blob: 72f1268c279e825574837e61b9f5a241767e3b04 [file] [log] [blame]
John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craik5e00c7c2016-07-06 16:10:09 -070017#pragma once
John Reck23b797a2014-01-03 18:08:34 -080018
Chris Craik5e00c7c2016-07-06 16:10:09 -070019#include "BakedOpDispatcher.h"
20#include "BakedOpRenderer.h"
John Reckba6adf62015-02-19 14:36:50 -080021#include "DamageAccumulator.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070022#include "FrameBuilder.h"
John Reckba6adf62015-02-19 14:36:50 -080023#include "FrameInfo.h"
John Reck4c9e59d2015-05-12 07:17:50 -070024#include "FrameInfoVisualizer.h"
Andres Morales910beb82016-02-02 16:19:40 -080025#include "FrameMetricsReporter.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070026#include "IContextFactory.h"
27#include "LayerUpdateQueue.h"
John Reckba6adf62015-02-19 14:36:50 -080028#include "RenderNode.h"
John Reck38f6c032016-03-17 10:23:49 -070029#include "thread/Task.h"
30#include "thread/TaskProcessor.h"
John Reckba6adf62015-02-19 14:36:50 -080031#include "utils/RingBuffer.h"
32#include "renderthread/RenderTask.h"
33#include "renderthread/RenderThread.h"
John Reck998a6d82014-08-28 15:35:53 -070034
John Reck23b797a2014-01-03 18:08:34 -080035#include <cutils/compiler.h>
36#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080037#include <SkBitmap.h>
John Reckd04794a2015-05-08 10:04:36 -070038#include <SkRect.h>
John Reck4f02bf42014-01-03 18:09:17 -080039#include <utils/Functor.h>
John Reckf6481082016-02-02 15:18:23 -080040#include <gui/Surface.h>
John Reck4f02bf42014-01-03 18:09:17 -080041
John Reck38f6c032016-03-17 10:23:49 -070042#include <functional>
John Reckba6adf62015-02-19 14:36:50 -080043#include <set>
John Reckb36016c2015-03-11 08:50:53 -070044#include <string>
Skuhneea7a7fb2015-08-28 07:10:31 -070045#include <vector>
John Reck23b797a2014-01-03 18:08:34 -080046
47namespace android {
48namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080049
John Reck119907c2014-08-14 09:02:01 -070050class AnimationContext;
John Reck19b6bcf2014-02-14 20:03:38 -080051class DeferredLayerUpdater;
John Reck1949e792014-04-08 15:18:56 -070052class Layer;
Chris Craik5e00c7c2016-07-06 16:10:09 -070053class Rect;
John Reck443a7142014-09-04 17:40:05 -070054class RenderState;
John Reck4f02bf42014-01-03 18:09:17 -080055
John Reck23b797a2014-01-03 18:08:34 -080056namespace renderthread {
57
John Reck3b202512014-06-23 13:13:08 -070058class EglManager;
John Reck4f02bf42014-01-03 18:09:17 -080059
John Reck1125d1f2014-10-23 11:02:19 -070060enum SwapBehavior {
61 kSwap_default,
62 kSwap_discardBuffer,
63};
64
John Reck23b797a2014-01-03 18:08:34 -080065// This per-renderer class manages the bridge between the global EGL context
66// and the render surface.
