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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
Florin Malitaeecff562015-12-21 10:43:01 -050022#include "Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070024#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070025#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070026#include "LayerRenderer.h"
27#include "OpenGLRenderer.h"
28#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080029#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070079 destroy();
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck17035b02014-09-03 07:39:53 -070083void CanvasContext::destroy() {
84 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070086 freePrefetechedLayers();
87 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080089 if (mCanvas) {
90 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080091 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080092 }
John Reck23b797a2014-01-03 18:08:34 -080093}
94
John Recka5dda642014-05-22 15:43:54 -070095void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080096 ATRACE_CALL();
97
John Recka5dda642014-05-22 15:43:54 -070098 mNativeWindow = window;
99
John Reck23b797a2014-01-03 18:08:34 -0800100 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700101 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800102 mEglSurface = EGL_NO_SURFACE;
103 }
104
105 if (window) {
John Reck3b202512014-06-23 13:13:08 -0700106 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -0800107 }
108
109 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700110 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
111 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800112 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700113 mSwapHistory.clear();
John Reckdbc9a862014-04-17 20:25:13 -0700114 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -0700115 } else {
116 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800117 }
John Reck23b797a2014-01-03 18:08:34 -0800118}
119
John Reckf7d9c1d2014-04-09 10:01:03 -0700120void CanvasContext::requireSurface() {
121 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
122 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700123 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800124}
125
John Reck1125d1f2014-10-23 11:02:19 -0700126void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
127 mSwapBehavior = swapBehavior;
128}
129
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100130void CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800131 setSurface(window);
Chris Craikb565df12015-10-05 13:00:52 -0700132#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100133 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700134 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800135 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700136#endif
John Reck4f02bf42014-01-03 18:09:17 -0800137}
138
John Recka5dda642014-05-22 15:43:54 -0700139void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800140 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700141}
142
John Reck9fb42f02014-12-04 13:51:41 -0800143bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800144 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800145}
146
Chris Craik284b2432014-09-18 16:05:35 -0700147// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700148void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000149 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800150#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800151 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800152 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
153 mLightInfo.spotShadowAlpha = spotShadowAlpha;
154#else
John Reck4f02bf42014-01-03 18:09:17 -0800155 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700156 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800157#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700158}
159
160void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800161#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800162 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800163#else
Alan Viverette50210d92015-05-14 18:05:36 -0700164 if (!mCanvas) return;
165 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800166#endif
John Reck4f02bf42014-01-03 18:09:17 -0800167}
168
John Reck63a06672014-05-07 13:45:54 -0700169void CanvasContext::setOpaque(bool opaque) {
170 mOpaque = opaque;
171}
172
John Reck860d1552014-04-11 19:15:05 -0700173void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700174 // TODO: Figure out why this workaround is needed, see b/13913604
175 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700176 EGLint error = 0;
177 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
178 if (error) {
179 setSurface(nullptr);
180 }
John Reck860d1552014-04-11 19:15:05 -0700181}
182
John Reckbf3c6022015-06-02 15:55:00 -0700183static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700184 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700185}
186
Skuhneea7a7fb2015-08-28 07:10:31 -0700187void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
188 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700189 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700190
John Reckbf3c6022015-06-02 15:55:00 -0700191 // If the previous frame was dropped we don't need to hold onto it, so
192 // just keep using the previous frame's structure instead
193 if (!wasSkipped(mCurrentFrameInfo)) {
194 mCurrentFrameInfo = &mFrames.next();
195 }
John Reckba6adf62015-02-19 14:36:50 -0800196 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700197 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800198 mCurrentFrameInfo->markSyncStart();
199
John Recke4267ea2014-06-03 15:53:15 -0700200 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700201#if HWUI_NEW_OPS
202 info.layerUpdateQueue = &mLayerUpdateQueue;
203#else
John Reck25fbb3f2014-06-12 13:46:45 -0700204 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700205#endif
John Reck00e79c92015-07-21 10:23:59 -0700206
John Reckec845a22014-09-05 15:23:38 -0700207 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700208 for (const sp<RenderNode>& node : mRenderNodes) {
209 // Only the primary target node will be drawn full - all other nodes would get drawn in
210 // real time mode. In case of a window, the primary node is the window content and the other
211 // node(s) are non client / filler nodes.
