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John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_VIEW
Chris Craik80d49022014-06-20 15:03:43 -070018#define LOG_TAG "OpenGLRenderer"
John Reck113e0822014-03-18 09:22:59 -070019
20#include "RenderNode.h"
21
John Recke45b1fd2014-04-15 09:50:16 -070022#include <algorithm>
John Reckc25e5062014-06-18 14:21:29 -070023#include <string>
John Recke45b1fd2014-04-15 09:50:16 -070024
John Reck113e0822014-03-18 09:22:59 -070025#include <SkCanvas.h>
26#include <algorithm>
27
28#include <utils/Trace.h>
29
John Recke4267ea2014-06-03 15:53:15 -070030#include "DamageAccumulator.h"
John Reck113e0822014-03-18 09:22:59 -070031#include "Debug.h"
32#include "DisplayListOp.h"
33#include "DisplayListLogBuffer.h"
John Reck25fbb3f2014-06-12 13:46:45 -070034#include "LayerRenderer.h"
35#include "OpenGLRenderer.h"
Tom Hudson2dc236b2014-10-15 15:46:42 -040036#include "TreeInfo.h"
Chris Craike0bb87d2014-04-22 17:55:41 -070037#include "utils/MathUtils.h"
John Reck998a6d82014-08-28 15:35:53 -070038#include "renderthread/CanvasContext.h"
John Reck113e0822014-03-18 09:22:59 -070039
40namespace android {
41namespace uirenderer {
42
43void RenderNode::outputLogBuffer(int fd) {
44 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
45 if (logBuffer.isEmpty()) {
46 return;
47 }
48
49 FILE *file = fdopen(fd, "a");
50
51 fprintf(file, "\nRecent DisplayList operations\n");
52 logBuffer.outputCommands(file);
53
Chris Craik059476a2014-09-29 17:09:53 -070054 if (Caches::hasInstance()) {
55 String8 cachesLog;
56 Caches::getInstance().dumpMemoryUsage(cachesLog);
57 fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
58 } else {
59 fprintf(file, "\nNo caches instance.\n");
60 }
John Reck113e0822014-03-18 09:22:59 -070061
62 fflush(file);
63}
64
John Reck443a7142014-09-04 17:40:05 -070065void RenderNode::debugDumpLayers(const char* prefix) {
66 if (mLayer) {
67 ALOGD("%sNode %p (%s) has layer %p (fbo = %u, wasBuildLayered = %s)",
68 prefix, this, getName(), mLayer, mLayer->getFbo(),
69 mLayer->wasBuildLayered ? "true" : "false");
70 }
71 if (mDisplayListData) {
72 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
73 mDisplayListData->children()[i]->mRenderNode->debugDumpLayers(prefix);
74 }
75 }
76}
77
John Reck8de65a82014-04-09 15:23:38 -070078RenderNode::RenderNode()
John Reckff941dc2014-05-14 16:34:14 -070079 : mDirtyPropertyFields(0)
John Reck8de65a82014-04-09 15:23:38 -070080 , mNeedsDisplayListDataSync(false)
81 , mDisplayListData(0)
John Recke45b1fd2014-04-15 09:50:16 -070082 , mStagingDisplayListData(0)
John Reck68bfe0a2014-06-24 15:34:58 -070083 , mAnimatorManager(*this)
John Reckdcba6722014-07-08 13:59:49 -070084 , mLayer(0)
85 , mParentCount(0) {
John Reck113e0822014-03-18 09:22:59 -070086}
87
88RenderNode::~RenderNode() {
John Reckdcba6722014-07-08 13:59:49 -070089 deleteDisplayListData();
John Reck8de65a82014-04-09 15:23:38 -070090 delete mStagingDisplayListData;
John Reck0e89e2b2014-10-31 14:49:06 -070091 if (mLayer) {
92 ALOGW("Memory Warning: Layer %p missed its detachment, held on to for far too long!", mLayer);
93 mLayer->postDecStrong();
94 mLayer = 0;
95 }
John Reck113e0822014-03-18 09:22:59 -070096}
97
John Reck8de65a82014-04-09 15:23:38 -070098void RenderNode::setStagingDisplayList(DisplayListData* data) {
99 mNeedsDisplayListDataSync = true;
100 delete mStagingDisplayListData;
101 mStagingDisplayListData = data;
John Reck113e0822014-03-18 09:22:59 -0700102}
103
104/**
105 * This function is a simplified version of replay(), where we simply retrieve and log the
106 * display list. This function should remain in sync with the replay() function.
107 */
108void RenderNode::output(uint32_t level) {
109 ALOGD("%*sStart display list (%p, %s, render=%d)", (level - 1) * 2, "", this,
Chris Craik3f0854292014-04-15 16:18:08 -0700110 getName(), isRenderable());
John Reck113e0822014-03-18 09:22:59 -0700111 ALOGD("%*s%s %d", level * 2, "", "Save",
112 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
113
John Reckd0a0b2a2014-03-20 16:28:56 -0700114 properties().debugOutputProperties(level);
John Reck113e0822014-03-18 09:22:59 -0700115 int flags = DisplayListOp::kOpLogFlag_Recurse;
John Reckdc0349b2014-08-06 15:28:07 -0700116 if (mDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700117 // TODO: consider printing the chunk boundaries here
John Reckdc0349b2014-08-06 15:28:07 -0700118 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
119 mDisplayListData->displayListOps[i]->output(level, flags);
120 }
John Reck113e0822014-03-18 09:22:59 -0700121 }
122
Chris Craik3f0854292014-04-15 16:18:08 -0700123 ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
John Reck113e0822014-03-18 09:22:59 -0700124}
125
John Reckfe5e7b72014-05-23 17:42:28 -0700126int RenderNode::getDebugSize() {
127 int size = sizeof(RenderNode);
128 if (mStagingDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700129 size += mStagingDisplayListData->getUsedSize();
John Reckfe5e7b72014-05-23 17:42:28 -0700130 }
131 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
Chris Craik8afd0f22014-08-21 17:41:57 -0700132 size += mDisplayListData->getUsedSize();
John Reckfe5e7b72014-05-23 17:42:28 -0700133 }
134 return size;
135}
136
John Reckf4198b72014-04-09 17:00:04 -0700137void RenderNode::prepareTree(TreeInfo& info) {
138 ATRACE_CALL();
Chris Craik69e5adf2014-08-14 13:34:01 -0700139 LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing");
John Reckf4198b72014-04-09 17:00:04 -0700140
141 prepareTreeImpl(info);
142}
143
John Reck68bfe0a2014-06-24 15:34:58 -0700144void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
145 mAnimatorManager.addAnimator(animator);
146}
147
John Recke4267ea2014-06-03 15:53:15 -0700148void RenderNode::damageSelf(TreeInfo& info) {
John Reckce9f3082014-06-17 16:18:09 -0700149 if (isRenderable()) {
John Reck293e8682014-06-17 10:34:02 -0700150 if (properties().getClipDamageToBounds()) {
John Recka447d292014-06-11 18:39:44 -0700151 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight());
152 } else {
153 // Hope this is big enough?
