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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070029#include "renderstate/RenderState.h"
30#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070031#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080032#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070033#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070034
Chris Craikb565df12015-10-05 13:00:52 -070035#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -080036#include "FrameBuilder.h"
Chris Craikb565df12015-10-05 13:00:52 -070037#endif
38
John Recke248bd12015-08-05 13:53:53 -070039#include <cutils/properties.h>
40#include <google/protobuf/io/zero_copy_stream_impl.h>
41#include <private/hwui/DrawGlInfo.h>
42#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080043
Chris Craik65fe5ee2015-01-26 18:06:29 -080044#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070045#include <fcntl.h>
46#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080047
Colin Cross290b23a2015-11-05 14:10:47 -080048#include <cstdlib>
49
John Reckf47a5942014-06-30 16:20:04 -070050#define TRIM_MEMORY_COMPLETE 80
51#define TRIM_MEMORY_UI_HIDDEN 20
52
John Recke248bd12015-08-05 13:53:53 -070053#define ENABLE_RENDERNODE_SERIALIZATION false
54
John Reck149173d2015-08-10 09:52:29 -070055#define LOG_FRAMETIME_MMA 0
56
57#if LOG_FRAMETIME_MMA
58static float sBenchMma = 0;
59static int sFrameCount = 0;
60static const float NANOS_PER_MILLIS_F = 1000000.0f;
61#endif
62
John Reck23b797a2014-01-03 18:08:34 -080063namespace android {
64namespace uirenderer {
65namespace renderthread {
66
John Reck119907c2014-08-14 09:02:01 -070067CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
68 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070069 : mRenderThread(thread)
70 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080071 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080072 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070073 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070074 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070075 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070076 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070077 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070078 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080079}
80
81CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070082 destroy();
John Reck443a7142014-09-04 17:40:05 -070083 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080084}
85
John Reck17035b02014-09-03 07:39:53 -070086void CanvasContext::destroy() {
87 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080088 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070089 freePrefetechedLayers();
90 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070091 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080092 if (mCanvas) {
93 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080094 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080095 }
John Reck23b797a2014-01-03 18:08:34 -080096}
97
John Recka5dda642014-05-22 15:43:54 -070098void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080099 ATRACE_CALL();
100
John Recka5dda642014-05-22 15:43:54 -0700101 mNativeWindow = window;
102
John Reck23b797a2014-01-03 18:08:34 -0800103 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700104 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800105 mEglSurface = EGL_NO_SURFACE;
106 }
107
108 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700109 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800110 }
111
112 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700113 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
114 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800115 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700116 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700117 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700118 } else {
119 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800120 }
John Reck23b797a2014-01-03 18:08:34 -0800121}
122
John Reckf7d9c1d2014-04-09 10:01:03 -0700123void CanvasContext::requireSurface() {
124 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
125 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700126 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800127}
128
John Reck1125d1f2014-10-23 11:02:19 -0700129void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
130 mSwapBehavior = swapBehavior;
131}
132
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100133void CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800134 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700135#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100136 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700137 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800138 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700139#endif
John Reck4f02bf42014-01-03 18:09:17 -0800140}
141
John Recka5dda642014-05-22 15:43:54 -0700142void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800143 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700144}
145
John Reck9fb42f02014-12-04 13:51:41 -0800146bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800147 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800148}
149
Chris Craik284b2432014-09-18 16:05:35 -0700150// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700151void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000152 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800153#if HWUI_NEW_OPS
154 mLightInfo.lightRadius = lightRadius;
155 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
156 mLightInfo.spotShadowAlpha = spotShadowAlpha;
157#else
John Reck4f02bf42014-01-03 18:09:17 -0800158 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700159 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800160#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700161}
162
163void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800164#if HWUI_NEW_OPS
165 mLightCenter = lightCenter;
166#else
Alan Viverette50210d92015-05-14 18:05:36 -0700167 if (!mCanvas) return;
168 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800169#endif
John Reck4f02bf42014-01-03 18:09:17 -0800170}
171
John Reck63a06672014-05-07 13:45:54 -0700172void CanvasContext::setOpaque(bool opaque) {
173 mOpaque = opaque;
174}
175
John Reck860d1552014-04-11 19:15:05 -0700176void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700177 // TODO: Figure out why this workaround is needed, see b/13913604
178 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700179 EGLint error = 0;
180 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
181 if (error) {
182 setSurface(nullptr);
183 }
John Reck860d1552014-04-11 19:15:05 -0700184}
