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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000011#include "GrGLPath.h"
bsalomon@google.com6d003d12012-09-11 15:45:20 +000012#include "GrGLShaderBuilder.h"
bsalomon@google.coma3201942012-06-21 19:58:20 +000013#include "GrTemplates.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000014#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000015#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000016
caryclark@google.comcf6285b2012-06-06 12:09:01 +000017static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000018static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000019
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000021#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022
bsalomon@google.com316f99232011-01-13 21:28:12 +000023// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000025static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000026
reed@google.comac10a2d2010-12-22 21:39:39 +000027#define SKIP_CACHE_CHECK true
28
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000029#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
30 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
31 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
32 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
rmistry@google.comfbfcd562012-08-23 18:09:54 +000033#else
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000034 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
35 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
36 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
37#endif
38
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000039
40///////////////////////////////////////////////////////////////////////////////
41
twiz@google.com0f31ca72011-03-18 17:38:11 +000042static const GrGLenum gXfermodeCoeff2Blend[] = {
43 GR_GL_ZERO,
44 GR_GL_ONE,
45 GR_GL_SRC_COLOR,
46 GR_GL_ONE_MINUS_SRC_COLOR,
47 GR_GL_DST_COLOR,
48 GR_GL_ONE_MINUS_DST_COLOR,
49 GR_GL_SRC_ALPHA,
50 GR_GL_ONE_MINUS_SRC_ALPHA,
51 GR_GL_DST_ALPHA,
52 GR_GL_ONE_MINUS_DST_ALPHA,
53 GR_GL_CONSTANT_COLOR,
54 GR_GL_ONE_MINUS_CONSTANT_COLOR,
55 GR_GL_CONSTANT_ALPHA,
56 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000057
58 // extended blend coeffs
59 GR_GL_SRC1_COLOR,
60 GR_GL_ONE_MINUS_SRC1_COLOR,
61 GR_GL_SRC1_ALPHA,
62 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000063};
64
bsalomon@google.com271cffc2011-05-20 14:13:56 +000065bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000066 static const bool gCoeffReferencesBlendConst[] = {
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 false,
75 false,
76 false,
77 true,
78 true,
79 true,
80 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000081
82 // extended blend coeffs
83 false,
84 false,
85 false,
86 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000087 };
88 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000089 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
90 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000091
bsalomon@google.com47059542012-06-06 20:51:20 +000092 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
93 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
94 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
95 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
96 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
97 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
98 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
99 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
100 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
101 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
102 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
103 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
104 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
105 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000106
bsalomon@google.com47059542012-06-06 20:51:20 +0000107 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
108 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
109 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
110 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000111
112 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000113 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
114 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000115}
116
reed@google.comac10a2d2010-12-22 21:39:39 +0000117///////////////////////////////////////////////////////////////////////////////
118
rileya@google.come38160c2012-07-03 18:03:04 +0000119static bool gPrintStartupSpew;
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000120
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000122
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000123 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000124
twiz@google.com0f31ca72011-03-18 17:38:11 +0000125 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
127 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000128 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
130 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000131 // some implementations require texture to be mip-map complete before
132 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000133 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000134 GR_GL_TEXTURE_MIN_FILTER,
135 GR_GL_NEAREST));
136 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
137 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
138 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
139 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
140 GR_GL_COLOR_ATTACHMENT0,
141 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000142 GrGLenum status;
143 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000144 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
145 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000146
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000147 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000148}
149
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000150GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
151
152 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000153
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000154 fillInConfigRenderableTable();
155
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000156 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000157
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000158 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000159
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000160 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000161 const GrGLubyte* ext;
162 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000163 const GrGLubyte* vendor;
164 const GrGLubyte* renderer;
165 const GrGLubyte* version;
166 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
167 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
168 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000169 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
170 this);
171 GrPrintf("------ VENDOR %s\n", vendor);
172 GrPrintf("------ RENDERER %s\n", renderer);
173 GrPrintf("------ VERSION %s\n", version);
174 GrPrintf("------ EXTENSIONS\n %s \n", ext);
175 }
176
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000177 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000178
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000179 fProgramCache = SkNEW_ARGS(ProgramCache, (this->glContextInfo()));
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000182 if (false) { // avoid bit rot, suppress warning
183 fbo_test(this->glInterface(), 0, 0);
184 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000185}
186
187GrGpuGL::~GrGpuGL() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000188 if (0 != fHWProgramID) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000189 // detach the current program so there is no confusion on OpenGL's part
190 // that we want it to be deleted
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000191 GrAssert(fHWProgramID == fCurrentProgram->fProgramID);
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000192 GL_CALL(UseProgram(0));
193 }
194
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000195 delete fProgramCache;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000196
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000197 // This must be called by before the GrDrawTarget destructor
198 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000199 // This subclass must do this before the base class destructor runs
200 // since we will unref the GrGLInterface.
201 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000202}
203
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204///////////////////////////////////////////////////////////////////////////////
205
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206void GrGpuGL::initCaps() {
207 GrGLint maxTextureUnits;
208 // check FS and fixed-function texture unit limits
209 // we only use textures in the fragment stage currently.
210 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000211 const GrGLInterface* gl = this->glInterface();
212 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000214
bsalomon@google.comf6601872012-08-28 21:11:35 +0000215 CapsInternals* caps = this->capsInternals();
216
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000218 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000219 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000220 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000221 for (int i = 0; i < numFormats; ++i) {
222 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000223 caps->f8BitPaletteSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224 break;
225 }
226 }
227
228 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000229 // we could also look for GL_ATI_separate_stencil extension or
230 // GL_EXT_stencil_two_side but they use different function signatures
231 // than GL2.0+ (and than each other).
bsalomon@google.comf6601872012-08-28 21:11:35 +0000232 caps->fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000233 // supported on GL 1.4 and higher or by extension
bsalomon@google.comf6601872012-08-28 21:11:35 +0000234 caps->fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 this->hasExtension("GL_EXT_stencil_wrap");
236 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000237 // ES 2 has two sided stencil and stencil wrap
bsalomon@google.comf6601872012-08-28 21:11:35 +0000238 caps->fTwoSidedStencilSupport = true;
239 caps->fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000240 }
241
242 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000243 caps->fBufferLockSupport = true; // we require VBO support and the desktop VBO
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000244 // extension includes glMapBuffer.
245 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000246 caps->fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000247 }
248
249 if (kDesktop_GrGLBinding == this->glBinding()) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000250 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000251 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000252 caps->fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000254 caps->fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000255 }
256 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000257 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.comf6601872012-08-28 21:11:35 +0000258 caps->fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000259 }
260
bsalomon@google.comf6601872012-08-28 21:11:35 +0000261 caps->fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262
bsalomon@google.comf6601872012-08-28 21:11:35 +0000263 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &caps->fMaxTextureSize);
264 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000265 // Our render targets are always created with textures as the color
266 // attachment, hence this min:
bsalomon@google.comf6601872012-08-28 21:11:35 +0000267 caps->fMaxRenderTargetSize = GrMin(caps->fMaxTextureSize, caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000268
bsalomon@google.comf6601872012-08-28 21:11:35 +0000269 caps->fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
270 caps->fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000271 this->hasExtension("GL_NV_path_rendering");
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000272
273 // Enable supported shader-related caps
274 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000275 caps->fDualSourceBlendingSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000276 this->glVersion() >= GR_GL_VER(3,3) ||
277 this->hasExtension("GL_ARB_blend_func_extended");
bsalomon@google.comf6601872012-08-28 21:11:35 +0000278 caps->fShaderDerivativeSupport = true;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000279 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
bsalomon@google.comf6601872012-08-28 21:11:35 +0000280 caps->fGeometryShaderSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000281 this->glVersion() >= GR_GL_VER(3,2) &&
282 this->glslGeneration() >= k150_GrGLSLGeneration;
283 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000284 caps->fShaderDerivativeSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000285 this->hasExtension("GL_OES_standard_derivatives");
286 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000287}
288
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000289void GrGpuGL::fillInConfigRenderableTable() {
290
291 // OpenGL < 3.0
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000292 // no support for render targets unless the GL_ARB_framebuffer_object
293 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
294 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000295 // probably don't get R8 in this case.
