blob: 1447eb70dc7c5e1b4a5977c4ad309ec8ae1a2334 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Chris Craik65cd6122012-12-10 17:56:27 -080036#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070037#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080038#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070039
40namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070041namespace uirenderer {
42
43///////////////////////////////////////////////////////////////////////////////
44// Defines
45///////////////////////////////////////////////////////////////////////////////
46
Romain Guy759ea802010-09-16 20:49:46 -070047#define RAD_TO_DEG (180.0f / 3.14159265f)
48#define MIN_ANGLE 0.001f
49
Romain Guyf8773082012-07-12 18:01:00 -070050#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070051
Romain Guy713e1bb2012-10-16 18:44:09 -070052#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080053
Romain Guy9d5316e2010-06-24 19:30:36 -070054///////////////////////////////////////////////////////////////////////////////
55// Globals
56///////////////////////////////////////////////////////////////////////////////
57
Romain Guy889f8d12010-07-29 14:37:42 -070058/**
59 * Structure mapping Skia xfermodes to OpenGL blending factors.
60 */
61struct Blender {
62 SkXfermode::Mode mode;
63 GLenum src;
64 GLenum dst;
65}; // struct Blender
66
Romain Guy026c5e162010-06-28 17:12:22 -070067// In this array, the index of each Blender equals the value of the first
68// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
69static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070070 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
71 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
72 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
73 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
74 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
75 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
76 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
77 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
78 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
79 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
81 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050083 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070084 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070085};
Romain Guye4d01122010-06-16 18:44:05 -070086
Romain Guy87a76572010-09-13 18:11:21 -070087// This array contains the swapped version of each SkXfermode. For instance
88// this array's SrcOver blending mode is actually DstOver. You can refer to
89// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070090static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070091 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
92 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
93 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
94 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
95 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
96 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
97 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
98 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
99 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
100 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
101 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
102 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500104 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700105 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700106};
107
Romain Guyf6a11b82010-06-23 17:47:49 -0700108///////////////////////////////////////////////////////////////////////////////
109// Constructors/destructor
110///////////////////////////////////////////////////////////////////////////////
111
Romain Guy3bbacf22013-02-06 16:51:04 -0800112OpenGLRenderer::OpenGLRenderer():
113 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800114 // *set* draw modifiers to be 0
115 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700116 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700117
Romain Guyac670c02010-07-27 17:39:27 -0700118 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
119
Romain Guyae5575b2010-07-29 18:48:04 -0700120 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700121 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700122 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700123
124 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700125}
126
Romain Guy85bf02f2010-06-22 13:11:24 -0700127OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700128 // The context has already been destroyed at this point, do not call
129 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700130}
131
Romain Guy87e2f7572012-09-24 11:37:12 -0700132void OpenGLRenderer::initProperties() {
133 char property[PROPERTY_VALUE_MAX];
134 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
135 mScissorOptimizationDisabled = !strcasecmp(property, "true");
136 INIT_LOGD(" Scissor optimization %s",
137 mScissorOptimizationDisabled ? "disabled" : "enabled");
138 } else {
139 INIT_LOGD(" Scissor optimization enabled");
140 }
Romain Guy13631f32012-01-30 17:41:55 -0800141}
142
143///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700144// Setup
145///////////////////////////////////////////////////////////////////////////////
146
Romain Guyef359272013-01-31 19:07:29 -0800147void OpenGLRenderer::setName(const char* name) {
148 if (name) {
149 mName.setTo(name);
150 } else {
151 mName.clear();
152 }
153}
154
155const char* OpenGLRenderer::getName() const {
156 return mName.string();
157}
158
Romain Guy49c5fc02012-05-15 11:10:01 -0700159bool OpenGLRenderer::isDeferred() {
160 return false;
161}
162
Romain Guy85bf02f2010-06-22 13:11:24 -0700163void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700164 initViewport(width, height);
165
166 glDisable(GL_DITHER);
167 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
168
169 glEnableVertexAttribArray(Program::kBindingPosition);
170}
171
172void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700173 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700174
175 mWidth = width;
176 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700177
178 mFirstSnapshot->height = height;
179 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700180}
181
Romain Guy96885eb2013-03-26 15:05:58 -0700182void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800183 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800184 mCaches.clearGarbage();
185
Romain Guy96885eb2013-03-26 15:05:58 -0700186 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700187 mSnapshot = new Snapshot(mFirstSnapshot,
188 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800189 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700190 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700191
Romain Guy7d7b5492011-01-24 16:33:45 -0800192 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700193 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700194}
195
196status_t OpenGLRenderer::startFrame() {
197 if (mFrameStarted) return DrawGlInfo::kStatusDone;
198 mFrameStarted = true;
199
Romain Guy41308e22012-10-22 20:02:43 -0700200 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700201
Romain Guy96885eb2013-03-26 15:05:58 -0700202 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700203
Romain Guy96885eb2013-03-26 15:05:58 -0700204 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800205
Romain Guy54c1a642012-09-27 17:55:46 -0700206 // Functors break the tiling extension in pretty spectacular ways
207 // This ensures we don't use tiling when a functor is going to be
208 // invoked during the frame
209 mSuppressTiling = mCaches.hasRegisteredFunctors();
210
Chris Craik5f803622013-03-21 14:39:04 -0700211 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700212
Romain Guy7c450aa2012-09-21 19:15:00 -0700213 debugOverdraw(true, true);
214
Romain Guy96885eb2013-03-26 15:05:58 -0700215 return clear(mTilingClip.left, mTilingClip.top,
216 mTilingClip.right, mTilingClip.bottom, mOpaque);
217}
218
219status_t OpenGLRenderer::prepare(bool opaque) {
220 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
221}
222
223status_t OpenGLRenderer::prepareDirty(float left, float top,
224 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700225
Romain Guy96885eb2013-03-26 15:05:58 -0700226 setupFrameState(left, top, right, bottom, opaque);
227
228 // Layer renderers will start the frame immediately
229 // The framebuffer renderer will first defer the display list
230 // for each layer and wait until the first drawing command
231 // to start the frame
232 if (mSnapshot->fbo == 0) {
233 syncState();
234 updateLayers();
235 } else {
236 return startFrame();
237 }
238
239 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700240}
241
Romain Guydcfc8362013-01-03 13:08:57 -0800242void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
243 // If we know that we are going to redraw the entire framebuffer,
244 // perform a discard to let the driver know we don't need to preserve
245 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800246 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800247 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800248 const bool isFbo = getTargetFbo() == 0;
249 const GLenum attachments[] = {
250 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
251 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800252 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
253 }
254}
255
Romain Guy7c25aab2012-10-18 15:05:02 -0700256status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700257 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700258 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700259 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700260 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700261 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700262 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700263
Romain Guy7c25aab2012-10-18 15:05:02 -0700264 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700265 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700266}
267
268void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700269 if (mCaches.blend) {
270 glEnable(GL_BLEND);
271 } else {
272 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700273 }
Romain Guybb9524b2010-06-22 18:56:38 -0700274}
275
Romain Guy57b52682012-09-20 17:38:46 -0700276void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700277 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700278 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800279 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700280 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700281 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700282
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 startTiling(*clip, s->height, opaque);
284 }
285}
286
287void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
288 if (!mSuppressTiling) {
289 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800290 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700291 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700292}
293
294void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700295 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700296}
297
Romain Guyb025b9c2010-09-16 14:16:48 -0700298void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700299 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700300 endTiling();
301
Romain Guyca89e2a2013-03-08 17:44:20 -0800302 // When finish() is invoked on FBO 0 we've reached the end
303 // of the current frame
304 if (getTargetFbo() == 0) {
305 mCaches.pathCache.trim();
306 }
307
Romain Guy11cb6422012-09-21 00:39:43 -0700308 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700309#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700310 GLenum status = GL_NO_ERROR;
311 while ((status = glGetError()) != GL_NO_ERROR) {
312 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
313 switch (status) {
314 case GL_INVALID_ENUM:
315 ALOGE(" GL_INVALID_ENUM");
316 break;
317 case GL_INVALID_VALUE:
318 ALOGE(" GL_INVALID_VALUE");
319 break;
