blob: 70ff6e5f575f1251a38dcbc4aa3eb9f68ce00f26 [file] [log] [blame]
John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_VIEW
Chris Craik80d49022014-06-20 15:03:43 -070018#define LOG_TAG "OpenGLRenderer"
John Reck113e0822014-03-18 09:22:59 -070019
20#include "RenderNode.h"
21
John Recke45b1fd2014-04-15 09:50:16 -070022#include <algorithm>
John Reckc25e5062014-06-18 14:21:29 -070023#include <string>
John Recke45b1fd2014-04-15 09:50:16 -070024
John Reck113e0822014-03-18 09:22:59 -070025#include <SkCanvas.h>
26#include <algorithm>
27
28#include <utils/Trace.h>
29
John Recke4267ea2014-06-03 15:53:15 -070030#include "DamageAccumulator.h"
John Reck113e0822014-03-18 09:22:59 -070031#include "Debug.h"
32#include "DisplayListOp.h"
33#include "DisplayListLogBuffer.h"
John Reck25fbb3f2014-06-12 13:46:45 -070034#include "LayerRenderer.h"
35#include "OpenGLRenderer.h"
Chris Craike0bb87d2014-04-22 17:55:41 -070036#include "utils/MathUtils.h"
John Reck998a6d82014-08-28 15:35:53 -070037#include "renderthread/CanvasContext.h"
John Reck113e0822014-03-18 09:22:59 -070038
39namespace android {
40namespace uirenderer {
41
42void RenderNode::outputLogBuffer(int fd) {
43 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
44 if (logBuffer.isEmpty()) {
45 return;
46 }
47
48 FILE *file = fdopen(fd, "a");
49
50 fprintf(file, "\nRecent DisplayList operations\n");
51 logBuffer.outputCommands(file);
52
Chris Craik059476a2014-09-29 17:09:53 -070053 if (Caches::hasInstance()) {
54 String8 cachesLog;
55 Caches::getInstance().dumpMemoryUsage(cachesLog);
56 fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
57 } else {
58 fprintf(file, "\nNo caches instance.\n");
59 }
John Reck113e0822014-03-18 09:22:59 -070060
61 fflush(file);
62}
63
John Reck443a7142014-09-04 17:40:05 -070064void RenderNode::debugDumpLayers(const char* prefix) {
65 if (mLayer) {
66 ALOGD("%sNode %p (%s) has layer %p (fbo = %u, wasBuildLayered = %s)",
67 prefix, this, getName(), mLayer, mLayer->getFbo(),
68 mLayer->wasBuildLayered ? "true" : "false");
69 }
70 if (mDisplayListData) {
71 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
72 mDisplayListData->children()[i]->mRenderNode->debugDumpLayers(prefix);
73 }
74 }
75}
76
John Reck8de65a82014-04-09 15:23:38 -070077RenderNode::RenderNode()
John Reckff941dc2014-05-14 16:34:14 -070078 : mDirtyPropertyFields(0)
John Reck8de65a82014-04-09 15:23:38 -070079 , mNeedsDisplayListDataSync(false)
80 , mDisplayListData(0)
John Recke45b1fd2014-04-15 09:50:16 -070081 , mStagingDisplayListData(0)
John Reck68bfe0a2014-06-24 15:34:58 -070082 , mAnimatorManager(*this)
John Reckdcba6722014-07-08 13:59:49 -070083 , mLayer(0)
84 , mParentCount(0) {
John Reck113e0822014-03-18 09:22:59 -070085}
86
87RenderNode::~RenderNode() {
John Reckdcba6722014-07-08 13:59:49 -070088 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -070089 delete mStagingDisplayListData;
John Reck25fbb3f2014-06-12 13:46:45 -070090 LayerRenderer::destroyLayerDeferred(mLayer);
John Reck113e0822014-03-18 09:22:59 -070091}
92
John Reck8de65a82014-04-09 15:23:38 -070093void RenderNode::setStagingDisplayList(DisplayListData* data) {
94 mNeedsDisplayListDataSync = true;
95 delete mStagingDisplayListData;
96 mStagingDisplayListData = data;
97 if (mStagingDisplayListData) {
John Reck09d5cdd2014-07-24 10:36:08 -070098 Caches::getInstance().registerFunctors(mStagingDisplayListData->functors.size());
John Reck113e0822014-03-18 09:22:59 -070099 }
100}
101
102/**
103 * This function is a simplified version of replay(), where we simply retrieve and log the
104 * display list. This function should remain in sync with the replay() function.
105 */
106void RenderNode::output(uint32_t level) {
107 ALOGD("%*sStart display list (%p, %s, render=%d)", (level - 1) * 2, "", this,
Chris Craik3f0854292014-04-15 16:18:08 -0700108 getName(), isRenderable());
John Reck113e0822014-03-18 09:22:59 -0700109 ALOGD("%*s%s %d", level * 2, "", "Save",
110 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
111
John Reckd0a0b2a2014-03-20 16:28:56 -0700112 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -0700113 int flags = DisplayListOp::kOpLogFlag_Recurse;
John Reckdc0349b2014-08-06 15:28:07 -0700114 if (mDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700115 // TODO: consider printing the chunk boundaries here
John Reckdc0349b2014-08-06 15:28:07 -0700116 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
117 mDisplayListData->displayListOps[i]->output(level, flags);
118 }
John Reck113e0822014-03-18 09:22:59 -0700119 }
120
Chris Craik3f0854292014-04-15 16:18:08 -0700121 ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
John Reck113e0822014-03-18 09:22:59 -0700122}
123
John Reckfe5e7b72014-05-23 17:42:28 -0700124int RenderNode::getDebugSize() {
125 int size = sizeof(RenderNode);
126 if (mStagingDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700127 size += mStagingDisplayListData->getUsedSize();
John Reckfe5e7b72014-05-23 17:42:28 -0700128 }
129 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700130 size += mDisplayListData->getUsedSize();
John Reckfe5e7b72014-05-23 17:42:28 -0700131 }
132 return size;
133}
134
John Reckf4198b72014-04-09 17:00:04 -0700135void RenderNode::prepareTree(TreeInfo& info) {
136 ATRACE_CALL();
Chris Craik69e5adf2014-08-14 13:34:01 -0700137 LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing");
John Reckf4198b72014-04-09 17:00:04 -0700138
139 prepareTreeImpl(info);
140}
141
John Reck68bfe0a2014-06-24 15:34:58 -0700142void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
143 mAnimatorManager.addAnimator(animator);
144}
145
John Recke4267ea2014-06-03 15:53:15 -0700146void RenderNode::damageSelf(TreeInfo& info) {
John Reckce9f3082014-06-17 16:18:09 -0700147 if (isRenderable()) {
John Reck293e8682014-06-17 10:34:02 -0700148 if (properties().getClipDamageToBounds()) {
John Recka447d292014-06-11 18:39:44 -0700149 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight());
150 } else {
151 // Hope this is big enough?
