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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACETEXTURE_H
18#define ANDROID_GUI_SURFACETEXTURE_H
19
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
22#include <GLES2/gl2.h>
23
24#include <gui/ISurfaceTexture.h>
25
26#include <ui/GraphicBuffer.h>
27
28#include <utils/threads.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080029#include <utils/Vector.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080030
31#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
32
33namespace android {
34// ----------------------------------------------------------------------------
35
Jamie Gennis9a78c902011-01-12 18:30:40 -080036class IGraphicBufferAlloc;
37
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080038class SurfaceTexture : public BnSurfaceTexture {
39public:
Jamie Gennis9d4d6c12011-02-27 14:10:20 -080040 enum { MIN_UNDEQUEUED_BUFFERS = 2 };
Mathias Agopian80727112011-05-02 19:51:12 -070041 enum {
42 MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
43 MIN_SYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS
44 };
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080045 enum { NUM_BUFFER_SLOTS = 32 };
46
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080047 struct FrameAvailableListener : public virtual RefBase {
48 virtual void onFrameAvailable() = 0;
49 };
50
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080051 // tex indicates the name OpenGL texture to which images are to be streamed.
52 // This texture name cannot be changed once the SurfaceTexture is created.
53 SurfaceTexture(GLuint tex);
54
55 virtual ~SurfaceTexture();
56
57 // setBufferCount updates the number of available buffer slots. After
58 // calling this all buffer slots are both unallocated and owned by the
59 // SurfaceTexture object (i.e. they are not owned by the client).
60 virtual status_t setBufferCount(int bufferCount);
61
Mathias Agopianc04f1532011-04-25 20:22:14 -070062 virtual sp<GraphicBuffer> requestBuffer(int buf);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080063
64 // dequeueBuffer gets the next buffer slot index for the client to use. If a
65 // buffer slot is available then that slot index is written to the location
66 // pointed to by the buf argument and a status of OK is returned. If no
67 // slot is available then a status of -EBUSY is returned and buf is
68 // unmodified.
Mathias Agopianc04f1532011-04-25 20:22:14 -070069 virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
70 uint32_t format, uint32_t usage);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080071
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -080072 // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
73 // timestamp must be provided for the buffer. The timestamp is in
74 // nanoseconds, and must be monotonically increasing. Its other semantics
75 // (zero point, etc) are client-dependent and should be documented by the
76 // client.
77 virtual status_t queueBuffer(int buf, int64_t timestamp);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080078 virtual void cancelBuffer(int buf);
79 virtual status_t setCrop(const Rect& reg);
80 virtual status_t setTransform(uint32_t transform);
81
Mathias Agopianeafabcd2011-04-20 14:20:59 -070082 virtual int query(int what, int* value);
83
Mathias Agopian80727112011-05-02 19:51:12 -070084 // setSynchronousMode set whether dequeueBuffer is synchronous or
85 // asynchronous. In synchronous mode, dequeueBuffer blocks until
86 // a buffer is available, the currently bound buffer can be dequeued and
87 // queued buffers will be retired in order.
88 // The default mode is asynchronous.
89 virtual status_t setSynchronousMode(bool enabled);
90
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080091 // updateTexImage sets the image contents of the target texture to that of
92 // the most recently queued buffer.
93 //
94 // This call may only be made while the OpenGL ES context to which the
95 // target texture belongs is bound to the calling thread.
96 status_t updateTexImage();
97
Mathias Agopian80727112011-05-02 19:51:12 -070098 // setBufferCountServer set the buffer count. If the client has requested
99 // a buffer count using setBufferCount, the server-buffer count will
100 // take effect once the client sets the count back to zero.
101 status_t setBufferCountServer(int bufferCount);
102
Jamie Gennisf238e282011-01-09 16:33:17 -0800103 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
104 // associated with the texture image set by the most recent call to
105 // updateTexImage.
106 //
107 // This transform matrix maps 2D homogeneous texture coordinates of the form
108 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
109 // coordinate that should be used to sample that location from the texture.
110 // Sampling the texture outside of the range of this transform is undefined.
111 //
112 // This transform is necessary to compensate for transforms that the stream
113 // content producer may implicitly apply to the content. By forcing users of
114 // a SurfaceTexture to apply this transform we avoid performing an extra
115 // copy of the data that would be needed to hide the transform from the
116 // user.
117 //
118 // The matrix is stored in column-major order so that it may be passed
119 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
120 // functions.
