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Jesse Hall99c7dbb2013-03-14 14:29:29 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
18#define ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
19
Chia-I Wu06d63de2017-01-04 14:58:51 +080020#include "DisplaySurface.h"
21
Jesse Hall38efe862013-04-06 23:12:29 -070022#include <gui/ConsumerBase.h>
23#include <gui/IGraphicBufferProducer.h>
24
Chia-I Wu06d63de2017-01-04 14:58:51 +080025#include <memory>
Jesse Hall99c7dbb2013-03-14 14:29:29 -070026
27// ---------------------------------------------------------------------------
28namespace android {
29// ---------------------------------------------------------------------------
30
31class HWComposer;
Chia-I Wu06d63de2017-01-04 14:58:51 +080032class HWComposerBufferCache;
Dan Stozaf0eaf252014-03-21 13:05:51 -070033class IProducerListener;
Jesse Hall99c7dbb2013-03-14 14:29:29 -070034
Jesse Hall38efe862013-04-06 23:12:29 -070035/* This DisplaySurface implementation supports virtual displays, where GLES
36 * and/or HWC compose into a buffer that is then passed to an arbitrary
37 * consumer (the sink) running in another process.
38 *
39 * The simplest case is when the virtual display will never use the h/w
40 * composer -- either the h/w composer doesn't support writing to buffers, or
41 * there are more virtual displays than it supports simultaneously. In this
42 * case, the GLES driver works directly with the output buffer queue, and
43 * calls to the VirtualDisplay from SurfaceFlinger and DisplayHardware do
44 * nothing.
45 *
46 * If h/w composer might be used, then each frame will fall into one of three
47 * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
48 * we must provide a FB target buffer and output buffer for the HWC set() call.
49 *
50 * In GLES-only composition, the GLES driver is given a buffer from the sink to
51 * render into. When the GLES driver queues the buffer to the
52 * VirtualDisplaySurface, the VirtualDisplaySurface holds onto it instead of
53 * immediately queueing it to the sink. The buffer is used as both the FB
54 * target and output buffer for HWC, though on these frames the HWC doesn't
55 * do any work for this display and doesn't write to the output buffer. After
56 * composition is complete, the buffer is queued to the sink.
57 *
58 * In HWC-only composition, the VirtualDisplaySurface dequeues a buffer from
59 * the sink and passes it to HWC as both the FB target buffer and output
60 * buffer. The HWC doesn't need to read from the FB target buffer, but does
61 * write to the output buffer. After composition is complete, the buffer is
62 * queued to the sink.
63 *
64 * On MIXED frames, things become more complicated, since some h/w composer
65 * implementations can't read from and write to the same buffer. This class has
66 * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
67 * driver is given a scratch buffer to render into. When it finishes rendering,
68 * the buffer is queued and then immediately acquired by the
69 * VirtualDisplaySurface. The scratch buffer is then used as the FB target
70 * buffer for HWC, and a separate buffer is dequeued from the sink and used as
71 * the HWC output buffer. When HWC composition is complete, the scratch buffer
72 * is released and the output buffer is queued to the sink.
