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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000011#include "GrGLPath.h"
bsalomon@google.coma3201942012-06-21 19:58:20 +000012#include "GrTemplates.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000013#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000014#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000015
caryclark@google.comcf6285b2012-06-06 12:09:01 +000016static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000017static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000018
bsalomon@google.com0b77d682011-08-19 13:28:54 +000019#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000020#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000021
bsalomon@google.com316f99232011-01-13 21:28:12 +000022// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000023// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000024static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000025
reed@google.comac10a2d2010-12-22 21:39:39 +000026#define SKIP_CACHE_CHECK true
27
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000028#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
29 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
30 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
31 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
32#else
33 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
34 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
35 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
36#endif
37
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000038
39///////////////////////////////////////////////////////////////////////////////
40
twiz@google.com0f31ca72011-03-18 17:38:11 +000041static const GrGLenum gXfermodeCoeff2Blend[] = {
42 GR_GL_ZERO,
43 GR_GL_ONE,
44 GR_GL_SRC_COLOR,
45 GR_GL_ONE_MINUS_SRC_COLOR,
46 GR_GL_DST_COLOR,
47 GR_GL_ONE_MINUS_DST_COLOR,
48 GR_GL_SRC_ALPHA,
49 GR_GL_ONE_MINUS_SRC_ALPHA,
50 GR_GL_DST_ALPHA,
51 GR_GL_ONE_MINUS_DST_ALPHA,
52 GR_GL_CONSTANT_COLOR,
53 GR_GL_ONE_MINUS_CONSTANT_COLOR,
54 GR_GL_CONSTANT_ALPHA,
55 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000056
57 // extended blend coeffs
58 GR_GL_SRC1_COLOR,
59 GR_GL_ONE_MINUS_SRC1_COLOR,
60 GR_GL_SRC1_ALPHA,
61 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000062};
63
bsalomon@google.com271cffc2011-05-20 14:13:56 +000064bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000065 static const bool gCoeffReferencesBlendConst[] = {
66 false,
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 false,
75 false,
76 true,
77 true,
78 true,
79 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000080
81 // extended blend coeffs
82 false,
83 false,
84 false,
85 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000086 };
87 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000088 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
89 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000090
bsalomon@google.com47059542012-06-06 20:51:20 +000091 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
92 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
93 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
94 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
95 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
96 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
97 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
98 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
99 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
100 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
101 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
102 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
103 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
104 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000105
bsalomon@google.com47059542012-06-06 20:51:20 +0000106 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
107 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
108 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
109 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000110
111 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000112 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
113 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000114}
115
reed@google.comac10a2d2010-12-22 21:39:39 +0000116///////////////////////////////////////////////////////////////////////////////
117
rileya@google.come38160c2012-07-03 18:03:04 +0000118static bool gPrintStartupSpew;
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000119
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000120static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000121
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000122 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000123
twiz@google.com0f31ca72011-03-18 17:38:11 +0000124 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000125 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
126 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000127 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000128 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
129 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000130 // some implementations require texture to be mip-map complete before
131 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000132 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000133 GR_GL_TEXTURE_MIN_FILTER,
134 GR_GL_NEAREST));
135 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
136 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
137 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
138 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
139 GR_GL_COLOR_ATTACHMENT0,
140 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000141 GrGLenum status;
142 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000145
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000146 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000147}
148
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000149GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
150
151 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000152
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000153 fillInConfigRenderableTable();
154
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000155 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000156
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000157 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000158
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000159 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000160 const GrGLubyte* ext;
161 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000162 const GrGLubyte* vendor;
163 const GrGLubyte* renderer;
164 const GrGLubyte* version;
165 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
166 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
167 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000168 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
169 this);
170 GrPrintf("------ VENDOR %s\n", vendor);
171 GrPrintf("------ RENDERER %s\n", renderer);
172 GrPrintf("------ VERSION %s\n", version);
173 GrPrintf("------ EXTENSIONS\n %s \n", ext);
174 }
175
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000176 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000177
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000178 fProgramData = NULL;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000179 fProgramCache = SkNEW_ARGS(ProgramCache, (this->glContextInfo()));
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000182 fCanPreserveUnpremulRoundtrip = kUnknown_CanPreserveUnpremulRoundtrip;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000183 if (false) { // avoid bit rot, suppress warning
184 fbo_test(this->glInterface(), 0, 0);
185 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000186}
187
188GrGpuGL::~GrGpuGL() {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000189 if (fProgramData && 0 != fHWProgramID) {
190 // detach the current program so there is no confusion on OpenGL's part
191 // that we want it to be deleted
192 GrAssert(fHWProgramID == fProgramData->fProgramID);
193 GL_CALL(UseProgram(0));
194 }
195
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000196 delete fProgramCache;
197 fProgramCache = NULL;
198 fProgramData = NULL;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000199
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000200 // This must be called by before the GrDrawTarget destructor
201 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000202 // This subclass must do this before the base class destructor runs
203 // since we will unref the GrGLInterface.
204 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000205}
206
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000207///////////////////////////////////////////////////////////////////////////////
208
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000209void GrGpuGL::initCaps() {
210 GrGLint maxTextureUnits;
211 // check FS and fixed-function texture unit limits
212 // we only use textures in the fragment stage currently.
213 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000214 const GrGLInterface* gl = this->glInterface();
215 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000216 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217
218 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000219 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000220 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000221 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000222 for (int i = 0; i < numFormats; ++i) {
223 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
224 fCaps.f8BitPaletteSupport = true;
225 break;
226 }
227 }
228
229 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000230 // we could also look for GL_ATI_separate_stencil extension or
231 // GL_EXT_stencil_two_side but they use different function signatures
232 // than GL2.0+ (and than each other).
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000233 fCaps.fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000234 // supported on GL 1.4 and higher or by extension
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000235 fCaps.fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000236 this->hasExtension("GL_EXT_stencil_wrap");
237 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000238 // ES 2 has two sided stencil and stencil wrap
239 fCaps.fTwoSidedStencilSupport = true;
240 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000241 }
242
243 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000244 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
245 // extension includes glMapBuffer.
246 } else {
247 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
248 }
249
250 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000251 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000252 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
253 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000254 } else {
255 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000256 }
257 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000258 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000259 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000260 }
261
262 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
263
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000264 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
265 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000266 // Our render targets are always created with textures as the color
267 // attachment, hence this min:
268 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
269
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000270 fCaps.fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000271 fCaps.fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
272 this->hasExtension("GL_NV_path_rendering");
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000273
274 // Enable supported shader-related caps
275 if (kDesktop_GrGLBinding == this->glBinding()) {
276 fCaps.fDualSourceBlendingSupport =
277 this->glVersion() >= GR_GL_VER(3,3) ||
278 this->hasExtension("GL_ARB_blend_func_extended");
279 fCaps.fShaderDerivativeSupport = true;
280 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
281 fCaps.fGeometryShaderSupport =
282 this->glVersion() >= GR_GL_VER(3,2) &&
283 this->glslGeneration() >= k150_GrGLSLGeneration;
284 } else {
285 fCaps.fShaderDerivativeSupport =
286 this->hasExtension("GL_OES_standard_derivatives");
287 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000288}
289
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000290void GrGpuGL::fillInConfigRenderableTable() {
291
292 // OpenGL < 3.0
293 // no support for render targets unless the GL_ARB_framebuffer_object
294 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
295 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
296 // probably don't get R8 in this case.
297
298 // OpenGL 3.0
299 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
300 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
301
302 // >= OpenGL 3.1
303 // base color renderable: RED, RG, RGB, and RGBA
304 // sized derivatives: R8, RGBA4, RGBA8
305 // if the GL_ARB_compatibility extension is supported then we get back
306 // support for GL_ALPHA and ALPHA8
307
308 // GL_EXT_bgra adds BGRA render targets to any version
309
310 // ES 2.0
311 // color renderable: RGBA4, RGB5_A1, RGB565
312 // GL_EXT_texture_rg adds support for R8 as a color render target
313 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
314 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
315 // added BGRA support
316
317 if (kDesktop_GrGLBinding == this->glBinding()) {
318 // Post 3.0 we will get R8
319 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
320 if (this->glVersion() >= GR_GL_VER(3,0) ||
321 this->hasExtension("GL_ARB_framebuffer_object")) {
322 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
323 }
324 } else {
325 // On ES we can only hope for R8
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000326 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
327 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000328 }
329
330 if (kDesktop_GrGLBinding != this->glBinding()) {
331 // only available in ES
332 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
333 }
334
335 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
336 // GL_EXT_framebuffer_object for FBO support. Both of these
337 // allow RGBA4 render targets so this is always supported.