152 // TODO: Get this from the display list ops or something
153 info.damageAccumulator->dirty(INT_MIN, INT_MIN, INT_MAX, INT_MAX);
154 }
John Recke4267ea2014-06-03 15:53:15 -0700155 }
156}
157
John Recka7c2ea22014-08-08 13:21:00 -0700158void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) {
John Reck25fbb3f2014-06-12 13:46:45 -0700159 LayerType layerType = properties().layerProperties().type();
160 if (CC_UNLIKELY(layerType == kLayerTypeRenderLayer)) {
John Recka7c2ea22014-08-08 13:21:00 -0700161 // Damage applied so far needs to affect our parent, but does not require
162 // the layer to be updated. So we pop/push here to clear out the current
163 // damage and get a clean state for display list or children updates to
164 // affect, which will require the layer to be updated
165 info.damageAccumulator->popTransform();
166 info.damageAccumulator->pushTransform(this);
167 if (dirtyMask & DISPLAY_LIST) {
168 damageSelf(info);
169 }
John Reck25fbb3f2014-06-12 13:46:45 -0700170 }
171}
172
173void RenderNode::pushLayerUpdate(TreeInfo& info) {
174 LayerType layerType = properties().layerProperties().type();
175 // If we are not a layer OR we cannot be rendered (eg, view was detached)
176 // we need to destroy any Layers we may have had previously
177 if (CC_LIKELY(layerType != kLayerTypeRenderLayer) || CC_UNLIKELY(!isRenderable())) {
John Reck25fbb3f2014-06-12 13:46:45 -0700178 if (CC_UNLIKELY(mLayer)) {
179 LayerRenderer::destroyLayer(mLayer);
180 mLayer = NULL;
181 }
182 return;
183 }
184
Chris Craik69e5adf2014-08-14 13:34:01 -0700185 bool transformUpdateNeeded = false;
John Reck25fbb3f2014-06-12 13:46:45 -0700186 if (!mLayer) {
John Reck3b202512014-06-23 13:13:08 -0700187 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
John Reck25fbb3f2014-06-12 13:46:45 -0700188 applyLayerPropertiesToLayer(info);
189 damageSelf(info);
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 transformUpdateNeeded = true;
John Reck25fbb3f2014-06-12 13:46:45 -0700191 } else if (mLayer->layer.getWidth() != getWidth() || mLayer->layer.getHeight() != getHeight()) {
John Reckc25e5062014-06-18 14:21:29 -0700192 if (!LayerRenderer::resizeLayer(mLayer, getWidth(), getHeight())) {
193 LayerRenderer::destroyLayer(mLayer);
194 mLayer = 0;
195 }
John Reck25fbb3f2014-06-12 13:46:45 -0700196 damageSelf(info);
Chris Craik69e5adf2014-08-14 13:34:01 -0700197 transformUpdateNeeded = true;
198 }
199
John Reck25fbb3f2014-06-12 13:46:45 -0700200 SkRect dirty;
201 info.damageAccumulator->peekAtDirty(&dirty);
John Reck25fbb3f2014-06-12 13:46:45 -0700202
John Reckc25e5062014-06-18 14:21:29 -0700203 if (!mLayer) {
204 if (info.errorHandler) {
205 std::string msg = "Unable to create layer for ";
206 msg += getName();
207 info.errorHandler->onError(msg);
208 }
209 return;
210 }
211
Chris Craikc71bfca2014-08-21 10:18:58 -0700212 if (transformUpdateNeeded) {
213 // update the transform in window of the layer to reset its origin wrt light source position
214 Matrix4 windowTransform;
215 info.damageAccumulator->computeCurrentTransform(&windowTransform);
216 mLayer->setWindowTransform(windowTransform);
217 }
John Reckc79eabc2014-08-05 11:03:42 -0700218
219 if (dirty.intersect(0, 0, getWidth(), getHeight())) {
220 dirty.roundOut();
John Reck25fbb3f2014-06-12 13:46:45 -0700221 mLayer->updateDeferred(this, dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom);
222 }
223 // This is not inside the above if because we may have called
224 // updateDeferred on a previous prepare pass that didn't have a renderer
225 if (info.renderer && mLayer->deferredUpdateScheduled) {
226 info.renderer->pushLayerUpdate(mLayer);
227 }
John Reck998a6d82014-08-28 15:35:53 -0700228
229 if (CC_UNLIKELY(info.canvasContext)) {
230 // If canvasContext is not null that means there are prefetched layers
231 // that need to be accounted for. That might be us, so tell CanvasContext
232 // that this layer is in the tree and should not be destroyed.
233 info.canvasContext->markLayerInUse(this);
234 }
John Reck25fbb3f2014-06-12 13:46:45 -0700235}
236
John Recke4267ea2014-06-03 15:53:15 -0700237void RenderNode::prepareTreeImpl(TreeInfo& info) {
John Recka447d292014-06-11 18:39:44 -0700238 info.damageAccumulator->pushTransform(this);
John Reckf47a5942014-06-30 16:20:04 -0700239
John Reckdcba6722014-07-08 13:59:49 -0700240 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700241 pushStagingPropertiesChanges(info);
John Recke45b1fd2014-04-15 09:50:16 -0700242 }
John Reck9eb9f6f2014-08-21 11:23:05 -0700243 uint32_t animatorDirtyMask = 0;
244 if (CC_LIKELY(info.runAnimations)) {
245 animatorDirtyMask = mAnimatorManager.animate(info);
246 }
John Recka7c2ea22014-08-08 13:21:00 -0700247 prepareLayer(info, animatorDirtyMask);
John Reckdcba6722014-07-08 13:59:49 -0700248 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700249 pushStagingDisplayListChanges(info);
250 }
John Reckf4198b72014-04-09 17:00:04 -0700251 prepareSubTree(info, mDisplayListData);
John Reck25fbb3f2014-06-12 13:46:45 -0700252 pushLayerUpdate(info);
253
John Recka447d292014-06-11 18:39:44 -0700254 info.damageAccumulator->popTransform();
John Reckf4198b72014-04-09 17:00:04 -0700255}
256
John Reck25fbb3f2014-06-12 13:46:45 -0700257void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
John Reckff941dc2014-05-14 16:34:14 -0700258 // Push the animators first so that setupStartValueIfNecessary() is called
259 // before properties() is trampled by stagingProperties(), as they are
260 // required by some animators.