320 case GL_INVALID_OPERATION:
321 ALOGE(" GL_INVALID_OPERATION");
322 break;
323 case GL_OUT_OF_MEMORY:
324 ALOGE(" Out of memory!");
325 break;
326 }
Romain Guya07105b2011-01-10 21:14:18 -0800327 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700328#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700329
Romain Guyc15008e2010-11-10 11:59:15 -0800330#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800331 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700332#else
333 if (mCaches.getDebugLevel() & kDebugMemory) {
334 mCaches.dumpMemoryUsage();
335 }
Romain Guyc15008e2010-11-10 11:59:15 -0800336#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700337 }
Romain Guy96885eb2013-03-26 15:05:58 -0700338
Romain Guy78dd96d2013-05-03 14:24:16 -0700339 if (mCountOverdraw) {
340 countOverdraw();
341 }
342
Romain Guy96885eb2013-03-26 15:05:58 -0700343 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700344}
345
Romain Guy6c319ca2011-01-11 14:29:25 -0800346void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700347 if (mCaches.currentProgram) {
348 if (mCaches.currentProgram->isInUse()) {
349 mCaches.currentProgram->remove();
350 mCaches.currentProgram = NULL;
351 }
352 }
Romain Guy50c0f092010-10-19 11:42:22 -0700353 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800354 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800355 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800356 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700357 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700358}
359
Romain Guy6c319ca2011-01-11 14:29:25 -0800360void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800361 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800362 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700363 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700364 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700365
Romain Guy3e263fa2011-12-12 16:47:48 -0800366 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
367
Chet Haase80250612012-08-15 13:46:54 -0700368 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700369 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800370 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700371 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700372
Romain Guya1d3c912011-12-13 14:55:06 -0800373 mCaches.activeTexture(0);
Romain Guyf607bdc2010-09-10 19:20:06 -0700374
Romain Guy50c0f092010-10-19 11:42:22 -0700375 mCaches.blend = true;
376 glEnable(GL_BLEND);
377 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
378 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700379}
380
Romain Guy35643dd2012-09-18 15:40:58 -0700381void OpenGLRenderer::resumeAfterLayer() {
382 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
383 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
384 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700385 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700386
387 mCaches.resetScissor();
388 dirtyClip();
389}
390
Romain Guyba6be8a2012-04-23 18:22:09 -0700391void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700392 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700393}
394
395void OpenGLRenderer::attachFunctor(Functor* functor) {
396 mFunctors.add(functor);
397}
398
Romain Guy8f3b8e32012-03-27 16:33:45 -0700399status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
400 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700401 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700402
Romain Guyba6be8a2012-04-23 18:22:09 -0700403 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800404 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 SortedVector<Functor*> functors(mFunctors);
406 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700407
Romain Guyba6be8a2012-04-23 18:22:09 -0700408 DrawGlInfo info;
409 info.clipLeft = 0;
410 info.clipTop = 0;
411 info.clipRight = 0;
412 info.clipBottom = 0;
413 info.isLayer = false;
414 info.width = 0;
415 info.height = 0;
416 memset(info.transform, 0, sizeof(float) * 16);
417
418 for (size_t i = 0; i < count; i++) {
419 Functor* f = functors.itemAt(i);
420 result |= (*f)(DrawGlInfo::kModeProcess, &info);
421
Chris Craikc2c95432012-04-25 15:13:52 -0700422 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700423 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
424 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700425 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700426
Chris Craikc2c95432012-04-25 15:13:52 -0700427 if (result & DrawGlInfo::kStatusInvoke) {
428 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700429 }
430 }
Chris Craikd15321b2012-11-28 14:45:04 -0800431 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700432 }
433
434 return result;
435}
436
437status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700438 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
439
Chet Haasedaf98e92011-01-10 14:10:36 -0800440 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700441 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700442
Romain Guy8a4ac612012-07-17 17:32:48 -0700443 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800444 if (mDirtyClip) {
445 setScissorFromClip();
446 }
Romain Guyd643bb52011-03-01 14:55:21 -0800447
Romain Guy80911b82011-03-16 15:30:12 -0700448 Rect clip(*mSnapshot->clipRect);
449 clip.snapToPixelBoundaries();
450
Romain Guyd643bb52011-03-01 14:55:21 -0800451 // Since we don't know what the functor will draw, let's dirty
452 // tne entire clip region
453 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800454 dirtyLayerUnchecked(clip, getRegion());
455 }
Romain Guyd643bb52011-03-01 14:55:21 -0800456
Romain Guy08aa2cb2011-03-17 11:06:57 -0700457 DrawGlInfo info;
458 info.clipLeft = clip.left;
459 info.clipTop = clip.top;
460 info.clipRight = clip.right;
461 info.clipBottom = clip.bottom;
462 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700463 info.width = getSnapshot()->viewport.getWidth();
464 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700465 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700466
Chris Craik4a2bff72013-04-16 13:50:16 -0700467 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800468
Romain Guy8f3b8e32012-03-27 16:33:45 -0700469 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700470 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800471 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700472
Chris Craik65924a32012-04-05 17:52:11 -0700473 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700474 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700475 }
Romain Guycabfcc12011-03-07 18:06:46 -0800476 }
477
Chet Haasedaf98e92011-01-10 14:10:36 -0800478 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700479 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800480}
481
Romain Guyf6a11b82010-06-23 17:47:49 -0700482///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700483// Debug
484///////////////////////////////////////////////////////////////////////////////
485
Romain Guy0f6675332013-03-01 14:31:04 -0800486void OpenGLRenderer::eventMark(const char* name) const {
487 mCaches.eventMark(0, name);
488}
489
Romain Guy87e2f7572012-09-24 11:37:12 -0700490void OpenGLRenderer::startMark(const char* name) const {
491 mCaches.startMark(0, name);
492}
493
494void OpenGLRenderer::endMark() const {
495 mCaches.endMark();
496}
497
498void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
499 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
500 if (clear) {
501 mCaches.disableScissor();
502 mCaches.stencil.clear();
503 }
504 if (enable) {
505 mCaches.stencil.enableDebugWrite();
506 } else {
507 mCaches.stencil.disable();
508 }
509 }
510}
511
512void OpenGLRenderer::renderOverdraw() {
513 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700514 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700515
516 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700517 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700518 clip->right - clip->left, clip->bottom - clip->top);
519
520 mCaches.stencil.enableDebugTest(2);
521 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
522 mCaches.stencil.enableDebugTest(3);
523 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(4);
525 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4, true);
527 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.disable();
529 }
530}
531
Romain Guy78dd96d2013-05-03 14:24:16 -0700532void OpenGLRenderer::countOverdraw() {
533 size_t count = mWidth * mHeight;
534 uint32_t* buffer = new uint32_t[count];
535 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
536
537 size_t total = 0;
538 for (size_t i = 0; i < count; i++) {
539 total += buffer[i] & 0xff;
540 }
541
542 mOverdraw = total / float(count);
543
544 delete[] buffer;
545}
546
Romain Guy87e2f7572012-09-24 11:37:12 -0700547///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700548// Layers
549///////////////////////////////////////////////////////////////////////////////
550
551bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700552 if (layer->deferredUpdateScheduled && layer->renderer &&
553 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy11cb6422012-09-21 00:39:43 -0700554 Rect& dirty = layer->dirtyRect;
555
Romain Guy7c450aa2012-09-21 19:15:00 -0700556 if (inFrame) {
557 endTiling();
558 debugOverdraw(false, false);
559 }
Romain Guy11cb6422012-09-21 00:39:43 -0700560
Romain Guy96885eb2013-03-26 15:05:58 -0700561 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700562 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700563 } else {
564 layer->defer();
565 }
Romain Guy11cb6422012-09-21 00:39:43 -0700566
567 if (inFrame) {
568 resumeAfterLayer();
569 startTiling(mSnapshot);
570 }
571
Romain Guy5bb3c732012-11-29 17:52:58 -0800572 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700573 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700574
575 return true;
576 }
577
578 return false;
579}
580
581void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700582 // If draw deferring is enabled this method will simply defer
583 // the display list of each individual layer. The layers remain
584 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700585 int count = mLayerUpdates.size();
586 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700587 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
588 startMark("Layer Updates");
589 } else {
590 startMark("Defer Layer Updates");
591 }
Romain Guy11cb6422012-09-21 00:39:43 -0700592
Chris Craik1206b9b2013-04-04 14:46:24 -0700593 // Note: it is very important to update the layers in order
594 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700595 Layer* layer = mLayerUpdates.itemAt(i);
596 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700597 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
598 mCaches.resourceCache.decrementRefcount(layer);
599 }
Romain Guy11cb6422012-09-21 00:39:43 -0700600 }
Romain Guy11cb6422012-09-21 00:39:43 -0700601
Romain Guy96885eb2013-03-26 15:05:58 -0700602 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
603 mLayerUpdates.clear();
604 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
605 }
606 endMark();
607 }
608}
609
610void OpenGLRenderer::flushLayers() {
611 int count = mLayerUpdates.size();
612 if (count > 0) {
613 startMark("Apply Layer Updates");
614 char layerName[12];
615
Chris Craik1206b9b2013-04-04 14:46:24 -0700616 // Note: it is very important to update the layers in order
617 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700618 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700619 startMark(layerName);
620
621 Layer* layer = mLayerUpdates.itemAt(i);
622 layer->flush();
623 mCaches.resourceCache.decrementRefcount(layer);
624
Romain Guy96885eb2013-03-26 15:05:58 -0700625 endMark();
626 }
627
628 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700629 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700630
Romain Guy11cb6422012-09-21 00:39:43 -0700631 endMark();
632 }
633}
634
635void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
636 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700637 // Make sure we don't introduce duplicates.
