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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070029#include "renderstate/RenderState.h"
30#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070031#include "protos/hwui.pb.h"
John Recke486d932015-10-28 09:21:19 -070032#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070033
Chris Craikb565df12015-10-05 13:00:52 -070034#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -080035#include "FrameBuilder.h"
Chris Craikb565df12015-10-05 13:00:52 -070036#endif
37
John Recke248bd12015-08-05 13:53:53 -070038#include <cutils/properties.h>
39#include <google/protobuf/io/zero_copy_stream_impl.h>
40#include <private/hwui/DrawGlInfo.h>
41#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080042
Chris Craik65fe5ee2015-01-26 18:06:29 -080043#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070044#include <fcntl.h>
45#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080046
Colin Cross290b23a2015-11-05 14:10:47 -080047#include <cstdlib>
48
John Reckf47a5942014-06-30 16:20:04 -070049#define TRIM_MEMORY_COMPLETE 80
50#define TRIM_MEMORY_UI_HIDDEN 20
51
John Recke248bd12015-08-05 13:53:53 -070052#define ENABLE_RENDERNODE_SERIALIZATION false
53
John Reck149173d2015-08-10 09:52:29 -070054#define LOG_FRAMETIME_MMA 0
55
56#if LOG_FRAMETIME_MMA
57static float sBenchMma = 0;
58static int sFrameCount = 0;
59static const float NANOS_PER_MILLIS_F = 1000000.0f;
60#endif
61
John Reck23b797a2014-01-03 18:08:34 -080062namespace android {
63namespace uirenderer {
64namespace renderthread {
65
John Reck119907c2014-08-14 09:02:01 -070066CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
67 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070068 : mRenderThread(thread)
69 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080070 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080071 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070072 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070073 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070074 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070075 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070076 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070077 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080078}
79
80CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070081 destroy();
John Reck443a7142014-09-04 17:40:05 -070082 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080083}
84
John Reck17035b02014-09-03 07:39:53 -070085void CanvasContext::destroy() {
86 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080087 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070088 freePrefetechedLayers();
89 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070090 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080091 if (mCanvas) {
92 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080093 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080094 }
John Reck23b797a2014-01-03 18:08:34 -080095}
96
John Recka5dda642014-05-22 15:43:54 -070097void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080098 ATRACE_CALL();
99
John Recka5dda642014-05-22 15:43:54 -0700100 mNativeWindow = window;
101
John Reck23b797a2014-01-03 18:08:34 -0800102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700103 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800104 mEglSurface = EGL_NO_SURFACE;
105 }
106
107 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700108 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
110
111 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700112 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
113 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800114 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700115 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700116 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700117 } else {
118 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800119 }
John Reck23b797a2014-01-03 18:08:34 -0800120}
121
John Reckf7d9c1d2014-04-09 10:01:03 -0700122void CanvasContext::requireSurface() {
123 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
124 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700125 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800126}
127
John Reck1125d1f2014-10-23 11:02:19 -0700128void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
129 mSwapBehavior = swapBehavior;
130}
131
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100132void CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800133 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700134#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100135 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700136 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800137 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700138#endif
John Reck4f02bf42014-01-03 18:09:17 -0800139}
140
John Recka5dda642014-05-22 15:43:54 -0700141void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800142 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700143}
144
John Reck9fb42f02014-12-04 13:51:41 -0800145bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800146 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800147}
148
Chris Craik284b2432014-09-18 16:05:35 -0700149// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700150void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000151 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800152#if HWUI_NEW_OPS
153 mLightInfo.lightRadius = lightRadius;
154 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
155 mLightInfo.spotShadowAlpha = spotShadowAlpha;
156#else
John Reck4f02bf42014-01-03 18:09:17 -0800157 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700158 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800159#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700160}
161
162void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800163#if HWUI_NEW_OPS
164 mLightCenter = lightCenter;
165#else
Alan Viverette50210d92015-05-14 18:05:36 -0700166 if (!mCanvas) return;
167 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800168#endif
John Reck4f02bf42014-01-03 18:09:17 -0800169}
170
John Reck63a06672014-05-07 13:45:54 -0700171void CanvasContext::setOpaque(bool opaque) {
172 mOpaque = opaque;
173}
174
John Reck860d1552014-04-11 19:15:05 -0700175void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700176 // TODO: Figure out why this workaround is needed, see b/13913604
177 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700178 EGLint error = 0;
179 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
