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Romain Guyfb5e23c2010-07-09 13:52:56 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guy6820ac82010-09-15 18:11:50 -070019#include <cmath>
Romain Guyfb5e23c2010-07-09 13:52:56 -070020
Romain Guy4bb94202010-10-12 15:59:26 -070021#include <utils/Log.h>
22
Romain Guy03750a02010-10-18 14:06:08 -070023#include "Caches.h"
Romain Guy3b748a42013-04-17 18:54:38 -070024#include "Patch.h"
Romain Guya5ef39a2010-12-03 16:48:20 -080025#include "Properties.h"
Romain Guy3b748a42013-04-17 18:54:38 -070026#include "UvMapper.h"
Romain Guyfb5e23c2010-07-09 13:52:56 -070027
28namespace android {
29namespace uirenderer {
30
31///////////////////////////////////////////////////////////////////////////////
32// Constructors/destructor
33///////////////////////////////////////////////////////////////////////////////
34
Chris Craik51d6a3d2014-12-22 17:16:56 -080035Patch::Patch(): vertices(), verticesCount(0), indexCount(0), hasEmptyQuads(false) {
Romain Guy6f72beb2010-11-30 12:04:14 -080036}
37
38///////////////////////////////////////////////////////////////////////////////
Romain Guyfb5e23c2010-07-09 13:52:56 -070039// Vertices management
40///////////////////////////////////////////////////////////////////////////////
41
Romain Guy3b748a42013-04-17 18:54:38 -070042uint32_t Patch::getSize() const {
43 return verticesCount * sizeof(TextureVertex);
44}
Romain Guya5ef39a2010-12-03 16:48:20 -080045
Romain Guy3b748a42013-04-17 18:54:38 -070046TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight,
Romain Guy03c00b52013-06-20 18:30:28 -070047 float width, float height, const Res_png_9patch* patch) {
Romain Guy3b748a42013-04-17 18:54:38 -070048 UvMapper mapper;
Romain Guy03c00b52013-06-20 18:30:28 -070049 return createMesh(bitmapWidth, bitmapHeight, width, height, mapper, patch);
Romain Guy3b748a42013-04-17 18:54:38 -070050}
Romain Guy5b3b3522010-10-27 18:57:51 -070051
Romain Guy3b748a42013-04-17 18:54:38 -070052TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight,
Romain Guy03c00b52013-06-20 18:30:28 -070053 float width, float height, const UvMapper& mapper, const Res_png_9patch* patch) {
Chris Craik51d6a3d2014-12-22 17:16:56 -080054 if (vertices) return vertices.get();
Romain Guy3b748a42013-04-17 18:54:38 -070055
Romain Guy3b748a42013-04-17 18:54:38 -070056 int8_t emptyQuads = 0;
Narayan Kamath6381dd42014-03-03 17:12:03 +000057 mColors = patch->getColors();
Romain Guy3b748a42013-04-17 18:54:38 -070058
Romain Guy6cad7572013-07-24 11:49:33 -070059 const int8_t numColors = patch->numColors;
Romain Guy3b748a42013-04-17 18:54:38 -070060 if (uint8_t(numColors) < sizeof(uint32_t) * 4) {
61 for (int8_t i = 0; i < numColors; i++) {
Romain Guy6cad7572013-07-24 11:49:33 -070062 if (mColors[i] == 0x0) {
Romain Guy3b748a42013-04-17 18:54:38 -070063 emptyQuads++;
Romain Guy3b748a42013-04-17 18:54:38 -070064 }
65 }
66 }
67
68 hasEmptyQuads = emptyQuads > 0;
69
70 uint32_t xCount = patch->numXDivs;
71 uint32_t yCount = patch->numYDivs;
72
73 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 4;
Chris Craikd41c4d82015-01-05 15:51:13 -080074 if (maxVertices == 0) return nullptr;
Romain Guy3b748a42013-04-17 18:54:38 -070075
Chris Craik51d6a3d2014-12-22 17:16:56 -080076 vertices.reset(new TextureVertex[maxVertices]);
77 TextureVertex* vertex = vertices.get();
Romain Guy3b748a42013-04-17 18:54:38 -070078
Narayan Kamath6381dd42014-03-03 17:12:03 +000079 const int32_t* xDivs = patch->getXDivs();
80 const int32_t* yDivs = patch->getYDivs();
Romain Guy3b748a42013-04-17 18:54:38 -070081
82 const uint32_t xStretchCount = (xCount + 1) >> 1;
83 const uint32_t yStretchCount = (yCount + 1) >> 1;
Romain Guyfb5e23c2010-07-09 13:52:56 -070084
Romain Guy6820ac82010-09-15 18:11:50 -070085 float stretchX = 0.0f;
Romain Guy41d35ae2012-10-10 16:06:04 -070086 float stretchY = 0.0f;
87
88 float rescaleX = 1.0f;
89 float rescaleY = 1.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -070090
Romain Guyfb5e23c2010-07-09 13:52:56 -070091 if (xStretchCount > 0) {
92 uint32_t stretchSize = 0;
Romain Guy3b748a42013-04-17 18:54:38 -070093 for (uint32_t i = 1; i < xCount; i += 2) {
94 stretchSize += xDivs[i] - xDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -070095 }
