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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
Florin Malitaeecff562015-12-21 10:43:01 -050022#include "Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070024#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070025#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070026#include "LayerRenderer.h"
27#include "OpenGLRenderer.h"
28#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080029#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
Chris Craikb565df12015-10-05 13:00:52 -070036#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -080037#include "FrameBuilder.h"
Chris Craikb565df12015-10-05 13:00:52 -070038#endif
39
John Recke248bd12015-08-05 13:53:53 -070040#include <cutils/properties.h>
41#include <google/protobuf/io/zero_copy_stream_impl.h>
42#include <private/hwui/DrawGlInfo.h>
43#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080044
Chris Craik65fe5ee2015-01-26 18:06:29 -080045#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070046#include <fcntl.h>
47#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080048
Colin Cross290b23a2015-11-05 14:10:47 -080049#include <cstdlib>
50
John Reckf47a5942014-06-30 16:20:04 -070051#define TRIM_MEMORY_COMPLETE 80
52#define TRIM_MEMORY_UI_HIDDEN 20
53
John Recke248bd12015-08-05 13:53:53 -070054#define ENABLE_RENDERNODE_SERIALIZATION false
55
John Reck149173d2015-08-10 09:52:29 -070056#define LOG_FRAMETIME_MMA 0
57
58#if LOG_FRAMETIME_MMA
59static float sBenchMma = 0;
60static int sFrameCount = 0;
61static const float NANOS_PER_MILLIS_F = 1000000.0f;
62#endif
63
John Reck23b797a2014-01-03 18:08:34 -080064namespace android {
65namespace uirenderer {
66namespace renderthread {
67
John Reck119907c2014-08-14 09:02:01 -070068CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
69 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070070 : mRenderThread(thread)
71 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080072 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080073 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070074 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070075 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070076 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070077 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070078 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070079 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080080}
81
82CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070083 destroy();
John Reck443a7142014-09-04 17:40:05 -070084 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080085}
86
John Reck17035b02014-09-03 07:39:53 -070087void CanvasContext::destroy() {
88 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080089 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070090 freePrefetechedLayers();
91 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070092 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080093 if (mCanvas) {
94 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080095 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080096 }
John Reck23b797a2014-01-03 18:08:34 -080097}
98
John Recka5dda642014-05-22 15:43:54 -070099void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -0800100 ATRACE_CALL();
101
John Recka5dda642014-05-22 15:43:54 -0700102 mNativeWindow = window;
103
John Reck23b797a2014-01-03 18:08:34 -0800104 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700105 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800106 mEglSurface = EGL_NO_SURFACE;
107 }
108
109 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700110 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800111 }
112
113 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700114 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800116 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700117 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700118 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700119 } else {
120 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800121 }
John Reck23b797a2014-01-03 18:08:34 -0800122}
123
John Reckf7d9c1d2014-04-09 10:01:03 -0700124void CanvasContext::requireSurface() {
125 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
126 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700127 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800128}
129
John Reck1125d1f2014-10-23 11:02:19 -0700130void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
131 mSwapBehavior = swapBehavior;
132}
133
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100134void CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800135 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700136#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100137 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700138 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800139 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700140#endif
John Reck4f02bf42014-01-03 18:09:17 -0800141}
142
John Recka5dda642014-05-22 15:43:54 -0700143void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800144 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700145}
146
John Reck9fb42f02014-12-04 13:51:41 -0800147bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800148 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800149}
150
Chris Craik284b2432014-09-18 16:05:35 -0700151// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700152void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000153 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800154#if HWUI_NEW_OPS
155 mLightInfo.lightRadius = lightRadius;
156 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
157 mLightInfo.spotShadowAlpha = spotShadowAlpha;
158#else
John Reck4f02bf42014-01-03 18:09:17 -0800159 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700160 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800161#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700162}
163
164void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800165#if HWUI_NEW_OPS
166 mLightCenter = lightCenter;
167#else
Alan Viverette50210d92015-05-14 18:05:36 -0700168 if (!mCanvas) return;
169 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800170#endif
John Reck4f02bf42014-01-03 18:09:17 -0800171}
172
John Reck63a06672014-05-07 13:45:54 -0700173void CanvasContext::setOpaque(bool opaque) {
174 mOpaque = opaque;
175}
176
John Reck860d1552014-04-11 19:15:05 -0700177void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700178 // TODO: Figure out why this workaround is needed, see b/13913604
179 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700180 EGLint error = 0;
181 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
182 if (error) {
183 setSurface(nullptr);
184 }
