blob: 32304dc9f7d77a8322cab0ae03fc6e3248d6b2cf [file] [log] [blame]
John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_VIEW
Chris Craik80d49022014-06-20 15:03:43 -070018#define LOG_TAG "OpenGLRenderer"
John Reck113e0822014-03-18 09:22:59 -070019
20#include "RenderNode.h"
21
John Recke45b1fd2014-04-15 09:50:16 -070022#include <algorithm>
John Reckc25e5062014-06-18 14:21:29 -070023#include <string>
John Recke45b1fd2014-04-15 09:50:16 -070024
John Reck113e0822014-03-18 09:22:59 -070025#include <SkCanvas.h>
26#include <algorithm>
27
28#include <utils/Trace.h>
29
John Recke4267ea2014-06-03 15:53:15 -070030#include "DamageAccumulator.h"
John Reck113e0822014-03-18 09:22:59 -070031#include "Debug.h"
32#include "DisplayListOp.h"
33#include "DisplayListLogBuffer.h"
John Reck25fbb3f2014-06-12 13:46:45 -070034#include "LayerRenderer.h"
35#include "OpenGLRenderer.h"
Chris Craike0bb87d2014-04-22 17:55:41 -070036#include "utils/MathUtils.h"
John Reck113e0822014-03-18 09:22:59 -070037
38namespace android {
39namespace uirenderer {
40
41void RenderNode::outputLogBuffer(int fd) {
42 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
43 if (logBuffer.isEmpty()) {
44 return;
45 }
46
47 FILE *file = fdopen(fd, "a");
48
49 fprintf(file, "\nRecent DisplayList operations\n");
50 logBuffer.outputCommands(file);
51
52 String8 cachesLog;
53 Caches::getInstance().dumpMemoryUsage(cachesLog);
54 fprintf(file, "\nCaches:\n%s", cachesLog.string());
55 fprintf(file, "\n");
56
57 fflush(file);
58}
59
John Reck8de65a82014-04-09 15:23:38 -070060RenderNode::RenderNode()
John Reckff941dc2014-05-14 16:34:14 -070061 : mDirtyPropertyFields(0)
John Reck8de65a82014-04-09 15:23:38 -070062 , mNeedsDisplayListDataSync(false)
63 , mDisplayListData(0)
John Recke45b1fd2014-04-15 09:50:16 -070064 , mStagingDisplayListData(0)
John Reck68bfe0a2014-06-24 15:34:58 -070065 , mAnimatorManager(*this)
John Reckdcba6722014-07-08 13:59:49 -070066 , mLayer(0)
67 , mParentCount(0) {
John Reck113e0822014-03-18 09:22:59 -070068}
69
70RenderNode::~RenderNode() {
John Reckdcba6722014-07-08 13:59:49 -070071 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -070072 delete mStagingDisplayListData;
John Reck25fbb3f2014-06-12 13:46:45 -070073 LayerRenderer::destroyLayerDeferred(mLayer);
John Reck113e0822014-03-18 09:22:59 -070074}
75
John Reck8de65a82014-04-09 15:23:38 -070076void RenderNode::setStagingDisplayList(DisplayListData* data) {
77 mNeedsDisplayListDataSync = true;
78 delete mStagingDisplayListData;
79 mStagingDisplayListData = data;
80 if (mStagingDisplayListData) {
John Reck09d5cdd2014-07-24 10:36:08 -070081 Caches::getInstance().registerFunctors(mStagingDisplayListData->functors.size());
John Reck113e0822014-03-18 09:22:59 -070082 }
83}
84
85/**
86 * This function is a simplified version of replay(), where we simply retrieve and log the
87 * display list. This function should remain in sync with the replay() function.
88 */
89void RenderNode::output(uint32_t level) {
90 ALOGD("%*sStart display list (%p, %s, render=%d)", (level - 1) * 2, "", this,
Chris Craik3f0854292014-04-15 16:18:08 -070091 getName(), isRenderable());
John Reck113e0822014-03-18 09:22:59 -070092 ALOGD("%*s%s %d", level * 2, "", "Save",
93 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
94
John Reckd0a0b2a2014-03-20 16:28:56 -070095 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -070096 int flags = DisplayListOp::kOpLogFlag_Recurse;
97 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
98 mDisplayListData->displayListOps[i]->output(level, flags);
99 }
100
Chris Craik3f0854292014-04-15 16:18:08 -0700101 ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
John Reck113e0822014-03-18 09:22:59 -0700102}
103
John Reckfe5e7b72014-05-23 17:42:28 -0700104int RenderNode::getDebugSize() {
105 int size = sizeof(RenderNode);
106 if (mStagingDisplayListData) {
107 size += mStagingDisplayListData->allocator.usedSize();
108 }
109 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
110 size += mDisplayListData->allocator.usedSize();
111 }
112 return size;
113}
114
John Reckf4198b72014-04-09 17:00:04 -0700115void RenderNode::prepareTree(TreeInfo& info) {
116 ATRACE_CALL();
117
118 prepareTreeImpl(info);
119}
120
John Reck68bfe0a2014-06-24 15:34:58 -0700121void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
122 mAnimatorManager.addAnimator(animator);
123}
124
John Recke4267ea2014-06-03 15:53:15 -0700125void RenderNode::damageSelf(TreeInfo& info) {
John Reckce9f3082014-06-17 16:18:09 -0700126 if (isRenderable()) {
John Reck293e8682014-06-17 10:34:02 -0700127 if (properties().getClipDamageToBounds()) {
John Recka447d292014-06-11 18:39:44 -0700128 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight());
129 } else {
130 // Hope this is big enough?
