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Stan Iliev768e3932016-07-08 21:34:52 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "OpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
20#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050021#include "Frame.h"
Greg Daniel8cd3edf2017-01-09 14:15:41 -050022#include "GlLayer.h"
John Reck1bcacfd2017-11-03 10:12:19 -070023#include "OpenGLReadback.h"
Matt Sarettde973072016-10-25 11:07:40 -040024#include "ProfileRenderer.h"
Stan Iliev768e3932016-07-08 21:34:52 -040025#include "renderstate/RenderState.h"
Stan Iliev216b1572018-03-26 14:29:50 -040026#include "TreeInfo.h"
Stan Iliev768e3932016-07-08 21:34:52 -040027
Stan Iliev768e3932016-07-08 21:34:52 -040028#include <cutils/properties.h>
29#include <strings.h>
30
31namespace android {
32namespace uirenderer {
33namespace renderthread {
34
35OpenGLPipeline::OpenGLPipeline(RenderThread& thread)
John Reck1bcacfd2017-11-03 10:12:19 -070036 : mEglManager(thread.eglManager()), mRenderThread(thread) {}
Stan Iliev768e3932016-07-08 21:34:52 -040037
38MakeCurrentResult OpenGLPipeline::makeCurrent() {
39 // TODO: Figure out why this workaround is needed, see b/13913604
40 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
41 EGLint error = 0;
42 bool haveNewSurface = mEglManager.makeCurrent(mEglSurface, &error);
43
44 Caches::getInstance().textureCache.resetMarkInUse(this);
45 if (!haveNewSurface) {
46 return MakeCurrentResult::AlreadyCurrent;
47 }
48 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
49}
50
51Frame OpenGLPipeline::getFrame() {
52 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
John Reck1bcacfd2017-11-03 10:12:19 -070053 "drawRenderNode called on a context with no surface!");
Stan Iliev768e3932016-07-08 21:34:52 -040054 return mEglManager.beginFrame(mEglSurface);
55}
56
57bool OpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
John Reck1bcacfd2017-11-03 10:12:19 -070058 const FrameBuilder::LightGeometry& lightGeometry,
59 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
60 bool opaque, bool wideColorGamut,
61 const BakedOpRenderer::LightInfo& lightInfo,
62 const std::vector<sp<RenderNode>>& renderNodes,
63 FrameInfoVisualizer* profiler) {
Stan Iliev768e3932016-07-08 21:34:52 -040064 mEglManager.damageFrame(frame, dirty);
65
66 bool drew = false;
67
Stan Iliev768e3932016-07-08 21:34:52 -040068 auto& caches = Caches::getInstance();
69 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), lightGeometry, caches);
70
71 frameBuilder.deferLayers(*layerUpdateQueue);
72 layerUpdateQueue->clear();
73
74 frameBuilder.deferRenderNodeScene(renderNodes, contentDrawBounds);
75
John Reck1bcacfd2017-11-03 10:12:19 -070076 BakedOpRenderer renderer(caches, mRenderThread.renderState(), opaque, wideColorGamut,
77 lightInfo);
Stan Iliev768e3932016-07-08 21:34:52 -040078 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Matt Sarettde973072016-10-25 11:07:40 -040079 ProfileRenderer profileRenderer(renderer);
80 profiler->draw(profileRenderer);
Stan Iliev768e3932016-07-08 21:34:52 -040081 drew = renderer.didDraw();
82
83 // post frame cleanup
84 caches.clearGarbage();
85 caches.pathCache.trim();
86 caches.tessellationCache.trim();
87
88#if DEBUG_MEMORY_USAGE
Daichi Hirono116c3762016-11-29 16:09:59 +090089 caches.dumpMemoryUsage();
Stan Iliev768e3932016-07-08 21:34:52 -040090#else
91 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
92 caches.dumpMemoryUsage();
93 }
94#endif
95
96 return drew;
97}
98
99bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
John Reck1bcacfd2017-11-03 10:12:19 -0700100 FrameInfo* currentFrameInfo, bool* requireSwap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400101 GL_CHECKPOINT(LOW);
102
103 // Even if we decided to cancel the frame, from the perspective of jank
104 // metrics the frame was swapped at this point
105 currentFrameInfo->markSwapBuffers();
106
