Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_UI_OPENGL_RENDERER_H |
| 18 | #define ANDROID_UI_OPENGL_RENDERER_H |
| 19 | |
| 20 | #include <GLES2/gl2.h> |
| 21 | #include <GLES2/gl2ext.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 22 | |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 23 | #include <SkBitmap.h> |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 24 | #include <SkMatrix.h> |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 25 | #include <SkPaint.h> |
Romain Guy | 079ba2c | 2010-07-16 14:12:24 -0700 | [diff] [blame] | 26 | #include <SkRegion.h> |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 27 | #include <SkShader.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 28 | #include <SkXfermode.h> |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 29 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 30 | #include <utils/RefBase.h> |
Romain Guy | deba785 | 2010-07-07 17:54:48 -0700 | [diff] [blame] | 31 | #include <utils/ResourceTypes.h> |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 32 | #include <utils/Vector.h> |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 33 | |
Romain Guy | 51769a6 | 2010-07-23 00:28:00 -0700 | [diff] [blame] | 34 | #include "Extensions.h" |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 35 | #include "Matrix.h" |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 36 | #include "Program.h" |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 37 | #include "Rect.h" |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 38 | #include "Snapshot.h" |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 39 | #include "Vertex.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 40 | #include "SkiaShader.h" |
Romain Guy | db1938e | 2010-08-02 18:50:22 -0700 | [diff] [blame] | 41 | #include "SkiaColorFilter.h" |
Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 42 | #include "Caches.h" |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 43 | |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 44 | namespace android { |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 45 | namespace uirenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 46 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 47 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 48 | // Renderer |
| 49 | /////////////////////////////////////////////////////////////////////////////// |
| 50 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 51 | /** |
| 52 | * OpenGL renderer used to draw accelerated 2D graphics. The API is a |
| 53 | * simplified version of Skia's Canvas API. |
| 54 | */ |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 55 | class OpenGLRenderer { |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 56 | public: |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 57 | OpenGLRenderer(); |
| 58 | ~OpenGLRenderer(); |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 59 | |
| 60 | void setViewport(int width, int height); |
| 61 | void prepare(); |
Romain Guy | da8532c | 2010-08-31 11:50:35 -0700 | [diff] [blame] | 62 | void acquireContext(); |
| 63 | void releaseContext(); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 64 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 65 | int getSaveCount() const; |
| 66 | int save(int flags); |
| 67 | void restore(); |
| 68 | void restoreToCount(int saveCount); |
| 69 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 70 | int saveLayer(float left, float top, float right, float bottom, const SkPaint* p, int flags); |
| 71 | int saveLayerAlpha(float left, float top, float right, float bottom, int alpha, int flags); |
| 72 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 73 | void translate(float dx, float dy); |
| 74 | void rotate(float degrees); |
| 75 | void scale(float sx, float sy); |
| 76 | |
| 77 | void setMatrix(SkMatrix* matrix); |
| 78 | void getMatrix(SkMatrix* matrix); |
| 79 | void concatMatrix(SkMatrix* matrix); |
| 80 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 81 | const Rect& getClipBounds(); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 82 | bool quickReject(float left, float top, float right, float bottom); |
Romain Guy | 079ba2c | 2010-07-16 14:12:24 -0700 | [diff] [blame] | 83 | bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 84 | |
Romain Guy | c1396e9 | 2010-06-30 17:56:19 -0700 | [diff] [blame] | 85 | void drawBitmap(SkBitmap* bitmap, float left, float top, const SkPaint* paint); |
Romain Guy | f86ef57 | 2010-07-01 11:05:42 -0700 | [diff] [blame] | 86 | void drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint); |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 87 | void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, |
Romain Guy | f86ef57 | 2010-07-01 11:05:42 -0700 | [diff] [blame] | 88 | float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint); |
Romain Guy | deba785 | 2010-07-07 17:54:48 -0700 | [diff] [blame] | 89 | void drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, float left, float top, |