John Reck9eb9f6f2014-08-21 11:23:05 -0700261 if (CC_LIKELY(info.runAnimations)) {
John Reck119907c2014-08-14 09:02:01 -0700262 mAnimatorManager.pushStaging();
John Reck9eb9f6f2014-08-21 11:23:05 -0700263 }
John Reckff941dc2014-05-14 16:34:14 -0700264 if (mDirtyPropertyFields) {
265 mDirtyPropertyFields = 0;
John Recke4267ea2014-06-03 15:53:15 -0700266 damageSelf(info);
John Recka447d292014-06-11 18:39:44 -0700267 info.damageAccumulator->popTransform();
John Reckff941dc2014-05-14 16:34:14 -0700268 mProperties = mStagingProperties;
John Reck25fbb3f2014-06-12 13:46:45 -0700269 applyLayerPropertiesToLayer(info);
John Recke4267ea2014-06-03 15:53:15 -0700270 // We could try to be clever and only re-damage if the matrix changed.
271 // However, we don't need to worry about that. The cost of over-damaging
272 // here is only going to be a single additional map rect of this node
273 // plus a rect join(). The parent's transform (and up) will only be
274 // performed once.
John Recka447d292014-06-11 18:39:44 -0700275 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700276 damageSelf(info);
John Reckff941dc2014-05-14 16:34:14 -0700277 }
John Reck25fbb3f2014-06-12 13:46:45 -0700278}
279
280void RenderNode::applyLayerPropertiesToLayer(TreeInfo& info) {
281 if (CC_LIKELY(!mLayer)) return;
282
283 const LayerProperties& props = properties().layerProperties();
284 mLayer->setAlpha(props.alpha(), props.xferMode());
285 mLayer->setColorFilter(props.colorFilter());
286 mLayer->setBlend(props.needsBlending());
287}
288
289void RenderNode::pushStagingDisplayListChanges(TreeInfo& info) {
John Reck8de65a82014-04-09 15:23:38 -0700290 if (mNeedsDisplayListDataSync) {
291 mNeedsDisplayListDataSync = false;
John Reckdcba6722014-07-08 13:59:49 -0700292 // Make sure we inc first so that we don't fluctuate between 0 and 1,
293 // which would thrash the layer cache
294 if (mStagingDisplayListData) {
295 for (size_t i = 0; i < mStagingDisplayListData->children().size(); i++) {
296 mStagingDisplayListData->children()[i]->mRenderNode->incParentRefCount();
297 }
298 }
299 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -0700300 mDisplayListData = mStagingDisplayListData;
John Reckdcba6722014-07-08 13:59:49 -0700301 mStagingDisplayListData = NULL;
John Reck09d5cdd2014-07-24 10:36:08 -0700302 if (mDisplayListData) {
303 for (size_t i = 0; i < mDisplayListData->functors.size(); i++) {
304 (*mDisplayListData->functors[i])(DrawGlInfo::kModeSync, NULL);
305 }
306 }
John Recke4267ea2014-06-03 15:53:15 -0700307 damageSelf(info);
John Reck8de65a82014-04-09 15:23:38 -0700308 }
John Reck8de65a82014-04-09 15:23:38 -0700309}
310
John Reckdcba6722014-07-08 13:59:49 -0700311void RenderNode::deleteDisplayListData() {
312 if (mDisplayListData) {
313 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
314 mDisplayListData->children()[i]->mRenderNode->decParentRefCount();
315 }
316 }
317 delete mDisplayListData;
318 mDisplayListData = NULL;
319}
320
John Reckf4198b72014-04-09 17:00:04 -0700321void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
John Reck8de65a82014-04-09 15:23:38 -0700322 if (subtree) {
John Reck860d1552014-04-11 19:15:05 -0700323 TextureCache& cache = Caches::getInstance().textureCache;
John Reck09d5cdd2014-07-24 10:36:08 -0700324 info.out.hasFunctors |= subtree->functors.size();
John Reck860d1552014-04-11 19:15:05 -0700325 // TODO: Fix ownedBitmapResources to not require disabling prepareTextures
326 // and thus falling out of async drawing path.