638 // SortedVector would do this automatically but we need to respect
639 // the insertion order. The linear search is not an issue since
640 // this list is usually very short (typically one item, at most a few)
641 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
642 if (mLayerUpdates.itemAt(i) == layer) {
643 return;
644 }
645 }
Romain Guy11cb6422012-09-21 00:39:43 -0700646 mLayerUpdates.push_back(layer);
647 mCaches.resourceCache.incrementRefcount(layer);
648 }
649}
650
651void OpenGLRenderer::clearLayerUpdates() {
652 size_t count = mLayerUpdates.size();
653 if (count > 0) {
654 mCaches.resourceCache.lock();
655 for (size_t i = 0; i < count; i++) {
656 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
657 }
658 mCaches.resourceCache.unlock();
659 mLayerUpdates.clear();
660 }
661}
662
663///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700664// State management
665///////////////////////////////////////////////////////////////////////////////
666
Romain Guybb9524b2010-06-22 18:56:38 -0700667int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700668 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700669}
670
671int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700672 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700673}
674
675void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700676 if (mSaveCount > 1) {
677 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700678 }
Romain Guybb9524b2010-06-22 18:56:38 -0700679}
680
681void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700682 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700683
Romain Guy8fb95422010-08-17 18:38:51 -0700684 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700685 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700686 }
Romain Guybb9524b2010-06-22 18:56:38 -0700687}
688
Romain Guy8aef54f2010-09-01 15:13:49 -0700689int OpenGLRenderer::saveSnapshot(int flags) {
690 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700691 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700692}
693
694bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700695 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700696 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700697 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700698
Romain Guybd6b79b2010-06-26 00:13:53 -0700699 sp<Snapshot> current = mSnapshot;
700 sp<Snapshot> previous = mSnapshot->previous;
701
Romain Guyeb993562010-10-05 18:14:38 -0700702 if (restoreOrtho) {
703 Rect& r = previous->viewport;
704 glViewport(r.left, r.top, r.right, r.bottom);
705 mOrthoMatrix.load(current->orthoMatrix);
706 }
707
Romain Guy8b55f372010-08-18 17:10:07 -0700708 mSaveCount--;
709 mSnapshot = previous;
710
Romain Guy2542d192010-08-18 11:47:12 -0700711 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700712 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700713 }
Romain Guy2542d192010-08-18 11:47:12 -0700714
Romain Guy5ec99242010-11-03 16:19:08 -0700715 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700716 endMark(); // Savelayer
717 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700718 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700719 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700720 }
721
Romain Guy2542d192010-08-18 11:47:12 -0700722 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700723}
724
Romain Guyf6a11b82010-06-23 17:47:49 -0700725///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700726// Layers
727///////////////////////////////////////////////////////////////////////////////
728
729int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800730 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700731 const GLuint previousFbo = mSnapshot->fbo;
732 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700733
Romain Guyaf636eb2010-12-09 17:47:21 -0800734 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700735 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700736 }
Romain Guyd55a8612010-06-28 17:42:46 -0700737
738 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700739}
740
Chris Craikd90144d2013-03-19 15:03:48 -0700741void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
742 const Rect untransformedBounds(bounds);
743
744 currentTransform().mapRect(bounds);
745
746 // Layers only make sense if they are in the framebuffer's bounds
747 if (bounds.intersect(*mSnapshot->clipRect)) {
748 // We cannot work with sub-pixels in this case
749 bounds.snapToPixelBoundaries();
750
751 // When the layer is not an FBO, we may use glCopyTexImage so we
752 // need to make sure the layer does not extend outside the bounds
753 // of the framebuffer
754 if (!bounds.intersect(mSnapshot->previous->viewport)) {
755 bounds.setEmpty();
756 } else if (fboLayer) {
757 clip.set(bounds);
758 mat4 inverse;
759 inverse.loadInverse(currentTransform());
760 inverse.mapRect(clip);
761 clip.snapToPixelBoundaries();
762 if (clip.intersect(untransformedBounds)) {
763 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
764 bounds.set(untransformedBounds);
765 } else {
766 clip.setEmpty();
767 }
768 }
769 } else {
770 bounds.setEmpty();
771 }
772}
773
Chris Craik408eb122013-03-26 18:55:15 -0700774void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
775 bool fboLayer, int alpha) {
776 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
777 bounds.getHeight() > mCaches.maxTextureSize ||
778 (fboLayer && clip.isEmpty())) {
779 mSnapshot->empty = fboLayer;
780 } else {
781 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
782 }
783}
784
Chris Craikd90144d2013-03-19 15:03:48 -0700785int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
786 int alpha, SkXfermode::Mode mode, int flags) {
787 const GLuint previousFbo = mSnapshot->fbo;
788 const int count = saveSnapshot(flags);
789
790 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
791 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
792 // operations will be able to store and restore the current clip and transform info, and
793 // quick rejection will be correct (for display lists)
794
795 Rect bounds(left, top, right, bottom);
796 Rect clip;
797 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700798 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700799
Chris Craik408eb122013-03-26 18:55:15 -0700800 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700801 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
802 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
803 }
804 }
805
806 return count;
807}
808
809
Romain Guy1c740bc2010-09-13 18:00:09 -0700810/**
811 * Layers are viewed by Skia are slightly different than layers in image editing
812 * programs (for instance.) When a layer is created, previously created layers
813 * and the frame buffer still receive every drawing command. For instance, if a
814 * layer is created and a shape intersecting the bounds of the layers and the
815 * framebuffer is draw, the shape will be drawn on both (unless the layer was
816 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
817 *
818 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
819 * texture. Unfortunately, this is inefficient as it requires every primitive to
820 * be drawn n + 1 times, where n is the number of active layers. In practice this
821 * means, for every primitive:
822 * - Switch active frame buffer
823 * - Change viewport, clip and projection matrix
824 * - Issue the drawing
825 *
826 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700827 * To avoid this, layers are implemented in a different way here, at least in the
828 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
829 * is set. When this flag is set we can redirect all drawing operations into a
830 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700831 *
832 * This implementation relies on the frame buffer being at least RGBA 8888. When
833 * a layer is created, only a texture is created, not an FBO. The content of the
834 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700835 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700836 * buffer and drawing continues as normal. This technique therefore treats the
837 * frame buffer as a scratch buffer for the layers.
