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Stan Iliev768e3932016-07-08 21:34:52 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "OpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
20#include "EglManager.h"
Matt Sarettde973072016-10-25 11:07:40 -040021#include "ProfileRenderer.h"
Stan Iliev768e3932016-07-08 21:34:52 -040022#include "renderstate/RenderState.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050023#include "OpenGLReadback.h"
Stan Iliev768e3932016-07-08 21:34:52 -040024
25#include <android/native_window.h>
26#include <cutils/properties.h>
27#include <strings.h>
28
29namespace android {
30namespace uirenderer {
31namespace renderthread {
32
33OpenGLPipeline::OpenGLPipeline(RenderThread& thread)
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040034 : mEglManager(thread.eglManager())
35 , mRenderThread(thread) {
Stan Iliev768e3932016-07-08 21:34:52 -040036}
37
38MakeCurrentResult OpenGLPipeline::makeCurrent() {
39 // TODO: Figure out why this workaround is needed, see b/13913604
40 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
41 EGLint error = 0;
42 bool haveNewSurface = mEglManager.makeCurrent(mEglSurface, &error);
43
44 Caches::getInstance().textureCache.resetMarkInUse(this);
45 if (!haveNewSurface) {
46 return MakeCurrentResult::AlreadyCurrent;
47 }
48 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
49}
50
51Frame OpenGLPipeline::getFrame() {
52 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
53 "drawRenderNode called on a context with no surface!");
54 return mEglManager.beginFrame(mEglSurface);
55}
56
57bool OpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
58 const FrameBuilder::LightGeometry& lightGeometry,
59 LayerUpdateQueue* layerUpdateQueue,
60 const Rect& contentDrawBounds, bool opaque,
61 const BakedOpRenderer::LightInfo& lightInfo,
62 const std::vector< sp<RenderNode> >& renderNodes,
63 FrameInfoVisualizer* profiler) {
64
65 mEglManager.damageFrame(frame, dirty);
66
67 bool drew = false;
68
69
70 auto& caches = Caches::getInstance();
71 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), lightGeometry, caches);
72
73 frameBuilder.deferLayers(*layerUpdateQueue);
74 layerUpdateQueue->clear();
75
76 frameBuilder.deferRenderNodeScene(renderNodes, contentDrawBounds);
77
78 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
79 opaque, lightInfo);
80 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Matt Sarettde973072016-10-25 11:07:40 -040081 ProfileRenderer profileRenderer(renderer);
82 profiler->draw(profileRenderer);
Stan Iliev768e3932016-07-08 21:34:52 -040083 drew = renderer.didDraw();
84
85 // post frame cleanup
86 caches.clearGarbage();
87 caches.pathCache.trim();
88 caches.tessellationCache.trim();
89
90#if DEBUG_MEMORY_USAGE
Daichi Hirono116c3762016-11-29 16:09:59 +090091 caches.dumpMemoryUsage();
Stan Iliev768e3932016-07-08 21:34:52 -040092#else
93 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
94 caches.dumpMemoryUsage();
95 }
96#endif
97
98 return drew;
99}
100
101bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
102 FrameInfo* currentFrameInfo, bool* requireSwap) {
103
104 GL_CHECKPOINT(LOW);
105
106 // Even if we decided to cancel the frame, from the perspective of jank
107 // metrics the frame was swapped at this point
108 currentFrameInfo->markSwapBuffers();
109
110 *requireSwap = drew || mEglManager.damageRequiresSwap();
111
112 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
113 return false;
114 }
115
116 return *requireSwap;
117}
118
119bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500120 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400121 layer->apply();
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500122 return OpenGLReadbackImpl::copyLayerInto(mRenderThread, *(layer->backingLayer()), bitmap);
Stan Iliev768e3932016-07-08 21:34:52 -0400123}
124
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400125DeferredLayerUpdater* OpenGLPipeline::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400126 mEglManager.initialize();
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400127 Layer* layer = new Layer(mRenderThread.renderState(), 0, 0);
128 Caches::getInstance().textureState().activateTexture(0);
129 layer->generateTexture();
130
131 return new DeferredLayerUpdater(layer);
Stan Iliev768e3932016-07-08 21:34:52 -0400132}
133
134void OpenGLPipeline::onStop() {
135 if (mEglManager.isCurrent(mEglSurface)) {
136 mEglManager.makeCurrent(EGL_NO_SURFACE);
137 }
138}
139
140bool OpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) {
141
142 if (mEglSurface != EGL_NO_SURFACE) {
143 mEglManager.destroySurface(mEglSurface);