327 if (subtree->ownedBitmapResources.size()) {
328 info.prepareTextures = false;
329 }
330 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) {
331 info.prepareTextures = cache.prefetchAndMarkInUse(subtree->bitmapResources[i]);
John Reckf4198b72014-04-09 17:00:04 -0700332 }
John Reck8de65a82014-04-09 15:23:38 -0700333 for (size_t i = 0; i < subtree->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700334 DrawRenderNodeOp* op = subtree->children()[i];
335 RenderNode* childNode = op->mRenderNode;
John Recka447d292014-06-11 18:39:44 -0700336 info.damageAccumulator->pushTransform(&op->mTransformFromParent);
John Reckf4198b72014-04-09 17:00:04 -0700337 childNode->prepareTreeImpl(info);
John Recka447d292014-06-11 18:39:44 -0700338 info.damageAccumulator->popTransform();
John Reck5bf11bb2014-03-25 10:22:09 -0700339 }
John Reck113e0822014-03-18 09:22:59 -0700340 }
341}
342
John Reckdcba6722014-07-08 13:59:49 -0700343void RenderNode::destroyHardwareResources() {
344 if (mLayer) {
345 LayerRenderer::destroyLayer(mLayer);
346 mLayer = NULL;
347 }
348 if (mDisplayListData) {
349 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
350 mDisplayListData->children()[i]->mRenderNode->destroyHardwareResources();
351 }
352 if (mNeedsDisplayListDataSync) {
353 // Next prepare tree we are going to push a new display list, so we can
354 // drop our current one now
355 deleteDisplayListData();
356 }
357 }
358}
359
360void RenderNode::decParentRefCount() {
361 LOG_ALWAYS_FATAL_IF(!mParentCount, "already 0!");
362 mParentCount--;
363 if (!mParentCount) {
364 // If a child of ours is being attached to our parent then this will incorrectly
365 // destroy its hardware resources. However, this situation is highly unlikely
366 // and the failure is "just" that the layer is re-created, so this should
367 // be safe enough
368 destroyHardwareResources();
369 }
370}
371
John Reck113e0822014-03-18 09:22:59 -0700372/*
373 * For property operations, we pass a savecount of 0, since the operations aren't part of the
374 * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
John Reckd0a0b2a2014-03-20 16:28:56 -0700375 * base saveCount (i.e., how RestoreToCount uses saveCount + properties().getCount())
John Reck113e0822014-03-18 09:22:59 -0700376 */
377#define PROPERTY_SAVECOUNT 0
378
379template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700380void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700381#if DEBUG_DISPLAY_LIST
Chris Craikb265e2c2014-03-27 15:50:09 -0700382 properties().debugOutputProperties(handler.level() + 1);
John Reck113e0822014-03-18 09:22:59 -0700383#endif
John Reckd0a0b2a2014-03-20 16:28:56 -0700384 if (properties().getLeft() != 0 || properties().getTop() != 0) {
385 renderer.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700386 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700387 if (properties().getStaticMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500388 renderer.concatMatrix(*properties().getStaticMatrix());
John Reckd0a0b2a2014-03-20 16:28:56 -0700389 } else if (properties().getAnimationMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500390 renderer.concatMatrix(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700391 }
John Reckf7483e32014-04-11 08:54:47 -0700392 if (properties().hasTransformMatrix()) {
393 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700394 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
John Reck113e0822014-03-18 09:22:59 -0700395 } else {
John Reckd0a0b2a2014-03-20 16:28:56 -0700396 renderer.concatMatrix(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700397 }
398 }
John Reck25fbb3f2014-06-12 13:46:45 -0700399 const bool isLayer = properties().layerProperties().type() != kLayerTypeNone;
Chris Craika753f4c2014-07-24 12:39:17 -0700400 int clipFlags = properties().getClippingFlags();
John Reckd0a0b2a2014-03-20 16:28:56 -0700401 if (properties().getAlpha() < 1) {
John Reck25fbb3f2014-06-12 13:46:45 -0700402 if (isLayer) {
Chris Craika753f4c2014-07-24 12:39:17 -0700403 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
404
John Reckd0a0b2a2014-03-20 16:28:56 -0700405 renderer.setOverrideLayerAlpha(properties().getAlpha());
406 } else if (!properties().getHasOverlappingRendering()) {
407 renderer.scaleAlpha(properties().getAlpha());
John Reck113e0822014-03-18 09:22:59 -0700408 } else {
Chris Craika753f4c2014-07-24 12:39:17 -0700409 Rect layerBounds(0, 0, getWidth(), getHeight());
John Reck113e0822014-03-18 09:22:59 -0700410 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag;
Chris Craika753f4c2014-07-24 12:39:17 -0700411 if (clipFlags) {
John Reck113e0822014-03-18 09:22:59 -0700412 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
Chris Craika753f4c2014-07-24 12:39:17 -0700413 properties().getClippingRectForFlags(clipFlags, &layerBounds);
414 clipFlags = 0; // all clipping done by saveLayer
John Reck113e0822014-03-18 09:22:59 -0700415 }
416
417 SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
Chris Craika753f4c2014-07-24 12:39:17 -0700418 layerBounds.left, layerBounds.top, layerBounds.right, layerBounds.bottom,
Chris Craik8c271ca2014-03-25 10:33:01 -0700419 properties().getAlpha() * 255, saveFlags);
John Reckd0a0b2a2014-03-20 16:28:56 -0700420 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700421 }
422 }
Chris Craika753f4c2014-07-24 12:39:17 -0700423 if (clipFlags) {
424 Rect clipRect;
425 properties().getClippingRectForFlags(clipFlags, &clipRect);
Chris Craik8c271ca2014-03-25 10:33:01 -0700426 ClipRectOp* op = new (handler.allocator()) ClipRectOp(
Chris Craika753f4c2014-07-24 12:39:17 -0700427 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
428 SkRegion::kIntersect_Op);
John Reckd0a0b2a2014-03-20 16:28:56 -0700429 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700430 }
Chris Craik8c271ca2014-03-25 10:33:01 -0700431
Chris Craike83cbd42014-09-03 17:52:24 -0700432 // TODO: support nesting round rect clips
Chris Craikaf4d04c2014-07-29 12:50:14 -0700433 if (mProperties.getRevealClip().willClip()) {
434 Rect bounds;
435 mProperties.getRevealClip().getBounds(&bounds);
436 renderer.setClippingRoundRect(handler.allocator(), bounds, mProperties.getRevealClip().getRadius());
437 } else if (mProperties.getOutline().willClip()) {
438 renderer.setClippingOutline(handler.allocator(), &(mProperties.getOutline()));
John Reck113e0822014-03-18 09:22:59 -0700439 }
440}
441
442/**
443 * Apply property-based transformations to input matrix
444 *
445 * If true3dTransform is set to true, the transform applied to the input matrix will use true 4x4
446 * matrix computation instead of the Skia 3x3 matrix + camera hackery.