180 if (error) {
181 setSurface(nullptr);
182 }
John Reck860d1552014-04-11 19:15:05 -0700183}
184
John Reckbf3c6022015-06-02 15:55:00 -0700185static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700186 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700187}
188
Skuhneea7a7fb2015-08-28 07:10:31 -0700189void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
190 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700191 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700192
John Reckbf3c6022015-06-02 15:55:00 -0700193 // If the previous frame was dropped we don't need to hold onto it, so
194 // just keep using the previous frame's structure instead
195 if (!wasSkipped(mCurrentFrameInfo)) {
196 mCurrentFrameInfo = &mFrames.next();
197 }
John Reckba6adf62015-02-19 14:36:50 -0800198 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700199 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800200 mCurrentFrameInfo->markSyncStart();
201
John Recke4267ea2014-06-03 15:53:15 -0700202 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700203#if HWUI_NEW_OPS
204 info.layerUpdateQueue = &mLayerUpdateQueue;
205#else
John Reck25fbb3f2014-06-12 13:46:45 -0700206 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700207#endif
John Reck00e79c92015-07-21 10:23:59 -0700208
John Reckec845a22014-09-05 15:23:38 -0700209 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700210 for (const sp<RenderNode>& node : mRenderNodes) {
211 // Only the primary target node will be drawn full - all other nodes would get drawn in
212 // real time mode. In case of a window, the primary node is the window content and the other
213 // node(s) are non client / filler nodes.
214 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
215 node->prepareTree(info);
216 }
John Reck119907c2014-08-14 09:02:01 -0700217 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700218
John Reck00e79c92015-07-21 10:23:59 -0700219 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700220
John Reckaa95a882014-11-07 11:02:07 -0800221 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700222 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800223 info.out.canDrawThisFrame = false;
224 return;
225 }
226
John Recke486d932015-10-28 09:21:19 -0700227 if (CC_LIKELY(mSwapHistory.size())) {
228 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
229 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800230 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700231 // The slight fudge-factor is to deal with cases where
232 // the vsync was estimated due to being slow handling the signal.
233 // See the logic in TimeLord#computeFrameTimeNanos or in
234 // Choreographer.java for details on when this happens
235 if (vsyncDelta < 2_ms) {
236 // Already drew for this vsync pulse, UI draw request missed
237 // the deadline for RT animations
238 info.out.canDrawThisFrame = false;
239 } else if (lastSwap.swapTime < latestVsync) {
240 info.out.canDrawThisFrame = true;
241 } else {
242 // We're maybe behind? Find out for sure
243 int runningBehind = 0;
244 mNativeWindow->query(mNativeWindow.get(),
245 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
246 info.out.canDrawThisFrame = !runningBehind;
247 }
248 } else {
249 info.out.canDrawThisFrame = true;
250 }
John Recka5dda642014-05-22 15:43:54 -0700251
John Reckaef9dc82015-05-08 14:10:57 -0700252 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700253 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700254 }
255
John Recka5dda642014-05-22 15:43:54 -0700256 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700257 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700258 // If animationsNeedsRedraw is set don't bother posting for an RT anim
259 // as we will just end up fighting the UI thread.
260 mRenderThread.postFrameCallback(this);
261 }
John Recke45b1fd2014-04-15 09:50:16 -0700262 }
263}
264
John Reckf47a5942014-06-30 16:20:04 -0700265void CanvasContext::stopDrawing() {
266 mRenderThread.removeFrameCallback(this);
267}
268
John Recka5dda642014-05-22 15:43:54 -0700269void CanvasContext::notifyFramePending() {
270 ATRACE_CALL();
271 mRenderThread.pushBackFrameCallback(this);
272}
273
John Recke4267ea2014-06-03 15:53:15 -0700274void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700275#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800276 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700277 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700278#endif
John Reck4f02bf42014-01-03 18:09:17 -0800279
John Recke4267ea2014-06-03 15:53:15 -0700280 SkRect dirty;
281 mDamageAccumulator.finish(&dirty);
282
John Reck6d4d0db2015-08-03 15:34:52 -0700283 // TODO: Re-enable after figuring out cause of b/22592975
284// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
285// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
286// return;
287// }
John Reck240ff622015-04-28 13:50:00 -0700288
John Reck240ff622015-04-28 13:50:00 -0700289 mCurrentFrameInfo->markIssueDrawCommandsStart();
290
John Reck149173d2015-08-10 09:52:29 -0700291 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700292
John Reck77c40102015-10-26 15:49:47 -0700293 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700294 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700295 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700296 mLastFrameWidth = frame.width();
297 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700298 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
299 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700300 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700301 } else {
John Reck149173d2015-08-10 09:52:29 -0700302 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700303 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700304 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700305 dirty.setEmpty();
306 }
John Recke4267ea2014-06-03 15:53:15 -0700307 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800308 }
309
John Reck149173d2015-08-10 09:52:29 -0700310 if (dirty.isEmpty()) {
311 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700312 }
313
John Reck149173d2015-08-10 09:52:29 -0700314 // At this point dirty is the area of the screen to update. However,
315 // the area of the frame we need to repaint is potentially different, so
316 // stash the screen area for later
317 SkRect screenDirty(dirty);
318
319 // If the buffer age is 0 we do a full-screen repaint (handled above)
320 // If the buffer age is 1 the buffer contents are the same as they were
321 // last frame so there's nothing to union() against
322 // Therefore we only care about the > 1 case.