838 *
839 * To compose the layers back onto the frame buffer, each layer texture
840 * (containing the original frame buffer data) is drawn as a simple quad over
841 * the frame buffer. The trick is that the quad is set as the composition
842 * destination in the blending equation, and the frame buffer becomes the source
843 * of the composition.
844 *
845 * Drawing layers with an alpha value requires an extra step before composition.
846 * An empty quad is drawn over the layer's region in the frame buffer. This quad
847 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
848 * quad is used to multiply the colors in the frame buffer. This is achieved by
849 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
850 * GL_ZERO, GL_SRC_ALPHA.
851 *
852 * Because glCopyTexImage2D() can be slow, an alternative implementation might
853 * be use to draw a single clipped layer. The implementation described above
854 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700855 *
856 * (1) The frame buffer is actually not cleared right away. To allow the GPU
857 * to potentially optimize series of calls to glCopyTexImage2D, the frame
858 * buffer is left untouched until the first drawing operation. Only when
859 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700860 */
Chet Haased48885a2012-08-28 17:43:28 -0700861bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
862 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700863 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700864 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700865
Romain Guyeb993562010-10-05 18:14:38 -0700866 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
867
Romain Guyf607bdc2010-09-10 19:20:06 -0700868 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700869 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700870 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700871 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700872 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700873
874 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700875 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700876 return false;
877 }
Romain Guyf18fd992010-07-08 11:45:51 -0700878
Romain Guya1d3c912011-12-13 14:55:06 -0800879 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700880 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700881 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700882 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700883 }
884
Romain Guy9ace8f52011-07-07 20:50:11 -0700885 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700886 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700887 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
888 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800889 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700890 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700891 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700892
Romain Guy8fb95422010-08-17 18:38:51 -0700893 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700894 mSnapshot->flags |= Snapshot::kFlagIsLayer;
895 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700896
Chris Craik7273daa2013-03-28 11:25:24 -0700897 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700898 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700899 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700900 } else {
901 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700902 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800903 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700904 if (layer->isEmpty()) {
905 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700906 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700907 layer->getWidth(), layer->getHeight(), 0);
908 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800909 } else {
910 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700911 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800912 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700913
Romain Guy54be1cd2011-06-13 19:04:27 -0700914 // Enqueue the buffer coordinates to clear the corresponding region later
915 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700916 }
Romain Guyeb993562010-10-05 18:14:38 -0700917 }
Romain Guyf86ef572010-07-01 11:05:42 -0700918
Romain Guyd55a8612010-06-28 17:42:46 -0700919 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700920}
921
Chet Haased48885a2012-08-28 17:43:28 -0700922bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800923 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700924 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700925
Chet Haased48885a2012-08-28 17:43:28 -0700926 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800927 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
928 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700929 mSnapshot->fbo = layer->getFbo();
930 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
931 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
932 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
933 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700934 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700935
Romain Guy2b7028e2012-09-19 17:25:38 -0700936 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700937 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700938 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700939 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
940 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700941
942 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700943 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700944 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700945 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700946 }
947
948 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700949 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700950
Romain Guyf735c8e2013-01-31 17:45:55 -0800951 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700952
953 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700954 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800955 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700956 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700957 glClear(GL_COLOR_BUFFER_BIT);
958
959 dirtyClip();
960
961 // Change the ortho projection
962 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
963 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
964
965 return true;
966}
967
Romain Guy1c740bc2010-09-13 18:00:09 -0700968/**
969 * Read the documentation of createLayer() before doing anything in this method.
970 */
Romain Guy1d83e192010-08-17 11:37:00 -0700971void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
972 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000973 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700974 return;
975 }
976
Romain Guy8ce00302013-01-15 18:51:42 -0800977 Layer* layer = current->layer;
978 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700979 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700980
981 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700982 endTiling();
983
Romain Guye0aa84b2012-04-03 19:30:26 -0700984 // Detach the texture from the FBO
985 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800986
987 layer->removeFbo(false);
988
Romain Guyeb993562010-10-05 18:14:38 -0700989 // Unbind current FBO and restore previous one
990 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700991 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700992
993 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -0700994 }
995
Romain Guy9ace8f52011-07-07 20:50:11 -0700996 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -0700997 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700999 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001000 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001001 }
1002
Romain Guy03750a02010-10-18 14:06:08 -07001003 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001004
Romain Guya1d3c912011-12-13 14:55:06 -08001005 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001006
Romain Guy5b3b3522010-10-27 18:57:51 -07001007 // When the layer is stored in an FBO, we can save a bit of fillrate by
1008 // drawing only the dirty region
1009 if (fboLayer) {
1010 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001011 if (layer->getColorFilter()) {
1012 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001013 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001014 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001016 resetColorFilter();
1017 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001018 } else if (!rect.isEmpty()) {
1019 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1020 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001021 }
Romain Guy8b55f372010-08-18 17:10:07 -07001022
Romain Guy746b7402010-10-26 16:27:31 -07001023 dirtyClip();
1024
Romain Guyeb993562010-10-05 18:14:38 -07001025 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001026 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001027 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001028 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001029 }
1030}
1031
Romain Guyaa6c24c2011-04-28 18:40:04 -07001032void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Chris Craike83569c2013-03-20 16:57:09 -07001033 float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
Romain Guyaa6c24c2011-04-28 18:40:04 -07001034
1035 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001036 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001037 setupDrawWithTexture();
1038 } else {
1039 setupDrawWithExternalTexture();
1040 }
1041 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001042 setupDrawColor(alpha, alpha, alpha, alpha);
1043 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001044 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001045 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001046 setupDrawPureColorUniforms();
1047 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001048 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1049 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001050 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001051 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001052 }
Romain Guy3b753822013-03-05 10:27:35 -08001053 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001054 layer->getWidth() == (uint32_t) rect.getWidth() &&
1055 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001056 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1057 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001058
Romain Guyd21b6e12011-11-30 20:21:23 -08001059 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001060 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1061 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001062 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001063 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1064 }
1065 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001066 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1067
1068 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1069
1070 finishDrawTexture();
1071}
1072
Romain Guy5b3b3522010-10-27 18:57:51 -07001073void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001074 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001075 const Rect& texCoords = layer->texCoords;
1076 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1077 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001078
Romain Guy9ace8f52011-07-07 20:50:11 -07001079 float x = rect.left;
1080 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001081 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001082 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001083 layer->getHeight() == (uint32_t) rect.getHeight();
1084
1085 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001086 // When we're swapping, the layer is already in screen coordinates
1087 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001088 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1089 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001090 }
1091
Romain Guyd21b6e12011-11-30 20:21:23 -08001092 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001093 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001094 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001095 }
1096
Chris Craik16ecda52013-03-29 10:59:59 -07001097 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001098 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001099 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001100 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001101 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1102 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001103
Romain Guyaa6c24c2011-04-28 18:40:04 -07001104 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1105 } else {
1106 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1107 drawTextureLayer(layer, rect);
1108 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1109 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001110}
1111
Chris Craik34416ea2013-04-15 16:08:28 -07001112/**
1113 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1114 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1115 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1116 * by saveLayer's restore
1117 */
1118#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1119 DRAW_COMMAND; \
1120 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1121 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1122 DRAW_COMMAND; \
1123 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1124 } \
1125 }
1126
1127#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1128
