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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070023#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070024#include "LayerRenderer.h"
25#include "OpenGLRenderer.h"
26#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070028#include "renderstate/RenderState.h"
29#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070030#include "protos/hwui.pb.h"
John Recke486d932015-10-28 09:21:19 -070031#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070032
Chris Craikb565df12015-10-05 13:00:52 -070033#if HWUI_NEW_OPS
Chris Craikb565df12015-10-05 13:00:52 -070034#include "OpReorderer.h"
35#endif
36
John Recke248bd12015-08-05 13:53:53 -070037#include <cutils/properties.h>
38#include <google/protobuf/io/zero_copy_stream_impl.h>
39#include <private/hwui/DrawGlInfo.h>
40#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080041
Chris Craik65fe5ee2015-01-26 18:06:29 -080042#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070043#include <fcntl.h>
44#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080045
Colin Cross290b23a2015-11-05 14:10:47 -080046#include <cstdlib>
47
John Reckf47a5942014-06-30 16:20:04 -070048#define TRIM_MEMORY_COMPLETE 80
49#define TRIM_MEMORY_UI_HIDDEN 20
50
John Recke248bd12015-08-05 13:53:53 -070051#define ENABLE_RENDERNODE_SERIALIZATION false
52
John Reck149173d2015-08-10 09:52:29 -070053#define LOG_FRAMETIME_MMA 0
54
55#if LOG_FRAMETIME_MMA
56static float sBenchMma = 0;
57static int sFrameCount = 0;
58static const float NANOS_PER_MILLIS_F = 1000000.0f;
59#endif
60
John Reck23b797a2014-01-03 18:08:34 -080061namespace android {
62namespace uirenderer {
63namespace renderthread {
64
John Reck119907c2014-08-14 09:02:01 -070065CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
66 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070067 : mRenderThread(thread)
68 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080069 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080070 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070071 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070072 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070073 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070074 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070075 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070076 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080077}
78
79CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070080 destroy();
John Reck443a7142014-09-04 17:40:05 -070081 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080082}
83
John Reck17035b02014-09-03 07:39:53 -070084void CanvasContext::destroy() {
85 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080086 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070087 freePrefetechedLayers();
88 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070089 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
John Reck23b797a2014-01-03 18:08:34 -080094}
95
John Recka5dda642014-05-22 15:43:54 -070096void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080097 ATRACE_CALL();
98
John Recka5dda642014-05-22 15:43:54 -070099 mNativeWindow = window;
100
John Reck23b797a2014-01-03 18:08:34 -0800101 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700102 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800103 mEglSurface = EGL_NO_SURFACE;
104 }
105
106 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700107 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800108 }
109
110 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700111 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
112 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800113 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700114 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700115 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700116 } else {
117 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800118 }
John Reck23b797a2014-01-03 18:08:34 -0800119}
120
John Reckf7d9c1d2014-04-09 10:01:03 -0700121void CanvasContext::requireSurface() {
122 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
123 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700124 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800125}
126
John Reck1125d1f2014-10-23 11:02:19 -0700127void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
128 mSwapBehavior = swapBehavior;
129}
130
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100131void CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800132 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700133#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100134 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700135 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800136 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700137#endif
John Reck4f02bf42014-01-03 18:09:17 -0800138}
139
John Recka5dda642014-05-22 15:43:54 -0700140void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800141 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700142}
143
John Reck9fb42f02014-12-04 13:51:41 -0800144bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800145 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800146}
147
Chris Craik284b2432014-09-18 16:05:35 -0700148// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700149void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000150 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800151#if HWUI_NEW_OPS