John Reck860d1552014-04-11 19:15:05 -0700185}
186
John Reckbf3c6022015-06-02 15:55:00 -0700187static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700188 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700189}
190
Skuhneea7a7fb2015-08-28 07:10:31 -0700191void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
192 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700193 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700194
John Reckbf3c6022015-06-02 15:55:00 -0700195 // If the previous frame was dropped we don't need to hold onto it, so
196 // just keep using the previous frame's structure instead
197 if (!wasSkipped(mCurrentFrameInfo)) {
198 mCurrentFrameInfo = &mFrames.next();
199 }
John Reckba6adf62015-02-19 14:36:50 -0800200 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700201 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800202 mCurrentFrameInfo->markSyncStart();
203
John Recke4267ea2014-06-03 15:53:15 -0700204 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700205#if HWUI_NEW_OPS
206 info.layerUpdateQueue = &mLayerUpdateQueue;
207#else
John Reck25fbb3f2014-06-12 13:46:45 -0700208 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700209#endif
John Reck00e79c92015-07-21 10:23:59 -0700210
John Reckec845a22014-09-05 15:23:38 -0700211 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700212 for (const sp<RenderNode>& node : mRenderNodes) {
213 // Only the primary target node will be drawn full - all other nodes would get drawn in
214 // real time mode. In case of a window, the primary node is the window content and the other
215 // node(s) are non client / filler nodes.
216 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
217 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800218 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700219 }
John Reck119907c2014-08-14 09:02:01 -0700220 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800221 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700222
John Reck00e79c92015-07-21 10:23:59 -0700223 freePrefetechedLayers();
John Reck975591a2016-01-22 16:28:07 -0800224 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700225
John Reckaa95a882014-11-07 11:02:07 -0800226 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700227 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800228 info.out.canDrawThisFrame = false;
229 return;
230 }
231
John Recke486d932015-10-28 09:21:19 -0700232 if (CC_LIKELY(mSwapHistory.size())) {
233 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
234 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800235 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700236 // The slight fudge-factor is to deal with cases where
237 // the vsync was estimated due to being slow handling the signal.
238 // See the logic in TimeLord#computeFrameTimeNanos or in
239 // Choreographer.java for details on when this happens
240 if (vsyncDelta < 2_ms) {
241 // Already drew for this vsync pulse, UI draw request missed
242 // the deadline for RT animations
243 info.out.canDrawThisFrame = false;
244 } else if (lastSwap.swapTime < latestVsync) {
245 info.out.canDrawThisFrame = true;
246 } else {
247 // We're maybe behind? Find out for sure
248 int runningBehind = 0;
249 mNativeWindow->query(mNativeWindow.get(),
250 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
251 info.out.canDrawThisFrame = !runningBehind;
252 }
253 } else {
254 info.out.canDrawThisFrame = true;
255 }
John Recka5dda642014-05-22 15:43:54 -0700256
John Reckaef9dc82015-05-08 14:10:57 -0700257 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700258 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700259 }
260
John Recka5dda642014-05-22 15:43:54 -0700261 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700262 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700263 // If animationsNeedsRedraw is set don't bother posting for an RT anim
264 // as we will just end up fighting the UI thread.
265 mRenderThread.postFrameCallback(this);
266 }
John Recke45b1fd2014-04-15 09:50:16 -0700267 }
268}
269
John Reckf47a5942014-06-30 16:20:04 -0700270void CanvasContext::stopDrawing() {
271 mRenderThread.removeFrameCallback(this);
272}
273
John Recka5dda642014-05-22 15:43:54 -0700274void CanvasContext::notifyFramePending() {
275 ATRACE_CALL();
276 mRenderThread.pushBackFrameCallback(this);
277}
278
John Recke4267ea2014-06-03 15:53:15 -0700279void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700280#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800281 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700282 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700283#endif
John Reck4f02bf42014-01-03 18:09:17 -0800284
John Recke4267ea2014-06-03 15:53:15 -0700285 SkRect dirty;
286 mDamageAccumulator.finish(&dirty);
287
John Reck6d4d0db2015-08-03 15:34:52 -0700288 // TODO: Re-enable after figuring out cause of b/22592975
289// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
290// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
291// return;
292// }
John Reck240ff622015-04-28 13:50:00 -0700293
John Reck240ff622015-04-28 13:50:00 -0700294 mCurrentFrameInfo->markIssueDrawCommandsStart();
295
John Reck149173d2015-08-10 09:52:29 -0700296 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700297
John Reck77c40102015-10-26 15:49:47 -0700298 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700299 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700300 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700301 mLastFrameWidth = frame.width();
302 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700303 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
304 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700305 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700306 } else {
John Reck149173d2015-08-10 09:52:29 -0700307 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700308 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700309 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700310 dirty.setEmpty();
311 }
John Recke4267ea2014-06-03 15:53:15 -0700312 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800313 }
314
John Reck149173d2015-08-10 09:52:29 -0700315 if (dirty.isEmpty()) {
316 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700317 }
318
John Reck149173d2015-08-10 09:52:29 -0700319 // At this point dirty is the area of the screen to update. However,
320 // the area of the frame we need to repaint is potentially different, so
321 // stash the screen area for later
322 SkRect screenDirty(dirty);
323
324 // If the buffer age is 0 we do a full-screen repaint (handled above)
325 // If the buffer age is 1 the buffer contents are the same as they were
326 // last frame so there's nothing to union() against
327 // Therefore we only care about the > 1 case.