338 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
339
340 if (this->glCaps().rgba8RenderbufferSupport()) {
341 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig] = true;
342 }
343
344 if (this->glCaps().bgraFormatSupport()) {
345 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig] = true;
346 }
347
348 // the un-premultiplied formats just inherit the premultiplied setting
349 fConfigRenderSupport[kRGBA_8888_UPM_GrPixelConfig] =
350 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig];
351 fConfigRenderSupport[kBGRA_8888_UPM_GrPixelConfig] =
352 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig];
353}
354
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000355bool GrGpuGL::canPreserveReadWriteUnpremulPixels() {
356 if (kUnknown_CanPreserveUnpremulRoundtrip ==
357 fCanPreserveUnpremulRoundtrip) {
358
359 SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
360 uint32_t* srcData = data.get();
361 uint32_t* firstRead = data.get() + 256 * 256;
362 uint32_t* secondRead = data.get() + 2 * 256 * 256;
363
364 for (int y = 0; y < 256; ++y) {
365 for (int x = 0; x < 256; ++x) {
366 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
367 color[3] = y;
368 color[2] = x;
369 color[1] = x;
370 color[0] = x;
371 }
372 }
373
374 // We have broader support for read/write pixels on render targets
375 // than on textures.
376 GrTextureDesc dstDesc;
377 dstDesc.fFlags = kRenderTarget_GrTextureFlagBit |
378 kNoStencil_GrTextureFlagBit;
379 dstDesc.fWidth = 256;
380 dstDesc.fHeight = 256;
bsalomon@google.comb9014f42012-03-30 14:22:41 +0000381 dstDesc.fConfig = kRGBA_8888_PM_GrPixelConfig;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000382
383 SkAutoTUnref<GrTexture> dstTex(this->createTexture(dstDesc, NULL, 0));
384 if (!dstTex.get()) {
385 return false;
386 }
387 GrRenderTarget* rt = dstTex.get()->asRenderTarget();
388 GrAssert(NULL != rt);
389
390 bool failed = true;
391 static const UnpremulConversion gMethods[] = {
392 kUpOnWrite_DownOnRead_UnpremulConversion,
393 kDownOnWrite_UpOnRead_UnpremulConversion,
394 };
395
396 // pretend that we can do the roundtrip to avoid recursive calls to
397 // this function
398 fCanPreserveUnpremulRoundtrip = kYes_CanPreserveUnpremulRoundtrip;
399 for (size_t i = 0; i < GR_ARRAY_COUNT(gMethods) && failed; ++i) {
400 fUnpremulConversion = gMethods[i];
401 rt->writePixels(0, 0,
402 256, 256,
403 kRGBA_8888_UPM_GrPixelConfig, srcData, 0);
404 rt->readPixels(0, 0,
405 256, 256,
406 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
407 rt->writePixels(0, 0,
408 256, 256,
409 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
410 rt->readPixels(0, 0,
411 256, 256,
412 kRGBA_8888_UPM_GrPixelConfig, secondRead, 0);
413 failed = false;
414 for (int j = 0; j < 256 * 256; ++j) {
415 if (firstRead[j] != secondRead[j]) {
416 failed = true;
417 break;
418 }
419 }
420 }
421 fCanPreserveUnpremulRoundtrip = failed ?
422 kNo_CanPreserveUnpremulRoundtrip :
423 kYes_CanPreserveUnpremulRoundtrip;
424 }
425
426 if (kYes_CanPreserveUnpremulRoundtrip == fCanPreserveUnpremulRoundtrip) {
427 return true;
428 } else {
429 return false;
430 }
431}
432
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000433GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000434 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
435 return GrPixelConfigSwapRAndB(config);
436 } else {
437 return config;
438 }
439}
440
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000441GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000442 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000443 return GrPixelConfigSwapRAndB(config);
444 } else {
445 return config;
446 }
447}
448
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
450 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
451}
452
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000453void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000454 if (gPrintStartupSpew && !fPrintedCaps) {
455 fPrintedCaps = true;
456 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000457 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000458 }
459
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000460 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000461 GL_CALL(Disable(GR_GL_DEPTH_TEST));
462 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000463
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000464 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
465 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000466
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000467 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000468 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000469 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000470 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
471 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
472 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
473 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000474 if (this->glCaps().imagingSupport()) {
475 GL_CALL(Disable(GR_GL_COLOR_TABLE));
476 }
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000477 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
478 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
479 // Since ES doesn't support glPointSize at all we always use the VS to
480 // set the point size
481 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
482
483 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
484 // currently part of our gl interface. There are probably others as
485 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000486 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000487 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000488 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000489
reed@google.comac10a2d2010-12-22 21:39:39 +0000490 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000491 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000492
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000493 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000494 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000495
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000496 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000497
tomhudson@google.com93813632011-10-27 20:21:16 +0000498 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000499 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000500 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000501
bsalomon@google.coma3201942012-06-21 19:58:20 +0000502 fHWScissorSettings.invalidate();
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000503
bsalomon@google.coma3201942012-06-21 19:58:20 +0000504 fHWViewport.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000505
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000506 fHWStencilSettings.invalidate();
bsalomon@google.coma3201942012-06-21 19:58:20 +0000507 fHWStencilTestEnabled = kUnknown_TriState;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000508
reed@google.comac10a2d2010-12-22 21:39:39 +0000509 fHWGeometryState.fIndexBuffer = NULL;
510 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000511
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000512 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000513
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000514 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000515
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000516 fHWPathMatrixState.invalidate();
bsalomon@google.com05a718c2012-06-29 14:01:53 +0000517 if (fCaps.fPathStencilingSupport) {
518 // we don't use the model view matrix.
519 GL_CALL(MatrixMode(GR_GL_MODELVIEW));
520 GL_CALL(LoadIdentity());
521 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000522
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000523 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000524 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000525 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
526 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000527 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000528 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
529 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000530 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000531 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
532 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000533 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000534 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
535 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000536
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000537 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000538
539 // Third party GL code may have left vertex attributes enabled. Some GL
540 // implementations (osmesa) may read vetex attributes that are not required
541 // by the current shader. Therefore, we have to ensure that only the
542 // attributes we require for the current draw are enabled or we may cause an
543 // invalid read.
544
545 // Disable all vertex layout bits so that next flush will assume all
546 // optional vertex attributes are disabled.
547 fHWGeometryState.fVertexLayout = 0;
548
549 // We always use the this attribute and assume it is always enabled.
