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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000023static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000107 GrGLTexture::Orientation orientation = texture->orientation();
108 if (GrGLTexture::kBottomUp_Orientation == orientation) {
109 GrMatrix invY;
110 invY.setAll(GR_Scalar1, 0, 0,
111 0, -GR_Scalar1, GR_Scalar1,
112 0, 0, GrMatrix::I()[8]);
113 matrix->postConcat(invY);
114 } else {
115 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
116 }
117}
118
bsalomon@google.comd302f142011-03-03 13:54:13 +0000119bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000120 const GrSamplerState& sampler) {
121 GrAssert(NULL != texture);
122 if (!sampler.getMatrix().isIdentity()) {
123 return false;
124 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000125 GrGLTexture::Orientation orientation = texture->orientation();
126 if (GrGLTexture::kBottomUp_Orientation == orientation) {
127 return false;
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131 return true;
132}
133
134///////////////////////////////////////////////////////////////////////////////
135
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000136static bool gPrintStartupSpew;
137
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000138static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000139
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000140 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
twiz@google.com0f31ca72011-03-18 17:38:11 +0000142 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000145 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000146 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
147 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000148 // some implementations require texture to be mip-map complete before
149 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000150 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
151 GR_GL_TEXTURE_MIN_FILTER,
152 GR_GL_NEAREST));
153 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
154 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
155 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
156 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
157 GR_GL_COLOR_ATTACHMENT0,
158 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000159 GrGLenum status;
160 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000163
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000164 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000165}
166
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000167GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000168
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000169 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000171 gl->ref();
172 fGL = gl;
173 fGLBinding = glBinding;
174 switch (glBinding) {
175 case kDesktop_GrGLBinding:
176 GrAssert(gl->supportsDesktop());
177 break;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000178 case kES2_GrGLBinding:
179 GrAssert(gl->supportsES2());
180 break;
181 default:
182 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185 GrGLClearErr(fGL);
186
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000187 const GrGLubyte* ext;
188 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000189 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000190 const GrGLubyte* vendor;
191 const GrGLubyte* renderer;
192 const GrGLubyte* version;
193 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
194 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
195 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
197 this);
198 GrPrintf("------ VENDOR %s\n", vendor);
199 GrPrintf("------ RENDERER %s\n", renderer);
200 GrPrintf("------ VERSION %s\n", version);
201 GrPrintf("------ EXTENSIONS\n %s \n", ext);
202 }
203
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000204 fGLVersion = GrGLGetVersion(gl);
205 GrAssert(0 != fGLVersion);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000206 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000208 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000209
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000211
bsalomon@google.comfe676522011-06-17 18:12:21 +0000212 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000213}
214
215GrGpuGL::~GrGpuGL() {
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000216 // This must be called by before the GrDrawTarget destructor
217 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000218 // This subclass must do this before the base class destructor runs
219 // since we will unref the GrGLInterface.
220 this->releaseResources();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000221 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000222}
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224///////////////////////////////////////////////////////////////////////////////
225
226static const GrGLuint kUnknownBitCount = ~0;
227
228void GrGpuGL::initCaps() {
229 GrGLint maxTextureUnits;
230 // check FS and fixed-function texture unit limits
231 // we only use textures in the fragment stage currently.
232 // checks are > to make sure we have a spare unit.
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000233 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
234 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 if (kES2_GrGLBinding != this->glBinding()) {
236 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
tomhudson@google.com93813632011-10-27 20:21:16 +0000237 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239 if (kES2_GrGLBinding == this->glBinding()) {
240 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
241 &fGLCaps.fMaxFragmentUniformVectors);
242 } else if (kDesktop_GrGLBinding != this->glBinding()) {
243 GrGLint max;
244 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
245 fGLCaps.fMaxFragmentUniformVectors = max / 4;
246 } else {
247 fGLCaps.fMaxFragmentUniformVectors = 16;
248 }
249
250 GrGLint numFormats;
251 GR_GL_GetIntegerv(fGL, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
252 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
253 GR_GL_GetIntegerv(fGL, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
254 for (int i = 0; i < numFormats; ++i) {
255 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
256 fCaps.f8BitPaletteSupport = true;
257 break;
258 }
259 }
260
261 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other).
265 fCaps.fTwoSidedStencilSupport = (fGLVersion >= GR_GL_VER(2,0));
266 // supported on GL 1.4 and higher or by extension
267 fCaps.fStencilWrapOpsSupport = (fGLVersion >= GR_GL_VER(1,4)) ||
268 this->hasExtension("GL_EXT_stencil_wrap");
269 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000270 // ES 2 has two sided stencil and stencil wrap
271 fCaps.fTwoSidedStencilSupport = true;
272 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000273 }
274
275 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000276 fGLCaps.fRGBA8RenderbufferSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000277 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000278 fGLCaps.fRGBA8RenderbufferSupport =
279 this->hasExtension("GL_OES_rgb8_rgba8") ||
280 this->hasExtension("GL_ARM_rgba8");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000281 }
282
283
bsalomon@google.comc4364992011-11-07 15:54:49 +0000284 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000285 fGLCaps.fBGRAFormatSupport = this->glVersion() >= GR_GL_VER(1,2) ||
286 this->hasExtension("GL_EXT_bgra");
bsalomon@google.comc4364992011-11-07 15:54:49 +0000287 } else {
288 bool hasBGRAExt = false;
289 if (this->hasExtension("GL_APPLE_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000290 fGLCaps.fBGRAFormatSupport = true;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 } else if (this->hasExtension("GL_EXT_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000292 fGLCaps.fBGRAFormatSupport = true;
293 fGLCaps.fBGRAIsInternalFormat = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000294 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000295 GrAssert(fGLCaps.fBGRAFormatSupport ||
bsalomon@google.comc4364992011-11-07 15:54:49 +0000296 kSkia8888_PM_GrPixelConfig != kBGRA_8888_PM_GrPixelConfig);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000297 }
298
299 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000300 fGLCaps.fTextureSwizzleSupport = this->glVersion() >= GR_GL_VER(3,3) ||
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000301 this->hasExtension("GL_ARB_texture_swizzle");
302 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000303 fGLCaps.fTextureSwizzleSupport = false;
304 }
305
306 if (kDesktop_GrGLBinding == this->glBinding()) {
307 fGLCaps.fUnpackRowLengthSupport = true;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000308 fGLCaps.fUnpackFlipYSupport = false;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000309 fGLCaps.fPackRowLengthSupport = true;
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000310 fGLCaps.fPackFlipYSupport = false;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000311 } else {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000312 fGLCaps.fUnpackRowLengthSupport =this->hasExtension("GL_EXT_unpack_subimage");
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000313 fGLCaps.fUnpackFlipYSupport = this->hasExtension("GL_CHROMIUM_flipy");
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000314 // no extension for pack row length
315 fGLCaps.fPackRowLengthSupport = false;
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000316 fGLCaps.fPackFlipYSupport =
317 this->hasExtension("GL_ANGLE_pack_reverse_row_order");
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000318 }
319
320 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000321 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
322 // extension includes glMapBuffer.
323 } else {
324 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
325 }
326
327 if (kDesktop_GrGLBinding == this->glBinding()) {
328 if (fGLVersion >= GR_GL_VER(2,0) ||
329 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
330 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000331 } else {
332 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000333 }
334 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000335 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000336 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000337 }
338
339 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
340
341 ////////////////////////////////////////////////////////////////////////////
342 // Experiments to determine limitations that can't be queried.
343 // TODO: Make these a preprocess that generate some compile time constants.
344 // TODO: probe once at startup, rather than once per context creation.
345
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000346 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
347 GR_GL_GetIntegerv(fGL, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
348 // Our render targets are always created with textures as the color
349 // attachment, hence this min:
350 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
351
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000352 this->initFSAASupport();
353 this->initStencilFormats();
354}
355
356void GrGpuGL::initFSAASupport() {
357 // TODO: Get rid of GrAALevel and use # samples directly.
358 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
359 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
360 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
361 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
362 memset(fGLCaps.fAASamples, 0, sizeof(fGLCaps.fAASamples));
363
364 fGLCaps.fMSFBOType = GLCaps::kNone_MSFBO;
365 if (kDesktop_GrGLBinding != this->glBinding()) {
366 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
367 // chrome's extension is equivalent to the EXT msaa
368 // and fbo_blit extensions.
