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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000011#include "GrGLPath.h"
bsalomon@google.com6d003d12012-09-11 15:45:20 +000012#include "GrGLShaderBuilder.h"
bsalomon@google.coma3201942012-06-21 19:58:20 +000013#include "GrTemplates.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000014#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000015#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000016
caryclark@google.comcf6285b2012-06-06 12:09:01 +000017static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000018static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000019
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000021#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022
bsalomon@google.com316f99232011-01-13 21:28:12 +000023// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000025static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000026
reed@google.comac10a2d2010-12-22 21:39:39 +000027#define SKIP_CACHE_CHECK true
28
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000029#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
30 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
31 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
32 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
rmistry@google.comfbfcd562012-08-23 18:09:54 +000033#else
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000034 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
35 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
36 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
37#endif
38
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000039
40///////////////////////////////////////////////////////////////////////////////
41
twiz@google.com0f31ca72011-03-18 17:38:11 +000042static const GrGLenum gXfermodeCoeff2Blend[] = {
43 GR_GL_ZERO,
44 GR_GL_ONE,
45 GR_GL_SRC_COLOR,
46 GR_GL_ONE_MINUS_SRC_COLOR,
47 GR_GL_DST_COLOR,
48 GR_GL_ONE_MINUS_DST_COLOR,
49 GR_GL_SRC_ALPHA,
50 GR_GL_ONE_MINUS_SRC_ALPHA,
51 GR_GL_DST_ALPHA,
52 GR_GL_ONE_MINUS_DST_ALPHA,
53 GR_GL_CONSTANT_COLOR,
54 GR_GL_ONE_MINUS_CONSTANT_COLOR,
55 GR_GL_CONSTANT_ALPHA,
56 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000057
58 // extended blend coeffs
59 GR_GL_SRC1_COLOR,
60 GR_GL_ONE_MINUS_SRC1_COLOR,
61 GR_GL_SRC1_ALPHA,
62 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000063};
64
bsalomon@google.com271cffc2011-05-20 14:13:56 +000065bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000066 static const bool gCoeffReferencesBlendConst[] = {
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 false,
75 false,
76 false,
77 true,
78 true,
79 true,
80 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000081
82 // extended blend coeffs
83 false,
84 false,
85 false,
86 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000087 };
88 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000089 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
90 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000091
bsalomon@google.com47059542012-06-06 20:51:20 +000092 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
93 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
94 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
95 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
96 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
97 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
98 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
99 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
100 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
101 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
102 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
103 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
104 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
105 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000106
bsalomon@google.com47059542012-06-06 20:51:20 +0000107 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
108 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
109 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
110 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000111
112 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000113 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
114 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000115}
116
reed@google.comac10a2d2010-12-22 21:39:39 +0000117///////////////////////////////////////////////////////////////////////////////
118
rileya@google.come38160c2012-07-03 18:03:04 +0000119static bool gPrintStartupSpew;
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000120
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000122
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000123 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000124
twiz@google.com0f31ca72011-03-18 17:38:11 +0000125 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
127 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000128 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
130 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000131 // some implementations require texture to be mip-map complete before
132 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000133 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000134 GR_GL_TEXTURE_MIN_FILTER,
135 GR_GL_NEAREST));
136 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
137 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
138 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
139 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
140 GR_GL_COLOR_ATTACHMENT0,
141 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000142 GrGLenum status;
143 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000144 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
145 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000146
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000147 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000148}
149
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000150GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
151
152 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000153
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000154 fillInConfigRenderableTable();
155
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000156 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000157
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000158 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000159
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000160 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000161 const GrGLubyte* ext;
162 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000163 const GrGLubyte* vendor;
164 const GrGLubyte* renderer;
165 const GrGLubyte* version;
166 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
167 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
168 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000169 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
170 this);
171 GrPrintf("------ VENDOR %s\n", vendor);
172 GrPrintf("------ RENDERER %s\n", renderer);
173 GrPrintf("------ VERSION %s\n", version);
174 GrPrintf("------ EXTENSIONS\n %s \n", ext);
175 }
176
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000177 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000178
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000179 fProgramCache = SkNEW_ARGS(ProgramCache, (this->glContextInfo()));
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000182 if (false) { // avoid bit rot, suppress warning
183 fbo_test(this->glInterface(), 0, 0);
184 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000185}
186
187GrGpuGL::~GrGpuGL() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000188 if (0 != fHWProgramID) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000189 // detach the current program so there is no confusion on OpenGL's part
190 // that we want it to be deleted
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000191 GrAssert(fHWProgramID == fCurrentProgram->fProgramID);
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000192 GL_CALL(UseProgram(0));
193 }
194
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000195 delete fProgramCache;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000196
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000197 // This must be called by before the GrDrawTarget destructor
198 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000199 // This subclass must do this before the base class destructor runs
200 // since we will unref the GrGLInterface.
201 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000202}
203
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204///////////////////////////////////////////////////////////////////////////////
205
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206void GrGpuGL::initCaps() {
207 GrGLint maxTextureUnits;
208 // check FS and fixed-function texture unit limits
209 // we only use textures in the fragment stage currently.
210 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000211 const GrGLInterface* gl = this->glInterface();
212 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000214
bsalomon@google.comf6601872012-08-28 21:11:35 +0000215 CapsInternals* caps = this->capsInternals();
216
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000218 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000219 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000220 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000221 for (int i = 0; i < numFormats; ++i) {
222 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000223 caps->f8BitPaletteSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224 break;
225 }
226 }
227
228 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000229 // we could also look for GL_ATI_separate_stencil extension or
230 // GL_EXT_stencil_two_side but they use different function signatures
231 // than GL2.0+ (and than each other).
bsalomon@google.comf6601872012-08-28 21:11:35 +0000232 caps->fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000233 // supported on GL 1.4 and higher or by extension
bsalomon@google.comf6601872012-08-28 21:11:35 +0000234 caps->fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 this->hasExtension("GL_EXT_stencil_wrap");
236 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000237 // ES 2 has two sided stencil and stencil wrap
bsalomon@google.comf6601872012-08-28 21:11:35 +0000238 caps->fTwoSidedStencilSupport = true;
239 caps->fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000240 }
241
242 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000243 caps->fBufferLockSupport = true; // we require VBO support and the desktop VBO
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000244 // extension includes glMapBuffer.
245 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000246 caps->fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000247 }
248
249 if (kDesktop_GrGLBinding == this->glBinding()) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000250 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000251 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000252 caps->fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000254 caps->fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000255 }
256 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000257 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.comf6601872012-08-28 21:11:35 +0000258 caps->fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000259 }
260
bsalomon@google.comf6601872012-08-28 21:11:35 +0000261 caps->fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262
bsalomon@google.comf6601872012-08-28 21:11:35 +0000263 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &caps->fMaxTextureSize);
264 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000265 // Our render targets are always created with textures as the color
266 // attachment, hence this min:
bsalomon@google.comf6601872012-08-28 21:11:35 +0000267 caps->fMaxRenderTargetSize = GrMin(caps->fMaxTextureSize, caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000268
bsalomon@google.comf6601872012-08-28 21:11:35 +0000269 caps->fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
270 caps->fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000271 this->hasExtension("GL_NV_path_rendering");
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000272
273 // Enable supported shader-related caps
274 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000275 caps->fDualSourceBlendingSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000276 this->glVersion() >= GR_GL_VER(3,3) ||
277 this->hasExtension("GL_ARB_blend_func_extended");
bsalomon@google.comf6601872012-08-28 21:11:35 +0000278 caps->fShaderDerivativeSupport = true;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000279 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
bsalomon@google.comf6601872012-08-28 21:11:35 +0000280 caps->fGeometryShaderSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000281 this->glVersion() >= GR_GL_VER(3,2) &&
282 this->glslGeneration() >= k150_GrGLSLGeneration;
283 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000284 caps->fShaderDerivativeSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000285 this->hasExtension("GL_OES_standard_derivatives");
286 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000287}
288
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000289void GrGpuGL::fillInConfigRenderableTable() {
290
291 // OpenGL < 3.0
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000292 // no support for render targets unless the GL_ARB_framebuffer_object
293 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
294 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000295 // probably don't get R8 in this case.