323 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700324 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700325 // We don't have enough history to handle this old of a buffer
326 // Just do a full-draw
327 dirty.set(0, 0, frame.width(), frame.height());
328 } else {
329 // At this point we haven't yet added the latest frame
330 // to the damage history (happens below)
331 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700332 for (int i = mSwapHistory.size() - 1;
333 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
334 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700335 }
336 }
John Reck4f02bf42014-01-03 18:09:17 -0800337 }
338
John Reck149173d2015-08-10 09:52:29 -0700339 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700340
341#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -0800342 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik98787e62015-11-13 10:55:30 -0800343 mRenderNodes, mLightCenter);
Chris Craik0b7e8242015-10-28 16:50:44 -0700344 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800345 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
346 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700347 // TODO: profiler().draw(mCanvas);
Chris Craikf158b492016-01-12 14:45:08 -0800348 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700349 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700350
351#else
Chris Craik64e445b2015-09-02 14:23:49 -0700352 mCanvas->prepareDirty(frame.width(), frame.height(),
353 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700354
John Reck4f02bf42014-01-03 18:09:17 -0800355 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700356 // It there are multiple render nodes, they are laid out as follows:
357 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700358 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700359 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700360 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
361 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700362 // backdrop against the content and draw the remaining part of it. It will then draw the content
363 // cropped to the backdrop (since that indicates a shrinking of the window).
364 //
365 // Additional nodes will be drawn on top with no particular clipping semantics.
366
Skuhneea7a7fb2015-08-28 07:10:31 -0700367 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700368 Rect backdropBounds = mContentDrawBounds;
369 // Usually the contents bounds should be mContentDrawBounds - however - we will
370 // move it towards the fixed edge to give it a more stable appearance (for the moment).
371 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700372 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700373 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700374 // Draw all render nodes. Note that
375 for (const sp<RenderNode>& node : mRenderNodes) {
376 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700377 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
378 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700379 const RenderProperties& properties = node->properties();
380 Rect targetBounds(properties.getLeft(), properties.getTop(),
381 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700382 // Move the content bounds towards the fixed corner of the backdrop.
383 const int x = targetBounds.left;
384 const int y = targetBounds.top;
385 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
386 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700387 // Remember the intersection of the target bounds and the intersection bounds against
388 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700389 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700390 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700391 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700392 if (targetBounds.left < contentBounds.left) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700393 mCanvas->save(SkCanvas::kClip_SaveFlag);
394 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700395 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700396 SkRegion::kIntersect_Op)) {
397 mCanvas->drawRenderNode(node.get(), outBounds);
398 }
399 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700400 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700401 mCanvas->restore();
402 }
403 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700404 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700405 !targetBounds.isEmpty()) {
406 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700407 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700408 targetBounds.right, targetBounds.bottom,
409 SkRegion::kIntersect_Op)) {
410 mCanvas->drawRenderNode(node.get(), outBounds);
411 }
412 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700413 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700414 mCanvas->restore();
415 }
416 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700417 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700418 !targetBounds.isEmpty()) {
419 mCanvas->save(SkCanvas::kClip_SaveFlag);
420 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700421 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700422 SkRegion::kIntersect_Op)) {
423 mCanvas->drawRenderNode(node.get(), outBounds);
424 }
425 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700426 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700427 mCanvas->restore();
428 }
429 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700430 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700431 !targetBounds.isEmpty()) {
432 mCanvas->save(SkCanvas::kClip_SaveFlag);
Skuhneb8160872015-09-22 09:51:39 -0700433 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700434 targetBounds.bottom, SkRegion::kIntersect_Op)) {
435 mCanvas->drawRenderNode(node.get(), outBounds);
436 }
437 mCanvas->restore();
438 }
439 } else if (layer == 1) { // Content
440 // It gets cropped against the bounds of the backdrop to stay inside.