Romain Guy5b3b3522010-10-27 18:57:51 -07001129void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001130 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001131 layer->setRegionAsRect();
1132
Chris Craik34416ea2013-04-15 16:08:28 -07001133 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001134
Romain Guy5b3b3522010-10-27 18:57:51 -07001135 layer->region.clear();
1136 return;
1137 }
1138
Romain Guy8a3957d2011-09-07 17:55:15 -07001139 // TODO: See LayerRenderer.cpp::generateMesh() for important
1140 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001141 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001142 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001143 const android::Rect* rects;
1144 Region safeRegion;
1145 if (CC_LIKELY(hasRectToRectTransform())) {
1146 rects = layer->region.getArray(&count);
1147 } else {
1148 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1149 rects = safeRegion.getArray(&count);
1150 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001151
Chris Craik16ecda52013-03-29 10:59:59 -07001152 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001153 const float texX = 1.0f / float(layer->getWidth());
1154 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001155 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001156
Romain Guy8ce00302013-01-15 18:51:42 -08001157 setupDraw();
1158
1159 // We must get (and therefore bind) the region mesh buffer
1160 // after we setup drawing in case we need to mess with the
1161 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001162 TextureVertex* mesh = mCaches.getRegionMesh();
1163 GLsizei numQuads = 0;
1164
Romain Guy7230a742011-01-10 22:26:16 -08001165 setupDrawWithTexture();
1166 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001167 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001168 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001169 setupDrawProgram();
1170 setupDrawDirtyRegionsDisabled();
1171 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001172 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001173 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001174 if (currentTransform().isPureTranslate()) {
1175 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1176 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001177
Romain Guyd21b6e12011-11-30 20:21:23 -08001178 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001179 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1180 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001181 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001182 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1183 }
Romain Guy15bc6432011-12-13 13:11:32 -08001184 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001185
1186 for (size_t i = 0; i < count; i++) {
1187 const android::Rect* r = &rects[i];
1188
1189 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001190 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001191 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001192 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001193
1194 // TODO: Reject quads outside of the clip
1195 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1196 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1197 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1198 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1199
1200 numQuads++;
1201
1202 if (numQuads >= REGION_MESH_QUAD_COUNT) {
Chris Craik34416ea2013-04-15 16:08:28 -07001203 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1204 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001205 numQuads = 0;
1206 mesh = mCaches.getRegionMesh();
1207 }
1208 }
1209
1210 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001211 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1212 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001213 }
1214
Romain Guy7230a742011-01-10 22:26:16 -08001215 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001216
1217#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001218 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001219#endif
1220
1221 layer->region.clear();
1222 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001223}
1224
Romain Guy3a3133d2011-02-01 22:59:58 -08001225void OpenGLRenderer::drawRegionRects(const Region& region) {
1226#if DEBUG_LAYERS_AS_REGIONS
1227 size_t count;
1228 const android::Rect* rects = region.getArray(&count);
1229
1230 uint32_t colors[] = {
1231 0x7fff0000, 0x7f00ff00,
1232 0x7f0000ff, 0x7fff00ff,
1233 };
1234
1235 int offset = 0;
1236 int32_t top = rects[0].top;
1237
1238 for (size_t i = 0; i < count; i++) {
1239 if (top != rects[i].top) {
1240 offset ^= 0x2;
1241 top = rects[i].top;
1242 }
1243
1244 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1245 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1246 SkXfermode::kSrcOver_Mode);
1247 }
1248#endif
1249}
1250
Romain Guy8ce00302013-01-15 18:51:42 -08001251void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1252 SkXfermode::Mode mode, bool dirty) {
1253 int count = 0;
1254 Vector<float> rects;
1255
1256 SkRegion::Iterator it(region);
1257 while (!it.done()) {
1258 const SkIRect& r = it.rect();
1259 rects.push(r.fLeft);
1260 rects.push(r.fTop);
1261 rects.push(r.fRight);
1262 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001263 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001264 it.next();
1265 }
1266
Romain Guy3bbacf22013-02-06 16:51:04 -08001267 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001268}
1269
Romain Guy5b3b3522010-10-27 18:57:51 -07001270void OpenGLRenderer::dirtyLayer(const float left, const float top,
1271 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001272 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001273 Rect bounds(left, top, right, bottom);
1274 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001275 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001277}
1278
1279void OpenGLRenderer::dirtyLayer(const float left, const float top,
1280 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001281 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001282 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001283 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001284 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001285}
1286
1287void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001288 if (bounds.intersect(*mSnapshot->clipRect)) {
1289 bounds.snapToPixelBoundaries();
1290 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1291 if (!dirty.isEmpty()) {
1292 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001293 }
1294 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001295}
1296
Romain Guy54be1cd2011-06-13 19:04:27 -07001297void OpenGLRenderer::clearLayerRegions() {
1298 const size_t count = mLayers.size();
1299 if (count == 0) return;
1300
1301 if (!mSnapshot->isIgnored()) {
1302 // Doing several glScissor/glClear here can negatively impact
1303 // GPUs with a tiler architecture, instead we draw quads with
1304 // the Clear blending mode
1305
1306 // The list contains bounds that have already been clipped
1307 // against their initial clip rect, and the current clip
1308 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001309 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001310
1311 Vertex mesh[count * 6];
1312 Vertex* vertex = mesh;
1313
1314 for (uint32_t i = 0; i < count; i++) {
1315 Rect* bounds = mLayers.itemAt(i);
1316
1317 Vertex::set(vertex++, bounds->left, bounds->bottom);
1318 Vertex::set(vertex++, bounds->left, bounds->top);
1319 Vertex::set(vertex++, bounds->right, bounds->top);
1320 Vertex::set(vertex++, bounds->left, bounds->bottom);
1321 Vertex::set(vertex++, bounds->right, bounds->top);
1322 Vertex::set(vertex++, bounds->right, bounds->bottom);
1323
1324 delete bounds;
1325 }
Romain Guye67307c2013-02-11 18:01:20 -08001326 // We must clear the list of dirty rects before we
1327 // call setupDraw() to prevent stencil setup to do
1328 // the same thing again
1329 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001330
1331 setupDraw(false);
1332 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1333 setupDrawBlending(true, SkXfermode::kClear_Mode);
1334 setupDrawProgram();
1335 setupDrawPureColorUniforms();
1336 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001337 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001338
Romain Guy54be1cd2011-06-13 19:04:27 -07001339 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001340
1341 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001342 } else {
1343 for (uint32_t i = 0; i < count; i++) {
1344 delete mLayers.itemAt(i);
1345 }
Romain Guye67307c2013-02-11 18:01:20 -08001346 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001347 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001348}
1349
Romain Guybd6b79b2010-06-26 00:13:53 -07001350///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001351// State Deferral
1352///////////////////////////////////////////////////////////////////////////////
1353
Chris Craikff785832013-03-08 13:12:16 -08001354bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001355 const Rect& currentClip = *(mSnapshot->clipRect);
1356 const mat4& currentMatrix = *(mSnapshot->transform);
1357
Chris Craikff785832013-03-08 13:12:16 -08001358 if (stateDeferFlags & kStateDeferFlag_Draw) {
1359 // state has bounds initialized in local coordinates
1360 if (!state.mBounds.isEmpty()) {
1361 currentMatrix.mapRect(state.mBounds);
1362 if (!state.mBounds.intersect(currentClip)) {
1363 // quick rejected
1364 return true;
1365 }
1366 } else {
1367 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001368 }
1369 }
1370
Chris Craik527a3aa2013-03-04 10:19:31 -08001371 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1372 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001373 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001374 }
1375
Chris Craik7273daa2013-03-28 11:25:24 -07001376 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1377 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001378 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001379 state.mDrawModifiers = mDrawModifiers;
1380 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001381 return false;
1382}
1383
Chris Craik527a3aa2013-03-04 10:19:31 -08001384void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001385 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001386 mDrawModifiers = state.mDrawModifiers;
1387 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001388
Chris Craik527a3aa2013-03-04 10:19:31 -08001389 if (state.mClipValid && !skipClipRestore) {
Chris Craikff785832013-03-08 13:12:16 -08001390 mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1391 dirtyClip();
1392 }
Chris Craikc3566d02013-02-04 16:16:33 -08001393}
1394
Chris Craik527a3aa2013-03-04 10:19:31 -08001395void OpenGLRenderer::setFullScreenClip() {
1396 mSnapshot->setClip(0, 0, mWidth, mHeight);
1397 dirtyClip();
1398}
1399
Chris Craikc3566d02013-02-04 16:16:33 -08001400///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001401// Transforms
1402///////////////////////////////////////////////////////////////////////////////
1403
1404void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy3b753822013-03-05 10:27:35 -08001405 currentTransform().translate(dx, dy, 0.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001406}
1407
1408void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001409 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001410}
1411
1412void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001413 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001414}
1415
Romain Guy807daf72011-01-18 11:19:19 -08001416void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001417 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001418}
1419
Romain Guyf6a11b82010-06-23 17:47:49 -07001420void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001421 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001422 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001423 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001424 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001425 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001426}
1427
Chris Craikb98a0162013-02-21 11:30:22 -08001428bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001429 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001430}
1431
Romain Guyf6a11b82010-06-23 17:47:49 -07001432void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001433 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001434}
1435
1436void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001437 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001438 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001439 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001440 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001441}
1442
1443///////////////////////////////////////////////////////////////////////////////
1444// Clipping
1445///////////////////////////////////////////////////////////////////////////////
1446
Romain Guybb9524b2010-06-22 18:56:38 -07001447void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001448 Rect clip(*mSnapshot->clipRect);
1449 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001450
Romain Guy8a4ac612012-07-17 17:32:48 -07001451 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1452 clip.getWidth(), clip.getHeight())) {
1453 mDirtyClip = false;
1454 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001455}
1456
Romain Guy8ce00302013-01-15 18:51:42 -08001457void OpenGLRenderer::ensureStencilBuffer() {
1458 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1459 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1460 // just hope we have one when hasLayer() returns false.