550 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
551 GL_CALL(EnableVertexAttribArray(posAttrIdx));
552 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000553 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000554 if (va != posAttrIdx) {
555 GL_CALL(DisableVertexAttribArray(va));
556 }
557 }
558
559 fHWProgramID = 0;
560 fHWConstAttribColor = GrColor_ILLEGAL;
561 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000562}
563
bsalomon@google.come269f212011-11-07 13:29:52 +0000564GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000565 GrGLTexture::Desc glTexDesc;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000566 if (!configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000567 return NULL;
568 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000569
robertphillips@google.com32716282012-06-04 12:48:45 +0000570 // next line relies on PlatformTextureDesc's flags matching GrTexture's
571 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000572 glTexDesc.fWidth = desc.fWidth;
573 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000574 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000575 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000576 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
577 glTexDesc.fOwnsID = false;
578 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
579
580 GrGLTexture* texture = NULL;
581 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
582 GrGLRenderTarget::Desc glRTDesc;
583 glRTDesc.fRTFBOID = 0;
584 glRTDesc.fTexFBOID = 0;
585 glRTDesc.fMSColorRenderbufferID = 0;
586 glRTDesc.fOwnIDs = true;
587 glRTDesc.fConfig = desc.fConfig;
588 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000589 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
590 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000591 glTexDesc.fTextureID,
592 &glRTDesc)) {
593 return NULL;
594 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000595 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000596 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000597 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000598 }
599 if (NULL == texture) {
600 return NULL;
601 }
602
603 this->setSpareTextureUnit();
604 return texture;
605}
606
607GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
608 GrGLRenderTarget::Desc glDesc;
609 glDesc.fConfig = desc.fConfig;
610 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
611 glDesc.fMSColorRenderbufferID = 0;
612 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
613 glDesc.fSampleCnt = desc.fSampleCnt;
614 glDesc.fOwnIDs = false;
615 GrGLIRect viewport;
616 viewport.fLeft = 0;
617 viewport.fBottom = 0;
618 viewport.fWidth = desc.fWidth;
619 viewport.fHeight = desc.fHeight;
620
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000621 GrRenderTarget* tgt = SkNEW_ARGS(GrGLRenderTarget,
622 (this, glDesc, viewport));
bsalomon@google.come269f212011-11-07 13:29:52 +0000623 if (desc.fStencilBits) {
624 GrGLStencilBuffer::Format format;
625 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
626 format.fPacked = false;
627 format.fStencilBits = desc.fStencilBits;
628 format.fTotalBits = desc.fStencilBits;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000629 GrGLStencilBuffer* sb = SkNEW_ARGS(GrGLStencilBuffer,
630 (this,
631 0,
632 desc.fWidth,
633 desc.fHeight,
634 desc.fSampleCnt,
635 format));
bsalomon@google.come269f212011-11-07 13:29:52 +0000636 tgt->setStencilBuffer(sb);
637 sb->unref();
638 }
639 return tgt;
640}
641
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000642////////////////////////////////////////////////////////////////////////////////
643
bsalomon@google.com6f379512011-11-16 20:36:03 +0000644void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
645 int left, int top, int width, int height,
646 GrPixelConfig config, const void* buffer,
647 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000648 if (NULL == buffer) {
649 return;
650 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000651 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
652
bsalomon@google.com6f379512011-11-16 20:36:03 +0000653 this->setSpareTextureUnit();
654 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
655 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000656 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000657 desc.fWidth = glTex->width();
658 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000659 desc.fConfig = glTex->config();
660 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000661 desc.fTextureID = glTex->textureID();
robertphillips@google.com32716282012-06-04 12:48:45 +0000662 desc.fOrientation = glTex->orientation();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000663
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000664 this->uploadTexData(desc, false,
665 left, top, width, height,
666 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000667}
668
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000669namespace {
670bool adjust_pixel_ops_params(int surfaceWidth,
671 int surfaceHeight,
672 size_t bpp,
673 int* left, int* top, int* width, int* height,
674 const void** data,
675 size_t* rowBytes) {
676 if (!*rowBytes) {
677 *rowBytes = *width * bpp;
678 }
679
680 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
681 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
682
683 if (!subRect.intersect(bounds)) {
684 return false;
685 }
686 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
687 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
688
689 *left = subRect.fLeft;
690 *top = subRect.fTop;
691 *width = subRect.width();
692 *height = subRect.height();
693 return true;
694}
695}
696
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000697bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
698 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000699 int left, int top, int width, int height,
700 GrPixelConfig dataConfig,
701 const void* data,
702 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000703 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000704
705 size_t bpp = GrBytesPerPixel(dataConfig);
706 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
707 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000708 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000709 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000710 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000711
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000712 // in case we need a temporary, trimmed copy of the src pixels
713 SkAutoSMalloc<128 * 128> tempStorage;
714
bsalomon@google.com313f0192012-07-10 17:21:02 +0000715 // paletted textures cannot be partially updated
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000716 bool useTexStorage = isNewTexture &&
bsalomon@google.com313f0192012-07-10 17:21:02 +0000717 desc.fConfig != kIndex_8_GrPixelConfig &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000718 this->glCaps().texStorageSupport();
bsalomon@google.com313f0192012-07-10 17:21:02 +0000719
720 if (useTexStorage && kDesktop_GrGLBinding == this->glBinding()) {
721 // 565 is not a sized internal format on desktop GL. So on desktop with
722 // 565 we always use an unsized internal format to let the system pick
723 // the best sized format to convert the 565 data to. Since TexStorage
724 // only allows sized internal formats we will instead use TexImage2D.
725 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000726 }
727
728 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000729 GrGLenum externalFormat;
730 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000731 // glTexStorage requires sized internal formats on both desktop and ES. ES
732 // glTexImage requires an unsized format.
733 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
734 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000735 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000736 }
737
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000738 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000739 // paletted textures cannot be updated
740 return false;
741 }
742
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000743 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000744 * check whether to allocate a temporary buffer for flipping y or
745 * because our srcData has extra bytes past each row. If so, we need
746 * to trim those off here, since GL ES may not let us specify
747 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000748 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000749 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000750 bool swFlipY = false;
751 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000752 if (NULL != data) {
753 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000754 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000755 glFlipY = true;
756 } else {
757 swFlipY = true;
758 }
759 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000760 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000761 // can't use this for flipping, only non-neg values allowed. :(
762 if (rowBytes != trimRowBytes) {
763 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
764 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
765 restoreGLRowLength = true;
766 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000767 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000768 if (trimRowBytes != rowBytes || swFlipY) {
769 // copy data into our new storage, skipping the trailing bytes
770 size_t trimSize = height * trimRowBytes;
771 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000772 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000773 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000774 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000775 char* dst = (char*)tempStorage.reset(trimSize);
776 for (int y = 0; y < height; y++) {
777 memcpy(dst, src, trimRowBytes);
778 if (swFlipY) {
779 src -= rowBytes;
780 } else {
781 src += rowBytes;
782 }
783 dst += trimRowBytes;
784 }
785 // now point data to our copied version
786 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000787 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000788 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000789 if (glFlipY) {
790 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
791 }
792 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000793 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000794 bool succeeded = true;
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000795 if (isNewTexture &&
796 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000797 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000798 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000799 if (useTexStorage) {
800 // We never resize or change formats of textures. We don't use
801 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000802 GL_ALLOC_CALL(this->glInterface(),
803 TexStorage2D(GR_GL_TEXTURE_2D,
804 1, // levels
805 internalFormat,
806 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000807 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000808 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
809 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
810 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000811 GL_ALLOC_CALL(this->glInterface(),
812 CompressedTexImage2D(GR_GL_TEXTURE_2D,
813 0, // level
814 internalFormat,
815 desc.fWidth, desc.fHeight,
816 0, // border
817 imageSize,
818 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000819 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000820 GL_ALLOC_CALL(this->glInterface(),
821 TexImage2D(GR_GL_TEXTURE_2D,
822 0, // level
823 internalFormat,
824 desc.fWidth, desc.fHeight,
825 0, // border
826 externalFormat, externalType,
827 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000828 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000829 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000830 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000831 if (error != GR_GL_NO_ERROR) {
832 succeeded = false;
833 } else {
834 // if we have data and we used TexStorage to create the texture, we
835 // now upload with TexSubImage.
836 if (NULL != data && useTexStorage) {
837 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
838 0, // level
839 left, top,
840 width, height,
841 externalFormat, externalType,
842 data));
843 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000844 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000845 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000846 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000847 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000848 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000849 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
850 0, // level
851 left, top,
852 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000853 externalFormat, externalType, data));
854 }
855
856 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000857 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000858 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000859 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000860 if (glFlipY) {
861 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
862 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000863 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000864}
865
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000866namespace {
867bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
868 int sampleCount,
869 GrGLenum format,
870 int width, int height) {
871 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
872 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
873 bool created = false;
874 if (GrGLCaps::kNVDesktop_CoverageAAType ==
875 ctxInfo.caps().coverageAAType()) {
876 const GrGLCaps::MSAACoverageMode& mode =
877 ctxInfo.caps().getMSAACoverageMode(sampleCount);
878 GL_ALLOC_CALL(ctxInfo.interface(),
879 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
880 mode.fCoverageSampleCnt,
881 mode.fColorSampleCnt,
882 format,
883 width, height));
884 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
885 }
886 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000887 // glRBMS will fail if requested samples is > max samples.