Skuhneb8160872015-09-22 09:51:39 -0700441 mCanvas->save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
442
443 // We shift and clip the content to match its final location in the window.
444 const float left = mContentDrawBounds.left;
445 const float top = mContentDrawBounds.top;
446 const float dx = backdropBounds.left - left;
447 const float dy = backdropBounds.top - top;
448 const float width = backdropBounds.getWidth();
449 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700450
Skuhneb8160872015-09-22 09:51:39 -0700451 mCanvas->translate(dx, dy);
452 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700453 mCanvas->drawRenderNode(node.get(), outBounds);
454 }
455 mCanvas->restore();
456 } else { // draw the rest on top at will!
457 mCanvas->drawRenderNode(node.get(), outBounds);
458 }
459 layer++;
460 }
John Reck4f02bf42014-01-03 18:09:17 -0800461
John Reckfe5e7b72014-05-23 17:42:28 -0700462 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800463
Tom Hudson107843d2014-09-08 11:26:26 -0400464 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700465#endif
John Reckba6adf62015-02-19 14:36:50 -0800466 // Even if we decided to cancel the frame, from the perspective of jank
467 // metrics the frame was swapped at this point
468 mCurrentFrameInfo->markSwapBuffers();
469
Tom Hudson107843d2014-09-08 11:26:26 -0400470 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700471 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
472 setSurface(nullptr);
473 }
John Recke486d932015-10-28 09:21:19 -0700474 SwapHistory& swap = mSwapHistory.next();
475 swap.damage = screenDirty;
476 swap.swapTime = systemTime(CLOCK_MONOTONIC);
477 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700478 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800479 }
John Reckfe5e7b72014-05-23 17:42:28 -0700480
John Reckba6adf62015-02-19 14:36:50 -0800481 // TODO: Use a fence for real completion?
482 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700483
484#if LOG_FRAMETIME_MMA
485 float thisFrame = mCurrentFrameInfo->duration(
486 FrameInfoIndex::IssueDrawCommandsStart,
487 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
488 if (sFrameCount) {
489 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
490 } else {
491 sBenchMma = thisFrame;
492 }
493 if (++sFrameCount == 10) {
494 sFrameCount = 1;
495 ALOGD("Average frame time: %.4f", sBenchMma);
496 }
497#endif
498
John Reckedc524c2015-03-18 15:24:33 -0700499 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800500 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck38e0c322015-11-10 12:19:17 -0800501
502 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800503}
504
John Recke45b1fd2014-04-15 09:50:16 -0700505// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700506void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800507#if HWUI_NEW_OPS
508 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
509#else
510 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
511#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700512 prepareAndDraw(nullptr);
513}
John Reck368cdd82014-05-07 13:11:00 -0700514
Skuhneea7a7fb2015-08-28 07:10:31 -0700515void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700516 ATRACE_CALL();
517
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800518 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800519 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
520 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700521 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800522 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700523
Chris Craike2e53a72015-10-28 15:55:40 -0700524 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700525 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700526 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700527 draw();
John Recka5dda642014-05-22 15:43:54 -0700528 }
John Recke45b1fd2014-04-15 09:50:16 -0700529}
530
John Reck3b202512014-06-23 13:13:08 -0700531void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700532 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700533 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700534 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700535 mode = DrawGlInfo::kModeProcess;
536 }
John Reck6f07a0d2014-04-16 21:31:25 -0700537
Chris Craikd41c4d82015-01-05 15:51:13 -0800538 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800539}
540
John Reck998a6d82014-08-28 15:35:53 -0700541void CanvasContext::markLayerInUse(RenderNode* node) {
542 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800543 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700544 }
545}
546
547static void destroyPrefetechedNode(RenderNode* node) {
548 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
549 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800550 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700551}
552
553void CanvasContext::freePrefetechedLayers() {
554 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700555 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
556 mPrefetechedLayers.clear();
557 }
558}
559
John Reck3e824952014-08-20 10:08:39 -0700560void CanvasContext::buildLayer(RenderNode* node) {
561 ATRACE_CALL();
562 if (!mEglManager.hasEglContext() || !mCanvas) {
563 return;
564 }
John Reck3e824952014-08-20 10:08:39 -0700565 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
566 stopDrawing();
567