154 // TODO: Get this from the display list ops or something
155 info.damageAccumulator->dirty(INT_MIN, INT_MIN, INT_MAX, INT_MAX);
156 }
John Recke4267ea2014-06-03 15:53:15 -0700157 }
158}
159
John Recka7c2ea22014-08-08 13:21:00 -0700160void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) {
John Reck25fbb3f2014-06-12 13:46:45 -0700161 LayerType layerType = properties().layerProperties().type();
162 if (CC_UNLIKELY(layerType == kLayerTypeRenderLayer)) {
John Recka7c2ea22014-08-08 13:21:00 -0700163 // Damage applied so far needs to affect our parent, but does not require
164 // the layer to be updated. So we pop/push here to clear out the current
165 // damage and get a clean state for display list or children updates to
166 // affect, which will require the layer to be updated
167 info.damageAccumulator->popTransform();
168 info.damageAccumulator->pushTransform(this);
169 if (dirtyMask & DISPLAY_LIST) {
170 damageSelf(info);
171 }
John Reck25fbb3f2014-06-12 13:46:45 -0700172 }
173}
174
175void RenderNode::pushLayerUpdate(TreeInfo& info) {
176 LayerType layerType = properties().layerProperties().type();
177 // If we are not a layer OR we cannot be rendered (eg, view was detached)
178 // we need to destroy any Layers we may have had previously
179 if (CC_LIKELY(layerType != kLayerTypeRenderLayer) || CC_UNLIKELY(!isRenderable())) {
John Reck25fbb3f2014-06-12 13:46:45 -0700180 if (CC_UNLIKELY(mLayer)) {
181 LayerRenderer::destroyLayer(mLayer);
182 mLayer = NULL;
183 }
184 return;
185 }
186
Chris Craik69e5adf2014-08-14 13:34:01 -0700187 bool transformUpdateNeeded = false;
John Reck25fbb3f2014-06-12 13:46:45 -0700188 if (!mLayer) {
John Reck3b202512014-06-23 13:13:08 -0700189 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
John Reck25fbb3f2014-06-12 13:46:45 -0700190 applyLayerPropertiesToLayer(info);
191 damageSelf(info);
Chris Craik69e5adf2014-08-14 13:34:01 -0700192 transformUpdateNeeded = true;
John Reck25fbb3f2014-06-12 13:46:45 -0700193 } else if (mLayer->layer.getWidth() != getWidth() || mLayer->layer.getHeight() != getHeight()) {
John Reckc25e5062014-06-18 14:21:29 -0700194 if (!LayerRenderer::resizeLayer(mLayer, getWidth(), getHeight())) {
195 LayerRenderer::destroyLayer(mLayer);
196 mLayer = 0;
197 }
John Reck25fbb3f2014-06-12 13:46:45 -0700198 damageSelf(info);
Chris Craik69e5adf2014-08-14 13:34:01 -0700199 transformUpdateNeeded = true;
200 }
201
John Reck25fbb3f2014-06-12 13:46:45 -0700202 SkRect dirty;
203 info.damageAccumulator->peekAtDirty(&dirty);
John Reck25fbb3f2014-06-12 13:46:45 -0700204
John Reckc25e5062014-06-18 14:21:29 -0700205 if (!mLayer) {
John Reck0e89e2b2014-10-31 14:49:06 -0700206 Caches::getInstance().dumpMemoryUsage();
John Reckc25e5062014-06-18 14:21:29 -0700207 if (info.errorHandler) {
208 std::string msg = "Unable to create layer for ";
209 msg += getName();
210 info.errorHandler->onError(msg);
211 }
212 return;
213 }
214
Chris Craikc71bfca2014-08-21 10:18:58 -0700215 if (transformUpdateNeeded) {
216 // update the transform in window of the layer to reset its origin wrt light source position
217 Matrix4 windowTransform;
218 info.damageAccumulator->computeCurrentTransform(&windowTransform);
219 mLayer->setWindowTransform(windowTransform);
220 }
John Reckc79eabc2014-08-05 11:03:42 -0700221
222 if (dirty.intersect(0, 0, getWidth(), getHeight())) {
223 dirty.roundOut();
John Reck25fbb3f2014-06-12 13:46:45 -0700224 mLayer->updateDeferred(this, dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom);
225 }
226 // This is not inside the above if because we may have called
227 // updateDeferred on a previous prepare pass that didn't have a renderer
228 if (info.renderer && mLayer->deferredUpdateScheduled) {
229 info.renderer->pushLayerUpdate(mLayer);
230 }
John Reck998a6d82014-08-28 15:35:53 -0700231
232 if (CC_UNLIKELY(info.canvasContext)) {
233 // If canvasContext is not null that means there are prefetched layers
234 // that need to be accounted for. That might be us, so tell CanvasContext
235 // that this layer is in the tree and should not be destroyed.
236 info.canvasContext->markLayerInUse(this);
237 }
John Reck25fbb3f2014-06-12 13:46:45 -0700238}
239
John Recke4267ea2014-06-03 15:53:15 -0700240void RenderNode::prepareTreeImpl(TreeInfo& info) {
John Recka447d292014-06-11 18:39:44 -0700241 info.damageAccumulator->pushTransform(this);
John Reckf47a5942014-06-30 16:20:04 -0700242
John Reckdcba6722014-07-08 13:59:49 -0700243 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700244 pushStagingPropertiesChanges(info);
John Recke45b1fd2014-04-15 09:50:16 -0700245 }
John Reck9eb9f6f2014-08-21 11:23:05 -0700246 uint32_t animatorDirtyMask = 0;
247 if (CC_LIKELY(info.runAnimations)) {
248 animatorDirtyMask = mAnimatorManager.animate(info);
249 }
John Recka7c2ea22014-08-08 13:21:00 -0700250 prepareLayer(info, animatorDirtyMask);
John Reckdcba6722014-07-08 13:59:49 -0700251 if (info.mode == TreeInfo::MODE_FULL) {
John Reck25fbb3f2014-06-12 13:46:45 -0700252 pushStagingDisplayListChanges(info);
253 }
John Reckf4198b72014-04-09 17:00:04 -0700254 prepareSubTree(info, mDisplayListData);
John Reck25fbb3f2014-06-12 13:46:45 -0700255 pushLayerUpdate(info);
256
John Recka447d292014-06-11 18:39:44 -0700257 info.damageAccumulator->popTransform();
John Reckf4198b72014-04-09 17:00:04 -0700258}
259
John Reck25fbb3f2014-06-12 13:46:45 -0700260void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
John Reckff941dc2014-05-14 16:34:14 -0700261 // Push the animators first so that setupStartValueIfNecessary() is called
262 // before properties() is trampled by stagingProperties(), as they are
263 // required by some animators.
