blob: 40cd13ef4f021a0347862ddd34a0885cc59c9fba [file] [log] [blame]
John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_VIEW
Chris Craik80d49022014-06-20 15:03:43 -070018#define LOG_TAG "OpenGLRenderer"
John Reck113e0822014-03-18 09:22:59 -070019
20#include "RenderNode.h"
21
John Recke45b1fd2014-04-15 09:50:16 -070022#include <algorithm>
John Reckc25e5062014-06-18 14:21:29 -070023#include <string>
John Recke45b1fd2014-04-15 09:50:16 -070024
John Reck113e0822014-03-18 09:22:59 -070025#include <SkCanvas.h>
26#include <algorithm>
27
28#include <utils/Trace.h>
29
John Recke4267ea2014-06-03 15:53:15 -070030#include "DamageAccumulator.h"
John Reck113e0822014-03-18 09:22:59 -070031#include "Debug.h"
32#include "DisplayListOp.h"
33#include "DisplayListLogBuffer.h"
John Reck25fbb3f2014-06-12 13:46:45 -070034#include "LayerRenderer.h"
35#include "OpenGLRenderer.h"
Chris Craike0bb87d2014-04-22 17:55:41 -070036#include "utils/MathUtils.h"
John Reck998a6d82014-08-28 15:35:53 -070037#include "renderthread/CanvasContext.h"
John Reck113e0822014-03-18 09:22:59 -070038
39namespace android {
40namespace uirenderer {
41
42void RenderNode::outputLogBuffer(int fd) {
43 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
44 if (logBuffer.isEmpty()) {
45 return;
46 }
47
48 FILE *file = fdopen(fd, "a");
49
50 fprintf(file, "\nRecent DisplayList operations\n");
51 logBuffer.outputCommands(file);
52
Chris Craik059476a2014-09-29 17:09:53 -070053 if (Caches::hasInstance()) {
54 String8 cachesLog;
55 Caches::getInstance().dumpMemoryUsage(cachesLog);
56 fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
57 } else {
58 fprintf(file, "\nNo caches instance.\n");
59 }
John Reck113e0822014-03-18 09:22:59 -070060
61 fflush(file);
62}
63
John Reck443a7142014-09-04 17:40:05 -070064void RenderNode::debugDumpLayers(const char* prefix) {
65 if (mLayer) {
66 ALOGD("%sNode %p (%s) has layer %p (fbo = %u, wasBuildLayered = %s)",
67 prefix, this, getName(), mLayer, mLayer->getFbo(),
68 mLayer->wasBuildLayered ? "true" : "false");
69 }
70 if (mDisplayListData) {
71 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
72 mDisplayListData->children()[i]->mRenderNode->debugDumpLayers(prefix);
73 }
74 }
75}
76
John Reck8de65a82014-04-09 15:23:38 -070077RenderNode::RenderNode()
John Reckff941dc2014-05-14 16:34:14 -070078 : mDirtyPropertyFields(0)
John Reck8de65a82014-04-09 15:23:38 -070079 , mNeedsDisplayListDataSync(false)
80 , mDisplayListData(0)
John Recke45b1fd2014-04-15 09:50:16 -070081 , mStagingDisplayListData(0)
John Reck68bfe0a2014-06-24 15:34:58 -070082 , mAnimatorManager(*this)
John Reckdcba6722014-07-08 13:59:49 -070083 , mLayer(0)
84 , mParentCount(0) {
John Reck113e0822014-03-18 09:22:59 -070085}
86
87RenderNode::~RenderNode() {
John Reckdcba6722014-07-08 13:59:49 -070088 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -070089 delete mStagingDisplayListData;
John Reck25fbb3f2014-06-12 13:46:45 -070090 LayerRenderer::destroyLayerDeferred(mLayer);
John Reck113e0822014-03-18 09:22:59 -070091}
92
John Reck8de65a82014-04-09 15:23:38 -070093void RenderNode::setStagingDisplayList(DisplayListData* data) {
94 mNeedsDisplayListDataSync = true;
95 delete mStagingDisplayListData;
96 mStagingDisplayListData = data;
97 if (mStagingDisplayListData) {
John Reck09d5cdd2014-07-24 10:36:08 -070098 Caches::getInstance().registerFunctors(mStagingDisplayListData->functors.size());
John Reck113e0822014-03-18 09:22:59 -070099 }
100}
101
102/**
103 * This function is a simplified version of replay(), where we simply retrieve and log the
104 * display list. This function should remain in sync with the replay() function.
105 */
106void RenderNode::output(uint32_t level) {
107 ALOGD("%*sStart display list (%p, %s, render=%d)", (level - 1) * 2, "", this,
Chris Craik3f0854292014-04-15 16:18:08 -0700108 getName(), isRenderable());
John Reck113e0822014-03-18 09:22:59 -0700109 ALOGD("%*s%s %d", level * 2, "", "Save",
110 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
111
John Reckd0a0b2a2014-03-20 16:28:56 -0700112 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -0700113 int flags = DisplayListOp::kOpLogFlag_Recurse;
John Reckdc0349b2014-08-06 15:28:07 -0700114 if (mDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700115 // TODO: consider printing the chunk boundaries here
John Reckdc0349b2014-08-06 15:28:07 -0700116 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
117 mDisplayListData->displayListOps[i]->output(level, flags);
118 }
John Reck113e0822014-03-18 09:22:59 -0700119 }
120
Chris Craik3f0854292014-04-15 16:18:08 -0700121 ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
John Reck113e0822014-03-18 09:22:59 -0700122}
123
John Reckfe5e7b72014-05-23 17:42:28 -0700124int RenderNode::getDebugSize() {
125 int size = sizeof(RenderNode);
126 if (mStagingDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700127 size += mStagingDisplayListData->getUsedSize();
John Reckfe5e7b72014-05-23 17:42:28 -0700128 }
129 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700130 size += mDisplayListData->getUsedSize();
John Reckfe5e7b72014-05-23 17:42:28 -0700131 }
132 return size;
133}
134
John Reckf4198b72014-04-09 17:00:04 -0700135void RenderNode::prepareTree(TreeInfo& info) {
136 ATRACE_CALL();
Chris Craik69e5adf2014-08-14 13:34:01 -0700137 LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing");
John Reckf4198b72014-04-09 17:00:04 -0700138
139 prepareTreeImpl(info);
140}
141
John Reck68bfe0a2014-06-24 15:34:58 -0700142void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
143 mAnimatorManager.addAnimator(animator);
144}
145
John Recke4267ea2014-06-03 15:53:15 -0700146void RenderNode::damageSelf(TreeInfo& info) {
John Reckce9f3082014-06-17 16:18:09 -0700147 if (isRenderable()) {
John Reck293e8682014-06-17 10:34:02 -0700148 if (properties().getClipDamageToBounds()) {
John Recka447d292014-06-11 18:39:44 -0700149 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight());
150 } else {
151 // Hope this is big enough?
