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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070023#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070024#include "LayerRenderer.h"
25#include "OpenGLRenderer.h"
26#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070028#include "renderstate/RenderState.h"
29#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070030#include "protos/hwui.pb.h"
John Recke486d932015-10-28 09:21:19 -070031#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070032
Chris Craikb565df12015-10-05 13:00:52 -070033#if HWUI_NEW_OPS
Chris Craikb565df12015-10-05 13:00:52 -070034#include "OpReorderer.h"
35#endif
36
John Recke248bd12015-08-05 13:53:53 -070037#include <cutils/properties.h>
38#include <google/protobuf/io/zero_copy_stream_impl.h>
39#include <private/hwui/DrawGlInfo.h>
40#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080041
Chris Craik65fe5ee2015-01-26 18:06:29 -080042#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070043#include <fcntl.h>
44#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080045
Colin Cross290b23a2015-11-05 14:10:47 -080046#include <cstdlib>
47
John Reckf47a5942014-06-30 16:20:04 -070048#define TRIM_MEMORY_COMPLETE 80
49#define TRIM_MEMORY_UI_HIDDEN 20
50
John Recke248bd12015-08-05 13:53:53 -070051#define ENABLE_RENDERNODE_SERIALIZATION false
52
John Reck149173d2015-08-10 09:52:29 -070053#define LOG_FRAMETIME_MMA 0
54
55#if LOG_FRAMETIME_MMA
56static float sBenchMma = 0;
57static int sFrameCount = 0;
58static const float NANOS_PER_MILLIS_F = 1000000.0f;
59#endif
60
John Reck23b797a2014-01-03 18:08:34 -080061namespace android {
62namespace uirenderer {
63namespace renderthread {
64
John Reck119907c2014-08-14 09:02:01 -070065CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
66 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070067 : mRenderThread(thread)
68 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080069 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080070 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070071 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070072 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070073 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070074 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070075 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070076 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080077}
78
79CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070080 destroy();
John Reck443a7142014-09-04 17:40:05 -070081 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080082}
83
John Reck17035b02014-09-03 07:39:53 -070084void CanvasContext::destroy() {
85 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080086 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070087 freePrefetechedLayers();
88 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070089 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
John Reck23b797a2014-01-03 18:08:34 -080094}
95
John Recka5dda642014-05-22 15:43:54 -070096void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080097 ATRACE_CALL();
98
John Recka5dda642014-05-22 15:43:54 -070099 mNativeWindow = window;
100
John Reck23b797a2014-01-03 18:08:34 -0800101 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700102 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800103 mEglSurface = EGL_NO_SURFACE;
104 }
105
106 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700107 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800108 }
109
110 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700111 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
112 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800113 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700114 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700115 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700116 } else {
117 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800118 }
John Reck23b797a2014-01-03 18:08:34 -0800119}
120
John Reckf7d9c1d2014-04-09 10:01:03 -0700121void CanvasContext::requireSurface() {
122 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
123 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700124 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800125}
126
John Reck1125d1f2014-10-23 11:02:19 -0700127void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
128 mSwapBehavior = swapBehavior;
129}
130
John Recka5dda642014-05-22 15:43:54 -0700131bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800132 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700133#if !HWUI_NEW_OPS
John Reck2cdbc7d2014-09-17 16:06:36 -0700134 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700135 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800136 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700137#endif
John Reck4f02bf42014-01-03 18:09:17 -0800138 return true;
139}
140
John Recka5dda642014-05-22 15:43:54 -0700141void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800142 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700143}
144
John Reck9fb42f02014-12-04 13:51:41 -0800145bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800146 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800147}
148
Chris Craik284b2432014-09-18 16:05:35 -0700149// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700150void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000151 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800152#if HWUI_NEW_OPS