1461 if (hasLayer()) {
1462 attachStencilBufferToLayer(mSnapshot->layer);
1463 }
1464}
1465
1466void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1467 // The layer's FBO is already bound when we reach this stage
1468 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001469 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1470 // is attached after we initiated tiling. We must turn it off,
1471 // attach the new render buffer then turn tiling back on
1472 endTiling();
1473
Romain Guy8d4aeb72013-02-12 16:08:55 -08001474 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001475 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001476 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001477
Romain Guyf735c8e2013-01-31 17:45:55 -08001478 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001479 }
1480}
1481
1482void OpenGLRenderer::setStencilFromClip() {
1483 if (!mCaches.debugOverdraw) {
1484 if (!mSnapshot->clipRegion->isEmpty()) {
1485 // NOTE: The order here is important, we must set dirtyClip to false
1486 // before any draw call to avoid calling back into this method
1487 mDirtyClip = false;
1488
1489 ensureStencilBuffer();
1490
1491 mCaches.stencil.enableWrite();
1492
1493 // Clear the stencil but first make sure we restrict drawing
1494 // to the region's bounds
1495 bool resetScissor = mCaches.enableScissor();
1496 if (resetScissor) {
1497 // The scissor was not set so we now need to update it
1498 setScissorFromClip();
1499 }
1500 mCaches.stencil.clear();
1501 if (resetScissor) mCaches.disableScissor();
1502
1503 // NOTE: We could use the region contour path to generate a smaller mesh
1504 // Since we are using the stencil we could use the red book path
1505 // drawing technique. It might increase bandwidth usage though.
1506
1507 // The last parameter is important: we are not drawing in the color buffer
1508 // so we don't want to dirty the current layer, if any
1509 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1510
1511 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001512
1513 // Draw the region used to generate the stencil if the appropriate debug
1514 // mode is enabled
1515 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1516 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1517 }
Romain Guy8ce00302013-01-15 18:51:42 -08001518 } else {
1519 mCaches.stencil.disable();
1520 }
1521 }
1522}
1523
Romain Guy9d5316e2010-06-24 19:30:36 -07001524const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001525 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001526}
1527
Romain Guy8a4ac612012-07-17 17:32:48 -07001528bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1529 if (mSnapshot->isIgnored()) {
1530 return true;
1531 }
1532
1533 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001534 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001535 r.snapToPixelBoundaries();
1536
1537 Rect clipRect(*mSnapshot->clipRect);
1538 clipRect.snapToPixelBoundaries();
1539
1540 return !clipRect.intersects(r);
1541}
1542
Romain Guy35643dd2012-09-18 15:40:58 -07001543bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1544 Rect& transformed, Rect& clip) {
1545 if (mSnapshot->isIgnored()) {
1546 return true;
1547 }
1548
1549 transformed.set(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001550 currentTransform().mapRect(transformed);
Romain Guy35643dd2012-09-18 15:40:58 -07001551 transformed.snapToPixelBoundaries();
1552
1553 clip.set(*mSnapshot->clipRect);
1554 clip.snapToPixelBoundaries();
1555
1556 return !clip.intersects(transformed);
1557}
1558
Romain Guy672433d2013-01-04 19:05:13 -08001559bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1560 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001561 if (paint->getStyle() != SkPaint::kFill_Style) {
1562 float outset = paint->getStrokeWidth() * 0.5f;
1563 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1564 } else {
1565 return quickReject(left, top, right, bottom);
1566 }
1567}
1568
Romain Guyc7d53492010-06-25 13:41:57 -07001569bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001570 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001571 return true;
1572 }
1573
Romain Guy1d83e192010-08-17 11:37:00 -07001574 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001575 currentTransform().mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001576 r.snapToPixelBoundaries();
1577
1578 Rect clipRect(*mSnapshot->clipRect);
1579 clipRect.snapToPixelBoundaries();
1580
Romain Guy586cae32012-07-13 15:28:31 -07001581 bool rejected = !clipRect.intersects(r);
1582 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001583 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001584 }
1585
1586 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001587}
1588
Romain Guy8ce00302013-01-15 18:51:42 -08001589void OpenGLRenderer::debugClip() {
1590#if DEBUG_CLIP_REGIONS
1591 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1592 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1593 }
1594#endif
1595}
1596
Romain Guy079ba2c2010-07-16 14:12:24 -07001597bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001598 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001599 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1600 if (clipped) {
1601 dirtyClip();
1602 }
1603 return !mSnapshot->clipRect->isEmpty();
1604 }
1605
1606 SkPath path;
1607 path.addRect(left, top, right, bottom);
1608
1609 return clipPath(&path, op);
1610}
1611
1612bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1613 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001614 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001615
1616 SkPath transformed;
1617 path->transform(transform, &transformed);
1618
1619 SkRegion clip;
1620 if (!mSnapshot->clipRegion->isEmpty()) {
1621 clip.setRegion(*mSnapshot->clipRegion);
1622 } else {
1623 Rect* bounds = mSnapshot->clipRect;
1624 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1625 }
1626
1627 SkRegion region;
1628 region.setPath(transformed, clip);
1629
1630 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001631 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001632 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001633 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001634 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001635}
1636
Romain Guy735738c2012-12-03 12:34:51 -08001637bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001638 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1639 if (clipped) {
1640 dirtyClip();
1641 }
1642 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001643}
1644
Chet Haasea23eed82012-04-12 15:19:04 -07001645Rect* OpenGLRenderer::getClipRect() {
1646 return mSnapshot->clipRect;
1647}
1648
Romain Guyf6a11b82010-06-23 17:47:49 -07001649///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001650// Drawing commands
1651///////////////////////////////////////////////////////////////////////////////
1652
Romain Guy54be1cd2011-06-13 19:04:27 -07001653void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001654 // TODO: It would be best if we could do this before quickReject()
1655 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001656 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001657 // Make sure setScissor & setStencil happen at the beginning of
1658 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001659 if (mDirtyClip) {
1660 if (mCaches.scissorEnabled) {
1661 setScissorFromClip();
1662 }
Romain Guy8ce00302013-01-15 18:51:42 -08001663 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001664 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001665
Romain Guy70ca14e2010-12-13 18:24:33 -08001666 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001667
Romain Guy70ca14e2010-12-13 18:24:33 -08001668 mSetShaderColor = false;
1669 mColorSet = false;
1670 mColorA = mColorR = mColorG = mColorB = 0.0f;
1671 mTextureUnit = 0;
1672 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001673
1674 // Enable debug highlight when what we're about to draw is tested against
1675 // the stencil buffer and if stencil highlight debugging is on
1676 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1677 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1678 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001679
1680 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001681}
1682
1683void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1684 mDescription.hasTexture = true;
1685 mDescription.hasAlpha8Texture = isAlpha8;
1686}
1687
Romain Guyff316ec2013-02-13 18:39:43 -08001688void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1689 mDescription.hasTexture = true;
1690 mDescription.hasColors = true;
1691 mDescription.hasAlpha8Texture = isAlpha8;
1692}
1693
Romain Guyaa6c24c2011-04-28 18:40:04 -07001694void OpenGLRenderer::setupDrawWithExternalTexture() {
1695 mDescription.hasExternalTexture = true;
1696}
1697
Romain Guy15bc6432011-12-13 13:11:32 -08001698void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001699 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001700}
1701
Chris Craik710f46d2012-09-17 17:25:49 -07001702void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001703 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001704}
1705
Romain Guyed6fcb02011-03-21 13:11:28 -07001706void OpenGLRenderer::setupDrawPoint(float pointSize) {
1707 mDescription.isPoint = true;
1708 mDescription.pointSize = pointSize;
1709}
1710
Romain Guy8d0d4782010-12-14 20:13:35 -08001711void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1712 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001713 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1714 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1715 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001716 mColorSet = true;
1717 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1718}
1719
Romain Guy86568192010-12-14 15:55:39 -08001720void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1721 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001722 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1723 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1724 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001725 mColorSet = true;
1726 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1727}
1728