152 // TODO: Get this from the display list ops or something
153 info.damageAccumulator->dirty(INT_MIN, INT_MIN, INT_MAX, INT_MAX);
154 }
John Recke4267ea2014-06-03 15:53:15 -0700155 }
156}
157
John Recka7c2ea22014-08-08 13:21:00 -0700158void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) {
John Reck25fbb3f2014-06-12 13:46:45 -0700159 LayerType layerType = properties().layerProperties().type();
160 if (CC_UNLIKELY(layerType == kLayerTypeRenderLayer)) {
John Recka7c2ea22014-08-08 13:21:00 -0700161 // Damage applied so far needs to affect our parent, but does not require
162 // the layer to be updated. So we pop/push here to clear out the current
163 // damage and get a clean state for display list or children updates to
164 // affect, which will require the layer to be updated
165 info.damageAccumulator->popTransform();
166 info.damageAccumulator->pushTransform(this);
167 if (dirtyMask & DISPLAY_LIST) {
168 damageSelf(info);
169 }
John Reck25fbb3f2014-06-12 13:46:45 -0700170 }
171}
172
173void RenderNode::pushLayerUpdate(TreeInfo& info) {
174 LayerType layerType = properties().layerProperties().type();
175 // If we are not a layer OR we cannot be rendered (eg, view was detached)
176 // we need to destroy any Layers we may have had previously
177 if (CC_LIKELY(layerType != kLayerTypeRenderLayer) || CC_UNLIKELY(!isRenderable())) {
John Reck25fbb3f2014-06-12 13:46:45 -0700178 if (CC_UNLIKELY(mLayer)) {
179 LayerRenderer::destroyLayer(mLayer);
180 mLayer = NULL;
181 }
182 return;
183 }
184
Chris Craik69e5adf2014-08-14 13:34:01 -0700185 bool transformUpdateNeeded = false;
John Reck25fbb3f2014-06-12 13:46:45 -0700186 if (!mLayer) {
John Reck3b202512014-06-23 13:13:08 -0700187 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
John Reck25fbb3f2014-06-12 13:46:45 -0700188 applyLayerPropertiesToLayer(info);
189 damageSelf(info);
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 transformUpdateNeeded = true;
John Reck25fbb3f2014-06-12 13:46:45 -0700191 } else if (mLayer->layer.getWidth() != getWidth() || mLayer->layer.getHeight() != getHeight()) {
John Reckc25e5062014-06-18 14:21:29 -0700192 if (!LayerRenderer::resizeLayer(mLayer, getWidth(), getHeight())) {
193 LayerRenderer::destroyLayer(mLayer);
194 mLayer = 0;
195 }
John Reck25fbb3f2014-06-12 13:46:45 -0700196 damageSelf(info);
Chris Craik69e5adf2014-08-14 13:34:01 -0700197 transformUpdateNeeded = true;
198 }
199
John Reck25fbb3f2014-06-12 13:46:45 -0700200 SkRect dirty;
201 info.damageAccumulator->peekAtDirty(&dirty);
John Reck25fbb3f2014-06-12 13:46:45 -0700202
John Reckc25e5062014-06-18 14:21:29 -0700203 if (!mLayer) {
204 if (info.errorHandler) {
205 std::string msg = "Unable to create layer for ";
206 msg += getName();
207 info.errorHandler->onError(msg);
208 }
209 return;
210 }
211
Chris Craikc71bfca2014-08-21 10:18:58 -0700212 if (transformUpdateNeeded) {
213 // update the transform in window of the layer to reset its origin wrt light source position
214 Matrix4 windowTransform;
215 info.damageAccumulator->computeCurrentTransform(&windowTransform);
216 mLayer->setWindowTransform(windowTransform);
217 }
John Reckc79eabc2014-08-05 11:03:42 -0700218
219 if (dirty.intersect(0, 0, getWidth(), getHeight())) {
220 dirty.roundOut();
John Reck25fbb3f2014-06-12 13:46:45 -0700221 mLayer->updateDeferred(this, dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom);
222 }
223 // This is not inside the above if because we may have called
224 // updateDeferred on a previous prepare pass that didn't have a renderer
225 if (info.renderer && mLayer->deferredUpdateScheduled) {
226 info.renderer->pushLayerUpdate(mLayer);
227 }
John Reck998a6d82014-08-28 15:35:53 -0700228
229 if (CC_UNLIKELY(info.canvasContext)) {
230 // If canvasContext is not null that means there are prefetched layers
231 // that need to be accounted for. That might be us, so tell CanvasContext
232 // that this layer is in the tree and should not be destroyed.
233 info.canvasContext->markLayerInUse(this);
234 }
John Reck25fbb3f2014-06-12 13:46:45 -0700235}
236
John Recke4267ea2014-06-03 15:53:15 -0700237void RenderNode::prepareTreeImpl(TreeInfo& info) {
John Recka447d292014-06-11 18:39:44 -0700238 info.damageAccumulator->pushTransform(this);
John Reckf47a5942014-06-30 16:20:04 -0700239
John Reckdcba6722014-07-08 13:59:49 -0700240 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700241 pushStagingPropertiesChanges(info);
John Recke45b1fd2014-04-15 09:50:16 -0700242 }
John Reck9eb9f6f2014-08-21 11:23:05 -0700243 uint32_t animatorDirtyMask = 0;
244 if (CC_LIKELY(info.runAnimations)) {
245 animatorDirtyMask = mAnimatorManager.animate(info);
246 }
John Recka7c2ea22014-08-08 13:21:00 -0700247 prepareLayer(info, animatorDirtyMask);
John Reckdcba6722014-07-08 13:59:49 -0700248 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700249 pushStagingDisplayListChanges(info);
250 }
John Reckf4198b72014-04-09 17:00:04 -0700251 prepareSubTree(info, mDisplayListData);
John Reck25fbb3f2014-06-12 13:46:45 -0700252 pushLayerUpdate(info);
253
John Recka447d292014-06-11 18:39:44 -0700254 info.damageAccumulator->popTransform();
John Reckf4198b72014-04-09 17:00:04 -0700255}
256
John Reck25fbb3f2014-06-12 13:46:45 -0700257void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
John Reckff941dc2014-05-14 16:34:14 -0700258 // Push the animators first so that setupStartValueIfNecessary() is called
259 // before properties() is trampled by stagingProperties(), as they are
260 // required by some animators.