152 mLightInfo.lightRadius = lightRadius;
153 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
154 mLightInfo.spotShadowAlpha = spotShadowAlpha;
155#else
John Reck4f02bf42014-01-03 18:09:17 -0800156 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700157 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800158#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700159}
160
161void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800162#if HWUI_NEW_OPS
163 mLightCenter = lightCenter;
164#else
Alan Viverette50210d92015-05-14 18:05:36 -0700165 if (!mCanvas) return;
166 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800167#endif
John Reck4f02bf42014-01-03 18:09:17 -0800168}
169
John Reck63a06672014-05-07 13:45:54 -0700170void CanvasContext::setOpaque(bool opaque) {
171 mOpaque = opaque;
172}
173
John Reck860d1552014-04-11 19:15:05 -0700174void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700175 // TODO: Figure out why this workaround is needed, see b/13913604
176 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700177 EGLint error = 0;
178 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
179 if (error) {
180 setSurface(nullptr);
181 }
John Reck860d1552014-04-11 19:15:05 -0700182}
183
John Reck68bfe0a2014-06-24 15:34:58 -0700184void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
Chris Craikb565df12015-10-05 13:00:52 -0700185#if !HWUI_NEW_OPS
John Reck68bfe0a2014-06-24 15:34:58 -0700186 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700187 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
188 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
189 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800190 }
Chris Craikb565df12015-10-05 13:00:52 -0700191#endif
John Reck19b6bcf2014-02-14 20:03:38 -0800192}
193
John Reckbf3c6022015-06-02 15:55:00 -0700194static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700195 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700196}
197
Skuhneea7a7fb2015-08-28 07:10:31 -0700198void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
199 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700200 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700201
John Reckbf3c6022015-06-02 15:55:00 -0700202 // If the previous frame was dropped we don't need to hold onto it, so
203 // just keep using the previous frame's structure instead
204 if (!wasSkipped(mCurrentFrameInfo)) {
205 mCurrentFrameInfo = &mFrames.next();
206 }
John Reckba6adf62015-02-19 14:36:50 -0800207 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700208 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800209 mCurrentFrameInfo->markSyncStart();
210
John Recke4267ea2014-06-03 15:53:15 -0700211 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700212#if HWUI_NEW_OPS
213 info.layerUpdateQueue = &mLayerUpdateQueue;
214#else
John Reck25fbb3f2014-06-12 13:46:45 -0700215 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700216#endif
John Reck00e79c92015-07-21 10:23:59 -0700217
John Reckec845a22014-09-05 15:23:38 -0700218 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700219 for (const sp<RenderNode>& node : mRenderNodes) {
220 // Only the primary target node will be drawn full - all other nodes would get drawn in
221 // real time mode. In case of a window, the primary node is the window content and the other
222 // node(s) are non client / filler nodes.
223 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
224 node->prepareTree(info);
225 }
John Reck119907c2014-08-14 09:02:01 -0700226 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700227
John Reck00e79c92015-07-21 10:23:59 -0700228 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700229
John Reckaa95a882014-11-07 11:02:07 -0800230 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700231 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800232 info.out.canDrawThisFrame = false;
233 return;
234 }
235
John Recke486d932015-10-28 09:21:19 -0700236 if (CC_LIKELY(mSwapHistory.size())) {
237 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
238 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800239 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700240 // The slight fudge-factor is to deal with cases where
241 // the vsync was estimated due to being slow handling the signal.
242 // See the logic in TimeLord#computeFrameTimeNanos or in
243 // Choreographer.java for details on when this happens
244 if (vsyncDelta < 2_ms) {
245 // Already drew for this vsync pulse, UI draw request missed
246 // the deadline for RT animations
247 info.out.canDrawThisFrame = false;
248 } else if (lastSwap.swapTime < latestVsync) {
249 info.out.canDrawThisFrame = true;
250 } else {
251 // We're maybe behind? Find out for sure
252 int runningBehind = 0;
253 mNativeWindow->query(mNativeWindow.get(),
254 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
255 info.out.canDrawThisFrame = !runningBehind;
256 }
257 } else {
258 info.out.canDrawThisFrame = true;
259 }
John Recka5dda642014-05-22 15:43:54 -0700260
John Reckaef9dc82015-05-08 14:10:57 -0700261 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700262 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700263 }
264
John Recka5dda642014-05-22 15:43:54 -0700265 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700266 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700267 // If animationsNeedsRedraw is set don't bother posting for an RT anim
268 // as we will just end up fighting the UI thread.
