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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000011#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000012#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000013
caryclark@google.comcf6285b2012-06-06 12:09:01 +000014static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000016
bsalomon@google.com0b77d682011-08-19 13:28:54 +000017#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000018#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000019
bsalomon@google.com316f99232011-01-13 21:28:12 +000020// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000021// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000022static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000023
reed@google.comac10a2d2010-12-22 21:39:39 +000024#define SKIP_CACHE_CHECK true
25
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000026#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
27 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
28 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
29 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
30#else
31 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
32 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
33 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
34#endif
35
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000036
37///////////////////////////////////////////////////////////////////////////////
38
twiz@google.com0f31ca72011-03-18 17:38:11 +000039static const GrGLenum gXfermodeCoeff2Blend[] = {
40 GR_GL_ZERO,
41 GR_GL_ONE,
42 GR_GL_SRC_COLOR,
43 GR_GL_ONE_MINUS_SRC_COLOR,
44 GR_GL_DST_COLOR,
45 GR_GL_ONE_MINUS_DST_COLOR,
46 GR_GL_SRC_ALPHA,
47 GR_GL_ONE_MINUS_SRC_ALPHA,
48 GR_GL_DST_ALPHA,
49 GR_GL_ONE_MINUS_DST_ALPHA,
50 GR_GL_CONSTANT_COLOR,
51 GR_GL_ONE_MINUS_CONSTANT_COLOR,
52 GR_GL_CONSTANT_ALPHA,
53 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000054
55 // extended blend coeffs
56 GR_GL_SRC1_COLOR,
57 GR_GL_ONE_MINUS_SRC1_COLOR,
58 GR_GL_SRC1_ALPHA,
59 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000060};
61
bsalomon@google.com271cffc2011-05-20 14:13:56 +000062bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000063 static const bool gCoeffReferencesBlendConst[] = {
64 false,
65 false,
66 false,
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 true,
75 true,
76 true,
77 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000078
79 // extended blend coeffs
80 false,
81 false,
82 false,
83 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000084 };
85 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000086 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
87 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000088
bsalomon@google.com47059542012-06-06 20:51:20 +000089 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
90 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
91 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
92 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
93 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
94 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
95 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
96 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
97 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
98 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
99 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
100 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
101 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
102 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000103
bsalomon@google.com47059542012-06-06 20:51:20 +0000104 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
105 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
106 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
107 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000108
109 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000110 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
111 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000112}
113
reed@google.comac10a2d2010-12-22 21:39:39 +0000114///////////////////////////////////////////////////////////////////////////////
115
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000116static bool gPrintStartupSpew;
117
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000118static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000119
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000120 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000121
twiz@google.com0f31ca72011-03-18 17:38:11 +0000122 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000123 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
124 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000125 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
127 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000128 // some implementations require texture to be mip-map complete before
129 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000130 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000131 GR_GL_TEXTURE_MIN_FILTER,
132 GR_GL_NEAREST));
133 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
134 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
135 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
136 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
137 GR_GL_COLOR_ATTACHMENT0,
138 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000139 GrGLenum status;
140 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000141 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
142 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000143
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000144 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000145}
146
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000147GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
148
149 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000150
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000151 fillInConfigRenderableTable();
152
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000153 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000154
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000155 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000156
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000157 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000158 const GrGLubyte* ext;
159 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000160 const GrGLubyte* vendor;
161 const GrGLubyte* renderer;
162 const GrGLubyte* version;
163 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
164 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
165 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000166 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
167 this);
168 GrPrintf("------ VENDOR %s\n", vendor);
169 GrPrintf("------ RENDERER %s\n", renderer);
170 GrPrintf("------ VERSION %s\n", version);
171 GrPrintf("------ EXTENSIONS\n %s \n", ext);
172 }
173
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000174 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000175
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000176 fProgramData = NULL;
177 fProgramCache = new ProgramCache(this->glContextInfo());
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000178
bsalomon@google.comfe676522011-06-17 18:12:21 +0000179 fLastSuccessfulStencilFmtIdx = 0;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000180 fCanPreserveUnpremulRoundtrip = kUnknown_CanPreserveUnpremulRoundtrip;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000181 if (false) { // avoid bit rot, suppress warning
182 fbo_test(this->glInterface(), 0, 0);
183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184}
185
186GrGpuGL::~GrGpuGL() {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000187 if (fProgramData && 0 != fHWProgramID) {
188 // detach the current program so there is no confusion on OpenGL's part
189 // that we want it to be deleted
190 GrAssert(fHWProgramID == fProgramData->fProgramID);
191 GL_CALL(UseProgram(0));
192 }
193
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000194 delete fProgramCache;
195 fProgramCache = NULL;
196 fProgramData = NULL;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000197
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000198 // This must be called by before the GrDrawTarget destructor
199 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000200 // This subclass must do this before the base class destructor runs
201 // since we will unref the GrGLInterface.
202 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000203}
204
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000205///////////////////////////////////////////////////////////////////////////////
206
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000207void GrGpuGL::initCaps() {
208 GrGLint maxTextureUnits;
209 // check FS and fixed-function texture unit limits
210 // we only use textures in the fragment stage currently.
211 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000212 const GrGLInterface* gl = this->glInterface();
213 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000214 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000215
216 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000217 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000218 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000219 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000220 for (int i = 0; i < numFormats; ++i) {
221 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
222 fCaps.f8BitPaletteSupport = true;
223 break;
224 }
225 }
226
227 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000228 // we could also look for GL_ATI_separate_stencil extension or
229 // GL_EXT_stencil_two_side but they use different function signatures
230 // than GL2.0+ (and than each other).
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000231 fCaps.fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000232 // supported on GL 1.4 and higher or by extension
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000233 fCaps.fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000234 this->hasExtension("GL_EXT_stencil_wrap");
235 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000236 // ES 2 has two sided stencil and stencil wrap
237 fCaps.fTwoSidedStencilSupport = true;
238 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000239 }
240
241 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000242 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
243 // extension includes glMapBuffer.
244 } else {
245 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
246 }
247
248 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000249 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000250 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
251 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000252 } else {
253 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000254 }
255 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000256 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000257 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000258 }
259
260 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
261
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000262 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
263 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000264 // Our render targets are always created with textures as the color
265 // attachment, hence this min:
266 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
267
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000268 fCaps.fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000269
270 // Enable supported shader-related caps
271 if (kDesktop_GrGLBinding == this->glBinding()) {
272 fCaps.fDualSourceBlendingSupport =
273 this->glVersion() >= GR_GL_VER(3,3) ||
274 this->hasExtension("GL_ARB_blend_func_extended");
275 fCaps.fShaderDerivativeSupport = true;
276 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
277 fCaps.fGeometryShaderSupport =
278 this->glVersion() >= GR_GL_VER(3,2) &&
279 this->glslGeneration() >= k150_GrGLSLGeneration;
280 } else {
281 fCaps.fShaderDerivativeSupport =
282 this->hasExtension("GL_OES_standard_derivatives");
283 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000284}
285
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000286void GrGpuGL::fillInConfigRenderableTable() {
287
288 // OpenGL < 3.0
289 // no support for render targets unless the GL_ARB_framebuffer_object
290 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
291 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
292 // probably don't get R8 in this case.
293
294 // OpenGL 3.0
295 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
296 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
297
298 // >= OpenGL 3.1
299 // base color renderable: RED, RG, RGB, and RGBA
300 // sized derivatives: R8, RGBA4, RGBA8
301 // if the GL_ARB_compatibility extension is supported then we get back
302 // support for GL_ALPHA and ALPHA8
303
304 // GL_EXT_bgra adds BGRA render targets to any version
305
306 // ES 2.0
307 // color renderable: RGBA4, RGB5_A1, RGB565
308 // GL_EXT_texture_rg adds support for R8 as a color render target
309 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
310 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
311 // added BGRA support
312
313 if (kDesktop_GrGLBinding == this->glBinding()) {
314 // Post 3.0 we will get R8
315 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
316 if (this->glVersion() >= GR_GL_VER(3,0) ||
317 this->hasExtension("GL_ARB_framebuffer_object")) {
318 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
319 }
320 } else {
321 // On ES we can only hope for R8
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000322 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
323 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000324 }
325
326 if (kDesktop_GrGLBinding != this->glBinding()) {
327 // only available in ES
328 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
329 }
330
331 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
332 // GL_EXT_framebuffer_object for FBO support. Both of these
333 // allow RGBA4 render targets so this is always supported.