888 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000889 GL_ALLOC_CALL(ctxInfo.interface(),
890 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
891 sampleCount,
892 format,
893 width, height));
894 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
895 }
896 return created;
897}
898}
899
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000900bool GrGpuGL::createRenderTargetObjects(int width, int height,
901 GrGLuint texID,
902 GrGLRenderTarget::Desc* desc) {
903 desc->fMSColorRenderbufferID = 0;
904 desc->fRTFBOID = 0;
905 desc->fTexFBOID = 0;
906 desc->fOwnIDs = true;
907
908 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000909
bsalomon@google.comab15d612011-08-09 12:57:56 +0000910 GrGLenum msColorFormat = 0; // suppress warning
911
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000912 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000913 if (!desc->fTexFBOID) {
914 goto FAILED;
915 }
916
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000917
918 // If we are using multisampling we will create two FBOS. We render
919 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000920 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000921 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000922 goto FAILED;
923 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000924 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
925 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000926 if (!desc->fRTFBOID ||
927 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000928 !this->configToGLFormats(desc->fConfig,
929 // GLES requires sized internal formats
930 kES2_GrGLBinding == this->glBinding(),
931 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000932 goto FAILED;
933 }
934 } else {
935 desc->fRTFBOID = desc->fTexFBOID;
936 }
937
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000938 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000939 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000940 if (desc->fRTFBOID != desc->fTexFBOID) {
941 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000942 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000943 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000944 if (!renderbuffer_storage_msaa(fGLContextInfo,
945 desc->fSampleCnt,
946 msColorFormat,
947 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000948 goto FAILED;
949 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000950 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
951 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000952 GR_GL_COLOR_ATTACHMENT0,
953 GR_GL_RENDERBUFFER,
954 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000955 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000956 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
957 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
958 goto FAILED;
959 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000960 fGLContextInfo.caps().markConfigAsValidColorAttachment(
961 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000962 }
963 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000964 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000965
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000966 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
967 GR_GL_COLOR_ATTACHMENT0,
968 GR_GL_TEXTURE_2D,
969 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000970 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000971 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
972 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
973 goto FAILED;
974 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000975 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000976 }
977
978 return true;
979
980FAILED:
981 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000982 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000983 }
984 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000985 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000986 }
987 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000988 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000989 }
990 return false;
991}
992
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000993// good to set a break-point here to know when createTexture fails
994static GrTexture* return_null_texture() {
995// GrAssert(!"null texture");
996 return NULL;
997}
998
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000999#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +00001000static size_t as_size_t(int x) {
1001 return x;
1002}
1003#endif
1004
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001005GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001006 const void* srcData,
1007 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001008
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001009 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001010 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +00001011
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001012 // Attempt to catch un- or wrongly initialized sample counts;
1013 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
1014
robertphillips@google.com32716282012-06-04 12:48:45 +00001015 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +00001016 glTexDesc.fWidth = desc.fWidth;
1017 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001018 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +00001019 glTexDesc.fSampleCnt = desc.fSampleCnt;
robertphillips@google.com75b3c962012-06-07 12:08:45 +00001020 glTexDesc.fClientCacheID = desc.fClientCacheID;
robertphillips@google.com32716282012-06-04 12:48:45 +00001021
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001022 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001023
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001024 glRTDesc.fMSColorRenderbufferID = 0;
1025 glRTDesc.fRTFBOID = 0;
1026 glRTDesc.fTexFBOID = 0;
1027 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001028 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001029
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001030 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +00001031
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001032 const Caps& caps = this->getCaps();
1033
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001034 // We keep GrRenderTargets in GL's normal orientation so that they
1035 // can be drawn to by the outside world without the client having
1036 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001037 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001038 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001039
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001040 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001041 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001042 desc.fSampleCnt) {
bsalomon@google.com945bbe12012-06-15 14:30:34 +00001043 //GrPrintf("MSAA RT requested but not supported on this platform.");
1044 return return_null_texture();
reed@google.comac10a2d2010-12-22 21:39:39 +00001045 }
1046
reed@google.comac10a2d2010-12-22 21:39:39 +00001047 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +00001048 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
1049 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001050 return return_null_texture();
1051 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001052 }
1053
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001054 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001055 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +00001056 // provides a hint about how this texture will be used
1057 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1058 GR_GL_TEXTURE_USAGE,
1059 GR_GL_FRAMEBUFFER_ATTACHMENT));
1060 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001061 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001062 return return_null_texture();
1063 }
1064
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001065 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001066 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +00001067
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001068 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1069 // drivers have a bug where an FBO won't be complete if it includes a
1070 // texture that is not mipmap complete (considering the filter in use).
1071 GrGLTexture::TexParams initialTexParams;
1072 // we only set a subset here so invalidate first
1073 initialTexParams.invalidate();
1074 initialTexParams.fFilter = GR_GL_NEAREST;
1075 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1076 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001077 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1078 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001079 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001080 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1081 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001082 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001083 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1084 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001085 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001086 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1087 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001088 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001089 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1090 glTexDesc.fWidth, glTexDesc.fHeight,
1091 desc.fConfig, srcData, rowBytes)) {
1092 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1093 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001094 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001095
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001096 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001097 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001098 // unbind the texture from the texture unit before binding it to the frame buffer
1099 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1100
bsalomon@google.com99621082011-11-15 16:47:16 +00001101 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1102 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001103 glTexDesc.fTextureID,
1104 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001105 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001106 return return_null_texture();
1107 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001108 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001109 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001110 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
reed@google.comac10a2d2010-12-22 21:39:39 +00001111 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001112 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001113#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001114 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1115 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001116#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001117 return tex;
1118}
1119
1120namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001121
1122const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1123
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001124void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1125 GrGLuint rb,
1126 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001127 // we shouldn't ever know one size and not the other
1128 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1129 (kUnknownBitCount == format->fTotalBits));
1130 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001131 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001132 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1133 (GrGLint*)&format->fStencilBits);
1134 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001135 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001136 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1137 (GrGLint*)&format->fTotalBits);
1138 format->fTotalBits += format->fStencilBits;
1139 } else {
1140 format->fTotalBits = format->fStencilBits;
1141 }
1142 }
1143}
1144}
1145
1146bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1147 int width, int height) {
1148
1149 // All internally created RTs are also textures. We don't create
1150 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1151 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001152 GrAssert(width >= rt->width());
1153 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001154
1155 int samples = rt->numSamples();
1156 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001157 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001158 if (!sbID) {
1159 return false;
1160 }
1161
1162 GrGLStencilBuffer* sb = NULL;
1163
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001164 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001165 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001166 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001167 // we start with the last stencil format that succeeded in hopes
1168 // that we won't go through this loop more than once after the
1169 // first (painful) stencil creation.
1170 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001171 const GrGLCaps::StencilFormat& sFmt =
1172 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001173 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001174 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001175 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001176 bool created;
1177 if (samples > 0) {
1178 created = renderbuffer_storage_msaa(fGLContextInfo,
1179 samples,
1180 sFmt.fInternalFormat,
1181 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001182 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001183 GL_ALLOC_CALL(this->glInterface(),
1184 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001185 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001186 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001187 created =
1188 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001189 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001190 if (created) {
1191 // After sized formats we attempt an unsized format and take
1192 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001193 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001194 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001195 sb = SkNEW_ARGS(GrGLStencilBuffer,
1196 (this, sbID, width, height,
1197 samples, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001198 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1199 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001200 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001201 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001202 return true;
1203 }
1204 sb->abandon(); // otherwise we lose sbID
1205 sb->unref();
1206 }
1207 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001208 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001209 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001210}
1211
1212bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1213 GrRenderTarget* rt) {
1214 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1215
1216 GrGLuint fbo = glrt->renderFBOID();
1217
1218 if (NULL == sb) {
1219 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001220 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001221 GR_GL_STENCIL_ATTACHMENT,
1222 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001223 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001224 GR_GL_DEPTH_ATTACHMENT,
1225 GR_GL_RENDERBUFFER, 0));
1226#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001227 GrGLenum status;
1228 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001229 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1230#endif
1231 }
1232 return true;
1233 } else {
1234 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1235 GrGLuint rb = glsb->renderbufferID();
1236
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001237 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001238 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1239 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001240 GR_GL_STENCIL_ATTACHMENT,
1241 GR_GL_RENDERBUFFER, rb));
1242 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001243 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001244 GR_GL_DEPTH_ATTACHMENT,
1245 GR_GL_RENDERBUFFER, rb));
1246 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001247 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001248 GR_GL_DEPTH_ATTACHMENT,
1249 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001250 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001251
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001252 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001253 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001254 glsb->format())) {
1255 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1256 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001257 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001258 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001259 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001260 if (glsb->format().fPacked) {
1261 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1262 GR_GL_DEPTH_ATTACHMENT,
1263 GR_GL_RENDERBUFFER, 0));
1264 }
1265 return false;
1266 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001267 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001268 rt->config(),
1269 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001270 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001271 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001272 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001273 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001274}
1275
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001276////////////////////////////////////////////////////////////////////////////////
1277
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001278GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001279 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001280 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001281 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001282 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001283 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001284 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001285 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001286 GL_ALLOC_CALL(this->glInterface(),
1287 BufferData(GR_GL_ARRAY_BUFFER,
1288 size,
1289 NULL, // data ptr
1290 dynamic ? GR_GL_DYNAMIC_DRAW :
1291 GR_GL_STATIC_DRAW));
1292 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001293 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001294 // deleting bound buffer does implicit bind to 0
1295 fHWGeometryState.fVertexBuffer = NULL;
1296 return NULL;
1297 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001298 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer,
1299 (this, id,
1300 size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001301 fHWGeometryState.fVertexBuffer = vertexBuffer;
1302 return vertexBuffer;
1303 }
1304 return NULL;
1305}
1306
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001307GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001308 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001309 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001310 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001311 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001312 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001313 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001314 GL_ALLOC_CALL(this->glInterface(),
1315 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1316 size,
1317 NULL, // data ptr
1318 dynamic ? GR_GL_DYNAMIC_DRAW :
1319 GR_GL_STATIC_DRAW));
1320 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001321 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001322 // deleting bound buffer does implicit bind to 0
1323 fHWGeometryState.fIndexBuffer = NULL;
1324 return NULL;
1325 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001326 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer,
1327 (this, id, size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001328 fHWGeometryState.fIndexBuffer = indexBuffer;
1329 return indexBuffer;
1330 }
1331 return NULL;
1332}
1333
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001334GrPath* GrGpuGL::onCreatePath(const SkPath& inPath) {
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001335 GrAssert(fCaps.fPathStencilingSupport);
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001336 return SkNEW_ARGS(GrGLPath, (this, inPath));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001337}
1338
bsalomon@google.coma3201942012-06-21 19:58:20 +00001339void GrGpuGL::flushScissor() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001340 const GrDrawState& drawState = this->getDrawState();
1341 const GrGLRenderTarget* rt =
1342 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1343
1344 GrAssert(NULL != rt);
1345 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001346
bsalomon@google.coma3201942012-06-21 19:58:20 +00001347 if (fScissorState.fEnabled) {
1348 GrGLIRect scissor;
1349 scissor.setRelativeTo(vp,
1350 fScissorState.fRect.fLeft,
1351 fScissorState.fRect.fTop,
1352 fScissorState.fRect.width(),
1353 fScissorState.fRect.height());
1354 // if the scissor fully contains the viewport then we fall through and
1355 // disable the scissor test.