107 *requireSwap = drew || mEglManager.damageRequiresSwap();
108
109 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
110 return false;
111 }
112
113 return *requireSwap;
114}
115
116bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500117 ATRACE_CALL();
Chris Craik2f1aaf72017-02-14 13:01:42 -0800118 // acquire most recent buffer for drawing
119 layer->updateTexImage();
Stan Iliev768e3932016-07-08 21:34:52 -0400120 layer->apply();
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500121 return OpenGLReadbackImpl::copyLayerInto(mRenderThread,
John Reck1bcacfd2017-11-03 10:12:19 -0700122 static_cast<GlLayer&>(*layer->backingLayer()), bitmap);
Stan Iliev768e3932016-07-08 21:34:52 -0400123}
124
sergeyv3e9999b2017-01-19 15:37:02 -0800125static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
John Reck1bcacfd2017-11-03 10:12:19 -0700126 SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) {
127 GlLayer* layer =
128 new GlLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400129 Caches::getInstance().textureState().activateTexture(0);
130 layer->generateTexture();
sergeyv3e9999b2017-01-19 15:37:02 -0800131 return layer;
132}
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400133
sergeyv3e9999b2017-01-19 15:37:02 -0800134DeferredLayerUpdater* OpenGLPipeline::createTextureLayer() {
135 mEglManager.initialize();
136 return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::OpenGL);
Stan Iliev768e3932016-07-08 21:34:52 -0400137}
138
139void OpenGLPipeline::onStop() {
140 if (mEglManager.isCurrent(mEglSurface)) {
141 mEglManager.makeCurrent(EGL_NO_SURFACE);
142 }
143}
144
Romain Guy26a2b972017-04-17 09:39:51 -0700145bool OpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior, ColorMode colorMode) {
Stan Iliev768e3932016-07-08 21:34:52 -0400146 if (mEglSurface != EGL_NO_SURFACE) {
147 mEglManager.destroySurface(mEglSurface);
148 mEglSurface = EGL_NO_SURFACE;
149 }
150
151 if (surface) {
Romain Guy26a2b972017-04-17 09:39:51 -0700152 const bool wideColorGamut = colorMode == ColorMode::WideColorGamut;
153 mEglSurface = mEglManager.createSurface(surface, wideColorGamut);
Stan Iliev768e3932016-07-08 21:34:52 -0400154 }
155
156 if (mEglSurface != EGL_NO_SURFACE) {
157 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
158 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
159 return true;
160 }
161
162 return false;
163}
164
165bool OpenGLPipeline::isSurfaceReady() {
166 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
167}
168
169bool OpenGLPipeline::isContextReady() {
170 return CC_LIKELY(mEglManager.hasEglContext());
171}
172
173void OpenGLPipeline::onDestroyHardwareResources() {
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400174 Caches& caches = Caches::getInstance();
175 // Make sure to release all the textures we were owning as there won't
176 // be another draw
177 caches.textureCache.resetMarkInUse(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400178 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
179}
180
181void OpenGLPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
John Reck1bcacfd2017-11-03 10:12:19 -0700182 LayerUpdateQueue* layerUpdateQueue, bool opaque,
183 bool wideColorGamut,
184 const BakedOpRenderer::LightInfo& lightInfo) {
185 static const std::vector<sp<RenderNode>> emptyNodeList;
Stan Iliev768e3932016-07-08 21:34:52 -0400186 auto& caches = Caches::getInstance();
187 FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches);
188 layerUpdateQueue->clear();
Romain Guy07ae5052017-06-13 18:25:32 -0700189 // TODO: Handle wide color gamut contexts
John Reck1bcacfd2017-11-03 10:12:19 -0700190 BakedOpRenderer renderer(caches, mRenderThread.renderState(), opaque, wideColorGamut,
191 lightInfo);
Stan Iliev768e3932016-07-08 21:34:52 -0400192 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
193 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
194}
195
196TaskManager* OpenGLPipeline::getTaskManager() {