334 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
335
336 if (this->glCaps().rgba8RenderbufferSupport()) {
337 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig] = true;
338 }
339
340 if (this->glCaps().bgraFormatSupport()) {
341 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig] = true;
342 }
343
344 // the un-premultiplied formats just inherit the premultiplied setting
345 fConfigRenderSupport[kRGBA_8888_UPM_GrPixelConfig] =
346 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig];
347 fConfigRenderSupport[kBGRA_8888_UPM_GrPixelConfig] =
348 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig];
349}
350
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000351bool GrGpuGL::canPreserveReadWriteUnpremulPixels() {
352 if (kUnknown_CanPreserveUnpremulRoundtrip ==
353 fCanPreserveUnpremulRoundtrip) {
354
355 SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
356 uint32_t* srcData = data.get();
357 uint32_t* firstRead = data.get() + 256 * 256;
358 uint32_t* secondRead = data.get() + 2 * 256 * 256;
359
360 for (int y = 0; y < 256; ++y) {
361 for (int x = 0; x < 256; ++x) {
362 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
363 color[3] = y;
364 color[2] = x;
365 color[1] = x;
366 color[0] = x;
367 }
368 }
369
370 // We have broader support for read/write pixels on render targets
371 // than on textures.
372 GrTextureDesc dstDesc;
373 dstDesc.fFlags = kRenderTarget_GrTextureFlagBit |
374 kNoStencil_GrTextureFlagBit;
375 dstDesc.fWidth = 256;
376 dstDesc.fHeight = 256;
bsalomon@google.comb9014f42012-03-30 14:22:41 +0000377 dstDesc.fConfig = kRGBA_8888_PM_GrPixelConfig;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000378 dstDesc.fSampleCnt = 0;
379
380 SkAutoTUnref<GrTexture> dstTex(this->createTexture(dstDesc, NULL, 0));
381 if (!dstTex.get()) {
382 return false;
383 }
384 GrRenderTarget* rt = dstTex.get()->asRenderTarget();
385 GrAssert(NULL != rt);
386
387 bool failed = true;
388 static const UnpremulConversion gMethods[] = {
389 kUpOnWrite_DownOnRead_UnpremulConversion,
390 kDownOnWrite_UpOnRead_UnpremulConversion,
391 };
392
393 // pretend that we can do the roundtrip to avoid recursive calls to
394 // this function
395 fCanPreserveUnpremulRoundtrip = kYes_CanPreserveUnpremulRoundtrip;
396 for (size_t i = 0; i < GR_ARRAY_COUNT(gMethods) && failed; ++i) {
397 fUnpremulConversion = gMethods[i];
398 rt->writePixels(0, 0,
399 256, 256,
400 kRGBA_8888_UPM_GrPixelConfig, srcData, 0);
401 rt->readPixels(0, 0,
402 256, 256,
403 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
404 rt->writePixels(0, 0,
405 256, 256,
406 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
407 rt->readPixels(0, 0,
408 256, 256,
409 kRGBA_8888_UPM_GrPixelConfig, secondRead, 0);
410 failed = false;
411 for (int j = 0; j < 256 * 256; ++j) {
412 if (firstRead[j] != secondRead[j]) {
413 failed = true;
414 break;
415 }
416 }
417 }
418 fCanPreserveUnpremulRoundtrip = failed ?
419 kNo_CanPreserveUnpremulRoundtrip :
420 kYes_CanPreserveUnpremulRoundtrip;
421 }
422
423 if (kYes_CanPreserveUnpremulRoundtrip == fCanPreserveUnpremulRoundtrip) {
424 return true;
425 } else {
426 return false;
427 }
428}
429
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000430GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000431 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
432 return GrPixelConfigSwapRAndB(config);
433 } else {
434 return config;
435 }
436}
437
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000438GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000439 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000440 return GrPixelConfigSwapRAndB(config);
441 } else {
442 return config;
443 }
444}
445
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000446bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
447 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
448}
449
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000450void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000451 if (gPrintStartupSpew && !fPrintedCaps) {
452 fPrintedCaps = true;
453 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000454 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000455 }
456
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000457 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000458 GL_CALL(Disable(GR_GL_DEPTH_TEST));
459 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000460
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000461 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
462 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000463
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000464 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000465 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000466 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000467 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
468 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
469 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
470 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
471 GL_CALL(Disable(GR_GL_COLOR_TABLE));
472 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
473 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
474 // Since ES doesn't support glPointSize at all we always use the VS to
475 // set the point size
476 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
477
478 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
479 // currently part of our gl interface. There are probably others as
480 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000481 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000482 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000483 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000484
reed@google.comac10a2d2010-12-22 21:39:39 +0000485 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000486 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000487
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000488 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000489 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000490
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000491 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000492
tomhudson@google.com93813632011-10-27 20:21:16 +0000493 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000494 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000495 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000496
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000497 fHWBounds.fScissorRect.invalidate();
bsalomon@google.comb72f2032012-04-17 19:29:51 +0000498 // set to true to force disableScissor to make a GL call.
499 fHWBounds.fScissorEnabled = true;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000500 this->disableScissor();
501
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000502 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000503
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000504 fHWStencilSettings.invalidate();
bsalomon@google.com411dad02012-06-05 20:24:20 +0000505 // This is arbitrary. The above invalidate ensures a full setup of the
506 // stencil on the next draw.
507 fHWStencilClipMode = GrClipMaskManager::kRespectClip_StencilClipMode;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000508
509 // TODO: I believe this should actually go in GrGpu::onResetContext
510 // rather than here
511 fClipMaskManager.resetMask();
reed@google.comac10a2d2010-12-22 21:39:39 +0000512
513 fHWGeometryState.fIndexBuffer = NULL;
514 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000515
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000516 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000517
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000518 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000519
520 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000521 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000522 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
523 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000524 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000525 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
526 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000527 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000528 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
529 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000530 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000531 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
532 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000533
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000534 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000535
536 // Third party GL code may have left vertex attributes enabled. Some GL
537 // implementations (osmesa) may read vetex attributes that are not required
538 // by the current shader. Therefore, we have to ensure that only the
539 // attributes we require for the current draw are enabled or we may cause an
540 // invalid read.
541
542 // Disable all vertex layout bits so that next flush will assume all
543 // optional vertex attributes are disabled.
544 fHWGeometryState.fVertexLayout = 0;
545
546 // We always use the this attribute and assume it is always enabled.