296
297 // OpenGL 3.0
298 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
299 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
300
301 // >= OpenGL 3.1
302 // base color renderable: RED, RG, RGB, and RGBA
303 // sized derivatives: R8, RGBA4, RGBA8
304 // if the GL_ARB_compatibility extension is supported then we get back
305 // support for GL_ALPHA and ALPHA8
306
307 // GL_EXT_bgra adds BGRA render targets to any version
308
309 // ES 2.0
310 // color renderable: RGBA4, RGB5_A1, RGB565
311 // GL_EXT_texture_rg adds support for R8 as a color render target
312 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
313 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
314 // added BGRA support
315
316 if (kDesktop_GrGLBinding == this->glBinding()) {
317 // Post 3.0 we will get R8
318 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
319 if (this->glVersion() >= GR_GL_VER(3,0) ||
320 this->hasExtension("GL_ARB_framebuffer_object")) {
321 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
322 }
323 } else {
324 // On ES we can only hope for R8
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000325 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000326 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000327 }
328
329 if (kDesktop_GrGLBinding != this->glBinding()) {
330 // only available in ES
331 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
332 }
333
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000334 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000335 // GL_EXT_framebuffer_object for FBO support. Both of these
336 // allow RGBA4 render targets so this is always supported.
337 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
338
339 if (this->glCaps().rgba8RenderbufferSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000340 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000341 }
342
343 if (this->glCaps().bgraFormatSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000344 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000345 }
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000346}
347
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000348GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000349 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
350 return GrPixelConfigSwapRAndB(config);
351 } else {
352 return config;
353 }
354}
355
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000356GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000357 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000358 return GrPixelConfigSwapRAndB(config);
359 } else {
360 return config;
361 }
362}
363
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000364bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
365 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
366}
367
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000368void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000369 if (gPrintStartupSpew && !fPrintedCaps) {
370 fPrintedCaps = true;
371 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000372 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000373 }
374
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000375 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000376 GL_CALL(Disable(GR_GL_DEPTH_TEST));
377 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000378
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000379 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
380 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000381
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000382 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000383 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000384 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000385 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
386 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
387 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
388 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000389 if (this->glCaps().imagingSupport()) {
390 GL_CALL(Disable(GR_GL_COLOR_TABLE));
391 }
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000392 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
393 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
394 // Since ES doesn't support glPointSize at all we always use the VS to
395 // set the point size
396 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
397
398 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000399 // currently part of our gl interface. There are probably others as
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000400 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000401 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000402 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000403 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000404
reed@google.comac10a2d2010-12-22 21:39:39 +0000405 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000406 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000407
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000408 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000409 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000410
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000411 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000412
tomhudson@google.com93813632011-10-27 20:21:16 +0000413 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000414 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000415 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000416
bsalomon@google.coma3201942012-06-21 19:58:20 +0000417 fHWScissorSettings.invalidate();
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000418
bsalomon@google.coma3201942012-06-21 19:58:20 +0000419 fHWViewport.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000420
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000421 fHWStencilSettings.invalidate();
bsalomon@google.coma3201942012-06-21 19:58:20 +0000422 fHWStencilTestEnabled = kUnknown_TriState;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000423
reed@google.comac10a2d2010-12-22 21:39:39 +0000424 fHWGeometryState.fIndexBuffer = NULL;
425 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000426
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000427 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000428
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000429 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000430
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000431 fHWPathMatrixState.invalidate();
bsalomon@google.comf6601872012-08-28 21:11:35 +0000432 if (fCaps.pathStencilingSupport()) {
bsalomon@google.com05a718c2012-06-29 14:01:53 +0000433 // we don't use the model view matrix.
434 GL_CALL(MatrixMode(GR_GL_MODELVIEW));
435 GL_CALL(LoadIdentity());
436 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000437
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000438 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000439 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000440 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
441 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000442 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000443 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
444 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000445 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000446 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
447 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000448 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
450 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000451
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000452 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000453
454 // Third party GL code may have left vertex attributes enabled. Some GL
455 // implementations (osmesa) may read vetex attributes that are not required
456 // by the current shader. Therefore, we have to ensure that only the
457 // attributes we require for the current draw are enabled or we may cause an
458 // invalid read.
459
460 // Disable all vertex layout bits so that next flush will assume all
461 // optional vertex attributes are disabled.
462 fHWGeometryState.fVertexLayout = 0;
463
464 // We always use the this attribute and assume it is always enabled.
465 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
466 GL_CALL(EnableVertexAttribArray(posAttrIdx));
467 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000468 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000469 if (va != posAttrIdx) {
470 GL_CALL(DisableVertexAttribArray(va));
471 }
472 }
473
474 fHWProgramID = 0;
475 fHWConstAttribColor = GrColor_ILLEGAL;
476 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000477}
478
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000479GrTexture* GrGpuGL::onWrapBackendTexture(const GrBackendTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000480 GrGLTexture::Desc glTexDesc;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000481 if (!this->configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000482 return NULL;
483 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000484
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000485 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
robertphillips@google.com32716282012-06-04 12:48:45 +0000486 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000487 glTexDesc.fWidth = desc.fWidth;
488 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000489 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000490 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000491 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
492 glTexDesc.fOwnsID = false;
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000493 glTexDesc.fOrigin = GrSurface::kBottomLeft_Origin;
bsalomon@google.come269f212011-11-07 13:29:52 +0000494
495 GrGLTexture* texture = NULL;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000496 if (desc.fFlags & kRenderTarget_GrBackendTextureFlag) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000497 GrGLRenderTarget::Desc glRTDesc;
498 glRTDesc.fRTFBOID = 0;
499 glRTDesc.fTexFBOID = 0;
500 glRTDesc.fMSColorRenderbufferID = 0;
501 glRTDesc.fOwnIDs = true;
502 glRTDesc.fConfig = desc.fConfig;
503 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000504 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
505 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000506 glTexDesc.fTextureID,
507 &glRTDesc)) {
508 return NULL;
509 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000510 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000511 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000512 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000513 }
514 if (NULL == texture) {
515 return NULL;
516 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000517
bsalomon@google.come269f212011-11-07 13:29:52 +0000518 this->setSpareTextureUnit();
519 return texture;
520}
521
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000522GrRenderTarget* GrGpuGL::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000523 GrGLRenderTarget::Desc glDesc;
524 glDesc.fConfig = desc.fConfig;
525 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
526 glDesc.fMSColorRenderbufferID = 0;
527 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
528 glDesc.fSampleCnt = desc.fSampleCnt;
529 glDesc.fOwnIDs = false;
530 GrGLIRect viewport;
531 viewport.fLeft = 0;
532 viewport.fBottom = 0;
533 viewport.fWidth = desc.fWidth;
534 viewport.fHeight = desc.fHeight;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000535
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000536 GrRenderTarget* tgt = SkNEW_ARGS(GrGLRenderTarget,
537 (this, glDesc, viewport));
bsalomon@google.come269f212011-11-07 13:29:52 +0000538 if (desc.fStencilBits) {
539 GrGLStencilBuffer::Format format;
540 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
541 format.fPacked = false;
542 format.fStencilBits = desc.fStencilBits;
543 format.fTotalBits = desc.fStencilBits;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000544 GrGLStencilBuffer* sb = SkNEW_ARGS(GrGLStencilBuffer,
545 (this,
546 0,
547 desc.fWidth,
548 desc.fHeight,
549 desc.fSampleCnt,
550 format));
bsalomon@google.come269f212011-11-07 13:29:52 +0000551 tgt->setStencilBuffer(sb);
552 sb->unref();
553 }
554 return tgt;
555}
556
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000557////////////////////////////////////////////////////////////////////////////////
558
bsalomon@google.com6f379512011-11-16 20:36:03 +0000559void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
560 int left, int top, int width, int height,
561 GrPixelConfig config, const void* buffer,
562 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000563 if (NULL == buffer) {
564 return;
565 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000566 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
567
bsalomon@google.com6f379512011-11-16 20:36:03 +0000568 this->setSpareTextureUnit();
569 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
570 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000571 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000572 desc.fWidth = glTex->width();
573 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000574 desc.fConfig = glTex->config();
575 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000576 desc.fTextureID = glTex->textureID();
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000577 desc.fOrigin = glTex->origin();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000578
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000579 this->uploadTexData(desc, false,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000580 left, top, width, height,
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000581 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000582}
583
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000584namespace {
585bool adjust_pixel_ops_params(int surfaceWidth,
586 int surfaceHeight,
587 size_t bpp,
588 int* left, int* top, int* width, int* height,
589 const void** data,
590 size_t* rowBytes) {
591 if (!*rowBytes) {
592 *rowBytes = *width * bpp;
593 }
594
595 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
596 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
597
598 if (!subRect.intersect(bounds)) {
599 return false;
600 }
601 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
602 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
603
604 *left = subRect.fLeft;
605 *top = subRect.fTop;
606 *width = subRect.width();
607 *height = subRect.height();
608 return true;
609}
610}
611
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000612bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
613 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000614 int left, int top, int width, int height,
615 GrPixelConfig dataConfig,
616 const void* data,
617 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000618 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000619
620 size_t bpp = GrBytesPerPixel(dataConfig);
621 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
622 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000623 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000624 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000625 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000626
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000627 // in case we need a temporary, trimmed copy of the src pixels
628 SkAutoSMalloc<128 * 128> tempStorage;
629
bsalomon@google.com313f0192012-07-10 17:21:02 +0000630 // paletted textures cannot be partially updated
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000631 bool useTexStorage = isNewTexture &&
bsalomon@google.com313f0192012-07-10 17:21:02 +0000632 desc.fConfig != kIndex_8_GrPixelConfig &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000633 this->glCaps().texStorageSupport();
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000634
bsalomon@google.com313f0192012-07-10 17:21:02 +0000635 if (useTexStorage && kDesktop_GrGLBinding == this->glBinding()) {
636 // 565 is not a sized internal format on desktop GL. So on desktop with
637 // 565 we always use an unsized internal format to let the system pick
638 // the best sized format to convert the 565 data to. Since TexStorage
639 // only allows sized internal formats we will instead use TexImage2D.