153 mLightInfo.lightRadius = lightRadius;
154 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
155 mLightInfo.spotShadowAlpha = spotShadowAlpha;
156#else
John Reck4f02bf42014-01-03 18:09:17 -0800157 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700158 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800159#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700160}
161
162void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800163#if HWUI_NEW_OPS
164 mLightCenter = lightCenter;
165#else
Alan Viverette50210d92015-05-14 18:05:36 -0700166 if (!mCanvas) return;
167 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800168#endif
John Reck4f02bf42014-01-03 18:09:17 -0800169}
170
John Reck63a06672014-05-07 13:45:54 -0700171void CanvasContext::setOpaque(bool opaque) {
172 mOpaque = opaque;
173}
174
John Reck860d1552014-04-11 19:15:05 -0700175void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700176 // TODO: Figure out why this workaround is needed, see b/13913604
177 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700178 EGLint error = 0;
179 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
180 if (error) {
181 setSurface(nullptr);
182 }
John Reck860d1552014-04-11 19:15:05 -0700183}
184
John Reck68bfe0a2014-06-24 15:34:58 -0700185void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
Chris Craikb565df12015-10-05 13:00:52 -0700186#if !HWUI_NEW_OPS
John Reck68bfe0a2014-06-24 15:34:58 -0700187 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700188 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
189 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
190 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800191 }
Chris Craikb565df12015-10-05 13:00:52 -0700192#endif
John Reck19b6bcf2014-02-14 20:03:38 -0800193}
194
John Reckbf3c6022015-06-02 15:55:00 -0700195static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700196 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700197}
198
Skuhneea7a7fb2015-08-28 07:10:31 -0700199void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
200 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700201 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700202
John Reckbf3c6022015-06-02 15:55:00 -0700203 // If the previous frame was dropped we don't need to hold onto it, so
204 // just keep using the previous frame's structure instead
205 if (!wasSkipped(mCurrentFrameInfo)) {
206 mCurrentFrameInfo = &mFrames.next();
207 }
John Reckba6adf62015-02-19 14:36:50 -0800208 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700209 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800210 mCurrentFrameInfo->markSyncStart();
211
John Recke4267ea2014-06-03 15:53:15 -0700212 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700213#if HWUI_NEW_OPS
214 info.layerUpdateQueue = &mLayerUpdateQueue;
215#else
John Reck25fbb3f2014-06-12 13:46:45 -0700216 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700217#endif
John Reck00e79c92015-07-21 10:23:59 -0700218
John Reckec845a22014-09-05 15:23:38 -0700219 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700220 for (const sp<RenderNode>& node : mRenderNodes) {
221 // Only the primary target node will be drawn full - all other nodes would get drawn in
222 // real time mode. In case of a window, the primary node is the window content and the other
223 // node(s) are non client / filler nodes.
224 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
225 node->prepareTree(info);
226 }
John Reck119907c2014-08-14 09:02:01 -0700227 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700228
John Reck00e79c92015-07-21 10:23:59 -0700229 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700230
John Reckaa95a882014-11-07 11:02:07 -0800231 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700232 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800233 info.out.canDrawThisFrame = false;
234 return;
235 }
236
John Recke486d932015-10-28 09:21:19 -0700237 if (CC_LIKELY(mSwapHistory.size())) {
238 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
239 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800240 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700241 // The slight fudge-factor is to deal with cases where
242 // the vsync was estimated due to being slow handling the signal.
243 // See the logic in TimeLord#computeFrameTimeNanos or in
244 // Choreographer.java for details on when this happens
245 if (vsyncDelta < 2_ms) {
246 // Already drew for this vsync pulse, UI draw request missed
247 // the deadline for RT animations
248 info.out.canDrawThisFrame = false;
249 } else if (lastSwap.swapTime < latestVsync) {
250 info.out.canDrawThisFrame = true;
251 } else {
252 // We're maybe behind? Find out for sure
253 int runningBehind = 0;
254 mNativeWindow->query(mNativeWindow.get(),
255 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
256 info.out.canDrawThisFrame = !runningBehind;
257 }
258 } else {
259 info.out.canDrawThisFrame = true;
260 }
John Recka5dda642014-05-22 15:43:54 -0700261
John Reckaef9dc82015-05-08 14:10:57 -0700262 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700263 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700264 }
265
John Recka5dda642014-05-22 15:43:54 -0700266 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700267 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700268 // If animationsNeedsRedraw is set don't bother posting for an RT anim
269 // as we will just end up fighting the UI thread.