185
John Reckbf3c6022015-06-02 15:55:00 -0700186static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700187 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700188}
189
Skuhneea7a7fb2015-08-28 07:10:31 -0700190void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
191 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700192 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700193
John Reckbf3c6022015-06-02 15:55:00 -0700194 // If the previous frame was dropped we don't need to hold onto it, so
195 // just keep using the previous frame's structure instead
196 if (!wasSkipped(mCurrentFrameInfo)) {
197 mCurrentFrameInfo = &mFrames.next();
198 }
John Reckba6adf62015-02-19 14:36:50 -0800199 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700200 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800201 mCurrentFrameInfo->markSyncStart();
202
John Recke4267ea2014-06-03 15:53:15 -0700203 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700204#if HWUI_NEW_OPS
205 info.layerUpdateQueue = &mLayerUpdateQueue;
206#else
John Reck25fbb3f2014-06-12 13:46:45 -0700207 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700208#endif
John Reck00e79c92015-07-21 10:23:59 -0700209
John Reckec845a22014-09-05 15:23:38 -0700210 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700211 for (const sp<RenderNode>& node : mRenderNodes) {
212 // Only the primary target node will be drawn full - all other nodes would get drawn in
213 // real time mode. In case of a window, the primary node is the window content and the other
214 // node(s) are non client / filler nodes.
215 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
216 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800217 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700218 }
John Reck119907c2014-08-14 09:02:01 -0700219 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800220 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700221
John Reck00e79c92015-07-21 10:23:59 -0700222 freePrefetechedLayers();
John Reck975591a2016-01-22 16:28:07 -0800223 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700224
John Reckaa95a882014-11-07 11:02:07 -0800225 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700226 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800227 info.out.canDrawThisFrame = false;
228 return;
229 }
230
John Recke486d932015-10-28 09:21:19 -0700231 if (CC_LIKELY(mSwapHistory.size())) {
232 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
233 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800234 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700235 // The slight fudge-factor is to deal with cases where
236 // the vsync was estimated due to being slow handling the signal.
237 // See the logic in TimeLord#computeFrameTimeNanos or in
238 // Choreographer.java for details on when this happens
239 if (vsyncDelta < 2_ms) {
240 // Already drew for this vsync pulse, UI draw request missed
241 // the deadline for RT animations
242 info.out.canDrawThisFrame = false;
243 } else if (lastSwap.swapTime < latestVsync) {
244 info.out.canDrawThisFrame = true;
245 } else {
246 // We're maybe behind? Find out for sure
247 int runningBehind = 0;
248 mNativeWindow->query(mNativeWindow.get(),
249 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
250 info.out.canDrawThisFrame = !runningBehind;
251 }
252 } else {
253 info.out.canDrawThisFrame = true;
254 }
John Recka5dda642014-05-22 15:43:54 -0700255
John Reckaef9dc82015-05-08 14:10:57 -0700256 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700257 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700258 }
259
John Recka5dda642014-05-22 15:43:54 -0700260 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700261 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700262 // If animationsNeedsRedraw is set don't bother posting for an RT anim
263 // as we will just end up fighting the UI thread.
264 mRenderThread.postFrameCallback(this);
265 }
John Recke45b1fd2014-04-15 09:50:16 -0700266 }
267}
268
John Reckf47a5942014-06-30 16:20:04 -0700269void CanvasContext::stopDrawing() {
270 mRenderThread.removeFrameCallback(this);
271}
272
John Recka5dda642014-05-22 15:43:54 -0700273void CanvasContext::notifyFramePending() {
274 ATRACE_CALL();
275 mRenderThread.pushBackFrameCallback(this);
276}
277
John Recke4267ea2014-06-03 15:53:15 -0700278void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700279#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800280 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700281 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700282#endif
John Reck4f02bf42014-01-03 18:09:17 -0800283
John Recke4267ea2014-06-03 15:53:15 -0700284 SkRect dirty;
285 mDamageAccumulator.finish(&dirty);
286
John Reck6d4d0db2015-08-03 15:34:52 -0700287 // TODO: Re-enable after figuring out cause of b/22592975
288// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
289// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
290// return;
291// }
John Reck240ff622015-04-28 13:50:00 -0700292
John Reck240ff622015-04-28 13:50:00 -0700293 mCurrentFrameInfo->markIssueDrawCommandsStart();
294
John Reck149173d2015-08-10 09:52:29 -0700295 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700296
John Reck77c40102015-10-26 15:49:47 -0700297 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700298 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700299 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700300 mLastFrameWidth = frame.width();
301 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700302 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
303 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700304 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700305 } else {
John Reck149173d2015-08-10 09:52:29 -0700306 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700307 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700308 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700309 dirty.setEmpty();
310 }
John Recke4267ea2014-06-03 15:53:15 -0700311 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800312 }
313
John Reck149173d2015-08-10 09:52:29 -0700314 if (dirty.isEmpty()) {
315 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700316 }
317
John Reck149173d2015-08-10 09:52:29 -0700318 // At this point dirty is the area of the screen to update. However,
319 // the area of the frame we need to repaint is potentially different, so
320 // stash the screen area for later
321 SkRect screenDirty(dirty);
322
323 // If the buffer age is 0 we do a full-screen repaint (handled above)
324 // If the buffer age is 1 the buffer contents are the same as they were
325 // last frame so there's nothing to union() against
326 // Therefore we only care about the > 1 case.