John Reck119907c2014-08-14 09:02:01 -070067// TODO: Rename to Renderer or some other per-window, top-level manager
John Recke45b1fd2014-04-15 09:50:16 -070068class CanvasContext : public IFrameCallback {
John Reck23b797a2014-01-03 18:08:34 -080069public:
Stan Iliev03de0742016-07-07 12:35:54 -040070 static CanvasContext* create(RenderThread& thread, bool translucent,
71 RenderNode* rootRenderNode, IContextFactory* contextFactory);
John Recke45b1fd2014-04-15 09:50:16 -070072 virtual ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080073
John Reck1125d1f2014-10-23 11:02:19 -070074 // Won't take effect until next EGLSurface creation
75 void setSwapBehavior(SwapBehavior swapBehavior);
76
John Reckf6481082016-02-02 15:18:23 -080077 void initialize(Surface* surface);
78 void updateSurface(Surface* surface);
79 bool pauseSurface(Surface* surface);
John Reck8afcc762016-04-13 10:24:06 -070080 void setStopped(bool stopped);
John Reckf6481082016-02-02 15:18:23 -080081 bool hasSurface() { return mNativeSurface.get(); }
John Reckaa95a882014-11-07 11:02:07 -080082
John Reckab1080c2016-06-21 16:24:20 -070083 void setup(float lightRadius,
Chris Craik058fc642014-07-23 18:19:28 -070084 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
Alan Viverette50210d92015-05-14 18:05:36 -070085 void setLightCenter(const Vector3& lightCenter);
John Reck63a06672014-05-07 13:45:54 -070086 void setOpaque(bool opaque);
John Reck8afcc762016-04-13 10:24:06 -070087 bool makeCurrent();
Skuhneea7a7fb2015-08-28 07:10:31 -070088 void prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
89 int64_t syncQueued, RenderNode* target);
John Recke4267ea2014-06-03 15:53:15 -070090 void draw();
John Reck51f2d602016-04-06 07:50:47 -070091 void destroy(TreeObserver* observer);
John Reck23b797a2014-01-03 18:08:34 -080092
Chris Craik0b7e8242015-10-28 16:50:44 -070093 // IFrameCallback, Choreographer-driven frame callback entry point
Chris Craikd41c4d82015-01-05 15:51:13 -080094 virtual void doFrame() override;
Skuhneea7a7fb2015-08-28 07:10:31 -070095 void prepareAndDraw(RenderNode* node);
John Recke45b1fd2014-04-15 09:50:16 -070096
John Reck51f2d602016-04-06 07:50:47 -070097 void buildLayer(RenderNode* node, TreeObserver* observer);
John Reck19b6bcf2014-02-14 20:03:38 -080098 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
John Reck998a6d82014-08-28 15:35:53 -070099 void markLayerInUse(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -0800100
John Reck51f2d602016-04-06 07:50:47 -0700101 void destroyHardwareResources(TreeObserver* observer);
John Reckf47a5942014-06-30 16:20:04 -0700102 static void trimMemory(RenderThread& thread, int level);
John Recke1628b72014-05-23 15:11:19 -0700103
John Reck3b202512014-06-23 13:13:08 -0700104 static void invokeFunctor(RenderThread& thread, Functor* functor);
Stan Iliev03de0742016-07-07 12:35:54 -0400105 static bool isSkiaEnabled();
John Reck23b797a2014-01-03 18:08:34 -0800106
John Reck1949e792014-04-08 15:18:56 -0700107 Layer* createTextureLayer();
108
John Reck3b202512014-06-23 13:13:08 -0700109 ANDROID_API static void setTextureAtlas(RenderThread& thread,
110 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700111
John Reckf47a5942014-06-30 16:20:04 -0700112 void stopDrawing();
John Recka5dda642014-05-22 15:43:54 -0700113 void notifyFramePending();
114
John Reck4c9e59d2015-05-12 07:17:50 -0700115 FrameInfoVisualizer& profiler() { return mProfiler; }
John Reckfe5e7b72014-05-23 17:42:28 -0700116
John Reckba6adf62015-02-19 14:36:50 -0800117 void dumpFrames(int fd);
118 void resetFrameStats();
119
John Reckb36016c2015-03-11 08:50:53 -0700120 void setName(const std::string&& name) { mName = name; }
121 const std::string& name() { return mName; }
122