640 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000641 }
642
643 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000644 GrGLenum externalFormat;
645 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000646 // glTexStorage requires sized internal formats on both desktop and ES. ES
647 // glTexImage requires an unsized format.
648 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
649 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000650 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000651 }
652
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000653 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000654 // paletted textures cannot be updated
655 return false;
656 }
657
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000658 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000659 * check whether to allocate a temporary buffer for flipping y or
660 * because our srcData has extra bytes past each row. If so, we need
661 * to trim those off here, since GL ES may not let us specify
662 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000663 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000664 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000665 bool swFlipY = false;
666 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000667 if (NULL != data) {
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000668 if (GrSurface::kBottomLeft_Origin == desc.fOrigin) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000669 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000670 glFlipY = true;
671 } else {
672 swFlipY = true;
673 }
674 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000675 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000676 // can't use this for flipping, only non-neg values allowed. :(
677 if (rowBytes != trimRowBytes) {
678 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
679 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
680 restoreGLRowLength = true;
681 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000682 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000683 if (trimRowBytes != rowBytes || swFlipY) {
684 // copy data into our new storage, skipping the trailing bytes
685 size_t trimSize = height * trimRowBytes;
686 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000687 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000688 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000689 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000690 char* dst = (char*)tempStorage.reset(trimSize);
691 for (int y = 0; y < height; y++) {
692 memcpy(dst, src, trimRowBytes);
693 if (swFlipY) {
694 src -= rowBytes;
695 } else {
696 src += rowBytes;
697 }
698 dst += trimRowBytes;
699 }
700 // now point data to our copied version
701 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000702 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000703 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000704 if (glFlipY) {
705 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
706 }
707 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000708 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000709 bool succeeded = true;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000710 if (isNewTexture &&
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000711 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000712 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000713 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000714 if (useTexStorage) {
715 // We never resize or change formats of textures. We don't use
716 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000717 GL_ALLOC_CALL(this->glInterface(),
718 TexStorage2D(GR_GL_TEXTURE_2D,
719 1, // levels
720 internalFormat,
721 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000722 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000723 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
724 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
725 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000726 GL_ALLOC_CALL(this->glInterface(),
727 CompressedTexImage2D(GR_GL_TEXTURE_2D,
728 0, // level
729 internalFormat,
730 desc.fWidth, desc.fHeight,
731 0, // border
732 imageSize,
733 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000734 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000735 GL_ALLOC_CALL(this->glInterface(),
736 TexImage2D(GR_GL_TEXTURE_2D,
737 0, // level
738 internalFormat,
739 desc.fWidth, desc.fHeight,
740 0, // border
741 externalFormat, externalType,
742 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000743 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000744 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000745 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000746 if (error != GR_GL_NO_ERROR) {
747 succeeded = false;
748 } else {
749 // if we have data and we used TexStorage to create the texture, we
750 // now upload with TexSubImage.
751 if (NULL != data && useTexStorage) {
752 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
753 0, // level
754 left, top,
755 width, height,
756 externalFormat, externalType,
757 data));
758 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000759 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000760 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000761 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000762 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000763 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000764 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
765 0, // level
766 left, top,
767 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000768 externalFormat, externalType, data));
769 }
770
771 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000772 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000773 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000774 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000775 if (glFlipY) {
776 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
777 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000778 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000779}
780
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000781namespace {
782bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
783 int sampleCount,
784 GrGLenum format,
785 int width, int height) {
786 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
787 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
788 bool created = false;
789 if (GrGLCaps::kNVDesktop_CoverageAAType ==
790 ctxInfo.caps().coverageAAType()) {
791 const GrGLCaps::MSAACoverageMode& mode =
792 ctxInfo.caps().getMSAACoverageMode(sampleCount);
793 GL_ALLOC_CALL(ctxInfo.interface(),
794 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
795 mode.fCoverageSampleCnt,
796 mode.fColorSampleCnt,
797 format,
798 width, height));
799 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
800 }
801 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000802 // glRBMS will fail if requested samples is > max samples.
803 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000804 GL_ALLOC_CALL(ctxInfo.interface(),
805 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
806 sampleCount,
807 format,
808 width, height));
809 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
810 }
811 return created;
812}
813}
814
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000815bool GrGpuGL::createRenderTargetObjects(int width, int height,
816 GrGLuint texID,
817 GrGLRenderTarget::Desc* desc) {
818 desc->fMSColorRenderbufferID = 0;
819 desc->fRTFBOID = 0;
820 desc->fTexFBOID = 0;
821 desc->fOwnIDs = true;
822
823 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000824
bsalomon@google.comab15d612011-08-09 12:57:56 +0000825 GrGLenum msColorFormat = 0; // suppress warning
826
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000827 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000828 if (!desc->fTexFBOID) {
829 goto FAILED;
830 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000831
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000832
833 // If we are using multisampling we will create two FBOS. We render
834 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000835 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000836 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000837 goto FAILED;
838 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000839 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
840 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000841 if (!desc->fRTFBOID ||
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000842 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000843 !this->configToGLFormats(desc->fConfig,
844 // GLES requires sized internal formats
845 kES2_GrGLBinding == this->glBinding(),
846 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000847 goto FAILED;
848 }
849 } else {
850 desc->fRTFBOID = desc->fTexFBOID;
851 }
852
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000853 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000854 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000855 if (desc->fRTFBOID != desc->fTexFBOID) {
856 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000857 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000858 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000859 if (!renderbuffer_storage_msaa(fGLContextInfo,
860 desc->fSampleCnt,
861 msColorFormat,
862 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000863 goto FAILED;
864 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000865 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000866 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000867 GR_GL_COLOR_ATTACHMENT0,
868 GR_GL_RENDERBUFFER,
869 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000870 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000871 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
872 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
873 goto FAILED;
874 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000875 fGLContextInfo.caps().markConfigAsValidColorAttachment(
876 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000877 }
878 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000879 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000880
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000881 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
882 GR_GL_COLOR_ATTACHMENT0,
883 GR_GL_TEXTURE_2D,
884 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000885 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000886 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
887 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
888 goto FAILED;
889 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000890 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000891 }
892
893 return true;
894
895FAILED:
896 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000897 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000898 }
899 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000900 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000901 }
902 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000903 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000904 }
905 return false;
906}
907
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000908// good to set a break-point here to know when createTexture fails
909static GrTexture* return_null_texture() {
910// GrAssert(!"null texture");
911 return NULL;
912}
913
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000914#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000915static size_t as_size_t(int x) {
916 return x;
917}
918#endif
919
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000920GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000921 const void* srcData,
922 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000923
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000924 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000925 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +0000926
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000927 // Attempt to catch un- or wrongly initialized sample counts;
928 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
929
robertphillips@google.com32716282012-06-04 12:48:45 +0000930 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000931 glTexDesc.fWidth = desc.fWidth;
932 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000933 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000934 glTexDesc.fSampleCnt = desc.fSampleCnt;
935
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000936 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000937
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000938 glRTDesc.fMSColorRenderbufferID = 0;
939 glRTDesc.fRTFBOID = 0;
940 glRTDesc.fTexFBOID = 0;
941 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000942 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000943
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000944 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +0000945
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000946 const Caps& caps = this->getCaps();
947
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000948 // We keep GrRenderTargets in GL's normal orientation so that they
949 // can be drawn to by the outside world without the client having
950 // to render upside down.