327 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700328 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700329 // We don't have enough history to handle this old of a buffer
330 // Just do a full-draw
331 dirty.set(0, 0, frame.width(), frame.height());
332 } else {
333 // At this point we haven't yet added the latest frame
334 // to the damage history (happens below)
335 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700336 for (int i = mSwapHistory.size() - 1;
337 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
338 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700339 }
340 }
John Reck4f02bf42014-01-03 18:09:17 -0800341 }
342
John Reck149173d2015-08-10 09:52:29 -0700343 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700344
345#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -0800346 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik98787e62015-11-13 10:55:30 -0800347 mRenderNodes, mLightCenter);
Chris Craik0b7e8242015-10-28 16:50:44 -0700348 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800349 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
350 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700351 // TODO: profiler().draw(mCanvas);
Chris Craikf158b492016-01-12 14:45:08 -0800352 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700353 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700354
355#else
Chris Craik64e445b2015-09-02 14:23:49 -0700356 mCanvas->prepareDirty(frame.width(), frame.height(),
357 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700358
John Reck4f02bf42014-01-03 18:09:17 -0800359 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700360 // It there are multiple render nodes, they are laid out as follows:
361 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700362 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700363 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700364 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
365 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700366 // backdrop against the content and draw the remaining part of it. It will then draw the content
367 // cropped to the backdrop (since that indicates a shrinking of the window).
368 //
369 // Additional nodes will be drawn on top with no particular clipping semantics.
370
Skuhneea7a7fb2015-08-28 07:10:31 -0700371 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700372 Rect backdropBounds = mContentDrawBounds;
373 // Usually the contents bounds should be mContentDrawBounds - however - we will
374 // move it towards the fixed edge to give it a more stable appearance (for the moment).
375 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700376 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700377 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700378 // Draw all render nodes. Note that
379 for (const sp<RenderNode>& node : mRenderNodes) {
380 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700381 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
382 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700383 const RenderProperties& properties = node->properties();
384 Rect targetBounds(properties.getLeft(), properties.getTop(),
385 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700386 // Move the content bounds towards the fixed corner of the backdrop.
387 const int x = targetBounds.left;
388 const int y = targetBounds.top;
389 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
390 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700391 // Remember the intersection of the target bounds and the intersection bounds against
392 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700393 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700394 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700395 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700396 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700397 mCanvas->save(SkCanvas::kClip_SaveFlag);
398 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700399 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700400 SkRegion::kIntersect_Op)) {
401 mCanvas->drawRenderNode(node.get(), outBounds);
402 }
403 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700404 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700405 mCanvas->restore();
406 }
407 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700408 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700409 !targetBounds.isEmpty()) {
410 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700411 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700412 targetBounds.right, targetBounds.bottom,
413 SkRegion::kIntersect_Op)) {
414 mCanvas->drawRenderNode(node.get(), outBounds);
415 }
416 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700417 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700418 mCanvas->restore();
419 }
420 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700421 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700422 !targetBounds.isEmpty()) {
423 mCanvas->save(SkCanvas::kClip_SaveFlag);
424 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700425 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700426 SkRegion::kIntersect_Op)) {
427 mCanvas->drawRenderNode(node.get(), outBounds);
428 }
429 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700430 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700431 mCanvas->restore();
432 }
433 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700434 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700435 !targetBounds.isEmpty()) {
436 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700437 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700438 targetBounds.bottom, SkRegion::kIntersect_Op)) {
439 mCanvas->drawRenderNode(node.get(), outBounds);
440 }
441 mCanvas->restore();
442 }
443 } else if (layer == 1) { // Content
444 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700445 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
446
447 // We shift and clip the content to match its final location in the window.