547 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
548 GL_CALL(EnableVertexAttribArray(posAttrIdx));
549 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000550 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000551 if (va != posAttrIdx) {
552 GL_CALL(DisableVertexAttribArray(va));
553 }
554 }
555
556 fHWProgramID = 0;
557 fHWConstAttribColor = GrColor_ILLEGAL;
558 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000559}
560
bsalomon@google.come269f212011-11-07 13:29:52 +0000561GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000562 GrGLTexture::Desc glTexDesc;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000563 if (!configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000564 return NULL;
565 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000566
robertphillips@google.com32716282012-06-04 12:48:45 +0000567 // next line relies on PlatformTextureDesc's flags matching GrTexture's
568 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000569 glTexDesc.fWidth = desc.fWidth;
570 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000571 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000572 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000573 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
574 glTexDesc.fOwnsID = false;
575 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
576
577 GrGLTexture* texture = NULL;
578 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
579 GrGLRenderTarget::Desc glRTDesc;
580 glRTDesc.fRTFBOID = 0;
581 glRTDesc.fTexFBOID = 0;
582 glRTDesc.fMSColorRenderbufferID = 0;
583 glRTDesc.fOwnIDs = true;
584 glRTDesc.fConfig = desc.fConfig;
585 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000586 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
587 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000588 glTexDesc.fTextureID,
589 &glRTDesc)) {
590 return NULL;
591 }
592 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
593 } else {
594 texture = new GrGLTexture(this, glTexDesc);
595 }
596 if (NULL == texture) {
597 return NULL;
598 }
599
600 this->setSpareTextureUnit();
601 return texture;
602}
603
604GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
605 GrGLRenderTarget::Desc glDesc;
606 glDesc.fConfig = desc.fConfig;
607 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
608 glDesc.fMSColorRenderbufferID = 0;
609 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
610 glDesc.fSampleCnt = desc.fSampleCnt;
611 glDesc.fOwnIDs = false;
612 GrGLIRect viewport;
613 viewport.fLeft = 0;
614 viewport.fBottom = 0;
615 viewport.fWidth = desc.fWidth;
616 viewport.fHeight = desc.fHeight;
617
618 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
619 if (desc.fStencilBits) {
620 GrGLStencilBuffer::Format format;
621 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
622 format.fPacked = false;
623 format.fStencilBits = desc.fStencilBits;
624 format.fTotalBits = desc.fStencilBits;
625 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
626 0,
627 desc.fWidth,
628 desc.fHeight,
629 desc.fSampleCnt,
630 format);
631 tgt->setStencilBuffer(sb);
632 sb->unref();
633 }
634 return tgt;
635}
636
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000637////////////////////////////////////////////////////////////////////////////////
638
bsalomon@google.com6f379512011-11-16 20:36:03 +0000639void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
640 int left, int top, int width, int height,
641 GrPixelConfig config, const void* buffer,
642 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000643 if (NULL == buffer) {
644 return;
645 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000646 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
647
bsalomon@google.com6f379512011-11-16 20:36:03 +0000648 this->setSpareTextureUnit();
649 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
650 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000651 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000652 desc.fWidth = glTex->width();
653 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000654 desc.fConfig = glTex->config();
655 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000656 desc.fTextureID = glTex->textureID();
robertphillips@google.com32716282012-06-04 12:48:45 +0000657 desc.fOrientation = glTex->orientation();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000658
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000659 this->uploadTexData(desc, false,
660 left, top, width, height,
661 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000662}
663
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000664namespace {
665bool adjust_pixel_ops_params(int surfaceWidth,
666 int surfaceHeight,
667 size_t bpp,
668 int* left, int* top, int* width, int* height,
669 const void** data,
670 size_t* rowBytes) {
671 if (!*rowBytes) {
672 *rowBytes = *width * bpp;
673 }
674
675 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
676 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
677
678 if (!subRect.intersect(bounds)) {
679 return false;
680 }
681 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
682 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
683
684 *left = subRect.fLeft;
685 *top = subRect.fTop;
686 *width = subRect.width();
687 *height = subRect.height();
688 return true;
689}
690}
691
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000692bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
693 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000694 int left, int top, int width, int height,
695 GrPixelConfig dataConfig,
696 const void* data,
697 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000698 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000699
700 size_t bpp = GrBytesPerPixel(dataConfig);
701 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
702 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000703 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000704 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000705 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000706
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000707 // in case we need a temporary, trimmed copy of the src pixels
708 SkAutoSMalloc<128 * 128> tempStorage;
709
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000710 bool useTexStorage = isNewTexture &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000711 this->glCaps().texStorageSupport();
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000712 if (useTexStorage) {
713 if (kDesktop_GrGLBinding == this->glBinding()) {
714 // 565 is not a sized internal format on desktop GL. So on desktop
715 // with 565 we always use an unsized internal format to let the
716 // system pick the best sized format to convert the 565 data to.
717 // Since glTexStorage only allows sized internal formats we will
718 // instead fallback to glTexImage2D.
719 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
720 } else {
721 // ES doesn't allow paletted textures to be used with tex storage
722 useTexStorage = desc.fConfig != kIndex_8_GrPixelConfig;
723 }
724 }
725
726 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000727 GrGLenum externalFormat;
728 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000729 // glTexStorage requires sized internal formats on both desktop and ES. ES
730 // glTexImage requires an unsized format.
731 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
732 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000733 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000734 }
735
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000736 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000737 // paletted textures cannot be updated
738 return false;
739 }
740
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000741 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000742 * check whether to allocate a temporary buffer for flipping y or
743 * because our srcData has extra bytes past each row. If so, we need
744 * to trim those off here, since GL ES may not let us specify
745 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000746 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000747 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000748 bool swFlipY = false;
749 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000750 if (NULL != data) {
751 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000752 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000753 glFlipY = true;
754 } else {
755 swFlipY = true;
756 }
757 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000758 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000759 // can't use this for flipping, only non-neg values allowed. :(
760 if (rowBytes != trimRowBytes) {
761 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
762 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
763 restoreGLRowLength = true;
764 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000765 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000766 if (trimRowBytes != rowBytes || swFlipY) {
767 // copy data into our new storage, skipping the trailing bytes
768 size_t trimSize = height * trimRowBytes;
769 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000770 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000771 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000772 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000773 char* dst = (char*)tempStorage.reset(trimSize);
774 for (int y = 0; y < height; y++) {
775 memcpy(dst, src, trimRowBytes);
776 if (swFlipY) {
777 src -= rowBytes;
778 } else {
779 src += rowBytes;
780 }
781 dst += trimRowBytes;
782 }
783 // now point data to our copied version
784 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000785 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000786 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000787 if (glFlipY) {
788 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
789 }
790 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000791 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000792 bool succeeded = true;
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000793 if (isNewTexture &&
794 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000795 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000796 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000797 if (useTexStorage) {
798 // We never resize or change formats of textures. We don't use
799 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000800 GL_ALLOC_CALL(this->glInterface(),
801 TexStorage2D(GR_GL_TEXTURE_2D,
802 1, // levels
803 internalFormat,
804 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000805 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000806 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
807 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
808 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000809 GL_ALLOC_CALL(this->glInterface(),
810 CompressedTexImage2D(GR_GL_TEXTURE_2D,
811 0, // level
812 internalFormat,
813 desc.fWidth, desc.fHeight,
814 0, // border
815 imageSize,
816 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000817 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000818 GL_ALLOC_CALL(this->glInterface(),
819 TexImage2D(GR_GL_TEXTURE_2D,
820 0, // level
821 internalFormat,
822 desc.fWidth, desc.fHeight,
823 0, // border
824 externalFormat, externalType,
825 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000826 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000827 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000828 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000829 if (error != GR_GL_NO_ERROR) {
830 succeeded = false;
831 } else {
832 // if we have data and we used TexStorage to create the texture, we
833 // now upload with TexSubImage.
834 if (NULL != data && useTexStorage) {
835 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
836 0, // level
837 left, top,
838 width, height,
839 externalFormat, externalType,
840 data));
841 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000842 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000843 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000844 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000845 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000846 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000847 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
848 0, // level
849 left, top,
850 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000851 externalFormat, externalType, data));
852 }
853
854 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000855 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000856 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000857 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000858 if (glFlipY) {
859 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
860 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000861 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000862}
863
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000864namespace {
865bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
866 int sampleCount,
867 GrGLenum format,
868 int width, int height) {
869 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
870 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
871 bool created = false;
872 if (GrGLCaps::kNVDesktop_CoverageAAType ==
873 ctxInfo.caps().coverageAAType()) {
874 const GrGLCaps::MSAACoverageMode& mode =
875 ctxInfo.caps().getMSAACoverageMode(sampleCount);
876 GL_ALLOC_CALL(ctxInfo.interface(),
877 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
878 mode.fCoverageSampleCnt,
879 mode.fColorSampleCnt,
880 format,
881 width, height));
882 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
883 }
884 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000885 // glRBMS will fail if requested samples is > max samples.
