Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "OpenGLPipeline.h" |
| 18 | |
| 19 | #include "DeferredLayerUpdater.h" |
| 20 | #include "EglManager.h" |
Matt Sarett | de97307 | 2016-10-25 11:07:40 -0400 | [diff] [blame] | 21 | #include "ProfileRenderer.h" |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 22 | #include "renderstate/RenderState.h" |
Derek Sollenberger | c4fbada | 2016-11-07 16:05:41 -0500 | [diff] [blame] | 23 | #include "OpenGLReadback.h" |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 24 | |
| 25 | #include <android/native_window.h> |
| 26 | #include <cutils/properties.h> |
| 27 | #include <strings.h> |
| 28 | |
| 29 | namespace android { |
| 30 | namespace uirenderer { |
| 31 | namespace renderthread { |
| 32 | |
| 33 | OpenGLPipeline::OpenGLPipeline(RenderThread& thread) |
Derek Sollenberger | b7d34b6 | 2016-11-04 10:46:18 -0400 | [diff] [blame] | 34 | : mEglManager(thread.eglManager()) |
| 35 | , mRenderThread(thread) { |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 36 | } |
| 37 | |
| 38 | MakeCurrentResult OpenGLPipeline::makeCurrent() { |
| 39 | // TODO: Figure out why this workaround is needed, see b/13913604 |
| 40 | // In the meantime this matches the behavior of GLRenderer, so it is not a regression |
| 41 | EGLint error = 0; |
| 42 | bool haveNewSurface = mEglManager.makeCurrent(mEglSurface, &error); |
| 43 | |
| 44 | Caches::getInstance().textureCache.resetMarkInUse(this); |
| 45 | if (!haveNewSurface) { |
| 46 | return MakeCurrentResult::AlreadyCurrent; |
| 47 | } |
| 48 | return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded; |
| 49 | } |
| 50 | |
| 51 | Frame OpenGLPipeline::getFrame() { |
| 52 | LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE, |
| 53 | "drawRenderNode called on a context with no surface!"); |
| 54 | return mEglManager.beginFrame(mEglSurface); |
| 55 | } |
| 56 | |
| 57 | bool OpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, |
| 58 | const FrameBuilder::LightGeometry& lightGeometry, |
| 59 | LayerUpdateQueue* layerUpdateQueue, |
| 60 | const Rect& contentDrawBounds, bool opaque, |
| 61 | const BakedOpRenderer::LightInfo& lightInfo, |
| 62 | const std::vector< sp<RenderNode> >& renderNodes, |
| 63 | FrameInfoVisualizer* profiler) { |
| 64 | |
| 65 | mEglManager.damageFrame(frame, dirty); |
| 66 | |
| 67 | bool drew = false; |
| 68 | |
| 69 | |
| 70 | auto& caches = Caches::getInstance(); |
| 71 | FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), lightGeometry, caches); |
| 72 | |
| 73 | frameBuilder.deferLayers(*layerUpdateQueue); |
| 74 | layerUpdateQueue->clear(); |
| 75 | |
| 76 | frameBuilder.deferRenderNodeScene(renderNodes, contentDrawBounds); |
| 77 | |
| 78 | BakedOpRenderer renderer(caches, mRenderThread.renderState(), |
| 79 | opaque, lightInfo); |
| 80 | frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); |
Matt Sarett | de97307 | 2016-10-25 11:07:40 -0400 | [diff] [blame] | 81 | ProfileRenderer profileRenderer(renderer); |
| 82 | profiler->draw(profileRenderer); |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 83 | drew = renderer.didDraw(); |
| 84 | |
| 85 | // post frame cleanup |
| 86 | caches.clearGarbage(); |
| 87 | caches.pathCache.trim(); |
| 88 | caches.tessellationCache.trim(); |
| 89 | |
| 90 | #if DEBUG_MEMORY_USAGE |
Daichi Hirono | 116c376 | 2016-11-29 16:09:59 +0900 | [diff] [blame^] | 91 | caches.dumpMemoryUsage(); |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 92 | #else |
| 93 | if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) { |
| 94 | caches.dumpMemoryUsage(); |
| 95 | } |
| 96 | #endif |
| 97 | |
| 98 | return drew; |
| 99 | } |
| 100 | |
| 101 | bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, |
| 102 | FrameInfo* currentFrameInfo, bool* requireSwap) { |