1356 if (!scissor.contains(vp)) {
1357 if (fHWScissorSettings.fRect != scissor) {
1358 scissor.pushToGLScissor(this->glInterface());
1359 fHWScissorSettings.fRect = scissor;
1360 }
1361 if (kYes_TriState != fHWScissorSettings.fEnabled) {
1362 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1363 fHWScissorSettings.fEnabled = kYes_TriState;
1364 }
1365 return;
1366 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001367 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001368 if (kNo_TriState != fHWScissorSettings.fEnabled) {
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001369 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.coma3201942012-06-21 19:58:20 +00001370 fHWScissorSettings.fEnabled = kNo_TriState;
1371 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001372 }
1373}
1374
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001375void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001376 const GrDrawState& drawState = this->getDrawState();
1377 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001378 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001379 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001380
bsalomon@google.com74b98712011-11-11 19:46:16 +00001381 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001382 if (NULL != rect) {
1383 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001384 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001385 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001386 if (clippedRect.intersect(rtRect)) {
1387 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001388 } else {
1389 return;
1390 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001391 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001392 this->flushRenderTarget(rect);
bsalomon@google.coma3201942012-06-21 19:58:20 +00001393 GrAutoTRestore<ScissorState> asr(&fScissorState);
1394 fScissorState.fEnabled = (NULL != rect);
1395 if (fScissorState.fEnabled) {
1396 fScissorState.fRect = *rect;
1397 }
1398 this->flushScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001399
1400 GrGLfloat r, g, b, a;
1401 static const GrGLfloat scale255 = 1.f / 255.f;
1402 a = GrColorUnpackA(color) * scale255;
1403 GrGLfloat scaleRGB = scale255;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001404 if (GrPixelConfigIsUnpremultiplied(rt->config())) {
bsalomon@google.com74b98712011-11-11 19:46:16 +00001405 scaleRGB *= a;
1406 }
1407 r = GrColorUnpackR(color) * scaleRGB;
1408 g = GrColorUnpackG(color) * scaleRGB;
1409 b = GrColorUnpackB(color) * scaleRGB;
1410
1411 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001412 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001413 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001414 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001415}
1416
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001417void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001418 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001419 return;
1420 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001421
1422 this->flushRenderTarget(&GrIRect::EmptyIRect());
1423
bsalomon@google.coma3201942012-06-21 19:58:20 +00001424 GrAutoTRestore<ScissorState> asr(&fScissorState);
1425 fScissorState.fEnabled = false;
1426 this->flushScissor();
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001427
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001428 GL_CALL(StencilMask(0xffffffff));
1429 GL_CALL(ClearStencil(0));
1430 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001431 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001432}
1433
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001434void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001435 const GrDrawState& drawState = this->getDrawState();
1436 const GrRenderTarget* rt = drawState.getRenderTarget();
1437 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001438
1439 // this should only be called internally when we know we have a
1440 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001441 GrAssert(NULL != rt->getStencilBuffer());
1442 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001443#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001444 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001445 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001446#else
1447 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001448 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001449 // turned into draws. Our contract on GrDrawTarget says that
1450 // changing the clip between stencil passes may or may not
1451 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001452 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001453#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001454 GrGLint value;
1455 if (insideClip) {
1456 value = (1 << (stencilBitCount - 1));
1457 } else {
1458 value = 0;
1459 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001460 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001461
1462 GrAutoTRestore<ScissorState> asr(&fScissorState);
1463 fScissorState.fEnabled = true;
1464 fScissorState.fRect = rect;
1465 this->flushScissor();
1466
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001467 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001468 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001469 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001470 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001471}
1472
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001473void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001474 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001475}
1476
bsalomon@google.comc4364992011-11-07 15:54:49 +00001477bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1478 int left, int top,
1479 int width, int height,
1480 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001481 size_t rowBytes) const {
1482 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001483 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001484 return false;
1485 }
1486
1487 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001488 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001489 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001490 return true;
1491 }
1492 // If we have to do memcpys to handle rowBytes then y-flip is free
1493 // Note the rowBytes might be tight to the passed in data, but if data
1494 // gets clipped in x to the target the rowBytes will no longer be tight.
1495 if (left >= 0 && (left + width) < renderTarget->width()) {
1496 return 0 == rowBytes ||
1497 GrBytesPerPixel(config) * width == rowBytes;
1498 } else {
1499 return false;
1500 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001501}
1502
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001503bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001504 int left, int top,
1505 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001506 GrPixelConfig config,
1507 void* buffer,
1508 size_t rowBytes,
1509 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001510 GrGLenum format;
1511 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001512 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001513 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001514 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001515 size_t bpp = GrBytesPerPixel(config);
1516 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1517 &left, &top, &width, &height,
1518 const_cast<const void**>(&buffer),
1519 &rowBytes)) {
1520 return false;
1521 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001522
bsalomon@google.comc6980972011-11-02 19:57:21 +00001523 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001524 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001525 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001526 switch (tgt->getResolveType()) {
1527 case GrGLRenderTarget::kCantResolve_ResolveType:
1528 return false;
1529 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001530 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001531 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001532 break;
1533 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001534 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001535 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001536 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1537 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001538 break;
1539 default:
1540 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001541 }
1542
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001543 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001544
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001545 // the read rect is viewport-relative
1546 GrGLIRect readRect;
1547 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001548
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001549 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001550 if (0 == rowBytes) {
1551 rowBytes = tightRowBytes;
1552 }
1553 size_t readDstRowBytes = tightRowBytes;
1554 void* readDst = buffer;
1555
1556 // determine if GL can read using the passed rowBytes or if we need
1557 // a scratch buffer.
1558 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1559 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001560 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001561 GrAssert(!(rowBytes % sizeof(GrColor)));
1562 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1563 readDstRowBytes = rowBytes;
1564 } else {
1565 scratch.reset(tightRowBytes * height);
1566 readDst = scratch.get();
1567 }
1568 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001569 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001570 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1571 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001572 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1573 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001574 format, type, readDst));
1575 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001576 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001577 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1578 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001579 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001580 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1581 invertY = true;
1582 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001583
1584 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001585 // API presents top-to-bottom. We must preserve the padding contents. Note
1586 // that the above readPixels did not overwrite the padding.