448 const float left = mContentDrawBounds.left;
449 const float top = mContentDrawBounds.top;
450 const float dx = backdropBounds.left - left;
451 const float dy = backdropBounds.top - top;
452 const float width = backdropBounds.getWidth();
453 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700454
Skuhneb8160872015-09-22 09:51:39 -0700455 mCanvas->translate(dx, dy);
456 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700457 mCanvas->drawRenderNode(node.get(), outBounds);
458 }
459 mCanvas->restore();
460 } else { // draw the rest on top at will!
461 mCanvas->drawRenderNode(node.get(), outBounds);
462 }
463 layer++;
464 }
John Reck4f02bf42014-01-03 18:09:17 -0800465
John Reckfe5e7b72014-05-23 17:42:28 -0700466 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800467
Tom Hudson107843d2014-09-08 11:26:26 -0400468 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700469#endif
John Reck9372ac32016-01-19 11:46:52 -0800470
John Reck975591a2016-01-22 16:28:07 -0800471 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800472
John Reckba6adf62015-02-19 14:36:50 -0800473 // Even if we decided to cancel the frame, from the perspective of jank
474 // metrics the frame was swapped at this point
475 mCurrentFrameInfo->markSwapBuffers();
476
Tom Hudson107843d2014-09-08 11:26:26 -0400477 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700478 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
479 setSurface(nullptr);
480 }
John Recke486d932015-10-28 09:21:19 -0700481 SwapHistory& swap = mSwapHistory.next();
482 swap.damage = screenDirty;
483 swap.swapTime = systemTime(CLOCK_MONOTONIC);
484 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700485 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800486 }
John Reckfe5e7b72014-05-23 17:42:28 -0700487
John Reckba6adf62015-02-19 14:36:50 -0800488 // TODO: Use a fence for real completion?
489 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700490
491#if LOG_FRAMETIME_MMA
492 float thisFrame = mCurrentFrameInfo->duration(
493 FrameInfoIndex::IssueDrawCommandsStart,
494 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
495 if (sFrameCount) {
496 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
497 } else {
498 sBenchMma = thisFrame;
499 }
500 if (++sFrameCount == 10) {
501 sFrameCount = 1;
502 ALOGD("Average frame time: %.4f", sBenchMma);
503 }
504#endif
505
John Reckedc524c2015-03-18 15:24:33 -0700506 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800507 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck38e0c322015-11-10 12:19:17 -0800508
509 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800510}
511
John Recke45b1fd2014-04-15 09:50:16 -0700512// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700513void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800514#if HWUI_NEW_OPS
515 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
516#else
517 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
518#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700519 prepareAndDraw(nullptr);
520}
John Reck368cdd82014-05-07 13:11:00 -0700521
Skuhneea7a7fb2015-08-28 07:10:31 -0700522void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700523 ATRACE_CALL();
524
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800525 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800526 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
527 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700528 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800529 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700530
Chris Craike2e53a72015-10-28 15:55:40 -0700531 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700532 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700533 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700534 draw();
John Recka5dda642014-05-22 15:43:54 -0700535 }
John Recke45b1fd2014-04-15 09:50:16 -0700536}
537
John Reck3b202512014-06-23 13:13:08 -0700538void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700539 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700540 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700541 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700542 mode = DrawGlInfo::kModeProcess;
543 }
John Reck6f07a0d2014-04-16 21:31:25 -0700544
Chris Craikd41c4d82015-01-05 15:51:13 -0800545 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800546}
547
John Reck998a6d82014-08-28 15:35:53 -0700548void CanvasContext::markLayerInUse(RenderNode* node) {
549 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800550 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700551 }
552}
553
554static void destroyPrefetechedNode(RenderNode* node) {
555 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
556 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800557 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700558}
559
560void CanvasContext::freePrefetechedLayers() {
561 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700562 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
563 mPrefetechedLayers.clear();
564 }
565}
566
John Reck3e824952014-08-20 10:08:39 -0700567void CanvasContext::buildLayer(RenderNode* node) {
568 ATRACE_CALL();
569 if (!mEglManager.hasEglContext() || !mCanvas) {
570 return;
571 }
John Reck3e824952014-08-20 10:08:39 -0700572 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
573 stopDrawing();
574
Chris Craike2e53a72015-10-28 15:55:40 -0700575 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700576 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700577#if HWUI_NEW_OPS