131 // TODO: Get this from the display list ops or something
132 info.damageAccumulator->dirty(INT_MIN, INT_MIN, INT_MAX, INT_MAX);
133 }
John Recke4267ea2014-06-03 15:53:15 -0700134 }
135}
136
John Reck25fbb3f2014-06-12 13:46:45 -0700137void RenderNode::prepareLayer(TreeInfo& info) {
138 LayerType layerType = properties().layerProperties().type();
139 if (CC_UNLIKELY(layerType == kLayerTypeRenderLayer)) {
140 // We push a null transform here as we don't care what the existing dirty
141 // area is, only what our display list dirty is as well as our children's
142 // dirty area
143 info.damageAccumulator->pushNullTransform();
144 }
145}
146
147void RenderNode::pushLayerUpdate(TreeInfo& info) {
148 LayerType layerType = properties().layerProperties().type();
149 // If we are not a layer OR we cannot be rendered (eg, view was detached)
150 // we need to destroy any Layers we may have had previously
151 if (CC_LIKELY(layerType != kLayerTypeRenderLayer) || CC_UNLIKELY(!isRenderable())) {
152 if (layerType == kLayerTypeRenderLayer) {
153 info.damageAccumulator->popTransform();
154 }
155 if (CC_UNLIKELY(mLayer)) {
156 LayerRenderer::destroyLayer(mLayer);
157 mLayer = NULL;
158 }
159 return;
160 }
161
162 if (!mLayer) {
John Reck3b202512014-06-23 13:13:08 -0700163 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
John Reck25fbb3f2014-06-12 13:46:45 -0700164 applyLayerPropertiesToLayer(info);
165 damageSelf(info);
166 } else if (mLayer->layer.getWidth() != getWidth() || mLayer->layer.getHeight() != getHeight()) {
John Reckc25e5062014-06-18 14:21:29 -0700167 if (!LayerRenderer::resizeLayer(mLayer, getWidth(), getHeight())) {
168 LayerRenderer::destroyLayer(mLayer);
169 mLayer = 0;
170 }
John Reck25fbb3f2014-06-12 13:46:45 -0700171 damageSelf(info);
172 }
173
174 SkRect dirty;
175 info.damageAccumulator->peekAtDirty(&dirty);
176 info.damageAccumulator->popTransform();
177
John Reckc25e5062014-06-18 14:21:29 -0700178 if (!mLayer) {
179 if (info.errorHandler) {
180 std::string msg = "Unable to create layer for ";
181 msg += getName();
182 info.errorHandler->onError(msg);
183 }
184 return;
185 }
186
John Reck25fbb3f2014-06-12 13:46:45 -0700187 if (!dirty.isEmpty()) {
188 mLayer->updateDeferred(this, dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom);
189 }
190 // This is not inside the above if because we may have called
191 // updateDeferred on a previous prepare pass that didn't have a renderer
192 if (info.renderer && mLayer->deferredUpdateScheduled) {
193 info.renderer->pushLayerUpdate(mLayer);
194 }
195}
196
John Recke4267ea2014-06-03 15:53:15 -0700197void RenderNode::prepareTreeImpl(TreeInfo& info) {
John Recka447d292014-06-11 18:39:44 -0700198 info.damageAccumulator->pushTransform(this);
John Reckf47a5942014-06-30 16:20:04 -0700199
John Reckdcba6722014-07-08 13:59:49 -0700200 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700201 pushStagingPropertiesChanges(info);
John Recke45b1fd2014-04-15 09:50:16 -0700202 }
John Reckdcba6722014-07-08 13:59:49 -0700203 mAnimatorManager.animate(info);
John Reck25fbb3f2014-06-12 13:46:45 -0700204 prepareLayer(info);
John Reckdcba6722014-07-08 13:59:49 -0700205 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700206 pushStagingDisplayListChanges(info);
207 }
John Reckf4198b72014-04-09 17:00:04 -0700208 prepareSubTree(info, mDisplayListData);
John Reck25fbb3f2014-06-12 13:46:45 -0700209 pushLayerUpdate(info);
210
John Recka447d292014-06-11 18:39:44 -0700211 info.damageAccumulator->popTransform();
John Reckf4198b72014-04-09 17:00:04 -0700212}
213
John Reck25fbb3f2014-06-12 13:46:45 -0700214void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
John Reckff941dc2014-05-14 16:34:14 -0700215 // Push the animators first so that setupStartValueIfNecessary() is called
216 // before properties() is trampled by stagingProperties(), as they are
217 // required by some animators.
John Reck68bfe0a2014-06-24 15:34:58 -0700218 mAnimatorManager.pushStaging(info);
John Reckff941dc2014-05-14 16:34:14 -0700219 if (mDirtyPropertyFields) {
220 mDirtyPropertyFields = 0;
John Recke4267ea2014-06-03 15:53:15 -0700221 damageSelf(info);
John Recka447d292014-06-11 18:39:44 -0700222 info.damageAccumulator->popTransform();
John Reckff941dc2014-05-14 16:34:14 -0700223 mProperties = mStagingProperties;
John Reck25fbb3f2014-06-12 13:46:45 -0700224 applyLayerPropertiesToLayer(info);
John Recke4267ea2014-06-03 15:53:15 -0700225 // We could try to be clever and only re-damage if the matrix changed.
226 // However, we don't need to worry about that. The cost of over-damaging
227 // here is only going to be a single additional map rect of this node
228 // plus a rect join(). The parent's transform (and up) will only be
229 // performed once.