| 90 | float right, float bottom, const SkPaint* paint); |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 91 | void drawColor(int color, SkXfermode::Mode mode); |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 92 | void drawRect(float left, float top, float right, float bottom, const SkPaint* paint); |
Romain Guy | 7fbcc04 | 2010-08-04 15:40:07 -0700 | [diff] [blame] | 93 | void drawPath(SkPath* path, SkPaint* paint); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 94 | |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 95 | void resetShader(); |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 96 | void setupShader(SkiaShader* shader); |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 97 | |
Romain Guy | db1938e | 2010-08-02 18:50:22 -0700 | [diff] [blame] | 98 | void resetColorFilter(); |
| 99 | void setupColorFilter(SkiaColorFilter* filter); |
| 100 | |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 101 | void resetShadow(); |
| 102 | void setupShadow(float radius, float dx, float dy, int color); |
| 103 | |
Romain Guy | e8e62a4 | 2010-07-23 18:55:21 -0700 | [diff] [blame] | 104 | void drawText(const char* text, int bytesCount, int count, float x, float y, SkPaint* paint); |
Romain Guy | 694b519 | 2010-07-21 21:33:20 -0700 | [diff] [blame] | 105 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 106 | private: |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 107 | /** |
| 108 | * Saves the current state of the renderer as a new snapshot. |
| 109 | * The new snapshot is saved in mSnapshot and the previous snapshot |
| 110 | * is linked from mSnapshot->previous. |
| 111 | * |
Romain Guy | 8aef54f | 2010-09-01 15:13:49 -0700 | [diff] [blame] | 112 | * @param flags The save flags; see SkCanvas for more information |
| 113 | * |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 114 | * @return The new save count. This value can be passed to #restoreToCount() |
| 115 | */ |
Romain Guy | 8aef54f | 2010-09-01 15:13:49 -0700 | [diff] [blame] | 116 | int saveSnapshot(int flags); |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 117 | |
| 118 | /** |
| 119 | * Restores the current snapshot; mSnapshot becomes mSnapshot->previous. |
| 120 | * |
Romain Guy | 2542d19 | 2010-08-18 11:47:12 -0700 | [diff] [blame] | 121 | * @return True if the clip was modified. |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 122 | */ |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 123 | bool restoreSnapshot(); |
| 124 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 125 | /** |
| 126 | * Sets the clipping rectangle using glScissor. The clip is defined by |
| 127 | * the current snapshot's clipRect member. |
| 128 | */ |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 129 | void setScissorFromClip(); |
| 130 | |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 131 | /** |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 132 | * Compose the layer defined in the current snapshot with the layer |
| 133 | * defined by the previous snapshot. |
| 134 | * |
| 135 | * The current snapshot *must* be a layer (flag kFlagIsLayer set.) |
| 136 | * |
| 137 | * @param curent The current snapshot containing the layer to compose |
| 138 | * @param previous The previous snapshot to compose the current layer with |
| 139 | */ |
| 140 | void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); |
| 141 | |
| 142 | /** |
| 143 | * Creates a new layer stored in the specified snapshot. |
| 144 | * |
| 145 | * @param snapshot The snapshot associated with the new layer |
| 146 | * @param left The left coordinate of the layer |
| 147 | * @param top The top coordinate of the layer |
| 148 | * @param right The right coordinate of the layer |
| 149 | * @param bottom The bottom coordinate of the layer |
| 150 | * @param alpha The translucency of the layer |
| 151 | * @param mode The blending mode of the layer |
| 152 | * @param flags The layer save flags |
| 153 | * |
| 154 | * @return True if the layer was successfully created, false otherwise |
| 155 | */ |
| 156 | bool createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom, |
| 157 | int alpha, SkXfermode::Mode mode, int flags); |
| 158 | |
| 159 | /** |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 160 | * Clears all the regions corresponding to the current list of layers. |
| 161 | * This method MUST be invoked before any drawing operation. |
| 162 | */ |
| 163 | void clearLayerRegions(); |
| 164 | |
| 165 | /** |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 166 | * Draws a colored rectangle with the specified color. The specified coordinates |
| 167 | * are transformed by the current snapshot's transform matrix. |
| 168 | * |
| 169 | * @param left The left coordinate of the rectangle |
| 170 | * @param top The top coordinate of the rectangle |
| 171 | * @param right The right coordinate of the rectangle |
| 172 | * @param bottom The bottom coordinate of the rectangle |