Romain Guy6820ac82010-09-15 18:11:50 -070096 const float xStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -070097 const float fixed = bitmapWidth - stretchSize;
Romain Guy03c00b52013-06-20 18:30:28 -070098 const float xStretch = fmaxf(width - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -070099 stretchX = xStretch / xStretchTex;
Romain Guy03c00b52013-06-20 18:30:28 -0700100 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(width, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700101 }
102
103 if (yStretchCount > 0) {
104 uint32_t stretchSize = 0;
Romain Guy3b748a42013-04-17 18:54:38 -0700105 for (uint32_t i = 1; i < yCount; i += 2) {
106 stretchSize += yDivs[i] - yDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -0700107 }
Romain Guy6820ac82010-09-15 18:11:50 -0700108 const float yStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700109 const float fixed = bitmapHeight - stretchSize;
Romain Guy03c00b52013-06-20 18:30:28 -0700110 const float yStretch = fmaxf(height - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -0700111 stretchY = yStretch / yStretchTex;
Romain Guy03c00b52013-06-20 18:30:28 -0700112 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(height, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700113 }
114
Romain Guy4bb94202010-10-12 15:59:26 -0700115 uint32_t quadCount = 0;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700116
Romain Guy6820ac82010-09-15 18:11:50 -0700117 float previousStepY = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700118
Romain Guy6820ac82010-09-15 18:11:50 -0700119 float y1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700120 float y2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700121 float v1 = 0.0f;
122
Romain Guy3b748a42013-04-17 18:54:38 -0700123 mUvMapper = mapper;
124
125 for (uint32_t i = 0; i < yCount; i++) {
126 float stepY = yDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700127 const float segment = stepY - previousStepY;
Romain Guy6820ac82010-09-15 18:11:50 -0700128
Romain Guy6820ac82010-09-15 18:11:50 -0700129 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800130 y2 = y1 + floorf(segment * stretchY + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700131 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700132 y2 = y1 + segment * rescaleY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700133 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700134
135 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
136 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
137 v1 += vOffset / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700138
Romain Guyeb6a4a12011-01-18 14:02:16 -0800139 if (stepY > 0.0f) {
Romain Guy3b748a42013-04-17 18:54:38 -0700140 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX,
Romain Guy03c00b52013-06-20 18:30:28 -0700141 width, bitmapWidth, quadCount);
Romain Guyeb6a4a12011-01-18 14:02:16 -0800142 }
Romain Guy6820ac82010-09-15 18:11:50 -0700143
144 y1 = y2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700145 v1 = stepY / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700146
147 previousStepY = stepY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700148 }
149
Romain Guyfdbec3e2011-01-19 10:37:35 -0800150 if (previousStepY != bitmapHeight) {
Romain Guy03c00b52013-06-20 18:30:28 -0700151 y2 = height;
Romain Guy3b748a42013-04-17 18:54:38 -0700152 generateRow(xDivs, xCount, vertex, y1, y2, v1, 1.0f, stretchX, rescaleX,
Romain Guy03c00b52013-06-20 18:30:28 -0700153 width, bitmapWidth, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800154 }
Romain Guy03750a02010-10-18 14:06:08 -0700155
Chris Craik51d6a3d2014-12-22 17:16:56 -0800156 if (verticesCount != maxVertices) {
157 std::unique_ptr<TextureVertex[]> reducedVertices(new TextureVertex[verticesCount]);
158 memcpy(reducedVertices.get(), vertices.get(), verticesCount * sizeof(TextureVertex));
159 vertices = std::move(reducedVertices);
Romain Guyf296dca2013-06-24 14:33:37 -0700160 }
161
Chris Craik51d6a3d2014-12-22 17:16:56 -0800162 return vertices.get();
Romain Guyfb5e23c2010-07-09 13:52:56 -0700163}
164
Romain Guy3b748a42013-04-17 18:54:38 -0700165void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex,
166 float y1, float y2, float v1, float v2, float stretchX, float rescaleX,
167 float width, float bitmapWidth, uint32_t& quadCount) {