270 mRenderThread.postFrameCallback(this);
271 }
John Recke45b1fd2014-04-15 09:50:16 -0700272 }
273}
274
John Reckf47a5942014-06-30 16:20:04 -0700275void CanvasContext::stopDrawing() {
276 mRenderThread.removeFrameCallback(this);
277}
278
John Recka5dda642014-05-22 15:43:54 -0700279void CanvasContext::notifyFramePending() {
280 ATRACE_CALL();
281 mRenderThread.pushBackFrameCallback(this);
282}
283
John Recke4267ea2014-06-03 15:53:15 -0700284void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700285#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800286 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700287 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700288#endif
John Reck4f02bf42014-01-03 18:09:17 -0800289
John Recke4267ea2014-06-03 15:53:15 -0700290 SkRect dirty;
291 mDamageAccumulator.finish(&dirty);
292
John Reck6d4d0db2015-08-03 15:34:52 -0700293 // TODO: Re-enable after figuring out cause of b/22592975
294// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
295// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
296// return;
297// }
John Reck240ff622015-04-28 13:50:00 -0700298
John Reck240ff622015-04-28 13:50:00 -0700299 mCurrentFrameInfo->markIssueDrawCommandsStart();
300
John Reck149173d2015-08-10 09:52:29 -0700301 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700302
John Reck77c40102015-10-26 15:49:47 -0700303 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700304 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700305 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700306 mLastFrameWidth = frame.width();
307 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700308 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
309 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700310 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700311 } else {
John Reck149173d2015-08-10 09:52:29 -0700312 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700313 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700314 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700315 dirty.setEmpty();
316 }
John Recke4267ea2014-06-03 15:53:15 -0700317 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800318 }
319
John Reck149173d2015-08-10 09:52:29 -0700320 if (dirty.isEmpty()) {
321 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700322 }
323
John Reck149173d2015-08-10 09:52:29 -0700324 // At this point dirty is the area of the screen to update. However,
325 // the area of the frame we need to repaint is potentially different, so
326 // stash the screen area for later
327 SkRect screenDirty(dirty);
328
329 // If the buffer age is 0 we do a full-screen repaint (handled above)
330 // If the buffer age is 1 the buffer contents are the same as they were
331 // last frame so there's nothing to union() against
332 // Therefore we only care about the > 1 case.
333 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700334 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700335 // We don't have enough history to handle this old of a buffer
336 // Just do a full-draw
337 dirty.set(0, 0, frame.width(), frame.height());
338 } else {
339 // At this point we haven't yet added the latest frame
340 // to the damage history (happens below)
341 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700342 for (int i = mSwapHistory.size() - 1;
343 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
344 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700345 }
346 }
John Reck4f02bf42014-01-03 18:09:17 -0800347 }
348
John Reck149173d2015-08-10 09:52:29 -0700349 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700350
351#if HWUI_NEW_OPS
Chris Craik98787e62015-11-13 10:55:30 -0800352 OpReorderer reorderer(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
353 mRenderNodes, mLightCenter);
Chris Craik0b7e8242015-10-28 16:50:44 -0700354 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800355 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
356 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700357 // TODO: profiler().draw(mCanvas);
Chris Craik5854b342015-10-26 15:49:56 -0700358 reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craikddf22152015-10-14 17:42:47 -0700359
Chris Craik5854b342015-10-26 15:49:56 -0700360 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700361
362#else
Chris Craik64e445b2015-09-02 14:23:49 -0700363 mCanvas->prepareDirty(frame.width(), frame.height(),
364 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700365
John Reck4f02bf42014-01-03 18:09:17 -0800366 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700367 // It there are multiple render nodes, they are laid out as follows:
368 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700369 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700370 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700371 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
372 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700373 // backdrop against the content and draw the remaining part of it. It will then draw the content
374 // cropped to the backdrop (since that indicates a shrinking of the window).
375 //
376 // Additional nodes will be drawn on top with no particular clipping semantics.
377
Skuhneea7a7fb2015-08-28 07:10:31 -0700378 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700379 Rect backdropBounds = mContentDrawBounds;
380 // Usually the contents bounds should be mContentDrawBounds - however - we will
381 // move it towards the fixed edge to give it a more stable appearance (for the moment).
382 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700383 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700384 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700385 // Draw all render nodes. Note that
386 for (const sp<RenderNode>& node : mRenderNodes) {
387 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700388 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
389 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700390 const RenderProperties& properties = node->properties();
391 Rect targetBounds(properties.getLeft(), properties.getTop(),
392 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700393 // Move the content bounds towards the fixed corner of the backdrop.