John Reck9eb9f6f2014-08-21 11:23:05 -0700261 if (CC_LIKELY(info.runAnimations)) {
John Reck119907c2014-08-14 09:02:01 -0700262 mAnimatorManager.pushStaging();
John Reck9eb9f6f2014-08-21 11:23:05 -0700263 }
John Reckff941dc2014-05-14 16:34:14 -0700264 if (mDirtyPropertyFields) {
265 mDirtyPropertyFields = 0;
John Recke4267ea2014-06-03 15:53:15 -0700266 damageSelf(info);
John Recka447d292014-06-11 18:39:44 -0700267 info.damageAccumulator->popTransform();
John Reckff941dc2014-05-14 16:34:14 -0700268 mProperties = mStagingProperties;
John Reck25fbb3f2014-06-12 13:46:45 -0700269 applyLayerPropertiesToLayer(info);
John Recke4267ea2014-06-03 15:53:15 -0700270 // We could try to be clever and only re-damage if the matrix changed.
271 // However, we don't need to worry about that. The cost of over-damaging
272 // here is only going to be a single additional map rect of this node
273 // plus a rect join(). The parent's transform (and up) will only be
274 // performed once.
John Recka447d292014-06-11 18:39:44 -0700275 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700276 damageSelf(info);
John Reckff941dc2014-05-14 16:34:14 -0700277 }
John Reck25fbb3f2014-06-12 13:46:45 -0700278}
279
280void RenderNode::applyLayerPropertiesToLayer(TreeInfo& info) {
281 if (CC_LIKELY(!mLayer)) return;
282
283 const LayerProperties& props = properties().layerProperties();
284 mLayer->setAlpha(props.alpha(), props.xferMode());
285 mLayer->setColorFilter(props.colorFilter());
286 mLayer->setBlend(props.needsBlending());
287}
288
289void RenderNode::pushStagingDisplayListChanges(TreeInfo& info) {
John Reck8de65a82014-04-09 15:23:38 -0700290 if (mNeedsDisplayListDataSync) {
291 mNeedsDisplayListDataSync = false;
John Reckdcba6722014-07-08 13:59:49 -0700292 // Make sure we inc first so that we don't fluctuate between 0 and 1,
293 // which would thrash the layer cache
294 if (mStagingDisplayListData) {
295 for (size_t i = 0; i < mStagingDisplayListData->children().size(); i++) {
296 mStagingDisplayListData->children()[i]->mRenderNode->incParentRefCount();
297 }
298 }
John Reck5c9d7172014-10-22 11:32:27 -0700299 // Damage with the old display list first then the new one to catch any
300 // changes in isRenderable or, in the future, bounds
301 damageSelf(info);
John Reckdcba6722014-07-08 13:59:49 -0700302 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -0700303 mDisplayListData = mStagingDisplayListData;
John Reckdcba6722014-07-08 13:59:49 -0700304 mStagingDisplayListData = NULL;
John Reck09d5cdd2014-07-24 10:36:08 -0700305 if (mDisplayListData) {
306 for (size_t i = 0; i < mDisplayListData->functors.size(); i++) {
307 (*mDisplayListData->functors[i])(DrawGlInfo::kModeSync, NULL);
308 }
309 }
John Recke4267ea2014-06-03 15:53:15 -0700310 damageSelf(info);
John Reck8de65a82014-04-09 15:23:38 -0700311 }
John Reck8de65a82014-04-09 15:23:38 -0700312}
313
John Reckdcba6722014-07-08 13:59:49 -0700314void RenderNode::deleteDisplayListData() {
315 if (mDisplayListData) {
316 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
317 mDisplayListData->children()[i]->mRenderNode->decParentRefCount();
318 }
319 }
320 delete mDisplayListData;
321 mDisplayListData = NULL;
322}
323
John Reckf4198b72014-04-09 17:00:04 -0700324void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
John Reck8de65a82014-04-09 15:23:38 -0700325 if (subtree) {
John Reck860d1552014-04-11 19:15:05 -0700326 TextureCache& cache = Caches::getInstance().textureCache;
John Reck09d5cdd2014-07-24 10:36:08 -0700327 info.out.hasFunctors |= subtree->functors.size();
John Reck860d1552014-04-11 19:15:05 -0700328 // TODO: Fix ownedBitmapResources to not require disabling prepareTextures
329 // and thus falling out of async drawing path.