296
297 // OpenGL 3.0
298 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
299 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
300
301 // >= OpenGL 3.1
302 // base color renderable: RED, RG, RGB, and RGBA
303 // sized derivatives: R8, RGBA4, RGBA8
304 // if the GL_ARB_compatibility extension is supported then we get back
305 // support for GL_ALPHA and ALPHA8
306
307 // GL_EXT_bgra adds BGRA render targets to any version
308
309 // ES 2.0
310 // color renderable: RGBA4, RGB5_A1, RGB565
311 // GL_EXT_texture_rg adds support for R8 as a color render target
312 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
313 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
314 // added BGRA support
315
316 if (kDesktop_GrGLBinding == this->glBinding()) {
317 // Post 3.0 we will get R8
318 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
319 if (this->glVersion() >= GR_GL_VER(3,0) ||
320 this->hasExtension("GL_ARB_framebuffer_object")) {
321 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
322 }
323 } else {
324 // On ES we can only hope for R8
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000325 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000326 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000327 }
328
329 if (kDesktop_GrGLBinding != this->glBinding()) {
330 // only available in ES
331 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
332 }
333
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000334 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000335 // GL_EXT_framebuffer_object for FBO support. Both of these
336 // allow RGBA4 render targets so this is always supported.
337 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
338
339 if (this->glCaps().rgba8RenderbufferSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000340 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000341 }
342
343 if (this->glCaps().bgraFormatSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000344 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000345 }
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000346}
347
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000348GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000349 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
350 return GrPixelConfigSwapRAndB(config);
351 } else {
352 return config;
353 }
354}
355
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000356GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000357 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000358 return GrPixelConfigSwapRAndB(config);
359 } else {
360 return config;
361 }
362}
363
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000364bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
365 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
366}
367
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000368void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000369 if (gPrintStartupSpew && !fPrintedCaps) {
370 fPrintedCaps = true;
371 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000372 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000373 }
374
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000375 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000376 GL_CALL(Disable(GR_GL_DEPTH_TEST));
377 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000378
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000379 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
380 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000381
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000382 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000383 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000384 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000385 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
386 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
387 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
388 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000389 if (this->glCaps().imagingSupport()) {
390 GL_CALL(Disable(GR_GL_COLOR_TABLE));
391 }
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000392 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
393 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
394 // Since ES doesn't support glPointSize at all we always use the VS to
395 // set the point size
396 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
397
398 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000399 // currently part of our gl interface. There are probably others as
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000400 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000401 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000402 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000403 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000404
reed@google.comac10a2d2010-12-22 21:39:39 +0000405 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000406 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000407
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000408 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000409 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000410
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000411 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000412
tomhudson@google.com93813632011-10-27 20:21:16 +0000413 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000414 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000415 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000416
bsalomon@google.coma3201942012-06-21 19:58:20 +0000417 fHWScissorSettings.invalidate();
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000418
bsalomon@google.coma3201942012-06-21 19:58:20 +0000419 fHWViewport.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000420
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000421 fHWStencilSettings.invalidate();
bsalomon@google.coma3201942012-06-21 19:58:20 +0000422 fHWStencilTestEnabled = kUnknown_TriState;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000423
reed@google.comac10a2d2010-12-22 21:39:39 +0000424 fHWGeometryState.fIndexBuffer = NULL;
425 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000426
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000427 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000428
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000429 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000430
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000431 fHWPathMatrixState.invalidate();
bsalomon@google.comf6601872012-08-28 21:11:35 +0000432 if (fCaps.pathStencilingSupport()) {
bsalomon@google.com05a718c2012-06-29 14:01:53 +0000433 // we don't use the model view matrix.
434 GL_CALL(MatrixMode(GR_GL_MODELVIEW));
435 GL_CALL(LoadIdentity());
436 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000437
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000438 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000439 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000440 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
441 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000442 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000443 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
444 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000445 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000446 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
447 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000448 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
450 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000451
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000452 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000453
454 // Third party GL code may have left vertex attributes enabled. Some GL
455 // implementations (osmesa) may read vetex attributes that are not required
456 // by the current shader. Therefore, we have to ensure that only the
457 // attributes we require for the current draw are enabled or we may cause an
458 // invalid read.
459
460 // Disable all vertex layout bits so that next flush will assume all
461 // optional vertex attributes are disabled.
462 fHWGeometryState.fVertexLayout = 0;
463
464 // We always use the this attribute and assume it is always enabled.
465 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
466 GL_CALL(EnableVertexAttribArray(posAttrIdx));
467 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000468 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000469 if (va != posAttrIdx) {
470 GL_CALL(DisableVertexAttribArray(va));
471 }
472 }
473
474 fHWProgramID = 0;
475 fHWConstAttribColor = GrColor_ILLEGAL;
476 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000477}
478
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000479GrTexture* GrGpuGL::onWrapBackendTexture(const GrBackendTextureDesc& desc) {
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000480 if (!this->configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000481 return NULL;
482 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000483
robertphillips@google.comb72e5d32012-10-30 15:18:10 +0000484 if (0 == desc.fTextureHandle) {
485 return NULL;
486 }
487
488 int maxSize = this->getCaps().maxTextureSize();
489 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
490 return NULL;
491 }
492
493 GrGLTexture::Desc glTexDesc;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000494 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
robertphillips@google.com32716282012-06-04 12:48:45 +0000495 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000496 glTexDesc.fWidth = desc.fWidth;
497 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000498 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000499 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000500 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
501 glTexDesc.fOwnsID = false;
502 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
503
504 GrGLTexture* texture = NULL;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000505 if (desc.fFlags & kRenderTarget_GrBackendTextureFlag) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000506 GrGLRenderTarget::Desc glRTDesc;
507 glRTDesc.fRTFBOID = 0;
508 glRTDesc.fTexFBOID = 0;
509 glRTDesc.fMSColorRenderbufferID = 0;
510 glRTDesc.fOwnIDs = true;
511 glRTDesc.fConfig = desc.fConfig;
512 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000513 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
514 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000515 glTexDesc.fTextureID,
516 &glRTDesc)) {
517 return NULL;
518 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000519 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000520 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000521 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000522 }
523 if (NULL == texture) {
524 return NULL;
525 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000526
bsalomon@google.come269f212011-11-07 13:29:52 +0000527 this->setSpareTextureUnit();
528 return texture;
529}
530
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000531GrRenderTarget* GrGpuGL::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000532 GrGLRenderTarget::Desc glDesc;
533 glDesc.fConfig = desc.fConfig;
534 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
535 glDesc.fMSColorRenderbufferID = 0;
536 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
537 glDesc.fSampleCnt = desc.fSampleCnt;
538 glDesc.fOwnIDs = false;
539 GrGLIRect viewport;
540 viewport.fLeft = 0;
541 viewport.fBottom = 0;
542 viewport.fWidth = desc.fWidth;
543 viewport.fHeight = desc.fHeight;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000544
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000545 GrRenderTarget* tgt = SkNEW_ARGS(GrGLRenderTarget,
546 (this, glDesc, viewport));
bsalomon@google.come269f212011-11-07 13:29:52 +0000547 if (desc.fStencilBits) {
548 GrGLStencilBuffer::Format format;
549 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
550 format.fPacked = false;
551 format.fStencilBits = desc.fStencilBits;
552 format.fTotalBits = desc.fStencilBits;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000553 GrGLStencilBuffer* sb = SkNEW_ARGS(GrGLStencilBuffer,
554 (this,
555 0,
556 desc.fWidth,
557 desc.fHeight,
558 desc.fSampleCnt,
559 format));
bsalomon@google.come269f212011-11-07 13:29:52 +0000560 tgt->setStencilBuffer(sb);
561 sb->unref();
562 }
563 return tgt;
564}
565
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000566////////////////////////////////////////////////////////////////////////////////
567
bsalomon@google.com6f379512011-11-16 20:36:03 +0000568void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
569 int left, int top, int width, int height,
570 GrPixelConfig config, const void* buffer,
571 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000572 if (NULL == buffer) {
573 return;
574 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000575 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
576
bsalomon@google.com6f379512011-11-16 20:36:03 +0000577 this->setSpareTextureUnit();
578 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
579 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000580 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000581 desc.fWidth = glTex->width();
582 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000583 desc.fConfig = glTex->config();
584 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000585 desc.fTextureID = glTex->textureID();
robertphillips@google.com32716282012-06-04 12:48:45 +0000586 desc.fOrientation = glTex->orientation();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000587
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000588 this->uploadTexData(desc, false,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000589 left, top, width, height,
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000590 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000591}
592
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000593namespace {
594bool adjust_pixel_ops_params(int surfaceWidth,
595 int surfaceHeight,
596 size_t bpp,
597 int* left, int* top, int* width, int* height,
598 const void** data,
599 size_t* rowBytes) {
600 if (!*rowBytes) {
601 *rowBytes = *width * bpp;
602 }
603
604 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
605 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
606
607 if (!subRect.intersect(bounds)) {
608 return false;
609 }
610 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
611 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
612
613 *left = subRect.fLeft;
614 *top = subRect.fTop;
615 *width = subRect.width();
616 *height = subRect.height();
617 return true;
618}
619}
620
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000621bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
622 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000623 int left, int top, int width, int height,
624 GrPixelConfig dataConfig,
625 const void* data,
626 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000627 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000628
629 size_t bpp = GrBytesPerPixel(dataConfig);
630 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
631 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000632 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000633 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000634 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000635
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000636 // in case we need a temporary, trimmed copy of the src pixels
637 SkAutoSMalloc<128 * 128> tempStorage;
638
bsalomon@google.com313f0192012-07-10 17:21:02 +0000639 // paletted textures cannot be partially updated
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000640 bool useTexStorage = isNewTexture &&
bsalomon@google.com313f0192012-07-10 17:21:02 +0000641 desc.fConfig != kIndex_8_GrPixelConfig &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000642 this->glCaps().texStorageSupport();
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000643
bsalomon@google.com313f0192012-07-10 17:21:02 +0000644 if (useTexStorage && kDesktop_GrGLBinding == this->glBinding()) {
645 // 565 is not a sized internal format on desktop GL. So on desktop with
646 // 565 we always use an unsized internal format to let the system pick
647 // the best sized format to convert the 565 data to. Since TexStorage
648 // only allows sized internal formats we will instead use TexImage2D.