212 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
213 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800214 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700215 }
John Reck119907c2014-08-14 09:02:01 -0700216 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800217 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700218
John Reck00e79c92015-07-21 10:23:59 -0700219 freePrefetechedLayers();
John Reck975591a2016-01-22 16:28:07 -0800220 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700221
John Reckaa95a882014-11-07 11:02:07 -0800222 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700223 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800224 info.out.canDrawThisFrame = false;
225 return;
226 }
227
John Recke486d932015-10-28 09:21:19 -0700228 if (CC_LIKELY(mSwapHistory.size())) {
229 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
230 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800231 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700232 // The slight fudge-factor is to deal with cases where
233 // the vsync was estimated due to being slow handling the signal.
234 // See the logic in TimeLord#computeFrameTimeNanos or in
235 // Choreographer.java for details on when this happens
236 if (vsyncDelta < 2_ms) {
237 // Already drew for this vsync pulse, UI draw request missed
238 // the deadline for RT animations
239 info.out.canDrawThisFrame = false;
240 } else if (lastSwap.swapTime < latestVsync) {
241 info.out.canDrawThisFrame = true;
242 } else {
243 // We're maybe behind? Find out for sure
244 int runningBehind = 0;
245 mNativeWindow->query(mNativeWindow.get(),
246 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
247 info.out.canDrawThisFrame = !runningBehind;
248 }
249 } else {
250 info.out.canDrawThisFrame = true;
251 }
John Recka5dda642014-05-22 15:43:54 -0700252
John Reckaef9dc82015-05-08 14:10:57 -0700253 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700254 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700255 }
256
John Recka5dda642014-05-22 15:43:54 -0700257 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700258 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700259 // If animationsNeedsRedraw is set don't bother posting for an RT anim
260 // as we will just end up fighting the UI thread.
261 mRenderThread.postFrameCallback(this);
262 }
John Recke45b1fd2014-04-15 09:50:16 -0700263 }
264}
265
John Reckf47a5942014-06-30 16:20:04 -0700266void CanvasContext::stopDrawing() {
267 mRenderThread.removeFrameCallback(this);
268}
269
John Recka5dda642014-05-22 15:43:54 -0700270void CanvasContext::notifyFramePending() {
271 ATRACE_CALL();
272 mRenderThread.pushBackFrameCallback(this);
273}
274
John Recke4267ea2014-06-03 15:53:15 -0700275void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700276#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800277 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700278 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700279#endif
John Reck4f02bf42014-01-03 18:09:17 -0800280
John Recke4267ea2014-06-03 15:53:15 -0700281 SkRect dirty;
282 mDamageAccumulator.finish(&dirty);
283
John Reck6d4d0db2015-08-03 15:34:52 -0700284 // TODO: Re-enable after figuring out cause of b/22592975
285// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
286// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
287// return;
288// }
John Reck240ff622015-04-28 13:50:00 -0700289
John Reck240ff622015-04-28 13:50:00 -0700290 mCurrentFrameInfo->markIssueDrawCommandsStart();
291
John Reck149173d2015-08-10 09:52:29 -0700292 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700293
John Reck77c40102015-10-26 15:49:47 -0700294 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700295 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700296 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700297 mLastFrameWidth = frame.width();
298 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700299 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
300 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700301 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700302 } else {
John Reck149173d2015-08-10 09:52:29 -0700303 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700304 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700305 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700306 dirty.setEmpty();
307 }
John Recke4267ea2014-06-03 15:53:15 -0700308 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800309 }
310
John Reck149173d2015-08-10 09:52:29 -0700311 if (dirty.isEmpty()) {
312 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700313 }
314
John Reck149173d2015-08-10 09:52:29 -0700315 // At this point dirty is the area of the screen to update. However,
316 // the area of the frame we need to repaint is potentially different, so
317 // stash the screen area for later
318 SkRect screenDirty(dirty);
319
320 // If the buffer age is 0 we do a full-screen repaint (handled above)
321 // If the buffer age is 1 the buffer contents are the same as they were
322 // last frame so there's nothing to union() against
323 // Therefore we only care about the > 1 case.