394 const int x = targetBounds.left;
395 const int y = targetBounds.top;
396 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
397 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700398 // Remember the intersection of the target bounds and the intersection bounds against
399 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700400 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700401 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700402 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700403 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700404 mCanvas->save(SkCanvas::kClip_SaveFlag);
405 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700406 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700407 SkRegion::kIntersect_Op)) {
408 mCanvas->drawRenderNode(node.get(), outBounds);
409 }
410 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700411 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700412 mCanvas->restore();
413 }
414 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700415 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700416 !targetBounds.isEmpty()) {
417 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700418 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700419 targetBounds.right, targetBounds.bottom,
420 SkRegion::kIntersect_Op)) {
421 mCanvas->drawRenderNode(node.get(), outBounds);
422 }
423 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700424 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700425 mCanvas->restore();
426 }
427 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700428 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700429 !targetBounds.isEmpty()) {
430 mCanvas->save(SkCanvas::kClip_SaveFlag);
431 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700432 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700433 SkRegion::kIntersect_Op)) {
434 mCanvas->drawRenderNode(node.get(), outBounds);
435 }
436 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700437 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700438 mCanvas->restore();
439 }
440 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700441 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700442 !targetBounds.isEmpty()) {
443 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700444 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700445 targetBounds.bottom, SkRegion::kIntersect_Op)) {
446 mCanvas->drawRenderNode(node.get(), outBounds);
447 }
448 mCanvas->restore();
449 }
450 } else if (layer == 1) { // Content
451 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700452 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
453
454 // We shift and clip the content to match its final location in the window.
455 const float left = mContentDrawBounds.left;
456 const float top = mContentDrawBounds.top;
457 const float dx = backdropBounds.left - left;
458 const float dy = backdropBounds.top - top;
459 const float width = backdropBounds.getWidth();
460 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700461
Skuhneb8160872015-09-22 09:51:39 -0700462 mCanvas->translate(dx, dy);
463 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700464 mCanvas->drawRenderNode(node.get(), outBounds);
465 }
466 mCanvas->restore();
467 } else { // draw the rest on top at will!
468 mCanvas->drawRenderNode(node.get(), outBounds);
469 }
470 layer++;
471 }
John Reck4f02bf42014-01-03 18:09:17 -0800472
John Reckfe5e7b72014-05-23 17:42:28 -0700473 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800474
Tom Hudson107843d2014-09-08 11:26:26 -0400475 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700476#endif
John Reckba6adf62015-02-19 14:36:50 -0800477 // Even if we decided to cancel the frame, from the perspective of jank
478 // metrics the frame was swapped at this point
479 mCurrentFrameInfo->markSwapBuffers();
480
Tom Hudson107843d2014-09-08 11:26:26 -0400481 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700482 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
483 setSurface(nullptr);
484 }
John Recke486d932015-10-28 09:21:19 -0700485 SwapHistory& swap = mSwapHistory.next();
486 swap.damage = screenDirty;
487 swap.swapTime = systemTime(CLOCK_MONOTONIC);
488 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700489 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800490 }
John Reckfe5e7b72014-05-23 17:42:28 -0700491
John Reckba6adf62015-02-19 14:36:50 -0800492 // TODO: Use a fence for real completion?
493 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700494
495#if LOG_FRAMETIME_MMA
496 float thisFrame = mCurrentFrameInfo->duration(
497 FrameInfoIndex::IssueDrawCommandsStart,
498 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
499 if (sFrameCount) {
500 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
501 } else {
502 sBenchMma = thisFrame;
503 }
504 if (++sFrameCount == 10) {
505 sFrameCount = 1;
506 ALOGD("Average frame time: %.4f", sBenchMma);
507 }
508#endif
509
John Reckedc524c2015-03-18 15:24:33 -0700510 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800511 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800512}
513
John Recke45b1fd2014-04-15 09:50:16 -0700514// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700515void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800516#if HWUI_NEW_OPS
517 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
518#else
519 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
520#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700521 prepareAndDraw(nullptr);
522}
John Reck368cdd82014-05-07 13:11:00 -0700523
Skuhneea7a7fb2015-08-28 07:10:31 -0700524void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700525 ATRACE_CALL();
526
John Reckba6adf62015-02-19 14:36:50 -0800527 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
528 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700529 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800530 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
531 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700532
Chris Craike2e53a72015-10-28 15:55:40 -0700533 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700534 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700535 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700536 draw();
John Recka5dda642014-05-22 15:43:54 -0700537 }
John Recke45b1fd2014-04-15 09:50:16 -0700538}
539
John Reck3b202512014-06-23 13:13:08 -0700540void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700541 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700542 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700543 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700544 mode = DrawGlInfo::kModeProcess;