369 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
370 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
371 fGLCaps.fMSFBOType = GLCaps::kAppleES_MSFBO;
372 }
373 } else {
374 if ((fGLVersion >= GR_GL_VER(3,0)) || this->hasExtension("GL_ARB_framebuffer_object")) {
375 fGLCaps.fMSFBOType = GLCaps::kDesktopARB_MSFBO;
376 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
377 this->hasExtension("GL_EXT_framebuffer_blit")) {
378 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
379 }
380 }
381
382 if (GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType) {
383 GrGLint maxSamples;
384 GR_GL_GetIntegerv(fGL, GR_GL_MAX_SAMPLES, &maxSamples);
385 if (maxSamples > 1 ) {
386 fGLCaps.fAASamples[kNone_GrAALevel] = 0;
387 fGLCaps.fAASamples[kLow_GrAALevel] =
388 GrMax(2, GrFixedFloorToInt((GR_FixedHalf) * maxSamples));
389 fGLCaps.fAASamples[kMed_GrAALevel] =
390 GrMax(2, GrFixedFloorToInt(((GR_Fixed1*3)/4) * maxSamples));
391 fGLCaps.fAASamples[kHigh_GrAALevel] = maxSamples;
392 }
393 }
394 fCaps.fFSAASupport = fGLCaps.fAASamples[kHigh_GrAALevel] > 0;
395}
396
397void GrGpuGL::initStencilFormats() {
398
399 // Build up list of legal stencil formats (though perhaps not supported on
400 // the particular gpu/driver) from most preferred to least.
401
402 // these consts are in order of most preferred to least preferred
403 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
404 static const GrGLStencilBuffer::Format
405 // internal Format stencil bits total bits packed?
406 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
407 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
408 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
409 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
410 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
411 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
412
413 if (kDesktop_GrGLBinding == this->glBinding()) {
414 bool supportsPackedDS = fGLVersion >= GR_GL_VER(3,0) ||
415 this->hasExtension("GL_EXT_packed_depth_stencil") ||
416 this->hasExtension("GL_ARB_framebuffer_object");
417
418 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
419 // require FBO support we can expect these are legal formats and don't
420 // check. These also all support the unsized GL_STENCIL_INDEX.
421 fGLCaps.fStencilFormats.push_back() = gS8;
422 fGLCaps.fStencilFormats.push_back() = gS16;
423 if (supportsPackedDS) {
424 fGLCaps.fStencilFormats.push_back() = gD24S8;
425 }
426 fGLCaps.fStencilFormats.push_back() = gS4;
427 if (supportsPackedDS) {
428 fGLCaps.fStencilFormats.push_back() = gDS;
429 }
430 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000431 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
432 // for other formats.
433 // ES doesn't support using the unsized format.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000434
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000435 fGLCaps.fStencilFormats.push_back() = gS8;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000436 //fStencilFormats.push_back() = gS16;
437 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
438 fGLCaps.fStencilFormats.push_back() = gD24S8;
439 }
440 if (this->hasExtension("GL_OES_stencil4")) {
441 fGLCaps.fStencilFormats.push_back() = gS4;
442 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000443 }
444}
445
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000446GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000447 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
448 return GrPixelConfigSwapRAndB(config);
449 } else {
450 return config;
451 }
452}
453
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000454GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000455 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000456 return GrPixelConfigSwapRAndB(config);
457 } else {
458 return config;
459 }
460}
461
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000462bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
463 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
464}
465
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000466void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000467 if (gPrintStartupSpew && !fPrintedCaps) {
468 fPrintedCaps = true;
469 this->getCaps().print();
470 fGLCaps.print();
471 }
472
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000473 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000474 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000475 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000476
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000477 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000478 GL_CALL(Disable(GR_GL_DEPTH_TEST));
479 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000480
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000481 GL_CALL(Disable(GR_GL_CULL_FACE));
482 GL_CALL(FrontFace(GR_GL_CCW));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000483 fHWDrawState.fDrawFace = GrDrawState::kBoth_DrawFace;
reed@google.comac10a2d2010-12-22 21:39:39 +0000484
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000485 GL_CALL(Disable(GR_GL_DITHER));
486 if (kDesktop_GrGLBinding == this->glBinding()) {
487 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
488 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
489 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000490 fHWAAState.fMSAAEnabled = false;
491 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000492 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000493
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000494 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000495 fHWDrawState.fFlagBits = 0;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000496
reed@google.comac10a2d2010-12-22 21:39:39 +0000497 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000498 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000499
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000500 // invalid
501 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000502
reed@google.comac10a2d2010-12-22 21:39:39 +0000503 // illegal values
tomhudson@google.com62b09682011-11-09 16:39:17 +0000504 //fHWDrawState.fSrcBlend = (GrBlendCoeff)(uint8_t)-1;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000505 fHWDrawState.fSrcBlend = (GrBlendCoeff)0xFF;
506 fHWDrawState.fDstBlend = (GrBlendCoeff)(uint8_t)-1;
507
508 fHWDrawState.fBlendConstant = 0x00000000;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000509 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000510
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000511 fHWDrawState.fColor = GrColor_ILLEGAL;
bsalomon@google.com316f99232011-01-13 21:28:12 +0000512
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000513 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000514
tomhudson@google.com93813632011-10-27 20:21:16 +0000515 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000516 fHWDrawState.fTextures[s] = NULL;
517 fHWDrawState.fSamplerStates[s].setRadial2Params(-GR_ScalarMax,
518 -GR_ScalarMax,
519 true);
520 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix());
521 fHWDrawState.fSamplerStates[s].setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000522 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000523
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000524 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000525 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000526 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000527 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000528
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000529 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000530 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000531 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000532
533 fHWGeometryState.fIndexBuffer = NULL;
534 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000535
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000536 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000537
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000538 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +0000539 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000540
541 // we assume these values
542 if (this->glCaps().fUnpackRowLengthSupport) {
543 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
544 }
545 if (this->glCaps().fPackRowLengthSupport) {
546 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
547 }
548 if (this->glCaps().fUnpackFlipYSupport) {
549 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
550 }
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000551 if (this->glCaps().fPackFlipYSupport) {
552 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
553 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000554}
555
bsalomon@google.come269f212011-11-07 13:29:52 +0000556GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000557 GrGLenum dontCare;
bsalomon@google.come269f212011-11-07 13:29:52 +0000558 GrGLTexture::Desc glTexDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000559 if (!this->canBeTexture(desc.fConfig, &glTexDesc.fInternalFormat,
560 &dontCare, &dontCare)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000561 return NULL;
562 }
563
bsalomon@google.com99621082011-11-15 16:47:16 +0000564 glTexDesc.fWidth = desc.fWidth;
565 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000566 glTexDesc.fConfig = desc.fConfig;
567 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
568 glTexDesc.fOwnsID = false;
569 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
570
571 GrGLTexture* texture = NULL;
572 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
573 GrGLRenderTarget::Desc glRTDesc;
574 glRTDesc.fRTFBOID = 0;
575 glRTDesc.fTexFBOID = 0;
576 glRTDesc.fMSColorRenderbufferID = 0;
577 glRTDesc.fOwnIDs = true;
578 glRTDesc.fConfig = desc.fConfig;
579 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000580 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
581 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000582 glTexDesc.fTextureID,
583 &glRTDesc)) {
584 return NULL;
585 }
586 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
587 } else {
588 texture = new GrGLTexture(this, glTexDesc);
589 }
590 if (NULL == texture) {
591 return NULL;
592 }
593
594 this->setSpareTextureUnit();
595 return texture;
596}
597
598GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
599 GrGLRenderTarget::Desc glDesc;
600 glDesc.fConfig = desc.fConfig;
601 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
602 glDesc.fMSColorRenderbufferID = 0;
603 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
604 glDesc.fSampleCnt = desc.fSampleCnt;
605 glDesc.fOwnIDs = false;
606 GrGLIRect viewport;
607 viewport.fLeft = 0;
608 viewport.fBottom = 0;
609 viewport.fWidth = desc.fWidth;
610 viewport.fHeight = desc.fHeight;
611
612 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
613 if (desc.fStencilBits) {
614 GrGLStencilBuffer::Format format;
615 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
616 format.fPacked = false;
617 format.fStencilBits = desc.fStencilBits;
618 format.fTotalBits = desc.fStencilBits;
619 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
620 0,
621 desc.fWidth,
622 desc.fHeight,
623 desc.fSampleCnt,
624 format);
625 tgt->setStencilBuffer(sb);
626 sb->unref();
627 }
628 return tgt;
629}
630
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000631GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
632
633 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
634 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
635 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
636 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
637
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000638 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000639 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000640
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000641 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000642 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000643 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000644 if (desc.fSampleCnt) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000645 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000646 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000647 } else {
648 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000649 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000650 }
651 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000652 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000653 }
654 // we don't know what the RB ids are without glGets and we don't care
655 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000656 rtDesc.fMSColorRenderbufferID = 0;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000657 rtDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000658 if (desc.fStencilBits) {
659 GrGLStencilBuffer::Format format;
660 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
661 format.fPacked = false;
662 format.fStencilBits = desc.fStencilBits;
663 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000664 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
665 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000666 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000667 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000668 }
669
670 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000671 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000672 GrGLenum dontCare;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000673 if (!canBeTexture(desc.fConfig, &texDesc.fInternalFormat,
674 &dontCare, &dontCare)) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000675 return NULL;
676 }
bsalomon@google.com99621082011-11-15 16:47:16 +0000677 texDesc.fWidth = desc.fWidth;
678 texDesc.fHeight = desc.fHeight;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000679
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000680 texDesc.fConfig = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000681 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000682 texDesc.fTextureID = desc.fPlatformTexture;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000683 texDesc.fOwnsID = false;
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000684
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000685 if (isRenderTarget) {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000686 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000687 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000688 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000689 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000690 return new GrGLTexture(this, texDesc);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000691 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000692 } else {