324 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700325 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700326 // We don't have enough history to handle this old of a buffer
327 // Just do a full-draw
328 dirty.set(0, 0, frame.width(), frame.height());
329 } else {
330 // At this point we haven't yet added the latest frame
331 // to the damage history (happens below)
332 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700333 for (int i = mSwapHistory.size() - 1;
334 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
335 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700336 }
337 }
John Reck4f02bf42014-01-03 18:09:17 -0800338 }
339
John Reck149173d2015-08-10 09:52:29 -0700340 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700341
342#if HWUI_NEW_OPS
Chris Craikf158b492016-01-12 14:45:08 -0800343 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik6e068c012016-01-15 16:15:30 -0800344 mRenderNodes, mLightGeometry, mContentDrawBounds, &Caches::getInstance());
Chris Craik0b7e8242015-10-28 16:50:44 -0700345 mLayerUpdateQueue.clear();
Chris Craik98787e62015-11-13 10:55:30 -0800346 BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
347 mOpaque, mLightInfo);
Chris Craikddf22152015-10-14 17:42:47 -0700348 // TODO: profiler().draw(mCanvas);
Chris Craikf158b492016-01-12 14:45:08 -0800349 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700350 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700351
352#else
Chris Craik64e445b2015-09-02 14:23:49 -0700353 mCanvas->prepareDirty(frame.width(), frame.height(),
354 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700355
John Reck4f02bf42014-01-03 18:09:17 -0800356 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700357 // It there are multiple render nodes, they are laid out as follows:
358 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700359 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700360 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700361 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
362 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700363 // backdrop against the content and draw the remaining part of it. It will then draw the content
364 // cropped to the backdrop (since that indicates a shrinking of the window).
365 //
366 // Additional nodes will be drawn on top with no particular clipping semantics.
367
Skuhneea7a7fb2015-08-28 07:10:31 -0700368 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700369 Rect backdropBounds = mContentDrawBounds;
370 // Usually the contents bounds should be mContentDrawBounds - however - we will
371 // move it towards the fixed edge to give it a more stable appearance (for the moment).
372 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700373 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700374 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700375 // Draw all render nodes. Note that
376 for (const sp<RenderNode>& node : mRenderNodes) {
377 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700378 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
379 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700380 const RenderProperties& properties = node->properties();
381 Rect targetBounds(properties.getLeft(), properties.getTop(),
382 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700383 // Move the content bounds towards the fixed corner of the backdrop.
384 const int x = targetBounds.left;
385 const int y = targetBounds.top;
386 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
387 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700388 // Remember the intersection of the target bounds and the intersection bounds against
389 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700390 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700391 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700392 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700393 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500394 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700395 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700396 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700397 SkRegion::kIntersect_Op)) {
398 mCanvas->drawRenderNode(node.get(), outBounds);
399 }
400 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700401 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700402 mCanvas->restore();
403 }
404 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700405 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700406 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500407 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700408 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700409 targetBounds.right, targetBounds.bottom,
410 SkRegion::kIntersect_Op)) {
411 mCanvas->drawRenderNode(node.get(), outBounds);
412 }
413 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700414 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700415 mCanvas->restore();
416 }
417 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700418 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700419 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500420 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700421 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700422 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700423 SkRegion::kIntersect_Op)) {
424 mCanvas->drawRenderNode(node.get(), outBounds);
425 }
426 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700427 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700428 mCanvas->restore();
429 }
430 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700431 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700432 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500433 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700434 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700435 targetBounds.bottom, SkRegion::kIntersect_Op)) {
436 mCanvas->drawRenderNode(node.get(), outBounds);
437 }
438 mCanvas->restore();
439 }
440 } else if (layer == 1) { // Content
441 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500442 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700443
444 // We shift and clip the content to match its final location in the window.
445 const float left = mContentDrawBounds.left;
446 const float top = mContentDrawBounds.top;
447 const float dx = backdropBounds.left - left;
448 const float dy = backdropBounds.top - top;
449 const float width = backdropBounds.getWidth();
450 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700451
Skuhneb8160872015-09-22 09:51:39 -0700452 mCanvas->translate(dx, dy);
453 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700454 mCanvas->drawRenderNode(node.get(), outBounds);
455 }
456 mCanvas->restore();
457 } else { // draw the rest on top at will!