John Recka447d292014-06-11 18:39:44 -0700230 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700231 damageSelf(info);
John Reckff941dc2014-05-14 16:34:14 -0700232 }
John Reck25fbb3f2014-06-12 13:46:45 -0700233}
234
235void RenderNode::applyLayerPropertiesToLayer(TreeInfo& info) {
236 if (CC_LIKELY(!mLayer)) return;
237
238 const LayerProperties& props = properties().layerProperties();
239 mLayer->setAlpha(props.alpha(), props.xferMode());
240 mLayer->setColorFilter(props.colorFilter());
241 mLayer->setBlend(props.needsBlending());
242}
243
244void RenderNode::pushStagingDisplayListChanges(TreeInfo& info) {
John Reck8de65a82014-04-09 15:23:38 -0700245 if (mNeedsDisplayListDataSync) {
246 mNeedsDisplayListDataSync = false;
John Reckdcba6722014-07-08 13:59:49 -0700247 // Make sure we inc first so that we don't fluctuate between 0 and 1,
248 // which would thrash the layer cache
249 if (mStagingDisplayListData) {
250 for (size_t i = 0; i < mStagingDisplayListData->children().size(); i++) {
251 mStagingDisplayListData->children()[i]->mRenderNode->incParentRefCount();
252 }
253 }
254 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -0700255 mDisplayListData = mStagingDisplayListData;
John Reckdcba6722014-07-08 13:59:49 -0700256 mStagingDisplayListData = NULL;
John Reck09d5cdd2014-07-24 10:36:08 -0700257 if (mDisplayListData) {
258 for (size_t i = 0; i < mDisplayListData->functors.size(); i++) {
259 (*mDisplayListData->functors[i])(DrawGlInfo::kModeSync, NULL);
260 }
261 }
John Recke4267ea2014-06-03 15:53:15 -0700262 damageSelf(info);
John Reck8de65a82014-04-09 15:23:38 -0700263 }
John Reck8de65a82014-04-09 15:23:38 -0700264}
265
John Reckdcba6722014-07-08 13:59:49 -0700266void RenderNode::deleteDisplayListData() {
267 if (mDisplayListData) {
268 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
269 mDisplayListData->children()[i]->mRenderNode->decParentRefCount();
270 }
271 }
272 delete mDisplayListData;
273 mDisplayListData = NULL;
274}
275
John Reckf4198b72014-04-09 17:00:04 -0700276void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
John Reck8de65a82014-04-09 15:23:38 -0700277 if (subtree) {
John Reck860d1552014-04-11 19:15:05 -0700278 TextureCache& cache = Caches::getInstance().textureCache;
John Reck09d5cdd2014-07-24 10:36:08 -0700279 info.out.hasFunctors |= subtree->functors.size();
John Reck860d1552014-04-11 19:15:05 -0700280 // TODO: Fix ownedBitmapResources to not require disabling prepareTextures
281 // and thus falling out of async drawing path.
282 if (subtree->ownedBitmapResources.size()) {
283 info.prepareTextures = false;
284 }
285 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) {
286 info.prepareTextures = cache.prefetchAndMarkInUse(subtree->bitmapResources[i]);
John Reckf4198b72014-04-09 17:00:04 -0700287 }
John Reck8de65a82014-04-09 15:23:38 -0700288 for (size_t i = 0; i < subtree->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700289 DrawRenderNodeOp* op = subtree->children()[i];
290 RenderNode* childNode = op->mRenderNode;
John Recka447d292014-06-11 18:39:44 -0700291 info.damageAccumulator->pushTransform(&op->mTransformFromParent);
John Reckf4198b72014-04-09 17:00:04 -0700292 childNode->prepareTreeImpl(info);
John Recka447d292014-06-11 18:39:44 -0700293 info.damageAccumulator->popTransform();
John Reck5bf11bb2014-03-25 10:22:09 -0700294 }
John Reck113e0822014-03-18 09:22:59 -0700295 }
296}
297
John Reckdcba6722014-07-08 13:59:49 -0700298void RenderNode::destroyHardwareResources() {
299 if (mLayer) {
300 LayerRenderer::destroyLayer(mLayer);
301 mLayer = NULL;
302 }
303 if (mDisplayListData) {
304 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
305 mDisplayListData->children()[i]->mRenderNode->destroyHardwareResources();
306 }
307 if (mNeedsDisplayListDataSync) {
308 // Next prepare tree we are going to push a new display list, so we can
309 // drop our current one now
310 deleteDisplayListData();
311 }
312 }
313}
314
315void RenderNode::decParentRefCount() {
316 LOG_ALWAYS_FATAL_IF(!mParentCount, "already 0!");
317 mParentCount--;
318 if (!mParentCount) {
319 // If a child of ours is being attached to our parent then this will incorrectly
320 // destroy its hardware resources. However, this situation is highly unlikely
321 // and the failure is "just" that the layer is re-created, so this should
322 // be safe enough
323 destroyHardwareResources();
324 }
325}
326
John Reck113e0822014-03-18 09:22:59 -0700327/*
328 * For property operations, we pass a savecount of 0, since the operations aren't part of the
329 * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
John Reckd0a0b2a2014-03-20 16:28:56 -0700330 * base saveCount (i.e., how RestoreToCount uses saveCount + properties().getCount())
John Reck113e0822014-03-18 09:22:59 -0700331 */
332#define PROPERTY_SAVECOUNT 0
333
334template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700335void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700336#if DEBUG_DISPLAY_LIST
Chris Craikb265e2c2014-03-27 15:50:09 -0700337 properties().debugOutputProperties(handler.level() + 1);
John Reck113e0822014-03-18 09:22:59 -0700338#endif
John Reckd0a0b2a2014-03-20 16:28:56 -0700339 if (properties().getLeft() != 0 || properties().getTop() != 0) {
340 renderer.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700341 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700342 if (properties().getStaticMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500343 renderer.concatMatrix(*properties().getStaticMatrix());
John Reckd0a0b2a2014-03-20 16:28:56 -0700344 } else if (properties().getAnimationMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500345 renderer.concatMatrix(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700346 }
John Reckf7483e32014-04-11 08:54:47 -0700347 if (properties().hasTransformMatrix()) {
348 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700349 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
John Reck113e0822014-03-18 09:22:59 -0700350 } else {
John Reckd0a0b2a2014-03-20 16:28:56 -0700351 renderer.concatMatrix(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700352 }
353 }
John Reck25fbb3f2014-06-12 13:46:45 -0700354 const bool isLayer = properties().layerProperties().type() != kLayerTypeNone;
355 bool clipToBoundsNeeded = isLayer ? false : properties().getClipToBounds();
John Reckd0a0b2a2014-03-20 16:28:56 -0700356 if (properties().getAlpha() < 1) {
John Reck25fbb3f2014-06-12 13:46:45 -0700357 if (isLayer) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700358 renderer.setOverrideLayerAlpha(properties().getAlpha());
359 } else if (!properties().getHasOverlappingRendering()) {
360 renderer.scaleAlpha(properties().getAlpha());
John Reck113e0822014-03-18 09:22:59 -0700361 } else {
362 // TODO: should be able to store the size of a DL at record time and not
363 // have to pass it into this call. In fact, this information might be in the
364 // location/size info that we store with the new native transform data.