269 mRenderThread.postFrameCallback(this);
270 }
John Recke45b1fd2014-04-15 09:50:16 -0700271 }
272}
273
John Reckf47a5942014-06-30 16:20:04 -0700274void CanvasContext::stopDrawing() {
275 mRenderThread.removeFrameCallback(this);
276}
277
John Recka5dda642014-05-22 15:43:54 -0700278void CanvasContext::notifyFramePending() {
279 ATRACE_CALL();
280 mRenderThread.pushBackFrameCallback(this);
281}
282
John Recke4267ea2014-06-03 15:53:15 -0700283void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700284#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800285 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700286 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700287#endif
John Reck4f02bf42014-01-03 18:09:17 -0800288
John Recke4267ea2014-06-03 15:53:15 -0700289 SkRect dirty;
290 mDamageAccumulator.finish(&dirty);
291
John Reck6d4d0db2015-08-03 15:34:52 -0700292 // TODO: Re-enable after figuring out cause of b/22592975
293// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
294// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
295// return;
296// }
John Reck240ff622015-04-28 13:50:00 -0700297
John Reck240ff622015-04-28 13:50:00 -0700298 mCurrentFrameInfo->markIssueDrawCommandsStart();
299
John Reck149173d2015-08-10 09:52:29 -0700300 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700301
John Reck77c40102015-10-26 15:49:47 -0700302 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700303 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700304 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700305 mLastFrameWidth = frame.width();
306 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700307 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
308 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700309 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700310 } else {
John Reck149173d2015-08-10 09:52:29 -0700311 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700312 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700313 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700314 dirty.setEmpty();
315 }
John Recke4267ea2014-06-03 15:53:15 -0700316 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800317 }
318
John Reck149173d2015-08-10 09:52:29 -0700319 if (dirty.isEmpty()) {
320 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700321 }
322
John Reck149173d2015-08-10 09:52:29 -0700323 // At this point dirty is the area of the screen to update. However,
324 // the area of the frame we need to repaint is potentially different, so
325 // stash the screen area for later
326 SkRect screenDirty(dirty);
327
328 // If the buffer age is 0 we do a full-screen repaint (handled above)
329 // If the buffer age is 1 the buffer contents are the same as they were
330 // last frame so there's nothing to union() against
331 // Therefore we only care about the > 1 case.
332 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700333 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700334 // We don't have enough history to handle this old of a buffer
335 // Just do a full-draw
336 dirty.set(0, 0, frame.width(), frame.height());
337 } else {
338 // At this point we haven't yet added the latest frame
339 // to the damage history (happens below)
340 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700341 for (int i = mSwapHistory.size() - 1;
342 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
343 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700344 }
345 }
John Reck4f02bf42014-01-03 18:09:17 -0800346 }
347
John Reck149173d2015-08-10 09:52:29 -0700348 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700349
350#if HWUI_NEW_OPS
Chris Craik98787e62015-11-13 10:55:30 -0800351 OpReorderer reorderer(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
352 mRenderNodes, mLightCenter);
Chris Craik0b7e8242015-10-28 16:50:44 -0700353 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800354 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
355 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700356 // TODO: profiler().draw(mCanvas);
Chris Craik5854b342015-10-26 15:49:56 -0700357 reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craikddf22152015-10-14 17:42:47 -0700358
Chris Craik5854b342015-10-26 15:49:56 -0700359 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700360
361#else
Chris Craik64e445b2015-09-02 14:23:49 -0700362 mCanvas->prepareDirty(frame.width(), frame.height(),
363 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700364
John Reck4f02bf42014-01-03 18:09:17 -0800365 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700366 // It there are multiple render nodes, they are laid out as follows:
367 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700368 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700369 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700370 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
371 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700372 // backdrop against the content and draw the remaining part of it. It will then draw the content
373 // cropped to the backdrop (since that indicates a shrinking of the window).
374 //
375 // Additional nodes will be drawn on top with no particular clipping semantics.
376
Skuhneea7a7fb2015-08-28 07:10:31 -0700377 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700378 Rect backdropBounds = mContentDrawBounds;
379 // Usually the contents bounds should be mContentDrawBounds - however - we will
380 // move it towards the fixed edge to give it a more stable appearance (for the moment).
381 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700382 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700383 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700384 // Draw all render nodes. Note that
385 for (const sp<RenderNode>& node : mRenderNodes) {
386 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700387 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
388 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700389 const RenderProperties& properties = node->properties();
390 Rect targetBounds(properties.getLeft(), properties.getTop(),
391 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700392 // Move the content bounds towards the fixed corner of the backdrop.
393 const int x = targetBounds.left;
394 const int y = targetBounds.top;
395 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
396 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700397 // Remember the intersection of the target bounds and the intersection bounds against
398 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700399 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700400 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700401 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700402 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700403 mCanvas->save(SkCanvas::kClip_SaveFlag);
404 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700405 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700406 SkRegion::kIntersect_Op)) {
407 mCanvas->drawRenderNode(node.get(), outBounds);
408 }
409 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700410 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700411 mCanvas->restore();
412 }
413 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700414 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700415 !targetBounds.isEmpty()) {
416 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700417 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700418 targetBounds.right, targetBounds.bottom,
419 SkRegion::kIntersect_Op)) {
420 mCanvas->drawRenderNode(node.get(), outBounds);
421 }
422 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700423 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700424 mCanvas->restore();
425 }
426 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700427 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700428 !targetBounds.isEmpty()) {
429 mCanvas->save(SkCanvas::kClip_SaveFlag);
430 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700431 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700432 SkRegion::kIntersect_Op)) {
433 mCanvas->drawRenderNode(node.get(), outBounds);
434 }
435 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700436 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700437 mCanvas->restore();
438 }
439 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700440 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700441 !targetBounds.isEmpty()) {
442 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700443 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700444 targetBounds.bottom, SkRegion::kIntersect_Op)) {
445 mCanvas->drawRenderNode(node.get(), outBounds);
446 }
447 mCanvas->restore();
448 }
449 } else if (layer == 1) { // Content
450 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700451 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
452
453 // We shift and clip the content to match its final location in the window.