693 GrGLIRect viewport;
694 viewport.fLeft = 0;
695 viewport.fBottom = 0;
696 viewport.fWidth = desc.fWidth;
697 viewport.fHeight = desc.fHeight;
698
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000699 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000700 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000701 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000702 }
703}
704
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000705
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000706////////////////////////////////////////////////////////////////////////////////
707
bsalomon@google.com6f379512011-11-16 20:36:03 +0000708void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
709 int left, int top, int width, int height,
710 GrPixelConfig config, const void* buffer,
711 size_t rowBytes) {
712 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000713
bsalomon@google.com6f379512011-11-16 20:36:03 +0000714 this->setSpareTextureUnit();
715 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
716 GrGLTexture::Desc desc;
717 desc.fConfig = glTex->config();
718 desc.fWidth = glTex->width();
719 desc.fHeight = glTex->height();
720 desc.fOrientation = glTex->orientation();
721 desc.fTextureID = glTex->textureID();
722 desc.fInternalFormat = glTex->internalFormat();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000723
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000724 this->uploadTexData(desc, false,
725 left, top, width, height,
726 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000727}
728
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000729namespace {
730bool adjust_pixel_ops_params(int surfaceWidth,
731 int surfaceHeight,
732 size_t bpp,
733 int* left, int* top, int* width, int* height,
734 const void** data,
735 size_t* rowBytes) {
736 if (!*rowBytes) {
737 *rowBytes = *width * bpp;
738 }
739
740 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
741 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
742
743 if (!subRect.intersect(bounds)) {
744 return false;
745 }
746 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
747 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
748
749 *left = subRect.fLeft;
750 *top = subRect.fTop;
751 *width = subRect.width();
752 *height = subRect.height();
753 return true;
754}
755}
756
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000757bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
758 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000759 int left, int top, int width, int height,
760 GrPixelConfig dataConfig,
761 const void* data,
762 size_t rowBytes) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000763
764 size_t bpp = GrBytesPerPixel(dataConfig);
765 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
766 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000767 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000768 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000769 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000770
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000771 // in case we need a temporary, trimmed copy of the src pixels
772 SkAutoSMalloc<128 * 128> tempStorage;
773
bsalomon@google.com6f379512011-11-16 20:36:03 +0000774 GrGLenum dontCare;
775 GrGLenum externalFormat;
776 GrGLenum externalType;
777 if (!this->canBeTexture(dataConfig, &dontCare,
778 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000779 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000780 }
781
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000782 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000783 * check whether to allocate a temporary buffer for flipping y or
784 * because our srcData has extra bytes past each row. If so, we need
785 * to trim those off here, since GL ES may not let us specify
786 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000787 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000788 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000789 bool swFlipY = false;
790 bool glFlipY = false;
791
792 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
793 if (this->glCaps().fUnpackFlipYSupport) {
794 glFlipY = true;
795 } else {
796 swFlipY = true;
797 }
798 }
799 if (this->glCaps().fUnpackRowLengthSupport && !swFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000800 // can't use this for flipping, only non-neg values allowed. :(
801 if (rowBytes != trimRowBytes) {
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000802 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
803 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000804 restoreGLRowLength = true;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000805 }
806 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000807 if (trimRowBytes != rowBytes || swFlipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000808 // copy the data into our new storage, skipping the trailing bytes
bsalomon@google.com6f379512011-11-16 20:36:03 +0000809 size_t trimSize = height * trimRowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000810 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000811 if (swFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000812 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000813 }
bsalomon@google.com7d4679a2011-09-02 22:06:24 +0000814 char* dst = (char*)tempStorage.reset(trimSize);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000815 for (int y = 0; y < height; y++) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000816 memcpy(dst, src, trimRowBytes);
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000817 if (swFlipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000818 src -= rowBytes;
819 } else {
820 src += rowBytes;
821 }
822 dst += trimRowBytes;
823 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000824 // now point data to our copied version
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000825 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000826 }
827 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000828 if (glFlipY) {
829 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
830 }
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000831 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000832 if (isNewTexture &&
833 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000834 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000835 GrGLClearErr(this->glInterface());
836 GR_GL_CALL_NOERRCHECK(this->glInterface(),
837 TexImage2D(GR_GL_TEXTURE_2D, 0,
838 desc.fInternalFormat,
839 desc.fWidth, desc.fHeight, 0,
840 externalFormat, externalType, data));
841 if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
842 return false;
843 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000844 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000845 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000846 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000847 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000848 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, left, top, width, height,
849 externalFormat, externalType, data));
850 }
851
852 if (restoreGLRowLength) {
853 GrAssert(this->glCaps().fUnpackRowLengthSupport);
854 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000855 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000856 if (glFlipY) {
857 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
858 }
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000859 return true;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000860}
861
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000862bool GrGpuGL::createRenderTargetObjects(int width, int height,
863 GrGLuint texID,
864 GrGLRenderTarget::Desc* desc) {
865 desc->fMSColorRenderbufferID = 0;
866 desc->fRTFBOID = 0;
867 desc->fTexFBOID = 0;
868 desc->fOwnIDs = true;
869
870 GrGLenum status;
871 GrGLint err;
872
bsalomon@google.comab15d612011-08-09 12:57:56 +0000873 GrGLenum msColorFormat = 0; // suppress warning
874
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000875 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000876 if (!desc->fTexFBOID) {
877 goto FAILED;
878 }
879
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000880
881 // If we are using multisampling we will create two FBOS. We render
882 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000883 if (desc->fSampleCnt > 0) {
884 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType) {
885 goto FAILED;
886 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000887 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
888 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000889 if (!desc->fRTFBOID ||
890 !desc->fMSColorRenderbufferID ||
891 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
892 goto FAILED;
893 }
894 } else {
895 desc->fRTFBOID = desc->fTexFBOID;
896 }
897
898 if (desc->fRTFBOID != desc->fTexFBOID) {
899 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000900 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000901 desc->fMSColorRenderbufferID));
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000902 GrGLClearErr(this->glInterface());
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000903 GR_GL_CALL_NOERRCHECK(this->glInterface(),
904 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
905 desc->fSampleCnt,
906 msColorFormat,
907 width, height));
908 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000909 if (err != GR_GL_NO_ERROR) {
910 goto FAILED;
911 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000912 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
913 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000914 GR_GL_COLOR_ATTACHMENT0,
915 GR_GL_RENDERBUFFER,
916 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000917 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000918 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
919 goto FAILED;
920 }
921 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000922 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000923
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000924 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
925 GR_GL_COLOR_ATTACHMENT0,
926 GR_GL_TEXTURE_2D,
927 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000928 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000929 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
930 goto FAILED;
931 }
932
933 return true;
934
935FAILED:
936 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000937 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000938 }
939 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000940 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000941 }
942 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000943 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000944 }
945 return false;
946}
947
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000948// good to set a break-point here to know when createTexture fails
949static GrTexture* return_null_texture() {
950// GrAssert(!"null texture");
951 return NULL;
952}
953
954#if GR_DEBUG
955static size_t as_size_t(int x) {
956 return x;
957}
958#endif
959
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000960GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000961 const void* srcData,
962 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000963
964#if GR_COLLECT_STATS
965 ++fStats.fTextureCreateCnt;
966#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +0000967
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000968 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000969 GrGLRenderTarget::Desc glRTDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000970 GrGLenum externalFormat;
971 GrGLenum externalType;
reed@google.comac10a2d2010-12-22 21:39:39 +0000972
bsalomon@google.com99621082011-11-15 16:47:16 +0000973 glTexDesc.fWidth = desc.fWidth;
974 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000975 glTexDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000976 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000977
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000978 glRTDesc.fMSColorRenderbufferID = 0;
979 glRTDesc.fRTFBOID = 0;
980 glRTDesc.fTexFBOID = 0;
981 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000982 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000983
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000984 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000985 if (!canBeTexture(desc.fConfig,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000986 &glTexDesc.fInternalFormat,
987 &externalFormat,
988 &externalType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000989 return return_null_texture();
990 }
991
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000992 const Caps& caps = this->getCaps();
993
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000994 // We keep GrRenderTargets in GL's normal orientation so that they
995 // can be drawn to by the outside world without the client having
996 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000997 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000998 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000999
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001000 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fGLCaps.fAASamples));
1001 glRTDesc.fSampleCnt = fGLCaps.fAASamples[desc.fAALevel];
1002 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType &&
1003 desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001004 GrPrintf("AA RT requested but not supported on this platform.");
1005 }
1006
reed@google.comac10a2d2010-12-22 21:39:39 +00001007 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +00001008 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
1009 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001010 return return_null_texture();
1011 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001012 }
1013
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001014 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001015 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001016 return return_null_texture();
1017 }
1018
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001019 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001020 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +00001021
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001022 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1023 // drivers have a bug where an FBO won't be complete if it includes a
1024 // texture that is not mipmap complete (considering the filter in use).