365 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag;
366 if (clipToBoundsNeeded) {
367 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
368 clipToBoundsNeeded = false; // clipping done by saveLayer
369 }
370
371 SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
Chris Craik8c271ca2014-03-25 10:33:01 -0700372 0, 0, properties().getWidth(), properties().getHeight(),
373 properties().getAlpha() * 255, saveFlags);
John Reckd0a0b2a2014-03-20 16:28:56 -0700374 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700375 }
376 }
377 if (clipToBoundsNeeded) {
Chris Craik8c271ca2014-03-25 10:33:01 -0700378 ClipRectOp* op = new (handler.allocator()) ClipRectOp(
379 0, 0, properties().getWidth(), properties().getHeight(), SkRegion::kIntersect_Op);
John Reckd0a0b2a2014-03-20 16:28:56 -0700380 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700381 }
Chris Craik8c271ca2014-03-25 10:33:01 -0700382
383 if (CC_UNLIKELY(properties().hasClippingPath())) {
Chris Craik2bcad172014-05-14 18:11:23 -0700384 ClipPathOp* op = new (handler.allocator()) ClipPathOp(
385 properties().getClippingPath(), properties().getClippingPathOp());
John Reckd0a0b2a2014-03-20 16:28:56 -0700386 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700387 }
388}
389
390/**
391 * Apply property-based transformations to input matrix
392 *
393 * If true3dTransform is set to true, the transform applied to the input matrix will use true 4x4
394 * matrix computation instead of the Skia 3x3 matrix + camera hackery.
395 */
396void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700397 if (properties().getLeft() != 0 || properties().getTop() != 0) {
398 matrix.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700399 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700400 if (properties().getStaticMatrix()) {
401 mat4 stat(*properties().getStaticMatrix());
John Reck113e0822014-03-18 09:22:59 -0700402 matrix.multiply(stat);
John Reckd0a0b2a2014-03-20 16:28:56 -0700403 } else if (properties().getAnimationMatrix()) {
404 mat4 anim(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700405 matrix.multiply(anim);
406 }
Chris Craike0bb87d2014-04-22 17:55:41 -0700407
Chris Craikcc39e162014-04-25 18:34:11 -0700408 bool applyTranslationZ = true3dTransform && !MathUtils::isZero(properties().getZ());
Chris Craike0bb87d2014-04-22 17:55:41 -0700409 if (properties().hasTransformMatrix() || applyTranslationZ) {
John Reckf7483e32014-04-11 08:54:47 -0700410 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700411 matrix.translate(properties().getTranslationX(), properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700412 true3dTransform ? properties().getZ() : 0.0f);
John Reck113e0822014-03-18 09:22:59 -0700413 } else {
414 if (!true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700415 matrix.multiply(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700416 } else {
417 mat4 true3dMat;
418 true3dMat.loadTranslate(
John Reckd0a0b2a2014-03-20 16:28:56 -0700419 properties().getPivotX() + properties().getTranslationX(),
420 properties().getPivotY() + properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700421 properties().getZ());
John Reckd0a0b2a2014-03-20 16:28:56 -0700422 true3dMat.rotate(properties().getRotationX(), 1, 0, 0);
423 true3dMat.rotate(properties().getRotationY(), 0, 1, 0);
424 true3dMat.rotate(properties().getRotation(), 0, 0, 1);
425 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1);
426 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY());
John Reck113e0822014-03-18 09:22:59 -0700427
428 matrix.multiply(true3dMat);
429 }
430 }
431 }
432}
433
434/**
435 * Organizes the DisplayList hierarchy to prepare for background projection reordering.
436 *
437 * This should be called before a call to defer() or drawDisplayList()
438 *
439 * Each DisplayList that serves as a 3d root builds its list of composited children,
440 * which are flagged to not draw in the standard draw loop.
