2105 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002106 fHWDrawState.setTexture(s, nextTexture);
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00002107 // The texture matrix has to compensate for texture width/height
2108 // and NPOT-embedded-in-POT
2109 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002110 }
2111
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002112 const GrSamplerState& sampler = drawState->getSampler(s);
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002113 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002114 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002115 nextTexture->getCachedTexParams(&timestamp);
2116 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002117 GrGLTexture::TexParams newTexParams;
2118
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002119 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00002120
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002121 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002122 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2123 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002124 memcpy(newTexParams.fSwizzleRGBA,
2125 get_swizzle(nextTexture->config(), sampler),
2126 sizeof(newTexParams.fSwizzleRGBA));
2127 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002128 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002129 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002130 GR_GL_TEXTURE_MAG_FILTER,
2131 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002132 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002133 GR_GL_TEXTURE_MIN_FILTER,
2134 newTexParams.fFilter));
2135 }
2136 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2137 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002138 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002139 GR_GL_TEXTURE_WRAP_S,
2140 newTexParams.fWrapS));
2141 }
2142 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2143 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002144 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002145 GR_GL_TEXTURE_WRAP_T,
2146 newTexParams.fWrapT));
2147 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002148 if (this->glCaps().fTextureSwizzleSupport &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002149 (setAll ||
2150 memcmp(newTexParams.fSwizzleRGBA,
2151 oldTexParams.fSwizzleRGBA,
2152 sizeof(newTexParams.fSwizzleRGBA)))) {
2153 setTextureUnit(s);
2154 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2155 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002156 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002157 nextTexture->setCachedTexParams(newTexParams,
2158 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002159 }
2160 }
2161
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002162 GrIRect* rect = NULL;
2163 GrIRect clipBounds;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002164 if (drawState->isClipState() &&
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002165 fClip.hasConservativeBounds()) {
2166 fClip.getConservativeBounds().roundOut(&clipBounds);
2167 rect = &clipBounds;
2168 }
2169 this->flushRenderTarget(rect);
2170 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002171
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002172 if (drawState->isDitherState() != fHWDrawState.isDitherState()) {
2173 if (drawState->isDitherState()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002174 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002175 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002176 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002177 }
2178 }
2179
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002180 if (drawState->isColorWriteDisabled() !=
2181 fHWDrawState.isColorWriteDisabled()) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002182 GrGLenum mask;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002183 if (drawState->isColorWriteDisabled()) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002184 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002185 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002186 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002187 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002188 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002189 }
2190
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002191 if (fHWDrawState.getDrawFace() != drawState->getDrawFace()) {
2192 switch (fCurrDrawState.getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002193 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002194 GL_CALL(Enable(GR_GL_CULL_FACE));
2195 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002196 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002197 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002198 GL_CALL(Enable(GR_GL_CULL_FACE));
2199 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002200 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002201 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002202 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002203 break;
2204 default:
2205 GrCrash("Unknown draw face.");
2206 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002207 fHWDrawState.setDrawFace(drawState->getDrawFace());
bsalomon@google.comd302f142011-03-03 13:54:13 +00002208 }
2209
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002210#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002211 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002212 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002213 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002214 NULL == drawState->getRenderTarget() ||
2215 NULL == drawState->getTexture(s) ||
2216 drawState->getTexture(s)->asRenderTarget() !=
2217 drawState->getRenderTarget());
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002218 }
2219#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002220
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002221 this->flushStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00002222
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002223 // This copy must happen after flushStencil() is called. flushStencil()
2224 // relies on detecting when the kModifyStencilClip_StateBit state has
2225 // changed since the last draw.