328 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700329 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700330 // We don't have enough history to handle this old of a buffer
331 // Just do a full-draw
332 dirty.set(0, 0, frame.width(), frame.height());
333 } else {
334 // At this point we haven't yet added the latest frame
335 // to the damage history (happens below)
336 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700337 for (int i = mSwapHistory.size() - 1;
338 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
339 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700340 }
341 }
John Reck4f02bf42014-01-03 18:09:17 -0800342 }
343
John Reck149173d2015-08-10 09:52:29 -0700344 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700345
346#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -0800347 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chong Zhangc3bd5682016-01-25 12:01:12 -0800348 mRenderNodes, mLightCenter, mContentDrawBounds);
Chris Craik0b7e8242015-10-28 16:50:44 -0700349 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800350 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
351 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700352 // TODO: profiler().draw(mCanvas);
Chris Craikf158b492016-01-12 14:45:08 -0800353 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700354 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700355
356#else
Chris Craik64e445b2015-09-02 14:23:49 -0700357 mCanvas->prepareDirty(frame.width(), frame.height(),
358 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700359
John Reck4f02bf42014-01-03 18:09:17 -0800360 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700361 // It there are multiple render nodes, they are laid out as follows:
362 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700363 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700364 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700365 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
366 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700367 // backdrop against the content and draw the remaining part of it. It will then draw the content
368 // cropped to the backdrop (since that indicates a shrinking of the window).
369 //
370 // Additional nodes will be drawn on top with no particular clipping semantics.
371
Skuhneea7a7fb2015-08-28 07:10:31 -0700372 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700373 Rect backdropBounds = mContentDrawBounds;
374 // Usually the contents bounds should be mContentDrawBounds - however - we will
375 // move it towards the fixed edge to give it a more stable appearance (for the moment).
376 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700377 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700378 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700379 // Draw all render nodes. Note that
380 for (const sp<RenderNode>& node : mRenderNodes) {
381 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700382 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
383 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700384 const RenderProperties& properties = node->properties();
385 Rect targetBounds(properties.getLeft(), properties.getTop(),
386 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700387 // Move the content bounds towards the fixed corner of the backdrop.
388 const int x = targetBounds.left;
389 const int y = targetBounds.top;
390 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
391 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700392 // Remember the intersection of the target bounds and the intersection bounds against
393 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700394 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700395 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700396 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700397 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500398 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700399 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700400 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700401 SkRegion::kIntersect_Op)) {
402 mCanvas->drawRenderNode(node.get(), outBounds);
403 }
404 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700405 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700406 mCanvas->restore();
407 }
408 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700409 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700410 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500411 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700412 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700413 targetBounds.right, targetBounds.bottom,
414 SkRegion::kIntersect_Op)) {
415 mCanvas->drawRenderNode(node.get(), outBounds);
416 }
417 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700418 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700419 mCanvas->restore();
420 }
421 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700422 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700423 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500424 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700425 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700426 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700427 SkRegion::kIntersect_Op)) {
428 mCanvas->drawRenderNode(node.get(), outBounds);
429 }
430 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700431 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700432 mCanvas->restore();
433 }
434 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700435 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700436 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500437 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700438 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700439 targetBounds.bottom, SkRegion::kIntersect_Op)) {
440 mCanvas->drawRenderNode(node.get(), outBounds);
441 }
442 mCanvas->restore();
443 }
444 } else if (layer == 1) { // Content
445 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500446 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700447
448 // We shift and clip the content to match its final location in the window.