John Reck9eb9f6f2014-08-21 11:23:05 -0700264 if (CC_LIKELY(info.runAnimations)) {
John Reck119907c2014-08-14 09:02:01 -0700265 mAnimatorManager.pushStaging();
John Reck9eb9f6f2014-08-21 11:23:05 -0700266 }
John Reckff941dc2014-05-14 16:34:14 -0700267 if (mDirtyPropertyFields) {
268 mDirtyPropertyFields = 0;
John Recke4267ea2014-06-03 15:53:15 -0700269 damageSelf(info);
John Recka447d292014-06-11 18:39:44 -0700270 info.damageAccumulator->popTransform();
John Reckff941dc2014-05-14 16:34:14 -0700271 mProperties = mStagingProperties;
John Reck25fbb3f2014-06-12 13:46:45 -0700272 applyLayerPropertiesToLayer(info);
John Recke4267ea2014-06-03 15:53:15 -0700273 // We could try to be clever and only re-damage if the matrix changed.
274 // However, we don't need to worry about that. The cost of over-damaging
275 // here is only going to be a single additional map rect of this node
276 // plus a rect join(). The parent's transform (and up) will only be
277 // performed once.
John Recka447d292014-06-11 18:39:44 -0700278 info.damageAccumulator->pushTransform(this);
John Recke4267ea2014-06-03 15:53:15 -0700279 damageSelf(info);
John Reckff941dc2014-05-14 16:34:14 -0700280 }
John Reck25fbb3f2014-06-12 13:46:45 -0700281}
282
283void RenderNode::applyLayerPropertiesToLayer(TreeInfo& info) {
284 if (CC_LIKELY(!mLayer)) return;
285
286 const LayerProperties& props = properties().layerProperties();
287 mLayer->setAlpha(props.alpha(), props.xferMode());
288 mLayer->setColorFilter(props.colorFilter());
289 mLayer->setBlend(props.needsBlending());
290}
291
292void RenderNode::pushStagingDisplayListChanges(TreeInfo& info) {
John Reck8de65a82014-04-09 15:23:38 -0700293 if (mNeedsDisplayListDataSync) {
294 mNeedsDisplayListDataSync = false;
John Reckdcba6722014-07-08 13:59:49 -0700295 // Make sure we inc first so that we don't fluctuate between 0 and 1,
296 // which would thrash the layer cache
297 if (mStagingDisplayListData) {
298 for (size_t i = 0; i < mStagingDisplayListData->children().size(); i++) {
299 mStagingDisplayListData->children()[i]->mRenderNode->incParentRefCount();
300 }
301 }
John Reck5c9d7172014-10-22 11:32:27 -0700302 // Damage with the old display list first then the new one to catch any
303 // changes in isRenderable or, in the future, bounds
304 damageSelf(info);
John Reckdcba6722014-07-08 13:59:49 -0700305 deleteDisplayListData();
John Recka35778c72014-11-06 09:45:10 -0800306 // TODO: Remove this caches stuff
307 if (mStagingDisplayListData && mStagingDisplayListData->functors.size()) {
308 Caches::getInstance().registerFunctors(mStagingDisplayListData->functors.size());
309 }
John Reck8de65a82014-04-09 15:23:38 -0700310 mDisplayListData = mStagingDisplayListData;
John Reckdcba6722014-07-08 13:59:49 -0700311 mStagingDisplayListData = NULL;
John Reck09d5cdd2014-07-24 10:36:08 -0700312 if (mDisplayListData) {
313 for (size_t i = 0; i < mDisplayListData->functors.size(); i++) {
314 (*mDisplayListData->functors[i])(DrawGlInfo::kModeSync, NULL);
315 }
316 }
John Recke4267ea2014-06-03 15:53:15 -0700317 damageSelf(info);
John Reck8de65a82014-04-09 15:23:38 -0700318 }
John Reck8de65a82014-04-09 15:23:38 -0700319}
320
John Reckdcba6722014-07-08 13:59:49 -0700321void RenderNode::deleteDisplayListData() {
322 if (mDisplayListData) {
323 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
324 mDisplayListData->children()[i]->mRenderNode->decParentRefCount();
325 }
John Recka35778c72014-11-06 09:45:10 -0800326 if (mDisplayListData->functors.size()) {
327 Caches::getInstance().unregisterFunctors(mDisplayListData->functors.size());
328 }
John Reckdcba6722014-07-08 13:59:49 -0700329 }
330 delete mDisplayListData;
331 mDisplayListData = NULL;
332}
333
John Reckf4198b72014-04-09 17:00:04 -0700334void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
John Reck8de65a82014-04-09 15:23:38 -0700335 if (subtree) {
John Reck860d1552014-04-11 19:15:05 -0700336 TextureCache& cache = Caches::getInstance().textureCache;
John Reck09d5cdd2014-07-24 10:36:08 -0700337 info.out.hasFunctors |= subtree->functors.size();
John Reck860d1552014-04-11 19:15:05 -0700338 // TODO: Fix ownedBitmapResources to not require disabling prepareTextures
339 // and thus falling out of async drawing path.
