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Chris Craikb565df12015-10-05 13:00:52 -07001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craik419a1e72016-03-08 16:24:12 -080017#pragma once
Chris Craikb565df12015-10-05 13:00:52 -070018
19#include "BakedOpState.h"
20#include "Matrix.h"
Chris Craik7435eb12016-01-07 17:41:40 -080021#include "utils/Macros.h"
Chris Craikb565df12015-10-05 13:00:52 -070022
23namespace android {
24namespace uirenderer {
25
26class Caches;
27struct Glop;
Chris Craik818c9fb2015-10-23 14:33:42 -070028class Layer;
Chris Craikb565df12015-10-05 13:00:52 -070029class RenderState;
Chris Craike4db79d2015-12-22 16:32:23 -080030struct ClipBase;
Chris Craikb565df12015-10-05 13:00:52 -070031
Chris Craik5854b342015-10-26 15:49:56 -070032/**
Chris Craik5854b342015-10-26 15:49:56 -070033 * Main rendering manager for a collection of work - one frame + any contained FBOs.
34 *
35 * Manages frame and FBO lifecycle, binding the GL framebuffer as appropriate. This is the only
36 * place where FBOs are bound, created, and destroyed.
37 *
38 * All rendering operations will be sent by the Dispatcher, a collection of static methods,
39 * which has intentionally limited access to the renderer functionality.
40 */
Chris Craikb565df12015-10-05 13:00:52 -070041class BakedOpRenderer {
42public:
Chris Craik419a1e72016-03-08 16:24:12 -080043 typedef void (*GlopReceiver)(BakedOpRenderer&, const Rect*, const ClipBase*, const Glop&);
Chris Craik98787e62015-11-13 10:55:30 -080044 /**
45 * Position agnostic shadow lighting info. Used with all shadow ops in scene.
46 */
47 struct LightInfo {
Chris Craik6e068c012016-01-15 16:15:30 -080048 LightInfo() : LightInfo(0, 0) {}
49 LightInfo(uint8_t ambientShadowAlpha,
John Reck7db5ffb2016-01-15 13:17:09 -080050 uint8_t spotShadowAlpha)
Chris Craik6e068c012016-01-15 16:15:30 -080051 : ambientShadowAlpha(ambientShadowAlpha)
John Reck7db5ffb2016-01-15 13:17:09 -080052 , spotShadowAlpha(spotShadowAlpha) {}
John Reck7db5ffb2016-01-15 13:17:09 -080053 uint8_t ambientShadowAlpha;
54 uint8_t spotShadowAlpha;
Chris Craik98787e62015-11-13 10:55:30 -080055 };
56
Romain Guy07ae5052017-06-13 18:25:32 -070057 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, bool wideColorGamut,
Chris Craik419a1e72016-03-08 16:24:12 -080058 const LightInfo& lightInfo)
59 : mGlopReceiver(DefaultGlopReceiver)
60 , mRenderState(renderState)
Chris Craik5854b342015-10-26 15:49:56 -070061 , mCaches(caches)
Chris Craik98787e62015-11-13 10:55:30 -080062 , mOpaque(opaque)
Romain Guy07ae5052017-06-13 18:25:32 -070063 , mWideColorGamut(wideColorGamut)
Chris Craik98787e62015-11-13 10:55:30 -080064 , mLightInfo(lightInfo) {
Chris Craik5854b342015-10-26 15:49:56 -070065 }
Chris Craikb565df12015-10-05 13:00:52 -070066
Chris Craik5854b342015-10-26 15:49:56 -070067 RenderState& renderState() { return mRenderState; }
68 Caches& caches() { return mCaches; }
Chris Craik818c9fb2015-10-23 14:33:42 -070069
Chris Craik98787e62015-11-13 10:55:30 -080070 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect);
Chris Craike4db79d2015-12-22 16:32:23 -080071 void endFrame(const Rect& repaintRect);
Chris Craik7435eb12016-01-07 17:41:40 -080072 WARN_UNUSED_RESULT OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height);
Chris Craik74af6e22016-04-05 13:18:56 -070073 void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer);
Chris Craik98787e62015-11-13 10:55:30 -080074 void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect);
Chris Craik5854b342015-10-26 15:49:56 -070075 void endLayer();
Chris Craik7435eb12016-01-07 17:41:40 -080076 WARN_UNUSED_RESULT OffscreenBuffer* copyToLayer(const Rect& area);
Chris Craikb565df12015-10-05 13:00:52 -070077
sergeyvec4a4b12016-10-20 18:39:04 -070078 Texture* getTexture(Bitmap* bitmap);
Chris Craike29ce6f2015-12-10 16:25:13 -080079 const LightInfo& getLightInfo() const { return mLightInfo; }
Chris Craikb565df12015-10-05 13:00:52 -070080
Chris Craik15c3f192015-12-03 12:16:56 -080081 void renderGlop(const BakedOpState& state, const Glop& glop) {
Chris Craik15c3f192015-12-03 12:16:56 -080082 renderGlop(&state.computedState.clippedBounds,