John Recke248bd12015-08-05 13:53:53 -0700123 void serializeDisplayListTree();
124
Skuhneea7a7fb2015-08-28 07:10:31 -0700125 void addRenderNode(RenderNode* node, bool placeFront) {
126 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
Chris Craik0b7e8242015-10-28 16:50:44 -0700127 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
Skuhneea7a7fb2015-08-28 07:10:31 -0700128 }
129
130 void removeRenderNode(RenderNode* node) {
131 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
132 mRenderNodes.end());
133 }
134
Skuhneb8160872015-09-22 09:51:39 -0700135 void setContentDrawBounds(int left, int top, int right, int bottom) {
136 mContentDrawBounds.set(left, top, right, bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700137 }
138
Chris Craike2e53a72015-10-28 15:55:40 -0700139 RenderState& getRenderState() {
140 return mRenderThread.renderState();
141 }
142
Andres Morales910beb82016-02-02 16:19:40 -0800143 void addFrameMetricsObserver(FrameMetricsObserver* observer) {
144 if (mFrameMetricsReporter.get() == nullptr) {
145 mFrameMetricsReporter.reset(new FrameMetricsReporter());
Andres Morales06f5bc72015-12-15 15:21:31 -0800146 }
147
Andres Morales910beb82016-02-02 16:19:40 -0800148 mFrameMetricsReporter->addObserver(observer);
Andres Morales06f5bc72015-12-15 15:21:31 -0800149 }
150
Andres Morales910beb82016-02-02 16:19:40 -0800151 void removeFrameMetricsObserver(FrameMetricsObserver* observer) {
152 if (mFrameMetricsReporter.get() != nullptr) {
153 mFrameMetricsReporter->removeObserver(observer);
154 if (!mFrameMetricsReporter->hasObservers()) {
155 mFrameMetricsReporter.reset(nullptr);
Andres Morales06f5bc72015-12-15 15:21:31 -0800156 }
157 }
158 }
159
John Reck38f6c032016-03-17 10:23:49 -0700160 // Used to queue up work that needs to be completed before this frame completes
161 ANDROID_API void enqueueFrameWork(std::function<void()>&& func);
162
John Reck28912a52016-04-18 14:34:18 -0700163 ANDROID_API int64_t getFrameNumber();
164
John Reck23b797a2014-01-03 18:08:34 -0800165private:
Stan Iliev03de0742016-07-07 12:35:54 -0400166 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
167 IContextFactory* contextFactory);
168
John Recka5dda642014-05-22 15:43:54 -0700169 friend class RegisterFrameCallbackTask;
John Reck443a7142014-09-04 17:40:05 -0700170 // TODO: Replace with something better for layer & other GL object
171 // lifecycle tracking
172 friend class android::uirenderer::RenderState;
John Recka5dda642014-05-22 15:43:54 -0700173
John Reckf6481082016-02-02 15:18:23 -0800174 void setSurface(Surface* window);
John Reck4f02bf42014-01-03 18:09:17 -0800175
John Reck51f2d602016-04-06 07:50:47 -0700176 void freePrefetchedLayers(TreeObserver* observer);
John Reck998a6d82014-08-28 15:35:53 -0700177
John Reck38f6c032016-03-17 10:23:49 -0700178 void waitOnFences();
179
John Reck0def73a2016-07-01 16:19:13 -0700180 bool isSwapChainStuffed();
181
John Reck77c40102015-10-26 15:49:47 -0700182 EGLint mLastFrameWidth = 0;
183 EGLint mLastFrameHeight = 0;
Chris Craikddf22152015-10-14 17:42:47 -0700184
John Reck4f02bf42014-01-03 18:09:17 -0800185 RenderThread& mRenderThread;
John Reck3b202512014-06-23 13:13:08 -0700186 EglManager& mEglManager;
John Reckf6481082016-02-02 15:18:23 -0800187 sp<Surface> mNativeSurface;
John Reckedc524c2015-03-18 15:24:33 -0700188 EGLSurface mEglSurface = EGL_NO_SURFACE;
John Reck306f3312016-06-10 16:01:55 -0700189 // stopped indicates the CanvasContext will reject actual redraw operations,
190 // and defer repaint until it is un-stopped
John Reck8afcc762016-04-13 10:24:06 -0700191 bool mStopped = false;
John Reck306f3312016-06-10 16:01:55 -0700192 // CanvasContext is dirty if it has received an update that it has not
193 // painted onto its surface.