340 if (subtree->ownedBitmapResources.size()) {
341 info.prepareTextures = false;
342 }
343 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) {
344 info.prepareTextures = cache.prefetchAndMarkInUse(subtree->bitmapResources[i]);
John Reckf4198b72014-04-09 17:00:04 -0700345 }
John Reck8de65a82014-04-09 15:23:38 -0700346 for (size_t i = 0; i < subtree->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700347 DrawRenderNodeOp* op = subtree->children()[i];
348 RenderNode* childNode = op->mRenderNode;
John Recka447d292014-06-11 18:39:44 -0700349 info.damageAccumulator->pushTransform(&op->mTransformFromParent);
John Reckf4198b72014-04-09 17:00:04 -0700350 childNode->prepareTreeImpl(info);
John Recka447d292014-06-11 18:39:44 -0700351 info.damageAccumulator->popTransform();
John Reck5bf11bb2014-03-25 10:22:09 -0700352 }
John Reck113e0822014-03-18 09:22:59 -0700353 }
354}
355
John Reckdcba6722014-07-08 13:59:49 -0700356void RenderNode::destroyHardwareResources() {
357 if (mLayer) {
358 LayerRenderer::destroyLayer(mLayer);
359 mLayer = NULL;
360 }
361 if (mDisplayListData) {
362 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
363 mDisplayListData->children()[i]->mRenderNode->destroyHardwareResources();
364 }
365 if (mNeedsDisplayListDataSync) {
366 // Next prepare tree we are going to push a new display list, so we can
367 // drop our current one now
368 deleteDisplayListData();
369 }
370 }
371}
372
373void RenderNode::decParentRefCount() {
374 LOG_ALWAYS_FATAL_IF(!mParentCount, "already 0!");
375 mParentCount--;
376 if (!mParentCount) {
377 // If a child of ours is being attached to our parent then this will incorrectly
378 // destroy its hardware resources. However, this situation is highly unlikely
379 // and the failure is "just" that the layer is re-created, so this should
380 // be safe enough
381 destroyHardwareResources();
382 }
383}
384
John Reck113e0822014-03-18 09:22:59 -0700385/*
386 * For property operations, we pass a savecount of 0, since the operations aren't part of the
387 * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
John Reckd0a0b2a2014-03-20 16:28:56 -0700388 * base saveCount (i.e., how RestoreToCount uses saveCount + properties().getCount())
John Reck113e0822014-03-18 09:22:59 -0700389 */
390#define PROPERTY_SAVECOUNT 0
391
392template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700393void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700394#if DEBUG_DISPLAY_LIST
Chris Craikb265e2c2014-03-27 15:50:09 -0700395 properties().debugOutputProperties(handler.level() + 1);
John Reck113e0822014-03-18 09:22:59 -0700396#endif
John Reckd0a0b2a2014-03-20 16:28:56 -0700397 if (properties().getLeft() != 0 || properties().getTop() != 0) {
398 renderer.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700399 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700400 if (properties().getStaticMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500401 renderer.concatMatrix(*properties().getStaticMatrix());
John Reckd0a0b2a2014-03-20 16:28:56 -0700402 } else if (properties().getAnimationMatrix()) {
Derek Sollenberger13908822013-12-10 12:28:58 -0500403 renderer.concatMatrix(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700404 }
John Reckf7483e32014-04-11 08:54:47 -0700405 if (properties().hasTransformMatrix()) {
406 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700407 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
John Reck113e0822014-03-18 09:22:59 -0700408 } else {
John Reckd0a0b2a2014-03-20 16:28:56 -0700409 renderer.concatMatrix(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700410 }
411 }
John Reck25fbb3f2014-06-12 13:46:45 -0700412 const bool isLayer = properties().layerProperties().type() != kLayerTypeNone;
Chris Craika753f4c2014-07-24 12:39:17 -0700413 int clipFlags = properties().getClippingFlags();
John Reckd0a0b2a2014-03-20 16:28:56 -0700414 if (properties().getAlpha() < 1) {
John Reck25fbb3f2014-06-12 13:46:45 -0700415 if (isLayer) {
Chris Craika753f4c2014-07-24 12:39:17 -0700416 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
417
John Reckd0a0b2a2014-03-20 16:28:56 -0700418 renderer.setOverrideLayerAlpha(properties().getAlpha());
419 } else if (!properties().getHasOverlappingRendering()) {
420 renderer.scaleAlpha(properties().getAlpha());
John Reck113e0822014-03-18 09:22:59 -0700421 } else {
Chris Craika753f4c2014-07-24 12:39:17 -0700422 Rect layerBounds(0, 0, getWidth(), getHeight());
John Reck113e0822014-03-18 09:22:59 -0700423 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag;
Chris Craika753f4c2014-07-24 12:39:17 -0700424 if (clipFlags) {
John Reck113e0822014-03-18 09:22:59 -0700425 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
Chris Craika753f4c2014-07-24 12:39:17 -0700426 properties().getClippingRectForFlags(clipFlags, &layerBounds);
427 clipFlags = 0; // all clipping done by saveLayer
John Reck113e0822014-03-18 09:22:59 -0700428 }
429
430 SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
Chris Craika753f4c2014-07-24 12:39:17 -0700431 layerBounds.left, layerBounds.top, layerBounds.right, layerBounds.bottom,
Chris Craik8c271ca2014-03-25 10:33:01 -0700432 properties().getAlpha() * 255, saveFlags);
John Reckd0a0b2a2014-03-20 16:28:56 -0700433 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700434 }
435 }
Chris Craika753f4c2014-07-24 12:39:17 -0700436 if (clipFlags) {
437 Rect clipRect;
438 properties().getClippingRectForFlags(clipFlags, &clipRect);
Chris Craik8c271ca2014-03-25 10:33:01 -0700439 ClipRectOp* op = new (handler.allocator()) ClipRectOp(
Chris Craika753f4c2014-07-24 12:39:17 -0700440 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
441 SkRegion::kIntersect_Op);
John Reckd0a0b2a2014-03-20 16:28:56 -0700442 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700443 }
Chris Craik8c271ca2014-03-25 10:33:01 -0700444
Chris Craike83cbd42014-09-03 17:52:24 -0700445 // TODO: support nesting round rect clips
Chris Craikaf4d04c2014-07-29 12:50:14 -0700446 if (mProperties.getRevealClip().willClip()) {
447 Rect bounds;
448 mProperties.getRevealClip().getBounds(&bounds);
449 renderer.setClippingRoundRect(handler.allocator(), bounds, mProperties.getRevealClip().getRadius());
450 } else if (mProperties.getOutline().willClip()) {
451 renderer.setClippingOutline(handler.allocator(), &(mProperties.getOutline()));
John Reck113e0822014-03-18 09:22:59 -0700452 }
453}
454
455/**
456 * Apply property-based transformations to input matrix
457 *
458 * If true3dTransform is set to true, the transform applied to the input matrix will use true 4x4
459 * matrix computation instead of the Skia 3x3 matrix + camera hackery.