886 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000887 GL_ALLOC_CALL(ctxInfo.interface(),
888 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
889 sampleCount,
890 format,
891 width, height));
892 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
893 }
894 return created;
895}
896}
897
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000898bool GrGpuGL::createRenderTargetObjects(int width, int height,
899 GrGLuint texID,
900 GrGLRenderTarget::Desc* desc) {
901 desc->fMSColorRenderbufferID = 0;
902 desc->fRTFBOID = 0;
903 desc->fTexFBOID = 0;
904 desc->fOwnIDs = true;
905
906 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000907
bsalomon@google.comab15d612011-08-09 12:57:56 +0000908 GrGLenum msColorFormat = 0; // suppress warning
909
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000910 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000911 if (!desc->fTexFBOID) {
912 goto FAILED;
913 }
914
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000915
916 // If we are using multisampling we will create two FBOS. We render
917 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000918 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000919 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000920 goto FAILED;
921 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000922 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
923 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000924 if (!desc->fRTFBOID ||
925 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000926 !this->configToGLFormats(desc->fConfig,
927 // GLES requires sized internal formats
928 kES2_GrGLBinding == this->glBinding(),
929 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000930 goto FAILED;
931 }
932 } else {
933 desc->fRTFBOID = desc->fTexFBOID;
934 }
935
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000936 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000937 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000938 if (desc->fRTFBOID != desc->fTexFBOID) {
939 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000940 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000941 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000942 if (!renderbuffer_storage_msaa(fGLContextInfo,
943 desc->fSampleCnt,
944 msColorFormat,
945 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000946 goto FAILED;
947 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000948 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
949 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000950 GR_GL_COLOR_ATTACHMENT0,
951 GR_GL_RENDERBUFFER,
952 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000953 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000954 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
955 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
956 goto FAILED;
957 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000958 fGLContextInfo.caps().markConfigAsValidColorAttachment(
959 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000960 }
961 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000962 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000963
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000964 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
965 GR_GL_COLOR_ATTACHMENT0,
966 GR_GL_TEXTURE_2D,
967 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000968 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000969 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
970 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
971 goto FAILED;
972 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000973 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000974 }
975
976 return true;
977
978FAILED:
979 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000980 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000981 }
982 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000983 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000984 }
985 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000986 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000987 }
988 return false;
989}
990
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000991// good to set a break-point here to know when createTexture fails
992static GrTexture* return_null_texture() {
993// GrAssert(!"null texture");
994 return NULL;
995}
996
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000997#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000998static size_t as_size_t(int x) {
999 return x;
1000}
1001#endif
1002
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001003GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001004 const void* srcData,
1005 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001006
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001007 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001008 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +00001009
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001010 // Attempt to catch un- or wrongly initialized sample counts;
1011 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
1012
robertphillips@google.com32716282012-06-04 12:48:45 +00001013 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +00001014 glTexDesc.fWidth = desc.fWidth;
1015 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001016 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +00001017 glTexDesc.fSampleCnt = desc.fSampleCnt;
1018
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001019 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001020
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001021 glRTDesc.fMSColorRenderbufferID = 0;
1022 glRTDesc.fRTFBOID = 0;
1023 glRTDesc.fTexFBOID = 0;
1024 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001025 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001026
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001027 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +00001028
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001029 const Caps& caps = this->getCaps();
1030
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001031 // We keep GrRenderTargets in GL's normal orientation so that they
1032 // can be drawn to by the outside world without the client having
1033 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001034 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001035 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001036
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001037 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001038 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001039 desc.fSampleCnt) {
1040 GrPrintf("MSAA RT requested but not supported on this platform.");
reed@google.comac10a2d2010-12-22 21:39:39 +00001041 }
1042
reed@google.comac10a2d2010-12-22 21:39:39 +00001043 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +00001044 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
1045 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001046 return return_null_texture();
1047 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001048 }
1049
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001050 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001051 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +00001052 // provides a hint about how this texture will be used
1053 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1054 GR_GL_TEXTURE_USAGE,
1055 GR_GL_FRAMEBUFFER_ATTACHMENT));
1056 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001057 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001058 return return_null_texture();
1059 }
1060
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001061 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001062 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +00001063
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001064 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1065 // drivers have a bug where an FBO won't be complete if it includes a
1066 // texture that is not mipmap complete (considering the filter in use).
1067 GrGLTexture::TexParams initialTexParams;
1068 // we only set a subset here so invalidate first
1069 initialTexParams.invalidate();
1070 initialTexParams.fFilter = GR_GL_NEAREST;
1071 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1072 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001073 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1074 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001075 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001076 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1077 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001078 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001079 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1080 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001081 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001082 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1083 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001084 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001085 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1086 glTexDesc.fWidth, glTexDesc.fHeight,
1087 desc.fConfig, srcData, rowBytes)) {
1088 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1089 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001090 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001091
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001092 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001093 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001094 // unbind the texture from the texture unit before binding it to the frame buffer
1095 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1096
bsalomon@google.com99621082011-11-15 16:47:16 +00001097 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1098 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001099 glTexDesc.fTextureID,
1100 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001101 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001102 return return_null_texture();
1103 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001104 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001105 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001106 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001107 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001108 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001109#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001110 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1111 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001112#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001113 return tex;
1114}
1115
1116namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001117
1118const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1119
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001120void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1121 GrGLuint rb,
1122 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001123 // we shouldn't ever know one size and not the other
1124 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1125 (kUnknownBitCount == format->fTotalBits));
1126 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001127 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001128 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1129 (GrGLint*)&format->fStencilBits);
1130 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001131 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001132 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1133 (GrGLint*)&format->fTotalBits);
1134 format->fTotalBits += format->fStencilBits;
1135 } else {
1136 format->fTotalBits = format->fStencilBits;
1137 }
1138 }
1139}
1140}
1141
1142bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1143 int width, int height) {
1144
1145 // All internally created RTs are also textures. We don't create
1146 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1147 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001148 GrAssert(width >= rt->width());
1149 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001150
1151 int samples = rt->numSamples();
1152 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001153 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001154 if (!sbID) {
1155 return false;
1156 }
1157
1158 GrGLStencilBuffer* sb = NULL;
1159
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001160 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001161 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001162 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001163 // we start with the last stencil format that succeeded in hopes
1164 // that we won't go through this loop more than once after the
1165 // first (painful) stencil creation.
1166 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001167 const GrGLCaps::StencilFormat& sFmt =
1168 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001169 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001170 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001171 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001172 bool created;
1173 if (samples > 0) {
1174 created = renderbuffer_storage_msaa(fGLContextInfo,
1175 samples,
1176 sFmt.fInternalFormat,
1177 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001178 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001179 GL_ALLOC_CALL(this->glInterface(),
1180 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001181 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001182 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001183 created =
1184 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001185 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001186 if (created) {
1187 // After sized formats we attempt an unsized format and take
1188 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001189 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001190 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001191 sb = new GrGLStencilBuffer(this, sbID, width, height,
1192 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001193 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1194 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001195 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001196 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001197 return true;
1198 }
1199 sb->abandon(); // otherwise we lose sbID
1200 sb->unref();
1201 }
1202 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001203 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001204 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001205}
1206
1207bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1208 GrRenderTarget* rt) {
1209 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1210
1211 GrGLuint fbo = glrt->renderFBOID();
1212
1213 if (NULL == sb) {
1214 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001215 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001216 GR_GL_STENCIL_ATTACHMENT,
1217 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001218 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001219 GR_GL_DEPTH_ATTACHMENT,
1220 GR_GL_RENDERBUFFER, 0));
1221#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001222 GrGLenum status;
1223 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001224 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1225#endif
1226 }
1227 return true;
1228 } else {
1229 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1230 GrGLuint rb = glsb->renderbufferID();
1231
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001232 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001233 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1234 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001235 GR_GL_STENCIL_ATTACHMENT,
1236 GR_GL_RENDERBUFFER, rb));
1237 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001238 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001239 GR_GL_DEPTH_ATTACHMENT,
1240 GR_GL_RENDERBUFFER, rb));
1241 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001242 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001243 GR_GL_DEPTH_ATTACHMENT,
1244 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001245 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001246
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001247 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001248 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001249 glsb->format())) {
1250 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1251 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001252 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001253 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001254 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001255 if (glsb->format().fPacked) {
1256 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1257 GR_GL_DEPTH_ATTACHMENT,
1258 GR_GL_RENDERBUFFER, 0));
1259 }
1260 return false;
1261 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001262 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001263 rt->config(),
1264 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001265 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001266 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001267 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001268 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001269}
1270
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001271////////////////////////////////////////////////////////////////////////////////