194 bool mIsDirty = false;
John Reckedc524c2015-03-18 15:24:33 -0700195 bool mBufferPreserved = false;
196 SwapBehavior mSwapBehavior = kSwap_default;
John Recke486d932015-10-28 09:21:19 -0700197 struct SwapHistory {
198 SkRect damage;
199 nsecs_t vsyncTime;
John Reck0def73a2016-07-01 16:19:13 -0700200 nsecs_t swapCompletedTime;
201 nsecs_t dequeueDuration;
202 nsecs_t queueDuration;
John Recke486d932015-10-28 09:21:19 -0700203 };
204
205 RingBuffer<SwapHistory, 3> mSwapHistory;
John Reck28912a52016-04-18 14:34:18 -0700206 int64_t mFrameNumber = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800207
208 bool mOpaque;
Chris Craik98787e62015-11-13 10:55:30 -0800209 BakedOpRenderer::LightInfo mLightInfo;
Chris Craik6e068c012016-01-15 16:15:30 -0800210 FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
Chris Craik98787e62015-11-13 10:55:30 -0800211
John Reckedc524c2015-03-18 15:24:33 -0700212 bool mHaveNewSurface = false;
John Recke4267ea2014-06-03 15:53:15 -0700213 DamageAccumulator mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700214 LayerUpdateQueue mLayerUpdateQueue;
Chris Craik51d6a3d2014-12-22 17:16:56 -0800215 std::unique_ptr<AnimationContext> mAnimationContext;
John Recke45b1fd2014-04-15 09:50:16 -0700216
Skuhneea7a7fb2015-08-28 07:10:31 -0700217 std::vector< sp<RenderNode> > mRenderNodes;
John Reckfe5e7b72014-05-23 17:42:28 -0700218
John Reckedc524c2015-03-18 15:24:33 -0700219 FrameInfo* mCurrentFrameInfo = nullptr;
John Reck4c9e59d2015-05-12 07:17:50 -0700220 // Ring buffer large enough for 2 seconds worth of frames
221 RingBuffer<FrameInfo, 120> mFrames;
John Reckb36016c2015-03-11 08:50:53 -0700222 std::string mName;
John Reckedc524c2015-03-18 15:24:33 -0700223 JankTracker mJankTracker;
John Reck4c9e59d2015-05-12 07:17:50 -0700224 FrameInfoVisualizer mProfiler;
Andres Morales910beb82016-02-02 16:19:40 -0800225 std::unique_ptr<FrameMetricsReporter> mFrameMetricsReporter;
John Reck998a6d82014-08-28 15:35:53 -0700226
John Reck51f2d602016-04-06 07:50:47 -0700227 std::set<RenderNode*> mPrefetchedLayers;
Skuhneea7a7fb2015-08-28 07:10:31 -0700228
229 // Stores the bounds of the main content.
Skuhneb8160872015-09-22 09:51:39 -0700230 Rect mContentDrawBounds;
John Reck38f6c032016-03-17 10:23:49 -0700231
232 // TODO: This is really a Task<void> but that doesn't really work
233 // when Future<> expects to be able to get/set a value
234 struct FuncTask : public Task<bool> {
235 std::function<void()> func;
236 };
237 class FuncTaskProcessor;
238
239 std::vector< sp<FuncTask> > mFrameFences;
240 sp<TaskProcessor<bool> > mFrameWorkProcessor;
John Reck23b797a2014-01-03 18:08:34 -0800241};
242
243} /* namespace renderthread */
244} /* namespace uirenderer */
245} /* namespace android */