| 173 | * @param color The rectangle's ARGB color, defined as a packed 32 bits word |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 174 | * @param mode The Skia xfermode to use |
Romain Guy | 3d58c03 | 2010-07-14 16:34:53 -0700 | [diff] [blame] | 175 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 176 | * @paran ignoreBlending True if the blending is set by the caller |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 177 | */ |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 178 | void drawColorRect(float left, float top, float right, float bottom, |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 179 | int color, SkXfermode::Mode mode, bool ignoreTransform = false, |
| 180 | bool ignoreBlending = false); |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 181 | |
| 182 | /** |
| 183 | * Draws a textured rectangle with the specified texture. The specified coordinates |
| 184 | * are transformed by the current snapshot's transform matrix. |
| 185 | * |
| 186 | * @param left The left coordinate of the rectangle |
| 187 | * @param top The top coordinate of the rectangle |
| 188 | * @param right The right coordinate of the rectangle |
| 189 | * @param bottom The bottom coordinate of the rectangle |
| 190 | * @param texture The texture name to map onto the rectangle |
| 191 | * @param alpha An additional translucency parameter, between 0.0f and 1.0f |
Romain Guy | d55a861 | 2010-06-28 17:42:46 -0700 | [diff] [blame] | 192 | * @param mode The blending mode |
Romain Guy | c1396e9 | 2010-06-30 17:56:19 -0700 | [diff] [blame] | 193 | * @param blend True if the texture contains an alpha channel |
Romain Guy | 5cbbce5 | 2010-06-27 22:59:20 -0700 | [diff] [blame] | 194 | */ |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 195 | void drawTextureRect(float left, float top, float right, float bottom, GLuint texture, |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 196 | float alpha, SkXfermode::Mode mode, bool blend); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 197 | |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 198 | /** |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 199 | * Draws a textured rectangle with the specified texture. The specified coordinates |
| 200 | * are transformed by the current snapshot's transform matrix. |
| 201 | * |
| 202 | * @param left The left coordinate of the rectangle |
| 203 | * @param top The top coordinate of the rectangle |
| 204 | * @param right The right coordinate of the rectangle |
| 205 | * @param bottom The bottom coordinate of the rectangle |
| 206 | * @param texture The texture to use |
| 207 | * @param paint The paint containing the alpha, blending mode, etc. |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 208 | */ |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 209 | void drawTextureRect(float left, float top, float right, float bottom, |
| 210 | const Texture* texture, const SkPaint* paint); |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 211 | |
| 212 | /** |
| 213 | * Draws a textured mesh with the specified texture. If the indices are omitted, the |
| 214 | * mesh is drawn as a simple quad. |
| 215 | * |
| 216 | * @param left The left coordinate of the rectangle |
| 217 | * @param top The top coordinate of the rectangle |
| 218 | * @param right The right coordinate of the rectangle |
| 219 | * @param bottom The bottom coordinate of the rectangle |
| 220 | * @param texture The texture name to map onto the rectangle |
| 221 | * @param alpha An additional translucency parameter, between 0.0f and 1.0f |
| 222 | * @param mode The blending mode |
| 223 | * @param blend True if the texture contains an alpha channel |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 224 | * @param vertices The vertices that define the mesh |
| 225 | * @param texCoords The texture coordinates of each vertex |
| 226 | * @param indices The indices of the vertices, can be NULL |
| 227 | * @param elementsCount The number of elements in the mesh, required by indices |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 228 | * @param swapSrcDst Whether or not the src and dst blending operations should be swapped |
| 229 | * @param ignoreTransform True if the current transform should be ignored |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 230 | */ |
| 231 | void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, |
Romain Guy | a979474 | 2010-07-13 11:37:54 -0700 | [diff] [blame] | 232 | float alpha, SkXfermode::Mode mode, bool blend, |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 233 | GLvoid* vertices, GLvoid* texCoords, GLvoid* indices, GLsizei elementsCount = 0, |
| 234 | bool swapSrcDst = false, bool ignoreTransform = false); |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 235 | |
| 236 | /** |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 237 | * Prepares the renderer to draw the specified shadow. |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 238 | * |
| 239 | * @param texture The shadow texture |
| 240 | * @param x The x coordinate of the shadow |