1025 GrGLTexture::TexParams initialTexParams;
1026 // we only set a subset here so invalidate first
1027 initialTexParams.invalidate();
1028 initialTexParams.fFilter = GR_GL_NEAREST;
1029 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1030 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001031 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1032 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001033 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001034 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1035 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001036 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001037 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1038 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001039 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001040 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1041 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001042 initialTexParams.fWrapT));
bsalomon@google.com6f379512011-11-16 20:36:03 +00001043 if (NULL == srcData) {
1044 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, glTexDesc.fInternalFormat,
1045 glTexDesc.fWidth, glTexDesc.fHeight, 0,
1046 externalFormat, externalType, NULL));
1047 } else {
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001048 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1049 glTexDesc.fWidth, glTexDesc.fHeight,
1050 desc.fConfig, srcData, rowBytes)) {
1051 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1052 return return_null_texture();
1053 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00001054 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001055
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001056 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001057 if (renderTarget) {
1058#if GR_COLLECT_STATS
1059 ++fStats.fRenderTargetCreateCnt;
1060#endif
bsalomon@google.com99621082011-11-15 16:47:16 +00001061 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1062 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001063 glTexDesc.fTextureID,
1064 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001065 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001066 return return_null_texture();
1067 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001068 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001069 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001070 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001071 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001072 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001073#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001074 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1075 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001076#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001077 return tex;
1078}
1079
1080namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001081void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1082 GrGLuint rb,
1083 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001084 // we shouldn't ever know one size and not the other
1085 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1086 (kUnknownBitCount == format->fTotalBits));
1087 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001088 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001089 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1090 (GrGLint*)&format->fStencilBits);
1091 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001092 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001093 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1094 (GrGLint*)&format->fTotalBits);
1095 format->fTotalBits += format->fStencilBits;
1096 } else {
1097 format->fTotalBits = format->fStencilBits;
1098 }
1099 }
1100}
1101}
1102
1103bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1104 int width, int height) {
1105
1106 // All internally created RTs are also textures. We don't create
1107 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1108 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001109 GrAssert(width >= rt->width());
1110 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001111
1112 int samples = rt->numSamples();
1113 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001114 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001115 if (!sbID) {
1116 return false;
1117 }
1118
1119 GrGLStencilBuffer* sb = NULL;
1120
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001121 int stencilFmtCnt = fGLCaps.fStencilFormats.count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001122 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001123 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001124 // we start with the last stencil format that succeeded in hopes
1125 // that we won't go through this loop more than once after the
1126 // first (painful) stencil creation.
1127 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001128 const GrGLStencilBuffer::Format& sFmt = fGLCaps.fStencilFormats[sIdx];
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001129 GrGLClearErr(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001130 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001131 // version on a GL that doesn't have an MSAA extension.
1132 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001133 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1134 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001135 GR_GL_RENDERBUFFER,
1136 samples,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001137 sFmt.fInternalFormat,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001138 width,
1139 height));
1140 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001141 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1142 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001143 sFmt.fInternalFormat,
1144 width, height));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001145 }
1146
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001147 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001148 if (err == GR_GL_NO_ERROR) {
1149 // After sized formats we attempt an unsized format and take whatever
1150 // sizes GL gives us. In that case we query for the size.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001151 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001152 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001153 sb = new GrGLStencilBuffer(this, sbID, width, height,
1154 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001155 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1156 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001157 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001158 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001159 return true;
1160 }
1161 sb->abandon(); // otherwise we lose sbID
1162 sb->unref();
1163 }
1164 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001165 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001166 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001167}
1168
1169bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1170 GrRenderTarget* rt) {
1171 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1172
1173 GrGLuint fbo = glrt->renderFBOID();
1174
1175 if (NULL == sb) {
1176 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001177 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001178 GR_GL_STENCIL_ATTACHMENT,
1179 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001180 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001181 GR_GL_DEPTH_ATTACHMENT,
1182 GR_GL_RENDERBUFFER, 0));
1183#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001184 GrGLenum status;
1185 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001186 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1187#endif
1188 }
1189 return true;
1190 } else {
1191 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1192 GrGLuint rb = glsb->renderbufferID();
1193
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001194 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001195 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1196 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001197 GR_GL_STENCIL_ATTACHMENT,
1198 GR_GL_RENDERBUFFER, rb));
1199 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001200 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001201 GR_GL_DEPTH_ATTACHMENT,
1202 GR_GL_RENDERBUFFER, rb));
1203 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001204 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001205 GR_GL_DEPTH_ATTACHMENT,
1206 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001207 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001208
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001209 GrGLenum status;
1210 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001211 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001212 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001213 GR_GL_STENCIL_ATTACHMENT,
1214 GR_GL_RENDERBUFFER, 0));
1215 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001216 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001217 GR_GL_DEPTH_ATTACHMENT,
1218 GR_GL_RENDERBUFFER, 0));
1219 }
1220 return false;
1221 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001222 return true;
1223 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001224 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001225}
1226
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001227////////////////////////////////////////////////////////////////////////////////
1228
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001229GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001230 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001231 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001232 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001233 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001234 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001235 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001236 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001237 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1238 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1239 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001240 if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001241 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001242 // deleting bound buffer does implicit bind to 0
1243 fHWGeometryState.fVertexBuffer = NULL;
1244 return NULL;
1245 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001246 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001247 size, dynamic);
1248 fHWGeometryState.fVertexBuffer = vertexBuffer;
1249 return vertexBuffer;
1250 }
1251 return NULL;
1252}
1253
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001254GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001255 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001256 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001257 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001258 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1259 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001260 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001261 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1262 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1263 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
bsalomon@google.com136f55b2011-11-28 18:34:44 +00001264 if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001265 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001266 // deleting bound buffer does implicit bind to 0
1267 fHWGeometryState.fIndexBuffer = NULL;
1268 return NULL;
1269 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001270 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001271 size, dynamic);
1272 fHWGeometryState.fIndexBuffer = indexBuffer;
1273 return indexBuffer;
1274 }
1275 return NULL;
1276}
1277
reed@google.comac10a2d2010-12-22 21:39:39 +00001278void GrGpuGL::flushScissor(const GrIRect* rect) {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001279 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001280 const GrGLIRect& vp =
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001281 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001282
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001283 GrGLIRect scissor;
1284 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001285 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001286 rect->width(), rect->height());
1287 if (scissor.contains(vp)) {
1288 rect = NULL;
1289 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001290 }
1291
1292 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001293 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001294 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001295 fHWBounds.fScissorRect = scissor;
1296 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001297 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001298 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001299 fHWBounds.fScissorEnabled = true;
1300 }
1301 } else {
1302 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001303 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001304 fHWBounds.fScissorEnabled = false;
1305 }
1306 }
1307}
1308
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001309void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001310 // parent class should never let us get here with no RT
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001311 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001312
bsalomon@google.com74b98712011-11-11 19:46:16 +00001313 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001314 if (NULL != rect) {
1315 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001316 clippedRect = *rect;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001317 GrIRect rtRect = SkIRect::MakeWH(fCurrDrawState.fRenderTarget->width(),
1318 fCurrDrawState.fRenderTarget->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001319 if (clippedRect.intersect(rtRect)) {
1320 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001321 } else {
1322 return;
1323 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001324 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001325 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001326 this->flushScissor(rect);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001327
1328 GrGLfloat r, g, b, a;
1329 static const GrGLfloat scale255 = 1.f / 255.f;
1330 a = GrColorUnpackA(color) * scale255;
1331 GrGLfloat scaleRGB = scale255;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001332 if (GrPixelConfigIsUnpremultiplied(fCurrDrawState.fRenderTarget->config())) {
bsalomon@google.com74b98712011-11-11 19:46:16 +00001333 scaleRGB *= a;
1334 }
1335 r = GrColorUnpackR(color) * scaleRGB;
1336 g = GrColorUnpackG(color) * scaleRGB;
1337 b = GrColorUnpackB(color) * scaleRGB;
1338
1339 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001340 fHWDrawState.fFlagBits &= ~kNoColorWrites_StateBit;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001341 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001342 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001343}
1344
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001345void GrGpuGL::clearStencil() {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001346 if (NULL == fCurrDrawState.fRenderTarget) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001347 return;
1348 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001349
1350 this->flushRenderTarget(&GrIRect::EmptyIRect());
1351
reed@google.comac10a2d2010-12-22 21:39:39 +00001352 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001353 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001354 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001355 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001356 GL_CALL(StencilMask(0xffffffff));
1357 GL_CALL(ClearStencil(0));
1358 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001359 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001360}
1361
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001362void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001363 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001364
1365 // this should only be called internally when we know we have a
1366 // stencil buffer.