460 */
Chris Craik69e5adf2014-08-14 13:34:01 -0700461void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) const {
John Reckd0a0b2a2014-03-20 16:28:56 -0700462 if (properties().getLeft() != 0 || properties().getTop() != 0) {
463 matrix.translate(properties().getLeft(), properties().getTop());
John Reck113e0822014-03-18 09:22:59 -0700464 }
John Reckd0a0b2a2014-03-20 16:28:56 -0700465 if (properties().getStaticMatrix()) {
466 mat4 stat(*properties().getStaticMatrix());
John Reck113e0822014-03-18 09:22:59 -0700467 matrix.multiply(stat);
John Reckd0a0b2a2014-03-20 16:28:56 -0700468 } else if (properties().getAnimationMatrix()) {
469 mat4 anim(*properties().getAnimationMatrix());
John Reck113e0822014-03-18 09:22:59 -0700470 matrix.multiply(anim);
471 }
Chris Craike0bb87d2014-04-22 17:55:41 -0700472
Chris Craikcc39e162014-04-25 18:34:11 -0700473 bool applyTranslationZ = true3dTransform && !MathUtils::isZero(properties().getZ());
Chris Craike0bb87d2014-04-22 17:55:41 -0700474 if (properties().hasTransformMatrix() || applyTranslationZ) {
John Reckf7483e32014-04-11 08:54:47 -0700475 if (properties().isTransformTranslateOnly()) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700476 matrix.translate(properties().getTranslationX(), properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700477 true3dTransform ? properties().getZ() : 0.0f);
John Reck113e0822014-03-18 09:22:59 -0700478 } else {
479 if (!true3dTransform) {
John Reckd0a0b2a2014-03-20 16:28:56 -0700480 matrix.multiply(*properties().getTransformMatrix());
John Reck113e0822014-03-18 09:22:59 -0700481 } else {
482 mat4 true3dMat;
483 true3dMat.loadTranslate(
John Reckd0a0b2a2014-03-20 16:28:56 -0700484 properties().getPivotX() + properties().getTranslationX(),
485 properties().getPivotY() + properties().getTranslationY(),
Chris Craikcc39e162014-04-25 18:34:11 -0700486 properties().getZ());
John Reckd0a0b2a2014-03-20 16:28:56 -0700487 true3dMat.rotate(properties().getRotationX(), 1, 0, 0);
488 true3dMat.rotate(properties().getRotationY(), 0, 1, 0);
489 true3dMat.rotate(properties().getRotation(), 0, 0, 1);
490 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1);
491 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY());
John Reck113e0822014-03-18 09:22:59 -0700492
493 matrix.multiply(true3dMat);
494 }
495 }
496 }
497}
498
499/**
500 * Organizes the DisplayList hierarchy to prepare for background projection reordering.
501 *
502 * This should be called before a call to defer() or drawDisplayList()
503 *
504 * Each DisplayList that serves as a 3d root builds its list of composited children,
505 * which are flagged to not draw in the standard draw loop.
506 */
507void RenderNode::computeOrdering() {
508 ATRACE_CALL();
509 mProjectedNodes.clear();
510
511 // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
512 // transform properties are applied correctly to top level children
513 if (mDisplayListData == NULL) return;
John Reck087bc0c2014-04-04 16:20:08 -0700514 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700515 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
516 childOp->mRenderNode->computeOrderingImpl(childOp,
Chris Craik3f0854292014-04-15 16:18:08 -0700517 properties().getOutline().getPath(), &mProjectedNodes, &mat4::identity());
John Reck113e0822014-03-18 09:22:59 -0700518 }
519}
520
521void RenderNode::computeOrderingImpl(
Chris Craika7090e02014-06-20 16:01:00 -0700522 DrawRenderNodeOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700523 const SkPath* outlineOfProjectionSurface,
Chris Craika7090e02014-06-20 16:01:00 -0700524 Vector<DrawRenderNodeOp*>* compositedChildrenOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700525 const mat4* transformFromProjectionSurface) {
526 mProjectedNodes.clear();
527 if (mDisplayListData == NULL || mDisplayListData->isEmpty()) return;
528
529 // TODO: should avoid this calculation in most cases
530 // TODO: just calculate single matrix, down to all leaf composited elements
531 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
532 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
533
John Reckd0a0b2a2014-03-20 16:28:56 -0700534 if (properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700535 // composited projectee, flag for out of order draw, save matrix, and store in proj surface
536 opState->mSkipInOrderDraw = true;
537 opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
538 compositedChildrenOfProjectionSurface->add(opState);
539 } else {
540 // standard in order draw
541 opState->mSkipInOrderDraw = false;
542 }
543
John Reck087bc0c2014-04-04 16:20:08 -0700544 if (mDisplayListData->children().size() > 0) {
John Reck113e0822014-03-18 09:22:59 -0700545 const bool isProjectionReceiver = mDisplayListData->projectionReceiveIndex >= 0;
546 bool haveAppliedPropertiesToProjection = false;
John Reck087bc0c2014-04-04 16:20:08 -0700547 for (unsigned int i = 0; i < mDisplayListData->children().size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700548 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
549 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700550
Chris Craik3f0854292014-04-15 16:18:08 -0700551 const SkPath* projectionOutline = NULL;
Chris Craika7090e02014-06-20 16:01:00 -0700552 Vector<DrawRenderNodeOp*>* projectionChildren = NULL;
John Reck113e0822014-03-18 09:22:59 -0700553 const mat4* projectionTransform = NULL;
John Reckd0a0b2a2014-03-20 16:28:56 -0700554 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700555 // if receiving projections, collect projecting descendent
556
557 // Note that if a direct descendent is projecting backwards, we pass it's
558 // grandparent projection collection, since it shouldn't project onto it's
559 // parent, where it will already be drawing.