441 */
442void RenderNode::computeOrdering() {
443 ATRACE_CALL();
444 mProjectedNodes.clear();
445
446 // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
447 // transform properties are applied correctly to top level children
448 if (mDisplayListData == NULL) return;
John Reck087bc0c2014-04-04 16:20:08 -0700449 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700450 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
451 childOp->mRenderNode->computeOrderingImpl(childOp,
Chris Craik3f0854292014-04-15 16:18:08 -0700452 properties().getOutline().getPath(), &mProjectedNodes, &mat4::identity());
John Reck113e0822014-03-18 09:22:59 -0700453 }
454}
455
456void RenderNode::computeOrderingImpl(
Chris Craika7090e02014-06-20 16:01:00 -0700457 DrawRenderNodeOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700458 const SkPath* outlineOfProjectionSurface,
Chris Craika7090e02014-06-20 16:01:00 -0700459 Vector<DrawRenderNodeOp*>* compositedChildrenOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700460 const mat4* transformFromProjectionSurface) {
461 mProjectedNodes.clear();
462 if (mDisplayListData == NULL || mDisplayListData->isEmpty()) return;
463
464 // TODO: should avoid this calculation in most cases
465 // TODO: just calculate single matrix, down to all leaf composited elements
466 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
467 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
468
John Reckd0a0b2a2014-03-20 16:28:56 -0700469 if (properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700470 // composited projectee, flag for out of order draw, save matrix, and store in proj surface
471 opState->mSkipInOrderDraw = true;
472 opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
473 compositedChildrenOfProjectionSurface->add(opState);
474 } else {
475 // standard in order draw
476 opState->mSkipInOrderDraw = false;
477 }
478
John Reck087bc0c2014-04-04 16:20:08 -0700479 if (mDisplayListData->children().size() > 0) {
John Reck113e0822014-03-18 09:22:59 -0700480 const bool isProjectionReceiver = mDisplayListData->projectionReceiveIndex >= 0;
481 bool haveAppliedPropertiesToProjection = false;
John Reck087bc0c2014-04-04 16:20:08 -0700482 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700483 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
484 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700485
Chris Craik3f0854292014-04-15 16:18:08 -0700486 const SkPath* projectionOutline = NULL;
Chris Craika7090e02014-06-20 16:01:00 -0700487 Vector<DrawRenderNodeOp*>* projectionChildren = NULL;
John Reck113e0822014-03-18 09:22:59 -0700488 const mat4* projectionTransform = NULL;
John Reckd0a0b2a2014-03-20 16:28:56 -0700489 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700490 // if receiving projections, collect projecting descendent
491
492 // Note that if a direct descendent is projecting backwards, we pass it's
493 // grandparent projection collection, since it shouldn't project onto it's
494 // parent, where it will already be drawing.
Chris Craik3f0854292014-04-15 16:18:08 -0700495 projectionOutline = properties().getOutline().getPath();
John Reck113e0822014-03-18 09:22:59 -0700496 projectionChildren = &mProjectedNodes;
497 projectionTransform = &mat4::identity();
498 } else {
499 if (!haveAppliedPropertiesToProjection) {
500 applyViewPropertyTransforms(localTransformFromProjectionSurface);
501 haveAppliedPropertiesToProjection = true;
502 }
Chris Craik3f0854292014-04-15 16:18:08 -0700503 projectionOutline = outlineOfProjectionSurface;
John Reck113e0822014-03-18 09:22:59 -0700504 projectionChildren = compositedChildrenOfProjectionSurface;
505 projectionTransform = &localTransformFromProjectionSurface;
506 }
Chris Craik3f0854292014-04-15 16:18:08 -0700507 child->computeOrderingImpl(childOp,
508 projectionOutline, projectionChildren, projectionTransform);
John Reck113e0822014-03-18 09:22:59 -0700509 }
510 }
John Reck113e0822014-03-18 09:22:59 -0700511}
512
513class DeferOperationHandler {
514public:
515 DeferOperationHandler(DeferStateStruct& deferStruct, int level)
516 : mDeferStruct(deferStruct), mLevel(level) {}
517 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
518 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
519 }
520 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700521 inline void startMark(const char* name) {} // do nothing
522 inline void endMark() {}
523 inline int level() { return mLevel; }
524 inline int replayFlags() { return mDeferStruct.mReplayFlags; }
John Reck113e0822014-03-18 09:22:59 -0700525
526private:
527 DeferStateStruct& mDeferStruct;
528 const int mLevel;
529};
530
Chris Craik80d49022014-06-20 15:03:43 -0700531void RenderNode::defer(DeferStateStruct& deferStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700532 DeferOperationHandler handler(deferStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700533 issueOperations<DeferOperationHandler>(deferStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700534}
535
536class ReplayOperationHandler {
537public:
538 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
539 : mReplayStruct(replayStruct), mLevel(level) {}
540 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
541#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
Chris Craik3f0854292014-04-15 16:18:08 -0700542 mReplayStruct.mRenderer.eventMark(operation->name());
John Reck113e0822014-03-18 09:22:59 -0700543#endif
544 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
545 }
546 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700547 inline void startMark(const char* name) {
548 mReplayStruct.mRenderer.startMark(name);
549 }
550 inline void endMark() {
551 mReplayStruct.mRenderer.endMark();
Chris Craikb265e2c2014-03-27 15:50:09 -0700552 }
553 inline int level() { return mLevel; }
554 inline int replayFlags() { return mReplayStruct.mReplayFlags; }