1587 if (readDst == buffer) {
1588 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001589 if (!invertY) {
1590 scratch.reset(tightRowBytes);
1591 void* tmpRow = scratch.get();
1592 // flip y in-place by rows
1593 const int halfY = height >> 1;
1594 char* top = reinterpret_cast<char*>(buffer);
1595 char* bottom = top + (height - 1) * rowBytes;
1596 for (int y = 0; y < halfY; y++) {
1597 memcpy(tmpRow, top, tightRowBytes);
1598 memcpy(top, bottom, tightRowBytes);
1599 memcpy(bottom, tmpRow, tightRowBytes);
1600 top += rowBytes;
1601 bottom -= rowBytes;
1602 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001603 }
1604 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001605 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001606 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001607 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001608 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001609 char* dst = reinterpret_cast<char*>(buffer);
1610 if (!invertY) {
1611 dst += (height-1) * rowBytes;
1612 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001613 for (int y = 0; y < height; y++) {
1614 memcpy(dst, src, tightRowBytes);
1615 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001616 if (invertY) {
1617 dst += rowBytes;
1618 } else {
1619 dst -= rowBytes;
1620 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001621 }
1622 }
1623 return true;
1624}
1625
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001626void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001627
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001628 GrGLRenderTarget* rt =
1629 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1630 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001631
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001632 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001633 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001634 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001635 GrGLenum status;
1636 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001637 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001638 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001639 }
1640 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001641 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001642 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.coma3201942012-06-21 19:58:20 +00001643 if (fHWViewport != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001644 vp.pushToGLViewport(this->glInterface());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001645 fHWViewport = vp;
reed@google.comac10a2d2010-12-22 21:39:39 +00001646 }
1647 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001648 if (NULL == bound || !bound->isEmpty()) {
1649 rt->flagAsNeedingResolve(bound);
1650 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001651}
1652
twiz@google.com0f31ca72011-03-18 17:38:11 +00001653GrGLenum gPrimitiveType2GLMode[] = {
1654 GR_GL_TRIANGLES,
1655 GR_GL_TRIANGLE_STRIP,
1656 GR_GL_TRIANGLE_FAN,
1657 GR_GL_POINTS,
1658 GR_GL_LINES,
1659 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001660};
1661
bsalomon@google.comd302f142011-03-03 13:54:13 +00001662#define SWAP_PER_DRAW 0
1663
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001664#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001665 #if GR_MAC_BUILD
1666 #include <AGL/agl.h>
1667 #elif GR_WIN32_BUILD
bsalomon@google.comce7357d2012-06-25 17:49:25 +00001668 #include <gl/GL.h>
bsalomon@google.comd302f142011-03-03 13:54:13 +00001669 void SwapBuf() {
1670 DWORD procID = GetCurrentProcessId();
1671 HWND hwnd = GetTopWindow(GetDesktopWindow());
1672 while(hwnd) {
1673 DWORD wndProcID = 0;
1674 GetWindowThreadProcessId(hwnd, &wndProcID);
1675 if(wndProcID == procID) {
1676 SwapBuffers(GetDC(hwnd));
1677 }
1678 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1679 }
1680 }
1681 #endif
1682#endif
1683
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001684void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1685 uint32_t startVertex,
1686 uint32_t startIndex,
1687 uint32_t vertexCount,
1688 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001689 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1690
twiz@google.com0f31ca72011-03-18 17:38:11 +00001691 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001692
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001693 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1694 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1695
1696 // our setupGeometry better have adjusted this to zero since
1697 // DrawElements always draws from the begining of the arrays for idx 0.
1698 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001699
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001700 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1701 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001702#if SWAP_PER_DRAW
1703 glFlush();
1704 #if GR_MAC_BUILD
1705 aglSwapBuffers(aglGetCurrentContext());
1706 int set_a_break_pt_here = 9;
1707 aglSwapBuffers(aglGetCurrentContext());
1708 #elif GR_WIN32_BUILD
1709 SwapBuf();
1710 int set_a_break_pt_here = 9;
1711 SwapBuf();
1712 #endif
1713#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001714}
1715
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001716void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1717 uint32_t startVertex,
1718 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001719 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1720
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001721 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1722
1723 // our setupGeometry better have adjusted this to zero.
1724 // DrawElements doesn't take an offset so we always adjus the startVertex.
1725 GrAssert(0 == startVertex);
1726
1727 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1728 // account for startVertex in the DrawElements case. So we always
1729 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001730 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001731#if SWAP_PER_DRAW
1732 glFlush();
1733 #if GR_MAC_BUILD
1734 aglSwapBuffers(aglGetCurrentContext());
1735 int set_a_break_pt_here = 9;
1736 aglSwapBuffers(aglGetCurrentContext());
1737 #elif GR_WIN32_BUILD
1738 SwapBuf();
1739 int set_a_break_pt_here = 9;
1740 SwapBuf();
1741 #endif
1742#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001743}
1744
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001745namespace {
1746const GrStencilSettings& winding_nv_path_stencil_settings() {
1747 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1748 kIncClamp_StencilOp,
1749 kIncClamp_StencilOp,
1750 kAlwaysIfInClip_StencilFunc,
1751 ~0, ~0, ~0);
1752 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1753}
1754const GrStencilSettings& even_odd_nv_path_stencil_settings() {
1755 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1756 kInvert_StencilOp,
1757 kInvert_StencilOp,
1758 kAlwaysIfInClip_StencilFunc,
1759 ~0, ~0, ~0);
1760 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1761}
1762}
1763
1764
1765void GrGpuGL::setStencilPathSettings(const GrPath&,
1766 GrPathFill fill,
1767 GrStencilSettings* settings) {
1768 switch (fill) {
1769 case kEvenOdd_GrPathFill:
1770 *settings = even_odd_nv_path_stencil_settings();
1771 return;
1772 case kWinding_GrPathFill:
1773 *settings = winding_nv_path_stencil_settings();
1774 return;
1775 default:
1776 GrCrash("Unexpected path fill.");
1777 }
1778}
1779
1780void GrGpuGL::onGpuStencilPath(const GrPath* path, GrPathFill fill) {
1781 GrAssert(fCaps.fPathStencilingSupport);
1782
1783 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID();
1784 GrDrawState* drawState = this->drawState();
1785 GrAssert(NULL != drawState->getRenderTarget());
1786 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) {
1787 return;
1788 }
1789
1790 // Decide how to manipulate the stencil buffer based on the fill rule.
1791 // Also, assert that the stencil settings we set in setStencilPathSettings
1792 // are present.
1793 GrAssert(!fStencilSettings.isTwoSided());
1794 GrGLenum fillMode;
1795 switch (fill) {
1796 case kWinding_GrPathFill:
1797 fillMode = GR_GL_COUNT_UP;
1798 GrAssert(kIncClamp_StencilOp ==
1799 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1800 GrAssert(kIncClamp_StencilOp ==
1801 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1802 break;
1803 case kEvenOdd_GrPathFill:
1804 fillMode = GR_GL_INVERT;
1805 GrAssert(kInvert_StencilOp ==
1806 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1807 GrAssert(kInvert_StencilOp ==
1808 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1809 break;
1810 default:
1811 // Only the above two fill rules are allowed.
1812 GrCrash("Unexpected path fill.");
bsalomon@google.com548a4332012-07-11 19:45:22 +00001813 return; // suppress unused var warning.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001814 }
1815 GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
1816 GL_CALL(StencilFillPath(id, fillMode, writeMask));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001817}
1818
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001819void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1820
1821 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001822
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001823 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001824 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001825 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001826 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1827 rt->renderFBOID()));
1828 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1829 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001830 // make sure we go through flushRenderTarget() since we've modified
1831 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001832 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001833 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001834 const GrIRect dirtyRect = rt->getResolveRect();
1835 GrGLIRect r;
bsalomon@google.coma3201942012-06-21 19:58:20 +00001836 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001837 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001838
bsalomon@google.coma3201942012-06-21 19:58:20 +00001839 GrAutoTRestore<ScissorState> asr;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001840 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001841 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.coma3201942012-06-21 19:58:20 +00001842 asr.reset(&fScissorState);
1843 fScissorState.fEnabled = true;
1844 fScissorState.fRect = dirtyRect;
1845 this->flushScissor();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001846 GL_CALL(ResolveMultisampleFramebuffer());
reed@google.comac10a2d2010-12-22 21:39:39 +00001847 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001848 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001849 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001850 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1851 this->glCaps().msFBOType());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001852 asr.reset(&fScissorState);
1853 fScissorState.fEnabled = false;
1854 this->flushScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001855 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001856 int right = r.fLeft + r.fWidth;
1857 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001858 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1859 r.fLeft, r.fBottom, right, top,
1860 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001861 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001862 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001863 }
1864}
1865
bsalomon@google.com411dad02012-06-05 20:24:20 +00001866namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001867
bsalomon@google.com411dad02012-06-05 20:24:20 +00001868GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1869 static const GrGLenum gTable[] = {
1870 GR_GL_ALWAYS, // kAlways_StencilFunc
1871 GR_GL_NEVER, // kNever_StencilFunc
1872 GR_GL_GREATER, // kGreater_StencilFunc
1873 GR_GL_GEQUAL, // kGEqual_StencilFunc
1874 GR_GL_LESS, // kLess_StencilFunc
1875 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1876 GR_GL_EQUAL, // kEqual_StencilFunc,
1877 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1878 };
1879 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1880 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1881 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1882 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1883 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1884 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1885 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1886 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1887 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1888 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1889
1890 return gTable[basicFunc];
1891}
1892
1893GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1894 static const GrGLenum gTable[] = {
1895 GR_GL_KEEP, // kKeep_StencilOp
1896 GR_GL_REPLACE, // kReplace_StencilOp
1897 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1898 GR_GL_INCR, // kIncClamp_StencilOp
1899 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1900 GR_GL_DECR, // kDecClamp_StencilOp
1901 GR_GL_ZERO, // kZero_StencilOp
1902 GR_GL_INVERT, // kInvert_StencilOp
1903 };
1904 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1905 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1906 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1907 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1908 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1909 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1910 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1911 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1912 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1913 GrAssert((unsigned) op < kStencilOpCount);
1914 return gTable[op];
1915}
1916
1917void set_gl_stencil(const GrGLInterface* gl,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001918 const GrStencilSettings& settings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001919 GrGLenum glFace,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001920 GrStencilSettings::Face grFace) {
1921 GrGLenum glFunc = gr_to_gl_stencil_func(settings.func(grFace));
1922 GrGLenum glFailOp = gr_to_gl_stencil_op(settings.failOp(grFace));
1923 GrGLenum glPassOp = gr_to_gl_stencil_op(settings.passOp(grFace));
1924
1925 GrGLint ref = settings.funcRef(grFace);
1926 GrGLint mask = settings.funcMask(grFace);
1927 GrGLint writeMask = settings.writeMask(grFace);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001928
1929 if (GR_GL_FRONT_AND_BACK == glFace) {
1930 // we call the combined func just in case separate stencil is not
1931 // supported.