2226 fHWDrawState.copyStateFlags(*drawState);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002227 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002228}
2229
2230void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002231 if (fHWGeometryState.fVertexBuffer != buffer) {
2232 fHWGeometryState.fArrayPtrsDirty = true;
2233 fHWGeometryState.fVertexBuffer = buffer;
2234 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002235}
2236
2237void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002238 if (fHWGeometryState.fVertexBuffer == buffer) {
2239 // deleting bound buffer does implied bind to 0
2240 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002241 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002242 }
2243}
2244
2245void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002246 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002247}
2248
2249void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002250 if (fHWGeometryState.fIndexBuffer == buffer) {
2251 // deleting bound buffer does implied bind to 0
2252 fHWGeometryState.fIndexBuffer = NULL;
2253 }
2254}
2255
reed@google.comac10a2d2010-12-22 21:39:39 +00002256void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2257 GrAssert(NULL != renderTarget);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002258 GrDrawState* drawState = this->drawState();
2259 if (drawState->getRenderTarget() == renderTarget) {
2260 drawState->setRenderTarget(NULL);
reed@google.comac10a2d2010-12-22 21:39:39 +00002261 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002262 if (fHWDrawState.getRenderTarget() == renderTarget) {
2263 fHWDrawState.setRenderTarget(NULL);
reed@google.comac10a2d2010-12-22 21:39:39 +00002264 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002265}
2266
2267void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002268 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002269 GrDrawState* drawState = this->drawState();
2270 if (drawState->getTexture(s) == texture) {
2271 fCurrDrawState.setTexture(s, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002272 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002273 if (fHWDrawState.getTexture(s) == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002274 // deleting bound texture does implied bind to 0
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002275 fHWDrawState.setTexture(s, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002276 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002277 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002278}
2279
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002280bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002281 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +00002282 GrGLenum* externalFormat,
2283 GrGLenum* externalType) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002284 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002285 case kRGBA_8888_PM_GrPixelConfig:
2286 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002287 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002288 *externalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002289 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002290 break;
2291 case kBGRA_8888_PM_GrPixelConfig:
2292 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002293 if (!fGLCaps.fBGRAFormatSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002294 return false;
2295 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002296 if (fGLCaps.fBGRAIsInternalFormat) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002297 *internalFormat = GR_GL_BGRA;
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002298 } else {
2299 *internalFormat = GR_GL_RGBA;
2300 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002301 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002302 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002303 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002304 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002305 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002306 *externalFormat = GR_GL_RGB;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002307 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002308 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002309 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002310 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002311 *externalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002312 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002313 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002314 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002315 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002316 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002317 // glCompressedTexImage doesn't take external params
2318 *externalFormat = GR_GL_PALETTE8_RGBA8;
2319 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002320 } else {
2321 return false;
2322 }
2323 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002324 case kAlpha_8_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002325 *internalFormat = GR_GL_ALPHA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002326 *externalFormat = GR_GL_ALPHA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002327 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002328 break;
2329 default:
2330 return false;
2331 }
2332 return true;
2333}
2334
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002335void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002336 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002337 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002338 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002339 fActiveTextureUnitIdx = unit;
2340 }
2341}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002342
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002343void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002344 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002345 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002346 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2347 }
2348}
2349
reed@google.comac10a2d2010-12-22 21:39:39 +00002350/* On ES the internalFormat and format must match for TexImage and we use
2351 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2352 decide the internalFormat. However, on ES internalFormat for
2353 RenderBufferStorage* has to be a specific format (not a base format like
2354 GL_RGBA).
2355 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002356bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002357 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002358 // The ES story for BGRA and RenderbufferStorage appears murky. It
2359 // takes an internal format as a parameter. The OES FBO extension and
2360 // 2.0 spec don't refer to BGRA as it's not part of the core. One ES
2361 // BGRA extensions adds BGRA as both an internal and external format
2362 // and the other only as an external format (like desktop GL). OES
2363 // restricts RenderbufferStorage's format to a *sized* internal format.
2364 // There is no sized BGRA internal format.
2365 // So if the texture has internal format BGRA we just hope that the
2366 // resolve blit can do RGBA->BGRA internal format conversion.
2367 case kRGBA_8888_PM_GrPixelConfig:
2368 case kRGBA_8888_UPM_GrPixelConfig:
2369 case kBGRA_8888_PM_GrPixelConfig:
2370 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002371 if (fGLCaps.fRGBA8RenderbufferSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002372 // The GL_OES_rgba8_rgb8 extension defines GL_RGBA8 as a sized
2373 // internal format.
