blob: 902c82f60e38ce6df9926f915a99050e57aceb26 [file] [log] [blame]
Romain Guyfb5e23c2010-07-09 13:52:56 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guy6820ac82010-09-15 18:11:50 -070019#include <cmath>
Romain Guyfb5e23c2010-07-09 13:52:56 -070020
Romain Guy4bb94202010-10-12 15:59:26 -070021#include <utils/Log.h>
22
Romain Guyfb5e23c2010-07-09 13:52:56 -070023#include "Patch.h"
Romain Guy03750a02010-10-18 14:06:08 -070024#include "Caches.h"
Romain Guya5ef39a2010-12-03 16:48:20 -080025#include "Properties.h"
Romain Guyfb5e23c2010-07-09 13:52:56 -070026
27namespace android {
28namespace uirenderer {
29
30///////////////////////////////////////////////////////////////////////////////
31// Constructors/destructor
32///////////////////////////////////////////////////////////////////////////////
33
Romain Guy6f72beb2010-11-30 12:04:14 -080034Patch::Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQuads):
Romain Guya5ef39a2010-12-03 16:48:20 -080035 mXCount(xCount), mYCount(yCount), mEmptyQuads(emptyQuads) {
36 // Initialized with the maximum number of vertices we will need
Romain Guyfb5e23c2010-07-09 13:52:56 -070037 // 2 triangles per patch, 3 vertices per triangle
Romain Guy8ab40792010-12-07 13:30:10 -080038 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 2 * 3;
Romain Guya5ef39a2010-12-03 16:48:20 -080039 mVertices = new TextureVertex[maxVertices];
Romain Guy6f72beb2010-11-30 12:04:14 -080040 mUploaded = false;
41
Romain Guya5ef39a2010-12-03 16:48:20 -080042 verticesCount = 0;
43 hasEmptyQuads = emptyQuads > 0;
44
Romain Guy6f72beb2010-11-30 12:04:14 -080045 mColorKey = 0;
46 mXDivs = new int32_t[mXCount];
47 mYDivs = new int32_t[mYCount];
Romain Guy03750a02010-10-18 14:06:08 -070048
Romain Guya5ef39a2010-12-03 16:48:20 -080049 PATCH_LOGD(" patch: xCount = %d, yCount = %d, emptyQuads = %d, max vertices = %d",
50 xCount, yCount, emptyQuads, maxVertices);
Romain Guybd41a112010-12-02 17:16:26 -080051
Romain Guy03750a02010-10-18 14:06:08 -070052 glGenBuffers(1, &meshBuffer);
Romain Guyfb5e23c2010-07-09 13:52:56 -070053}
54
55Patch::~Patch() {
Romain Guy03750a02010-10-18 14:06:08 -070056 delete[] mVertices;
Romain Guy6f72beb2010-11-30 12:04:14 -080057 delete[] mXDivs;
58 delete[] mYDivs;
Romain Guy03750a02010-10-18 14:06:08 -070059 glDeleteBuffers(1, &meshBuffer);
Romain Guyfb5e23c2010-07-09 13:52:56 -070060}
61
62///////////////////////////////////////////////////////////////////////////////
Romain Guy6f72beb2010-11-30 12:04:14 -080063// Patch management
64///////////////////////////////////////////////////////////////////////////////
65
66void Patch::copy(const int32_t* xDivs, const int32_t* yDivs) {
67 memcpy(mXDivs, xDivs, mXCount * sizeof(int32_t));
68 memcpy(mYDivs, yDivs, mYCount * sizeof(int32_t));
69}
70
71void Patch::copy(const int32_t* yDivs) {
72 memcpy(mYDivs, yDivs, mYCount * sizeof(int32_t));
73}
74
75void Patch::updateColorKey(const uint32_t colorKey) {
76 mColorKey = colorKey;
77}
78
79bool Patch::matches(const int32_t* xDivs, const int32_t* yDivs, const uint32_t colorKey) {
80 if (mColorKey != colorKey) {
81 updateColorKey(colorKey);
82 copy(xDivs, yDivs);
83 return false;
84 }
85
86 for (uint32_t i = 0; i < mXCount; i++) {
87 if (mXDivs[i] != xDivs[i]) {
88 // The Y divs may or may not match, copy everything
89 copy(xDivs, yDivs);
90 return false;
91 }
92 }
93
94 for (uint32_t i = 0; i < mYCount; i++) {
95 if (mYDivs[i] != yDivs[i]) {
96 // We know all the X divs match, copy only Y divs
97 copy(yDivs);
98 return false;
99 }
100 }
101
102 return true;
103}
104
105///////////////////////////////////////////////////////////////////////////////
Romain Guyfb5e23c2010-07-09 13:52:56 -0700106// Vertices management
107///////////////////////////////////////////////////////////////////////////////
108