197 return &Caches::getInstance().tasks;
198}
199
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400200static bool layerMatchesWH(OffscreenBuffer* layer, int width, int height) {
201 return layer->viewportWidth == (uint32_t)width && layer->viewportHeight == (uint32_t)height;
202}
203
204bool OpenGLPipeline::createOrUpdateLayer(RenderNode* node,
John Reck1bcacfd2017-11-03 10:12:19 -0700205 const DamageAccumulator& damageAccumulator,
Stan Iliev216b1572018-03-26 14:29:50 -0400206 bool wideColorGamut,
207 ErrorHandler* errorHandler) {
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400208 RenderState& renderState = mRenderThread.renderState();
209 OffscreenBufferPool& layerPool = renderState.layerPool();
210 bool transformUpdateNeeded = false;
211 if (node->getLayer() == nullptr) {
John Reck1bcacfd2017-11-03 10:12:19 -0700212 node->setLayer(
213 layerPool.get(renderState, node->getWidth(), node->getHeight(), wideColorGamut));
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400214 transformUpdateNeeded = true;
215 } else if (!layerMatchesWH(node->getLayer(), node->getWidth(), node->getHeight())) {
216 // TODO: remove now irrelevant, currently enqueued damage (respecting damage ordering)
217 // Or, ideally, maintain damage between frames on node/layer so ordering is always correct
218 if (node->properties().fitsOnLayer()) {
219 node->setLayer(layerPool.resize(node->getLayer(), node->getWidth(), node->getHeight()));
220 } else {
221 destroyLayer(node);
222 }
223 transformUpdateNeeded = true;
224 }
225
226 if (transformUpdateNeeded && node->getLayer()) {
227 // update the transform in window of the layer to reset its origin wrt light source position
228 Matrix4 windowTransform;
229 damageAccumulator.computeCurrentTransform(&windowTransform);
230 node->getLayer()->setWindowTransform(windowTransform);
231 }
232
Stan Iliev216b1572018-03-26 14:29:50 -0400233 if (!node->hasLayer()) {
234 Caches::getInstance().dumpMemoryUsage();
235 if (errorHandler) {
236 std::ostringstream err;
237 err << "Unable to create layer for " << node->getName();
238 const int maxTextureSize = Caches::getInstance().maxTextureSize;
239 if (node->getWidth() > maxTextureSize || node->getHeight() > maxTextureSize) {
240 err << ", size " << node->getWidth() << "x" << node->getHeight()
241 << " exceeds max size " << maxTextureSize;
242 } else {
243 err << ", see logcat for more info";
244 }
245 errorHandler->onError(err.str());
246 }
247 }
248
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400249 return transformUpdateNeeded;
250}
251
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -0400252bool OpenGLPipeline::pinImages(LsaVector<sk_sp<Bitmap>>& images) {
253 TextureCache& cache = Caches::getInstance().textureCache;
254 bool prefetchSucceeded = true;
255 for (auto& bitmapResource : images) {
256 prefetchSucceeded &= cache.prefetchAndMarkInUse(this, bitmapResource.get());
257 }
258 return prefetchSucceeded;
259}
260
261void OpenGLPipeline::unpinImages() {
262 Caches::getInstance().textureCache.resetMarkInUse(this);
263}
264
Derek Sollenberger6a21ca52016-09-28 13:39:55 -0400265void OpenGLPipeline::destroyLayer(RenderNode* node) {
266 if (OffscreenBuffer* layer = node->getLayer()) {
267 layer->renderState.layerPool().putOrDelete(layer);
268 node->setLayer(nullptr);
269 }
270}
271
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400272void OpenGLPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
273 if (Caches::hasInstance() && thread.eglManager().hasEglContext()) {
274 ATRACE_NAME("Bitmap#prepareToDraw task");
275 Caches::getInstance().textureCache.prefetch(bitmap);
276 }
277}
278
279void OpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
280 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
281 if (thread.eglManager().hasEglContext()) {
282 mode = DrawGlInfo::kModeProcess;
283 }
284 thread.renderState().invokeFunctor(functor, mode, nullptr);