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002374 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002375 return true;
2376 } else {
2377 return false;
2378 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002379 case kRGB_565_GrPixelConfig:
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002380 // ES2 supports 565, but desktop GL does not.
bsalomon@google.comc4364992011-11-07 15:54:49 +00002381 if (kDesktop_GrGLBinding != this->glBinding()) {
2382 *format = GR_GL_RGB565;
2383 return true;
2384 } else {
2385 return false;
2386 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002387 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002388 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002389 return true;
2390 default:
2391 return false;
2392 }
2393}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002394
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002395void GrGpuGL::resetDirtyFlags() {
2396 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2397}
2398
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002399void GrGpuGL::setBuffers(bool indexed,
2400 int* extraVertexOffset,
2401 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002402
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002403 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002404
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002405 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2406
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002407 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002408 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002409 case kBuffer_GeometrySrcType:
2410 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002411 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002412 break;
2413 case kArray_GeometrySrcType:
2414 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002415 this->finalizeReservedVertices();
2416 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2417 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002418 break;
2419 default:
2420 vbuf = NULL; // suppress warning
2421 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002422 }
2423
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002424 GrAssert(NULL != vbuf);
2425 GrAssert(!vbuf->isLocked());
2426 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002427 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002428 fHWGeometryState.fArrayPtrsDirty = true;
2429 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002430 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002431
2432 if (indexed) {
2433 GrAssert(NULL != extraIndexOffset);
2434
2435 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002436 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002437 case kBuffer_GeometrySrcType:
2438 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002439 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002440 break;
2441 case kArray_GeometrySrcType:
2442 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002443 this->finalizeReservedIndices();
2444 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2445 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002446 break;
2447 default:
2448 ibuf = NULL; // suppress warning
2449 GrCrash("Unknown geometry src type!");
2450 }
2451
2452 GrAssert(NULL != ibuf);
2453 GrAssert(!ibuf->isLocked());
2454 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002455 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002456 fHWGeometryState.fIndexBuffer = ibuf;
2457 }
2458 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002459}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002460
2461int GrGpuGL::getMaxEdges() const {
2462 // FIXME: This is a pessimistic estimate based on how many other things
2463 // want to add uniforms. This should be centralized somewhere.
tomhudson@google.com93813632011-10-27 20:21:16 +00002464 return GR_CT_MIN(fGLCaps.fMaxFragmentUniformVectors - 8,
2465 GrDrawState::kMaxEdges);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002466}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002467
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002468void GrGpuGL::GLCaps::print() const {
2469 for (int i = 0; i < fStencilFormats.count(); ++i) {
2470 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
2471 i,
2472 fStencilFormats[i].fStencilBits,
2473 fStencilFormats[i].fTotalBits);
2474 }
2475
2476 GR_STATIC_ASSERT(0 == kNone_MSFBO);
2477 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBO);
2478 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBO);
2479 GR_STATIC_ASSERT(3 == kAppleES_MSFBO);
2480 static const char* gMSFBOExtStr[] = {
2481 "None",
2482 "ARB",
2483 "EXT",
2484 "Apple",
2485 };
2486 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
bsalomon@google.com2caf69d2011-09-23 14:27:29 +00002487 for (int i = 0; i < (int)GR_ARRAY_COUNT(fAASamples); ++i) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002488 GrPrintf("AA Level %d has %d samples\n", i, fAASamples[i]);
2489 }
2490 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
2491 GrPrintf("Support RGBA8 Render Buffer: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002492 (fRGBA8RenderbufferSupport ? "YES": "NO"));
bsalomon@google.comc4364992011-11-07 15:54:49 +00002493 GrPrintf("BGRA is an internal format: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002494 (fBGRAIsInternalFormat ? "YES": "NO"));
bsalomon@google.com85b505b2011-11-07 14:56:51 +00002495 GrPrintf("Support texture swizzle: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002496 (fTextureSwizzleSupport ? "YES": "NO"));
2497 GrPrintf("Unpack Row length support: %s\n",
2498 (fUnpackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +00002499 GrPrintf("Unpack Flip Y support: %s\n",
2500 (fUnpackFlipYSupport ? "YES": "NO"));
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002501 GrPrintf("Pack Row length support: %s\n",
2502 (fPackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com56d11e02011-11-30 19:59:08 +00002503 GrPrintf("Pack Flip Y support: %s\n",
2504 (fPackFlipYSupport ? "YES": "NO"));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002505}