447 */
Chris Craik69e5adf2014-08-14 13:34:01 -0700448void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) const {
John Reckd0a0b2a2014-03-20 16:28:56 -0700449 if (properties().getLeft() != 0 || properties().getTop() != 0) {
450 matrix.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700451 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700452 if (properties().getStaticMatrix()) {
453 mat4 stat(*properties().getStaticMatrix());
John Reck113e0822014-03-18 09:22:59 -0700454 matrix.multiply(stat);
John Reckd0a0b2a2014-03-20 16:28:56 -0700455 } else if (properties().getAnimationMatrix()) {
456 mat4 anim(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700457 matrix.multiply(anim);
458 }
Chris Craike0bb87d2014-04-22 17:55:41 -0700459
Chris Craikcc39e162014-04-25 18:34:11 -0700460 bool applyTranslationZ = true3dTransform && !MathUtils::isZero(properties().getZ());
Chris Craike0bb87d2014-04-22 17:55:41 -0700461 if (properties().hasTransformMatrix() || applyTranslationZ) {
John Reckf7483e32014-04-11 08:54:47 -0700462 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700463 matrix.translate(properties().getTranslationX(), properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700464 true3dTransform ? properties().getZ() : 0.0f);
John Reck113e0822014-03-18 09:22:59 -0700465 } else {
466 if (!true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700467 matrix.multiply(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700468 } else {
469 mat4 true3dMat;
470 true3dMat.loadTranslate(
John Reckd0a0b2a2014-03-20 16:28:56 -0700471 properties().getPivotX() + properties().getTranslationX(),
472 properties().getPivotY() + properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700473 properties().getZ());
John Reckd0a0b2a2014-03-20 16:28:56 -0700474 true3dMat.rotate(properties().getRotationX(), 1, 0, 0);
475 true3dMat.rotate(properties().getRotationY(), 0, 1, 0);
476 true3dMat.rotate(properties().getRotation(), 0, 0, 1);
477 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1);
478 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY());
John Reck113e0822014-03-18 09:22:59 -0700479
480 matrix.multiply(true3dMat);
481 }
482 }
483 }
484}
485
486/**
487 * Organizes the DisplayList hierarchy to prepare for background projection reordering.
488 *
489 * This should be called before a call to defer() or drawDisplayList()
490 *
491 * Each DisplayList that serves as a 3d root builds its list of composited children,
492 * which are flagged to not draw in the standard draw loop.
493 */
494void RenderNode::computeOrdering() {
495 ATRACE_CALL();
496 mProjectedNodes.clear();
497
498 // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
499 // transform properties are applied correctly to top level children
500 if (mDisplayListData == NULL) return;
John Reck087bc0c2014-04-04 16:20:08 -0700501 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700502 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
503 childOp->mRenderNode->computeOrderingImpl(childOp,
Chris Craik3f0854292014-04-15 16:18:08 -0700504 properties().getOutline().getPath(), &mProjectedNodes, &mat4::identity());
John Reck113e0822014-03-18 09:22:59 -0700505 }
506}
507
508void RenderNode::computeOrderingImpl(
Chris Craika7090e02014-06-20 16:01:00 -0700509 DrawRenderNodeOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700510 const SkPath* outlineOfProjectionSurface,
Chris Craika7090e02014-06-20 16:01:00 -0700511 Vector<DrawRenderNodeOp*>* compositedChildrenOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700512 const mat4* transformFromProjectionSurface) {
513 mProjectedNodes.clear();
514 if (mDisplayListData == NULL || mDisplayListData->isEmpty()) return;
515
516 // TODO: should avoid this calculation in most cases
517 // TODO: just calculate single matrix, down to all leaf composited elements
518 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
519 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
520
John Reckd0a0b2a2014-03-20 16:28:56 -0700521 if (properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700522 // composited projectee, flag for out of order draw, save matrix, and store in proj surface
523 opState->mSkipInOrderDraw = true;
524 opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
525 compositedChildrenOfProjectionSurface->add(opState);
526 } else {
527 // standard in order draw
528 opState->mSkipInOrderDraw = false;
529 }
530
John Reck087bc0c2014-04-04 16:20:08 -0700531 if (mDisplayListData->children().size() > 0) {
John Reck113e0822014-03-18 09:22:59 -0700532 const bool isProjectionReceiver = mDisplayListData->projectionReceiveIndex >= 0;
533 bool haveAppliedPropertiesToProjection = false;
John Reck087bc0c2014-04-04 16:20:08 -0700534 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700535 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
536 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700537
Chris Craik3f0854292014-04-15 16:18:08 -0700538 const SkPath* projectionOutline = NULL;
Chris Craika7090e02014-06-20 16:01:00 -0700539 Vector<DrawRenderNodeOp*>* projectionChildren = NULL;
John Reck113e0822014-03-18 09:22:59 -0700540 const mat4* projectionTransform = NULL;
John Reckd0a0b2a2014-03-20 16:28:56 -0700541 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700542 // if receiving projections, collect projecting descendent
543
544 // Note that if a direct descendent is projecting backwards, we pass it's
545 // grandparent projection collection, since it shouldn't project onto it's
546 // parent, where it will already be drawing.