454 const float left = mContentDrawBounds.left;
455 const float top = mContentDrawBounds.top;
456 const float dx = backdropBounds.left - left;
457 const float dy = backdropBounds.top - top;
458 const float width = backdropBounds.getWidth();
459 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700460
Skuhneb8160872015-09-22 09:51:39 -0700461 mCanvas->translate(dx, dy);
462 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700463 mCanvas->drawRenderNode(node.get(), outBounds);
464 }
465 mCanvas->restore();
466 } else { // draw the rest on top at will!
467 mCanvas->drawRenderNode(node.get(), outBounds);
468 }
469 layer++;
470 }
John Reck4f02bf42014-01-03 18:09:17 -0800471
John Reckfe5e7b72014-05-23 17:42:28 -0700472 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800473
Tom Hudson107843d2014-09-08 11:26:26 -0400474 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700475#endif
John Reckba6adf62015-02-19 14:36:50 -0800476 // Even if we decided to cancel the frame, from the perspective of jank
477 // metrics the frame was swapped at this point
478 mCurrentFrameInfo->markSwapBuffers();
479
Tom Hudson107843d2014-09-08 11:26:26 -0400480 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700481 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
482 setSurface(nullptr);
483 }
John Recke486d932015-10-28 09:21:19 -0700484 SwapHistory& swap = mSwapHistory.next();
485 swap.damage = screenDirty;
486 swap.swapTime = systemTime(CLOCK_MONOTONIC);
487 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700488 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800489 }
John Reckfe5e7b72014-05-23 17:42:28 -0700490
John Reckba6adf62015-02-19 14:36:50 -0800491 // TODO: Use a fence for real completion?
492 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700493
494#if LOG_FRAMETIME_MMA
495 float thisFrame = mCurrentFrameInfo->duration(
496 FrameInfoIndex::IssueDrawCommandsStart,
497 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
498 if (sFrameCount) {
499 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
500 } else {
501 sBenchMma = thisFrame;
502 }
503 if (++sFrameCount == 10) {
504 sFrameCount = 1;
505 ALOGD("Average frame time: %.4f", sBenchMma);
506 }
507#endif
508
John Reckedc524c2015-03-18 15:24:33 -0700509 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800510 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800511}
512
John Recke45b1fd2014-04-15 09:50:16 -0700513// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700514void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800515#if HWUI_NEW_OPS
516 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
517#else
518 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
519#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700520 prepareAndDraw(nullptr);
521}
John Reck368cdd82014-05-07 13:11:00 -0700522
Skuhneea7a7fb2015-08-28 07:10:31 -0700523void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700524 ATRACE_CALL();
525
John Reckba6adf62015-02-19 14:36:50 -0800526 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
527 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700528 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800529 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
530 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700531
Chris Craike2e53a72015-10-28 15:55:40 -0700532 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700533 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700534 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700535 draw();
John Recka5dda642014-05-22 15:43:54 -0700536 }
John Recke45b1fd2014-04-15 09:50:16 -0700537}
538
John Reck3b202512014-06-23 13:13:08 -0700539void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700540 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700541 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700542 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700543 mode = DrawGlInfo::kModeProcess;
544 }
John Reck6f07a0d2014-04-16 21:31:25 -0700545
Chris Craikd41c4d82015-01-05 15:51:13 -0800546 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800547}
548
John Reck998a6d82014-08-28 15:35:53 -0700549void CanvasContext::markLayerInUse(RenderNode* node) {
550 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800551 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700552 }
553}
554
555static void destroyPrefetechedNode(RenderNode* node) {
556 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
557 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800558 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700559}
560
561void CanvasContext::freePrefetechedLayers() {
562 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700563 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
564 mPrefetechedLayers.clear();
565 }
566}
567
John Reck3e824952014-08-20 10:08:39 -0700568void CanvasContext::buildLayer(RenderNode* node) {
569 ATRACE_CALL();
570 if (!mEglManager.hasEglContext() || !mCanvas) {
571 return;
572 }
John Reck3e824952014-08-20 10:08:39 -0700573 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
574 stopDrawing();
575
Chris Craike2e53a72015-10-28 15:55:40 -0700576 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700577 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700578#if HWUI_NEW_OPS