John Reck113e0822014-03-18 09:22:59 -0700555
556private:
557 ReplayStateStruct& mReplayStruct;
558 const int mLevel;
559};
560
Chris Craik80d49022014-06-20 15:03:43 -0700561void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700562 ReplayOperationHandler handler(replayStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700563 issueOperations<ReplayOperationHandler>(replayStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700564}
565
Chris Craika7090e02014-06-20 16:01:00 -0700566void RenderNode::buildZSortedChildList(Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes) {
John Reck087bc0c2014-04-04 16:20:08 -0700567 if (mDisplayListData == NULL || mDisplayListData->children().size() == 0) return;
John Reck113e0822014-03-18 09:22:59 -0700568
John Reck087bc0c2014-04-04 16:20:08 -0700569 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700570 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
571 RenderNode* child = childOp->mRenderNode;
Chris Craikcc39e162014-04-25 18:34:11 -0700572 float childZ = child->properties().getZ();
John Reck113e0822014-03-18 09:22:59 -0700573
Chris Craike0bb87d2014-04-22 17:55:41 -0700574 if (!MathUtils::isZero(childZ)) {
Chris Craika7090e02014-06-20 16:01:00 -0700575 zTranslatedNodes.add(ZDrawRenderNodeOpPair(childZ, childOp));
John Reck113e0822014-03-18 09:22:59 -0700576 childOp->mSkipInOrderDraw = true;
John Reckd0a0b2a2014-03-20 16:28:56 -0700577 } else if (!child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700578 // regular, in order drawing DisplayList
579 childOp->mSkipInOrderDraw = false;
580 }
581 }
582
583 // Z sort 3d children (stable-ness makes z compare fall back to standard drawing order)
584 std::stable_sort(zTranslatedNodes.begin(), zTranslatedNodes.end());
585}
586
Chris Craikb265e2c2014-03-27 15:50:09 -0700587template <class T>
588void RenderNode::issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler) {
Chris Craik06451282014-07-21 10:25:54 -0700589 if (properties().getAlpha() <= 0.0f || !properties().getOutline().getPath()) return;
Chris Craikb265e2c2014-03-27 15:50:09 -0700590
591 mat4 shadowMatrixXY(transformFromParent);
592 applyViewPropertyTransforms(shadowMatrixXY);
593
594 // Z matrix needs actual 3d transformation, so mapped z values will be correct
595 mat4 shadowMatrixZ(transformFromParent);
596 applyViewPropertyTransforms(shadowMatrixZ, true);
597
598 const SkPath* outlinePath = properties().getOutline().getPath();
599 const RevealClip& revealClip = properties().getRevealClip();
600 const SkPath* revealClipPath = revealClip.hasConvexClip()
601 ? revealClip.getPath() : NULL; // only pass the reveal clip's path if it's convex
602
Chris Craik61317322014-05-21 13:03:52 -0700603 if (revealClipPath && revealClipPath->isEmpty()) return;
604
Chris Craikb265e2c2014-03-27 15:50:09 -0700605 /**
606 * The drawing area of the caster is always the same as the its perimeter (which
607 * the shadow system uses) *except* in the inverse clip case. Inform the shadow
608 * system that the caster's drawing area (as opposed to its perimeter) has been
609 * clipped, so that it knows the caster can't be opaque.
610 */
611 bool casterUnclipped = !revealClip.willClip() || revealClip.hasConvexClip();
612
613 DisplayListOp* shadowOp = new (handler.allocator()) DrawShadowOp(
614 shadowMatrixXY, shadowMatrixZ,
615 properties().getAlpha(), casterUnclipped,
Chris Craikb265e2c2014-03-27 15:50:09 -0700616 outlinePath, revealClipPath);
617 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
618}
619
Chris Craik80d49022014-06-20 15:03:43 -0700620template <class T>
621int RenderNode::issueOperationsOfNegZChildren(
Chris Craika7090e02014-06-20 16:01:00 -0700622 const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
Chris Craik80d49022014-06-20 15:03:43 -0700623 OpenGLRenderer& renderer, T& handler) {
624 if (zTranslatedNodes.isEmpty()) return -1;
625
626 // create a save around the body of the ViewGroup's draw method, so that
627 // matrix/clip methods don't affect composited children
628 int shadowSaveCount = renderer.getSaveCount();
629 handler(new (handler.allocator()) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
630 PROPERTY_SAVECOUNT, properties().getClipToBounds());
631
632 issueOperationsOf3dChildren(zTranslatedNodes, kNegativeZChildren, renderer, handler);
633 return shadowSaveCount;
634}
635
636template <class T>
637void RenderNode::issueOperationsOfPosZChildren(int shadowRestoreTo,
Chris Craika7090e02014-06-20 16:01:00 -0700638 const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
Chris Craik80d49022014-06-20 15:03:43 -0700639 OpenGLRenderer& renderer, T& handler) {
640 if (zTranslatedNodes.isEmpty()) return;
641
642 LOG_ALWAYS_FATAL_IF(shadowRestoreTo < 0, "invalid save to restore to");
643 handler(new (handler.allocator()) RestoreToCountOp(shadowRestoreTo),
644 PROPERTY_SAVECOUNT, properties().getClipToBounds());
645 renderer.setOverrideLayerAlpha(1.0f);
646
647 issueOperationsOf3dChildren(zTranslatedNodes, kPositiveZChildren, renderer, handler);
648}
649
John Reck113e0822014-03-18 09:22:59 -0700650#define SHADOW_DELTA 0.1f
651
652template <class T>
Chris Craika7090e02014-06-20 16:01:00 -0700653void RenderNode::issueOperationsOf3dChildren(const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
John Reck113e0822014-03-18 09:22:59 -0700654 ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler) {
655 const int size = zTranslatedNodes.size();
656 if (size == 0
657 || (mode == kNegativeZChildren && zTranslatedNodes[0].key > 0.0f)
658 || (mode == kPositiveZChildren && zTranslatedNodes[size - 1].key < 0.0f)) {
659 // no 3d children to draw
660 return;
661 }
662
John Reck113e0822014-03-18 09:22:59 -0700663 /**
664 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
665 * with very similar Z heights to draw together.