649 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000650 }
651
652 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000653 GrGLenum externalFormat;
654 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000655 // glTexStorage requires sized internal formats on both desktop and ES. ES
656 // glTexImage requires an unsized format.
657 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
658 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000659 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000660 }
661
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000662 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000663 // paletted textures cannot be updated
664 return false;
665 }
666
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000667 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000668 * check whether to allocate a temporary buffer for flipping y or
669 * because our srcData has extra bytes past each row. If so, we need
670 * to trim those off here, since GL ES may not let us specify
671 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000672 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000673 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000674 bool swFlipY = false;
675 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000676 if (NULL != data) {
677 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000678 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000679 glFlipY = true;
680 } else {
681 swFlipY = true;
682 }
683 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000684 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000685 // can't use this for flipping, only non-neg values allowed. :(
686 if (rowBytes != trimRowBytes) {
687 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
688 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
689 restoreGLRowLength = true;
690 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000691 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000692 if (trimRowBytes != rowBytes || swFlipY) {
693 // copy data into our new storage, skipping the trailing bytes
694 size_t trimSize = height * trimRowBytes;
695 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000696 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000697 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000698 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000699 char* dst = (char*)tempStorage.reset(trimSize);
700 for (int y = 0; y < height; y++) {
701 memcpy(dst, src, trimRowBytes);
702 if (swFlipY) {
703 src -= rowBytes;
704 } else {
705 src += rowBytes;
706 }
707 dst += trimRowBytes;
708 }
709 // now point data to our copied version
710 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000711 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000712 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000713 if (glFlipY) {
714 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
715 }
716 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000717 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000718 bool succeeded = true;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000719 if (isNewTexture &&
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000720 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000721 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000722 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000723 if (useTexStorage) {
724 // We never resize or change formats of textures. We don't use
725 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000726 GL_ALLOC_CALL(this->glInterface(),
727 TexStorage2D(GR_GL_TEXTURE_2D,
728 1, // levels
729 internalFormat,
730 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000731 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000732 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
733 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
734 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000735 GL_ALLOC_CALL(this->glInterface(),
736 CompressedTexImage2D(GR_GL_TEXTURE_2D,
737 0, // level
738 internalFormat,
739 desc.fWidth, desc.fHeight,
740 0, // border
741 imageSize,
742 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000743 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000744 GL_ALLOC_CALL(this->glInterface(),
745 TexImage2D(GR_GL_TEXTURE_2D,
746 0, // level
747 internalFormat,
748 desc.fWidth, desc.fHeight,
749 0, // border
750 externalFormat, externalType,
751 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000752 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000753 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000754 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000755 if (error != GR_GL_NO_ERROR) {
756 succeeded = false;
757 } else {
758 // if we have data and we used TexStorage to create the texture, we
759 // now upload with TexSubImage.
760 if (NULL != data && useTexStorage) {
761 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
762 0, // level
763 left, top,
764 width, height,
765 externalFormat, externalType,
766 data));
767 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000768 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000769 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000770 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000771 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000772 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000773 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
774 0, // level
775 left, top,
776 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000777 externalFormat, externalType, data));
778 }
779
780 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000781 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000782 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000783 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000784 if (glFlipY) {
785 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
786 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000787 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000788}
789
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000790namespace {
791bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
792 int sampleCount,
793 GrGLenum format,
794 int width, int height) {
795 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
796 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
797 bool created = false;
798 if (GrGLCaps::kNVDesktop_CoverageAAType ==
799 ctxInfo.caps().coverageAAType()) {
800 const GrGLCaps::MSAACoverageMode& mode =
801 ctxInfo.caps().getMSAACoverageMode(sampleCount);
802 GL_ALLOC_CALL(ctxInfo.interface(),
803 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
804 mode.fCoverageSampleCnt,
805 mode.fColorSampleCnt,
806 format,
807 width, height));
808 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
809 }
810 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000811 // glRBMS will fail if requested samples is > max samples.
812 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000813 GL_ALLOC_CALL(ctxInfo.interface(),
814 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
815 sampleCount,
816 format,
817 width, height));
818 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
819 }
820 return created;
821}
822}
823
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000824bool GrGpuGL::createRenderTargetObjects(int width, int height,
825 GrGLuint texID,
826 GrGLRenderTarget::Desc* desc) {
827 desc->fMSColorRenderbufferID = 0;
828 desc->fRTFBOID = 0;
829 desc->fTexFBOID = 0;
830 desc->fOwnIDs = true;
831
832 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000833
bsalomon@google.comab15d612011-08-09 12:57:56 +0000834 GrGLenum msColorFormat = 0; // suppress warning
835
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000836 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000837 if (!desc->fTexFBOID) {
838 goto FAILED;
839 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000840
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000841
842 // If we are using multisampling we will create two FBOS. We render
843 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000844 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000845 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000846 goto FAILED;
847 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000848 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
849 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000850 if (!desc->fRTFBOID ||
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000851 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000852 !this->configToGLFormats(desc->fConfig,
853 // GLES requires sized internal formats
854 kES2_GrGLBinding == this->glBinding(),
855 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000856 goto FAILED;
857 }
858 } else {
859 desc->fRTFBOID = desc->fTexFBOID;
860 }
861
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000862 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000863 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000864 if (desc->fRTFBOID != desc->fTexFBOID) {
865 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000866 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000867 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000868 if (!renderbuffer_storage_msaa(fGLContextInfo,
869 desc->fSampleCnt,
870 msColorFormat,
871 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000872 goto FAILED;
873 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000874 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000875 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000876 GR_GL_COLOR_ATTACHMENT0,
877 GR_GL_RENDERBUFFER,
878 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000879 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000880 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
881 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
882 goto FAILED;
883 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000884 fGLContextInfo.caps().markConfigAsValidColorAttachment(
885 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000886 }
887 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000888 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000889
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000890 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
891 GR_GL_COLOR_ATTACHMENT0,
892 GR_GL_TEXTURE_2D,
893 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000894 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000895 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
896 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
897 goto FAILED;
898 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000899 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000900 }
901
902 return true;
903
904FAILED:
905 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000906 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000907 }
908 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000909 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000910 }
911 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000912 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000913 }
914 return false;
915}
916
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000917// good to set a break-point here to know when createTexture fails
918static GrTexture* return_null_texture() {
919// GrAssert(!"null texture");
920 return NULL;
921}
922
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000923#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000924static size_t as_size_t(int x) {
925 return x;
926}
927#endif
928
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000929GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000930 const void* srcData,
931 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000932
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000933 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000934 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +0000935
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000936 // Attempt to catch un- or wrongly initialized sample counts;
937 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
938
robertphillips@google.com32716282012-06-04 12:48:45 +0000939 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000940 glTexDesc.fWidth = desc.fWidth;
941 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000942 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000943 glTexDesc.fSampleCnt = desc.fSampleCnt;
944
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000945 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000946
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000947 glRTDesc.fMSColorRenderbufferID = 0;
948 glRTDesc.fRTFBOID = 0;
949 glRTDesc.fTexFBOID = 0;
950 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000951 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000952
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000953 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +0000954
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000955 const Caps& caps = this->getCaps();
956
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000957 // We keep GrRenderTargets in GL's normal orientation so that they
958 // can be drawn to by the outside world without the client having
959 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000960 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000961 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000962
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000963 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000964 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000965 desc.fSampleCnt) {
bsalomon@google.com945bbe12012-06-15 14:30:34 +0000966 //GrPrintf("MSAA RT requested but not supported on this platform.");
967 return return_null_texture();
reed@google.comac10a2d2010-12-22 21:39:39 +0000968 }
969
reed@google.comac10a2d2010-12-22 21:39:39 +0000970 if (renderTarget) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000971 if (glTexDesc.fWidth > caps.maxRenderTargetSize() ||
972 glTexDesc.fHeight > caps.maxRenderTargetSize()) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000973 return return_null_texture();
974 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000975 }
976
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000977 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000978 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000979 // provides a hint about how this texture will be used
980 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
981 GR_GL_TEXTURE_USAGE,
982 GR_GL_FRAMEBUFFER_ATTACHMENT));
983 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000984 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000985 return return_null_texture();
986 }
987
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000988 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000989 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000990
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000991 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
992 // drivers have a bug where an FBO won't be complete if it includes a
993 // texture that is not mipmap complete (considering the filter in use).