Chris Craik3f0854292014-04-15 16:18:08 -0700547 projectionOutline = properties().getOutline().getPath();
John Reck113e0822014-03-18 09:22:59 -0700548 projectionChildren = &mProjectedNodes;
549 projectionTransform = &mat4::identity();
550 } else {
551 if (!haveAppliedPropertiesToProjection) {
552 applyViewPropertyTransforms(localTransformFromProjectionSurface);
553 haveAppliedPropertiesToProjection = true;
554 }
Chris Craik3f0854292014-04-15 16:18:08 -0700555 projectionOutline = outlineOfProjectionSurface;
John Reck113e0822014-03-18 09:22:59 -0700556 projectionChildren = compositedChildrenOfProjectionSurface;
557 projectionTransform = &localTransformFromProjectionSurface;
558 }
Chris Craik3f0854292014-04-15 16:18:08 -0700559 child->computeOrderingImpl(childOp,
560 projectionOutline, projectionChildren, projectionTransform);
John Reck113e0822014-03-18 09:22:59 -0700561 }
562 }
John Reck113e0822014-03-18 09:22:59 -0700563}
564
565class DeferOperationHandler {
566public:
567 DeferOperationHandler(DeferStateStruct& deferStruct, int level)
568 : mDeferStruct(deferStruct), mLevel(level) {}
569 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
570 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
571 }
572 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700573 inline void startMark(const char* name) {} // do nothing
574 inline void endMark() {}
575 inline int level() { return mLevel; }
576 inline int replayFlags() { return mDeferStruct.mReplayFlags; }
Chris Craik74669862014-08-07 17:27:30 -0700577 inline SkPath* allocPathForFrame() { return mDeferStruct.allocPathForFrame(); }
John Reck113e0822014-03-18 09:22:59 -0700578
579private:
580 DeferStateStruct& mDeferStruct;
581 const int mLevel;
582};
583
Chris Craik80d49022014-06-20 15:03:43 -0700584void RenderNode::defer(DeferStateStruct& deferStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700585 DeferOperationHandler handler(deferStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700586 issueOperations<DeferOperationHandler>(deferStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700587}
588
589class ReplayOperationHandler {
590public:
591 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
592 : mReplayStruct(replayStruct), mLevel(level) {}
593 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
594#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
Chris Craik3f0854292014-04-15 16:18:08 -0700595 mReplayStruct.mRenderer.eventMark(operation->name());
John Reck113e0822014-03-18 09:22:59 -0700596#endif
597 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
598 }
599 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700600 inline void startMark(const char* name) {
601 mReplayStruct.mRenderer.startMark(name);
602 }
603 inline void endMark() {
604 mReplayStruct.mRenderer.endMark();
Chris Craikb265e2c2014-03-27 15:50:09 -0700605 }
606 inline int level() { return mLevel; }
607 inline int replayFlags() { return mReplayStruct.mReplayFlags; }
Chris Craik74669862014-08-07 17:27:30 -0700608 inline SkPath* allocPathForFrame() { return mReplayStruct.allocPathForFrame(); }
John Reck113e0822014-03-18 09:22:59 -0700609
610private:
611 ReplayStateStruct& mReplayStruct;
612 const int mLevel;
613};
614
Chris Craik80d49022014-06-20 15:03:43 -0700615void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700616 ReplayOperationHandler handler(replayStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700617 issueOperations<ReplayOperationHandler>(replayStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700618}
619
Chris Craik8afd0f22014-08-21 17:41:57 -0700620void RenderNode::buildZSortedChildList(const DisplayListData::Chunk& chunk,
621 Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes) {
622 if (chunk.beginChildIndex == chunk.endChildIndex) return;
John Reck113e0822014-03-18 09:22:59 -0700623
Chris Craik8afd0f22014-08-21 17:41:57 -0700624 for (unsigned int i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700625 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
626 RenderNode* child = childOp->mRenderNode;
Chris Craikcc39e162014-04-25 18:34:11 -0700627 float childZ = child->properties().getZ();
John Reck113e0822014-03-18 09:22:59 -0700628
Chris Craik8afd0f22014-08-21 17:41:57 -0700629 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
Chris Craika7090e02014-06-20 16:01:00 -0700630 zTranslatedNodes.add(ZDrawRenderNodeOpPair(childZ, childOp));
John Reck113e0822014-03-18 09:22:59 -0700631 childOp->mSkipInOrderDraw = true;
John Reckd0a0b2a2014-03-20 16:28:56 -0700632 } else if (!child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700633 // regular, in order drawing DisplayList
634 childOp->mSkipInOrderDraw = false;
635 }
636 }
637
Chris Craik8afd0f22014-08-21 17:41:57 -0700638 // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order)
John Reck113e0822014-03-18 09:22:59 -0700639 std::stable_sort(zTranslatedNodes.begin(), zTranslatedNodes.end());
640}
641
Chris Craikb265e2c2014-03-27 15:50:09 -0700642template <class T>
643void RenderNode::issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler) {
Chris Craik77b5cad2014-07-30 18:23:07 -0700644 if (properties().getAlpha() <= 0.0f
645 || properties().getOutline().getAlpha() <= 0.0f
646 || !properties().getOutline().getPath()) {
647 // no shadow to draw
648 return;
649 }
Chris Craikb265e2c2014-03-27 15:50:09 -0700650
651 mat4 shadowMatrixXY(transformFromParent);
652 applyViewPropertyTransforms(shadowMatrixXY);
653
654 // Z matrix needs actual 3d transformation, so mapped z values will be correct
655 mat4 shadowMatrixZ(transformFromParent);
656 applyViewPropertyTransforms(shadowMatrixZ, true);
657
Chris Craik74669862014-08-07 17:27:30 -0700658 const SkPath* casterOutlinePath = properties().getOutline().getPath();
Chris Craikaf4d04c2014-07-29 12:50:14 -0700659 const SkPath* revealClipPath = properties().getRevealClip().getPath();
Chris Craik61317322014-05-21 13:03:52 -0700660 if (revealClipPath && revealClipPath->isEmpty()) return;
661
Chris Craik77b5cad2014-07-30 18:23:07 -0700662 float casterAlpha = properties().getAlpha() * properties().getOutline().getAlpha();
Chris Craik74669862014-08-07 17:27:30 -0700663
664 const SkPath* outlinePath = casterOutlinePath;
665 if (revealClipPath) {
666 // if we can't simply use the caster's path directly, create a temporary one
667 SkPath* frameAllocatedPath = handler.allocPathForFrame();
668
669 // intersect the outline with the convex reveal clip
670 Op(*casterOutlinePath, *revealClipPath, kIntersect_PathOp, frameAllocatedPath);
671 outlinePath = frameAllocatedPath;
672 }
673
Chris Craikb265e2c2014-03-27 15:50:09 -0700674 DisplayListOp* shadowOp = new (handler.allocator()) DrawShadowOp(
Chris Craik74669862014-08-07 17:27:30 -0700675 shadowMatrixXY, shadowMatrixZ, casterAlpha, outlinePath);
Chris Craikb265e2c2014-03-27 15:50:09 -0700676 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
677}
678
John Reck113e0822014-03-18 09:22:59 -0700679#define SHADOW_DELTA 0.1f
680
681template <class T>
Chris Craikc3e75f92014-08-27 15:34:52 -0700682void RenderNode::issueOperationsOf3dChildren(ChildrenSelectMode mode,
683 const Matrix4& initialTransform, const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
684 OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700685 const int size = zTranslatedNodes.size();
686 if (size == 0
687 || (mode == kNegativeZChildren && zTranslatedNodes[0].key > 0.0f)
688 || (mode == kPositiveZChildren && zTranslatedNodes[size - 1].key < 0.0f)) {
689 // no 3d children to draw
690 return;
691 }
692
Chris Craikc3e75f92014-08-27 15:34:52 -0700693 // Apply the base transform of the parent of the 3d children. This isolates
694 // 3d children of the current chunk from transformations made in previous chunks.