449 const float left = mContentDrawBounds.left;
450 const float top = mContentDrawBounds.top;
451 const float dx = backdropBounds.left - left;
452 const float dy = backdropBounds.top - top;
453 const float width = backdropBounds.getWidth();
454 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700455
Skuhneb8160872015-09-22 09:51:39 -0700456 mCanvas->translate(dx, dy);
457 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700458 mCanvas->drawRenderNode(node.get(), outBounds);
459 }
460 mCanvas->restore();
461 } else { // draw the rest on top at will!
462 mCanvas->drawRenderNode(node.get(), outBounds);
463 }
464 layer++;
465 }
John Reck4f02bf42014-01-03 18:09:17 -0800466
John Reckfe5e7b72014-05-23 17:42:28 -0700467 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800468
Tom Hudson107843d2014-09-08 11:26:26 -0400469 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700470#endif
John Reck9372ac32016-01-19 11:46:52 -0800471
John Reck975591a2016-01-22 16:28:07 -0800472 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800473
John Reckba6adf62015-02-19 14:36:50 -0800474 // Even if we decided to cancel the frame, from the perspective of jank
475 // metrics the frame was swapped at this point
476 mCurrentFrameInfo->markSwapBuffers();
477
Tom Hudson107843d2014-09-08 11:26:26 -0400478 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700479 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
480 setSurface(nullptr);
481 }
John Recke486d932015-10-28 09:21:19 -0700482 SwapHistory& swap = mSwapHistory.next();
483 swap.damage = screenDirty;
484 swap.swapTime = systemTime(CLOCK_MONOTONIC);
485 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700486 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800487 }
John Reckfe5e7b72014-05-23 17:42:28 -0700488
John Reckba6adf62015-02-19 14:36:50 -0800489 // TODO: Use a fence for real completion?
490 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700491
492#if LOG_FRAMETIME_MMA
493 float thisFrame = mCurrentFrameInfo->duration(
494 FrameInfoIndex::IssueDrawCommandsStart,
495 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
496 if (sFrameCount) {
497 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
498 } else {
499 sBenchMma = thisFrame;
500 }
501 if (++sFrameCount == 10) {
502 sFrameCount = 1;
503 ALOGD("Average frame time: %.4f", sBenchMma);
504 }
505#endif
506
John Reckedc524c2015-03-18 15:24:33 -0700507 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800508 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales06f5bc72015-12-15 15:21:31 -0800509 if (CC_UNLIKELY(mFrameStatsReporter.get() != nullptr)) {
510 mFrameStatsReporter->reportFrameStats(mCurrentFrameInfo->data());
511 }
John Reck38e0c322015-11-10 12:19:17 -0800512
513 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800514}
515
John Recke45b1fd2014-04-15 09:50:16 -0700516// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700517void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800518#if HWUI_NEW_OPS
519 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
520#else
521 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
522#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700523 prepareAndDraw(nullptr);
524}
John Reck368cdd82014-05-07 13:11:00 -0700525
Skuhneea7a7fb2015-08-28 07:10:31 -0700526void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700527 ATRACE_CALL();
528
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800529 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800530 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
531 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700532 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800533 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700534
Chris Craike2e53a72015-10-28 15:55:40 -0700535 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700536 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700537 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700538 draw();
John Recka5dda642014-05-22 15:43:54 -0700539 }
John Recke45b1fd2014-04-15 09:50:16 -0700540}
541
John Reck3b202512014-06-23 13:13:08 -0700542void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700543 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700544 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700545 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700546 mode = DrawGlInfo::kModeProcess;
547 }
John Reck6f07a0d2014-04-16 21:31:25 -0700548
Chris Craikd41c4d82015-01-05 15:51:13 -0800549 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800550}
551
John Reck998a6d82014-08-28 15:35:53 -0700552void CanvasContext::markLayerInUse(RenderNode* node) {
553 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800554 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700555 }
556}
557
558static void destroyPrefetechedNode(RenderNode* node) {
559 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
560 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800561 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700562}
563
564void CanvasContext::freePrefetechedLayers() {
565 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700566 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
567 mPrefetechedLayers.clear();
568 }
569}
570
John Reck3e824952014-08-20 10:08:39 -0700571void CanvasContext::buildLayer(RenderNode* node) {
572 ATRACE_CALL();
573 if (!mEglManager.hasEglContext() || !mCanvas) {
574 return;
575 }
John Reck3e824952014-08-20 10:08:39 -0700576 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
577 stopDrawing();
578