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001367 GrAssert(NULL != fCurrDrawState.fRenderTarget->getStencilBuffer());
1368 GrGLint stencilBitCount =
1369 fCurrDrawState.fRenderTarget->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001370#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001371 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001372 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001373#else
1374 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001375 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001376 // turned into draws. Our contract on GrDrawTarget says that
1377 // changing the clip between stencil passes may or may not
1378 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001379 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001380#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001381 GrGLint value;
1382 if (insideClip) {
1383 value = (1 << (stencilBitCount - 1));
1384 } else {
1385 value = 0;
1386 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001387 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001388 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001389 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001390 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001391 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001392 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001393}
1394
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001395void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001396 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001397}
1398
bsalomon@google.comc4364992011-11-07 15:54:49 +00001399bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1400 int left, int top,
1401 int width, int height,
1402 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001403 size_t rowBytes) const {
1404 // if GL can do the flip then we'll never pay for it.
1405 if (this->glCaps().fPackFlipYSupport) {
1406 return false;
1407 }
1408
1409 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001410 // get the flip for free. Otherwise it costs.
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001411 if (this->glCaps().fPackRowLengthSupport) {
1412 return true;
1413 }
1414 // If we have to do memcpys to handle rowBytes then y-flip is free
1415 // Note the rowBytes might be tight to the passed in data, but if data
1416 // gets clipped in x to the target the rowBytes will no longer be tight.
1417 if (left >= 0 && (left + width) < renderTarget->width()) {
1418 return 0 == rowBytes ||
1419 GrBytesPerPixel(config) * width == rowBytes;
1420 } else {
1421 return false;
1422 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001423}
1424
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001425bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001426 int left, int top,
1427 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001428 GrPixelConfig config,
1429 void* buffer,
1430 size_t rowBytes,
1431 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001432 GrGLenum internalFormat; // we don't use this for glReadPixels
1433 GrGLenum format;
1434 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001435 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1436 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001437 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001438 size_t bpp = GrBytesPerPixel(config);
1439 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1440 &left, &top, &width, &height,
1441 const_cast<const void**>(&buffer),
1442 &rowBytes)) {
1443 return false;
1444 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001445
bsalomon@google.comc6980972011-11-02 19:57:21 +00001446 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001447 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001448 GrAutoTPtrValueRestore<GrRenderTarget*> autoTargetRestore;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001449 switch (tgt->getResolveType()) {
1450 case GrGLRenderTarget::kCantResolve_ResolveType:
1451 return false;
1452 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001453 autoTargetRestore.save(&fCurrDrawState.fRenderTarget);
1454 fCurrDrawState.fRenderTarget = target;
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001455 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001456 break;
1457 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001458 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001459 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001460 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1461 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001462 break;
1463 default:
1464 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001465 }
1466
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001467 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001468
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001469 // the read rect is viewport-relative
1470 GrGLIRect readRect;
1471 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001472
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001473 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001474 if (0 == rowBytes) {
1475 rowBytes = tightRowBytes;
1476 }
1477 size_t readDstRowBytes = tightRowBytes;
1478 void* readDst = buffer;
1479
1480 // determine if GL can read using the passed rowBytes or if we need
1481 // a scratch buffer.
1482 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1483 if (rowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001484 if (this->glCaps().fPackRowLengthSupport) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001485 GrAssert(!(rowBytes % sizeof(GrColor)));
1486 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1487 readDstRowBytes = rowBytes;
1488 } else {
1489 scratch.reset(tightRowBytes * height);
1490 readDst = scratch.get();
1491 }
1492 }
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001493 if (!invertY && this->glCaps().fPackFlipYSupport) {
1494 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1495 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001496 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1497 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001498 format, type, readDst));
1499 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001500 GrAssert(this->glCaps().fPackRowLengthSupport);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001501 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1502 }
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001503 if (!invertY && this->glCaps().fPackFlipYSupport) {
1504 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1505 invertY = true;
1506 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001507
1508 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001509 // API presents top-to-bottom. We must preserve the padding contents. Note
1510 // that the above readPixels did not overwrite the padding.
1511 if (readDst == buffer) {
1512 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001513 if (!invertY) {
1514 scratch.reset(tightRowBytes);
1515 void* tmpRow = scratch.get();
1516 // flip y in-place by rows
1517 const int halfY = height >> 1;
1518 char* top = reinterpret_cast<char*>(buffer);
1519 char* bottom = top + (height - 1) * rowBytes;
1520 for (int y = 0; y < halfY; y++) {
1521 memcpy(tmpRow, top, tightRowBytes);
1522 memcpy(top, bottom, tightRowBytes);
1523 memcpy(bottom, tmpRow, tightRowBytes);
1524 top += rowBytes;
1525 bottom -= rowBytes;
1526 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001527 }
1528 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001529 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001530 // copy from readDst to buffer while flipping y
1531 const int halfY = height >> 1;
1532 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001533 char* dst = reinterpret_cast<char*>(buffer);
1534 if (!invertY) {
1535 dst += (height-1) * rowBytes;
1536 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001537 for (int y = 0; y < height; y++) {
1538 memcpy(dst, src, tightRowBytes);
1539 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001540 if (invertY) {
1541 dst += rowBytes;
1542 } else {
1543 dst -= rowBytes;
1544 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001545 }
1546 }
1547 return true;
1548}
1549
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001550void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001551
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001552 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001553
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001554 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget;
1555 if (fHWDrawState.fRenderTarget != fCurrDrawState.fRenderTarget) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001556 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001557 #if GR_COLLECT_STATS
1558 ++fStats.fRenderTargetChngCnt;
1559 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001560 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001561 GrGLenum status;
1562 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001563 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001564 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001565 }
1566 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001567 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001568 fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001569 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001570 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001571 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001572 fHWBounds.fViewportRect = vp;
1573 }
1574 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001575 if (NULL == bound || !bound->isEmpty()) {
1576 rt->flagAsNeedingResolve(bound);
1577 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001578}
1579
twiz@google.com0f31ca72011-03-18 17:38:11 +00001580GrGLenum gPrimitiveType2GLMode[] = {
1581 GR_GL_TRIANGLES,
1582 GR_GL_TRIANGLE_STRIP,
1583 GR_GL_TRIANGLE_FAN,
1584 GR_GL_POINTS,
1585 GR_GL_LINES,
1586 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001587};
1588
bsalomon@google.comd302f142011-03-03 13:54:13 +00001589#define SWAP_PER_DRAW 0
1590
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001591#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001592 #if GR_MAC_BUILD
1593 #include <AGL/agl.h>
1594 #elif GR_WIN32_BUILD
1595 void SwapBuf() {
1596 DWORD procID = GetCurrentProcessId();
1597 HWND hwnd = GetTopWindow(GetDesktopWindow());
1598 while(hwnd) {
1599 DWORD wndProcID = 0;
1600 GetWindowThreadProcessId(hwnd, &wndProcID);
1601 if(wndProcID == procID) {
1602 SwapBuffers(GetDC(hwnd));
1603 }
1604 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1605 }
1606 }
1607 #endif
1608#endif
1609
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001610void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1611 uint32_t startVertex,
1612 uint32_t startIndex,
1613 uint32_t vertexCount,
1614 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001615 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1616
twiz@google.com0f31ca72011-03-18 17:38:11 +00001617 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001618
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001619 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1620 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1621
1622 // our setupGeometry better have adjusted this to zero since
1623 // DrawElements always draws from the begining of the arrays for idx 0.
1624 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001625
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001626 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1627 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001628#if SWAP_PER_DRAW
1629 glFlush();
1630 #if GR_MAC_BUILD
1631 aglSwapBuffers(aglGetCurrentContext());
1632 int set_a_break_pt_here = 9;
1633 aglSwapBuffers(aglGetCurrentContext());
1634 #elif GR_WIN32_BUILD
1635 SwapBuf();
1636 int set_a_break_pt_here = 9;
1637 SwapBuf();
1638 #endif
1639#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001640}
1641
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001642void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1643 uint32_t startVertex,
1644 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001645 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1646
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001647 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1648
1649 // our setupGeometry better have adjusted this to zero.