144 mEglSurface = EGL_NO_SURFACE;
145 }
146
147 if (surface) {
148 mEglSurface = mEglManager.createSurface(surface);
149 }
150
151 if (mEglSurface != EGL_NO_SURFACE) {
152 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
153 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
154 return true;
155 }
156
157 return false;
158}
159
160bool OpenGLPipeline::isSurfaceReady() {
161 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
162}
163
164bool OpenGLPipeline::isContextReady() {
165 return CC_LIKELY(mEglManager.hasEglContext());
166}
167
168void OpenGLPipeline::onDestroyHardwareResources() {
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400169 Caches& caches = Caches::getInstance();
170 // Make sure to release all the textures we were owning as there won't
171 // be another draw
172 caches.textureCache.resetMarkInUse(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400173 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
174}
175
176void OpenGLPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
177 LayerUpdateQueue* layerUpdateQueue, bool opaque,
178 const BakedOpRenderer::LightInfo& lightInfo) {
179 static const std::vector< sp<RenderNode> > emptyNodeList;
180 auto& caches = Caches::getInstance();
181 FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches);
182 layerUpdateQueue->clear();
183 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
184 opaque, lightInfo);
185 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
186 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
187}
188
189TaskManager* OpenGLPipeline::getTaskManager() {
190 return &Caches::getInstance().tasks;
191}
192
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400193static bool layerMatchesWH(OffscreenBuffer* layer, int width, int height) {
194 return layer->viewportWidth == (uint32_t)width && layer->viewportHeight == (uint32_t)height;
195}
196
197bool OpenGLPipeline::createOrUpdateLayer(RenderNode* node,
198 const DamageAccumulator& damageAccumulator) {
199 RenderState& renderState = mRenderThread.renderState();
200 OffscreenBufferPool& layerPool = renderState.layerPool();
201 bool transformUpdateNeeded = false;
202 if (node->getLayer() == nullptr) {
203 node->setLayer(layerPool.get(renderState, node->getWidth(), node->getHeight()));
204 transformUpdateNeeded = true;
205 } else if (!layerMatchesWH(node->getLayer(), node->getWidth(), node->getHeight())) {
206 // TODO: remove now irrelevant, currently enqueued damage (respecting damage ordering)
207 // Or, ideally, maintain damage between frames on node/layer so ordering is always correct
208 if (node->properties().fitsOnLayer()) {
209 node->setLayer(layerPool.resize(node->getLayer(), node->getWidth(), node->getHeight()));
210 } else {
211 destroyLayer(node);
212 }
213 transformUpdateNeeded = true;
214 }
215
216 if (transformUpdateNeeded && node->getLayer()) {
217 // update the transform in window of the layer to reset its origin wrt light source position
218 Matrix4 windowTransform;
219 damageAccumulator.computeCurrentTransform(&windowTransform);
220 node->getLayer()->setWindowTransform(windowTransform);
221 }
222
223 return transformUpdateNeeded;
224}
225
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -0400226bool OpenGLPipeline::pinImages(LsaVector<sk_sp<Bitmap>>& images) {
227 TextureCache& cache = Caches::getInstance().textureCache;
228 bool prefetchSucceeded = true;
229 for (auto& bitmapResource : images) {
230 prefetchSucceeded &= cache.prefetchAndMarkInUse(this, bitmapResource.get());
231 }
232 return prefetchSucceeded;
233}
234
235void OpenGLPipeline::unpinImages() {
236 Caches::getInstance().textureCache.resetMarkInUse(this);
237}
238
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400239void OpenGLPipeline::destroyLayer(RenderNode* node) {
240 if (OffscreenBuffer* layer = node->getLayer()) {
241 layer->renderState.layerPool().putOrDelete(layer);
242 node->setLayer(nullptr);
243 }
244}
245
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400246void OpenGLPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
247 if (Caches::hasInstance() && thread.eglManager().hasEglContext()) {
248 ATRACE_NAME("Bitmap#prepareToDraw task");
249 Caches::getInstance().textureCache.prefetch(bitmap);
250 }
251}
252
253void OpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
254 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
255 if (thread.eglManager().hasEglContext()) {
256 mode = DrawGlInfo::kModeProcess;
257 }
258 thread.renderState().invokeFunctor(functor, mode, nullptr);
259}
260
Stan Iliev768e3932016-07-08 21:34:52 -0400261} /* namespace renderthread */
262} /* namespace uirenderer */
263} /* namespace android */