285}
286
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400287#define FENCE_TIMEOUT 2000000000
288
289class AutoEglFence {
290public:
John Reck1bcacfd2017-11-03 10:12:19 -0700291 AutoEglFence(EGLDisplay display) : mDisplay(display) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400292 fence = eglCreateSyncKHR(mDisplay, EGL_SYNC_FENCE_KHR, NULL);
293 }
294
295 ~AutoEglFence() {
296 if (fence != EGL_NO_SYNC_KHR) {
297 eglDestroySyncKHR(mDisplay, fence);
298 }
299 }
300
301 EGLSyncKHR fence = EGL_NO_SYNC_KHR;
John Reck1bcacfd2017-11-03 10:12:19 -0700302
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400303private:
304 EGLDisplay mDisplay = EGL_NO_DISPLAY;
305};
306
307class AutoEglImage {
308public:
John Reck1bcacfd2017-11-03 10:12:19 -0700309 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) : mDisplay(display) {
310 EGLint imageAttrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
311 image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer,
312 imageAttrs);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400313 }
314
315 ~AutoEglImage() {
316 if (image != EGL_NO_IMAGE_KHR) {
317 eglDestroyImageKHR(mDisplay, image);
318 }
319 }
320
321 EGLImageKHR image = EGL_NO_IMAGE_KHR;
John Reck1bcacfd2017-11-03 10:12:19 -0700322
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400323private:
324 EGLDisplay mDisplay = EGL_NO_DISPLAY;
325};
326
327class AutoGlTexture {
328public:
John Reck1bcacfd2017-11-03 10:12:19 -0700329 AutoGlTexture(uirenderer::Caches& caches) : mCaches(caches) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400330 glGenTextures(1, &mTexture);
331 caches.textureState().bindTexture(mTexture);
332 }
333
John Reck1bcacfd2017-11-03 10:12:19 -0700334 ~AutoGlTexture() { mCaches.textureState().deleteTexture(mTexture); }
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400335
336private:
337 uirenderer::Caches& mCaches;
338 GLuint mTexture = 0;
339};
340
341static bool uploadBitmapToGraphicBuffer(uirenderer::Caches& caches, SkBitmap& bitmap,
John Reck1bcacfd2017-11-03 10:12:19 -0700342 GraphicBuffer& buffer, GLint format, GLint type) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400343 EGLDisplay display = eglGetCurrentDisplay();
John Reck1bcacfd2017-11-03 10:12:19 -0700344 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s",
345 uirenderer::renderthread::EglManager::eglErrorString());
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400346 // We use an EGLImage to access the content of the GraphicBuffer
347 // The EGL image is later bound to a 2D texture
John Reck1bcacfd2017-11-03 10:12:19 -0700348 EGLClientBuffer clientBuffer = (EGLClientBuffer)buffer.getNativeBuffer();
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400349 AutoEglImage autoImage(display, clientBuffer);
350 if (autoImage.image == EGL_NO_IMAGE_KHR) {
351 ALOGW("Could not create EGL image, err =%s",
John Reck1bcacfd2017-11-03 10:12:19 -0700352 uirenderer::renderthread::EglManager::eglErrorString());
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400353 return false;
354 }
355 AutoGlTexture glTexture(caches);
356 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image);
357
358 GL_CHECKPOINT(MODERATE);
359
John Reck1bcacfd2017-11-03 10:12:19 -0700360 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(), format, type,
361 bitmap.getPixels());
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400362
363 GL_CHECKPOINT(MODERATE);
364
365 // The fence is used to wait for the texture upload to finish
366 // properly. We cannot rely on glFlush() and glFinish() as
367 // some drivers completely ignore these API calls
368 AutoEglFence autoFence(display);
369 if (autoFence.fence == EGL_NO_SYNC_KHR) {
370 LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError());
371 return false;
372 }
373 // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a
374 // pipeline flush (similar to what a glFlush() would do.)