1650 // DrawElements doesn't take an offset so we always adjus the startVertex.
1651 GrAssert(0 == startVertex);
1652
1653 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1654 // account for startVertex in the DrawElements case. So we always
1655 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001656 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001657#if SWAP_PER_DRAW
1658 glFlush();
1659 #if GR_MAC_BUILD
1660 aglSwapBuffers(aglGetCurrentContext());
1661 int set_a_break_pt_here = 9;
1662 aglSwapBuffers(aglGetCurrentContext());
1663 #elif GR_WIN32_BUILD
1664 SwapBuf();
1665 int set_a_break_pt_here = 9;
1666 SwapBuf();
1667 #endif
1668#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001669}
1670
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001671void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001672
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001673 if (rt->needsResolve()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001674 GrAssert(GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType);
reed@google.comac10a2d2010-12-22 21:39:39 +00001675 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001676 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1677 rt->renderFBOID()));
1678 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1679 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001680 #if GR_COLLECT_STATS
1681 ++fStats.fRenderTargetChngCnt;
1682 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001683 // make sure we go through flushRenderTarget() since we've modified
1684 // the bound DRAW FBO ID.
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001685 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001686 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001687 const GrIRect dirtyRect = rt->getResolveRect();
1688 GrGLIRect r;
1689 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1690 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001691
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001692 if (GLCaps::kAppleES_MSFBO == fGLCaps.fMSFBOType) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001693 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001694 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1695 GL_CALL(Scissor(r.fLeft, r.fBottom,
1696 r.fWidth, r.fHeight));
1697 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001698 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001699 fHWBounds.fScissorEnabled = true;
1700 } else {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001701 if (GLCaps::kDesktopARB_MSFBO != fGLCaps.fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001702 // this respects the scissor during the blit, so disable it.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001703 GrAssert(GLCaps::kDesktopEXT_MSFBO == fGLCaps.fMSFBOType);
1704 this->flushScissor(NULL);
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001705 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001706 int right = r.fLeft + r.fWidth;
1707 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001708 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1709 r.fLeft, r.fBottom, right, top,
1710 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001711 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001712 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001713 }
1714}
1715
twiz@google.com0f31ca72011-03-18 17:38:11 +00001716static const GrGLenum grToGLStencilFunc[] = {
1717 GR_GL_ALWAYS, // kAlways_StencilFunc
1718 GR_GL_NEVER, // kNever_StencilFunc
1719 GR_GL_GREATER, // kGreater_StencilFunc
1720 GR_GL_GEQUAL, // kGEqual_StencilFunc
1721 GR_GL_LESS, // kLess_StencilFunc
1722 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1723 GR_GL_EQUAL, // kEqual_StencilFunc,
1724 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001725};
1726GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1727GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1728GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1729GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1730GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1731GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1732GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1733GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1734GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1735
twiz@google.com0f31ca72011-03-18 17:38:11 +00001736static const GrGLenum grToGLStencilOp[] = {
1737 GR_GL_KEEP, // kKeep_StencilOp
1738 GR_GL_REPLACE, // kReplace_StencilOp
1739 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1740 GR_GL_INCR, // kIncClamp_StencilOp
1741 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1742 GR_GL_DECR, // kDecClamp_StencilOp
1743 GR_GL_ZERO, // kZero_StencilOp
1744 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001745};
1746GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1747GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1748GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1749GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1750GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1751GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1752GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1753GR_STATIC_ASSERT(6 == kZero_StencilOp);
1754GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1755
reed@google.comac10a2d2010-12-22 21:39:39 +00001756void GrGpuGL::flushStencil() {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001757 const GrStencilSettings* settings = &fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001758
1759 // use stencil for clipping if clipping is enabled and the clip
1760 // has been written into the stencil.
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001761 bool stencilClip = fClipInStencil &&
1762 (kClip_StateBit & fCurrDrawState.fFlagBits);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001763 bool stencilChange = fHWStencilClip != stencilClip ||
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001764 fHWDrawState.fStencilSettings != *settings ||
1765 ((fHWDrawState.fFlagBits & kModifyStencilClip_StateBit) !=
1766 (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001767
1768 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001769
bsalomon@google.comd302f142011-03-03 13:54:13 +00001770 // we can't simultaneously perform stencil-clipping and modify the stencil clip
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001771 GrAssert(!stencilClip || !(fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001772
bsalomon@google.comd302f142011-03-03 13:54:13 +00001773 if (settings->isDisabled()) {
1774 if (stencilClip) {
1775 settings = &gClipStencilSettings;
1776 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001777 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001778
1779 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001780 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001781 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001782 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001783 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001784 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001785 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1786 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1787 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1788 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1789 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1790 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1791 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1792 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1793 }
1794 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001795 int stencilBits = 0;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001796 GrStencilBuffer* stencilBuffer =
1797 fCurrDrawState.fRenderTarget->getStencilBuffer();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001798 if (NULL != stencilBuffer) {
1799 stencilBits = stencilBuffer->bits();
1800 }
1801 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001802 GrAssert(stencilBits ||
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001803 (GrStencilSettings::gDisabled ==
1804 fCurrDrawState.fStencilSettings));
bsalomon@google.com2cdfade2011-11-23 16:53:42 +00001805
1806 GrGLuint clipStencilMask = 0;
1807 GrGLuint userStencilMask = ~0;
1808 if (stencilBits > 0) {
1809 clipStencilMask = 1 << (stencilBits - 1);
1810 userStencilMask = clipStencilMask - 1;
1811 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001812
1813 unsigned int frontRef = settings->fFrontFuncRef;
1814 unsigned int frontMask = settings->fFrontFuncMask;
1815 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001816 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001817
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001818 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001819
1820 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1821 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1822 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001823 frontFunc = grToGLStencilFunc[ConvertStencilFunc(
1824 stencilClip, settings->fFrontFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001825
1826 ConvertStencilFuncAndMask(settings->fFrontFunc,
1827 stencilClip,
1828 clipStencilMask,
1829 userStencilMask,
1830 &frontRef,
1831 &frontMask);
1832 frontWriteMask &= userStencilMask;
1833 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001834 GrAssert((size_t)
1835 settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1836 GrAssert((size_t)
1837 settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
1838 GrAssert((size_t)
1839 settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1840 GrAssert((size_t)
1841 settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001842 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001843 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001844
1845 unsigned int backRef = settings->fBackFuncRef;
1846 unsigned int backMask = settings->fBackFuncMask;
1847 unsigned int backWriteMask = settings->fBackWriteMask;
1848
1849
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001850 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001851 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1852 backFunc = grToGLStencilFunc[settings->fBackFunc];
1853 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001854 backFunc = grToGLStencilFunc[ConvertStencilFunc(
1855 stencilClip, settings->fBackFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001856 ConvertStencilFuncAndMask(settings->fBackFunc,
1857 stencilClip,
1858 clipStencilMask,
1859 userStencilMask,
1860 &backRef,
1861 &backMask);
1862 backWriteMask &= userStencilMask;
1863 }
1864
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001865 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1866 frontRef, frontMask));
1867 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1868 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1869 backRef, backMask));
1870 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1871 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1872 grToGLStencilOp[settings->fFrontFailOp],
1873 grToGLStencilOp[settings->fFrontPassOp],
1874 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001875
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001876 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1877 grToGLStencilOp[settings->fBackFailOp],
1878 grToGLStencilOp[settings->fBackPassOp],
1879 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001880 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001881 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1882 GL_CALL(StencilMask(frontWriteMask));
1883 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001884 grToGLStencilOp[settings->fFrontPassOp],
1885 grToGLStencilOp[settings->fFrontPassOp]));
1886 }
1887 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001888 fHWDrawState.fStencilSettings = fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001889 fHWStencilClip = stencilClip;
1890 }
1891}
1892
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001893void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001894 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001895 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1896 // smooth lines.