994 GrGLTexture::TexParams initialTexParams;
995 // we only set a subset here so invalidate first
996 initialTexParams.invalidate();
997 initialTexParams.fFilter = GR_GL_NEAREST;
998 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
999 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001000 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1001 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001002 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001003 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1004 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001005 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001006 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1007 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001008 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001009 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1010 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001011 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001012 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1013 glTexDesc.fWidth, glTexDesc.fHeight,
1014 desc.fConfig, srcData, rowBytes)) {
1015 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1016 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001017 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001018
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001019 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001020 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001021 // unbind the texture from the texture unit before binding it to the frame buffer
1022 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1023
bsalomon@google.com99621082011-11-15 16:47:16 +00001024 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1025 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001026 glTexDesc.fTextureID,
1027 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001028 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001029 return return_null_texture();
1030 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001031 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001032 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001033 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
reed@google.comac10a2d2010-12-22 21:39:39 +00001034 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001035 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001036#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001037 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1038 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001039#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001040 return tex;
1041}
1042
1043namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001044
1045const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1046
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001047void inline get_stencil_rb_sizes(const GrGLInterface* gl,
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001048 GrGLuint rb,
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001049 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001050 // we shouldn't ever know one size and not the other
1051 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1052 (kUnknownBitCount == format->fTotalBits));
1053 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001054 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001055 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1056 (GrGLint*)&format->fStencilBits);
1057 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001058 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001059 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1060 (GrGLint*)&format->fTotalBits);
1061 format->fTotalBits += format->fStencilBits;
1062 } else {
1063 format->fTotalBits = format->fStencilBits;
1064 }
1065 }
1066}
1067}
1068
1069bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1070 int width, int height) {
1071
1072 // All internally created RTs are also textures. We don't create
robertphillips@google.com1f47f4f2012-08-16 14:49:16 +00001073 // SBs for a client's standalone RT (that is a RT that isn't also a texture).
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001074 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001075 GrAssert(width >= rt->width());
1076 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001077
1078 int samples = rt->numSamples();
1079 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001080 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001081 if (!sbID) {
1082 return false;
1083 }
1084
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001085 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001086 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001087 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001088 // we start with the last stencil format that succeeded in hopes
1089 // that we won't go through this loop more than once after the
1090 // first (painful) stencil creation.
1091 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001092 const GrGLCaps::StencilFormat& sFmt =
1093 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001094 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001095 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001096 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001097 bool created;
1098 if (samples > 0) {
1099 created = renderbuffer_storage_msaa(fGLContextInfo,
1100 samples,
1101 sFmt.fInternalFormat,
1102 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001103 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001104 GL_ALLOC_CALL(this->glInterface(),
1105 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001106 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001107 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001108 created =
1109 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001110 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001111 if (created) {
1112 // After sized formats we attempt an unsized format and take
1113 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001114 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001115 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
robertphillips@google.comf2e93fc2012-09-05 19:44:18 +00001116 SkAutoTUnref<GrStencilBuffer> sb(SkNEW_ARGS(GrGLStencilBuffer,
1117 (this, sbID, width, height,
1118 samples, format)));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001119 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1120 fLastSuccessfulStencilFmtIdx = sIdx;
robertphillips@google.com9fbcad02012-09-09 14:44:15 +00001121 sb->transferToCache();
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001122 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001123 return true;
1124 }
1125 sb->abandon(); // otherwise we lose sbID
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001126 }
1127 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001128 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001129 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001130}
1131
1132bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1133 GrRenderTarget* rt) {
1134 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1135
1136 GrGLuint fbo = glrt->renderFBOID();
1137
1138 if (NULL == sb) {
1139 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001140 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001141 GR_GL_STENCIL_ATTACHMENT,
1142 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001143 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001144 GR_GL_DEPTH_ATTACHMENT,
1145 GR_GL_RENDERBUFFER, 0));
1146#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001147 GrGLenum status;
1148 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001149 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1150#endif
1151 }
1152 return true;
1153 } else {
1154 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1155 GrGLuint rb = glsb->renderbufferID();
1156
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001157 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1159 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001160 GR_GL_STENCIL_ATTACHMENT,
1161 GR_GL_RENDERBUFFER, rb));
1162 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001163 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001164 GR_GL_DEPTH_ATTACHMENT,
1165 GR_GL_RENDERBUFFER, rb));
1166 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001167 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001168 GR_GL_DEPTH_ATTACHMENT,
1169 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001170 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001171
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001172 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001173 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001174 glsb->format())) {
1175 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1176 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001177 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001178 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001179 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001180 if (glsb->format().fPacked) {
1181 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1182 GR_GL_DEPTH_ATTACHMENT,
1183 GR_GL_RENDERBUFFER, 0));
1184 }
1185 return false;
1186 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001187 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001188 rt->config(),
1189 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001190 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001191 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001192 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001193 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001194}
1195
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001196////////////////////////////////////////////////////////////////////////////////
1197
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001198GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001199 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001200 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001201 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001202 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001203 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001204 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001205 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001206 GL_ALLOC_CALL(this->glInterface(),
1207 BufferData(GR_GL_ARRAY_BUFFER,
1208 size,
1209 NULL, // data ptr
1210 dynamic ? GR_GL_DYNAMIC_DRAW :
1211 GR_GL_STATIC_DRAW));
1212 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001213 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001214 // deleting bound buffer does implicit bind to 0
1215 fHWGeometryState.fVertexBuffer = NULL;
1216 return NULL;
1217 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001218 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer,
1219 (this, id,
1220 size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001221 fHWGeometryState.fVertexBuffer = vertexBuffer;
1222 return vertexBuffer;
1223 }
1224 return NULL;
1225}
1226
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001227GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001228 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001229 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001230 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001231 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001232 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001233 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001234 GL_ALLOC_CALL(this->glInterface(),
1235 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1236 size,
1237 NULL, // data ptr
1238 dynamic ? GR_GL_DYNAMIC_DRAW :
1239 GR_GL_STATIC_DRAW));
1240 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001241 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001242 // deleting bound buffer does implicit bind to 0
1243 fHWGeometryState.fIndexBuffer = NULL;
1244 return NULL;
1245 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001246 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer,
1247 (this, id, size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001248 fHWGeometryState.fIndexBuffer = indexBuffer;
1249 return indexBuffer;
1250 }
1251 return NULL;
1252}
1253
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001254GrPath* GrGpuGL::onCreatePath(const SkPath& inPath) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001255 GrAssert(fCaps.pathStencilingSupport());
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001256 return SkNEW_ARGS(GrGLPath, (this, inPath));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001257}
1258
bsalomon@google.coma3201942012-06-21 19:58:20 +00001259void GrGpuGL::flushScissor() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001260 const GrDrawState& drawState = this->getDrawState();
1261 const GrGLRenderTarget* rt =
1262 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1263
1264 GrAssert(NULL != rt);
1265 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001266
bsalomon@google.coma3201942012-06-21 19:58:20 +00001267 if (fScissorState.fEnabled) {
1268 GrGLIRect scissor;
1269 scissor.setRelativeTo(vp,
1270 fScissorState.fRect.fLeft,
1271 fScissorState.fRect.fTop,
1272 fScissorState.fRect.width(),
1273 fScissorState.fRect.height());
1274 // if the scissor fully contains the viewport then we fall through and
1275 // disable the scissor test.