1272
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001273GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001274 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001275 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001276 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001277 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001278 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001279 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001280 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001281 GL_ALLOC_CALL(this->glInterface(),
1282 BufferData(GR_GL_ARRAY_BUFFER,
1283 size,
1284 NULL, // data ptr
1285 dynamic ? GR_GL_DYNAMIC_DRAW :
1286 GR_GL_STATIC_DRAW));
1287 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001288 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001289 // deleting bound buffer does implicit bind to 0
1290 fHWGeometryState.fVertexBuffer = NULL;
1291 return NULL;
1292 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001293 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001294 size, dynamic);
1295 fHWGeometryState.fVertexBuffer = vertexBuffer;
1296 return vertexBuffer;
1297 }
1298 return NULL;
1299}
1300
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001301GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001302 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001303 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001304 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001305 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001306 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001307 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001308 GL_ALLOC_CALL(this->glInterface(),
1309 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1310 size,
1311 NULL, // data ptr
1312 dynamic ? GR_GL_DYNAMIC_DRAW :
1313 GR_GL_STATIC_DRAW));
1314 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001315 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001316 // deleting bound buffer does implicit bind to 0
1317 fHWGeometryState.fIndexBuffer = NULL;
1318 return NULL;
1319 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001320 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001321 size, dynamic);
1322 fHWGeometryState.fIndexBuffer = indexBuffer;
1323 return indexBuffer;
1324 }
1325 return NULL;
1326}
1327
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001328void GrGpuGL::enableScissoring(const GrIRect& rect) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001329 const GrDrawState& drawState = this->getDrawState();
1330 const GrGLRenderTarget* rt =
1331 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1332
1333 GrAssert(NULL != rt);
1334 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001335
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001336 GrGLIRect scissor;
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001337 scissor.setRelativeTo(vp, rect.fLeft, rect.fTop,
1338 rect.width(), rect.height());
1339 if (scissor.contains(vp)) {
1340 disableScissor();
1341 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001342 }
1343
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001344 if (fHWBounds.fScissorRect != scissor) {
1345 scissor.pushToGLScissor(this->glInterface());
1346 fHWBounds.fScissorRect = scissor;
1347 }
1348 if (!fHWBounds.fScissorEnabled) {
1349 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1350 fHWBounds.fScissorEnabled = true;
1351 }
1352}
1353
1354void GrGpuGL::disableScissor() {
1355 if (fHWBounds.fScissorEnabled) {
1356 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
1357 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001358 }
1359}
1360
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001361void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001362 const GrDrawState& drawState = this->getDrawState();
1363 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001364 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001365 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001366
bsalomon@google.com74b98712011-11-11 19:46:16 +00001367 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001368 if (NULL != rect) {
1369 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001370 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001371 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001372 if (clippedRect.intersect(rtRect)) {
1373 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001374 } else {
1375 return;
1376 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001377 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001378 this->flushRenderTarget(rect);
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001379 if (NULL != rect)
1380 this->enableScissoring(*rect);
1381 else
1382 this->disableScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001383
1384 GrGLfloat r, g, b, a;
1385 static const GrGLfloat scale255 = 1.f / 255.f;
1386 a = GrColorUnpackA(color) * scale255;
1387 GrGLfloat scaleRGB = scale255;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001388 if (GrPixelConfigIsUnpremultiplied(rt->config())) {
bsalomon@google.com74b98712011-11-11 19:46:16 +00001389 scaleRGB *= a;
1390 }
1391 r = GrColorUnpackR(color) * scaleRGB;
1392 g = GrColorUnpackG(color) * scaleRGB;
1393 b = GrColorUnpackB(color) * scaleRGB;
1394
1395 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001396 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001397 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001398 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001399}
1400
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001401void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001402 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001403 return;
1404 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001405
1406 this->flushRenderTarget(&GrIRect::EmptyIRect());
1407
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001408 this->disableScissor();
1409
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001410 GL_CALL(StencilMask(0xffffffff));
1411 GL_CALL(ClearStencil(0));
1412 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001413 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001414}
1415
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001416void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001417 const GrDrawState& drawState = this->getDrawState();
1418 const GrRenderTarget* rt = drawState.getRenderTarget();
1419 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001420
1421 // this should only be called internally when we know we have a
1422 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001423 GrAssert(NULL != rt->getStencilBuffer());
1424 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001425#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001426 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001427 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001428#else
1429 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001430 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001431 // turned into draws. Our contract on GrDrawTarget says that
1432 // changing the clip between stencil passes may or may not
1433 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001434 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001435#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001436 GrGLint value;
1437 if (insideClip) {
1438 value = (1 << (stencilBitCount - 1));
1439 } else {
1440 value = 0;
1441 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001442 this->flushRenderTarget(&GrIRect::EmptyIRect());
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001443 this->enableScissoring(rect);
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001444 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001445 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001446 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001447 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001448}
1449
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001450void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001451 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001452}
1453
bsalomon@google.comc4364992011-11-07 15:54:49 +00001454bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1455 int left, int top,
1456 int width, int height,
1457 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001458 size_t rowBytes) const {
1459 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001460 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001461 return false;
1462 }
1463
1464 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001465 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001466 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001467 return true;
1468 }
1469 // If we have to do memcpys to handle rowBytes then y-flip is free
1470 // Note the rowBytes might be tight to the passed in data, but if data
1471 // gets clipped in x to the target the rowBytes will no longer be tight.
1472 if (left >= 0 && (left + width) < renderTarget->width()) {
1473 return 0 == rowBytes ||
1474 GrBytesPerPixel(config) * width == rowBytes;
1475 } else {
1476 return false;
1477 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001478}
1479
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001480bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001481 int left, int top,
1482 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001483 GrPixelConfig config,
1484 void* buffer,
1485 size_t rowBytes,
1486 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001487 GrGLenum format;
1488 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001489 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001490 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001491 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001492 size_t bpp = GrBytesPerPixel(config);
1493 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1494 &left, &top, &width, &height,
1495 const_cast<const void**>(&buffer),
1496 &rowBytes)) {
1497 return false;
1498 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001499
bsalomon@google.comc6980972011-11-02 19:57:21 +00001500 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001501 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001502 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001503 switch (tgt->getResolveType()) {
1504 case GrGLRenderTarget::kCantResolve_ResolveType:
1505 return false;
1506 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001507 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001508 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001509 break;
1510 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001511 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001512 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001513 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1514 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001515 break;
1516 default:
1517 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001518 }
1519
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001520 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001521
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001522 // the read rect is viewport-relative
1523 GrGLIRect readRect;
1524 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001525
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001526 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001527 if (0 == rowBytes) {
1528 rowBytes = tightRowBytes;
1529 }
1530 size_t readDstRowBytes = tightRowBytes;
1531 void* readDst = buffer;
1532
1533 // determine if GL can read using the passed rowBytes or if we need
1534 // a scratch buffer.
1535 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1536 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001537 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001538 GrAssert(!(rowBytes % sizeof(GrColor)));
1539 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1540 readDstRowBytes = rowBytes;
1541 } else {
1542 scratch.reset(tightRowBytes * height);
1543 readDst = scratch.get();
1544 }
1545 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001546 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001547 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1548 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001549 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1550 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001551 format, type, readDst));
1552 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001553 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001554 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1555 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001556 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001557 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1558 invertY = true;
1559 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001560
1561 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001562 // API presents top-to-bottom. We must preserve the padding contents. Note
1563 // that the above readPixels did not overwrite the padding.
1564 if (readDst == buffer) {
1565 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001566 if (!invertY) {
1567 scratch.reset(tightRowBytes);
1568 void* tmpRow = scratch.get();
1569 // flip y in-place by rows
1570 const int halfY = height >> 1;
1571 char* top = reinterpret_cast<char*>(buffer);
1572 char* bottom = top + (height - 1) * rowBytes;
1573 for (int y = 0; y < halfY; y++) {
1574 memcpy(tmpRow, top, tightRowBytes);
1575 memcpy(top, bottom, tightRowBytes);
1576 memcpy(bottom, tmpRow, tightRowBytes);
1577 top += rowBytes;
1578 bottom -= rowBytes;
1579 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001580 }
1581 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001582 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001583 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001584 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001585 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001586 char* dst = reinterpret_cast<char*>(buffer);
1587 if (!invertY) {
1588 dst += (height-1) * rowBytes;
1589 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001590 for (int y = 0; y < height; y++) {
1591 memcpy(dst, src, tightRowBytes);
1592 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001593 if (invertY) {
1594 dst += rowBytes;
1595 } else {
1596 dst -= rowBytes;
1597 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001598 }
1599 }
1600 return true;
1601}
1602
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001603void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001604
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001605 GrGLRenderTarget* rt =
1606 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1607 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001608
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001609 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001610 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001611 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001612 GrGLenum status;
1613 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001614 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001615 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001616 }
1617 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001618 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001619 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001620 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001621 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001622 fHWBounds.fViewportRect = vp;
1623 }
1624 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001625 if (NULL == bound || !bound->isEmpty()) {
1626 rt->flagAsNeedingResolve(bound);
1627 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001628}
1629
twiz@google.com0f31ca72011-03-18 17:38:11 +00001630GrGLenum gPrimitiveType2GLMode[] = {
1631 GR_GL_TRIANGLES,
1632 GR_GL_TRIANGLE_STRIP,
1633 GR_GL_TRIANGLE_FAN,
1634 GR_GL_POINTS,
1635 GR_GL_LINES,
1636 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001637};
1638
bsalomon@google.comd302f142011-03-03 13:54:13 +00001639#define SWAP_PER_DRAW 0
1640
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001641#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001642 #if GR_MAC_BUILD
1643 #include <AGL/agl.h>
1644 #elif GR_WIN32_BUILD
1645 void SwapBuf() {
1646 DWORD procID = GetCurrentProcessId();
1647 HWND hwnd = GetTopWindow(GetDesktopWindow());
1648 while(hwnd) {
1649 DWORD wndProcID = 0;
1650 GetWindowThreadProcessId(hwnd, &wndProcID);
1651 if(wndProcID == procID) {
1652 SwapBuffers(GetDC(hwnd));
1653 }
1654 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1655 }
1656 }
1657 #endif
1658#endif
1659
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001660void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1661 uint32_t startVertex,
1662 uint32_t startIndex,
1663 uint32_t vertexCount,
1664 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001665 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1666
twiz@google.com0f31ca72011-03-18 17:38:11 +00001667 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001668
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001669 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1670 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1671
1672 // our setupGeometry better have adjusted this to zero since
1673 // DrawElements always draws from the begining of the arrays for idx 0.