1897
1898 // we prefer smooth lines over multisampled lines
1899 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001900 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001901 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001902 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001903 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001904 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001905 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001906 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001907 fHWAAState.fSmoothLineEnabled = false;
1908 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001909 if (fCurrDrawState.fRenderTarget->isMultisampled() &&
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001910 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001911 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001912 fHWAAState.fMSAAEnabled = false;
1913 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001914 } else if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1915 SkToBool(kHWAntialias_StateBit & fCurrDrawState.fFlagBits) !=
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001916 fHWAAState.fMSAAEnabled) {
1917 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001918 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001919 fHWAAState.fMSAAEnabled = false;
1920 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001921 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001922 fHWAAState.fMSAAEnabled = true;
1923 }
1924 }
1925 }
1926}
1927
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001928void GrGpuGL::flushBlend(GrPrimitiveType type,
1929 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001930 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001931 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001932 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001933 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001934 fHWBlendDisabled = false;
1935 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001936 if (kSA_BlendCoeff != fHWDrawState.fSrcBlend ||
1937 kISA_BlendCoeff != fHWDrawState.fDstBlend) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001938 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1939 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001940 fHWDrawState.fSrcBlend = kSA_BlendCoeff;
1941 fHWDrawState.fDstBlend = kISA_BlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001942 }
1943 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001944 // any optimization to disable blending should
1945 // have already been applied and tweaked the coeffs
1946 // to (1, 0).
1947 bool blendOff = kOne_BlendCoeff == srcCoeff &&
1948 kZero_BlendCoeff == dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001949 if (fHWBlendDisabled != blendOff) {
1950 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001951 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001952 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001953 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001954 }
1955 fHWBlendDisabled = blendOff;
1956 }
1957 if (!blendOff) {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001958 if (fHWDrawState.fSrcBlend != srcCoeff ||
1959 fHWDrawState.fDstBlend != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001960 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1961 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001962 fHWDrawState.fSrcBlend = srcCoeff;
1963 fHWDrawState.fDstBlend = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001964 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001965 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1966 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001967 fHWDrawState.fBlendConstant != fCurrDrawState.fBlendConstant) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001968
1969 float c[] = {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001970 GrColorUnpackR(fCurrDrawState.fBlendConstant) / 255.f,
1971 GrColorUnpackG(fCurrDrawState.fBlendConstant) / 255.f,
1972 GrColorUnpackB(fCurrDrawState.fBlendConstant) / 255.f,
1973 GrColorUnpackA(fCurrDrawState.fBlendConstant) / 255.f
bsalomon@google.com0650e812011-04-08 18:07:53 +00001974 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001975 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00001976 fHWDrawState.fBlendConstant = fCurrDrawState.fBlendConstant;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001977 }
1978 }
1979 }
1980}
1981
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001982namespace {
1983
1984unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001985 switch (filter) {
1986 case GrSamplerState::kBilinear_Filter:
1987 case GrSamplerState::k4x4Downsample_Filter:
1988 return GR_GL_LINEAR;
1989 case GrSamplerState::kNearest_Filter:
1990 case GrSamplerState::kConvolution_Filter:
1991 return GR_GL_NEAREST;
1992 default:
1993 GrAssert(!"Unknown filter type");
1994 return GR_GL_LINEAR;
1995 }
1996}
1997
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001998const GrGLenum* get_swizzle(GrPixelConfig config,
1999 const GrSamplerState& sampler) {
2000 if (GrPixelConfigIsAlphaOnly(config)) {
2001 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
2002 GR_GL_ALPHA, GR_GL_ALPHA };
2003 return gAlphaSmear;
2004 } else if (sampler.swapsRAndB()) {
2005 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
2006 GR_GL_RED, GR_GL_ALPHA };
2007 return gRedBlueSwap;
2008 } else {
2009 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
2010 GR_GL_BLUE, GR_GL_ALPHA };
2011 return gStraight;
2012 }
2013}
2014
2015void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
2016 // should add texparameteri to interface to make 1 instead of 4 calls here
2017 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2018 GR_GL_TEXTURE_SWIZZLE_R,
2019 swizzle[0]));
2020 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2021 GR_GL_TEXTURE_SWIZZLE_G,
2022 swizzle[1]));
2023 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2024 GR_GL_TEXTURE_SWIZZLE_B,
2025 swizzle[2]));
2026 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
2027 GR_GL_TEXTURE_SWIZZLE_A,
2028 swizzle[3]));
2029}
2030}
2031
bsalomon@google.comffca4002011-02-22 20:34:01 +00002032bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002033
2034 // GrGpu::setupClipAndFlushState should have already checked this
2035 // and bailed if not true.
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002036 GrAssert(NULL != fCurrDrawState.fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00002037
tomhudson@google.com93813632011-10-27 20:21:16 +00002038 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002039 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002040 if (this->isStageEnabled(s)) {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002041 GrGLTexture* nextTexture = (GrGLTexture*)fCurrDrawState.fTextures[s];
reed@google.comac10a2d2010-12-22 21:39:39 +00002042
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002043 // true for now, but maybe not with GrEffect.
2044 GrAssert(NULL != nextTexture);
2045 // if we created a rt/tex and rendered to it without using a
2046 // texture and now we're texuring from the rt it will still be
2047 // the last bound texture, but it needs resolving. So keep this
2048 // out of the "last != next" check.
2049 GrGLRenderTarget* texRT =
2050 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2051 if (NULL != texRT) {
2052 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00002053 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002054
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002055 if (fHWDrawState.fTextures[s] != nextTexture) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002056 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002057 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002058 #if GR_COLLECT_STATS
2059 ++fStats.fTextureChngCnt;
2060 #endif
2061 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002062 fHWDrawState.fTextures[s] = nextTexture;
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00002063 // The texture matrix has to compensate for texture width/height
2064 // and NPOT-embedded-in-POT
2065 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002066 }
2067
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002068 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s];
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002069 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002070 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002071 nextTexture->getCachedTexParams(&timestamp);
2072 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002073 GrGLTexture::TexParams newTexParams;
2074
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002075 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00002076
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002077 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002078 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2079 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002080 memcpy(newTexParams.fSwizzleRGBA,
2081 get_swizzle(nextTexture->config(), sampler),
2082 sizeof(newTexParams.fSwizzleRGBA));
2083 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002084 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002085 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002086 GR_GL_TEXTURE_MAG_FILTER,
2087 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002088 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002089 GR_GL_TEXTURE_MIN_FILTER,
2090 newTexParams.fFilter));
2091 }
2092 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2093 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002094 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002095 GR_GL_TEXTURE_WRAP_S,
2096 newTexParams.fWrapS));
2097 }
2098 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2099 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002100 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002101 GR_GL_TEXTURE_WRAP_T,
2102 newTexParams.fWrapT));
2103 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002104 if (this->glCaps().fTextureSwizzleSupport &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002105 (setAll ||
2106 memcmp(newTexParams.fSwizzleRGBA,
2107 oldTexParams.fSwizzleRGBA,
2108 sizeof(newTexParams.fSwizzleRGBA)))) {
2109 setTextureUnit(s);
2110 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2111 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002112 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002113 nextTexture->setCachedTexParams(newTexParams,
2114 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002115 }
2116 }
2117
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002118 GrIRect* rect = NULL;
2119 GrIRect clipBounds;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002120 if ((fCurrDrawState.fFlagBits & kClip_StateBit) &&
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002121 fClip.hasConservativeBounds()) {
2122 fClip.getConservativeBounds().roundOut(&clipBounds);
2123 rect = &clipBounds;
2124 }
2125 this->flushRenderTarget(rect);
2126 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002127
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002128 if ((fCurrDrawState.fFlagBits & kDither_StateBit) !=
2129 (fHWDrawState.fFlagBits & kDither_StateBit)) {
2130 if (fCurrDrawState.fFlagBits & kDither_StateBit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002131 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002132 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002133 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002134 }
2135 }
2136
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002137 if ((fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) !=
2138 (fHWDrawState.fFlagBits & kNoColorWrites_StateBit)) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002139 GrGLenum mask;
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002140 if (fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002141 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002142 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002143 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002144 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002145 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002146 }
2147
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002148 if (fHWDrawState.fDrawFace != fCurrDrawState.fDrawFace) {
2149 switch (fCurrDrawState.fDrawFace) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002150 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002151 GL_CALL(Enable(GR_GL_CULL_FACE));
2152 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002153 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002154 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002155 GL_CALL(Enable(GR_GL_CULL_FACE));
2156 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002157 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002158 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002159 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002160 break;
2161 default:
2162 GrCrash("Unknown draw face.");
2163 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002164 fHWDrawState.fDrawFace = fCurrDrawState.fDrawFace;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002165 }
2166
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002167#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002168 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002169 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002170 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002171 NULL == fCurrDrawState.fRenderTarget ||
2172 NULL == fCurrDrawState.fTextures[s] ||
2173 fCurrDrawState.fTextures[s]->asRenderTarget() !=
2174 fCurrDrawState.fRenderTarget);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002175 }
2176#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002177
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002178 flushStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00002179
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002180 // flushStencil may look at the private state bits, so keep it before this.