Romain Guy759ea802010-09-16 20:49:46 -0700109void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
Romain Guy6f72beb2010-11-30 12:04:14 -0800110 float left, float top, float right, float bottom) {
Romain Guy5b3b3522010-10-27 18:57:51 -0700111 if (hasEmptyQuads) quads.clear();
Romain Guya5ef39a2010-12-03 16:48:20 -0800112
113 // Reset the vertices count here, we will count exactly how many
114 // vertices we actually need when generating the quads
115 verticesCount = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -0700116
Romain Guy6f72beb2010-11-30 12:04:14 -0800117 const uint32_t xStretchCount = (mXCount + 1) >> 1;
118 const uint32_t yStretchCount = (mYCount + 1) >> 1;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700119
Romain Guy6820ac82010-09-15 18:11:50 -0700120 float stretchX = 0.0f;
Romain Guy41d35ae2012-10-10 16:06:04 -0700121 float stretchY = 0.0f;
122
123 float rescaleX = 1.0f;
124 float rescaleY = 1.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700125
126 const float meshWidth = right - left;
127
Romain Guyfb5e23c2010-07-09 13:52:56 -0700128 if (xStretchCount > 0) {
129 uint32_t stretchSize = 0;
Romain Guy6f72beb2010-11-30 12:04:14 -0800130 for (uint32_t i = 1; i < mXCount; i += 2) {
131 stretchSize += mXDivs[i] - mXDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -0700132 }
Romain Guy6820ac82010-09-15 18:11:50 -0700133 const float xStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700134 const float fixed = bitmapWidth - stretchSize;
Romain Guy41d35ae2012-10-10 16:06:04 -0700135 const float xStretch = fmaxf(right - left - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -0700136 stretchX = xStretch / xStretchTex;
Romain Guyc37f3492012-10-10 17:13:36 -0700137 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(right - left, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700138 }
139
140 if (yStretchCount > 0) {
141 uint32_t stretchSize = 0;
Romain Guy6f72beb2010-11-30 12:04:14 -0800142 for (uint32_t i = 1; i < mYCount; i += 2) {
143 stretchSize += mYDivs[i] - mYDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -0700144 }
Romain Guy6820ac82010-09-15 18:11:50 -0700145 const float yStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700146 const float fixed = bitmapHeight - stretchSize;
Romain Guy41d35ae2012-10-10 16:06:04 -0700147 const float yStretch = fmaxf(bottom - top - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -0700148 stretchY = yStretch / yStretchTex;
Romain Guyc37f3492012-10-10 17:13:36 -0700149 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(bottom - top, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700150 }
151
Romain Guy03750a02010-10-18 14:06:08 -0700152 TextureVertex* vertex = mVertices;
Romain Guy4bb94202010-10-12 15:59:26 -0700153 uint32_t quadCount = 0;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700154
Romain Guy6820ac82010-09-15 18:11:50 -0700155 float previousStepY = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700156
Romain Guy6820ac82010-09-15 18:11:50 -0700157 float y1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700158 float y2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700159 float v1 = 0.0f;
160
Romain Guyeb6a4a12011-01-18 14:02:16 -0800161 for (uint32_t i = 0; i < mYCount; i++) {
Romain Guy6f72beb2010-11-30 12:04:14 -0800162 float stepY = mYDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700163 const float segment = stepY - previousStepY;
Romain Guy6820ac82010-09-15 18:11:50 -0700164
Romain Guy6820ac82010-09-15 18:11:50 -0700165 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800166 y2 = y1 + floorf(segment * stretchY + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700167 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700168 y2 = y1 + segment * rescaleY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700169 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700170