1276 if (!scissor.contains(vp)) {
1277 if (fHWScissorSettings.fRect != scissor) {
1278 scissor.pushToGLScissor(this->glInterface());
1279 fHWScissorSettings.fRect = scissor;
1280 }
1281 if (kYes_TriState != fHWScissorSettings.fEnabled) {
1282 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1283 fHWScissorSettings.fEnabled = kYes_TriState;
1284 }
1285 return;
1286 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001287 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001288 if (kNo_TriState != fHWScissorSettings.fEnabled) {
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001289 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.coma3201942012-06-21 19:58:20 +00001290 fHWScissorSettings.fEnabled = kNo_TriState;
1291 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001292 }
1293}
1294
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001295void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001296 const GrDrawState& drawState = this->getDrawState();
1297 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001298 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001299 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001300
bsalomon@google.com74b98712011-11-11 19:46:16 +00001301 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001302 if (NULL != rect) {
1303 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001304 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001305 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001306 if (clippedRect.intersect(rtRect)) {
1307 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001308 } else {
1309 return;
1310 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001311 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001312 this->flushRenderTarget(rect);
bsalomon@google.coma3201942012-06-21 19:58:20 +00001313 GrAutoTRestore<ScissorState> asr(&fScissorState);
1314 fScissorState.fEnabled = (NULL != rect);
1315 if (fScissorState.fEnabled) {
1316 fScissorState.fRect = *rect;
1317 }
1318 this->flushScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001319
1320 GrGLfloat r, g, b, a;
1321 static const GrGLfloat scale255 = 1.f / 255.f;
1322 a = GrColorUnpackA(color) * scale255;
1323 GrGLfloat scaleRGB = scale255;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001324 r = GrColorUnpackR(color) * scaleRGB;
1325 g = GrColorUnpackG(color) * scaleRGB;
1326 b = GrColorUnpackB(color) * scaleRGB;
1327
1328 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001329 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001330 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001331 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001332}
1333
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001334void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001335 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001336 return;
1337 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001338
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001339 this->flushRenderTarget(&GrIRect::EmptyIRect());
1340
bsalomon@google.coma3201942012-06-21 19:58:20 +00001341 GrAutoTRestore<ScissorState> asr(&fScissorState);
1342 fScissorState.fEnabled = false;
1343 this->flushScissor();
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001344
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001345 GL_CALL(StencilMask(0xffffffff));
1346 GL_CALL(ClearStencil(0));
1347 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001348 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001349}
1350
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001351void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001352 const GrDrawState& drawState = this->getDrawState();
1353 const GrRenderTarget* rt = drawState.getRenderTarget();
1354 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001355
1356 // this should only be called internally when we know we have a
1357 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001358 GrAssert(NULL != rt->getStencilBuffer());
1359 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001360#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001361 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001362 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001363#else
1364 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001365 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001366 // turned into draws. Our contract on GrDrawTarget says that
1367 // changing the clip between stencil passes may or may not
1368 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001369 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001370#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001371 GrGLint value;
1372 if (insideClip) {
1373 value = (1 << (stencilBitCount - 1));
1374 } else {
1375 value = 0;
1376 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001377 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001378
1379 GrAutoTRestore<ScissorState> asr(&fScissorState);
1380 fScissorState.fEnabled = true;
1381 fScissorState.fRect = rect;
1382 this->flushScissor();
1383
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001384 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001385 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001386 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001387 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001388}
1389
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001390void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001391 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001392}
1393
bsalomon@google.comc4364992011-11-07 15:54:49 +00001394bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1395 int left, int top,
1396 int width, int height,
1397 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001398 size_t rowBytes) const {
1399 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001400 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001401 return false;
1402 }
1403
1404 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001405 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001406 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001407 return true;
1408 }
1409 // If we have to do memcpys to handle rowBytes then y-flip is free
1410 // Note the rowBytes might be tight to the passed in data, but if data
1411 // gets clipped in x to the target the rowBytes will no longer be tight.
1412 if (left >= 0 && (left + width) < renderTarget->width()) {
1413 return 0 == rowBytes ||
1414 GrBytesPerPixel(config) * width == rowBytes;
1415 } else {
1416 return false;
1417 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001418}
1419
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001420bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001421 int left, int top,
1422 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001423 GrPixelConfig config,
1424 void* buffer,
1425 size_t rowBytes,
1426 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001427 GrGLenum format;
1428 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001429 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001430 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001431 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001432 size_t bpp = GrBytesPerPixel(config);
1433 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1434 &left, &top, &width, &height,
1435 const_cast<const void**>(&buffer),
1436 &rowBytes)) {
1437 return false;
1438 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001439
bsalomon@google.comc6980972011-11-02 19:57:21 +00001440 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001441 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001442 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001443 switch (tgt->getResolveType()) {
1444 case GrGLRenderTarget::kCantResolve_ResolveType:
1445 return false;
1446 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001447 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001448 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001449 break;
1450 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001451 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001452 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001453 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1454 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001455 break;
1456 default:
1457 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001458 }
1459
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001460 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001461
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001462 // the read rect is viewport-relative
1463 GrGLIRect readRect;
1464 readRect.setRelativeTo(glvp, left, top, width, height);
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001465
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001466 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001467 if (0 == rowBytes) {
1468 rowBytes = tightRowBytes;
1469 }
1470 size_t readDstRowBytes = tightRowBytes;
1471 void* readDst = buffer;
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001472
bsalomon@google.comc6980972011-11-02 19:57:21 +00001473 // determine if GL can read using the passed rowBytes or if we need
1474 // a scratch buffer.
1475 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1476 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001477 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001478 GrAssert(!(rowBytes % sizeof(GrColor)));
1479 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1480 readDstRowBytes = rowBytes;
1481 } else {
1482 scratch.reset(tightRowBytes * height);
1483 readDst = scratch.get();
1484 }
1485 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001486 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001487 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1488 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001489 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1490 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001491 format, type, readDst));
1492 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001493 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001494 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1495 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001496 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001497 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1498 invertY = true;
1499 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001500
1501 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001502 // API presents top-to-bottom. We must preserve the padding contents. Note
1503 // that the above readPixels did not overwrite the padding.
1504 if (readDst == buffer) {
1505 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001506 if (!invertY) {
1507 scratch.reset(tightRowBytes);
1508 void* tmpRow = scratch.get();
1509 // flip y in-place by rows
1510 const int halfY = height >> 1;
1511 char* top = reinterpret_cast<char*>(buffer);
1512 char* bottom = top + (height - 1) * rowBytes;
1513 for (int y = 0; y < halfY; y++) {
1514 memcpy(tmpRow, top, tightRowBytes);
1515 memcpy(top, bottom, tightRowBytes);
1516 memcpy(bottom, tmpRow, tightRowBytes);
1517 top += rowBytes;
1518 bottom -= rowBytes;
1519 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001520 }
1521 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001522 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001523 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001524 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001525 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001526 char* dst = reinterpret_cast<char*>(buffer);
1527 if (!invertY) {
1528 dst += (height-1) * rowBytes;
1529 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001530 for (int y = 0; y < height; y++) {
1531 memcpy(dst, src, tightRowBytes);
1532 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001533 if (invertY) {
1534 dst += rowBytes;
1535 } else {
1536 dst -= rowBytes;
1537 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001538 }
1539 }
1540 return true;
1541}
1542
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001543void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001544
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001545 GrGLRenderTarget* rt =
1546 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1547 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001548
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001549 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001550 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001551 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001552 GrGLenum status;
1553 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001554 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001555 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001556 }
1557 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001558 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001559 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.coma3201942012-06-21 19:58:20 +00001560 if (fHWViewport != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001561 vp.pushToGLViewport(this->glInterface());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001562 fHWViewport = vp;
reed@google.comac10a2d2010-12-22 21:39:39 +00001563 }
1564 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001565 if (NULL == bound || !bound->isEmpty()) {
1566 rt->flagAsNeedingResolve(bound);
1567 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001568}
1569
twiz@google.com0f31ca72011-03-18 17:38:11 +00001570GrGLenum gPrimitiveType2GLMode[] = {
1571 GR_GL_TRIANGLES,
1572 GR_GL_TRIANGLE_STRIP,
1573 GR_GL_TRIANGLE_FAN,
1574 GR_GL_POINTS,
1575 GR_GL_LINES,
1576 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001577};
1578
bsalomon@google.comd302f142011-03-03 13:54:13 +00001579#define SWAP_PER_DRAW 0
1580
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001581#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001582 #if GR_MAC_BUILD
1583 #include <AGL/agl.h>
1584 #elif GR_WIN32_BUILD
bsalomon@google.comce7357d2012-06-25 17:49:25 +00001585 #include <gl/GL.h>
bsalomon@google.comd302f142011-03-03 13:54:13 +00001586 void SwapBuf() {
1587 DWORD procID = GetCurrentProcessId();
1588 HWND hwnd = GetTopWindow(GetDesktopWindow());
1589 while(hwnd) {
1590 DWORD wndProcID = 0;
1591 GetWindowThreadProcessId(hwnd, &wndProcID);
1592 if(wndProcID == procID) {
1593 SwapBuffers(GetDC(hwnd));
1594 }
1595 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1596 }
1597 }
1598 #endif
1599#endif
1600
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001601void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1602 uint32_t startVertex,
1603 uint32_t startIndex,
1604 uint32_t vertexCount,
1605 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001606 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1607
twiz@google.com0f31ca72011-03-18 17:38:11 +00001608 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001609
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001610 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1611 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1612
1613 // our setupGeometry better have adjusted this to zero since
1614 // DrawElements always draws from the begining of the arrays for idx 0.