666 *
667 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
668 * underneath both, and neither's shadow is drawn on top of the other.
669 */
670 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
671 size_t drawIndex, shadowIndex, endIndex;
672 if (mode == kNegativeZChildren) {
673 drawIndex = 0;
674 endIndex = nonNegativeIndex;
675 shadowIndex = endIndex; // draw no shadows
676 } else {
677 drawIndex = nonNegativeIndex;
678 endIndex = size;
679 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
680 }
Chris Craik3f0854292014-04-15 16:18:08 -0700681
682 DISPLAY_LIST_LOGD("%*s%d %s 3d children:", (handler.level() + 1) * 2, "",
683 endIndex - drawIndex, mode == kNegativeZChildren ? "negative" : "positive");
684
John Reck113e0822014-03-18 09:22:59 -0700685 float lastCasterZ = 0.0f;
686 while (shadowIndex < endIndex || drawIndex < endIndex) {
687 if (shadowIndex < endIndex) {
Chris Craika7090e02014-06-20 16:01:00 -0700688 DrawRenderNodeOp* casterOp = zTranslatedNodes[shadowIndex].value;
689 RenderNode* caster = casterOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700690 const float casterZ = zTranslatedNodes[shadowIndex].key;
691 // attempt to render the shadow if the caster about to be drawn is its caster,
692 // OR if its caster's Z value is similar to the previous potential caster
693 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
Chris Craikb265e2c2014-03-27 15:50:09 -0700694 caster->issueDrawShadowOperation(casterOp->mTransformFromParent, handler);
John Reck113e0822014-03-18 09:22:59 -0700695
696 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
697 shadowIndex++;
698 continue;
699 }
700 }
701
702 // only the actual child DL draw needs to be in save/restore,
703 // since it modifies the renderer's matrix
704 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
705
Chris Craika7090e02014-06-20 16:01:00 -0700706 DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
707 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700708
709 renderer.concatMatrix(childOp->mTransformFromParent);
710 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700711 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700712 childOp->mSkipInOrderDraw = true;
713
714 renderer.restoreToCount(restoreTo);
715 drawIndex++;
716 }
John Reck113e0822014-03-18 09:22:59 -0700717}
718
719template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700720void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) {
Chris Craik3f0854292014-04-15 16:18:08 -0700721 DISPLAY_LIST_LOGD("%*s%d projected children:", (handler.level() + 1) * 2, "", mProjectedNodes.size());
722 const SkPath* projectionReceiverOutline = properties().getOutline().getPath();
Chris Craik3f0854292014-04-15 16:18:08 -0700723 int restoreTo = renderer.getSaveCount();
724
725 // If the projection reciever has an outline, we mask each of the projected rendernodes to it
726 // Either with clipRect, or special saveLayer masking
727 LinearAllocator& alloc = handler.allocator();
728 if (projectionReceiverOutline != NULL) {
729 const SkRect& outlineBounds = projectionReceiverOutline->getBounds();
730 if (projectionReceiverOutline->isRect(NULL)) {
731 // mask to the rect outline simply with clipRect
732 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
733 PROPERTY_SAVECOUNT, properties().getClipToBounds());
734 ClipRectOp* clipOp = new (alloc) ClipRectOp(
735 outlineBounds.left(), outlineBounds.top(),
736 outlineBounds.right(), outlineBounds.bottom(), SkRegion::kIntersect_Op);
737 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
738 } else {
739 // wrap the projected RenderNodes with a SaveLayer that will mask to the outline
740 SaveLayerOp* op = new (alloc) SaveLayerOp(
741 outlineBounds.left(), outlineBounds.top(),
742 outlineBounds.right(), outlineBounds.bottom(),
Chris Craik80d49022014-06-20 15:03:43 -0700743 255, SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag | SkCanvas::kARGB_ClipLayer_SaveFlag);
Chris Craik3f0854292014-04-15 16:18:08 -0700744 op->setMask(projectionReceiverOutline);
745 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
746
747 /* TODO: add optimizations here to take advantage of placement/size of projected
748 * children (which may shrink saveLayer area significantly). This is dependent on
749 * passing actual drawing/dirtying bounds of projected content down to native.
750 */
751 }
752 }
753
754 // draw projected nodes
John Reck113e0822014-03-18 09:22:59 -0700755 for (size_t i = 0; i < mProjectedNodes.size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700756 DrawRenderNodeOp* childOp = mProjectedNodes[i];
John Reck113e0822014-03-18 09:22:59 -0700757
758 // matrix save, concat, and restore can be done safely without allocating operations
759 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
760 renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
761 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700762 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700763 childOp->mSkipInOrderDraw = true;
764 renderer.restoreToCount(restoreTo);
765 }
Chris Craik3f0854292014-04-15 16:18:08 -0700766
767 if (projectionReceiverOutline != NULL) {
768 handler(new (alloc) RestoreToCountOp(restoreTo),
769 PROPERTY_SAVECOUNT, properties().getClipToBounds());
770 }
John Reck113e0822014-03-18 09:22:59 -0700771}
772
773/**
774 * This function serves both defer and replay modes, and will organize the displayList's component
775 * operations for a single frame:
776 *
777 * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
778 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
779 * defer logic) and operations in displayListOps are issued through the 'handler' which handles the
780 * defer vs replay logic, per operation
781 */
782template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700783void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
Chris Craik06451282014-07-21 10:25:54 -0700784 const int level = handler.level();
785 if (mDisplayListData->isEmpty()) {
786 DISPLAY_LIST_LOGD("%*sEmpty display list (%p, %s)", level * 2, "", this, getName());
787 return;
788 }
789
John Reck25fbb3f2014-06-12 13:46:45 -0700790 const bool drawLayer = (mLayer && (&renderer != mLayer->renderer));
791 // If we are updating the contents of mLayer, we don't want to apply any of
792 // the RenderNode's properties to this issueOperations pass. Those will all
793 // be applied when the layer is drawn, aka when this is true.