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000951 glTexDesc.fOrigin = renderTarget ? GrSurface::kBottomLeft_Origin : GrSurface::kTopLeft_Origin;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000952
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000953 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000954 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000955 desc.fSampleCnt) {
bsalomon@google.com945bbe12012-06-15 14:30:34 +0000956 //GrPrintf("MSAA RT requested but not supported on this platform.");
957 return return_null_texture();
reed@google.comac10a2d2010-12-22 21:39:39 +0000958 }
959
reed@google.comac10a2d2010-12-22 21:39:39 +0000960 if (renderTarget) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000961 if (glTexDesc.fWidth > caps.maxRenderTargetSize() ||
962 glTexDesc.fHeight > caps.maxRenderTargetSize()) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000963 return return_null_texture();
964 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000965 }
966
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000967 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000968 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000969 // provides a hint about how this texture will be used
970 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
971 GR_GL_TEXTURE_USAGE,
972 GR_GL_FRAMEBUFFER_ATTACHMENT));
973 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000974 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000975 return return_null_texture();
976 }
977
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000978 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000979 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000980
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000981 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
982 // drivers have a bug where an FBO won't be complete if it includes a
983 // texture that is not mipmap complete (considering the filter in use).
984 GrGLTexture::TexParams initialTexParams;
985 // we only set a subset here so invalidate first
986 initialTexParams.invalidate();
987 initialTexParams.fFilter = GR_GL_NEAREST;
988 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
989 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000990 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
991 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000992 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000993 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
994 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000995 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000996 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
997 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000998 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000999 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1000 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001001 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001002 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1003 glTexDesc.fWidth, glTexDesc.fHeight,
1004 desc.fConfig, srcData, rowBytes)) {
1005 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1006 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001007 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001008
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001009 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001010 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001011 // unbind the texture from the texture unit before binding it to the frame buffer
1012 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1013
bsalomon@google.com99621082011-11-15 16:47:16 +00001014 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1015 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001016 glTexDesc.fTextureID,
1017 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001018 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001019 return return_null_texture();
1020 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001021 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001022 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001023 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
reed@google.comac10a2d2010-12-22 21:39:39 +00001024 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001025 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001026#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001027 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1028 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001029#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001030 return tex;
1031}
1032
1033namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001034
1035const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1036
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001037void inline get_stencil_rb_sizes(const GrGLInterface* gl,
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001038 GrGLuint rb,
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001039 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001040 // we shouldn't ever know one size and not the other
1041 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1042 (kUnknownBitCount == format->fTotalBits));
1043 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001044 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001045 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1046 (GrGLint*)&format->fStencilBits);
1047 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001048 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001049 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1050 (GrGLint*)&format->fTotalBits);
1051 format->fTotalBits += format->fStencilBits;
1052 } else {
1053 format->fTotalBits = format->fStencilBits;
1054 }
1055 }
1056}
1057}
1058
1059bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1060 int width, int height) {
1061
1062 // All internally created RTs are also textures. We don't create
robertphillips@google.com1f47f4f2012-08-16 14:49:16 +00001063 // SBs for a client's standalone RT (that is a RT that isn't also a texture).
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001064 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001065 GrAssert(width >= rt->width());
1066 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001067
1068 int samples = rt->numSamples();
1069 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001070 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001071 if (!sbID) {
1072 return false;
1073 }
1074
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001075 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001076 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001077 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001078 // we start with the last stencil format that succeeded in hopes
1079 // that we won't go through this loop more than once after the
1080 // first (painful) stencil creation.
1081 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001082 const GrGLCaps::StencilFormat& sFmt =
1083 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001084 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001085 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001086 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001087 bool created;
1088 if (samples > 0) {
1089 created = renderbuffer_storage_msaa(fGLContextInfo,
1090 samples,
1091 sFmt.fInternalFormat,
1092 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001093 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001094 GL_ALLOC_CALL(this->glInterface(),
1095 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001096 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001097 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001098 created =
1099 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001100 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001101 if (created) {
1102 // After sized formats we attempt an unsized format and take
1103 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001104 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001105 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
robertphillips@google.comf2e93fc2012-09-05 19:44:18 +00001106 SkAutoTUnref<GrStencilBuffer> sb(SkNEW_ARGS(GrGLStencilBuffer,
1107 (this, sbID, width, height,
1108 samples, format)));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001109 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1110 fLastSuccessfulStencilFmtIdx = sIdx;
robertphillips@google.com9fbcad02012-09-09 14:44:15 +00001111 sb->transferToCache();
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001112 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001113 return true;
1114 }
1115 sb->abandon(); // otherwise we lose sbID
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001116 }
1117 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001118 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001119 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001120}
1121
1122bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1123 GrRenderTarget* rt) {
1124 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1125
1126 GrGLuint fbo = glrt->renderFBOID();
1127
1128 if (NULL == sb) {
1129 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001130 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001131 GR_GL_STENCIL_ATTACHMENT,
1132 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001133 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001134 GR_GL_DEPTH_ATTACHMENT,
1135 GR_GL_RENDERBUFFER, 0));
1136#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001137 GrGLenum status;
1138 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001139 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1140#endif
1141 }
1142 return true;
1143 } else {
1144 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1145 GrGLuint rb = glsb->renderbufferID();
1146
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001147 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001148 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1149 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001150 GR_GL_STENCIL_ATTACHMENT,
1151 GR_GL_RENDERBUFFER, rb));
1152 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001153 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001154 GR_GL_DEPTH_ATTACHMENT,
1155 GR_GL_RENDERBUFFER, rb));
1156 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001157 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001158 GR_GL_DEPTH_ATTACHMENT,
1159 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001160 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001161
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001162 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001163 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001164 glsb->format())) {
1165 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1166 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001167 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001168 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001169 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001170 if (glsb->format().fPacked) {
1171 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1172 GR_GL_DEPTH_ATTACHMENT,
1173 GR_GL_RENDERBUFFER, 0));
1174 }
1175 return false;
1176 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001177 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001178 rt->config(),
1179 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001180 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001181 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001182 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001183 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001184}
1185
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001186////////////////////////////////////////////////////////////////////////////////
1187
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001188GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001189 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001190 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001191 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001192 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001193 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001194 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001195 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001196 GL_ALLOC_CALL(this->glInterface(),
1197 BufferData(GR_GL_ARRAY_BUFFER,
1198 size,
1199 NULL, // data ptr
1200 dynamic ? GR_GL_DYNAMIC_DRAW :
1201 GR_GL_STATIC_DRAW));
1202 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001203 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001204 // deleting bound buffer does implicit bind to 0
1205 fHWGeometryState.fVertexBuffer = NULL;
1206 return NULL;
1207 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001208 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer,
1209 (this, id,
1210 size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001211 fHWGeometryState.fVertexBuffer = vertexBuffer;
1212 return vertexBuffer;
1213 }
1214 return NULL;
1215}
1216
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001217GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001218 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001219 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001220 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001221 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001222 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001223 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001224 GL_ALLOC_CALL(this->glInterface(),
1225 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1226 size,
1227 NULL, // data ptr
1228 dynamic ? GR_GL_DYNAMIC_DRAW :
1229 GR_GL_STATIC_DRAW));
1230 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001231 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001232 // deleting bound buffer does implicit bind to 0
1233 fHWGeometryState.fIndexBuffer = NULL;
1234 return NULL;
1235 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001236 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer,
1237 (this, id, size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001238 fHWGeometryState.fIndexBuffer = indexBuffer;
1239 return indexBuffer;
1240 }
1241 return NULL;
1242}
1243
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001244GrPath* GrGpuGL::onCreatePath(const SkPath& inPath) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001245 GrAssert(fCaps.pathStencilingSupport());
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001246 return SkNEW_ARGS(GrGLPath, (this, inPath));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001247}
1248
bsalomon@google.coma3201942012-06-21 19:58:20 +00001249void GrGpuGL::flushScissor() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001250 const GrDrawState& drawState = this->getDrawState();
1251 const GrGLRenderTarget* rt =
1252 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1253
1254 GrAssert(NULL != rt);
1255 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001256
bsalomon@google.coma3201942012-06-21 19:58:20 +00001257 if (fScissorState.fEnabled) {
1258 GrGLIRect scissor;
1259 scissor.setRelativeTo(vp,
1260 fScissorState.fRect.fLeft,
1261 fScissorState.fRect.fTop,
1262 fScissorState.fRect.width(),
1263 fScissorState.fRect.height());
1264 // if the scissor fully contains the viewport then we fall through and
1265 // disable the scissor test.