458 mCanvas->drawRenderNode(node.get(), outBounds);
459 }
460 layer++;
461 }
John Reck4f02bf42014-01-03 18:09:17 -0800462
John Reckfe5e7b72014-05-23 17:42:28 -0700463 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800464
Tom Hudson107843d2014-09-08 11:26:26 -0400465 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700466#endif
John Reck9372ac32016-01-19 11:46:52 -0800467
John Reck975591a2016-01-22 16:28:07 -0800468 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800469
John Reckba6adf62015-02-19 14:36:50 -0800470 // Even if we decided to cancel the frame, from the perspective of jank
471 // metrics the frame was swapped at this point
472 mCurrentFrameInfo->markSwapBuffers();
473
Tom Hudson107843d2014-09-08 11:26:26 -0400474 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700475 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
476 setSurface(nullptr);
477 }
John Recke486d932015-10-28 09:21:19 -0700478 SwapHistory& swap = mSwapHistory.next();
479 swap.damage = screenDirty;
480 swap.swapTime = systemTime(CLOCK_MONOTONIC);
481 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700482 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800483 }
John Reckfe5e7b72014-05-23 17:42:28 -0700484
John Reckba6adf62015-02-19 14:36:50 -0800485 // TODO: Use a fence for real completion?
486 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700487
488#if LOG_FRAMETIME_MMA
489 float thisFrame = mCurrentFrameInfo->duration(
490 FrameInfoIndex::IssueDrawCommandsStart,
491 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
492 if (sFrameCount) {
493 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
494 } else {
495 sBenchMma = thisFrame;
496 }
497 if (++sFrameCount == 10) {
498 sFrameCount = 1;
499 ALOGD("Average frame time: %.4f", sBenchMma);
500 }
501#endif
502
John Reckedc524c2015-03-18 15:24:33 -0700503 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800504 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales06f5bc72015-12-15 15:21:31 -0800505 if (CC_UNLIKELY(mFrameStatsReporter.get() != nullptr)) {
506 mFrameStatsReporter->reportFrameStats(mCurrentFrameInfo->data());
507 }
John Reck38e0c322015-11-10 12:19:17 -0800508
509 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800510}
511
John Recke45b1fd2014-04-15 09:50:16 -0700512// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700513void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800514#if HWUI_NEW_OPS
515 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
516#else
517 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
518#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700519 prepareAndDraw(nullptr);
520}
John Reck368cdd82014-05-07 13:11:00 -0700521
Skuhneea7a7fb2015-08-28 07:10:31 -0700522void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700523 ATRACE_CALL();
524
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800525 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800526 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
527 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700528 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800529 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700530
Chris Craike2e53a72015-10-28 15:55:40 -0700531 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700532 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700533 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700534 draw();
John Recka5dda642014-05-22 15:43:54 -0700535 }
John Recke45b1fd2014-04-15 09:50:16 -0700536}
537
John Reck3b202512014-06-23 13:13:08 -0700538void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700539 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700540 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700541 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700542 mode = DrawGlInfo::kModeProcess;
543 }
John Reck6f07a0d2014-04-16 21:31:25 -0700544
Chris Craikd41c4d82015-01-05 15:51:13 -0800545 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800546}
547
John Reck998a6d82014-08-28 15:35:53 -0700548void CanvasContext::markLayerInUse(RenderNode* node) {
549 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800550 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700551 }
552}
553
554static void destroyPrefetechedNode(RenderNode* node) {
555 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
556 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800557 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700558}
559
560void CanvasContext::freePrefetechedLayers() {
561 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700562 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
563 mPrefetechedLayers.clear();
564 }
565}
566
John Reck3e824952014-08-20 10:08:39 -0700567void CanvasContext::buildLayer(RenderNode* node) {
568 ATRACE_CALL();
569 if (!mEglManager.hasEglContext() || !mCanvas) {
570 return;
571 }
John Reck3e824952014-08-20 10:08:39 -0700572 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
573 stopDrawing();
574
Chris Craike2e53a72015-10-28 15:55:40 -0700575 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700576 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700577#if HWUI_NEW_OPS
578 info.layerUpdateQueue = &mLayerUpdateQueue;
579#else