Chris Craik3f0854292014-04-15 16:18:08 -0700560 projectionOutline = properties().getOutline().getPath();
John Reck113e0822014-03-18 09:22:59 -0700561 projectionChildren = &mProjectedNodes;
562 projectionTransform = &mat4::identity();
563 } else {
564 if (!haveAppliedPropertiesToProjection) {
565 applyViewPropertyTransforms(localTransformFromProjectionSurface);
566 haveAppliedPropertiesToProjection = true;
567 }
Chris Craik3f0854292014-04-15 16:18:08 -0700568 projectionOutline = outlineOfProjectionSurface;
John Reck113e0822014-03-18 09:22:59 -0700569 projectionChildren = compositedChildrenOfProjectionSurface;
570 projectionTransform = &localTransformFromProjectionSurface;
571 }
Chris Craik3f0854292014-04-15 16:18:08 -0700572 child->computeOrderingImpl(childOp,
573 projectionOutline, projectionChildren, projectionTransform);
John Reck113e0822014-03-18 09:22:59 -0700574 }
575 }
John Reck113e0822014-03-18 09:22:59 -0700576}
577
578class DeferOperationHandler {
579public:
580 DeferOperationHandler(DeferStateStruct& deferStruct, int level)
581 : mDeferStruct(deferStruct), mLevel(level) {}
582 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
583 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
584 }
585 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700586 inline void startMark(const char* name) {} // do nothing
587 inline void endMark() {}
588 inline int level() { return mLevel; }
589 inline int replayFlags() { return mDeferStruct.mReplayFlags; }
Chris Craik74669862014-08-07 17:27:30 -0700590 inline SkPath* allocPathForFrame() { return mDeferStruct.allocPathForFrame(); }
John Reck113e0822014-03-18 09:22:59 -0700591
592private:
593 DeferStateStruct& mDeferStruct;
594 const int mLevel;
595};
596
Chris Craik80d49022014-06-20 15:03:43 -0700597void RenderNode::defer(DeferStateStruct& deferStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700598 DeferOperationHandler handler(deferStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700599 issueOperations<DeferOperationHandler>(deferStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700600}
601
602class ReplayOperationHandler {
603public:
604 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
605 : mReplayStruct(replayStruct), mLevel(level) {}
606 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
607#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
Chris Craik3f0854292014-04-15 16:18:08 -0700608 mReplayStruct.mRenderer.eventMark(operation->name());
John Reck113e0822014-03-18 09:22:59 -0700609#endif
610 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
611 }
612 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
Chris Craikb265e2c2014-03-27 15:50:09 -0700613 inline void startMark(const char* name) {
614 mReplayStruct.mRenderer.startMark(name);
615 }
616 inline void endMark() {
617 mReplayStruct.mRenderer.endMark();
Chris Craikb265e2c2014-03-27 15:50:09 -0700618 }
619 inline int level() { return mLevel; }
620 inline int replayFlags() { return mReplayStruct.mReplayFlags; }
Chris Craik74669862014-08-07 17:27:30 -0700621 inline SkPath* allocPathForFrame() { return mReplayStruct.allocPathForFrame(); }
John Reck113e0822014-03-18 09:22:59 -0700622
623private:
624 ReplayStateStruct& mReplayStruct;
625 const int mLevel;
626};
627
Chris Craik80d49022014-06-20 15:03:43 -0700628void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) {
John Reck113e0822014-03-18 09:22:59 -0700629 ReplayOperationHandler handler(replayStruct, level);
Chris Craikb265e2c2014-03-27 15:50:09 -0700630 issueOperations<ReplayOperationHandler>(replayStruct.mRenderer, handler);
John Reck113e0822014-03-18 09:22:59 -0700631}
632
Chris Craik8afd0f22014-08-21 17:41:57 -0700633void RenderNode::buildZSortedChildList(const DisplayListData::Chunk& chunk,
634 Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes) {
635 if (chunk.beginChildIndex == chunk.endChildIndex) return;
John Reck113e0822014-03-18 09:22:59 -0700636
Chris Craik8afd0f22014-08-21 17:41:57 -0700637 for (unsigned int i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700638 DrawRenderNodeOp* childOp = mDisplayListData->children()[i];
639 RenderNode* child = childOp->mRenderNode;
Chris Craikcc39e162014-04-25 18:34:11 -0700640 float childZ = child->properties().getZ();
John Reck113e0822014-03-18 09:22:59 -0700641
Chris Craik8afd0f22014-08-21 17:41:57 -0700642 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
Chris Craika7090e02014-06-20 16:01:00 -0700643 zTranslatedNodes.add(ZDrawRenderNodeOpPair(childZ, childOp));
John Reck113e0822014-03-18 09:22:59 -0700644 childOp->mSkipInOrderDraw = true;
John Reckd0a0b2a2014-03-20 16:28:56 -0700645 } else if (!child->properties().getProjectBackwards()) {
John Reck113e0822014-03-18 09:22:59 -0700646 // regular, in order drawing DisplayList
647 childOp->mSkipInOrderDraw = false;
648 }
649 }
650
Chris Craik8afd0f22014-08-21 17:41:57 -0700651 // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order)
John Reck113e0822014-03-18 09:22:59 -0700652 std::stable_sort(zTranslatedNodes.begin(), zTranslatedNodes.end());
653}
654
Chris Craikb265e2c2014-03-27 15:50:09 -0700655template <class T>
656void RenderNode::issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler) {
Chris Craik77b5cad2014-07-30 18:23:07 -0700657 if (properties().getAlpha() <= 0.0f
658 || properties().getOutline().getAlpha() <= 0.0f
659 || !properties().getOutline().getPath()) {
660 // no shadow to draw
661 return;
662 }
Chris Craikb265e2c2014-03-27 15:50:09 -0700663
664 mat4 shadowMatrixXY(transformFromParent);
665 applyViewPropertyTransforms(shadowMatrixXY);
666
667 // Z matrix needs actual 3d transformation, so mapped z values will be correct
668 mat4 shadowMatrixZ(transformFromParent);
669 applyViewPropertyTransforms(shadowMatrixZ, true);
670
Chris Craik74669862014-08-07 17:27:30 -0700671 const SkPath* casterOutlinePath = properties().getOutline().getPath();
Chris Craikaf4d04c2014-07-29 12:50:14 -0700672 const SkPath* revealClipPath = properties().getRevealClip().getPath();
Chris Craik61317322014-05-21 13:03:52 -0700673 if (revealClipPath && revealClipPath->isEmpty()) return;
674
Chris Craik77b5cad2014-07-30 18:23:07 -0700675 float casterAlpha = properties().getAlpha() * properties().getOutline().getAlpha();
Chris Craik74669862014-08-07 17:27:30 -0700676
677 const SkPath* outlinePath = casterOutlinePath;
678 if (revealClipPath) {
679 // if we can't simply use the caster's path directly, create a temporary one
680 SkPath* frameAllocatedPath = handler.allocPathForFrame();
681
682 // intersect the outline with the convex reveal clip
683 Op(*casterOutlinePath, *revealClipPath, kIntersect_PathOp, frameAllocatedPath);
684 outlinePath = frameAllocatedPath;
685 }
686
Chris Craikb265e2c2014-03-27 15:50:09 -0700687 DisplayListOp* shadowOp = new (handler.allocator()) DrawShadowOp(
Chris Craik74669862014-08-07 17:27:30 -0700688 shadowMatrixXY, shadowMatrixZ, casterAlpha, outlinePath);
Chris Craikb265e2c2014-03-27 15:50:09 -0700689 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
690}
691
John Reck113e0822014-03-18 09:22:59 -0700692#define SHADOW_DELTA 0.1f
693
694template <class T>
Chris Craikc3e75f92014-08-27 15:34:52 -0700695void RenderNode::issueOperationsOf3dChildren(ChildrenSelectMode mode,
696 const Matrix4& initialTransform, const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
697 OpenGLRenderer& renderer, T& handler) {
John Reck113e0822014-03-18 09:22:59 -0700698 const int size = zTranslatedNodes.size();
699 if (size == 0
700 || (mode == kNegativeZChildren && zTranslatedNodes[0].key > 0.0f)
701 || (mode == kPositiveZChildren && zTranslatedNodes[size - 1].key < 0.0f)) {
702 // no 3d children to draw
703 return;
704 }
705
Chris Craikc3e75f92014-08-27 15:34:52 -0700706 // Apply the base transform of the parent of the 3d children. This isolates
707 // 3d children of the current chunk from transformations made in previous chunks.