1615 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001616
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001617 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1618 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001619#if SWAP_PER_DRAW
1620 glFlush();
1621 #if GR_MAC_BUILD
1622 aglSwapBuffers(aglGetCurrentContext());
1623 int set_a_break_pt_here = 9;
1624 aglSwapBuffers(aglGetCurrentContext());
1625 #elif GR_WIN32_BUILD
1626 SwapBuf();
1627 int set_a_break_pt_here = 9;
1628 SwapBuf();
1629 #endif
1630#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001631}
1632
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001633void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1634 uint32_t startVertex,
1635 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001636 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1637
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001638 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1639
1640 // our setupGeometry better have adjusted this to zero.
1641 // DrawElements doesn't take an offset so we always adjus the startVertex.
1642 GrAssert(0 == startVertex);
1643
1644 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1645 // account for startVertex in the DrawElements case. So we always
1646 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001647 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001648#if SWAP_PER_DRAW
1649 glFlush();
1650 #if GR_MAC_BUILD
1651 aglSwapBuffers(aglGetCurrentContext());
1652 int set_a_break_pt_here = 9;
1653 aglSwapBuffers(aglGetCurrentContext());
1654 #elif GR_WIN32_BUILD
1655 SwapBuf();
1656 int set_a_break_pt_here = 9;
1657 SwapBuf();
1658 #endif
1659#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001660}
1661
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001662namespace {
bsalomon@google.com100abf42012-09-05 17:40:04 +00001663
1664static const uint16_t kOnes16 = static_cast<uint16_t>(~0);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001665const GrStencilSettings& winding_nv_path_stencil_settings() {
1666 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1667 kIncClamp_StencilOp,
1668 kIncClamp_StencilOp,
1669 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001670 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001671 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1672}
1673const GrStencilSettings& even_odd_nv_path_stencil_settings() {
1674 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1675 kInvert_StencilOp,
1676 kInvert_StencilOp,
1677 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001678 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001679 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1680}
1681}
1682
1683
1684void GrGpuGL::setStencilPathSettings(const GrPath&,
1685 GrPathFill fill,
1686 GrStencilSettings* settings) {
1687 switch (fill) {
1688 case kEvenOdd_GrPathFill:
1689 *settings = even_odd_nv_path_stencil_settings();
1690 return;
1691 case kWinding_GrPathFill:
1692 *settings = winding_nv_path_stencil_settings();
1693 return;
1694 default:
1695 GrCrash("Unexpected path fill.");
1696 }
1697}
1698
1699void GrGpuGL::onGpuStencilPath(const GrPath* path, GrPathFill fill) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001700 GrAssert(fCaps.pathStencilingSupport());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001701
1702 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID();
1703 GrDrawState* drawState = this->drawState();
1704 GrAssert(NULL != drawState->getRenderTarget());
1705 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) {
1706 return;
1707 }
1708
1709 // Decide how to manipulate the stencil buffer based on the fill rule.
1710 // Also, assert that the stencil settings we set in setStencilPathSettings
1711 // are present.
1712 GrAssert(!fStencilSettings.isTwoSided());
1713 GrGLenum fillMode;
1714 switch (fill) {
1715 case kWinding_GrPathFill:
1716 fillMode = GR_GL_COUNT_UP;
1717 GrAssert(kIncClamp_StencilOp ==
1718 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1719 GrAssert(kIncClamp_StencilOp ==
1720 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1721 break;
1722 case kEvenOdd_GrPathFill:
1723 fillMode = GR_GL_INVERT;
1724 GrAssert(kInvert_StencilOp ==
1725 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1726 GrAssert(kInvert_StencilOp ==
1727 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1728 break;
1729 default:
1730 // Only the above two fill rules are allowed.
1731 GrCrash("Unexpected path fill.");
bsalomon@google.com548a4332012-07-11 19:45:22 +00001732 return; // suppress unused var warning.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001733 }
1734 GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
1735 GL_CALL(StencilFillPath(id, fillMode, writeMask));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001736}
1737
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001738void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1739
1740 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001741
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001742 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001743 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001744 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001745 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1746 rt->renderFBOID()));
1747 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1748 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001749 // make sure we go through flushRenderTarget() since we've modified
1750 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001751 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001752 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001753 const GrIRect dirtyRect = rt->getResolveRect();
1754 GrGLIRect r;
bsalomon@google.coma3201942012-06-21 19:58:20 +00001755 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001756 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001757
bsalomon@google.coma3201942012-06-21 19:58:20 +00001758 GrAutoTRestore<ScissorState> asr;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001759 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001760 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.coma3201942012-06-21 19:58:20 +00001761 asr.reset(&fScissorState);
1762 fScissorState.fEnabled = true;
1763 fScissorState.fRect = dirtyRect;
1764 this->flushScissor();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001765 GL_CALL(ResolveMultisampleFramebuffer());
reed@google.comac10a2d2010-12-22 21:39:39 +00001766 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001767 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001768 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001769 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1770 this->glCaps().msFBOType());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001771 asr.reset(&fScissorState);
1772 fScissorState.fEnabled = false;
1773 this->flushScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001774 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001775 int right = r.fLeft + r.fWidth;
1776 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001777 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1778 r.fLeft, r.fBottom, right, top,
1779 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001780 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001781 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001782 }
1783}
1784
bsalomon@google.com411dad02012-06-05 20:24:20 +00001785namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001786
bsalomon@google.com411dad02012-06-05 20:24:20 +00001787GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1788 static const GrGLenum gTable[] = {
1789 GR_GL_ALWAYS, // kAlways_StencilFunc
1790 GR_GL_NEVER, // kNever_StencilFunc
1791 GR_GL_GREATER, // kGreater_StencilFunc
1792 GR_GL_GEQUAL, // kGEqual_StencilFunc
1793 GR_GL_LESS, // kLess_StencilFunc
1794 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1795 GR_GL_EQUAL, // kEqual_StencilFunc,
1796 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1797 };
1798 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1799 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1800 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1801 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1802 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1803 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1804 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1805 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1806 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1807 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1808
1809 return gTable[basicFunc];
1810}
1811
1812GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1813 static const GrGLenum gTable[] = {
1814 GR_GL_KEEP, // kKeep_StencilOp
1815 GR_GL_REPLACE, // kReplace_StencilOp
1816 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1817 GR_GL_INCR, // kIncClamp_StencilOp
1818 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1819 GR_GL_DECR, // kDecClamp_StencilOp
1820 GR_GL_ZERO, // kZero_StencilOp
1821 GR_GL_INVERT, // kInvert_StencilOp
1822 };
1823 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1824 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1825 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1826 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1827 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1828 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1829 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1830 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1831 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1832 GrAssert((unsigned) op < kStencilOpCount);
1833 return gTable[op];
1834}
1835
1836void set_gl_stencil(const GrGLInterface* gl,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001837 const GrStencilSettings& settings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001838 GrGLenum glFace,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001839 GrStencilSettings::Face grFace) {
1840 GrGLenum glFunc = gr_to_gl_stencil_func(settings.func(grFace));
1841 GrGLenum glFailOp = gr_to_gl_stencil_op(settings.failOp(grFace));
1842 GrGLenum glPassOp = gr_to_gl_stencil_op(settings.passOp(grFace));
1843
1844 GrGLint ref = settings.funcRef(grFace);
1845 GrGLint mask = settings.funcMask(grFace);
1846 GrGLint writeMask = settings.writeMask(grFace);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001847
1848 if (GR_GL_FRONT_AND_BACK == glFace) {
1849 // we call the combined func just in case separate stencil is not
1850 // supported.