Jesse Hall80e0a392013-03-15 12:32:10 -070073 */
Jesse Hall38efe862013-04-06 23:12:29 -070074class VirtualDisplaySurface : public DisplaySurface,
Mathias Agopiandb89edc2013-08-02 01:40:18 -070075 public BnGraphicBufferProducer,
Jesse Hall38efe862013-04-06 23:12:29 -070076 private ConsumerBase {
Jesse Hall99c7dbb2013-03-14 14:29:29 -070077public:
Jesse Hallffe1f192013-03-22 15:13:48 -070078 VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
Jesse Hall99c7dbb2013-03-14 14:29:29 -070079 const sp<IGraphicBufferProducer>& sink,
Dan Stozab9b08832014-03-13 11:55:57 -070080 const sp<IGraphicBufferProducer>& bqProducer,
81 const sp<IGraphicBufferConsumer>& bqConsumer,
Jesse Hall99c7dbb2013-03-14 14:29:29 -070082 const String8& name);
83
Jesse Hall38efe862013-04-06 23:12:29 -070084 //
85 // DisplaySurface interface
86 //
Dan Stoza71433162014-02-04 16:22:36 -080087 virtual status_t beginFrame(bool mustRecompose);
Jesse Hall38efe862013-04-06 23:12:29 -070088 virtual status_t prepareFrame(CompositionType compositionType);
Fabien Sanglard9d96de42016-10-11 00:15:18 +000089#ifndef USE_HWC2
90 virtual status_t compositionComplete();
91#endif
Jesse Hall99c7dbb2013-03-14 14:29:29 -070092 virtual status_t advanceFrame();
Jesse Hall851cfe82013-03-20 13:44:00 -070093 virtual void onFrameCommitted();
Dan Stoza01049c82014-11-11 10:32:31 -080094 virtual void dumpAsString(String8& result) const;
Michael Lentine47e45402014-07-18 15:34:25 -070095 virtual void resizeBuffers(const uint32_t w, const uint32_t h);
Dan Stoza9e56aa02015-11-02 13:00:03 -080096 virtual const sp<Fence>& getClientTargetAcquireFence() const override;
Jesse Hall99c7dbb2013-03-14 14:29:29 -070097
98private:
Jesse Hall38efe862013-04-06 23:12:29 -070099 enum Source {SOURCE_SINK = 0, SOURCE_SCRATCH = 1};
100
Jesse Hall99c7dbb2013-03-14 14:29:29 -0700101 virtual ~VirtualDisplaySurface();
102
Jesse Hall38efe862013-04-06 23:12:29 -0700103 //
104 // IGraphicBufferProducer interface, used by the GLES driver.
105 //
106 virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
Pablo Ceballosfa455352015-08-12 17:47:47 -0700107 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
108 virtual status_t setAsyncMode(bool async);
Pablo Ceballos567dbbb2015-08-26 18:59:08 -0700109 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w,
Brian Anderson7c3ba8a2016-07-25 12:48:08 -0700110 uint32_t h, PixelFormat format, uint32_t usage,
111 FrameEventHistoryDelta *outTimestamps);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800112 virtual status_t detachBuffer(int slot);
Dan Stozad9822a32014-03-28 15:25:31 -0700113 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
114 sp<Fence>* outFence);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800115 virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
Jesse Hall38efe862013-04-06 23:12:29 -0700116 virtual status_t queueBuffer(int pslot,
117 const QueueBufferInput& input, QueueBufferOutput* output);
Pablo Ceballos583b1b32015-09-03 18:23:52 -0700118 virtual status_t cancelBuffer(int pslot, const sp<Fence>& fence);
Jesse Hall38efe862013-04-06 23:12:29 -0700119 virtual int query(int what, int* value);
Dan Stozaf0eaf252014-03-21 13:05:51 -0700120 virtual status_t connect(const sp<IProducerListener>& listener,
Mathias Agopian365857d2013-09-11 19:35:45 -0700121 int api, bool producerControlledByApp, QueueBufferOutput* output);
Robert Carr97b9c862016-09-08 13:54:35 -0700122 virtual status_t disconnect(int api, DisconnectMode mode);
Jesse Hall399184a2014-03-03 15:42:54 -0800123 virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
Pablo Ceballos567dbbb2015-08-26 18:59:08 -0700124 virtual void allocateBuffers(uint32_t width, uint32_t height,
Dan Stoza3be1c6b2014-11-18 10:24:03 -0800125 PixelFormat format, uint32_t usage);
Dan Stoza9de72932015-04-16 17:28:43 -0700126 virtual status_t allowAllocation(bool allow);
Dan Stoza812ed062015-06-02 15:45:22 -0700127 virtual status_t setGenerationNumber(uint32_t generationNumber);