121 void getTransformMatrix(float mtx[16]);
122
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800123 // getTimestamp retrieves the timestamp associated with the texture image
124 // set by the most recent call to updateTexImage.
125 //
126 // The timestamp is in nanoseconds, and is monotonically increasing. Its
127 // other semantics (zero point, etc) are source-dependent and should be
128 // documented by the source.
129 int64_t getTimestamp();
130
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800131 // setFrameAvailableListener sets the listener object that will be notified
132 // when a new frame becomes available.
133 void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
134
Jamie Gennis1b20cde2011-02-02 15:31:47 -0800135 // getAllocator retrieves the binder object that must be referenced as long
136 // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
137 // Holding this binder reference prevents SurfaceFlinger from freeing the
138 // buffers before the client is done with them.
139 sp<IBinder> getAllocator();
140
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700141 // setDefaultBufferSize is used to set the size of buffers returned by
142 // requestBuffers when a with and height of zero is requested.
143 // A call to setDefaultBufferSize() may trigger requestBuffers() to
144 // be called from the client.
145 status_t setDefaultBufferSize(uint32_t w, uint32_t h);
146
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700147 // getCurrentBuffer returns the buffer associated with the current image.
148 sp<GraphicBuffer> getCurrentBuffer() const;
149
150 // getCurrentTextureTarget returns the texture target of the current
151 // texture as returned by updateTexImage().
152 GLenum getCurrentTextureTarget() const;
153
154 // getCurrentCrop returns the cropping rectangle of the current buffer
155 Rect getCurrentCrop() const;
156
157 // getCurrentTransform returns the transform of the current buffer
158 uint32_t getCurrentTransform() const;
159
160protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800161
162 // freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
163 // all slots.
164 void freeAllBuffers();
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700165 static bool isExternalFormat(uint32_t format);
166 static GLenum getTextureTarget(uint32_t format);
167
168private:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800169
170 // createImage creates a new EGLImage from a GraphicBuffer.
171 EGLImageKHR createImage(EGLDisplay dpy,
172 const sp<GraphicBuffer>& graphicBuffer);
173
Mathias Agopian80727112011-05-02 19:51:12 -0700174 status_t setBufferCountServerLocked(int bufferCount);
175
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800176 enum { INVALID_BUFFER_SLOT = -1 };
177
178 struct BufferSlot {
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700179
180 BufferSlot()
181 : mEglImage(EGL_NO_IMAGE_KHR),
182 mEglDisplay(EGL_NO_DISPLAY),
183 mBufferState(BufferSlot::FREE),
184 mRequestBufferCalled(false),
185 mLastQueuedTransform(0),
186 mLastQueuedTimestamp(0) {
187 }
188
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800189 // mGraphicBuffer points to the buffer allocated for this slot or is NULL
190 // if no buffer has been allocated.
191 sp<GraphicBuffer> mGraphicBuffer;
192
193 // mEglImage is the EGLImage created from mGraphicBuffer.
194 EGLImageKHR mEglImage;
195
196 // mEglDisplay is the EGLDisplay used to create mEglImage.
197 EGLDisplay mEglDisplay;
198
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700199 // mBufferState indicates whether the slot is currently accessible to a
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800200 // client and should not be used by the SurfaceTexture object. It gets
201 // set to true when dequeueBuffer returns the slot and is reset to false
202 // when the client calls either queueBuffer or cancelBuffer on the slot.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700203 enum { DEQUEUED=-2, FREE=-1, QUEUED=0 };
204 int8_t mBufferState;
205
206
207 // mRequestBufferCalled is used for validating that the client did
208 // call requestBuffer() when told to do so. Technically this is not
209 // needed but useful for debugging and catching client bugs.
210 bool mRequestBufferCalled;
211
212 // mLastQueuedCrop is the crop rectangle for the buffer that was most
213 // recently queued. This gets set to mNextCrop each time queueBuffer gets
214 // called.
215 Rect mLastQueuedCrop;
216
217 // mLastQueuedTransform is the transform identifier for the buffer that was
218 // most recently queued. This gets set to mNextTransform each time
219 // queueBuffer gets called.
220 uint32_t mLastQueuedTransform;
221
222 // mLastQueuedTimestamp is the timestamp for the buffer that was most
223 // recently queued. This gets set by queueBuffer.
224 int64_t mLastQueuedTimestamp;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800225 };
226
227 // mSlots is the array of buffer slots that must be mirrored on the client
228 // side. This allows buffer ownership to be transferred between the client
229 // and server without sending a GraphicBuffer over binder. The entire array
230 // is initialized to NULL at construction time, and buffers are allocated
231 // for a slot when requestBuffer is called with that slot's index.