1932 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1933 GR_GL_CALL(gl, StencilMask(writeMask));
1934 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1935 } else {
1936 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1937 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1938 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1939 }
1940}
1941}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001942
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001943void GrGpuGL::flushStencil(DrawType type) {
1944 if (kStencilPath_DrawType == type) {
1945 GrAssert(!fStencilSettings.isTwoSided());
1946 // Just the func, ref, and mask is set here. The op and write mask are params to the call
1947 // that draws the path to the SB (glStencilFillPath)
1948 GrGLenum func =
1949 gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face));
1950 GL_CALL(PathStencilFunc(func,
1951 fStencilSettings.funcRef(GrStencilSettings::kFront_Face),
1952 fStencilSettings.funcMask(GrStencilSettings::kFront_Face)));
1953 } else if (fHWStencilSettings != fStencilSettings) {
1954 if (fStencilSettings.isDisabled()) {
1955 if (kNo_TriState != fHWStencilTestEnabled) {
1956 GL_CALL(Disable(GR_GL_STENCIL_TEST));
1957 fHWStencilTestEnabled = kNo_TriState;
1958 }
1959 } else {
1960 if (kYes_TriState != fHWStencilTestEnabled) {
1961 GL_CALL(Enable(GR_GL_STENCIL_TEST));
1962 fHWStencilTestEnabled = kYes_TriState;
1963 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001964 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001965 if (!fStencilSettings.isDisabled()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001966 if (this->getCaps().fTwoSidedStencilSupport) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001967 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001968 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001969 GR_GL_FRONT,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001970 GrStencilSettings::kFront_Face);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001971 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001972 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001973 GR_GL_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001974 GrStencilSettings::kBack_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001975 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001976 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001977 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001978 GR_GL_FRONT_AND_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001979 GrStencilSettings::kFront_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001980 }
1981 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001982 fHWStencilSettings = fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001983 }
1984}
1985
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001986void GrGpuGL::flushAAState(DrawType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001987 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001988 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001989 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1990 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001991 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001992 bool smoothLines = false;
1993
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001994 if (kDrawLines_DrawType == type) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001995 smoothLines = this->willUseHWAALines();
1996 if (smoothLines) {
1997 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1998 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1999 fHWAAState.fSmoothLineEnabled = kYes_TriState;
2000 // must disable msaa to use line smoothing
2001 if (rt->isMultisampled() &&
2002 kNo_TriState != fHWAAState.fMSAAEnabled) {
2003 GL_CALL(Disable(GR_GL_MULTISAMPLE));
2004 fHWAAState.fMSAAEnabled = kNo_TriState;
2005 }
2006 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00002007 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00002008 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
2009 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
2010 fHWAAState.fSmoothLineEnabled = kNo_TriState;
2011 }
2012 }
2013 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00002014 if (!smoothLines && rt->isMultisampled()) {
2015 // FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
2016 // convex hulls of each segment appear to get filled.
2017 bool enableMSAA = kStencilPath_DrawType == type ||
2018 this->getDrawState().isHWAntialiasState();
2019 if (enableMSAA) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00002020 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
2021 GL_CALL(Enable(GR_GL_MULTISAMPLE));
2022 fHWAAState.fMSAAEnabled = kYes_TriState;
2023 }
2024 } else {
2025 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
2026 GL_CALL(Disable(GR_GL_MULTISAMPLE));
2027 fHWAAState.fMSAAEnabled = kNo_TriState;
2028 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00002029 }
2030 }
2031 }
2032}
2033
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00002034void GrGpuGL::flushBlend(bool isLines,
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002035 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002036 GrBlendCoeff dstCoeff) {
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00002037 if (isLines && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002038 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002039 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002040 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002041 }
bsalomon@google.com47059542012-06-06 20:51:20 +00002042 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
2043 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
2044 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
2045 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
2046 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
2047 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002048 }
2049 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002050 // any optimization to disable blending should
2051 // have already been applied and tweaked the coeffs
2052 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00002053 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
2054 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002055 if (blendOff) {
2056 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002057 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002058 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002059 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002060 } else {
2061 if (kYes_TriState != fHWBlendState.fEnabled) {
2062 GL_CALL(Enable(GR_GL_BLEND));
2063 fHWBlendState.fEnabled = kYes_TriState;
2064 }
2065 if (fHWBlendState.fSrcCoeff != srcCoeff ||
2066 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002067 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
2068 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002069 fHWBlendState.fSrcCoeff = srcCoeff;
2070 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002071 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002072 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002073 if ((BlendCoeffReferencesConstant(srcCoeff) ||
2074 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002075 (!fHWBlendState.fConstColorValid ||
2076 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00002077
2078 float c[] = {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002079 GrColorUnpackR(blendConst) / 255.f,
2080 GrColorUnpackG(blendConst) / 255.f,
2081 GrColorUnpackB(blendConst) / 255.f,
2082 GrColorUnpackA(blendConst) / 255.f
bsalomon@google.com0650e812011-04-08 18:07:53 +00002083 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002084 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002085 fHWBlendState.fConstColor = blendConst;
2086 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002087 }
2088 }
2089 }
2090}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002091namespace {
2092
2093unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002094 switch (filter) {
2095 case GrSamplerState::kBilinear_Filter:
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002096 return GR_GL_LINEAR;
2097 case GrSamplerState::kNearest_Filter:
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002098 return GR_GL_NEAREST;
2099 default:
2100 GrAssert(!"Unknown filter type");
2101 return GR_GL_LINEAR;
2102 }
2103}
2104
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002105// get_swizzle is only called from this .cpp so it is OK to inline it here
2106inline const GrGLenum* get_swizzle(GrPixelConfig config,
2107 const GrSamplerState& sampler,
2108 const GrGLCaps& glCaps) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002109 if (GrPixelConfigIsAlphaOnly(config)) {
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002110 if (glCaps.textureRedSupport()) {
2111 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED,
2112 GR_GL_RED, GR_GL_RED };
2113 return gRedSmear;
2114 } else {
2115 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
2116 GR_GL_ALPHA, GR_GL_ALPHA };
2117 return gAlphaSmear;
2118 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002119 } else if (sampler.swapsRAndB()) {
2120 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
2121 GR_GL_RED, GR_GL_ALPHA };
2122 return gRedBlueSwap;
2123 } else {
2124 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
2125 GR_GL_BLUE, GR_GL_ALPHA };
2126 return gStraight;
2127 }
2128}
2129
2130void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002131 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2132 GR_GL_TEXTURE_SWIZZLE_RGBA,
2133 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002134}
2135}
2136
bsalomon@google.com4c883782012-06-04 19:05:11 +00002137void GrGpuGL::flushBoundTextureAndParams(int stage) {
2138 GrDrawState* drawState = this->drawState();
2139
2140 GrGLTexture* nextTexture =
2141 static_cast<GrGLTexture*>(drawState->getTexture(stage));
2142
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002143 // HACK - if we're using a new SingleTextureEffect, override
2144 // the old texture pointer
2145 const GrSamplerState& sampler = drawState->getSampler(stage);
2146 GrCustomStage* customStage = sampler.getCustomStage();
2147 if (customStage && customStage->numTextures()) {
2148 nextTexture =
2149 static_cast<GrGLTexture*>(customStage->texture(0));
2150 }
2151
2152 flushBoundTextureAndParams(stage, nextTexture);
2153}
2154
2155void GrGpuGL::flushBoundTextureAndParams(int stage, GrGLTexture* nextTexture) {
2156 GrDrawState* drawState = this->drawState();
2157
bsalomon@google.com4c883782012-06-04 19:05:11 +00002158 // true for now, but maybe not with GrEffect.
2159 GrAssert(NULL != nextTexture);
2160 // if we created a rt/tex and rendered to it without using a
2161 // texture and now we're texturing from the rt it will still be
2162 // the last bound texture, but it needs resolving. So keep this
2163 // out of the "last != next" check.