Chris Craike4db79d2015-12-22 16:32:23 -080083 state.computedState.getClipIfNeeded(),
Chris Craik15c3f192015-12-03 12:16:56 -080084 glop);
85 }
Chris Craike29ce6f2015-12-10 16:25:13 -080086 void renderFunctor(const FunctorOp& op, const BakedOpState& state);
Chris Craik15c3f192015-12-03 12:16:56 -080087
Chris Craik419a1e72016-03-08 16:24:12 -080088 void renderGlop(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop) {
89 mGlopReceiver(*this, dirtyBounds, clip, glop);
90 }
Chris Craik15c3f192015-12-03 12:16:56 -080091 bool offscreenRenderTarget() { return mRenderTarget.offscreenBuffer != nullptr; }
92 void dirtyRenderTarget(const Rect& dirtyRect);
Chris Craike29ce6f2015-12-10 16:25:13 -080093 bool didDraw() const { return mHasDrawn; }
Chris Craik1dfa0702016-03-04 15:59:24 -080094
95 uint32_t getViewportWidth() const { return mRenderTarget.viewportWidth; }
96 uint32_t getViewportHeight() const { return mRenderTarget.viewportHeight; }
97
98 // simple draw methods, to be used for end frame decoration
99 void drawRect(float left, float top, float right, float bottom, const SkPaint* paint) {
100 float ltrb[4] = { left, top, right, bottom };
101 drawRects(ltrb, 4, paint);
102 }
103 void drawRects(const float* rects, int count, const SkPaint* paint);
Chris Craik419a1e72016-03-08 16:24:12 -0800104protected:
105 GlopReceiver mGlopReceiver;
Chris Craik5854b342015-10-26 15:49:56 -0700106private:
Chris Craik419a1e72016-03-08 16:24:12 -0800107 static void DefaultGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds,
108 const ClipBase* clip, const Glop& glop) {
109 renderer.renderGlopImpl(dirtyBounds, clip, glop);
110 }
111 void renderGlopImpl(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop);
Chris Craik5854b342015-10-26 15:49:56 -0700112 void setViewport(uint32_t width, uint32_t height);
Chris Craik98787e62015-11-13 10:55:30 -0800113 void clearColorBuffer(const Rect& clearRect);
Chris Craike4db79d2015-12-22 16:32:23 -0800114 void prepareRender(const Rect* dirtyBounds, const ClipBase* clip);
115 void setupStencilRectList(const ClipBase* clip);
116 void setupStencilRegion(const ClipBase* clip);
117 void setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold);
Chris Craikb565df12015-10-05 13:00:52 -0700118
Chris Craik5854b342015-10-26 15:49:56 -0700119 RenderState& mRenderState;
120 Caches& mCaches;
121 bool mOpaque;
Romain Guy07ae5052017-06-13 18:25:32 -0700122 bool mWideColorGamut;
Chris Craik5854b342015-10-26 15:49:56 -0700123 bool mHasDrawn = false;
Chris Craikb565df12015-10-05 13:00:52 -0700124
Chris Craik5854b342015-10-26 15:49:56 -0700125 // render target state - setup by start/end layer/frame
126 // only valid to use in between start/end pairs.
127 struct {
Chris Craike5b50192016-01-04 15:09:19 -0800128 // If not drawing to a layer: fbo = 0, offscreenBuffer = null,
129 // Otherwise these refer to currently painting layer's state
Chris Craik5854b342015-10-26 15:49:56 -0700130 GLuint frameBufferId = 0;
131 OffscreenBuffer* offscreenBuffer = nullptr;
Chris Craike5b50192016-01-04 15:09:19 -0800132
133 // Used when drawing to a layer and using stencil clipping. otherwise null.
134 RenderBuffer* stencil = nullptr;
135
136 // value representing the ClipRectList* or ClipRegion* currently stored in
137 // the stencil of the current render target
138 const ClipBase* lastStencilClip = nullptr;
139
140 // Size of renderable region in current render target - for layers, may not match actual
141 // bounds of FBO texture. offscreenBuffer->texture has this information.
Chris Craik818c9fb2015-10-23 14:33:42 -0700142 uint32_t viewportWidth = 0;
143 uint32_t viewportHeight = 0;
Chris Craike5b50192016-01-04 15:09:19 -0800144
Chris Craikb565df12015-10-05 13:00:52 -0700145 Matrix4 orthoMatrix;
Chris Craik5854b342015-10-26 15:49:56 -0700146 } mRenderTarget;
Chris Craik98787e62015-11-13 10:55:30 -0800147
148 const LightInfo mLightInfo;
Chris Craik5854b342015-10-26 15:49:56 -0700149};
Chris Craikb565df12015-10-05 13:00:52 -0700150
Chris Craikb565df12015-10-05 13:00:52 -0700151}; // namespace uirenderer
152}; // namespace android