708 int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
709 renderer.setMatrix(initialTransform);
710
John Reck113e0822014-03-18 09:22:59 -0700711 /**
712 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
713 * with very similar Z heights to draw together.
714 *
715 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
716 * underneath both, and neither's shadow is drawn on top of the other.
717 */
718 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
719 size_t drawIndex, shadowIndex, endIndex;
720 if (mode == kNegativeZChildren) {
721 drawIndex = 0;
722 endIndex = nonNegativeIndex;
723 shadowIndex = endIndex; // draw no shadows
724 } else {
725 drawIndex = nonNegativeIndex;
726 endIndex = size;
727 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
728 }
Chris Craik3f0854292014-04-15 16:18:08 -0700729
730 DISPLAY_LIST_LOGD("%*s%d %s 3d children:", (handler.level() + 1) * 2, "",
731 endIndex - drawIndex, mode == kNegativeZChildren ? "negative" : "positive");
732
John Reck113e0822014-03-18 09:22:59 -0700733 float lastCasterZ = 0.0f;
734 while (shadowIndex < endIndex || drawIndex < endIndex) {
735 if (shadowIndex < endIndex) {
Chris Craika7090e02014-06-20 16:01:00 -0700736 DrawRenderNodeOp* casterOp = zTranslatedNodes[shadowIndex].value;
737 RenderNode* caster = casterOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700738 const float casterZ = zTranslatedNodes[shadowIndex].key;
739 // attempt to render the shadow if the caster about to be drawn is its caster,
740 // OR if its caster's Z value is similar to the previous potential caster
741 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
Chris Craikb265e2c2014-03-27 15:50:09 -0700742 caster->issueDrawShadowOperation(casterOp->mTransformFromParent, handler);
John Reck113e0822014-03-18 09:22:59 -0700743
744 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
745 shadowIndex++;
746 continue;
747 }
748 }
749
750 // only the actual child DL draw needs to be in save/restore,
751 // since it modifies the renderer's matrix
752 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
753
Chris Craika7090e02014-06-20 16:01:00 -0700754 DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
755 RenderNode* child = childOp->mRenderNode;
John Reck113e0822014-03-18 09:22:59 -0700756
757 renderer.concatMatrix(childOp->mTransformFromParent);
758 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700759 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700760 childOp->mSkipInOrderDraw = true;
761
762 renderer.restoreToCount(restoreTo);
763 drawIndex++;
764 }
Chris Craikc3e75f92014-08-27 15:34:52 -0700765 renderer.restoreToCount(rootRestoreTo);
John Reck113e0822014-03-18 09:22:59 -0700766}
767
768template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700769void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) {
Chris Craik3f0854292014-04-15 16:18:08 -0700770 DISPLAY_LIST_LOGD("%*s%d projected children:", (handler.level() + 1) * 2, "", mProjectedNodes.size());
771 const SkPath* projectionReceiverOutline = properties().getOutline().getPath();
Chris Craik3f0854292014-04-15 16:18:08 -0700772 int restoreTo = renderer.getSaveCount();
773
Chris Craikb3cca872014-08-08 18:42:51 -0700774 LinearAllocator& alloc = handler.allocator();
775 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
776 PROPERTY_SAVECOUNT, properties().getClipToBounds());
777
778 // Transform renderer to match background we're projecting onto
779 // (by offsetting canvas by translationX/Y of background rendernode, since only those are set)
780 const DisplayListOp* op =
781 (mDisplayListData->displayListOps[mDisplayListData->projectionReceiveIndex]);
782 const DrawRenderNodeOp* backgroundOp = reinterpret_cast<const DrawRenderNodeOp*>(op);
783 const RenderProperties& backgroundProps = backgroundOp->mRenderNode->properties();
784 renderer.translate(backgroundProps.getTranslationX(), backgroundProps.getTranslationY());
785
Chris Craik3f0854292014-04-15 16:18:08 -0700786 // If the projection reciever has an outline, we mask each of the projected rendernodes to it
787 // Either with clipRect, or special saveLayer masking
Chris Craik3f0854292014-04-15 16:18:08 -0700788 if (projectionReceiverOutline != NULL) {
789 const SkRect& outlineBounds = projectionReceiverOutline->getBounds();
790 if (projectionReceiverOutline->isRect(NULL)) {
791 // mask to the rect outline simply with clipRect
Chris Craik3f0854292014-04-15 16:18:08 -0700792 ClipRectOp* clipOp = new (alloc) ClipRectOp(
793 outlineBounds.left(), outlineBounds.top(),
794 outlineBounds.right(), outlineBounds.bottom(), SkRegion::kIntersect_Op);
795 handler(clipOp, PROPERTY_SAVECOUNT, properties().getClipToBounds());
796 } else {
797 // wrap the projected RenderNodes with a SaveLayer that will mask to the outline
798 SaveLayerOp* op = new (alloc) SaveLayerOp(
799 outlineBounds.left(), outlineBounds.top(),
800 outlineBounds.right(), outlineBounds.bottom(),
Chris Craik80d49022014-06-20 15:03:43 -0700801 255, SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag | SkCanvas::kARGB_ClipLayer_SaveFlag);
Chris Craik3f0854292014-04-15 16:18:08 -0700802 op->setMask(projectionReceiverOutline);
803 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
804
805 /* TODO: add optimizations here to take advantage of placement/size of projected
806 * children (which may shrink saveLayer area significantly). This is dependent on
807 * passing actual drawing/dirtying bounds of projected content down to native.