Dan Stozac6f30bd2015-06-08 09:32:50 -0700128 virtual String8 getConsumerName() const override;
Pablo Ceballos3559fbf2016-03-17 15:50:23 -0700129 virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
Pablo Ceballosff95aab2016-01-13 17:09:58 -0800130 virtual status_t setAutoRefresh(bool autoRefresh) override;
Dan Stoza127fc632015-06-30 13:43:32 -0700131 virtual status_t setDequeueTimeout(nsecs_t timeout) override;
Dan Stoza50101d02016-04-07 16:53:23 -0700132 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
John Reck1a61da52016-04-28 13:18:15 -0700133 sp<Fence>* outFence, float outTransformMatrix[16]) override;
Pablo Ceballos8e3e92b2016-06-27 17:56:53 -0700134 virtual status_t getUniqueId(uint64_t* outId) const override;
Jesse Hall38efe862013-04-06 23:12:29 -0700135
136 //
137 // Utility methods
138 //
139 static Source fbSourceForCompositionType(CompositionType type);
Dan Stoza3be1c6b2014-11-18 10:24:03 -0800140 status_t dequeueBuffer(Source source, PixelFormat format, uint32_t usage,
Jesse Hall8db92552013-08-29 16:03:50 -0700141 int* sslot, sp<Fence>* fence);
Brian Anderson3d4039d2016-09-23 16:31:30 -0700142 void updateQueueBufferOutput(QueueBufferOutput&& qbo);
Jesse Hall38efe862013-04-06 23:12:29 -0700143 void resetPerFrameState();
Jesse Hall028dc8f2013-08-20 16:35:32 -0700144 status_t refreshOutputBuffer();
Jesse Hall38efe862013-04-06 23:12:29 -0700145
146 // Both the sink and scratch buffer pools have their own set of slots
147 // ("source slots", or "sslot"). We have to merge these into the single
148 // set of slots used by the GLES producer ("producer slots" or "pslot") and
149 // internally in the VirtualDisplaySurface. To minimize the number of times
150 // a producer slot switches which source it comes from, we map source slot
151 // numbers to producer slot numbers differently for each source.
152 static int mapSource2ProducerSlot(Source source, int sslot);
153 static int mapProducer2SourceSlot(Source source, int pslot);
154
155 //
156 // Immutable after construction
157 //
158 HWComposer& mHwc;
159 const int32_t mDisplayId;
160 const String8 mDisplayName;
161 sp<IGraphicBufferProducer> mSource[2]; // indexed by SOURCE_*
Jesse Hall497ba0e2013-11-04 16:43:03 -0800162 uint32_t mDefaultOutputFormat;
Jesse Hall38efe862013-04-06 23:12:29 -0700163
164 //
165 // Inter-frame state
166 //
167
Jesse Hall1e27ba22013-09-27 09:05:09 -0700168 // To avoid buffer reallocations, we track the buffer usage and format
169 // we used on the previous frame and use it again on the new frame. If
170 // the composition type changes or the GLES driver starts requesting
171 // different usage/format, we'll get a new buffer.
172 uint32_t mOutputFormat;
173 uint32_t mOutputUsage;
Jesse Hall38efe862013-04-06 23:12:29 -0700174
175 // Since we present a single producer interface to the GLES driver, but
176 // are internally muxing between the sink and scratch producers, we have
177 // to keep track of which source last returned each producer slot from
Dan Stozafebd4f42014-04-09 16:14:51 -0700178 // dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
Jesse Hall38efe862013-04-06 23:12:29 -0700179 // slot. Both mProducerSlotSource and mProducerBuffers are indexed by a
180 // "producer slot"; see the mapSlot*() functions.
Dan Stozafebd4f42014-04-09 16:14:51 -0700181 uint64_t mProducerSlotSource;
Mathias Agopiana9347642017-02-13 16:42:28 -0800182 sp<GraphicBuffer> mProducerBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS];
Jesse Hall38efe862013-04-06 23:12:29 -0700183
184 // The QueueBufferOutput with the latest info from the sink, and with the
185 // transform hint cleared. Since we defer queueBuffer from the GLES driver
186 // to the sink, we have to return the previous version.
Brian Anderson3d4039d2016-09-23 16:31:30 -0700187 // Moves instead of copies are performed to avoid duplicate
188 // FrameEventHistoryDeltas.