Romain Guy41210632012-07-16 17:04:24 -07001729void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1730 mCaches.fontRenderer->describe(mDescription, paint);
1731}
1732
Romain Guy70ca14e2010-12-13 18:24:33 -08001733void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1734 mColorA = a;
1735 mColorR = r;
1736 mColorG = g;
1737 mColorB = b;
1738 mColorSet = true;
1739 mSetShaderColor = mDescription.setColor(r, g, b, a);
1740}
1741
1742void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001743 if (mDrawModifiers.mShader) {
1744 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001745 }
1746}
1747
1748void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001749 if (mDrawModifiers.mColorFilter) {
1750 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001751 }
1752}
1753
Romain Guyf09ef512011-05-27 11:43:46 -07001754void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1755 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1756 mColorA = 1.0f;
1757 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001758 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001759 }
1760}
1761
Romain Guy70ca14e2010-12-13 18:24:33 -08001762void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001763 // When the blending mode is kClear_Mode, we need to use a modulate color
1764 // argb=1,0,0,0
1765 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001766 bool blend = (mColorSet && mColorA < 1.0f) ||
1767 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1768 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001769}
1770
1771void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001772 // When the blending mode is kClear_Mode, we need to use a modulate color
1773 // argb=1,0,0,0
1774 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001775 blend |= (mColorSet && mColorA < 1.0f) ||
1776 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1777 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1778 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001779}
1780
1781void OpenGLRenderer::setupDrawProgram() {
1782 useProgram(mCaches.programCache.get(mDescription));
1783}
1784
1785void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1786 mTrackDirtyRegions = false;
1787}
1788
1789void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1790 bool ignoreTransform) {
1791 mModelView.loadTranslate(left, top, 0.0f);
1792 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001793 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1794 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001795 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001796 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001797 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1798 }
1799}
1800
Chet Haase8a5cc922011-04-26 07:28:09 -07001801void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001802 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001803}
1804
Romain Guy70ca14e2010-12-13 18:24:33 -08001805void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1806 bool ignoreTransform, bool ignoreModelView) {
1807 if (!ignoreModelView) {
1808 mModelView.loadTranslate(left, top, 0.0f);
1809 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001810 } else {
1811 mModelView.loadIdentity();
1812 }
Romain Guy86568192010-12-14 15:55:39 -08001813 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1814 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001815 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001816 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001817 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001818 }
1819 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001820 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001821 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1822 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001823}
1824
Romain Guyed6fcb02011-03-21 13:11:28 -07001825void OpenGLRenderer::setupDrawPointUniforms() {
1826 int slot = mCaches.currentProgram->getUniform("pointSize");
1827 glUniform1f(slot, mDescription.pointSize);
1828}
1829
Romain Guy70ca14e2010-12-13 18:24:33 -08001830void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001831 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001832 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1833 }
1834}
1835
Romain Guy86568192010-12-14 15:55:39 -08001836void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001837 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001838 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001839 }
1840}
1841
Romain Guy70ca14e2010-12-13 18:24:33 -08001842void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001843 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001844 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001845 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001846 }
Chris Craikc3566d02013-02-04 16:16:33 -08001847 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1848 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001849 }
1850}
1851
Romain Guy8d0d4782010-12-14 20:13:35 -08001852void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001853 if (mDrawModifiers.mShader) {
1854 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001855 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001856 }
1857}
1858
Romain Guy70ca14e2010-12-13 18:24:33 -08001859void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001860 if (mDrawModifiers.mColorFilter) {
1861 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001862 }
1863}
1864
Romain Guy41210632012-07-16 17:04:24 -07001865void OpenGLRenderer::setupDrawTextGammaUniforms() {
1866 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1867}
1868
Romain Guy70ca14e2010-12-13 18:24:33 -08001869void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001870 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001871 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001872 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001873}
1874
1875void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001876 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001877 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001878 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001879}
1880
Romain Guyaa6c24c2011-04-28 18:40:04 -07001881void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1882 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001883 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001884 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001885}
1886
Romain Guy8f0095c2011-05-02 17:24:22 -07001887void OpenGLRenderer::setupDrawTextureTransform() {
1888 mDescription.hasTextureTransform = true;
1889}
1890
1891void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001892 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1893 GL_FALSE, &transform.data[0]);
1894}
1895
Romain Guy70ca14e2010-12-13 18:24:33 -08001896void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001897 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001898 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001899 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001900 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001901 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001902 }
Romain Guyd71dd362011-12-12 19:03:35 -08001903
Chris Craikcb4d6002012-09-25 12:00:29 -07001904 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001905 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001906 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001907 }
1908
1909 mCaches.unbindIndicesBuffer();
1910}
1911
Romain Guyff316ec2013-02-13 18:39:43 -08001912void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1913 bool force = mCaches.unbindMeshBuffer();
1914 GLsizei stride = sizeof(ColorTextureVertex);
1915
1916 mCaches.bindPositionVertexPointer(force, vertices, stride);
1917 if (mCaches.currentProgram->texCoords >= 0) {
1918 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1919 }
1920 int slot = mCaches.currentProgram->getAttrib("colors");
1921 if (slot >= 0) {
1922 glEnableVertexAttribArray(slot);
1923 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1924 }
1925
1926 mCaches.unbindIndicesBuffer();
1927}
1928
Romain Guy3b748a42013-04-17 18:54:38 -07001929void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1930 bool force = false;
1931 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1932 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1933 // use the default VBO found in Caches
1934 if (!vertices || vbo) {
1935 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1936 } else {
1937 force = mCaches.unbindMeshBuffer();
1938 }
1939 mCaches.bindIndicesBuffer();
1940
Chris Craikcb4d6002012-09-25 12:00:29 -07001941 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001942 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001943 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001944 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001945}
1946
Chet Haase5b0200b2011-04-13 17:58:08 -07001947void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001948 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001949 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001950 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001951}
1952
Romain Guy70ca14e2010-12-13 18:24:33 -08001953void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001954}
1955
1956///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001957// Drawing
1958///////////////////////////////////////////////////////////////////////////////
1959
Chris Craikff785832013-03-08 13:12:16 -08001960status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1961 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001962 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001963 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1964 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001965 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001966 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001967 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001968 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1969 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001970 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001971 }
1972
1973 DeferredDisplayList deferredList;