171 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
172 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
173 v1 += vOffset / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700174
Romain Guyeb6a4a12011-01-18 14:02:16 -0800175 if (stepY > 0.0f) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700176#if DEBUG_EXPLODE_PATCHES
177 y1 += i * EXPLODE_GAP;
178 y2 += i * EXPLODE_GAP;
179#endif
Romain Guy41d35ae2012-10-10 16:06:04 -0700180 generateRow(vertex, y1, y2, v1, v2, stretchX, rescaleX, right - left,
Romain Guyeb6a4a12011-01-18 14:02:16 -0800181 bitmapWidth, quadCount);
Romain Guyf504a2f2011-05-26 16:40:55 -0700182#if DEBUG_EXPLODE_PATCHES
183 y2 -= i * EXPLODE_GAP;
184#endif
Romain Guyeb6a4a12011-01-18 14:02:16 -0800185 }
Romain Guy6820ac82010-09-15 18:11:50 -0700186
187 y1 = y2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700188 v1 = stepY / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700189
190 previousStepY = stepY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700191 }
192
Romain Guyfdbec3e2011-01-19 10:37:35 -0800193 if (previousStepY != bitmapHeight) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700194 y2 = bottom - top;
195#if DEBUG_EXPLODE_PATCHES
196 y1 += mYCount * EXPLODE_GAP;
197 y2 += mYCount * EXPLODE_GAP;
198#endif
Romain Guy41d35ae2012-10-10 16:06:04 -0700199 generateRow(vertex, y1, y2, v1, 1.0f, stretchX, rescaleX, right - left,
200 bitmapWidth, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800201 }
Romain Guy03750a02010-10-18 14:06:08 -0700202
Romain Guya5ef39a2010-12-03 16:48:20 -0800203 if (verticesCount > 0) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800204 Caches& caches = Caches::getInstance();
205 caches.bindMeshBuffer(meshBuffer);
Romain Guya5ef39a2010-12-03 16:48:20 -0800206 if (!mUploaded) {
207 glBufferData(GL_ARRAY_BUFFER, sizeof(TextureVertex) * verticesCount,
208 mVertices, GL_DYNAMIC_DRAW);
209 mUploaded = true;
210 } else {
211 glBufferSubData(GL_ARRAY_BUFFER, 0,
212 sizeof(TextureVertex) * verticesCount, mVertices);
213 }
Romain Guyf3a910b42011-12-12 20:35:21 -0800214 caches.resetVertexPointers();
Romain Guy6f72beb2010-11-30 12:04:14 -0800215 }
Romain Guya5ef39a2010-12-03 16:48:20 -0800216
217 PATCH_LOGD(" patch: new vertices count = %d", verticesCount);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700218}
219
Romain Guy5b3b3522010-10-27 18:57:51 -0700220void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, float v2,
Romain Guy41d35ae2012-10-10 16:06:04 -0700221 float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) {
Romain Guy6820ac82010-09-15 18:11:50 -0700222 float previousStepX = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700223
Romain Guy6820ac82010-09-15 18:11:50 -0700224 float x1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700225 float x2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700226 float u1 = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700227
Romain Guy6820ac82010-09-15 18:11:50 -0700228 // Generate the row quad by quad
Romain Guyeb6a4a12011-01-18 14:02:16 -0800229 for (uint32_t i = 0; i < mXCount; i++) {
Romain Guy6f72beb2010-11-30 12:04:14 -0800230 float stepX = mXDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700231 const float segment = stepX - previousStepX;
Romain Guy6820ac82010-09-15 18:11:50 -0700232
Romain Guy6820ac82010-09-15 18:11:50 -0700233 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800234 x2 = x1 + floorf(segment * stretchX + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700235 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700236 x2 = x1 + segment * rescaleX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700237 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700238