Jesse Hall38efe862013-04-06 23:12:29 -0700189 QueueBufferOutput mQueueBufferOutput;
190
Michael Lentine47e45402014-07-18 15:34:25 -0700191 // Details of the current sink buffer. These become valid when a buffer is
192 // dequeued from the sink, and are used when queueing the buffer.
193 uint32_t mSinkBufferWidth, mSinkBufferHeight;
194
Jesse Hall38efe862013-04-06 23:12:29 -0700195 //
196 // Intra-frame state
197 //
198
199 // Composition type and GLES buffer source for the current frame.
200 // Valid after prepareFrame(), cleared in onFrameCommitted.
201 CompositionType mCompositionType;
202
Jesse Hall38efe862013-04-06 23:12:29 -0700203 // mFbFence is the fence HWC should wait for before reading the framebuffer
204 // target buffer.
205 sp<Fence> mFbFence;
206
Jesse Hall028dc8f2013-08-20 16:35:32 -0700207 // mOutputFence is the fence HWC should wait for before writing to the
208 // output buffer.
209 sp<Fence> mOutputFence;
210
Jesse Hall38efe862013-04-06 23:12:29 -0700211 // Producer slot numbers for the buffers to use for HWC framebuffer target
212 // and output.
213 int mFbProducerSlot;
214 int mOutputProducerSlot;
215
216 // Debug only -- track the sequence of events in each frame so we can make
217 // sure they happen in the order we expect. This class implicitly models
218 // a state machine; this enum/variable makes it explicit.
219 //
220 // +-----------+-------------------+-------------+
221 // | State | Event || Next State |
222 // +-----------+-------------------+-------------+
Jesse Hall028dc8f2013-08-20 16:35:32 -0700223 // | IDLE | beginFrame || BEGUN |
224 // | BEGUN | prepareFrame || PREPARED |
Jesse Hall38efe862013-04-06 23:12:29 -0700225 // | PREPARED | dequeueBuffer [1] || GLES |
226 // | PREPARED | advanceFrame [2] || HWC |
227 // | GLES | queueBuffer || GLES_DONE |
228 // | GLES_DONE | advanceFrame || HWC |
229 // | HWC | onFrameCommitted || IDLE |
230 // +-----------+-------------------++------------+
231 // [1] COMPOSITION_GLES and COMPOSITION_MIXED frames.
232 // [2] COMPOSITION_HWC frames.
233 //
234 enum DbgState {
235 // no buffer dequeued, don't know anything about the next frame
236 DBG_STATE_IDLE,
Jesse Hall028dc8f2013-08-20 16:35:32 -0700237 // output buffer dequeued, framebuffer source not yet known
238 DBG_STATE_BEGUN,
239 // output buffer dequeued, framebuffer source known but not provided
240 // to GLES yet.
Jesse Hall38efe862013-04-06 23:12:29 -0700241 DBG_STATE_PREPARED,
242 // GLES driver has a buffer dequeued
243 DBG_STATE_GLES,
244 // GLES driver has queued the buffer, we haven't sent it to HWC yet
245 DBG_STATE_GLES_DONE,
246 // HWC has the buffer for this frame
247 DBG_STATE_HWC,
248 };
249 DbgState mDbgState;
250 CompositionType mDbgLastCompositionType;
251
252 const char* dbgStateStr() const;
253 static const char* dbgSourceStr(Source s);
Dan Stoza71433162014-02-04 16:22:36 -0800254
255 bool mMustRecompose;
Chia-I Wu06d63de2017-01-04 14:58:51 +0800256
257#ifdef USE_HWC2
258 std::unique_ptr<HWComposerBufferCache> mHwcBufferCache =
259 std::make_unique<HWComposerBufferCache>();
260#endif
Jesse Hall99c7dbb2013-03-14 14:29:29 -0700261};
262
263// ---------------------------------------------------------------------------
264} // namespace android
265// ---------------------------------------------------------------------------
266
267#endif // ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H