Chris Craike2e53a72015-10-28 15:55:40 -0700568 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700569 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700570#if HWUI_NEW_OPS
571 info.layerUpdateQueue = &mLayerUpdateQueue;
572#else
John Reck3e824952014-08-20 10:08:39 -0700573 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700574#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700575 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700576 node->prepareTree(info);
577 SkRect ignore;
578 mDamageAccumulator.finish(&ignore);
579 // Tickle the GENERIC property on node to mark it as dirty for damaging
580 // purposes when the frame is actually drawn
581 node->setPropertyFieldsDirty(RenderNode::GENERIC);
582
Chris Craik98787e62015-11-13 10:55:30 -0800583#if HWUI_NEW_OPS
Chris Craik31452472016-01-12 18:55:15 -0800584 // TODO: support buildLayer
Chris Craik98787e62015-11-13 10:55:30 -0800585#else
John Reck443a7142014-09-04 17:40:05 -0700586 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700587 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800588#endif
John Reck998a6d82014-08-28 15:35:53 -0700589
Chris Craikd41c4d82015-01-05 15:51:13 -0800590 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700591 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700592}
593
John Reck19b6bcf2014-02-14 20:03:38 -0800594bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700595 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700596 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800597}
598
John Reckf47a5942014-06-30 16:20:04 -0700599void CanvasContext::destroyHardwareResources() {
600 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700601 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700602 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700603 for (const sp<RenderNode>& node : mRenderNodes) {
604 node->destroyHardwareResources();
605 }
John Reck00e79c92015-07-21 10:23:59 -0700606 Caches& caches = Caches::getInstance();
607 // Make sure to release all the textures we were owning as there won't
608 // be another draw
609 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800610 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700611 }
612}
613
614void CanvasContext::trimMemory(RenderThread& thread, int level) {
615 // No context means nothing to free
616 if (!thread.eglManager().hasEglContext()) return;
617
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200618 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700619 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800620 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700621 thread.eglManager().destroy();
622 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800623 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700624 }
625}
626
John Reckfc53ef272014-02-11 10:40:25 -0800627void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700628 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
629 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800630 task->run();
631}
632
John Reck1949e792014-04-08 15:18:56 -0700633Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700634 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700635 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700636}
637
John Reck3b202512014-06-23 13:13:08 -0700638void CanvasContext::setTextureAtlas(RenderThread& thread,
639 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
640 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700641}
642
John Reckba6adf62015-02-19 14:36:50 -0800643void CanvasContext::dumpFrames(int fd) {
644 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700645 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700646 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700647 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700648 fprintf(file, ",");
649 }
John Reckba6adf62015-02-19 14:36:50 -0800650 for (size_t i = 0; i < mFrames.size(); i++) {
651 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700652 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800653 continue;
654 }
655 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700656 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800657 fprintf(file, "%" PRId64 ",", frame[i]);
658 }
659 }
660 fprintf(file, "\n---PROFILEDATA---\n\n");
661 fflush(file);
662}
663
664void CanvasContext::resetFrameStats() {
665 mFrames.clear();
666 mRenderThread.jankTracker().reset();
667}
668
John Recke248bd12015-08-05 13:53:53 -0700669void CanvasContext::serializeDisplayListTree() {
670#if ENABLE_RENDERNODE_SERIALIZATION
671 using namespace google::protobuf::io;
672 char package[128];
673 // Check whether tracing is enabled for this process.
674 FILE * file = fopen("/proc/self/cmdline", "r");
675 if (file) {
676 if (!fgets(package, 128, file)) {
677 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
678 fclose(file);
679 return;
680 }
681 fclose(file);
682 } else {
683 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
684 errno);
685 return;
686 }
687 char path[1024];
688 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
689 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
690 if (fd == -1) {
691 ALOGD("Failed to open '%s'", path);
692 return;
693 }
694 proto::RenderNode tree;
695 // TODO: Streaming writes?
696 mRootRenderNode->copyTo(&tree);
697 std::string data = tree.SerializeAsString();
698 write(fd, data.c_str(), data.length());
699 close(fd);
700#endif
701}
702
John Reck23b797a2014-01-03 18:08:34 -0800703} /* namespace renderthread */
704} /* namespace uirenderer */
705} /* namespace android */