794 const bool useViewProperties = (!mLayer || drawLayer);
Chris Craik06451282014-07-21 10:25:54 -0700795 if (useViewProperties) {
796 const Outline& outline = properties().getOutline();
797 if (properties().getAlpha() <= 0 || (outline.getShouldClip() && outline.isEmpty())) {
798 DISPLAY_LIST_LOGD("%*sRejected display list (%p, %s)", level * 2, "", this, getName());
799 return;
800 }
John Reck113e0822014-03-18 09:22:59 -0700801 }
802
Chris Craik3f0854292014-04-15 16:18:08 -0700803 handler.startMark(getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700804
John Reck113e0822014-03-18 09:22:59 -0700805#if DEBUG_DISPLAY_LIST
Chris Craik3f0854292014-04-15 16:18:08 -0700806 const Rect& clipRect = renderer.getLocalClipBounds();
807 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), localClipBounds: %.0f, %.0f, %.0f, %.0f",
808 level * 2, "", this, getName(),
809 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom);
John Reck113e0822014-03-18 09:22:59 -0700810#endif
811
812 LinearAllocator& alloc = handler.allocator();
813 int restoreTo = renderer.getSaveCount();
814 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
John Reckd0a0b2a2014-03-20 16:28:56 -0700815 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700816
817 DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
818 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
819
John Reck25fbb3f2014-06-12 13:46:45 -0700820 if (useViewProperties) {
821 setViewProperties<T>(renderer, handler);
822 }
John Reck113e0822014-03-18 09:22:59 -0700823
Chris Craik8c271ca2014-03-25 10:33:01 -0700824 bool quickRejected = properties().getClipToBounds()
825 && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight());
John Reck113e0822014-03-18 09:22:59 -0700826 if (!quickRejected) {
Chris Craikdeeda3d2014-05-05 19:09:33 -0700827 if (mProperties.getOutline().willClip()) {
828 renderer.setClippingOutline(alloc, &(mProperties.getOutline()));
829 }
830
John Reck25fbb3f2014-06-12 13:46:45 -0700831 if (drawLayer) {
832 handler(new (alloc) DrawLayerOp(mLayer, 0, 0),
833 renderer.getSaveCount() - 1, properties().getClipToBounds());
834 } else {
Chris Craika7090e02014-06-20 16:01:00 -0700835 Vector<ZDrawRenderNodeOpPair> zTranslatedNodes;
John Reck25fbb3f2014-06-12 13:46:45 -0700836 buildZSortedChildList(zTranslatedNodes);
John Reck113e0822014-03-18 09:22:59 -0700837
John Reck25fbb3f2014-06-12 13:46:45 -0700838 // for 3d root, draw children with negative z values
Chris Craik80d49022014-06-20 15:03:43 -0700839 int shadowRestoreTo = issueOperationsOfNegZChildren(zTranslatedNodes, renderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700840
John Reck25fbb3f2014-06-12 13:46:45 -0700841 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
842 const int saveCountOffset = renderer.getSaveCount() - 1;
843 const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
844 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
845 DisplayListOp *op = mDisplayListData->displayListOps[i];
John Reck113e0822014-03-18 09:22:59 -0700846
Chris Craik80d49022014-06-20 15:03:43 -0700847#if DEBUG_DISPLAY_LIST
John Reck25fbb3f2014-06-12 13:46:45 -0700848 op->output(level + 1);
Chris Craik80d49022014-06-20 15:03:43 -0700849#endif
John Reck25fbb3f2014-06-12 13:46:45 -0700850 logBuffer.writeCommand(level, op->name());
851 handler(op, saveCountOffset, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700852
John Reck25fbb3f2014-06-12 13:46:45 -0700853 if (CC_UNLIKELY(i == projectionReceiveIndex && mProjectedNodes.size() > 0)) {
854 issueOperationsOfProjectedChildren(renderer, handler);
855 }
John Reck113e0822014-03-18 09:22:59 -0700856 }
John Reck113e0822014-03-18 09:22:59 -0700857
John Reck25fbb3f2014-06-12 13:46:45 -0700858 // for 3d root, draw children with positive z values
Chris Craik80d49022014-06-20 15:03:43 -0700859 issueOperationsOfPosZChildren(shadowRestoreTo, zTranslatedNodes, renderer, handler);
John Reck25fbb3f2014-06-12 13:46:45 -0700860 }
John Reck113e0822014-03-18 09:22:59 -0700861 }
862
863 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
864 handler(new (alloc) RestoreToCountOp(restoreTo),
John Reckd0a0b2a2014-03-20 16:28:56 -0700865 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700866 renderer.setOverrideLayerAlpha(1.0f);
Chris Craikb265e2c2014-03-27 15:50:09 -0700867
Chris Craik3f0854292014-04-15 16:18:08 -0700868 DISPLAY_LIST_LOGD("%*sDone (%p, %s)", level * 2, "", this, getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700869 handler.endMark();
John Reck113e0822014-03-18 09:22:59 -0700870}
871
872} /* namespace uirenderer */
873} /* namespace android */