1674 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001675
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001676 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1677 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001678#if SWAP_PER_DRAW
1679 glFlush();
1680 #if GR_MAC_BUILD
1681 aglSwapBuffers(aglGetCurrentContext());
1682 int set_a_break_pt_here = 9;
1683 aglSwapBuffers(aglGetCurrentContext());
1684 #elif GR_WIN32_BUILD
1685 SwapBuf();
1686 int set_a_break_pt_here = 9;
1687 SwapBuf();
1688 #endif
1689#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001690}
1691
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001692void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1693 uint32_t startVertex,
1694 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001695 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1696
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001697 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1698
1699 // our setupGeometry better have adjusted this to zero.
1700 // DrawElements doesn't take an offset so we always adjus the startVertex.
1701 GrAssert(0 == startVertex);
1702
1703 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1704 // account for startVertex in the DrawElements case. So we always
1705 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001706 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001707#if SWAP_PER_DRAW
1708 glFlush();
1709 #if GR_MAC_BUILD
1710 aglSwapBuffers(aglGetCurrentContext());
1711 int set_a_break_pt_here = 9;
1712 aglSwapBuffers(aglGetCurrentContext());
1713 #elif GR_WIN32_BUILD
1714 SwapBuf();
1715 int set_a_break_pt_here = 9;
1716 SwapBuf();
1717 #endif
1718#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001719}
1720
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001721void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1722
1723 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001724
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001725 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001726 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001727 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001728 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1729 rt->renderFBOID()));
1730 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1731 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001732 // make sure we go through flushRenderTarget() since we've modified
1733 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001734 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001735 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001736 const GrIRect dirtyRect = rt->getResolveRect();
1737 GrGLIRect r;
1738 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1739 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001740
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001741 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001742 // Apple's extension uses the scissor as the blit bounds.
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001743#if 1
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001744 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1745 GL_CALL(Scissor(r.fLeft, r.fBottom,
1746 r.fWidth, r.fHeight));
1747 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001748 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001749 fHWBounds.fScissorEnabled = true;
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001750#else
1751 this->enableScissoring(dirtyRect);
1752 GL_CALL(ResolveMultisampleFramebuffer());
1753#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001754 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001755 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001756 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001757 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1758 this->glCaps().msFBOType());
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001759 this->disableScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001760 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001761 int right = r.fLeft + r.fWidth;
1762 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001763 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1764 r.fLeft, r.fBottom, right, top,
1765 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001766 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001767 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001768 }
1769}
1770
bsalomon@google.com411dad02012-06-05 20:24:20 +00001771namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001772
bsalomon@google.com411dad02012-06-05 20:24:20 +00001773GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1774 static const GrGLenum gTable[] = {
1775 GR_GL_ALWAYS, // kAlways_StencilFunc
1776 GR_GL_NEVER, // kNever_StencilFunc
1777 GR_GL_GREATER, // kGreater_StencilFunc
1778 GR_GL_GEQUAL, // kGEqual_StencilFunc
1779 GR_GL_LESS, // kLess_StencilFunc
1780 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1781 GR_GL_EQUAL, // kEqual_StencilFunc,
1782 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1783 };
1784 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1785 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1786 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1787 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1788 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1789 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1790 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1791 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1792 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1793 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1794
1795 return gTable[basicFunc];
1796}
1797
1798GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1799 static const GrGLenum gTable[] = {
1800 GR_GL_KEEP, // kKeep_StencilOp
1801 GR_GL_REPLACE, // kReplace_StencilOp
1802 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1803 GR_GL_INCR, // kIncClamp_StencilOp
1804 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1805 GR_GL_DECR, // kDecClamp_StencilOp
1806 GR_GL_ZERO, // kZero_StencilOp
1807 GR_GL_INVERT, // kInvert_StencilOp
1808 };
1809 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1810 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1811 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1812 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1813 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1814 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1815 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1816 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1817 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1818 GrAssert((unsigned) op < kStencilOpCount);
1819 return gTable[op];
1820}
1821
1822void set_gl_stencil(const GrGLInterface* gl,
1823 GrGLenum glFace,
1824 GrStencilFunc func,
1825 GrStencilOp failOp,
1826 GrStencilOp passOp,
1827 unsigned int ref,
1828 unsigned int mask,
1829 unsigned int writeMask) {
1830 GrGLenum glFunc = gr_to_gl_stencil_func(func);
1831 GrGLenum glFailOp = gr_to_gl_stencil_op(failOp);
1832 GrGLenum glPassOp = gr_to_gl_stencil_op(passOp);
1833
1834 if (GR_GL_FRONT_AND_BACK == glFace) {
1835 // we call the combined func just in case separate stencil is not
1836 // supported.
1837 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1838 GR_GL_CALL(gl, StencilMask(writeMask));
1839 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1840 } else {
1841 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1842 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1843 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1844 }
1845}
1846}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001847
reed@google.comac10a2d2010-12-22 21:39:39 +00001848void GrGpuGL::flushStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001849 const GrDrawState& drawState = this->getDrawState();
1850
reed@google.comac10a2d2010-12-22 21:39:39 +00001851 // use stencil for clipping if clipping is enabled and the clip
1852 // has been written into the stencil.
bsalomon@google.com411dad02012-06-05 20:24:20 +00001853 GrClipMaskManager::StencilClipMode clipMode;
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001854 if (fClipMaskManager.isClipInStencil() &&
1855 drawState.isClipState()) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001856 clipMode = GrClipMaskManager::kRespectClip_StencilClipMode;
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001857 // We can't be modifying the clip and respecting it at the same time.
1858 GrAssert(!drawState.isStateFlagEnabled(kModifyStencilClip_StateBit));
1859 } else if (drawState.isStateFlagEnabled(kModifyStencilClip_StateBit)) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001860 clipMode = GrClipMaskManager::kModifyClip_StencilClipMode;
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001861 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001862 clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode;
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001863 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001864
bsalomon@google.com411dad02012-06-05 20:24:20 +00001865 // The caller may not be using the stencil buffer but we may need to enable
1866 // it in order to respect a stencil clip.