695 int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
696 renderer.setMatrix(initialTransform);
697
John Reck113e0822014-03-18 09:22:59 -0700698 /**
699 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
700 * with very similar Z heights to draw together.
701 *
702 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
703 * underneath both, and neither's shadow is drawn on top of the other.
704 */
705 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
706 size_t drawIndex, shadowIndex, endIndex;
707 if (mode == kNegativeZChildren) {
708 drawIndex = 0;
709 endIndex = nonNegativeIndex;
710 shadowIndex = endIndex; // draw no shadows
711 } else {
712 drawIndex = nonNegativeIndex;
713 endIndex = size;
714 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
715 }
Chris Craik3f0854292014-04-15 16:18:08 -0700716
717 DISPLAY_LIST_LOGD("%*s%d %s 3d children:", (handler.level() + 1) * 2, "",
718 endIndex - drawIndex, mode == kNegativeZChildren ? "negative" : "positive");
719
John Reck113e0822014-03-18 09:22:59 -0700720 float lastCasterZ = 0.0f;
721 while (shadowIndex < endIndex || drawIndex < endIndex) {
722 if (shadowIndex < endIndex) {
Chris Craika7090e02014-06-20 16:01:00 -0700723 DrawRenderNodeOp* casterOp = zTranslatedNodes[shadowIndex].value;
724 RenderNode* caster = casterOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700725 const float casterZ = zTranslatedNodes[shadowIndex].key;
726 // attempt to render the shadow if the caster about to be drawn is its caster,
727 // OR if its caster's Z value is similar to the previous potential caster
728 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
Chris Craikb265e2c2014-03-27 15:50:09 -0700729 caster->issueDrawShadowOperation(casterOp->mTransformFromParent, handler);
John Reck113e0822014-03-18 09:22:59 -0700730
731 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
732 shadowIndex++;
733 continue;
734 }
735 }
736
737 // only the actual child DL draw needs to be in save/restore,
738 // since it modifies the renderer's matrix
739 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
740
Chris Craika7090e02014-06-20 16:01:00 -0700741 DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
742 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700743
744 renderer.concatMatrix(childOp->mTransformFromParent);
745 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700746 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700747 childOp->mSkipInOrderDraw = true;
748
749 renderer.restoreToCount(restoreTo);
750 drawIndex++;
751 }
Chris Craikc3e75f92014-08-27 15:34:52 -0700752 renderer.restoreToCount(rootRestoreTo);
John Reck113e0822014-03-18 09:22:59 -0700753}
754
755template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700756void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) {
Chris Craik3f0854292014-04-15 16:18:08 -0700757 DISPLAY_LIST_LOGD("%*s%d projected children:", (handler.level() + 1) * 2, "", mProjectedNodes.size());
758 const SkPath* projectionReceiverOutline = properties().getOutline().getPath();
Chris Craik3f0854292014-04-15 16:18:08 -0700759 int restoreTo = renderer.getSaveCount();
760
Chris Craikb3cca872014-08-08 18:42:51 -0700761 LinearAllocator& alloc = handler.allocator();
762 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
763 PROPERTY_SAVECOUNT, properties().getClipToBounds());
764
765 // Transform renderer to match background we're projecting onto
766 // (by offsetting canvas by translationX/Y of background rendernode, since only those are set)
767 const DisplayListOp* op =
768 (mDisplayListData->displayListOps[mDisplayListData->projectionReceiveIndex]);
769 const DrawRenderNodeOp* backgroundOp = reinterpret_cast<const DrawRenderNodeOp*>(op);
770 const RenderProperties& backgroundProps = backgroundOp->mRenderNode->properties();
771 renderer.translate(backgroundProps.getTranslationX(), backgroundProps.getTranslationY());
772
Chris Craik3f0854292014-04-15 16:18:08 -0700773 // If the projection reciever has an outline, we mask each of the projected rendernodes to it
774 // Either with clipRect, or special saveLayer masking
Chris Craik3f0854292014-04-15 16:18:08 -0700775 if (projectionReceiverOutline != NULL) {
776 const SkRect& outlineBounds = projectionReceiverOutline->getBounds();
777 if (projectionReceiverOutline->isRect(NULL)) {
778 // mask to the rect outline simply with clipRect
Chris Craik3f0854292014-04-15 16:18:08 -0700779 ClipRectOp* clipOp = new (alloc) ClipRectOp(
780 outlineBounds.left(), outlineBounds.top(),
781 outlineBounds.right(), outlineBounds.bottom(), SkRegion::kIntersect_Op);
782 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
783 } else {
784 // wrap the projected RenderNodes with a SaveLayer that will mask to the outline
785 SaveLayerOp* op = new (alloc) SaveLayerOp(
786 outlineBounds.left(), outlineBounds.top(),
787 outlineBounds.right(), outlineBounds.bottom(),
Chris Craik80d49022014-06-20 15:03:43 -0700788 255, SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag | SkCanvas::kARGB_ClipLayer_SaveFlag);
Chris Craik3f0854292014-04-15 16:18:08 -0700789 op->setMask(projectionReceiverOutline);
790 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
791
792 /* TODO: add optimizations here to take advantage of placement/size of projected
793 * children (which may shrink saveLayer area significantly). This is dependent on
794 * passing actual drawing/dirtying bounds of projected content down to native.