375 EGLint waitStatus = eglClientWaitSyncKHR(display, autoFence.fence,
John Reck1bcacfd2017-11-03 10:12:19 -0700376 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400377 if (waitStatus != EGL_CONDITION_SATISFIED_KHR) {
378 LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError());
379 return false;
380 }
381 return true;
382}
383
384// TODO: handle SRGB sanely
385static PixelFormat internalFormatToPixelFormat(GLint internalFormat) {
386 switch (internalFormat) {
John Reck1bcacfd2017-11-03 10:12:19 -0700387 case GL_LUMINANCE:
388 return PIXEL_FORMAT_RGBA_8888;
389 case GL_SRGB8_ALPHA8:
390 return PIXEL_FORMAT_RGBA_8888;
391 case GL_RGBA:
392 return PIXEL_FORMAT_RGBA_8888;
393 case GL_RGB:
394 return PIXEL_FORMAT_RGB_565;
395 case GL_RGBA16F:
396 return PIXEL_FORMAT_RGBA_FP16;
397 default:
398 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat);
399 return PIXEL_FORMAT_UNKNOWN;
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400400 }
401}
402
403sk_sp<Bitmap> OpenGLPipeline::allocateHardwareBitmap(RenderThread& renderThread,
John Reck1bcacfd2017-11-03 10:12:19 -0700404 SkBitmap& skBitmap) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400405 renderThread.eglManager().initialize();
406 uirenderer::Caches& caches = uirenderer::Caches::getInstance();
407
408 const SkImageInfo& info = skBitmap.info();
409 if (info.colorType() == kUnknown_SkColorType || info.colorType() == kAlpha_8_SkColorType) {
410 ALOGW("unable to create hardware bitmap of colortype: %d", info.colorType());
411 return nullptr;
412 }
413
414 bool needSRGB = uirenderer::transferFunctionCloseToSRGB(skBitmap.info().colorSpace());
415 bool hasLinearBlending = caches.extensions().hasLinearBlending();
416 GLint format, type, internalFormat;
417 uirenderer::Texture::colorTypeToGlFormatAndType(caches, skBitmap.colorType(),
John Reck1bcacfd2017-11-03 10:12:19 -0700418 needSRGB && hasLinearBlending, &internalFormat,
419 &format, &type);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400420
421 PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat);
John Reck1bcacfd2017-11-03 10:12:19 -0700422 sp<GraphicBuffer> buffer = new GraphicBuffer(
423 info.width(), info.height(), pixelFormat,
424 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
425 GraphicBuffer::USAGE_SW_READ_NEVER,
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400426 std::string("Bitmap::allocateHardwareBitmap pid [") + std::to_string(getpid()) + "]");
427
428 status_t error = buffer->initCheck();
429 if (error < 0) {
430 ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()");
431 return nullptr;
432 }
433
434 SkBitmap bitmap;
John Reck1bcacfd2017-11-03 10:12:19 -0700435 if (CC_UNLIKELY(
436 uirenderer::Texture::hasUnsupportedColorType(skBitmap.info(), hasLinearBlending))) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400437 sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB();
438 bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));
439 } else {
440 bitmap = skBitmap;
441 }
442
443 if (!uploadBitmapToGraphicBuffer(caches, bitmap, *buffer, format, type)) {
444 return nullptr;
445 }
446 return sk_sp<Bitmap>(new Bitmap(buffer.get(), bitmap.info()));
447}
448
Stan Iliev768e3932016-07-08 21:34:52 -0400449} /* namespace renderthread */
450} /* namespace uirenderer */
451} /* namespace android */