2164 GrGLRenderTarget* texRT =
2165 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2166 if (NULL != texRT) {
2167 this->onResolveRenderTarget(texRT);
2168 }
2169
2170 if (fHWBoundTextures[stage] != nextTexture) {
2171 this->setTextureUnit(stage);
2172 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.com4c883782012-06-04 19:05:11 +00002173 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
2174 fHWBoundTextures[stage] = nextTexture;
2175 }
2176
2177 const GrSamplerState& sampler = drawState->getSampler(stage);
2178 ResetTimestamp timestamp;
2179 const GrGLTexture::TexParams& oldTexParams =
2180 nextTexture->getCachedTexParams(&timestamp);
2181 bool setAll = timestamp < this->getResetTimestamp();
2182 GrGLTexture::TexParams newTexParams;
2183
2184 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
2185
2186 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
2187 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2188 newTexParams.fWrapT = wraps[sampler.getWrapY()];
2189 memcpy(newTexParams.fSwizzleRGBA,
2190 get_swizzle(nextTexture->config(), sampler, this->glCaps()),
2191 sizeof(newTexParams.fSwizzleRGBA));
2192 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
2193 this->setTextureUnit(stage);
2194 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2195 GR_GL_TEXTURE_MAG_FILTER,
2196 newTexParams.fFilter));
2197 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2198 GR_GL_TEXTURE_MIN_FILTER,
2199 newTexParams.fFilter));
2200 }
2201 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2202 this->setTextureUnit(stage);
2203 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2204 GR_GL_TEXTURE_WRAP_S,
2205 newTexParams.fWrapS));
2206 }
2207 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2208 this->setTextureUnit(stage);
2209 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2210 GR_GL_TEXTURE_WRAP_T,
2211 newTexParams.fWrapT));
2212 }
2213 if (this->glCaps().textureSwizzleSupport() &&
2214 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2215 oldTexParams.fSwizzleRGBA,
2216 sizeof(newTexParams.fSwizzleRGBA)))) {
2217 this->setTextureUnit(stage);
2218 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2219 this->glInterface());
2220 }
2221 nextTexture->setCachedTexParams(newTexParams,
2222 this->getResetTimestamp());
2223}
2224
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002225void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002226
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002227 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002228
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002229 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002230 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002231 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002232 fHWDitherEnabled = kYes_TriState;
2233 }
2234 } else {
2235 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002236 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002237 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002238 }
2239 }
2240
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002241 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002242 if (kNo_TriState != fHWWriteToColor) {
2243 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2244 GR_GL_FALSE, GR_GL_FALSE));
2245 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002246 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002247 } else {
2248 if (kYes_TriState != fHWWriteToColor) {
2249 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2250 fHWWriteToColor = kYes_TriState;
2251 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002252 }
2253
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002254 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002255 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002256 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002257 GL_CALL(Enable(GR_GL_CULL_FACE));
2258 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002259 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002260 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002261 GL_CALL(Enable(GR_GL_CULL_FACE));
2262 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002263 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002264 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002265 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002266 break;
2267 default:
2268 GrCrash("Unknown draw face.");
2269 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002270 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002271 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002272}
2273
2274void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002275 if (fHWGeometryState.fVertexBuffer != buffer) {
2276 fHWGeometryState.fArrayPtrsDirty = true;
2277 fHWGeometryState.fVertexBuffer = buffer;
2278 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002279}
2280
2281void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002282 if (fHWGeometryState.fVertexBuffer == buffer) {
2283 // deleting bound buffer does implied bind to 0
2284 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002285 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002286 }
2287}
2288
2289void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002290 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002291}
2292
2293void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002294 if (fHWGeometryState.fIndexBuffer == buffer) {
2295 // deleting bound buffer does implied bind to 0
2296 fHWGeometryState.fIndexBuffer = NULL;
2297 }
2298}
2299
reed@google.comac10a2d2010-12-22 21:39:39 +00002300void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2301 GrAssert(NULL != renderTarget);
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002302 if (fHWBoundRenderTarget == renderTarget) {
2303 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002304 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002305}
2306
2307void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002308 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002309 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002310 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002311 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002312 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002313 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002314}
2315
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002316bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2317 bool getSizedInternalFormat,
2318 GrGLenum* internalFormat,
2319 GrGLenum* externalFormat,
2320 GrGLenum* externalType) {
2321 GrGLenum dontCare;
2322 if (NULL == internalFormat) {
2323 internalFormat = &dontCare;
2324 }
2325 if (NULL == externalFormat) {
2326 externalFormat = &dontCare;
2327 }
2328 if (NULL == externalType) {
2329 externalType = &dontCare;
2330 }
2331
reed@google.comac10a2d2010-12-22 21:39:39 +00002332 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002333 case kRGBA_8888_PM_GrPixelConfig:
2334 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002335 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002336 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002337 if (getSizedInternalFormat) {
2338 *internalFormat = GR_GL_RGBA8;
2339 } else {
2340 *internalFormat = GR_GL_RGBA;
2341 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002342 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002343 break;
2344 case kBGRA_8888_PM_GrPixelConfig:
2345 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002346 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002347 return false;
2348 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002349 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002350 if (getSizedInternalFormat) {
2351 *internalFormat = GR_GL_BGRA8;
2352 } else {
2353 *internalFormat = GR_GL_BGRA;
2354 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002355 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002356 if (getSizedInternalFormat) {
2357 *internalFormat = GR_GL_RGBA8;
2358 } else {
2359 *internalFormat = GR_GL_RGBA;
2360 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002361 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002362 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002363 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002364 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002365 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002366 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002367 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002368 if (getSizedInternalFormat) {
2369 if (this->glBinding() == kDesktop_GrGLBinding) {
2370 return false;
2371 } else {
2372 *internalFormat = GR_GL_RGB565;
2373 }
2374 } else {
2375 *internalFormat = GR_GL_RGB;
2376 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002377 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002378 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002379 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002380 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002381 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002382 if (getSizedInternalFormat) {
2383 *internalFormat = GR_GL_RGBA4;
2384 } else {
2385 *internalFormat = GR_GL_RGBA;
2386 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002387 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002388 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002389 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002390 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002391 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002392 // glCompressedTexImage doesn't take external params
2393 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002394 // no sized/unsized internal format distinction here
2395 *internalFormat = GR_GL_PALETTE8_RGBA8;
2396 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002397 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002398 } else {
2399 return false;
2400 }
2401 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002402 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002403 if (this->glCaps().textureRedSupport()) {
2404 *internalFormat = GR_GL_RED;
2405 *externalFormat = GR_GL_RED;
2406 if (getSizedInternalFormat) {
2407 *internalFormat = GR_GL_R8;
2408 } else {
2409 *internalFormat = GR_GL_RED;
2410 }
2411 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002412 } else {
2413 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002414 *externalFormat = GR_GL_ALPHA;
2415 if (getSizedInternalFormat) {
2416 *internalFormat = GR_GL_ALPHA8;
2417 } else {
2418 *internalFormat = GR_GL_ALPHA;
2419 }
2420 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002421 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002422 break;
2423 default:
2424 return false;
2425 }
2426 return true;
2427}
2428
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002429void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002430 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002431 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002432 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002433 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002434 }
2435}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002436
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002437void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002438 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002439 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002440 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002441 }
2442}
2443
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002444void GrGpuGL::setBuffers(bool indexed,
2445 int* extraVertexOffset,
2446 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002447
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002448 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002449
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002450 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2451
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002452 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002453 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002454 case kBuffer_GeometrySrcType:
2455 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002456 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002457 break;
2458 case kArray_GeometrySrcType:
2459 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002460 this->finalizeReservedVertices();
2461 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2462 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002463 break;
2464 default:
2465 vbuf = NULL; // suppress warning
2466 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002467 }
2468
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002469 GrAssert(NULL != vbuf);
2470 GrAssert(!vbuf->isLocked());
2471 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002472 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002473 fHWGeometryState.fArrayPtrsDirty = true;
2474 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002475 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002476
2477 if (indexed) {
2478 GrAssert(NULL != extraIndexOffset);
2479
2480 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002481 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002482 case kBuffer_GeometrySrcType:
2483 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002484 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002485 break;
2486 case kArray_GeometrySrcType:
2487 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002488 this->finalizeReservedIndices();
2489 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2490 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002491 break;
2492 default:
2493 ibuf = NULL; // suppress warning
2494 GrCrash("Unknown geometry src type!");
2495 }
2496
2497 GrAssert(NULL != ibuf);
2498 GrAssert(!ibuf->isLocked());
2499 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002500 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002501 fHWGeometryState.fIndexBuffer = ibuf;
2502 }
2503 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002504}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002505