Chris Craike2e53a72015-10-28 15:55:40 -0700579 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700580 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700581#if HWUI_NEW_OPS
582 info.layerUpdateQueue = &mLayerUpdateQueue;
583#else
John Reck3e824952014-08-20 10:08:39 -0700584 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700585#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700586 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700587 node->prepareTree(info);
588 SkRect ignore;
589 mDamageAccumulator.finish(&ignore);
590 // Tickle the GENERIC property on node to mark it as dirty for damaging
591 // purposes when the frame is actually drawn
592 node->setPropertyFieldsDirty(RenderNode::GENERIC);
593
Chris Craik98787e62015-11-13 10:55:30 -0800594#if HWUI_NEW_OPS
Chris Craik31452472016-01-12 18:55:15 -0800595 // TODO: support buildLayer
Chris Craik98787e62015-11-13 10:55:30 -0800596#else
John Reck443a7142014-09-04 17:40:05 -0700597 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700598 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800599#endif
John Reck998a6d82014-08-28 15:35:53 -0700600
Chris Craikd41c4d82015-01-05 15:51:13 -0800601 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700602 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700603}
604
John Reck19b6bcf2014-02-14 20:03:38 -0800605bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700606 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700607 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800608}
609
John Reckf47a5942014-06-30 16:20:04 -0700610void CanvasContext::destroyHardwareResources() {
611 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700612 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700613 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700614 for (const sp<RenderNode>& node : mRenderNodes) {
615 node->destroyHardwareResources();
616 }
John Reck00e79c92015-07-21 10:23:59 -0700617 Caches& caches = Caches::getInstance();
618 // Make sure to release all the textures we were owning as there won't
619 // be another draw
620 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800621 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700622 }
623}
624
625void CanvasContext::trimMemory(RenderThread& thread, int level) {
626 // No context means nothing to free
627 if (!thread.eglManager().hasEglContext()) return;
628
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200629 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700630 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800631 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700632 thread.eglManager().destroy();
633 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800634 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700635 }
636}
637
John Reckfc53ef272014-02-11 10:40:25 -0800638void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700639 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
640 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800641 task->run();
642}
643
John Reck1949e792014-04-08 15:18:56 -0700644Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700645 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700646 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700647}
648
John Reck3b202512014-06-23 13:13:08 -0700649void CanvasContext::setTextureAtlas(RenderThread& thread,
650 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
651 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700652}
653
John Reckba6adf62015-02-19 14:36:50 -0800654void CanvasContext::dumpFrames(int fd) {
655 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700656 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700657 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700658 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700659 fprintf(file, ",");
660 }
John Reckba6adf62015-02-19 14:36:50 -0800661 for (size_t i = 0; i < mFrames.size(); i++) {
662 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700663 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800664 continue;
665 }
666 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700667 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800668 fprintf(file, "%" PRId64 ",", frame[i]);
669 }
670 }
671 fprintf(file, "\n---PROFILEDATA---\n\n");
672 fflush(file);
673}
674
675void CanvasContext::resetFrameStats() {
676 mFrames.clear();
677 mRenderThread.jankTracker().reset();
678}
679
John Recke248bd12015-08-05 13:53:53 -0700680void CanvasContext::serializeDisplayListTree() {
681#if ENABLE_RENDERNODE_SERIALIZATION
682 using namespace google::protobuf::io;
683 char package[128];
684 // Check whether tracing is enabled for this process.
685 FILE * file = fopen("/proc/self/cmdline", "r");
686 if (file) {
687 if (!fgets(package, 128, file)) {
688 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
689 fclose(file);
690 return;
691 }
692 fclose(file);
693 } else {
694 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
695 errno);
696 return;
697 }
698 char path[1024];
699 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
700 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
701 if (fd == -1) {
702 ALOGD("Failed to open '%s'", path);
703 return;
704 }
705 proto::RenderNode tree;
706 // TODO: Streaming writes?
707 mRootRenderNode->copyTo(&tree);
708 std::string data = tree.SerializeAsString();
709 write(fd, data.c_str(), data.length());
710 close(fd);
711#endif
712}
713
John Reck23b797a2014-01-03 18:08:34 -0800714} /* namespace renderthread */
715} /* namespace uirenderer */
716} /* namespace android */