330 if (subtree->ownedBitmapResources.size()) {
331 info.prepareTextures = false;
332 }
333 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) {
334 info.prepareTextures = cache.prefetchAndMarkInUse(subtree->bitmapResources[i]);
John Reckf4198b72014-04-09 17:00:04 -0700335 }
John Reck8de65a82014-04-09 15:23:38 -0700336 for (size_t i = 0; i < subtree->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700337 DrawRenderNodeOp* op = subtree->children()[i];
338 RenderNode* childNode = op->mRenderNode;
John Recka447d292014-06-11 18:39:44 -0700339 info.damageAccumulator->pushTransform(&op->mTransformFromParent);
John Reckf4198b72014-04-09 17:00:04 -0700340 childNode->prepareTreeImpl(info);
John Recka447d292014-06-11 18:39:44 -0700341 info.damageAccumulator->popTransform();
John Reck5bf11bb2014-03-25 10:22:09 -0700342 }
John Reck113e0822014-03-18 09:22:59 -0700343 }
344}
345
John Reckdcba6722014-07-08 13:59:49 -0700346void RenderNode::destroyHardwareResources() {
347 if (mLayer) {
348 LayerRenderer::destroyLayer(mLayer);
349 mLayer = NULL;
350 }
351 if (mDisplayListData) {
352 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
353 mDisplayListData->children()[i]->mRenderNode->destroyHardwareResources();
354 }
355 if (mNeedsDisplayListDataSync) {
356 // Next prepare tree we are going to push a new display list, so we can
357 // drop our current one now
358 deleteDisplayListData();
359 }
360 }
361}
362
363void RenderNode::decParentRefCount() {
364 LOG_ALWAYS_FATAL_IF(!mParentCount, "already 0!");
365 mParentCount--;
366 if (!mParentCount) {
367 // If a child of ours is being attached to our parent then this will incorrectly
368 // destroy its hardware resources. However, this situation is highly unlikely
369 // and the failure is "just" that the layer is re-created, so this should
370 // be safe enough
371 destroyHardwareResources();
372 }
373}
374
John Reck113e0822014-03-18 09:22:59 -0700375/*
376 * For property operations, we pass a savecount of 0, since the operations aren't part of the
377 * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
John Reckd0a0b2a2014-03-20 16:28:56 -0700378 * base saveCount (i.e., how RestoreToCount uses saveCount + properties().getCount())
John Reck113e0822014-03-18 09:22:59 -0700379 */
380#define PROPERTY_SAVECOUNT 0
381
382template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700383void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700384#if DEBUG_DISPLAY_LIST
Chris Craikb265e2c2014-03-27 15:50:09 -0700385 properties().debugOutputProperties(handler.level() + 1);
John Reck113e0822014-03-18 09:22:59 -0700386#endif
John Reckd0a0b2a2014-03-20 16:28:56 -0700387 if (properties().getLeft() != 0 || properties().getTop() != 0) {
388 renderer.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700389 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700390 if (properties().getStaticMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500391 renderer.concatMatrix(*properties().getStaticMatrix());
John Reckd0a0b2a2014-03-20 16:28:56 -0700392 } else if (properties().getAnimationMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500393 renderer.concatMatrix(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700394 }
John Reckf7483e32014-04-11 08:54:47 -0700395 if (properties().hasTransformMatrix()) {
396 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700397 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
John Reck113e0822014-03-18 09:22:59 -0700398 } else {
John Reckd0a0b2a2014-03-20 16:28:56 -0700399 renderer.concatMatrix(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700400 }
401 }
John Reck25fbb3f2014-06-12 13:46:45 -0700402 const bool isLayer = properties().layerProperties().type() != kLayerTypeNone;
Chris Craika753f4c2014-07-24 12:39:17 -0700403 int clipFlags = properties().getClippingFlags();
John Reckd0a0b2a2014-03-20 16:28:56 -0700404 if (properties().getAlpha() < 1) {
John Reck25fbb3f2014-06-12 13:46:45 -0700405 if (isLayer) {
Chris Craika753f4c2014-07-24 12:39:17 -0700406 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
407
John Reckd0a0b2a2014-03-20 16:28:56 -0700408 renderer.setOverrideLayerAlpha(properties().getAlpha());
409 } else if (!properties().getHasOverlappingRendering()) {
410 renderer.scaleAlpha(properties().getAlpha());
John Reck113e0822014-03-18 09:22:59 -0700411 } else {
Chris Craika753f4c2014-07-24 12:39:17 -0700412 Rect layerBounds(0, 0, getWidth(), getHeight());
John Reck113e0822014-03-18 09:22:59 -0700413 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag;
Chris Craika753f4c2014-07-24 12:39:17 -0700414 if (clipFlags) {
John Reck113e0822014-03-18 09:22:59 -0700415 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
Chris Craika753f4c2014-07-24 12:39:17 -0700416 properties().getClippingRectForFlags(clipFlags, &layerBounds);
417 clipFlags = 0; // all clipping done by saveLayer
John Reck113e0822014-03-18 09:22:59 -0700418 }
419
420 SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
Chris Craika753f4c2014-07-24 12:39:17 -0700421 layerBounds.left, layerBounds.top, layerBounds.right, layerBounds.bottom,
Chris Craik8c271ca2014-03-25 10:33:01 -0700422 properties().getAlpha() * 255, saveFlags);
John Reckd0a0b2a2014-03-20 16:28:56 -0700423 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700424 }
425 }
Chris Craika753f4c2014-07-24 12:39:17 -0700426 if (clipFlags) {
427 Rect clipRect;
428 properties().getClippingRectForFlags(clipFlags, &clipRect);
Chris Craik8c271ca2014-03-25 10:33:01 -0700429 ClipRectOp* op = new (handler.allocator()) ClipRectOp(
Chris Craika753f4c2014-07-24 12:39:17 -0700430 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
431 SkRegion::kIntersect_Op);
John Reckd0a0b2a2014-03-20 16:28:56 -0700432 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700433 }
Chris Craik8c271ca2014-03-25 10:33:01 -0700434
Chris Craike83cbd42014-09-03 17:52:24 -0700435 // TODO: support nesting round rect clips
Chris Craikaf4d04c2014-07-29 12:50:14 -0700436 if (mProperties.getRevealClip().willClip()) {
437 Rect bounds;
438 mProperties.getRevealClip().getBounds(&bounds);
439 renderer.setClippingRoundRect(handler.allocator(), bounds, mProperties.getRevealClip().getRadius());
440 } else if (mProperties.getOutline().willClip()) {
441 renderer.setClippingOutline(handler.allocator(), &(mProperties.getOutline()));
John Reck113e0822014-03-18 09:22:59 -0700442 }
443}
444
445/**
446 * Apply property-based transformations to input matrix
447 *
448 * If true3dTransform is set to true, the transform applied to the input matrix will use true 4x4
449 * matrix computation instead of the Skia 3x3 matrix + camera hackery.