239 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
240 float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth;
241 u1 += uOffset / bitmapWidth;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700242
Romain Guyeb6a4a12011-01-18 14:02:16 -0800243 if (stepX > 0.0f) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700244#if DEBUG_EXPLODE_PATCHES
245 x1 += i * EXPLODE_GAP;
246 x2 += i * EXPLODE_GAP;
247#endif
Romain Guyeb6a4a12011-01-18 14:02:16 -0800248 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
Romain Guyf504a2f2011-05-26 16:40:55 -0700249#if DEBUG_EXPLODE_PATCHES
250 x2 -= i * EXPLODE_GAP;
251#endif
Romain Guyeb6a4a12011-01-18 14:02:16 -0800252 }
Romain Guy6820ac82010-09-15 18:11:50 -0700253
254 x1 = x2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700255 u1 = stepX / bitmapWidth;
Romain Guy6820ac82010-09-15 18:11:50 -0700256
257 previousStepX = stepX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700258 }
259
Romain Guyfdbec3e2011-01-19 10:37:35 -0800260 if (previousStepX != bitmapWidth) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700261 x2 = width;
262#if DEBUG_EXPLODE_PATCHES
263 x1 += mXCount * EXPLODE_GAP;
264 x2 += mXCount * EXPLODE_GAP;
265#endif
266 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800267 }
Romain Guyfb5e23c2010-07-09 13:52:56 -0700268}
269
Romain Guy7444da52011-01-17 10:53:31 -0800270void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
Romain Guyeb6a4a12011-01-18 14:02:16 -0800271 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
Romain Guya5ef39a2010-12-03 16:48:20 -0800272 const uint32_t oldQuadCount = quadCount;
Romain Guyeb6a4a12011-01-18 14:02:16 -0800273 quadCount++;
Romain Guybd41a112010-12-02 17:16:26 -0800274
Romain Guy70561df2012-09-10 17:40:18 -0700275 if (x1 < 0.0f) x1 = 0.0f;
276 if (x2 < 0.0f) x2 = 0.0f;
277 if (y1 < 0.0f) y1 = 0.0f;
278 if (y2 < 0.0f) y2 = 0.0f;
279
Romain Guya5ef39a2010-12-03 16:48:20 -0800280 // Skip degenerate and transparent (empty) quads
Romain Guy41d35ae2012-10-10 16:06:04 -0700281 if (((mColorKey >> oldQuadCount) & 0x1) || x1 >= x2 || y1 >= y2) {
Romain Guyfb13abd2011-01-16 15:16:38 -0800282#if DEBUG_PATCHES_EMPTY_VERTICES
283 PATCH_LOGD(" quad %d (empty)", oldQuadCount);
Romain Guy5e7c4692011-10-20 20:31:50 -0700284 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.4f, %.4f", x1, y1, u1, v1);
285 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
Romain Guyfb13abd2011-01-16 15:16:38 -0800286#endif
Romain Guy7444da52011-01-17 10:53:31 -0800287 return;
Romain Guy4bb94202010-10-12 15:59:26 -0700288 }
289
Romain Guya5ef39a2010-12-03 16:48:20 -0800290 // Record all non empty quads
Romain Guy5b3b3522010-10-27 18:57:51 -0700291 if (hasEmptyQuads) {
292 Rect bounds(x1, y1, x2, y2);
293 quads.add(bounds);
294 }
295
Romain Guy6820ac82010-09-15 18:11:50 -0700296 // Left triangle
297 TextureVertex::set(vertex++, x1, y1, u1, v1);
298 TextureVertex::set(vertex++, x2, y1, u2, v1);
299 TextureVertex::set(vertex++, x1, y2, u1, v2);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700300
Romain Guy6820ac82010-09-15 18:11:50 -0700301 // Right triangle
302 TextureVertex::set(vertex++, x1, y2, u1, v2);
303 TextureVertex::set(vertex++, x2, y1, u2, v1);
304 TextureVertex::set(vertex++, x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800305
306 // A quad is made of 2 triangles, 6 vertices
307 verticesCount += 6;
308
309#if DEBUG_PATCHES_VERTICES
310 PATCH_LOGD(" quad %d", oldQuadCount);
Romain Guy5e7c4692011-10-20 20:31:50 -0700311 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.4f, %.4f", x1, y1, u1, v1);
312 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800313#endif
Romain Guyfb5e23c2010-07-09 13:52:56 -0700314}
315
316}; // namespace uirenderer
317}; // namespace android