795 */
796 }
797 }
798
799 // draw projected nodes
John Reck113e0822014-03-18 09:22:59 -0700800 for (size_t i = 0; i < mProjectedNodes.size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700801 DrawRenderNodeOp* childOp = mProjectedNodes[i];
John Reck113e0822014-03-18 09:22:59 -0700802
803 // matrix save, concat, and restore can be done safely without allocating operations
804 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
805 renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
806 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700807 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700808 childOp->mSkipInOrderDraw = true;
809 renderer.restoreToCount(restoreTo);
810 }
Chris Craik3f0854292014-04-15 16:18:08 -0700811
812 if (projectionReceiverOutline != NULL) {
813 handler(new (alloc) RestoreToCountOp(restoreTo),
814 PROPERTY_SAVECOUNT, properties().getClipToBounds());
815 }
John Reck113e0822014-03-18 09:22:59 -0700816}
817
818/**
819 * This function serves both defer and replay modes, and will organize the displayList's component
820 * operations for a single frame:
821 *
822 * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
823 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
824 * defer logic) and operations in displayListOps are issued through the 'handler' which handles the
825 * defer vs replay logic, per operation
826 */
827template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700828void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
Chris Craik06451282014-07-21 10:25:54 -0700829 const int level = handler.level();
830 if (mDisplayListData->isEmpty()) {
831 DISPLAY_LIST_LOGD("%*sEmpty display list (%p, %s)", level * 2, "", this, getName());
832 return;
833 }
834
John Reck25fbb3f2014-06-12 13:46:45 -0700835 const bool drawLayer = (mLayer && (&renderer != mLayer->renderer));
836 // If we are updating the contents of mLayer, we don't want to apply any of
837 // the RenderNode's properties to this issueOperations pass. Those will all
838 // be applied when the layer is drawn, aka when this is true.
839 const bool useViewProperties = (!mLayer || drawLayer);
Chris Craik06451282014-07-21 10:25:54 -0700840 if (useViewProperties) {
841 const Outline& outline = properties().getOutline();
842 if (properties().getAlpha() <= 0 || (outline.getShouldClip() && outline.isEmpty())) {
843 DISPLAY_LIST_LOGD("%*sRejected display list (%p, %s)", level * 2, "", this, getName());
844 return;
845 }
John Reck113e0822014-03-18 09:22:59 -0700846 }
847
Chris Craik3f0854292014-04-15 16:18:08 -0700848 handler.startMark(getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700849
John Reck113e0822014-03-18 09:22:59 -0700850#if DEBUG_DISPLAY_LIST
Chris Craik3f0854292014-04-15 16:18:08 -0700851 const Rect& clipRect = renderer.getLocalClipBounds();
852 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), localClipBounds: %.0f, %.0f, %.0f, %.0f",
853 level * 2, "", this, getName(),
854 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom);
John Reck113e0822014-03-18 09:22:59 -0700855#endif
856
857 LinearAllocator& alloc = handler.allocator();
858 int restoreTo = renderer.getSaveCount();
859 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
John Reckd0a0b2a2014-03-20 16:28:56 -0700860 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700861
862 DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
863 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
864
John Reck25fbb3f2014-06-12 13:46:45 -0700865 if (useViewProperties) {
866 setViewProperties<T>(renderer, handler);
867 }
John Reck113e0822014-03-18 09:22:59 -0700868
Chris Craik8c271ca2014-03-25 10:33:01 -0700869 bool quickRejected = properties().getClipToBounds()
870 && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight());
John Reck113e0822014-03-18 09:22:59 -0700871 if (!quickRejected) {
Chris Craikc3e75f92014-08-27 15:34:52 -0700872 Matrix4 initialTransform(*(renderer.currentTransform()));
873
John Reck25fbb3f2014-06-12 13:46:45 -0700874 if (drawLayer) {
875 handler(new (alloc) DrawLayerOp(mLayer, 0, 0),
876 renderer.getSaveCount() - 1, properties().getClipToBounds());
877 } else {
Chris Craikc166b6c2014-09-05 19:55:30 -0700878 const int saveCountOffset = renderer.getSaveCount() - 1;
879 const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
John Reck25fbb3f2014-06-12 13:46:45 -0700880 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
Chris Craik8afd0f22014-08-21 17:41:57 -0700881 for (size_t chunkIndex = 0; chunkIndex < mDisplayListData->getChunks().size(); chunkIndex++) {
882 const DisplayListData::Chunk& chunk = mDisplayListData->getChunks()[chunkIndex];
John Reck113e0822014-03-18 09:22:59 -0700883
Chris Craik8afd0f22014-08-21 17:41:57 -0700884 Vector<ZDrawRenderNodeOpPair> zTranslatedNodes;
885 buildZSortedChildList(chunk, zTranslatedNodes);
886
Chris Craikc3e75f92014-08-27 15:34:52 -0700887 issueOperationsOf3dChildren(kNegativeZChildren,
888 initialTransform, zTranslatedNodes, renderer, handler);
889
Chris Craik8afd0f22014-08-21 17:41:57 -0700890
891 for (int opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
892 DisplayListOp *op = mDisplayListData->displayListOps[opIndex];
Chris Craik80d49022014-06-20 15:03:43 -0700893#if DEBUG_DISPLAY_LIST
Chris Craik8afd0f22014-08-21 17:41:57 -0700894 op->output(level + 1);
Chris Craik80d49022014-06-20 15:03:43 -0700895#endif
Chris Craik8afd0f22014-08-21 17:41:57 -0700896 logBuffer.writeCommand(level, op->name());
897 handler(op, saveCountOffset, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700898
Chris Craik8afd0f22014-08-21 17:41:57 -0700899 if (CC_UNLIKELY(!mProjectedNodes.isEmpty() && opIndex == projectionReceiveIndex)) {
900 issueOperationsOfProjectedChildren(renderer, handler);
901 }
John Reck25fbb3f2014-06-12 13:46:45 -0700902 }
John Reck113e0822014-03-18 09:22:59 -0700903
Chris Craikc3e75f92014-08-27 15:34:52 -0700904 issueOperationsOf3dChildren(kPositiveZChildren,
905 initialTransform, zTranslatedNodes, renderer, handler);
Chris Craik8afd0f22014-08-21 17:41:57 -0700906 }
John Reck25fbb3f2014-06-12 13:46:45 -0700907 }
John Reck113e0822014-03-18 09:22:59 -0700908 }
909
910 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
911 handler(new (alloc) RestoreToCountOp(restoreTo),
John Reckd0a0b2a2014-03-20 16:28:56 -0700912 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700913 renderer.setOverrideLayerAlpha(1.0f);
Chris Craikb265e2c2014-03-27 15:50:09 -0700914
Chris Craik3f0854292014-04-15 16:18:08 -0700915 DISPLAY_LIST_LOGD("%*sDone (%p, %s)", level * 2, "", this, getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700916 handler.endMark();
John Reck113e0822014-03-18 09:22:59 -0700917}
918
919} /* namespace uirenderer */
920} /* namespace android */