450 */
Chris Craik69e5adf2014-08-14 13:34:01 -0700451void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) const {
John Reckd0a0b2a2014-03-20 16:28:56 -0700452 if (properties().getLeft() != 0 || properties().getTop() != 0) {
453 matrix.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700454 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700455 if (properties().getStaticMatrix()) {
456 mat4 stat(*properties().getStaticMatrix());
John Reck113e0822014-03-18 09:22:59 -0700457 matrix.multiply(stat);
John Reckd0a0b2a2014-03-20 16:28:56 -0700458 } else if (properties().getAnimationMatrix()) {
459 mat4 anim(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700460 matrix.multiply(anim);
461 }
Chris Craike0bb87d2014-04-22 17:55:41 -0700462
Chris Craikcc39e162014-04-25 18:34:11 -0700463 bool applyTranslationZ = true3dTransform && !MathUtils::isZero(properties().getZ());
Chris Craike0bb87d2014-04-22 17:55:41 -0700464 if (properties().hasTransformMatrix() || applyTranslationZ) {
John Reckf7483e32014-04-11 08:54:47 -0700465 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700466 matrix.translate(properties().getTranslationX(), properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700467 true3dTransform ? properties().getZ() : 0.0f);
John Reck113e0822014-03-18 09:22:59 -0700468 } else {
469 if (!true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700470 matrix.multiply(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700471 } else {
472 mat4 true3dMat;
473 true3dMat.loadTranslate(
John Reckd0a0b2a2014-03-20 16:28:56 -0700474 properties().getPivotX() + properties().getTranslationX(),
475 properties().getPivotY() + properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700476 properties().getZ());
John Reckd0a0b2a2014-03-20 16:28:56 -0700477 true3dMat.rotate(properties().getRotationX(), 1, 0, 0);
478 true3dMat.rotate(properties().getRotationY(), 0, 1, 0);
479 true3dMat.rotate(properties().getRotation(), 0, 0, 1);
480 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1);
481 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY());
John Reck113e0822014-03-18 09:22:59 -0700482
483 matrix.multiply(true3dMat);
484 }
485 }
486 }
487}
488
489/**
490 * Organizes the DisplayList hierarchy to prepare for background projection reordering.
491 *
492 * This should be called before a call to defer() or drawDisplayList()
493 *
494 * Each DisplayList that serves as a 3d root builds its list of composited children,
495 * which are flagged to not draw in the standard draw loop.
496 */
497void RenderNode::computeOrdering() {
498 ATRACE_CALL();
499 mProjectedNodes.clear();
500
501 // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
502 // transform properties are applied correctly to top level children
503 if (mDisplayListData == NULL) return;
John Reck087bc0c2014-04-04 16:20:08 -0700504 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700505 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
506 childOp->mRenderNode->computeOrderingImpl(childOp,
Chris Craik3f0854292014-04-15 16:18:08 -0700507 properties().getOutline().getPath(), &mProjectedNodes, &mat4::identity());
John Reck113e0822014-03-18 09:22:59 -0700508 }
509}
510
511void RenderNode::computeOrderingImpl(
Chris Craika7090e02014-06-20 16:01:00 -0700512 DrawRenderNodeOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700513 const SkPath* outlineOfProjectionSurface,
Chris Craika7090e02014-06-20 16:01:00 -0700514 Vector<DrawRenderNodeOp*>* compositedChildrenOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700515 const mat4* transformFromProjectionSurface) {
516 mProjectedNodes.clear();
517 if (mDisplayListData == NULL || mDisplayListData->isEmpty()) return;
518
519 // TODO: should avoid this calculation in most cases
520 // TODO: just calculate single matrix, down to all leaf composited elements
521 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
522 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
523
John Reckd0a0b2a2014-03-20 16:28:56 -0700524 if (properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700525 // composited projectee, flag for out of order draw, save matrix, and store in proj surface
526 opState->mSkipInOrderDraw = true;
527 opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
528 compositedChildrenOfProjectionSurface->add(opState);
529 } else {
530 // standard in order draw
531 opState->mSkipInOrderDraw = false;
532 }
533
John Reck087bc0c2014-04-04 16:20:08 -0700534 if (mDisplayListData->children().size() > 0) {
John Reck113e0822014-03-18 09:22:59 -0700535 const bool isProjectionReceiver = mDisplayListData->projectionReceiveIndex >= 0;
536 bool haveAppliedPropertiesToProjection = false;
John Reck087bc0c2014-04-04 16:20:08 -0700537 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700538 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
539 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700540
Chris Craik3f0854292014-04-15 16:18:08 -0700541 const SkPath* projectionOutline = NULL;
Chris Craika7090e02014-06-20 16:01:00 -0700542 Vector<DrawRenderNodeOp*>* projectionChildren = NULL;
John Reck113e0822014-03-18 09:22:59 -0700543 const mat4* projectionTransform = NULL;
John Reckd0a0b2a2014-03-20 16:28:56 -0700544 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700545 // if receiving projections, collect projecting descendent
546
547 // Note that if a direct descendent is projecting backwards, we pass it's
548 // grandparent projection collection, since it shouldn't project onto it's
549 // parent, where it will already be drawing.