578 info.layerUpdateQueue = &mLayerUpdateQueue;
579#else
John Reck3e824952014-08-20 10:08:39 -0700580 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700581#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700582 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700583 node->prepareTree(info);
584 SkRect ignore;
585 mDamageAccumulator.finish(&ignore);
586 // Tickle the GENERIC property on node to mark it as dirty for damaging
587 // purposes when the frame is actually drawn
588 node->setPropertyFieldsDirty(RenderNode::GENERIC);
589
Chris Craik98787e62015-11-13 10:55:30 -0800590#if HWUI_NEW_OPS
Chris Craik31452472016-01-12 18:55:15 -0800591 // TODO: support buildLayer
Chris Craik98787e62015-11-13 10:55:30 -0800592#else
John Reck443a7142014-09-04 17:40:05 -0700593 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700594 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800595#endif
John Reck998a6d82014-08-28 15:35:53 -0700596
Chris Craikd41c4d82015-01-05 15:51:13 -0800597 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700598 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700599}
600
John Reck19b6bcf2014-02-14 20:03:38 -0800601bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700602 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700603 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800604}
605
John Reckf47a5942014-06-30 16:20:04 -0700606void CanvasContext::destroyHardwareResources() {
607 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700608 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700609 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700610 for (const sp<RenderNode>& node : mRenderNodes) {
611 node->destroyHardwareResources();
612 }
John Reck00e79c92015-07-21 10:23:59 -0700613 Caches& caches = Caches::getInstance();
614 // Make sure to release all the textures we were owning as there won't
615 // be another draw
616 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800617 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700618 }
619}
620
621void CanvasContext::trimMemory(RenderThread& thread, int level) {
622 // No context means nothing to free
623 if (!thread.eglManager().hasEglContext()) return;
624
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200625 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700626 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800627 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700628 thread.eglManager().destroy();
629 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800630 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700631 }
632}
633
John Reckfc53ef272014-02-11 10:40:25 -0800634void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700635 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
636 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800637 task->run();
638}
639
John Reck1949e792014-04-08 15:18:56 -0700640Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700641 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700642 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700643}
644
John Reck3b202512014-06-23 13:13:08 -0700645void CanvasContext::setTextureAtlas(RenderThread& thread,
646 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
647 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700648}
649
John Reckba6adf62015-02-19 14:36:50 -0800650void CanvasContext::dumpFrames(int fd) {
651 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700652 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700653 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700654 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700655 fprintf(file, ",");
656 }
John Reckba6adf62015-02-19 14:36:50 -0800657 for (size_t i = 0; i < mFrames.size(); i++) {
658 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700659 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800660 continue;
661 }
662 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700663 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800664 fprintf(file, "%" PRId64 ",", frame[i]);
665 }
666 }
667 fprintf(file, "\n---PROFILEDATA---\n\n");
668 fflush(file);
669}
670
671void CanvasContext::resetFrameStats() {
672 mFrames.clear();
673 mRenderThread.jankTracker().reset();
674}
675
John Recke248bd12015-08-05 13:53:53 -0700676void CanvasContext::serializeDisplayListTree() {
677#if ENABLE_RENDERNODE_SERIALIZATION
678 using namespace google::protobuf::io;
679 char package[128];
680 // Check whether tracing is enabled for this process.
681 FILE * file = fopen("/proc/self/cmdline", "r");
682 if (file) {
683 if (!fgets(package, 128, file)) {
684 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
685 fclose(file);
686 return;
687 }
688 fclose(file);
689 } else {
690 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
691 errno);
692 return;
693 }
694 char path[1024];
695 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
696 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
697 if (fd == -1) {
698 ALOGD("Failed to open '%s'", path);
699 return;
700 }
701 proto::RenderNode tree;
702 // TODO: Streaming writes?
703 mRootRenderNode->copyTo(&tree);
704 std::string data = tree.SerializeAsString();
705 write(fd, data.c_str(), data.length());
706 close(fd);
707#endif
708}
709
John Reck23b797a2014-01-03 18:08:34 -0800710} /* namespace renderthread */
711} /* namespace uirenderer */
712} /* namespace android */