| 241 | * @param y The y coordinate of the shadow |
| 242 | * @param mode The blending mode |
Romain Guy | 2542d19 | 2010-08-18 11:47:12 -0700 | [diff] [blame] | 243 | * @param alpha The alpha value |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 244 | */ |
Romain Guy | 2542d19 | 2010-08-18 11:47:12 -0700 | [diff] [blame] | 245 | void setupShadow(const ShadowTexture* texture, float x, float y, SkXfermode::Mode mode, |
| 246 | float alpha); |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 247 | |
| 248 | /** |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 249 | * Prepares the renderer to draw the specified Alpha8 texture as a rectangle. |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 250 | * |
| 251 | * @param texture The texture to render with |
| 252 | * @param textureUnit The texture unit to use, may be modified |
| 253 | * @param x The x coordinate of the rectangle to draw |
| 254 | * @param y The y coordinate of the rectangle to draw |
| 255 | * @param r The red component of the color |
| 256 | * @param g The green component of the color |
| 257 | * @param b The blue component of the color |
| 258 | * @param a The alpha component of the color |
| 259 | * @param mode The blending mode |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 260 | * @param transforms True if the matrix passed to the shader should be multiplied |
| 261 | * by the model-view matrix |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 262 | * @param applyFilters Whether or not to take color filters and |
| 263 | * shaders into account |
| 264 | */ |
Romain Guy | 0a41749 | 2010-08-16 20:26:20 -0700 | [diff] [blame] | 265 | void setupTextureAlpha8(const Texture* texture, GLuint& textureUnit, float x, float y, |
| 266 | float r, float g, float b, float a, SkXfermode::Mode mode, bool transforms, |
| 267 | bool applyFilters); |
| 268 | |
| 269 | /** |
| 270 | * Prepares the renderer to draw the specified Alpha8 texture as a rectangle. |
| 271 | * |
| 272 | * @param texture The texture to render with |
| 273 | * @param width The width of the texture |
| 274 | * @param height The height of the texture |
| 275 | * @param textureUnit The texture unit to use, may be modified |
| 276 | * @param x The x coordinate of the rectangle to draw |
| 277 | * @param y The y coordinate of the rectangle to draw |
| 278 | * @param r The red component of the color |
| 279 | * @param g The green component of the color |
| 280 | * @param b The blue component of the color |
| 281 | * @param a The alpha component of the color |
| 282 | * @param mode The blending mode |
| 283 | * @param transforms True if the matrix passed to the shader should be multiplied |
| 284 | * by the model-view matrix |
| 285 | * @param applyFilters Whether or not to take color filters and |
| 286 | * shaders into account |
| 287 | */ |
| 288 | void setupTextureAlpha8(GLuint texture, uint32_t width, uint32_t height, |
| 289 | GLuint& textureUnit, float x, float y, float r, float g, float b, float a, |
| 290 | SkXfermode::Mode mode, bool transforms, bool applyFilters); |
| 291 | |
| 292 | /** |
| 293 | * Draws text underline and strike-through if needed. |
| 294 | * |
| 295 | * @param text The text to decor |
| 296 | * @param bytesCount The number of bytes in the text |
| 297 | * @param length The length in pixels of the text, can be <= 0.0f to force a measurement |
| 298 | * @param x The x coordinate where the text will be drawn |
| 299 | * @param y The y coordinate where the text will be drawn |
| 300 | * @param paint The paint to draw the text with |
| 301 | */ |
| 302 | void drawTextDecorations(const char* text, int bytesCount, float length, |
| 303 | float x, float y, SkPaint* paint); |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 304 | |
| 305 | /** |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 306 | * Resets the texture coordinates stored in mMeshVertices. Setting the values |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 307 | * back to default is achieved by calling: |
| 308 | * |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 309 | * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 310 | * |
| 311 | * @param u1 The left coordinate of the texture |
| 312 | * @param v1 The bottom coordinate of the texture |
| 313 | * @param u2 The right coordinate of the texture |
| 314 | * @param v2 The top coordinate of the texture |
| 315 | */ |
| 316 | void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2); |
| 317 | |
Romain Guy | 8ba548f | 2010-06-30 19:21:21 -0700 | [diff] [blame] | 318 | /** |
| 319 | * Gets the alpha and xfermode out of a paint object. If the paint is null |
| 320 | * alpha will be 255 and the xfermode will be SRC_OVER. |
| 321 | * |
| 322 | * @param paint The paint to extract values from |
| 323 | * @param alpha Where to store the resulting alpha |
| 324 | * @param mode Where to store the resulting xfermode |
| 325 | */ |
| 326 | inline void getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode); |
| 327 | |