Chris Craik3f0854292014-04-15 16:18:08 -0700550 projectionOutline = properties().getOutline().getPath();
John Reck113e0822014-03-18 09:22:59 -0700551 projectionChildren = &mProjectedNodes;
552 projectionTransform = &mat4::identity();
553 } else {
554 if (!haveAppliedPropertiesToProjection) {
555 applyViewPropertyTransforms(localTransformFromProjectionSurface);
556 haveAppliedPropertiesToProjection = true;
557 }
Chris Craik3f0854292014-04-15 16:18:08 -0700558 projectionOutline = outlineOfProjectionSurface;
John Reck113e0822014-03-18 09:22:59 -0700559 projectionChildren = compositedChildrenOfProjectionSurface;
560 projectionTransform = &localTransformFromProjectionSurface;
561 }
Chris Craik3f0854292014-04-15 16:18:08 -0700562 child->computeOrderingImpl(childOp,
563 projectionOutline, projectionChildren, projectionTransform);
John Reck113e0822014-03-18 09:22:59 -0700564 }
565 }
John Reck113e0822014-03-18 09:22:59 -0700566}
567
568class DeferOperationHandler {
569public:
570 DeferOperationHandler(DeferStateStruct& deferStruct, int level)
571 : mDeferStruct(deferStruct), mLevel(level) {}
572 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
573 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
574 }
575 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700576 inline void startMark(const char* name) {} // do nothing
577 inline void endMark() {}
578 inline int level() { return mLevel; }
579 inline int replayFlags() { return mDeferStruct.mReplayFlags; }
Chris Craik74669862014-08-07 17:27:30 -0700580 inline SkPath* allocPathForFrame() { return mDeferStruct.allocPathForFrame(); }
John Reck113e0822014-03-18 09:22:59 -0700581
582private:
583 DeferStateStruct& mDeferStruct;
584 const int mLevel;
585};
586
Chris Craik80d49022014-06-20 15:03:43 -0700587void RenderNode::defer(DeferStateStruct& deferStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700588 DeferOperationHandler handler(deferStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700589 issueOperations<DeferOperationHandler>(deferStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700590}
591
592class ReplayOperationHandler {
593public:
594 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
595 : mReplayStruct(replayStruct), mLevel(level) {}
596 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
597#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
Chris Craik3f0854292014-04-15 16:18:08 -0700598 mReplayStruct.mRenderer.eventMark(operation->name());
John Reck113e0822014-03-18 09:22:59 -0700599#endif
600 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
601 }
602 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700603 inline void startMark(const char* name) {
604 mReplayStruct.mRenderer.startMark(name);
605 }
606 inline void endMark() {
607 mReplayStruct.mRenderer.endMark();
Chris Craikb265e2c2014-03-27 15:50:09 -0700608 }
609 inline int level() { return mLevel; }
610 inline int replayFlags() { return mReplayStruct.mReplayFlags; }
Chris Craik74669862014-08-07 17:27:30 -0700611 inline SkPath* allocPathForFrame() { return mReplayStruct.allocPathForFrame(); }
John Reck113e0822014-03-18 09:22:59 -0700612
613private:
614 ReplayStateStruct& mReplayStruct;
615 const int mLevel;
616};
617
Chris Craik80d49022014-06-20 15:03:43 -0700618void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700619 ReplayOperationHandler handler(replayStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700620 issueOperations<ReplayOperationHandler>(replayStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700621}
622
Chris Craik8afd0f22014-08-21 17:41:57 -0700623void RenderNode::buildZSortedChildList(const DisplayListData::Chunk& chunk,
624 Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes) {
625 if (chunk.beginChildIndex == chunk.endChildIndex) return;
John Reck113e0822014-03-18 09:22:59 -0700626
Chris Craik8afd0f22014-08-21 17:41:57 -0700627 for (unsigned int i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700628 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
629 RenderNode* child = childOp->mRenderNode;
Chris Craikcc39e162014-04-25 18:34:11 -0700630 float childZ = child->properties().getZ();
John Reck113e0822014-03-18 09:22:59 -0700631
Chris Craik8afd0f22014-08-21 17:41:57 -0700632 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
Chris Craika7090e02014-06-20 16:01:00 -0700633 zTranslatedNodes.add(ZDrawRenderNodeOpPair(childZ, childOp));
John Reck113e0822014-03-18 09:22:59 -0700634 childOp->mSkipInOrderDraw = true;
John Reckd0a0b2a2014-03-20 16:28:56 -0700635 } else if (!child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700636 // regular, in order drawing DisplayList
637 childOp->mSkipInOrderDraw = false;
638 }
639 }
640
Chris Craik8afd0f22014-08-21 17:41:57 -0700641 // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order)
John Reck113e0822014-03-18 09:22:59 -0700642 std::stable_sort(zTranslatedNodes.begin(), zTranslatedNodes.end());
643}
644
Chris Craikb265e2c2014-03-27 15:50:09 -0700645template <class T>
646void RenderNode::issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler) {
Chris Craik77b5cad2014-07-30 18:23:07 -0700647 if (properties().getAlpha() <= 0.0f
648 || properties().getOutline().getAlpha() <= 0.0f
649 || !properties().getOutline().getPath()) {
650 // no shadow to draw
651 return;
652 }
Chris Craikb265e2c2014-03-27 15:50:09 -0700653
654 mat4 shadowMatrixXY(transformFromParent);
655 applyViewPropertyTransforms(shadowMatrixXY);
656
657 // Z matrix needs actual 3d transformation, so mapped z values will be correct
658 mat4 shadowMatrixZ(transformFromParent);
659 applyViewPropertyTransforms(shadowMatrixZ, true);
660
Chris Craik74669862014-08-07 17:27:30 -0700661 const SkPath* casterOutlinePath = properties().getOutline().getPath();
Chris Craikaf4d04c2014-07-29 12:50:14 -0700662 const SkPath* revealClipPath = properties().getRevealClip().getPath();
Chris Craik61317322014-05-21 13:03:52 -0700663 if (revealClipPath && revealClipPath->isEmpty()) return;
664
Chris Craik77b5cad2014-07-30 18:23:07 -0700665 float casterAlpha = properties().getAlpha() * properties().getOutline().getAlpha();
Chris Craik74669862014-08-07 17:27:30 -0700666
667 const SkPath* outlinePath = casterOutlinePath;
668 if (revealClipPath) {
669 // if we can't simply use the caster's path directly, create a temporary one
670 SkPath* frameAllocatedPath = handler.allocPathForFrame();
671
672 // intersect the outline with the convex reveal clip
673 Op(*casterOutlinePath, *revealClipPath, kIntersect_PathOp, frameAllocatedPath);
674 outlinePath = frameAllocatedPath;
675 }
676
Chris Craikb265e2c2014-03-27 15:50:09 -0700677 DisplayListOp* shadowOp = new (handler.allocator()) DrawShadowOp(
Chris Craik74669862014-08-07 17:27:30 -0700678 shadowMatrixXY, shadowMatrixZ, casterAlpha, outlinePath);
Chris Craikb265e2c2014-03-27 15:50:09 -0700679 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
680}
681
John Reck113e0822014-03-18 09:22:59 -0700682#define SHADOW_DELTA 0.1f
683
684template <class T>
Chris Craikc3e75f92014-08-27 15:34:52 -0700685void RenderNode::issueOperationsOf3dChildren(ChildrenSelectMode mode,
686 const Matrix4& initialTransform, const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
687 OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700688 const int size = zTranslatedNodes.size();
689 if (size == 0
690 || (mode == kNegativeZChildren && zTranslatedNodes[0].key > 0.0f)
691 || (mode == kPositiveZChildren && zTranslatedNodes[size - 1].key < 0.0f)) {
692 // no 3d children to draw
693 return;
694 }
695
Chris Craikc3e75f92014-08-27 15:34:52 -0700696 // Apply the base transform of the parent of the 3d children. This isolates
697 // 3d children of the current chunk from transformations made in previous chunks.