1851 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1852 GR_GL_CALL(gl, StencilMask(writeMask));
1853 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1854 } else {
1855 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1856 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1857 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1858 }
1859}
1860}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001861
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001862void GrGpuGL::flushStencil(DrawType type) {
1863 if (kStencilPath_DrawType == type) {
1864 GrAssert(!fStencilSettings.isTwoSided());
1865 // Just the func, ref, and mask is set here. The op and write mask are params to the call
1866 // that draws the path to the SB (glStencilFillPath)
1867 GrGLenum func =
1868 gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face));
1869 GL_CALL(PathStencilFunc(func,
1870 fStencilSettings.funcRef(GrStencilSettings::kFront_Face),
1871 fStencilSettings.funcMask(GrStencilSettings::kFront_Face)));
1872 } else if (fHWStencilSettings != fStencilSettings) {
1873 if (fStencilSettings.isDisabled()) {
1874 if (kNo_TriState != fHWStencilTestEnabled) {
1875 GL_CALL(Disable(GR_GL_STENCIL_TEST));
1876 fHWStencilTestEnabled = kNo_TriState;
1877 }
1878 } else {
1879 if (kYes_TriState != fHWStencilTestEnabled) {
1880 GL_CALL(Enable(GR_GL_STENCIL_TEST));
1881 fHWStencilTestEnabled = kYes_TriState;
1882 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001883 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001884 if (!fStencilSettings.isDisabled()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001885 if (this->getCaps().twoSidedStencilSupport()) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001886 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001887 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001888 GR_GL_FRONT,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001889 GrStencilSettings::kFront_Face);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001890 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001891 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001892 GR_GL_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001893 GrStencilSettings::kBack_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001894 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001895 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001896 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001897 GR_GL_FRONT_AND_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001898 GrStencilSettings::kFront_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001899 }
1900 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001901 fHWStencilSettings = fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001902 }
1903}
1904
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001905void GrGpuGL::flushAAState(DrawType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001906 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001907 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001908 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1909 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001910 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001911 bool smoothLines = false;
1912
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001913 if (kDrawLines_DrawType == type) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001914 smoothLines = this->willUseHWAALines();
1915 if (smoothLines) {
1916 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1917 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1918 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1919 // must disable msaa to use line smoothing
1920 if (rt->isMultisampled() &&
1921 kNo_TriState != fHWAAState.fMSAAEnabled) {
1922 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1923 fHWAAState.fMSAAEnabled = kNo_TriState;
1924 }
1925 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001926 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001927 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1928 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1929 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1930 }
1931 }
1932 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001933 if (!smoothLines && rt->isMultisampled()) {
1934 // FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
1935 // convex hulls of each segment appear to get filled.
1936 bool enableMSAA = kStencilPath_DrawType == type ||
1937 this->getDrawState().isHWAntialiasState();
1938 if (enableMSAA) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001939 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1940 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1941 fHWAAState.fMSAAEnabled = kYes_TriState;
1942 }
1943 } else {
1944 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1945 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1946 fHWAAState.fMSAAEnabled = kNo_TriState;
1947 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001948 }
1949 }
1950 }
1951}
1952
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001953void GrGpuGL::flushBlend(bool isLines,
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001954 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001955 GrBlendCoeff dstCoeff) {
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001956 if (isLines && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001957 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001958 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001959 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001960 }
bsalomon@google.com47059542012-06-06 20:51:20 +00001961 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
1962 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
1963 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
1964 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
1965 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
1966 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001967 }
1968 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001969 // any optimization to disable blending should
1970 // have already been applied and tweaked the coeffs
1971 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00001972 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
1973 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001974 if (blendOff) {
1975 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001976 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001977 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001978 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001979 } else {
1980 if (kYes_TriState != fHWBlendState.fEnabled) {
1981 GL_CALL(Enable(GR_GL_BLEND));
1982 fHWBlendState.fEnabled = kYes_TriState;
1983 }
1984 if (fHWBlendState.fSrcCoeff != srcCoeff ||
1985 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001986 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1987 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001988 fHWBlendState.fSrcCoeff = srcCoeff;
1989 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001990 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00001991 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001992 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1993 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001994 (!fHWBlendState.fConstColorValid ||
1995 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com75347472012-09-17 17:23:21 +00001996 GrGLfloat c[4];
1997 GrColorToRGBAFloat(blendConst, c);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001998 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001999 fHWBlendState.fConstColor = blendConst;
2000 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002001 }
2002 }
2003 }
2004}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002005namespace {
2006
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002007inline void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002008 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2009 GR_GL_TEXTURE_SWIZZLE_RGBA,
2010 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002011}
bsalomon@google.comb8670992012-07-25 21:27:09 +00002012
bsalomon@google.com6c76d242012-09-07 16:52:24 +00002013inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) {
bsalomon@google.comb8670992012-07-25 21:27:09 +00002014 static const GrGLenum gWrapModes[] = {
2015 GR_GL_CLAMP_TO_EDGE,
2016 GR_GL_REPEAT,
2017 GR_GL_MIRRORED_REPEAT
2018 };
2019 GrAssert((unsigned) tm <= SK_ARRAY_COUNT(gWrapModes));
2020 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode);
2021 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode);
2022 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode);
2023 return gWrapModes[tm];
2024}
2025
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002026}
2027
bsalomon@google.com08283af2012-10-26 13:01:20 +00002028void GrGpuGL::flushBoundTextureAndParams(int stageIdx) {
bsalomon@google.com4c883782012-06-04 19:05:11 +00002029 GrDrawState* drawState = this->drawState();
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002030 // FIXME: Assuming at most one texture per effect
bsalomon@google.com08283af2012-10-26 13:01:20 +00002031 const GrEffect* effect = drawState->stage(stageIdx)->getEffect();
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002032 if (effect->numTextures() > 0) {
2033 GrGLTexture* nextTexture = static_cast<GrGLTexture*>(effect->texture(0));
bsalomon@google.com67e78c92012-10-17 13:36:14 +00002034 if (NULL != nextTexture) {
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002035 const GrTextureParams& texParams = effect->textureAccess(0).getParams();
bsalomon@google.com08283af2012-10-26 13:01:20 +00002036 this->flushBoundTextureAndParams(stageIdx, texParams, nextTexture);
bsalomon@google.com67e78c92012-10-17 13:36:14 +00002037 }
bsalomon@google.com0982d352012-07-31 15:33:25 +00002038 }
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002039}
2040
bsalomon@google.com08283af2012-10-26 13:01:20 +00002041void GrGpuGL::flushBoundTextureAndParams(int stageIdx,
bsalomon@google.comb8670992012-07-25 21:27:09 +00002042 const GrTextureParams& params,
2043 GrGLTexture* nextTexture) {
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002044
bsalomon@google.com4c883782012-06-04 19:05:11 +00002045 // true for now, but maybe not with GrEffect.