Romain Guy | f7f9355 | 2010-07-08 19:17:03 -0700 | [diff] [blame] | 328 | /** |
Romain Guy | a1db574 | 2010-07-20 13:09:13 -0700 | [diff] [blame] | 329 | * Binds the specified texture with the specified wrap modes. |
| 330 | */ |
Romain Guy | 889f8d1 | 2010-07-29 14:37:42 -0700 | [diff] [blame] | 331 | inline void bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit = 0); |
Romain Guy | a1db574 | 2010-07-20 13:09:13 -0700 | [diff] [blame] | 332 | |
| 333 | /** |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 334 | * Enable or disable blending as necessary. This function sets the appropriate |
| 335 | * blend function based on the specified xfermode. |
| 336 | */ |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 337 | inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, |
| 338 | bool swapSrcDst = false); |
Romain Guy | a5aed0d | 2010-09-09 14:42:43 -0700 | [diff] [blame] | 339 | |
Romain Guy | f607bdc | 2010-09-10 19:20:06 -0700 | [diff] [blame] | 340 | /** |
| 341 | * Safely retrieves the mode from the specified xfermode. If the specified |
| 342 | * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode. |
| 343 | */ |
Romain Guy | a5aed0d | 2010-09-09 14:42:43 -0700 | [diff] [blame] | 344 | inline SkXfermode::Mode getXfermode(SkXfermode* mode); |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 345 | |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 346 | /** |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 347 | * Use the specified program with the current GL context. If the program is already |
| 348 | * in use, it will not be bound again. If it is not in use, the current program is |
| 349 | * marked unused and the specified program becomes used and becomes the new |
| 350 | * current program. |
Romain Guy | 6926c72 | 2010-07-12 20:20:03 -0700 | [diff] [blame] | 351 | * |
Romain Guy | d27977d | 2010-07-14 19:18:51 -0700 | [diff] [blame] | 352 | * @param program The program to use |
| 353 | * |
| 354 | * @return true If the specified program was already in use, false otherwise. |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 355 | */ |
Romain Guy | 889f8d1 | 2010-07-29 14:37:42 -0700 | [diff] [blame] | 356 | inline bool useProgram(Program* program); |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 357 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 358 | // Dimensions of the drawing surface |
| 359 | int mWidth, mHeight; |
| 360 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 361 | // Matrix used for ortho projection in shaders |
Romain Guy | 260e102 | 2010-07-12 14:41:06 -0700 | [diff] [blame] | 362 | mat4 mOrthoMatrix; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 363 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 364 | // Model-view matrix used to position/size objects |
| 365 | mat4 mModelView; |
| 366 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 367 | // Number of saved states |
| 368 | int mSaveCount; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 369 | // Base state |
Romain Guy | ae5575b | 2010-07-29 18:48:04 -0700 | [diff] [blame] | 370 | sp<Snapshot> mFirstSnapshot; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 371 | // Current state |
| 372 | sp<Snapshot> mSnapshot; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 373 | |
| 374 | // Shaders |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 375 | SkiaShader* mShader; |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 376 | |
Romain Guy | db1938e | 2010-08-02 18:50:22 -0700 | [diff] [blame] | 377 | // Color filters |
| 378 | SkiaColorFilter* mColorFilter; |
| 379 | |
Romain Guy | 026c5e16 | 2010-06-28 17:12:22 -0700 | [diff] [blame] | 380 | // Used to draw textured quads |
Romain Guy | ac670c0 | 2010-07-27 17:39:27 -0700 | [diff] [blame] | 381 | TextureVertex mMeshVertices[4]; |
Romain Guy | ce0537b | 2010-06-29 21:05:21 -0700 | [diff] [blame] | 382 | |
Romain Guy | 51769a6 | 2010-07-23 00:28:00 -0700 | [diff] [blame] | 383 | // GL extensions |
| 384 | Extensions mExtensions; |
| 385 | |
Romain Guy | 1e45aae | 2010-08-13 19:39:53 -0700 | [diff] [blame] | 386 | // Drop shadow |
| 387 | bool mHasShadow; |
| 388 | float mShadowRadius; |
| 389 | float mShadowDx; |
| 390 | float mShadowDy; |
| 391 | int mShadowColor; |
| 392 | |
Romain Guy | 82ba814 | 2010-07-09 13:25:56 -0700 | [diff] [blame] | 393 | // Various caches |
Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 394 | Caches& mCaches; |
Romain Guy | 8694230 | 2010-09-12 13:02:16 -0700 | [diff] [blame] | 395 | |
| 396 | // List of rectangles to clear due to calls to saveLayer() |
| 397 | Vector<Rect*> mLayers; |
| 398 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 399 | }; // class OpenGLRenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 400 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 401 | }; // namespace uirenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 402 | }; // namespace android |
| 403 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 404 | #endif // ANDROID_UI_OPENGL_RENDERER_H |