698 int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
699 renderer.setMatrix(initialTransform);
700
John Reck113e0822014-03-18 09:22:59 -0700701 /**
702 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
703 * with very similar Z heights to draw together.
704 *
705 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
706 * underneath both, and neither's shadow is drawn on top of the other.
707 */
708 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
709 size_t drawIndex, shadowIndex, endIndex;
710 if (mode == kNegativeZChildren) {
711 drawIndex = 0;
712 endIndex = nonNegativeIndex;
713 shadowIndex = endIndex; // draw no shadows
714 } else {
715 drawIndex = nonNegativeIndex;
716 endIndex = size;
717 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
718 }
Chris Craik3f0854292014-04-15 16:18:08 -0700719
720 DISPLAY_LIST_LOGD("%*s%d %s 3d children:", (handler.level() + 1) * 2, "",
721 endIndex - drawIndex, mode == kNegativeZChildren ? "negative" : "positive");
722
John Reck113e0822014-03-18 09:22:59 -0700723 float lastCasterZ = 0.0f;
724 while (shadowIndex < endIndex || drawIndex < endIndex) {
725 if (shadowIndex < endIndex) {
Chris Craika7090e02014-06-20 16:01:00 -0700726 DrawRenderNodeOp* casterOp = zTranslatedNodes[shadowIndex].value;
727 RenderNode* caster = casterOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700728 const float casterZ = zTranslatedNodes[shadowIndex].key;
729 // attempt to render the shadow if the caster about to be drawn is its caster,
730 // OR if its caster's Z value is similar to the previous potential caster
731 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
Chris Craikb265e2c2014-03-27 15:50:09 -0700732 caster->issueDrawShadowOperation(casterOp->mTransformFromParent, handler);
John Reck113e0822014-03-18 09:22:59 -0700733
734 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
735 shadowIndex++;
736 continue;
737 }
738 }
739
740 // only the actual child DL draw needs to be in save/restore,
741 // since it modifies the renderer's matrix
742 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
743
Chris Craika7090e02014-06-20 16:01:00 -0700744 DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
745 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700746
747 renderer.concatMatrix(childOp->mTransformFromParent);
748 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700749 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700750 childOp->mSkipInOrderDraw = true;
751
752 renderer.restoreToCount(restoreTo);
753 drawIndex++;
754 }
Chris Craikc3e75f92014-08-27 15:34:52 -0700755 renderer.restoreToCount(rootRestoreTo);
John Reck113e0822014-03-18 09:22:59 -0700756}
757
758template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700759void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) {
Chris Craik3f0854292014-04-15 16:18:08 -0700760 DISPLAY_LIST_LOGD("%*s%d projected children:", (handler.level() + 1) * 2, "", mProjectedNodes.size());
761 const SkPath* projectionReceiverOutline = properties().getOutline().getPath();
Chris Craik3f0854292014-04-15 16:18:08 -0700762 int restoreTo = renderer.getSaveCount();
763
Chris Craikb3cca872014-08-08 18:42:51 -0700764 LinearAllocator& alloc = handler.allocator();
765 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
766 PROPERTY_SAVECOUNT, properties().getClipToBounds());
767
768 // Transform renderer to match background we're projecting onto
769 // (by offsetting canvas by translationX/Y of background rendernode, since only those are set)
770 const DisplayListOp* op =
771 (mDisplayListData->displayListOps[mDisplayListData->projectionReceiveIndex]);
772 const DrawRenderNodeOp* backgroundOp = reinterpret_cast<const DrawRenderNodeOp*>(op);
773 const RenderProperties& backgroundProps = backgroundOp->mRenderNode->properties();
774 renderer.translate(backgroundProps.getTranslationX(), backgroundProps.getTranslationY());
775
Chris Craik3f0854292014-04-15 16:18:08 -0700776 // If the projection reciever has an outline, we mask each of the projected rendernodes to it
777 // Either with clipRect, or special saveLayer masking
Chris Craik3f0854292014-04-15 16:18:08 -0700778 if (projectionReceiverOutline != NULL) {
779 const SkRect& outlineBounds = projectionReceiverOutline->getBounds();
780 if (projectionReceiverOutline->isRect(NULL)) {
781 // mask to the rect outline simply with clipRect
Chris Craik3f0854292014-04-15 16:18:08 -0700782 ClipRectOp* clipOp = new (alloc) ClipRectOp(
783 outlineBounds.left(), outlineBounds.top(),
784 outlineBounds.right(), outlineBounds.bottom(), SkRegion::kIntersect_Op);
785 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
786 } else {
787 // wrap the projected RenderNodes with a SaveLayer that will mask to the outline
788 SaveLayerOp* op = new (alloc) SaveLayerOp(
789 outlineBounds.left(), outlineBounds.top(),
790 outlineBounds.right(), outlineBounds.bottom(),
Chris Craik80d49022014-06-20 15:03:43 -0700791 255, SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag | SkCanvas::kARGB_ClipLayer_SaveFlag);
Chris Craik3f0854292014-04-15 16:18:08 -0700792 op->setMask(projectionReceiverOutline);
793 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
794
795 /* TODO: add optimizations here to take advantage of placement/size of projected
796 * children (which may shrink saveLayer area significantly). This is dependent on
797 * passing actual drawing/dirtying bounds of projected content down to native.