1867 const GrStencilSettings* settings = &drawState.getStencil();
1868 if (settings->isDisabled() &&
1869 GrClipMaskManager::kRespectClip_StencilClipMode == clipMode) {
1870 settings = GetClipStencilSettings();
1871 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001872
bsalomon@google.com411dad02012-06-05 20:24:20 +00001873 // TODO: dynamically attach a stencil buffer
1874 int stencilBits = 0;
1875 GrStencilBuffer* stencilBuffer =
1876 drawState.getRenderTarget()->getStencilBuffer();
1877 if (NULL != stencilBuffer) {
1878 stencilBits = stencilBuffer->bits();
1879 }
1880 GrAssert(stencilBits || settings->isDisabled());
bsalomon@google.comd302f142011-03-03 13:54:13 +00001881
bsalomon@google.com411dad02012-06-05 20:24:20 +00001882 bool updateStencilSettings = stencilBits > 0 &&
1883 ((fHWStencilSettings != *settings) ||
1884 (fHWStencilClipMode != clipMode));
1885 if (updateStencilSettings) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001886 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001887 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001888 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001889 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001890 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001891 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001892 GrAssert(settings->frontPassOp() != kIncWrap_StencilOp);
1893 GrAssert(settings->frontPassOp() != kDecWrap_StencilOp);
1894 GrAssert(settings->frontFailOp() != kIncWrap_StencilOp);
1895 GrAssert(settings->backFailOp() != kDecWrap_StencilOp);
1896 GrAssert(settings->backPassOp() != kIncWrap_StencilOp);
1897 GrAssert(settings->backPassOp() != kDecWrap_StencilOp);
1898 GrAssert(settings->backFailOp() != kIncWrap_StencilOp);
1899 GrAssert(settings->frontFailOp() != kDecWrap_StencilOp);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001900 }
1901 #endif
bsalomon@google.comd302f142011-03-03 13:54:13 +00001902
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001903 unsigned int frontRef = settings->frontFuncRef();
1904 unsigned int frontMask = settings->frontFuncMask();
1905 unsigned int frontWriteMask = settings->frontWriteMask();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001906
bsalomon@google.com411dad02012-06-05 20:24:20 +00001907 GrStencilFunc frontFunc =
1908 fClipMaskManager.adjustStencilParams(settings->frontFunc(),
1909 clipMode,
1910 stencilBits,
1911 &frontRef,
1912 &frontMask,
1913 &frontWriteMask);
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001914 if (this->getCaps().fTwoSidedStencilSupport) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001915 unsigned int backRef = settings->backFuncRef();
1916 unsigned int backMask = settings->backFuncMask();
1917 unsigned int backWriteMask = settings->backWriteMask();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001918
bsalomon@google.com411dad02012-06-05 20:24:20 +00001919 GrStencilFunc backFunc =
1920 fClipMaskManager.adjustStencilParams(settings->frontFunc(),
1921 clipMode,
1922 stencilBits,
1923 &backRef,
1924 &backMask,
1925 &backWriteMask);
1926 set_gl_stencil(this->glInterface(),
1927 GR_GL_FRONT,
1928 frontFunc,
1929 settings->frontFailOp(),
1930 settings->frontPassOp(),
1931 frontRef,
1932 frontMask,
1933 frontWriteMask);
1934 set_gl_stencil(this->glInterface(),
1935 GR_GL_BACK,
1936 backFunc,
1937 settings->backFailOp(),
1938 settings->backPassOp(),
1939 backRef,
1940 backMask,
1941 backWriteMask);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001942 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001943 set_gl_stencil(this->glInterface(),
1944 GR_GL_FRONT_AND_BACK,
1945 frontFunc,
1946 settings->frontFailOp(),
1947 settings->frontPassOp(),
1948 frontRef,
1949 frontMask,
1950 frontWriteMask);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001951 }
1952 }
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001953 fHWStencilSettings = *settings;
1954 fHWStencilClipMode = clipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001955 }
1956}
1957
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001958void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001959 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001960 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001961 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1962 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001963 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001964 bool smoothLines = false;
1965
bsalomon@google.com0650e812011-04-08 18:07:53 +00001966 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001967 smoothLines = this->willUseHWAALines();
1968 if (smoothLines) {
1969 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1970 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1971 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1972 // must disable msaa to use line smoothing
1973 if (rt->isMultisampled() &&
1974 kNo_TriState != fHWAAState.fMSAAEnabled) {
1975 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1976 fHWAAState.fMSAAEnabled = kNo_TriState;
1977 }
1978 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001979 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001980 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1981 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1982 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1983 }
1984 }
1985 }
1986 if (!smoothLines && rt->isMultisampled()) {
1987 if (this->getDrawState().isHWAntialiasState()) {
1988 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1989 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1990 fHWAAState.fMSAAEnabled = kYes_TriState;
1991 }
1992 } else {
1993 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1994 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1995 fHWAAState.fMSAAEnabled = kNo_TriState;
1996 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001997 }
1998 }
1999 }
2000}
2001
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002002void GrGpuGL::flushBlend(GrPrimitiveType type,
2003 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002004 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00002005 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002006 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002007 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002008 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002009 }
bsalomon@google.com47059542012-06-06 20:51:20 +00002010 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
2011 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
2012 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
2013 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
2014 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
2015 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002016 }
2017 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002018 // any optimization to disable blending should
2019 // have already been applied and tweaked the coeffs
2020 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00002021 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
2022 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002023 if (blendOff) {
2024 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002025 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002026 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002027 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002028 } else {
2029 if (kYes_TriState != fHWBlendState.fEnabled) {
2030 GL_CALL(Enable(GR_GL_BLEND));
2031 fHWBlendState.fEnabled = kYes_TriState;
2032 }
2033 if (fHWBlendState.fSrcCoeff != srcCoeff ||
2034 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002035 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
2036 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002037 fHWBlendState.fSrcCoeff = srcCoeff;
2038 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002039 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002040 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002041 if ((BlendCoeffReferencesConstant(srcCoeff) ||
2042 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002043 (!fHWBlendState.fConstColorValid ||
2044 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00002045
2046 float c[] = {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002047 GrColorUnpackR(blendConst) / 255.f,
2048 GrColorUnpackG(blendConst) / 255.f,
2049 GrColorUnpackB(blendConst) / 255.f,
2050 GrColorUnpackA(blendConst) / 255.f
bsalomon@google.com0650e812011-04-08 18:07:53 +00002051 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002052 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002053 fHWBlendState.fConstColor = blendConst;
2054 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002055 }
2056 }
2057 }
2058}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002059namespace {
2060
2061unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002062 switch (filter) {
2063 case GrSamplerState::kBilinear_Filter:
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002064 return GR_GL_LINEAR;
2065 case GrSamplerState::kNearest_Filter:
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002066 return GR_GL_NEAREST;
2067 default:
2068 GrAssert(!"Unknown filter type");
2069 return GR_GL_LINEAR;
2070 }
2071}
2072
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002073// get_swizzle is only called from this .cpp so it is OK to inline it here
2074inline const GrGLenum* get_swizzle(GrPixelConfig config,
2075 const GrSamplerState& sampler,
2076 const GrGLCaps& glCaps) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002077 if (GrPixelConfigIsAlphaOnly(config)) {
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002078 if (glCaps.textureRedSupport()) {
2079 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED,
2080 GR_GL_RED, GR_GL_RED };
2081 return gRedSmear;
2082 } else {
2083 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
2084 GR_GL_ALPHA, GR_GL_ALPHA };
2085 return gAlphaSmear;
2086 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002087 } else if (sampler.swapsRAndB()) {
2088 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
2089 GR_GL_RED, GR_GL_ALPHA };
2090 return gRedBlueSwap;
2091 } else {
2092 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
2093 GR_GL_BLUE, GR_GL_ALPHA };
2094 return gStraight;
2095 }
2096}
2097
2098void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002099 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2100 GR_GL_TEXTURE_SWIZZLE_RGBA,
2101 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002102}
2103}
2104
bsalomon@google.com4c883782012-06-04 19:05:11 +00002105void GrGpuGL::flushBoundTextureAndParams(int stage) {
2106 GrDrawState* drawState = this->drawState();
2107
2108 GrGLTexture* nextTexture =
2109 static_cast<GrGLTexture*>(drawState->getTexture(stage));
2110
2111 // true for now, but maybe not with GrEffect.
2112 GrAssert(NULL != nextTexture);
2113 // if we created a rt/tex and rendered to it without using a
2114 // texture and now we're texturing from the rt it will still be
2115 // the last bound texture, but it needs resolving. So keep this
2116 // out of the "last != next" check.