| 103 | |
| 104 | GL_CHECKPOINT(LOW); |
| 105 | |
| 106 | // Even if we decided to cancel the frame, from the perspective of jank |
| 107 | // metrics the frame was swapped at this point |
| 108 | currentFrameInfo->markSwapBuffers(); |
| 109 | |
| 110 | *requireSwap = drew || mEglManager.damageRequiresSwap(); |
| 111 | |
| 112 | if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) { |
| 113 | return false; |
| 114 | } |
| 115 | |
| 116 | return *requireSwap; |
| 117 | } |
| 118 | |
| 119 | bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { |
Derek Sollenberger | c4fbada | 2016-11-07 16:05:41 -0500 | [diff] [blame] | 120 | ATRACE_CALL(); |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 121 | layer->apply(); |
Derek Sollenberger | c4fbada | 2016-11-07 16:05:41 -0500 | [diff] [blame] | 122 | return OpenGLReadbackImpl::copyLayerInto(mRenderThread, *(layer->backingLayer()), bitmap); |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 123 | } |
| 124 | |
Derek Sollenberger | 56ad6ec | 2016-07-22 12:13:32 -0400 | [diff] [blame] | 125 | DeferredLayerUpdater* OpenGLPipeline::createTextureLayer() { |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 126 | mEglManager.initialize(); |
Derek Sollenberger | 56ad6ec | 2016-07-22 12:13:32 -0400 | [diff] [blame] | 127 | Layer* layer = new Layer(mRenderThread.renderState(), 0, 0); |
| 128 | Caches::getInstance().textureState().activateTexture(0); |
| 129 | layer->generateTexture(); |
| 130 | |
| 131 | return new DeferredLayerUpdater(layer); |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 132 | } |
| 133 | |
| 134 | void OpenGLPipeline::onStop() { |
| 135 | if (mEglManager.isCurrent(mEglSurface)) { |
| 136 | mEglManager.makeCurrent(EGL_NO_SURFACE); |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | bool OpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) { |
| 141 | |
| 142 | if (mEglSurface != EGL_NO_SURFACE) { |
| 143 | mEglManager.destroySurface(mEglSurface); |
| 144 | mEglSurface = EGL_NO_SURFACE; |
| 145 | } |
| 146 | |
| 147 | if (surface) { |
| 148 | mEglSurface = mEglManager.createSurface(surface); |
| 149 | } |
| 150 | |
| 151 | if (mEglSurface != EGL_NO_SURFACE) { |
| 152 | const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer); |
| 153 | mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); |
| 154 | return true; |
| 155 | } |
| 156 | |
| 157 | return false; |
| 158 | } |
| 159 | |
| 160 | bool OpenGLPipeline::isSurfaceReady() { |
| 161 | return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE); |
| 162 | } |
| 163 | |
| 164 | bool OpenGLPipeline::isContextReady() { |
| 165 | return CC_LIKELY(mEglManager.hasEglContext()); |
| 166 | } |
| 167 | |
| 168 | void OpenGLPipeline::onDestroyHardwareResources() { |
Derek Sollenberger | daf7229 | 2016-10-25 12:09:18 -0400 | [diff] [blame] | 169 | Caches& caches = Caches::getInstance(); |
| 170 | // Make sure to release all the textures we were owning as there won't |
| 171 | // be another draw |
| 172 | caches.textureCache.resetMarkInUse(this); |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 173 | mRenderThread.renderState().flush(Caches::FlushMode::Layers); |
| 174 | } |
| 175 | |
| 176 | void OpenGLPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, |
| 177 | LayerUpdateQueue* layerUpdateQueue, bool opaque, |
| 178 | const BakedOpRenderer::LightInfo& lightInfo) { |
| 179 | static const std::vector< sp<RenderNode> > emptyNodeList; |
| 180 | auto& caches = Caches::getInstance(); |
| 181 | FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches); |
| 182 | layerUpdateQueue->clear(); |
| 183 | BakedOpRenderer renderer(caches, mRenderThread.renderState(), |
| 184 | opaque, lightInfo); |
| 185 | LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case"); |