2046 GrAssert(NULL != nextTexture);
bsalomon@google.comb8670992012-07-25 21:27:09 +00002047 // If we created a rt/tex and rendered to it without using a texture and now we're texturing
2048 // from the rt it will still be the last bound texture, but it needs resolving. So keep this
bsalomon@google.com4c883782012-06-04 19:05:11 +00002049 // out of the "last != next" check.
bsalomon@google.comb8670992012-07-25 21:27:09 +00002050 GrGLRenderTarget* texRT = static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002051 if (NULL != texRT) {
2052 this->onResolveRenderTarget(texRT);
2053 }
2054
bsalomon@google.com08283af2012-10-26 13:01:20 +00002055 if (fHWBoundTextures[stageIdx] != nextTexture) {
2056 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002057 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.com4c883782012-06-04 19:05:11 +00002058 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
bsalomon@google.com08283af2012-10-26 13:01:20 +00002059 fHWBoundTextures[stageIdx] = nextTexture;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002060 }
2061
bsalomon@google.com4c883782012-06-04 19:05:11 +00002062 ResetTimestamp timestamp;
2063 const GrGLTexture::TexParams& oldTexParams =
2064 nextTexture->getCachedTexParams(&timestamp);
2065 bool setAll = timestamp < this->getResetTimestamp();
2066 GrGLTexture::TexParams newTexParams;
2067
bsalomon@google.comb8670992012-07-25 21:27:09 +00002068 newTexParams.fFilter = params.isBilerp() ? GR_GL_LINEAR : GR_GL_NEAREST;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002069
bsalomon@google.comb8670992012-07-25 21:27:09 +00002070 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX());
2071 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002072 memcpy(newTexParams.fSwizzleRGBA,
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002073 GrGLShaderBuilder::GetTexParamSwizzle(nextTexture->config(), this->glCaps()),
bsalomon@google.com4c883782012-06-04 19:05:11 +00002074 sizeof(newTexParams.fSwizzleRGBA));
2075 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002076 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002077 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2078 GR_GL_TEXTURE_MAG_FILTER,
2079 newTexParams.fFilter));
2080 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2081 GR_GL_TEXTURE_MIN_FILTER,
2082 newTexParams.fFilter));
2083 }
2084 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002085 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002086 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2087 GR_GL_TEXTURE_WRAP_S,
2088 newTexParams.fWrapS));
2089 }
2090 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002091 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002092 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2093 GR_GL_TEXTURE_WRAP_T,
2094 newTexParams.fWrapT));
2095 }
2096 if (this->glCaps().textureSwizzleSupport() &&
2097 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2098 oldTexParams.fSwizzleRGBA,
2099 sizeof(newTexParams.fSwizzleRGBA)))) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00002100 this->setTextureUnit(stageIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002101 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2102 this->glInterface());
2103 }
2104 nextTexture->setCachedTexParams(newTexParams,
2105 this->getResetTimestamp());
2106}
2107
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002108void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002109
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002110 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002111
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002112 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002113 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002114 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002115 fHWDitherEnabled = kYes_TriState;
2116 }
2117 } else {
2118 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002119 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002120 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002121 }
2122 }
2123
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002124 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002125 if (kNo_TriState != fHWWriteToColor) {
2126 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2127 GR_GL_FALSE, GR_GL_FALSE));
2128 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002129 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002130 } else {
2131 if (kYes_TriState != fHWWriteToColor) {
2132 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2133 fHWWriteToColor = kYes_TriState;
2134 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002135 }
2136
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002137 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002138 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002139 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002140 GL_CALL(Enable(GR_GL_CULL_FACE));
2141 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002142 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002143 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002144 GL_CALL(Enable(GR_GL_CULL_FACE));
2145 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002146 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002147 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002148 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002149 break;
2150 default:
2151 GrCrash("Unknown draw face.");
2152 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002153 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002154 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002155}
2156
2157void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002158 if (fHWGeometryState.fVertexBuffer != buffer) {
2159 fHWGeometryState.fArrayPtrsDirty = true;
2160 fHWGeometryState.fVertexBuffer = buffer;
2161 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002162}
2163
2164void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002165 if (fHWGeometryState.fVertexBuffer == buffer) {
2166 // deleting bound buffer does implied bind to 0
2167 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002168 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002169 }
2170}
2171
2172void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002173 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002174}
2175
2176void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002177 if (fHWGeometryState.fIndexBuffer == buffer) {
2178 // deleting bound buffer does implied bind to 0
2179 fHWGeometryState.fIndexBuffer = NULL;
2180 }
2181}
2182
reed@google.comac10a2d2010-12-22 21:39:39 +00002183void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2184 GrAssert(NULL != renderTarget);
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002185 if (fHWBoundRenderTarget == renderTarget) {
2186 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002187 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002188}
2189
2190void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002191 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002192 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002193 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002194 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002195 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002196 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002197}
2198
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002199bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2200 bool getSizedInternalFormat,
2201 GrGLenum* internalFormat,
2202 GrGLenum* externalFormat,
2203 GrGLenum* externalType) {
2204 GrGLenum dontCare;
2205 if (NULL == internalFormat) {
2206 internalFormat = &dontCare;
2207 }
2208 if (NULL == externalFormat) {
2209 externalFormat = &dontCare;
2210 }
2211 if (NULL == externalType) {
2212 externalType = &dontCare;
2213 }
2214
reed@google.comac10a2d2010-12-22 21:39:39 +00002215 switch (config) {
bsalomon@google.com0342a852012-08-20 19:22:38 +00002216 case kRGBA_8888_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002217 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002218 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002219 if (getSizedInternalFormat) {
2220 *internalFormat = GR_GL_RGBA8;
2221 } else {
2222 *internalFormat = GR_GL_RGBA;
2223 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002224 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002225 break;
bsalomon@google.com0342a852012-08-20 19:22:38 +00002226 case kBGRA_8888_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002227 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002228 return false;
2229 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002230 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002231 if (getSizedInternalFormat) {
2232 *internalFormat = GR_GL_BGRA8;
2233 } else {
2234 *internalFormat = GR_GL_BGRA;
2235 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002236 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002237 if (getSizedInternalFormat) {
2238 *internalFormat = GR_GL_RGBA8;
2239 } else {
2240 *internalFormat = GR_GL_RGBA;
2241 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002242 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002243 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002244 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002245 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002246 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002247 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002248 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002249 if (getSizedInternalFormat) {
2250 if (this->glBinding() == kDesktop_GrGLBinding) {
2251 return false;
2252 } else {
2253 *internalFormat = GR_GL_RGB565;
2254 }
2255 } else {
2256 *internalFormat = GR_GL_RGB;
2257 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002258 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002259 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002260 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002261 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002262 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002263 if (getSizedInternalFormat) {
2264 *internalFormat = GR_GL_RGBA4;
2265 } else {
2266 *internalFormat = GR_GL_RGBA;
2267 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002268 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002269 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002270 case kIndex_8_GrPixelConfig:
bsalomon@google.comf6601872012-08-28 21:11:35 +00002271 if (this->getCaps().eightBitPaletteSupport()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002272 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002273 // glCompressedTexImage doesn't take external params
2274 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002275 // no sized/unsized internal format distinction here
2276 *internalFormat = GR_GL_PALETTE8_RGBA8;
2277 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002278 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002279 } else {
2280 return false;
2281 }
2282 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002283 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002284 if (this->glCaps().textureRedSupport()) {
2285 *internalFormat = GR_GL_RED;
2286 *externalFormat = GR_GL_RED;
2287 if (getSizedInternalFormat) {
2288 *internalFormat = GR_GL_R8;
2289 } else {
2290 *internalFormat = GR_GL_RED;
2291 }
2292 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002293 } else {
2294 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002295 *externalFormat = GR_GL_ALPHA;
2296 if (getSizedInternalFormat) {
2297 *internalFormat = GR_GL_ALPHA8;
2298 } else {
2299 *internalFormat = GR_GL_ALPHA;
2300 }
2301 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002302 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002303 break;
2304 default:
2305 return false;
2306 }
2307 return true;
2308}
2309
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002310void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002311 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002312 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002313 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002314 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002315 }
2316}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002317
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002318void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002319 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002320 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002321 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002322 }
2323}
2324
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002325void GrGpuGL::setBuffers(bool indexed,
2326 int* extraVertexOffset,
2327 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002328
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002329 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002330
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002331 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2332
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002333 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002334 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002335 case kBuffer_GeometrySrcType:
2336 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002337 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002338 break;
2339 case kArray_GeometrySrcType:
2340 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002341 this->finalizeReservedVertices();
2342 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2343 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002344 break;
2345 default:
2346 vbuf = NULL; // suppress warning
2347 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002348 }
2349
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002350 GrAssert(NULL != vbuf);
2351 GrAssert(!vbuf->isLocked());
2352 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002353 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002354 fHWGeometryState.fArrayPtrsDirty = true;
2355 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002356 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002357
2358 if (indexed) {
2359 GrAssert(NULL != extraIndexOffset);
2360
2361 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002362 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002363 case kBuffer_GeometrySrcType:
2364 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002365 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002366 break;
2367 case kArray_GeometrySrcType:
2368 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002369 this->finalizeReservedIndices();
2370 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2371 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002372 break;
2373 default:
2374 ibuf = NULL; // suppress warning
2375 GrCrash("Unknown geometry src type!");
2376 }
2377
2378 GrAssert(NULL != ibuf);
2379 GrAssert(!ibuf->isLocked());
2380 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002381 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002382 fHWGeometryState.fIndexBuffer = ibuf;
2383 }
2384 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002385}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002386