808 */
809 }
810 }
811
812 // draw projected nodes
John Reck113e0822014-03-18 09:22:59 -0700813 for (size_t i = 0; i < mProjectedNodes.size(); i++) {
Chris Craika7090e02014-06-20 16:01:00 -0700814 DrawRenderNodeOp* childOp = mProjectedNodes[i];
John Reck113e0822014-03-18 09:22:59 -0700815
816 // matrix save, concat, and restore can be done safely without allocating operations
817 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag);
818 renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
819 childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
John Reckd0a0b2a2014-03-20 16:28:56 -0700820 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700821 childOp->mSkipInOrderDraw = true;
822 renderer.restoreToCount(restoreTo);
823 }
Chris Craik3f0854292014-04-15 16:18:08 -0700824
825 if (projectionReceiverOutline != NULL) {
826 handler(new (alloc) RestoreToCountOp(restoreTo),
827 PROPERTY_SAVECOUNT, properties().getClipToBounds());
828 }
John Reck113e0822014-03-18 09:22:59 -0700829}
830
831/**
832 * This function serves both defer and replay modes, and will organize the displayList's component
833 * operations for a single frame:
834 *
835 * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
836 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
837 * defer logic) and operations in displayListOps are issued through the 'handler' which handles the
838 * defer vs replay logic, per operation
839 */
840template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700841void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
Chris Craik06451282014-07-21 10:25:54 -0700842 const int level = handler.level();
843 if (mDisplayListData->isEmpty()) {
844 DISPLAY_LIST_LOGD("%*sEmpty display list (%p, %s)", level * 2, "", this, getName());
845 return;
846 }
847
John Reck25fbb3f2014-06-12 13:46:45 -0700848 const bool drawLayer = (mLayer && (&renderer != mLayer->renderer));
849 // If we are updating the contents of mLayer, we don't want to apply any of
850 // the RenderNode's properties to this issueOperations pass. Those will all
851 // be applied when the layer is drawn, aka when this is true.
852 const bool useViewProperties = (!mLayer || drawLayer);
Chris Craik06451282014-07-21 10:25:54 -0700853 if (useViewProperties) {
854 const Outline& outline = properties().getOutline();
855 if (properties().getAlpha() <= 0 || (outline.getShouldClip() && outline.isEmpty())) {
856 DISPLAY_LIST_LOGD("%*sRejected display list (%p, %s)", level * 2, "", this, getName());
857 return;
858 }
John Reck113e0822014-03-18 09:22:59 -0700859 }
860
Chris Craik3f0854292014-04-15 16:18:08 -0700861 handler.startMark(getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700862
John Reck113e0822014-03-18 09:22:59 -0700863#if DEBUG_DISPLAY_LIST
Chris Craik3f0854292014-04-15 16:18:08 -0700864 const Rect& clipRect = renderer.getLocalClipBounds();
865 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), localClipBounds: %.0f, %.0f, %.0f, %.0f",
866 level * 2, "", this, getName(),
867 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom);
John Reck113e0822014-03-18 09:22:59 -0700868#endif
869
870 LinearAllocator& alloc = handler.allocator();
871 int restoreTo = renderer.getSaveCount();
872 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
John Reckd0a0b2a2014-03-20 16:28:56 -0700873 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700874
875 DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
876 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
877
John Reck25fbb3f2014-06-12 13:46:45 -0700878 if (useViewProperties) {
879 setViewProperties<T>(renderer, handler);
880 }
John Reck113e0822014-03-18 09:22:59 -0700881
Chris Craik8c271ca2014-03-25 10:33:01 -0700882 bool quickRejected = properties().getClipToBounds()
883 && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight());
John Reck113e0822014-03-18 09:22:59 -0700884 if (!quickRejected) {
Chris Craikc3e75f92014-08-27 15:34:52 -0700885 Matrix4 initialTransform(*(renderer.currentTransform()));
886
John Reck25fbb3f2014-06-12 13:46:45 -0700887 if (drawLayer) {
888 handler(new (alloc) DrawLayerOp(mLayer, 0, 0),
889 renderer.getSaveCount() - 1, properties().getClipToBounds());
890 } else {
Chris Craikc166b6c2014-09-05 19:55:30 -0700891 const int saveCountOffset = renderer.getSaveCount() - 1;
892 const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
John Reck25fbb3f2014-06-12 13:46:45 -0700893 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
Chris Craik8afd0f22014-08-21 17:41:57 -0700894 for (size_t chunkIndex = 0; chunkIndex < mDisplayListData->getChunks().size(); chunkIndex++) {
895 const DisplayListData::Chunk& chunk = mDisplayListData->getChunks()[chunkIndex];
John Reck113e0822014-03-18 09:22:59 -0700896
Chris Craik8afd0f22014-08-21 17:41:57 -0700897 Vector<ZDrawRenderNodeOpPair> zTranslatedNodes;
898 buildZSortedChildList(chunk, zTranslatedNodes);
899
Chris Craikc3e75f92014-08-27 15:34:52 -0700900 issueOperationsOf3dChildren(kNegativeZChildren,
901 initialTransform, zTranslatedNodes, renderer, handler);
902
Chris Craik8afd0f22014-08-21 17:41:57 -0700903
904 for (int opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
905 DisplayListOp *op = mDisplayListData->displayListOps[opIndex];
Chris Craik80d49022014-06-20 15:03:43 -0700906#if DEBUG_DISPLAY_LIST
Chris Craik8afd0f22014-08-21 17:41:57 -0700907 op->output(level + 1);
Chris Craik80d49022014-06-20 15:03:43 -0700908#endif
Chris Craik8afd0f22014-08-21 17:41:57 -0700909 logBuffer.writeCommand(level, op->name());
910 handler(op, saveCountOffset, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700911
Chris Craik8afd0f22014-08-21 17:41:57 -0700912 if (CC_UNLIKELY(!mProjectedNodes.isEmpty() && opIndex == projectionReceiveIndex)) {
913 issueOperationsOfProjectedChildren(renderer, handler);
914 }
John Reck25fbb3f2014-06-12 13:46:45 -0700915 }
John Reck113e0822014-03-18 09:22:59 -0700916
Chris Craikc3e75f92014-08-27 15:34:52 -0700917 issueOperationsOf3dChildren(kPositiveZChildren,
918 initialTransform, zTranslatedNodes, renderer, handler);
Chris Craik8afd0f22014-08-21 17:41:57 -0700919 }
John Reck25fbb3f2014-06-12 13:46:45 -0700920 }
John Reck113e0822014-03-18 09:22:59 -0700921 }
922
923 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
924 handler(new (alloc) RestoreToCountOp(restoreTo),
John Reckd0a0b2a2014-03-20 16:28:56 -0700925 PROPERTY_SAVECOUNT, properties().getClipToBounds());
John Reck113e0822014-03-18 09:22:59 -0700926 renderer.setOverrideLayerAlpha(1.0f);
Chris Craikb265e2c2014-03-27 15:50:09 -0700927
Chris Craik3f0854292014-04-15 16:18:08 -0700928 DISPLAY_LIST_LOGD("%*sDone (%p, %s)", level * 2, "", this, getName());
Chris Craikb265e2c2014-03-27 15:50:09 -0700929 handler.endMark();
John Reck113e0822014-03-18 09:22:59 -0700930}
931
932} /* namespace uirenderer */
933} /* namespace android */