| 186 | frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); |
| 187 | } |
| 188 | |
| 189 | TaskManager* OpenGLPipeline::getTaskManager() { |
| 190 | return &Caches::getInstance().tasks; |
| 191 | } |
| 192 | |
Derek Sollenberger | 6a21ca5 | 2016-09-28 13:39:55 -0400 | [diff] [blame] | 193 | static bool layerMatchesWH(OffscreenBuffer* layer, int width, int height) { |
| 194 | return layer->viewportWidth == (uint32_t)width && layer->viewportHeight == (uint32_t)height; |
| 195 | } |
| 196 | |
| 197 | bool OpenGLPipeline::createOrUpdateLayer(RenderNode* node, |
| 198 | const DamageAccumulator& damageAccumulator) { |
| 199 | RenderState& renderState = mRenderThread.renderState(); |
| 200 | OffscreenBufferPool& layerPool = renderState.layerPool(); |
| 201 | bool transformUpdateNeeded = false; |
| 202 | if (node->getLayer() == nullptr) { |
| 203 | node->setLayer(layerPool.get(renderState, node->getWidth(), node->getHeight())); |
| 204 | transformUpdateNeeded = true; |
| 205 | } else if (!layerMatchesWH(node->getLayer(), node->getWidth(), node->getHeight())) { |
| 206 | // TODO: remove now irrelevant, currently enqueued damage (respecting damage ordering) |
| 207 | // Or, ideally, maintain damage between frames on node/layer so ordering is always correct |
| 208 | if (node->properties().fitsOnLayer()) { |
| 209 | node->setLayer(layerPool.resize(node->getLayer(), node->getWidth(), node->getHeight())); |
| 210 | } else { |
| 211 | destroyLayer(node); |
| 212 | } |
| 213 | transformUpdateNeeded = true; |
| 214 | } |
| 215 | |
| 216 | if (transformUpdateNeeded && node->getLayer()) { |
| 217 | // update the transform in window of the layer to reset its origin wrt light source position |
| 218 | Matrix4 windowTransform; |
| 219 | damageAccumulator.computeCurrentTransform(&windowTransform); |
| 220 | node->getLayer()->setWindowTransform(windowTransform); |
| 221 | } |
| 222 | |
| 223 | return transformUpdateNeeded; |
| 224 | } |
| 225 | |
Derek Sollenberger | b7d34b6 | 2016-11-04 10:46:18 -0400 | [diff] [blame] | 226 | bool OpenGLPipeline::pinImages(LsaVector<sk_sp<Bitmap>>& images) { |
| 227 | TextureCache& cache = Caches::getInstance().textureCache; |
| 228 | bool prefetchSucceeded = true; |
| 229 | for (auto& bitmapResource : images) { |
| 230 | prefetchSucceeded &= cache.prefetchAndMarkInUse(this, bitmapResource.get()); |
| 231 | } |
| 232 | return prefetchSucceeded; |
| 233 | } |
| 234 | |
| 235 | void OpenGLPipeline::unpinImages() { |
| 236 | Caches::getInstance().textureCache.resetMarkInUse(this); |
| 237 | } |
| 238 | |
Derek Sollenberger | 6a21ca5 | 2016-09-28 13:39:55 -0400 | [diff] [blame] | 239 | void OpenGLPipeline::destroyLayer(RenderNode* node) { |
| 240 | if (OffscreenBuffer* layer = node->getLayer()) { |
| 241 | layer->renderState.layerPool().putOrDelete(layer); |
| 242 | node->setLayer(nullptr); |
| 243 | } |
| 244 | } |
| 245 | |
Derek Sollenberger | daf7229 | 2016-10-25 12:09:18 -0400 | [diff] [blame] | 246 | void OpenGLPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) { |
| 247 | if (Caches::hasInstance() && thread.eglManager().hasEglContext()) { |
| 248 | ATRACE_NAME("Bitmap#prepareToDraw task"); |
| 249 | Caches::getInstance().textureCache.prefetch(bitmap); |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | void OpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { |
| 254 | DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext; |
| 255 | if (thread.eglManager().hasEglContext()) { |
| 256 | mode = DrawGlInfo::kModeProcess; |
| 257 | } |
| 258 | thread.renderState().invokeFunctor(functor, mode, nullptr); |
| 259 | } |
| 260 | |
Stan Iliev | 768e393 | 2016-07-08 21:34:52 -0400 | [diff] [blame] | 261 | } /* namespace renderthread */ |
| 262 | } /* namespace uirenderer */ |
| 263 | } /* namespace android */ |