1266 if (!scissor.contains(vp)) {
1267 if (fHWScissorSettings.fRect != scissor) {
1268 scissor.pushToGLScissor(this->glInterface());
1269 fHWScissorSettings.fRect = scissor;
1270 }
1271 if (kYes_TriState != fHWScissorSettings.fEnabled) {
1272 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1273 fHWScissorSettings.fEnabled = kYes_TriState;
1274 }
1275 return;
1276 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001277 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001278 if (kNo_TriState != fHWScissorSettings.fEnabled) {
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001279 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.coma3201942012-06-21 19:58:20 +00001280 fHWScissorSettings.fEnabled = kNo_TriState;
1281 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001282 }
1283}
1284
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001285void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001286 const GrDrawState& drawState = this->getDrawState();
1287 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001288 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001289 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001290
bsalomon@google.com74b98712011-11-11 19:46:16 +00001291 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001292 if (NULL != rect) {
1293 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001294 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001295 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001296 if (clippedRect.intersect(rtRect)) {
1297 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001298 } else {
1299 return;
1300 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001301 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001302 this->flushRenderTarget(rect);
bsalomon@google.coma3201942012-06-21 19:58:20 +00001303 GrAutoTRestore<ScissorState> asr(&fScissorState);
1304 fScissorState.fEnabled = (NULL != rect);
1305 if (fScissorState.fEnabled) {
1306 fScissorState.fRect = *rect;
1307 }
1308 this->flushScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001309
1310 GrGLfloat r, g, b, a;
1311 static const GrGLfloat scale255 = 1.f / 255.f;
1312 a = GrColorUnpackA(color) * scale255;
1313 GrGLfloat scaleRGB = scale255;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001314 r = GrColorUnpackR(color) * scaleRGB;
1315 g = GrColorUnpackG(color) * scaleRGB;
1316 b = GrColorUnpackB(color) * scaleRGB;
1317
1318 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001319 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001320 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001321 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001322}
1323
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001324void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001325 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001326 return;
1327 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001328
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001329 this->flushRenderTarget(&GrIRect::EmptyIRect());
1330
bsalomon@google.coma3201942012-06-21 19:58:20 +00001331 GrAutoTRestore<ScissorState> asr(&fScissorState);
1332 fScissorState.fEnabled = false;
1333 this->flushScissor();
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001334
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001335 GL_CALL(StencilMask(0xffffffff));
1336 GL_CALL(ClearStencil(0));
1337 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001338 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001339}
1340
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001341void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001342 const GrDrawState& drawState = this->getDrawState();
1343 const GrRenderTarget* rt = drawState.getRenderTarget();
1344 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001345
1346 // this should only be called internally when we know we have a
1347 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001348 GrAssert(NULL != rt->getStencilBuffer());
1349 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001350#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001351 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001352 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001353#else
1354 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001355 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001356 // turned into draws. Our contract on GrDrawTarget says that
1357 // changing the clip between stencil passes may or may not
1358 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001359 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001360#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001361 GrGLint value;
1362 if (insideClip) {
1363 value = (1 << (stencilBitCount - 1));
1364 } else {
1365 value = 0;
1366 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001367 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001368
1369 GrAutoTRestore<ScissorState> asr(&fScissorState);
1370 fScissorState.fEnabled = true;
1371 fScissorState.fRect = rect;
1372 this->flushScissor();
1373
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001374 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001375 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001376 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001377 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001378}
1379
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001380void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001381 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001382}
1383
bsalomon@google.comc4364992011-11-07 15:54:49 +00001384bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1385 int left, int top,
1386 int width, int height,
1387 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001388 size_t rowBytes) const {
1389 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001390 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001391 return false;
1392 }
1393
1394 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001395 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001396 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001397 return true;
1398 }
1399 // If we have to do memcpys to handle rowBytes then y-flip is free
1400 // Note the rowBytes might be tight to the passed in data, but if data
1401 // gets clipped in x to the target the rowBytes will no longer be tight.
1402 if (left >= 0 && (left + width) < renderTarget->width()) {
1403 return 0 == rowBytes ||
1404 GrBytesPerPixel(config) * width == rowBytes;
1405 } else {
1406 return false;
1407 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001408}
1409
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001410bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001411 int left, int top,
1412 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001413 GrPixelConfig config,
1414 void* buffer,
1415 size_t rowBytes,
1416 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001417 GrGLenum format;
1418 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001419 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001420 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001421 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001422 size_t bpp = GrBytesPerPixel(config);
1423 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1424 &left, &top, &width, &height,
1425 const_cast<const void**>(&buffer),
1426 &rowBytes)) {
1427 return false;
1428 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001429
bsalomon@google.comc6980972011-11-02 19:57:21 +00001430 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001431 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001432 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001433 switch (tgt->getResolveType()) {
1434 case GrGLRenderTarget::kCantResolve_ResolveType:
1435 return false;
1436 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001437 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001438 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001439 break;
1440 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001441 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001442 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001443 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1444 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001445 break;
1446 default:
1447 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001448 }
1449
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001450 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001451
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001452 // the read rect is viewport-relative
1453 GrGLIRect readRect;
1454 readRect.setRelativeTo(glvp, left, top, width, height);
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001455
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001456 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001457 if (0 == rowBytes) {
1458 rowBytes = tightRowBytes;
1459 }
1460 size_t readDstRowBytes = tightRowBytes;
1461 void* readDst = buffer;
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001462
bsalomon@google.comc6980972011-11-02 19:57:21 +00001463 // determine if GL can read using the passed rowBytes or if we need
1464 // a scratch buffer.
1465 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1466 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001467 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001468 GrAssert(!(rowBytes % sizeof(GrColor)));
1469 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1470 readDstRowBytes = rowBytes;
1471 } else {
1472 scratch.reset(tightRowBytes * height);
1473 readDst = scratch.get();
1474 }
1475 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001476 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001477 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1478 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001479 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1480 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001481 format, type, readDst));
1482 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001483 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001484 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1485 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001486 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001487 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1488 invertY = true;
1489 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001490
1491 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001492 // API presents top-to-bottom. We must preserve the padding contents. Note
1493 // that the above readPixels did not overwrite the padding.
1494 if (readDst == buffer) {
1495 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001496 if (!invertY) {
1497 scratch.reset(tightRowBytes);
1498 void* tmpRow = scratch.get();
1499 // flip y in-place by rows
1500 const int halfY = height >> 1;
1501 char* top = reinterpret_cast<char*>(buffer);
1502 char* bottom = top + (height - 1) * rowBytes;
1503 for (int y = 0; y < halfY; y++) {
1504 memcpy(tmpRow, top, tightRowBytes);
1505 memcpy(top, bottom, tightRowBytes);
1506 memcpy(bottom, tmpRow, tightRowBytes);
1507 top += rowBytes;
1508 bottom -= rowBytes;
1509 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001510 }
1511 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001512 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001513 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001514 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001515 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001516 char* dst = reinterpret_cast<char*>(buffer);
1517 if (!invertY) {
1518 dst += (height-1) * rowBytes;
1519 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001520 for (int y = 0; y < height; y++) {
1521 memcpy(dst, src, tightRowBytes);
1522 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001523 if (invertY) {
1524 dst += rowBytes;
1525 } else {
1526 dst -= rowBytes;
1527 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001528 }
1529 }
1530 return true;
1531}
1532
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001533void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001534
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001535 GrGLRenderTarget* rt =
1536 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1537 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001538
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001539 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001540 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001541 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001542 GrGLenum status;
1543 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001544 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001545 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001546 }
1547 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001548 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001549 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.coma3201942012-06-21 19:58:20 +00001550 if (fHWViewport != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001551 vp.pushToGLViewport(this->glInterface());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001552 fHWViewport = vp;
reed@google.comac10a2d2010-12-22 21:39:39 +00001553 }
1554 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001555 if (NULL == bound || !bound->isEmpty()) {
1556 rt->flagAsNeedingResolve(bound);
1557 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001558}
1559
twiz@google.com0f31ca72011-03-18 17:38:11 +00001560GrGLenum gPrimitiveType2GLMode[] = {
1561 GR_GL_TRIANGLES,
1562 GR_GL_TRIANGLE_STRIP,
1563 GR_GL_TRIANGLE_FAN,
1564 GR_GL_POINTS,
1565 GR_GL_LINES,
1566 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001567};
1568
bsalomon@google.comd302f142011-03-03 13:54:13 +00001569#define SWAP_PER_DRAW 0
1570
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001571#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001572 #if GR_MAC_BUILD
1573 #include <AGL/agl.h>
1574 #elif GR_WIN32_BUILD
bsalomon@google.comce7357d2012-06-25 17:49:25 +00001575 #include <gl/GL.h>
bsalomon@google.comd302f142011-03-03 13:54:13 +00001576 void SwapBuf() {
1577 DWORD procID = GetCurrentProcessId();
1578 HWND hwnd = GetTopWindow(GetDesktopWindow());
1579 while(hwnd) {
1580 DWORD wndProcID = 0;
1581 GetWindowThreadProcessId(hwnd, &wndProcID);
1582 if(wndProcID == procID) {
1583 SwapBuffers(GetDC(hwnd));
1584 }
1585 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1586 }
1587 }
1588 #endif
1589#endif
1590
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001591void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1592 uint32_t startVertex,
1593 uint32_t startIndex,
1594 uint32_t vertexCount,
1595 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001596 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1597
twiz@google.com0f31ca72011-03-18 17:38:11 +00001598 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001599
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001600 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1601 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1602
1603 // our setupGeometry better have adjusted this to zero since
1604 // DrawElements always draws from the begining of the arrays for idx 0.