John Reck3e824952014-08-20 10:08:39 -0700580 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700581#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700582 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700583 node->prepareTree(info);
584 SkRect ignore;
585 mDamageAccumulator.finish(&ignore);
586 // Tickle the GENERIC property on node to mark it as dirty for damaging
587 // purposes when the frame is actually drawn
588 node->setPropertyFieldsDirty(RenderNode::GENERIC);
589
Chris Craik98787e62015-11-13 10:55:30 -0800590#if HWUI_NEW_OPS
Chris Craik31452472016-01-12 18:55:15 -0800591 // TODO: support buildLayer
Chris Craik98787e62015-11-13 10:55:30 -0800592#else
John Reck443a7142014-09-04 17:40:05 -0700593 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700594 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800595#endif
John Reck998a6d82014-08-28 15:35:53 -0700596
Chris Craikd41c4d82015-01-05 15:51:13 -0800597 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700598 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700599}
600
John Reck19b6bcf2014-02-14 20:03:38 -0800601bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700602 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700603 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800604}
605
John Reckf47a5942014-06-30 16:20:04 -0700606void CanvasContext::destroyHardwareResources() {
607 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700608 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700609 freePrefetechedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700610 for (const sp<RenderNode>& node : mRenderNodes) {
611 node->destroyHardwareResources();
612 }
John Reck00e79c92015-07-21 10:23:59 -0700613 Caches& caches = Caches::getInstance();
614 // Make sure to release all the textures we were owning as there won't
615 // be another draw
616 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800617 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700618 }
619}
620
621void CanvasContext::trimMemory(RenderThread& thread, int level) {
622 // No context means nothing to free
623 if (!thread.eglManager().hasEglContext()) return;
624
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200625 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700626 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800627 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700628 thread.eglManager().destroy();
629 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800630 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700631 }
632}
633
John Reckfc53ef272014-02-11 10:40:25 -0800634void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700635 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
636 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800637 task->run();
638}
639
John Reck1949e792014-04-08 15:18:56 -0700640Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700641 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700642 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700643}
644
John Reck3b202512014-06-23 13:13:08 -0700645void CanvasContext::setTextureAtlas(RenderThread& thread,
646 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
647 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700648}
649
John Reckba6adf62015-02-19 14:36:50 -0800650void CanvasContext::dumpFrames(int fd) {
651 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700652 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700653 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700654 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700655 fprintf(file, ",");
656 }
John Reckba6adf62015-02-19 14:36:50 -0800657 for (size_t i = 0; i < mFrames.size(); i++) {
658 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700659 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800660 continue;
661 }
662 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700663 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800664 fprintf(file, "%" PRId64 ",", frame[i]);
665 }
666 }
667 fprintf(file, "\n---PROFILEDATA---\n\n");
668 fflush(file);
669}
670
671void CanvasContext::resetFrameStats() {
672 mFrames.clear();
673 mRenderThread.jankTracker().reset();
674}
675
John Recke248bd12015-08-05 13:53:53 -0700676void CanvasContext::serializeDisplayListTree() {
677#if ENABLE_RENDERNODE_SERIALIZATION
678 using namespace google::protobuf::io;
679 char package[128];
680 // Check whether tracing is enabled for this process.
681 FILE * file = fopen("/proc/self/cmdline", "r");
682 if (file) {
683 if (!fgets(package, 128, file)) {
684 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
685 fclose(file);
686 return;
687 }
688 fclose(file);
689 } else {
690 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
691 errno);
692 return;
693 }
694 char path[1024];
695 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
696 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
697 if (fd == -1) {
698 ALOGD("Failed to open '%s'", path);
699 return;
700 }
701 proto::RenderNode tree;
702 // TODO: Streaming writes?
703 mRootRenderNode->copyTo(&tree);
704 std::string data = tree.SerializeAsString();
705 write(fd, data.c_str(), data.length());
706 close(fd);
707#endif
708}
709
John Reck23b797a2014-01-03 18:08:34 -0800710} /* namespace renderthread */
711} /* namespace uirenderer */
712} /* namespace android */