2117 GrGLRenderTarget* texRT =
2118 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2119 if (NULL != texRT) {
2120 this->onResolveRenderTarget(texRT);
2121 }
2122
2123 if (fHWBoundTextures[stage] != nextTexture) {
2124 this->setTextureUnit(stage);
2125 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.com4c883782012-06-04 19:05:11 +00002126 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
2127 fHWBoundTextures[stage] = nextTexture;
2128 }
2129
2130 const GrSamplerState& sampler = drawState->getSampler(stage);
2131 ResetTimestamp timestamp;
2132 const GrGLTexture::TexParams& oldTexParams =
2133 nextTexture->getCachedTexParams(&timestamp);
2134 bool setAll = timestamp < this->getResetTimestamp();
2135 GrGLTexture::TexParams newTexParams;
2136
2137 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
2138
2139 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
2140 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2141 newTexParams.fWrapT = wraps[sampler.getWrapY()];
2142 memcpy(newTexParams.fSwizzleRGBA,
2143 get_swizzle(nextTexture->config(), sampler, this->glCaps()),
2144 sizeof(newTexParams.fSwizzleRGBA));
2145 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
2146 this->setTextureUnit(stage);
2147 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2148 GR_GL_TEXTURE_MAG_FILTER,
2149 newTexParams.fFilter));
2150 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2151 GR_GL_TEXTURE_MIN_FILTER,
2152 newTexParams.fFilter));
2153 }
2154 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2155 this->setTextureUnit(stage);
2156 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2157 GR_GL_TEXTURE_WRAP_S,
2158 newTexParams.fWrapS));
2159 }
2160 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2161 this->setTextureUnit(stage);
2162 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2163 GR_GL_TEXTURE_WRAP_T,
2164 newTexParams.fWrapT));
2165 }
2166 if (this->glCaps().textureSwizzleSupport() &&
2167 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2168 oldTexParams.fSwizzleRGBA,
2169 sizeof(newTexParams.fSwizzleRGBA)))) {
2170 this->setTextureUnit(stage);
2171 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2172 this->glInterface());
2173 }
2174 nextTexture->setCachedTexParams(newTexParams,
2175 this->getResetTimestamp());
2176}
2177
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002178void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002179
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002180 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002181
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002182 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002183 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002184 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002185 fHWDitherEnabled = kYes_TriState;
2186 }
2187 } else {
2188 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002189 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002190 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002191 }
2192 }
2193
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002194 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002195 if (kNo_TriState != fHWWriteToColor) {
2196 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2197 GR_GL_FALSE, GR_GL_FALSE));
2198 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002199 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002200 } else {
2201 if (kYes_TriState != fHWWriteToColor) {
2202 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2203 fHWWriteToColor = kYes_TriState;
2204 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002205 }
2206
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002207 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002208 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002209 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002210 GL_CALL(Enable(GR_GL_CULL_FACE));
2211 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002212 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002213 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002214 GL_CALL(Enable(GR_GL_CULL_FACE));
2215 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002216 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002217 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002218 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002219 break;
2220 default:
2221 GrCrash("Unknown draw face.");
2222 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002223 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002224 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002225}
2226
2227void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002228 if (fHWGeometryState.fVertexBuffer != buffer) {
2229 fHWGeometryState.fArrayPtrsDirty = true;
2230 fHWGeometryState.fVertexBuffer = buffer;
2231 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002232}
2233
2234void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002235 if (fHWGeometryState.fVertexBuffer == buffer) {
2236 // deleting bound buffer does implied bind to 0
2237 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002238 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002239 }
2240}
2241
2242void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002243 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002244}
2245
2246void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002247 if (fHWGeometryState.fIndexBuffer == buffer) {
2248 // deleting bound buffer does implied bind to 0
2249 fHWGeometryState.fIndexBuffer = NULL;
2250 }
2251}
2252
reed@google.comac10a2d2010-12-22 21:39:39 +00002253void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2254 GrAssert(NULL != renderTarget);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002255 GrDrawState* drawState = this->drawState();
2256 if (drawState->getRenderTarget() == renderTarget) {
2257 drawState->setRenderTarget(NULL);
reed@google.comac10a2d2010-12-22 21:39:39 +00002258 }
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002259 if (fHWBoundRenderTarget == renderTarget) {
2260 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002261 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002262}
2263
2264void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002265 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002266 GrDrawState* drawState = this->drawState();
2267 if (drawState->getTexture(s) == texture) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002268 this->drawState()->setTexture(s, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002269 }
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002270 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002271 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002272 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002273 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002274 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002275}
2276
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002277bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2278 bool getSizedInternalFormat,
2279 GrGLenum* internalFormat,
2280 GrGLenum* externalFormat,
2281 GrGLenum* externalType) {
2282 GrGLenum dontCare;
2283 if (NULL == internalFormat) {
2284 internalFormat = &dontCare;
2285 }
2286 if (NULL == externalFormat) {
2287 externalFormat = &dontCare;
2288 }
2289 if (NULL == externalType) {
2290 externalType = &dontCare;
2291 }
2292
reed@google.comac10a2d2010-12-22 21:39:39 +00002293 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002294 case kRGBA_8888_PM_GrPixelConfig:
2295 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002296 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002297 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002298 if (getSizedInternalFormat) {
2299 *internalFormat = GR_GL_RGBA8;
2300 } else {
2301 *internalFormat = GR_GL_RGBA;
2302 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002303 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002304 break;
2305 case kBGRA_8888_PM_GrPixelConfig:
2306 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002307 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002308 return false;
2309 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002310 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002311 if (getSizedInternalFormat) {
2312 *internalFormat = GR_GL_BGRA8;
2313 } else {
2314 *internalFormat = GR_GL_BGRA;
2315 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002316 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002317 if (getSizedInternalFormat) {
2318 *internalFormat = GR_GL_RGBA8;
2319 } else {
2320 *internalFormat = GR_GL_RGBA;
2321 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002322 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002323 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002324 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002325 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002326 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002327 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002328 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002329 if (getSizedInternalFormat) {
2330 if (this->glBinding() == kDesktop_GrGLBinding) {
2331 return false;
2332 } else {
2333 *internalFormat = GR_GL_RGB565;
2334 }
2335 } else {
2336 *internalFormat = GR_GL_RGB;
2337 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002338 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002339 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002340 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002341 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002342 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002343 if (getSizedInternalFormat) {
2344 *internalFormat = GR_GL_RGBA4;
2345 } else {
2346 *internalFormat = GR_GL_RGBA;
2347 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002348 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002349 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002350 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002351 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002352 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002353 // glCompressedTexImage doesn't take external params
2354 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002355 // no sized/unsized internal format distinction here
2356 *internalFormat = GR_GL_PALETTE8_RGBA8;
2357 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002358 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002359 } else {
2360 return false;
2361 }
2362 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002363 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002364 if (this->glCaps().textureRedSupport()) {
2365 *internalFormat = GR_GL_RED;
2366 *externalFormat = GR_GL_RED;
2367 if (getSizedInternalFormat) {
2368 *internalFormat = GR_GL_R8;
2369 } else {
2370 *internalFormat = GR_GL_RED;
2371 }
2372 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002373 } else {
2374 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002375 *externalFormat = GR_GL_ALPHA;
2376 if (getSizedInternalFormat) {
2377 *internalFormat = GR_GL_ALPHA8;
2378 } else {
2379 *internalFormat = GR_GL_ALPHA;
2380 }
2381 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002382 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002383 break;
2384 default:
2385 return false;
2386 }
2387 return true;
2388}
2389
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002390void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002391 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002392 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002393 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002394 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002395 }
2396}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002397
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002398void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002399 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002400 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002401 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002402 }
2403}
2404
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002405void GrGpuGL::setBuffers(bool indexed,
2406 int* extraVertexOffset,
2407 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002408
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002409 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002410
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002411 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2412
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002413 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002414 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002415 case kBuffer_GeometrySrcType:
2416 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002417 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002418 break;
2419 case kArray_GeometrySrcType:
2420 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002421 this->finalizeReservedVertices();
2422 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2423 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002424 break;
2425 default:
2426 vbuf = NULL; // suppress warning
2427 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002428 }
2429
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002430 GrAssert(NULL != vbuf);
2431 GrAssert(!vbuf->isLocked());
2432 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002433 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002434 fHWGeometryState.fArrayPtrsDirty = true;
2435 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002436 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002437
2438 if (indexed) {
2439 GrAssert(NULL != extraIndexOffset);
2440
2441 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002442 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002443 case kBuffer_GeometrySrcType:
2444 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002445 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002446 break;
2447 case kArray_GeometrySrcType:
2448 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002449 this->finalizeReservedIndices();
2450 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2451 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002452 break;
2453 default:
2454 ibuf = NULL; // suppress warning
2455 GrCrash("Unknown geometry src type!");
2456 }
2457
2458 GrAssert(NULL != ibuf);
2459 GrAssert(!ibuf->isLocked());
2460 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002461 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002462 fHWGeometryState.fIndexBuffer = ibuf;
2463 }
2464 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002465}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002466