1605 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001606
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001607 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1608 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001609#if SWAP_PER_DRAW
1610 glFlush();
1611 #if GR_MAC_BUILD
1612 aglSwapBuffers(aglGetCurrentContext());
1613 int set_a_break_pt_here = 9;
1614 aglSwapBuffers(aglGetCurrentContext());
1615 #elif GR_WIN32_BUILD
1616 SwapBuf();
1617 int set_a_break_pt_here = 9;
1618 SwapBuf();
1619 #endif
1620#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001621}
1622
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001623void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1624 uint32_t startVertex,
1625 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001626 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1627
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001628 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1629
1630 // our setupGeometry better have adjusted this to zero.
1631 // DrawElements doesn't take an offset so we always adjus the startVertex.
1632 GrAssert(0 == startVertex);
1633
1634 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1635 // account for startVertex in the DrawElements case. So we always
1636 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001637 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001638#if SWAP_PER_DRAW
1639 glFlush();
1640 #if GR_MAC_BUILD
1641 aglSwapBuffers(aglGetCurrentContext());
1642 int set_a_break_pt_here = 9;
1643 aglSwapBuffers(aglGetCurrentContext());
1644 #elif GR_WIN32_BUILD
1645 SwapBuf();
1646 int set_a_break_pt_here = 9;
1647 SwapBuf();
1648 #endif
1649#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001650}
1651
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001652namespace {
bsalomon@google.com100abf42012-09-05 17:40:04 +00001653
1654static const uint16_t kOnes16 = static_cast<uint16_t>(~0);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001655const GrStencilSettings& winding_nv_path_stencil_settings() {
1656 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1657 kIncClamp_StencilOp,
1658 kIncClamp_StencilOp,
1659 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001660 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001661 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1662}
1663const GrStencilSettings& even_odd_nv_path_stencil_settings() {
1664 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1665 kInvert_StencilOp,
1666 kInvert_StencilOp,
1667 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001668 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001669 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1670}
1671}
1672
1673
1674void GrGpuGL::setStencilPathSettings(const GrPath&,
1675 GrPathFill fill,
1676 GrStencilSettings* settings) {
1677 switch (fill) {
1678 case kEvenOdd_GrPathFill:
1679 *settings = even_odd_nv_path_stencil_settings();
1680 return;
1681 case kWinding_GrPathFill:
1682 *settings = winding_nv_path_stencil_settings();
1683 return;
1684 default:
1685 GrCrash("Unexpected path fill.");
1686 }
1687}
1688
1689void GrGpuGL::onGpuStencilPath(const GrPath* path, GrPathFill fill) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001690 GrAssert(fCaps.pathStencilingSupport());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001691
1692 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID();
1693 GrDrawState* drawState = this->drawState();
1694 GrAssert(NULL != drawState->getRenderTarget());
1695 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) {
1696 return;
1697 }
1698
1699 // Decide how to manipulate the stencil buffer based on the fill rule.
1700 // Also, assert that the stencil settings we set in setStencilPathSettings
1701 // are present.
1702 GrAssert(!fStencilSettings.isTwoSided());
1703 GrGLenum fillMode;
1704 switch (fill) {
1705 case kWinding_GrPathFill:
1706 fillMode = GR_GL_COUNT_UP;
1707 GrAssert(kIncClamp_StencilOp ==
1708 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1709 GrAssert(kIncClamp_StencilOp ==
1710 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1711 break;
1712 case kEvenOdd_GrPathFill:
1713 fillMode = GR_GL_INVERT;
1714 GrAssert(kInvert_StencilOp ==
1715 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1716 GrAssert(kInvert_StencilOp ==
1717 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1718 break;
1719 default:
1720 // Only the above two fill rules are allowed.
1721 GrCrash("Unexpected path fill.");
bsalomon@google.com548a4332012-07-11 19:45:22 +00001722 return; // suppress unused var warning.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001723 }
1724 GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
1725 GL_CALL(StencilFillPath(id, fillMode, writeMask));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001726}
1727
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001728void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1729
1730 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001731
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001732 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001733 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001734 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001735 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1736 rt->renderFBOID()));
1737 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1738 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001739 // make sure we go through flushRenderTarget() since we've modified
1740 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001741 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001742 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001743 const GrIRect dirtyRect = rt->getResolveRect();
1744 GrGLIRect r;
bsalomon@google.coma3201942012-06-21 19:58:20 +00001745 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001746 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001747
bsalomon@google.coma3201942012-06-21 19:58:20 +00001748 GrAutoTRestore<ScissorState> asr;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001749 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001750 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.coma3201942012-06-21 19:58:20 +00001751 asr.reset(&fScissorState);
1752 fScissorState.fEnabled = true;
1753 fScissorState.fRect = dirtyRect;
1754 this->flushScissor();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001755 GL_CALL(ResolveMultisampleFramebuffer());
reed@google.comac10a2d2010-12-22 21:39:39 +00001756 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001757 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001758 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001759 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1760 this->glCaps().msFBOType());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001761 asr.reset(&fScissorState);
1762 fScissorState.fEnabled = false;
1763 this->flushScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001764 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001765 int right = r.fLeft + r.fWidth;
1766 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001767 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1768 r.fLeft, r.fBottom, right, top,
1769 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001770 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001771 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001772 }
1773}
1774
bsalomon@google.com411dad02012-06-05 20:24:20 +00001775namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001776
bsalomon@google.com411dad02012-06-05 20:24:20 +00001777GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1778 static const GrGLenum gTable[] = {
1779 GR_GL_ALWAYS, // kAlways_StencilFunc
1780 GR_GL_NEVER, // kNever_StencilFunc
1781 GR_GL_GREATER, // kGreater_StencilFunc
1782 GR_GL_GEQUAL, // kGEqual_StencilFunc
1783 GR_GL_LESS, // kLess_StencilFunc
1784 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1785 GR_GL_EQUAL, // kEqual_StencilFunc,
1786 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1787 };
1788 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1789 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1790 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1791 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1792 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1793 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1794 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1795 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1796 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1797 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1798
1799 return gTable[basicFunc];
1800}
1801
1802GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1803 static const GrGLenum gTable[] = {
1804 GR_GL_KEEP, // kKeep_StencilOp
1805 GR_GL_REPLACE, // kReplace_StencilOp
1806 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1807 GR_GL_INCR, // kIncClamp_StencilOp
1808 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1809 GR_GL_DECR, // kDecClamp_StencilOp
1810 GR_GL_ZERO, // kZero_StencilOp
1811 GR_GL_INVERT, // kInvert_StencilOp
1812 };
1813 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1814 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1815 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1816 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1817 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1818 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1819 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1820 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1821 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1822 GrAssert((unsigned) op < kStencilOpCount);
1823 return gTable[op];
1824}
1825
1826void set_gl_stencil(const GrGLInterface* gl,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001827 const GrStencilSettings& settings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001828 GrGLenum glFace,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001829 GrStencilSettings::Face grFace) {
1830 GrGLenum glFunc = gr_to_gl_stencil_func(settings.func(grFace));
1831 GrGLenum glFailOp = gr_to_gl_stencil_op(settings.failOp(grFace));
1832 GrGLenum glPassOp = gr_to_gl_stencil_op(settings.passOp(grFace));
1833
1834 GrGLint ref = settings.funcRef(grFace);
1835 GrGLint mask = settings.funcMask(grFace);
1836 GrGLint writeMask = settings.writeMask(grFace);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001837
1838 if (GR_GL_FRONT_AND_BACK == glFace) {
1839 // we call the combined func just in case separate stencil is not
1840 // supported.