2181 fHWDrawState.fFlagBits = fCurrDrawState.fFlagBits;
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002182 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002183}
2184
2185void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002186 if (fHWGeometryState.fVertexBuffer != buffer) {
2187 fHWGeometryState.fArrayPtrsDirty = true;
2188 fHWGeometryState.fVertexBuffer = buffer;
2189 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002190}
2191
2192void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002193 if (fHWGeometryState.fVertexBuffer == buffer) {
2194 // deleting bound buffer does implied bind to 0
2195 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002196 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002197 }
2198}
2199
2200void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002201 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002202}
2203
2204void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002205 if (fHWGeometryState.fIndexBuffer == buffer) {
2206 // deleting bound buffer does implied bind to 0
2207 fHWGeometryState.fIndexBuffer = NULL;
2208 }
2209}
2210
reed@google.comac10a2d2010-12-22 21:39:39 +00002211void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2212 GrAssert(NULL != renderTarget);
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002213 if (fCurrDrawState.fRenderTarget == renderTarget) {
2214 fCurrDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002215 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002216 if (fHWDrawState.fRenderTarget == renderTarget) {
2217 fHWDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002218 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002219}
2220
2221void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002222 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002223 if (fCurrDrawState.fTextures[s] == texture) {
2224 fCurrDrawState.fTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002225 }
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002226 if (fHWDrawState.fTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002227 // deleting bound texture does implied bind to 0
bsalomon@google.com3d0835b2011-12-08 16:12:03 +00002228 fHWDrawState.fTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002229 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002230 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002231}
2232
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002233bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002234 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +00002235 GrGLenum* externalFormat,
2236 GrGLenum* externalType) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002237 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002238 case kRGBA_8888_PM_GrPixelConfig:
2239 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002240 *externalFormat = GR_GL_RGBA;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002241 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002242 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002243 break;
2244 case kBGRA_8888_PM_GrPixelConfig:
2245 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002246 if (!fGLCaps.fBGRAFormatSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002247 return false;
2248 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002249 *externalFormat = GR_GL_BGRA;
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002250 if (fGLCaps.fBGRAIsInternalFormat) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002251 *internalFormat = GR_GL_BGRA;
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002252 } else {
2253 *internalFormat = GR_GL_RGBA;
2254 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002255 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002256 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002257 case kRGB_565_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002258 *externalFormat = GR_GL_RGB;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002259 *internalFormat = GR_GL_RGB;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002260 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002261 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002262 case kRGBA_4444_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002263 *externalFormat = GR_GL_RGBA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002264 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002265 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002266 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002267 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002268 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.com6f379512011-11-16 20:36:03 +00002269 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002270 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002271 *externalType = GR_GL_UNSIGNED_BYTE; // unused I think
reed@google.comac10a2d2010-12-22 21:39:39 +00002272 } else {
2273 return false;
2274 }
2275 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002276 case kAlpha_8_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002277 *externalFormat = GR_GL_ALPHA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002278 *internalFormat = GR_GL_ALPHA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002279 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002280 break;
2281 default:
2282 return false;
2283 }
2284 return true;
2285}
2286
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002287void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002288 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002289 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002290 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002291 fActiveTextureUnitIdx = unit;
2292 }
2293}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002294
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002295void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002296 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002297 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002298 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2299 }
2300}
2301
reed@google.comac10a2d2010-12-22 21:39:39 +00002302/* On ES the internalFormat and format must match for TexImage and we use
2303 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2304 decide the internalFormat. However, on ES internalFormat for
2305 RenderBufferStorage* has to be a specific format (not a base format like
2306 GL_RGBA).
2307 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002308bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002309 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002310 // The ES story for BGRA and RenderbufferStorage appears murky. It
2311 // takes an internal format as a parameter. The OES FBO extension and
2312 // 2.0 spec don't refer to BGRA as it's not part of the core. One ES
2313 // BGRA extensions adds BGRA as both an internal and external format
2314 // and the other only as an external format (like desktop GL). OES
2315 // restricts RenderbufferStorage's format to a *sized* internal format.
2316 // There is no sized BGRA internal format.
2317 // So if the texture has internal format BGRA we just hope that the
2318 // resolve blit can do RGBA->BGRA internal format conversion.
2319 case kRGBA_8888_PM_GrPixelConfig:
2320 case kRGBA_8888_UPM_GrPixelConfig:
2321 case kBGRA_8888_PM_GrPixelConfig:
2322 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002323 if (fGLCaps.fRGBA8RenderbufferSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002324 // The GL_OES_rgba8_rgb8 extension defines GL_RGBA8 as a sized
2325 // internal format.
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002326 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002327 return true;
2328 } else {
2329 return false;
2330 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002331 case kRGB_565_GrPixelConfig:
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002332 // ES2 supports 565, but desktop GL does not.
bsalomon@google.comc4364992011-11-07 15:54:49 +00002333 if (kDesktop_GrGLBinding != this->glBinding()) {
2334 *format = GR_GL_RGB565;
2335 return true;
2336 } else {
2337 return false;
2338 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002339 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002340 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002341 return true;
2342 default:
2343 return false;
2344 }
2345}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002346
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002347void GrGpuGL::resetDirtyFlags() {
2348 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2349}
2350
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002351void GrGpuGL::setBuffers(bool indexed,
2352 int* extraVertexOffset,
2353 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002354
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002355 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002356
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002357 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2358
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002359 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002360 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002361 case kBuffer_GeometrySrcType:
2362 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002363 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002364 break;
2365 case kArray_GeometrySrcType:
2366 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002367 this->finalizeReservedVertices();
2368 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2369 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002370 break;
2371 default:
2372 vbuf = NULL; // suppress warning
2373 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002374 }
2375
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002376 GrAssert(NULL != vbuf);
2377 GrAssert(!vbuf->isLocked());
2378 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002379 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002380 fHWGeometryState.fArrayPtrsDirty = true;
2381 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002382 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002383
2384 if (indexed) {
2385 GrAssert(NULL != extraIndexOffset);
2386
2387 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002388 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002389 case kBuffer_GeometrySrcType:
2390 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002391 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002392 break;
2393 case kArray_GeometrySrcType:
2394 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002395 this->finalizeReservedIndices();
2396 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2397 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002398 break;
2399 default:
2400 ibuf = NULL; // suppress warning
2401 GrCrash("Unknown geometry src type!");
2402 }
2403
2404 GrAssert(NULL != ibuf);
2405 GrAssert(!ibuf->isLocked());
2406 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002407 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002408 fHWGeometryState.fIndexBuffer = ibuf;
2409 }
2410 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002411}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002412
2413int GrGpuGL::getMaxEdges() const {
2414 // FIXME: This is a pessimistic estimate based on how many other things
2415 // want to add uniforms. This should be centralized somewhere.
tomhudson@google.com93813632011-10-27 20:21:16 +00002416 return GR_CT_MIN(fGLCaps.fMaxFragmentUniformVectors - 8,
2417 GrDrawState::kMaxEdges);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002418}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002419
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002420void GrGpuGL::GLCaps::print() const {
2421 for (int i = 0; i < fStencilFormats.count(); ++i) {
2422 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
2423 i,
2424 fStencilFormats[i].fStencilBits,
2425 fStencilFormats[i].fTotalBits);
2426 }
2427
2428 GR_STATIC_ASSERT(0 == kNone_MSFBO);
2429 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBO);
2430 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBO);
2431 GR_STATIC_ASSERT(3 == kAppleES_MSFBO);
2432 static const char* gMSFBOExtStr[] = {
2433 "None",
2434 "ARB",
2435 "EXT",
2436 "Apple",
2437 };
2438 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
bsalomon@google.com2caf69d2011-09-23 14:27:29 +00002439 for (int i = 0; i < (int)GR_ARRAY_COUNT(fAASamples); ++i) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002440 GrPrintf("AA Level %d has %d samples\n", i, fAASamples[i]);
2441 }
2442 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
2443 GrPrintf("Support RGBA8 Render Buffer: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002444 (fRGBA8RenderbufferSupport ? "YES": "NO"));
bsalomon@google.comc4364992011-11-07 15:54:49 +00002445 GrPrintf("BGRA is an internal format: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002446 (fBGRAIsInternalFormat ? "YES": "NO"));
bsalomon@google.com85b505b2011-11-07 14:56:51 +00002447 GrPrintf("Support texture swizzle: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002448 (fTextureSwizzleSupport ? "YES": "NO"));
2449 GrPrintf("Unpack Row length support: %s\n",
2450 (fUnpackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +00002451 GrPrintf("Unpack Flip Y support: %s\n",
2452 (fUnpackFlipYSupport ? "YES": "NO"));
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002453 GrPrintf("Pack Row length support: %s\n",
2454 (fPackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com56d11e02011-11-30 19:59:08 +00002455 GrPrintf("Pack Flip Y support: %s\n",
2456 (fPackFlipYSupport ? "YES": "NO"));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002457}