545 }
John Reck6f07a0d2014-04-16 21:31:25 -0700546
Chris Craikd41c4d82015-01-05 15:51:13 -0800547 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800548}
549
John Reck998a6d82014-08-28 15:35:53 -0700550void CanvasContext::markLayerInUse(RenderNode* node) {
551 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800552 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700553 }
554}
555
556static void destroyPrefetechedNode(RenderNode* node) {
557 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
558 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800559 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700560}
561
562void CanvasContext::freePrefetechedLayers() {
563 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700564 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
565 mPrefetechedLayers.clear();
566 }
567}
568
John Reck3e824952014-08-20 10:08:39 -0700569void CanvasContext::buildLayer(RenderNode* node) {
570 ATRACE_CALL();
571 if (!mEglManager.hasEglContext() || !mCanvas) {
572 return;
573 }
John Reck3e824952014-08-20 10:08:39 -0700574 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
575 stopDrawing();
576
Chris Craike2e53a72015-10-28 15:55:40 -0700577 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700578 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700579#if HWUI_NEW_OPS
580 info.layerUpdateQueue = &mLayerUpdateQueue;
581#else
John Reck3e824952014-08-20 10:08:39 -0700582 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700583#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700584 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700585 node->prepareTree(info);
586 SkRect ignore;
587 mDamageAccumulator.finish(&ignore);
588 // Tickle the GENERIC property on node to mark it as dirty for damaging
589 // purposes when the frame is actually drawn
590 node->setPropertyFieldsDirty(RenderNode::GENERIC);
591
Chris Craik98787e62015-11-13 10:55:30 -0800592#if HWUI_NEW_OPS
593 LOG_ALWAYS_FATAL("unsupported");
594#else
John Reck443a7142014-09-04 17:40:05 -0700595 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700596 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800597#endif
John Reck998a6d82014-08-28 15:35:53 -0700598
Chris Craikd41c4d82015-01-05 15:51:13 -0800599 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700600 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700601}
602
John Reck19b6bcf2014-02-14 20:03:38 -0800603bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700604 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700605 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800606}
607
John Reckf47a5942014-06-30 16:20:04 -0700608void CanvasContext::destroyHardwareResources() {
609 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700610 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700611 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700612 for (const sp<RenderNode>& node : mRenderNodes) {
613 node->destroyHardwareResources();
614 }
John Reck00e79c92015-07-21 10:23:59 -0700615 Caches& caches = Caches::getInstance();
616 // Make sure to release all the textures we were owning as there won't
617 // be another draw
618 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800619 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700620 }
621}
622
623void CanvasContext::trimMemory(RenderThread& thread, int level) {
624 // No context means nothing to free
625 if (!thread.eglManager().hasEglContext()) return;
626
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200627 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700628 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800629 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700630 thread.eglManager().destroy();
631 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800632 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700633 }
634}
635
John Reckfc53ef272014-02-11 10:40:25 -0800636void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700637 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
638 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800639 task->run();
640}
641
John Reck1949e792014-04-08 15:18:56 -0700642Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700643 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700644 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700645}
646
John Reck3b202512014-06-23 13:13:08 -0700647void CanvasContext::setTextureAtlas(RenderThread& thread,
648 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
649 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700650}
651
John Reckba6adf62015-02-19 14:36:50 -0800652void CanvasContext::dumpFrames(int fd) {
653 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700654 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700655 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700656 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700657 fprintf(file, ",");
658 }
John Reckba6adf62015-02-19 14:36:50 -0800659 for (size_t i = 0; i < mFrames.size(); i++) {
660 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700661 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800662 continue;
663 }
664 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700665 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800666 fprintf(file, "%" PRId64 ",", frame[i]);
667 }
668 }
669 fprintf(file, "\n---PROFILEDATA---\n\n");
670 fflush(file);
671}
672
673void CanvasContext::resetFrameStats() {
674 mFrames.clear();
675 mRenderThread.jankTracker().reset();
676}
677
John Recke248bd12015-08-05 13:53:53 -0700678void CanvasContext::serializeDisplayListTree() {
679#if ENABLE_RENDERNODE_SERIALIZATION
680 using namespace google::protobuf::io;
681 char package[128];
682 // Check whether tracing is enabled for this process.
683 FILE * file = fopen("/proc/self/cmdline", "r");
684 if (file) {
685 if (!fgets(package, 128, file)) {
686 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
687 fclose(file);
688 return;
689 }
690 fclose(file);
691 } else {
692 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
693 errno);
694 return;
695 }
696 char path[1024];
697 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
698 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
699 if (fd == -1) {
700 ALOGD("Failed to open '%s'", path);
701 return;
702 }
703 proto::RenderNode tree;
704 // TODO: Streaming writes?
705 mRootRenderNode->copyTo(&tree);
706 std::string data = tree.SerializeAsString();
707 write(fd, data.c_str(), data.length());
708 close(fd);
709#endif
710}
711
John Reck23b797a2014-01-03 18:08:34 -0800712} /* namespace renderthread */
713} /* namespace uirenderer */
714} /* namespace android */