1841 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1842 GR_GL_CALL(gl, StencilMask(writeMask));
1843 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1844 } else {
1845 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1846 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1847 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1848 }
1849}
1850}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001851
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001852void GrGpuGL::flushStencil(DrawType type) {
1853 if (kStencilPath_DrawType == type) {
1854 GrAssert(!fStencilSettings.isTwoSided());
1855 // Just the func, ref, and mask is set here. The op and write mask are params to the call
1856 // that draws the path to the SB (glStencilFillPath)
1857 GrGLenum func =
1858 gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face));
1859 GL_CALL(PathStencilFunc(func,
1860 fStencilSettings.funcRef(GrStencilSettings::kFront_Face),
1861 fStencilSettings.funcMask(GrStencilSettings::kFront_Face)));
1862 } else if (fHWStencilSettings != fStencilSettings) {
1863 if (fStencilSettings.isDisabled()) {
1864 if (kNo_TriState != fHWStencilTestEnabled) {
1865 GL_CALL(Disable(GR_GL_STENCIL_TEST));
1866 fHWStencilTestEnabled = kNo_TriState;
1867 }
1868 } else {
1869 if (kYes_TriState != fHWStencilTestEnabled) {
1870 GL_CALL(Enable(GR_GL_STENCIL_TEST));
1871 fHWStencilTestEnabled = kYes_TriState;
1872 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001873 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001874 if (!fStencilSettings.isDisabled()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001875 if (this->getCaps().twoSidedStencilSupport()) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001876 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001877 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001878 GR_GL_FRONT,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001879 GrStencilSettings::kFront_Face);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001880 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001881 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001882 GR_GL_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001883 GrStencilSettings::kBack_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001884 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001885 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001886 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001887 GR_GL_FRONT_AND_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001888 GrStencilSettings::kFront_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001889 }
1890 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001891 fHWStencilSettings = fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001892 }
1893}
1894
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001895void GrGpuGL::flushAAState(DrawType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001896 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001897 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001898 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1899 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001900 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001901 bool smoothLines = false;
1902
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001903 if (kDrawLines_DrawType == type) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001904 smoothLines = this->willUseHWAALines();
1905 if (smoothLines) {
1906 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1907 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1908 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1909 // must disable msaa to use line smoothing
1910 if (rt->isMultisampled() &&
1911 kNo_TriState != fHWAAState.fMSAAEnabled) {
1912 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1913 fHWAAState.fMSAAEnabled = kNo_TriState;
1914 }
1915 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001916 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001917 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1918 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1919 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1920 }
1921 }
1922 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001923 if (!smoothLines && rt->isMultisampled()) {
1924 // FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
1925 // convex hulls of each segment appear to get filled.
1926 bool enableMSAA = kStencilPath_DrawType == type ||
1927 this->getDrawState().isHWAntialiasState();
1928 if (enableMSAA) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001929 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1930 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1931 fHWAAState.fMSAAEnabled = kYes_TriState;
1932 }
1933 } else {
1934 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1935 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1936 fHWAAState.fMSAAEnabled = kNo_TriState;
1937 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001938 }
1939 }
1940 }
1941}
1942
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001943void GrGpuGL::flushBlend(bool isLines,
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001944 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001945 GrBlendCoeff dstCoeff) {
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001946 if (isLines && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001947 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001948 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001949 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001950 }
bsalomon@google.com47059542012-06-06 20:51:20 +00001951 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
1952 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
1953 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
1954 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
1955 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
1956 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001957 }
1958 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001959 // any optimization to disable blending should
1960 // have already been applied and tweaked the coeffs
1961 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00001962 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
1963 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001964 if (blendOff) {
1965 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001966 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001967 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001968 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001969 } else {
1970 if (kYes_TriState != fHWBlendState.fEnabled) {
1971 GL_CALL(Enable(GR_GL_BLEND));
1972 fHWBlendState.fEnabled = kYes_TriState;
1973 }
1974 if (fHWBlendState.fSrcCoeff != srcCoeff ||
1975 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001976 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1977 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001978 fHWBlendState.fSrcCoeff = srcCoeff;
1979 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001980 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00001981 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001982 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1983 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001984 (!fHWBlendState.fConstColorValid ||
1985 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com75347472012-09-17 17:23:21 +00001986 GrGLfloat c[4];
1987 GrColorToRGBAFloat(blendConst, c);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001988 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001989 fHWBlendState.fConstColor = blendConst;
1990 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001991 }
1992 }
1993 }
1994}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001995namespace {
1996
bsalomon@google.com6d003d12012-09-11 15:45:20 +00001997inline void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00001998 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
1999 GR_GL_TEXTURE_SWIZZLE_RGBA,
2000 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002001}
bsalomon@google.comb8670992012-07-25 21:27:09 +00002002
bsalomon@google.com6c76d242012-09-07 16:52:24 +00002003inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) {
bsalomon@google.comb8670992012-07-25 21:27:09 +00002004 static const GrGLenum gWrapModes[] = {
2005 GR_GL_CLAMP_TO_EDGE,
2006 GR_GL_REPEAT,
2007 GR_GL_MIRRORED_REPEAT
2008 };
2009 GrAssert((unsigned) tm <= SK_ARRAY_COUNT(gWrapModes));
2010 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode);
2011 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode);
2012 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode);
2013 return gWrapModes[tm];
2014}
2015
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002016}
2017
bsalomon@google.com08283af2012-10-26 13:01:20 +00002018void GrGpuGL::flushBoundTextureAndParams(int stageIdx) {
bsalomon@google.com4c883782012-06-04 19:05:11 +00002019 GrDrawState* drawState = this->drawState();
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002020 // FIXME: Assuming at most one texture per effect
bsalomon@google.com08283af2012-10-26 13:01:20 +00002021 const GrEffect* effect = drawState->stage(stageIdx)->getEffect();
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002022 if (effect->numTextures() > 0) {
2023 GrGLTexture* nextTexture = static_cast<GrGLTexture*>(effect->texture(0));
bsalomon@google.com67e78c92012-10-17 13:36:14 +00002024 if (NULL != nextTexture) {
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002025 const GrTextureParams& texParams = effect->textureAccess(0).getParams();
bsalomon@google.com08283af2012-10-26 13:01:20 +00002026 this->flushBoundTextureAndParams(stageIdx, texParams, nextTexture);
bsalomon@google.com67e78c92012-10-17 13:36:14 +00002027 }
bsalomon@google.com0982d352012-07-31 15:33:25 +00002028 }
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002029}
2030
bsalomon@google.com08283af2012-10-26 13:01:20 +00002031void GrGpuGL::flushBoundTextureAndParams(int stageIdx,
bsalomon@google.comb8670992012-07-25 21:27:09 +00002032 const GrTextureParams& params,
2033 GrGLTexture* nextTexture) {
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002034
bsalomon@google.com4c883782012-06-04 19:05:11 +00002035 // true for now, but maybe not with GrEffect.