Romain Guy6820ac82010-09-15 18:11:50 -0700168 float previousStepX = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700169
Romain Guy6820ac82010-09-15 18:11:50 -0700170 float x1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700171 float x2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700172 float u1 = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700173
Romain Guy6820ac82010-09-15 18:11:50 -0700174 // Generate the row quad by quad
Romain Guy3b748a42013-04-17 18:54:38 -0700175 for (uint32_t i = 0; i < xCount; i++) {
176 float stepX = xDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700177 const float segment = stepX - previousStepX;
Romain Guy6820ac82010-09-15 18:11:50 -0700178
Romain Guy6820ac82010-09-15 18:11:50 -0700179 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800180 x2 = x1 + floorf(segment * stretchX + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700181 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700182 x2 = x1 + segment * rescaleX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700183 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700184
185 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
186 float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth;
187 u1 += uOffset / bitmapWidth;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700188
Romain Guyeb6a4a12011-01-18 14:02:16 -0800189 if (stepX > 0.0f) {
190 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
191 }
Romain Guy6820ac82010-09-15 18:11:50 -0700192
193 x1 = x2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700194 u1 = stepX / bitmapWidth;
Romain Guy6820ac82010-09-15 18:11:50 -0700195
196 previousStepX = stepX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700197 }
198
Romain Guyfdbec3e2011-01-19 10:37:35 -0800199 if (previousStepX != bitmapWidth) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700200 x2 = width;
Romain Guyf504a2f2011-05-26 16:40:55 -0700201 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800202 }
Romain Guyfb5e23c2010-07-09 13:52:56 -0700203}
204
Romain Guy7444da52011-01-17 10:53:31 -0800205void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
Romain Guyeb6a4a12011-01-18 14:02:16 -0800206 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
Romain Guya5ef39a2010-12-03 16:48:20 -0800207 const uint32_t oldQuadCount = quadCount;
Romain Guyeb6a4a12011-01-18 14:02:16 -0800208 quadCount++;
Romain Guybd41a112010-12-02 17:16:26 -0800209
Romain Guy70561df2012-09-10 17:40:18 -0700210 if (x1 < 0.0f) x1 = 0.0f;
211 if (x2 < 0.0f) x2 = 0.0f;
212 if (y1 < 0.0f) y1 = 0.0f;
213 if (y2 < 0.0f) y2 = 0.0f;
214
Romain Guya5ef39a2010-12-03 16:48:20 -0800215 // Skip degenerate and transparent (empty) quads
Romain Guy6cad7572013-07-24 11:49:33 -0700216 if ((mColors[oldQuadCount] == 0) || x1 >= x2 || y1 >= y2) {
Romain Guyfb13abd2011-01-16 15:16:38 -0800217#if DEBUG_PATCHES_EMPTY_VERTICES
218 PATCH_LOGD(" quad %d (empty)", oldQuadCount);
Romain Guy6cad7572013-07-24 11:49:33 -0700219 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1);
220 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
Romain Guyfb13abd2011-01-16 15:16:38 -0800221#endif
Romain Guy7444da52011-01-17 10:53:31 -0800222 return;
Romain Guy4bb94202010-10-12 15:59:26 -0700223 }
224
Romain Guya5ef39a2010-12-03 16:48:20 -0800225 // Record all non empty quads
Romain Guy5b3b3522010-10-27 18:57:51 -0700226 if (hasEmptyQuads) {
227 Rect bounds(x1, y1, x2, y2);
228 quads.add(bounds);
229 }
230
Romain Guy3b748a42013-04-17 18:54:38 -0700231 mUvMapper.map(u1, v1, u2, v2);
232
Romain Guy6820ac82010-09-15 18:11:50 -0700233 TextureVertex::set(vertex++, x1, y1, u1, v1);
234 TextureVertex::set(vertex++, x2, y1, u2, v1);
235 TextureVertex::set(vertex++, x1, y2, u1, v2);
Romain Guy6820ac82010-09-15 18:11:50 -0700236 TextureVertex::set(vertex++, x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800237
Romain Guy3b748a42013-04-17 18:54:38 -0700238 verticesCount += 4;
239 indexCount += 6;
Romain Guya5ef39a2010-12-03 16:48:20 -0800240
241#if DEBUG_PATCHES_VERTICES
242 PATCH_LOGD(" quad %d", oldQuadCount);
Romain Guy6cad7572013-07-24 11:49:33 -0700243 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1);
244 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800245#endif
Romain Guyfb5e23c2010-07-09 13:52:56 -0700246}
247
248}; // namespace uirenderer
249}; // namespace android