798 */
799 }
800 }
801
802 // draw projected nodes
John Reck113e0822014-03-18 09:22:59 -0700803 for (size_t i = 0; i < mProjectedNodes.size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700804 DrawRenderNodeOp* childOp = mProjectedNodes[i];
John Reck113e0822014-03-18 09:22:59 -0700805
806 // matrix save, concat, and restore can be done safely without allocating operations
807 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
808 renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
809 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700810 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700811 childOp->mSkipInOrderDraw = true;
812 renderer.restoreToCount(restoreTo);
813 }
Chris Craik3f0854292014-04-15 16:18:08 -0700814
815 if (projectionReceiverOutline != NULL) {
816 handler(new (alloc) RestoreToCountOp(restoreTo),
817 PROPERTY_SAVECOUNT, properties().getClipToBounds());
818 }
John Reck113e0822014-03-18 09:22:59 -0700819}
820
821/**
822 * This function serves both defer and replay modes, and will organize the displayList's component
823 * operations for a single frame:
824 *
825 * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
826 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
827 * defer logic) and operations in displayListOps are issued through the 'handler' which handles the
828 * defer vs replay logic, per operation
829 */
830template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700831void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
Chris Craik06451282014-07-21 10:25:54 -0700832 const int level = handler.level();
833 if (mDisplayListData->isEmpty()) {
834 DISPLAY_LIST_LOGD("%*sEmpty display list (%p, %s)", level * 2, "", this, getName());
835 return;
836 }
837
John Reck25fbb3f2014-06-12 13:46:45 -0700838 const bool drawLayer = (mLayer && (&renderer != mLayer->renderer));
839 // If we are updating the contents of mLayer, we don't want to apply any of
840 // the RenderNode's properties to this issueOperations pass. Those will all
841 // be applied when the layer is drawn, aka when this is true.
842 const bool useViewProperties = (!mLayer || drawLayer);
Chris Craik06451282014-07-21 10:25:54 -0700843 if (useViewProperties) {
844 const Outline& outline = properties().getOutline();
845 if (properties().getAlpha() <= 0 || (outline.getShouldClip() && outline.isEmpty())) {
846 DISPLAY_LIST_LOGD("%*sRejected display list (%p, %s)", level * 2, "", this, getName());
847 return;
848 }
John Reck113e0822014-03-18 09:22:59 -0700849 }
850
Chris Craik3f0854292014-04-15 16:18:08 -0700851 handler.startMark(getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700852
John Reck113e0822014-03-18 09:22:59 -0700853#if DEBUG_DISPLAY_LIST
Chris Craik3f0854292014-04-15 16:18:08 -0700854 const Rect& clipRect = renderer.getLocalClipBounds();
855 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), localClipBounds: %.0f, %.0f, %.0f, %.0f",
856 level * 2, "", this, getName(),
857 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom);
John Reck113e0822014-03-18 09:22:59 -0700858#endif
859
860 LinearAllocator& alloc = handler.allocator();
861 int restoreTo = renderer.getSaveCount();
862 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
John Reckd0a0b2a2014-03-20 16:28:56 -0700863 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700864
865 DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
866 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
867
John Reck25fbb3f2014-06-12 13:46:45 -0700868 if (useViewProperties) {
869 setViewProperties<T>(renderer, handler);
870 }
John Reck113e0822014-03-18 09:22:59 -0700871
Chris Craik8c271ca2014-03-25 10:33:01 -0700872 bool quickRejected = properties().getClipToBounds()
873 && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight());
John Reck113e0822014-03-18 09:22:59 -0700874 if (!quickRejected) {
Chris Craikc3e75f92014-08-27 15:34:52 -0700875 Matrix4 initialTransform(*(renderer.currentTransform()));
876
John Reck25fbb3f2014-06-12 13:46:45 -0700877 if (drawLayer) {
878 handler(new (alloc) DrawLayerOp(mLayer, 0, 0),
879 renderer.getSaveCount() - 1, properties().getClipToBounds());
880 } else {
Chris Craikc166b6c2014-09-05 19:55:30 -0700881 const int saveCountOffset = renderer.getSaveCount() - 1;
882 const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
John Reck25fbb3f2014-06-12 13:46:45 -0700883 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
Chris Craik8afd0f22014-08-21 17:41:57 -0700884 for (size_t chunkIndex = 0; chunkIndex < mDisplayListData->getChunks().size(); chunkIndex++) {
885 const DisplayListData::Chunk& chunk = mDisplayListData->getChunks()[chunkIndex];
John Reck113e0822014-03-18 09:22:59 -0700886
Chris Craik8afd0f22014-08-21 17:41:57 -0700887 Vector<ZDrawRenderNodeOpPair> zTranslatedNodes;
888 buildZSortedChildList(chunk, zTranslatedNodes);
889
Chris Craikc3e75f92014-08-27 15:34:52 -0700890 issueOperationsOf3dChildren(kNegativeZChildren,
891 initialTransform, zTranslatedNodes, renderer, handler);
892
Chris Craik8afd0f22014-08-21 17:41:57 -0700893
894 for (int opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
895 DisplayListOp *op = mDisplayListData->displayListOps[opIndex];
Chris Craik80d49022014-06-20 15:03:43 -0700896#if DEBUG_DISPLAY_LIST
Chris Craik8afd0f22014-08-21 17:41:57 -0700897 op->output(level + 1);
Chris Craik80d49022014-06-20 15:03:43 -0700898#endif
Chris Craik8afd0f22014-08-21 17:41:57 -0700899 logBuffer.writeCommand(level, op->name());
900 handler(op, saveCountOffset, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700901
Chris Craik8afd0f22014-08-21 17:41:57 -0700902 if (CC_UNLIKELY(!mProjectedNodes.isEmpty() && opIndex == projectionReceiveIndex)) {
903 issueOperationsOfProjectedChildren(renderer, handler);
904 }
John Reck25fbb3f2014-06-12 13:46:45 -0700905 }
John Reck113e0822014-03-18 09:22:59 -0700906
Chris Craikc3e75f92014-08-27 15:34:52 -0700907 issueOperationsOf3dChildren(kPositiveZChildren,
908 initialTransform, zTranslatedNodes, renderer, handler);
Chris Craik8afd0f22014-08-21 17:41:57 -0700909 }
John Reck25fbb3f2014-06-12 13:46:45 -0700910 }
John Reck113e0822014-03-18 09:22:59 -0700911 }
912
913 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
914 handler(new (alloc) RestoreToCountOp(restoreTo),
John Reckd0a0b2a2014-03-20 16:28:56 -0700915 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700916 renderer.setOverrideLayerAlpha(1.0f);
Chris Craikb265e2c2014-03-27 15:50:09 -0700917
Chris Craik3f0854292014-04-15 16:18:08 -0700918 DISPLAY_LIST_LOGD("%*sDone (%p, %s)", level * 2, "", this, getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700919 handler.endMark();
John Reck113e0822014-03-18 09:22:59 -0700920}
921
922} /* namespace uirenderer */
923} /* namespace android */