2036 GrAssert(NULL != nextTexture);
bsalomon@google.comb8670992012-07-25 21:27:09 +00002037 // If we created a rt/tex and rendered to it without using a texture and now we're texturing
2038 // from the rt it will still be the last bound texture, but it needs resolving. So keep this
bsalomon@google.com4c883782012-06-04 19:05:11 +00002039 // out of the "last != next" check.
bsalomon@google.comb8670992012-07-25 21:27:09 +00002040 GrGLRenderTarget* texRT = static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002041 if (NULL != texRT) {
2042 this->onResolveRenderTarget(texRT);
2043 }
2044
bsalomon@google.com08283af2012-10-26 13:01:20 +00002045 if (fHWBoundTextures[stageIdx] != nextTexture) {
2046 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002047 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.com4c883782012-06-04 19:05:11 +00002048 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
bsalomon@google.com08283af2012-10-26 13:01:20 +00002049 fHWBoundTextures[stageIdx] = nextTexture;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002050 }
2051
bsalomon@google.com4c883782012-06-04 19:05:11 +00002052 ResetTimestamp timestamp;
2053 const GrGLTexture::TexParams& oldTexParams =
2054 nextTexture->getCachedTexParams(&timestamp);
2055 bool setAll = timestamp < this->getResetTimestamp();
2056 GrGLTexture::TexParams newTexParams;
2057
bsalomon@google.comb8670992012-07-25 21:27:09 +00002058 newTexParams.fFilter = params.isBilerp() ? GR_GL_LINEAR : GR_GL_NEAREST;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002059
bsalomon@google.comb8670992012-07-25 21:27:09 +00002060 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX());
2061 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002062 memcpy(newTexParams.fSwizzleRGBA,
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002063 GrGLShaderBuilder::GetTexParamSwizzle(nextTexture->config(), this->glCaps()),
bsalomon@google.com4c883782012-06-04 19:05:11 +00002064 sizeof(newTexParams.fSwizzleRGBA));
2065 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002066 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002067 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2068 GR_GL_TEXTURE_MAG_FILTER,
2069 newTexParams.fFilter));
2070 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2071 GR_GL_TEXTURE_MIN_FILTER,
2072 newTexParams.fFilter));
2073 }
2074 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002075 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002076 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2077 GR_GL_TEXTURE_WRAP_S,
2078 newTexParams.fWrapS));
2079 }
2080 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002081 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002082 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2083 GR_GL_TEXTURE_WRAP_T,
2084 newTexParams.fWrapT));
2085 }
2086 if (this->glCaps().textureSwizzleSupport() &&
2087 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2088 oldTexParams.fSwizzleRGBA,
2089 sizeof(newTexParams.fSwizzleRGBA)))) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002090 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002091 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2092 this->glInterface());
2093 }
2094 nextTexture->setCachedTexParams(newTexParams,
2095 this->getResetTimestamp());
2096}
2097
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002098void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002099
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002100 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002101
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002102 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002103 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002104 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002105 fHWDitherEnabled = kYes_TriState;
2106 }
2107 } else {
2108 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002109 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002110 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002111 }
2112 }
2113
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002114 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002115 if (kNo_TriState != fHWWriteToColor) {
2116 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2117 GR_GL_FALSE, GR_GL_FALSE));
2118 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002119 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002120 } else {
2121 if (kYes_TriState != fHWWriteToColor) {
2122 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2123 fHWWriteToColor = kYes_TriState;
2124 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002125 }
2126
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002127 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002128 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002129 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002130 GL_CALL(Enable(GR_GL_CULL_FACE));
2131 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002132 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002133 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002134 GL_CALL(Enable(GR_GL_CULL_FACE));
2135 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002136 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002137 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002138 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002139 break;
2140 default:
2141 GrCrash("Unknown draw face.");
2142 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002143 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002144 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002145}
2146
2147void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002148 if (fHWGeometryState.fVertexBuffer != buffer) {
2149 fHWGeometryState.fArrayPtrsDirty = true;
2150 fHWGeometryState.fVertexBuffer = buffer;
2151 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002152}
2153
2154void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002155 if (fHWGeometryState.fVertexBuffer == buffer) {
2156 // deleting bound buffer does implied bind to 0
2157 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002158 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002159 }
2160}
2161
2162void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002163 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002164}
2165
2166void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002167 if (fHWGeometryState.fIndexBuffer == buffer) {
2168 // deleting bound buffer does implied bind to 0
2169 fHWGeometryState.fIndexBuffer = NULL;
2170 }
2171}
2172
reed@google.comac10a2d2010-12-22 21:39:39 +00002173void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2174 GrAssert(NULL != renderTarget);
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002175 if (fHWBoundRenderTarget == renderTarget) {
2176 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002177 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002178}
2179
2180void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002181 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002182 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002183 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002184 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002185 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002186 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002187}
2188
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002189bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2190 bool getSizedInternalFormat,
2191 GrGLenum* internalFormat,
2192 GrGLenum* externalFormat,
2193 GrGLenum* externalType) {
2194 GrGLenum dontCare;
2195 if (NULL == internalFormat) {
2196 internalFormat = &dontCare;
2197 }
2198 if (NULL == externalFormat) {
2199 externalFormat = &dontCare;
2200 }
2201 if (NULL == externalType) {
2202 externalType = &dontCare;
2203 }
2204
reed@google.comac10a2d2010-12-22 21:39:39 +00002205 switch (config) {
bsalomon@google.com0342a852012-08-20 19:22:38 +00002206 case kRGBA_8888_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002207 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002208 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002209 if (getSizedInternalFormat) {
2210 *internalFormat = GR_GL_RGBA8;
2211 } else {
2212 *internalFormat = GR_GL_RGBA;
2213 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002214 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002215 break;
bsalomon@google.com0342a852012-08-20 19:22:38 +00002216 case kBGRA_8888_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002217 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002218 return false;
2219 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002220 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002221 if (getSizedInternalFormat) {
2222 *internalFormat = GR_GL_BGRA8;
2223 } else {
2224 *internalFormat = GR_GL_BGRA;
2225 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002226 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002227 if (getSizedInternalFormat) {
2228 *internalFormat = GR_GL_RGBA8;
2229 } else {
2230 *internalFormat = GR_GL_RGBA;
2231 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002232 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002233 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002234 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002235 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002236 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002237 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002238 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002239 if (getSizedInternalFormat) {
2240 if (this->glBinding() == kDesktop_GrGLBinding) {
2241 return false;
2242 } else {
2243 *internalFormat = GR_GL_RGB565;
2244 }
2245 } else {
2246 *internalFormat = GR_GL_RGB;
2247 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002248 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002249 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002250 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002251 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002252 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002253 if (getSizedInternalFormat) {
2254 *internalFormat = GR_GL_RGBA4;
2255 } else {
2256 *internalFormat = GR_GL_RGBA;
2257 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002258 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002259 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002260 case kIndex_8_GrPixelConfig:
bsalomon@google.comf6601872012-08-28 21:11:35 +00002261 if (this->getCaps().eightBitPaletteSupport()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002262 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002263 // glCompressedTexImage doesn't take external params
2264 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002265 // no sized/unsized internal format distinction here
2266 *internalFormat = GR_GL_PALETTE8_RGBA8;
2267 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002268 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002269 } else {
2270 return false;
2271 }
2272 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002273 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002274 if (this->glCaps().textureRedSupport()) {
2275 *internalFormat = GR_GL_RED;
2276 *externalFormat = GR_GL_RED;
2277 if (getSizedInternalFormat) {
2278 *internalFormat = GR_GL_R8;
2279 } else {
2280 *internalFormat = GR_GL_RED;
2281 }
2282 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002283 } else {
2284 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002285 *externalFormat = GR_GL_ALPHA;
2286 if (getSizedInternalFormat) {
2287 *internalFormat = GR_GL_ALPHA8;
2288 } else {
2289 *internalFormat = GR_GL_ALPHA;
2290 }
2291 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002292 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002293 break;
2294 default:
2295 return false;
2296 }
2297 return true;
2298}
2299
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002300void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002301 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002302 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002303 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002304 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002305 }
2306}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002307
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002308void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002309 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002310 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002311 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002312 }
2313}
2314
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002315void GrGpuGL::setBuffers(bool indexed,
2316 int* extraVertexOffset,
2317 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002318
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002319 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002320
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002321 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2322
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002323 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002324 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002325 case kBuffer_GeometrySrcType:
2326 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002327 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002328 break;
2329 case kArray_GeometrySrcType:
2330 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002331 this->finalizeReservedVertices();
2332 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2333 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002334 break;
2335 default:
2336 vbuf = NULL; // suppress warning
2337 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002338 }
2339
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002340 GrAssert(NULL != vbuf);
2341 GrAssert(!vbuf->isLocked());
2342 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002343 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002344 fHWGeometryState.fArrayPtrsDirty = true;
2345 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002346 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002347
2348 if (indexed) {
2349 GrAssert(NULL != extraIndexOffset);
2350
2351 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002352 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002353 case kBuffer_GeometrySrcType:
2354 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002355 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002356 break;
2357 case kArray_GeometrySrcType:
2358 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002359 this->finalizeReservedIndices();
2360 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2361 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002362 break;
2363 default:
2364 ibuf = NULL; // suppress warning
2365 GrCrash("Unknown geometry src type!");
2366 }
2367
2368 GrAssert(NULL != ibuf);
2369 GrAssert(!ibuf->isLocked());
2370 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002371 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002372 fHWGeometryState.fIndexBuffer = ibuf;
2373 }
2374 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002375}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002376