579 info.layerUpdateQueue = &mLayerUpdateQueue;
580#else
John Reck3e824952014-08-20 10:08:39 -0700581 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700582#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700583 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700584 node->prepareTree(info);
585 SkRect ignore;
586 mDamageAccumulator.finish(&ignore);
587 // Tickle the GENERIC property on node to mark it as dirty for damaging
588 // purposes when the frame is actually drawn
589 node->setPropertyFieldsDirty(RenderNode::GENERIC);
590
Chris Craik98787e62015-11-13 10:55:30 -0800591#if HWUI_NEW_OPS
592 LOG_ALWAYS_FATAL("unsupported");
593#else
John Reck443a7142014-09-04 17:40:05 -0700594 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700595 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800596#endif
John Reck998a6d82014-08-28 15:35:53 -0700597
Chris Craikd41c4d82015-01-05 15:51:13 -0800598 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700599 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700600}
601
John Reck19b6bcf2014-02-14 20:03:38 -0800602bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700603 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700604 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800605}
606
John Reckf47a5942014-06-30 16:20:04 -0700607void CanvasContext::destroyHardwareResources() {
608 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700609 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700610 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700611 for (const sp<RenderNode>& node : mRenderNodes) {
612 node->destroyHardwareResources();
613 }
John Reck00e79c92015-07-21 10:23:59 -0700614 Caches& caches = Caches::getInstance();
615 // Make sure to release all the textures we were owning as there won't
616 // be another draw
617 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800618 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700619 }
620}
621
622void CanvasContext::trimMemory(RenderThread& thread, int level) {
623 // No context means nothing to free
624 if (!thread.eglManager().hasEglContext()) return;
625
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200626 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700627 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800628 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700629 thread.eglManager().destroy();
630 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800631 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700632 }
633}
634
John Reckfc53ef272014-02-11 10:40:25 -0800635void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700636 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
637 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800638 task->run();
639}
640
John Reck1949e792014-04-08 15:18:56 -0700641Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700642 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700643 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700644}
645
John Reck3b202512014-06-23 13:13:08 -0700646void CanvasContext::setTextureAtlas(RenderThread& thread,
647 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
648 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700649}
650
John Reckba6adf62015-02-19 14:36:50 -0800651void CanvasContext::dumpFrames(int fd) {
652 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700653 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700654 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700655 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700656 fprintf(file, ",");
657 }
John Reckba6adf62015-02-19 14:36:50 -0800658 for (size_t i = 0; i < mFrames.size(); i++) {
659 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700660 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800661 continue;
662 }
663 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700664 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800665 fprintf(file, "%" PRId64 ",", frame[i]);
666 }
667 }
668 fprintf(file, "\n---PROFILEDATA---\n\n");
669 fflush(file);
670}
671
672void CanvasContext::resetFrameStats() {
673 mFrames.clear();
674 mRenderThread.jankTracker().reset();
675}
676
John Recke248bd12015-08-05 13:53:53 -0700677void CanvasContext::serializeDisplayListTree() {
678#if ENABLE_RENDERNODE_SERIALIZATION
679 using namespace google::protobuf::io;
680 char package[128];
681 // Check whether tracing is enabled for this process.
682 FILE * file = fopen("/proc/self/cmdline", "r");
683 if (file) {
684 if (!fgets(package, 128, file)) {
685 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
686 fclose(file);
687 return;
688 }
689 fclose(file);
690 } else {
691 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
692 errno);
693 return;
694 }
695 char path[1024];
696 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
697 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
698 if (fd == -1) {
699 ALOGD("Failed to open '%s'", path);
700 return;
701 }
702 proto::RenderNode tree;
703 // TODO: Streaming writes?
704 mRootRenderNode->copyTo(&tree);
705 std::string data = tree.SerializeAsString();
706 write(fd, data.c_str(), data.length());
707 close(fd);
708#endif
709}
710
John Reck23b797a2014-01-03 18:08:34 -0800711} /* namespace renderthread */
712} /* namespace uirenderer */
713} /* namespace android */