232 BufferSlot mSlots[NUM_BUFFER_SLOTS];
233
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700234 // mDefaultWidth holds the default width of allocated buffers. It is used
235 // in requestBuffers() if a width and height of zero is specified.
236 uint32_t mDefaultWidth;
237
238 // mDefaultHeight holds the default height of allocated buffers. It is used
239 // in requestBuffers() if a width and height of zero is specified.
240 uint32_t mDefaultHeight;
241
242 // mPixelFormat holds the pixel format of allocated buffers. It is used
243 // in requestBuffers() if a format of zero is specified.
244 uint32_t mPixelFormat;
245
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800246 // mBufferCount is the number of buffer slots that the client and server
Mathias Agopian80727112011-05-02 19:51:12 -0700247 // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
248 // by calling setBufferCount or setBufferCountServer
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800249 int mBufferCount;
250
Mathias Agopian80727112011-05-02 19:51:12 -0700251 // mRequestedBufferCount is the number of buffer slots requested by the
252 // client. The default is zero, which means the client doesn't care how
253 // many buffers there is.
254 int mClientBufferCount;
255
256 // mServerBufferCount buffer count requested by the server-side
257 int mServerBufferCount;
258
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800259 // mCurrentTexture is the buffer slot index of the buffer that is currently
Jamie Gennis67eedd72011-01-09 13:25:39 -0800260 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
261 // indicating that no buffer slot is currently bound to the texture. Note,
262 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
263 // that no buffer is bound to the texture. A call to setBufferCount will
264 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800265 int mCurrentTexture;
266
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700267 // mCurrentTextureTarget is the GLES texture target to be used with the
268 // current texture.
269 GLenum mCurrentTextureTarget;
270
Jamie Gennis9a78c902011-01-12 18:30:40 -0800271 // mCurrentTextureBuf is the graphic buffer of the current texture. It's
272 // possible that this buffer is not associated with any buffer slot, so we
273 // must track it separately in order to properly use
274 // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
275 sp<GraphicBuffer> mCurrentTextureBuf;
276
Jamie Gennisf238e282011-01-09 16:33:17 -0800277 // mCurrentCrop is the crop rectangle that applies to the current texture.
278 // It gets set to mLastQueuedCrop each time updateTexImage is called.
279 Rect mCurrentCrop;
280
281 // mCurrentTransform is the transform identifier for the current texture. It
282 // gets set to mLastQueuedTransform each time updateTexImage is called.
283 uint32_t mCurrentTransform;
284
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800285 // mCurrentTimestamp is the timestamp for the current texture. It
286 // gets set to mLastQueuedTimestamp each time updateTexImage is called.
287 int64_t mCurrentTimestamp;
288
Jamie Gennisf238e282011-01-09 16:33:17 -0800289 // mNextCrop is the crop rectangle that will be used for the next buffer
290 // that gets queued. It is set by calling setCrop.
291 Rect mNextCrop;
292
293 // mNextTransform is the transform identifier that will be used for the next
294 // buffer that gets queued. It is set by calling setTransform.
295 uint32_t mNextTransform;
296
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800297 // mTexName is the name of the OpenGL texture to which streamed images will
298 // be bound when updateTexImage is called. It is set at construction time
299 // changed with a call to setTexName.
300 const GLuint mTexName;
301
Jamie Gennis9a78c902011-01-12 18:30:40 -0800302 // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
303 // allocate new GraphicBuffer objects.
304 sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
305
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800306 // mFrameAvailableListener is the listener object that will be called when a
307 // new frame becomes available. If it is not NULL it will be called from
308 // queueBuffer.
309 sp<FrameAvailableListener> mFrameAvailableListener;
310
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700311 // mSynchronousMode whether we're in synchronous mode or not
312 bool mSynchronousMode;
313
314 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
315 mutable Condition mDequeueCondition;
316
317 // mQueue is a FIFO of queued buffers used in synchronous mode
318 typedef Vector<int> Fifo;
319 Fifo mQueue;
320
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800321 // mMutex is the mutex used to prevent concurrent access to the member
322 // variables of SurfaceTexture objects. It must be locked whenever the
323 // member variables are accessed.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700324 mutable Mutex mMutex;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800325};
326
327// ----------------------------------------------------------------------------
328}; // namespace android
329
330#endif // ANDROID_GUI_SURFACETEXTURE_H