Chris Craikff785832013-03-08 13:12:16 -08001974 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1975 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001976
1977 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001978 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001979
Chet Haase58d110a2013-04-10 07:43:29 -07001980 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08001981 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001982
Romain Guy65549432012-03-26 16:45:05 -07001983 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001984}
1985
Chris Craikc3566d02013-02-04 16:16:33 -08001986void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07001987 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08001988 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07001989 }
1990}
1991
Romain Guya168d732011-03-18 16:50:13 -07001992void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1993 int alpha;
1994 SkXfermode::Mode mode;
1995 getAlphaAndMode(paint, &alpha, &mode);
1996
Romain Guy886b2752013-01-04 12:26:18 -08001997 int color = paint != NULL ? paint->getColor() : 0;
1998
Romain Guya168d732011-03-18 16:50:13 -07001999 float x = left;
2000 float y = top;
2001
Romain Guy886b2752013-01-04 12:26:18 -08002002 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2003
Romain Guya168d732011-03-18 16:50:13 -07002004 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002005 if (currentTransform().isPureTranslate()) {
2006 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2007 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002008 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002009
2010 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002011 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002012 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002013 }
2014
Romain Guy3b748a42013-04-17 18:54:38 -07002015 // No need to check for a UV mapper on the texture object, only ARGB_8888
2016 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002017 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002018 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2019 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002020}
2021
Chris Craik527a3aa2013-03-04 10:19:31 -08002022status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
2023 const Rect& bounds, SkPaint* paint) {
2024
2025 // merged draw operations don't need scissor, but clip should still be valid
2026 mCaches.setScissorEnabled(mScissorOptimizationDisabled);
2027
2028 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002029 Texture* texture = getTexture(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002030 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002031
Chris Craik527a3aa2013-03-04 10:19:31 -08002032 const AutoTexture autoCleanup(texture);
2033
2034 int alpha;
2035 SkXfermode::Mode mode;
2036 getAlphaAndMode(paint, &alpha, &mode);
2037
2038 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2039 texture->setFilter(GL_NEAREST, true); // merged ops are always pure-translation for now
2040
2041 const float x = (int) floorf(bounds.left + 0.5f);
2042 const float y = (int) floorf(bounds.top + 0.5f);
2043 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2044 int color = paint != NULL ? paint->getColor() : 0;
2045 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2046 texture->id, paint != NULL, color, alpha, mode,
2047 &vertices[0].position[0], &vertices[0].texture[0],
2048 GL_TRIANGLES, bitmapCount * 6, true, true);
2049 } else {
2050 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2051 texture->id, alpha / 255.0f, mode, texture->blend,
2052 &vertices[0].position[0], &vertices[0].texture[0],
2053 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
2054 }
2055
2056 return DrawGlInfo::kStatusDrew;
2057}
2058
Chet Haase48659092012-05-31 15:21:51 -07002059status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002060 const float right = left + bitmap->width();
2061 const float bottom = top + bitmap->height();
2062
2063 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002064 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002065 }
2066
Romain Guya1d3c912011-12-13 14:55:06 -08002067 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002068 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002069 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002070 const AutoTexture autoCleanup(texture);
2071
Romain Guy211370f2012-02-01 16:10:55 -08002072 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002073 drawAlphaBitmap(texture, left, top, paint);
2074 } else {
2075 drawTextureRect(left, top, right, bottom, texture, paint);
2076 }
Chet Haase48659092012-05-31 15:21:51 -07002077
2078 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002079}
2080
Chet Haase48659092012-05-31 15:21:51 -07002081status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002082 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2083 const mat4 transform(*matrix);
2084 transform.mapRect(r);
2085
Romain Guy6926c722010-07-12 20:20:03 -07002086 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002087 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002088 }
2089
Romain Guya1d3c912011-12-13 14:55:06 -08002090 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002091 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002092 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002093 const AutoTexture autoCleanup(texture);
2094
Romain Guy5b3b3522010-10-27 18:57:51 -07002095 // This could be done in a cheaper way, all we need is pass the matrix
2096 // to the vertex shader. The save/restore is a bit overkill.
2097 save(SkCanvas::kMatrix_SaveFlag);
2098 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002099 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2100 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2101 } else {
2102 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2103 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002104 restore();
Chet Haase48659092012-05-31 15:21:51 -07002105
2106 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002107}
2108
Chet Haase48659092012-05-31 15:21:51 -07002109status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002110 const float right = left + bitmap->width();
2111 const float bottom = top + bitmap->height();
2112
2113 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002114 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002115 }
2116
2117 mCaches.activeTexture(0);
2118 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2119 const AutoTexture autoCleanup(texture);
2120
Romain Guy886b2752013-01-04 12:26:18 -08002121 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2122 drawAlphaBitmap(texture, left, top, paint);
2123 } else {
2124 drawTextureRect(left, top, right, bottom, texture, paint);
2125 }
Chet Haase48659092012-05-31 15:21:51 -07002126
2127 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002128}
2129
Chet Haase48659092012-05-31 15:21:51 -07002130status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002131 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002132 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002133 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002134 }
2135
Romain Guyb18d2d02011-02-10 15:52:54 -08002136 float left = FLT_MAX;
2137 float top = FLT_MAX;
2138 float right = FLT_MIN;
2139 float bottom = FLT_MIN;
2140
Romain Guya92bb4d2012-10-16 11:08:44 -07002141 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002142
Romain Guyff316ec2013-02-13 18:39:43 -08002143 ColorTextureVertex mesh[count];
2144 ColorTextureVertex* vertex = mesh;
2145
2146 bool cleanupColors = false;
2147 if (!colors) {
2148 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2149 colors = new int[colorsCount];
2150 memset(colors, 0xff, colorsCount * sizeof(int));
2151 cleanupColors = true;
2152 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002153
Romain Guy3b748a42013-04-17 18:54:38 -07002154 mCaches.activeTexture(0);
2155 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2156 const UvMapper& mapper(getMapper(texture));
2157
Romain Guy5a7b4662011-01-20 19:09:30 -08002158 for (int32_t y = 0; y < meshHeight; y++) {
2159 for (int32_t x = 0; x < meshWidth; x++) {
2160 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2161
2162 float u1 = float(x) / meshWidth;
2163 float u2 = float(x + 1) / meshWidth;
2164 float v1 = float(y) / meshHeight;
2165 float v2 = float(y + 1) / meshHeight;
2166
Romain Guy3b748a42013-04-17 18:54:38 -07002167 mapper.map(u1, v1, u2, v2);
2168
Romain Guy5a7b4662011-01-20 19:09:30 -08002169 int ax = i + (meshWidth + 1) * 2;
2170 int ay = ax + 1;
2171 int bx = i;
2172 int by = bx + 1;
2173 int cx = i + 2;
2174 int cy = cx + 1;
2175 int dx = i + (meshWidth + 1) * 2 + 2;
2176 int dy = dx + 1;
2177
Romain Guyff316ec2013-02-13 18:39:43 -08002178 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2179 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2180 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002181
Romain Guyff316ec2013-02-13 18:39:43 -08002182 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2183 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2184 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002185
Romain Guya92bb4d2012-10-16 11:08:44 -07002186 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2187 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2188 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2189 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002190 }
2191 }
2192
Romain Guya92bb4d2012-10-16 11:08:44 -07002193 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002194 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002195 return DrawGlInfo::kStatusDone;
2196 }
2197
Romain Guyff316ec2013-02-13 18:39:43 -08002198 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002199 texture = mCaches.textureCache.get(bitmap);
2200 if (!texture) {
2201 if (cleanupColors) delete[] colors;
2202 return DrawGlInfo::kStatusDone;
2203 }
Romain Guyff316ec2013-02-13 18:39:43 -08002204 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002205 const AutoTexture autoCleanup(texture);
2206
2207 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2208 texture->setFilter(FILTER(paint), true);
2209
2210 int alpha;
2211 SkXfermode::Mode mode;
2212 getAlphaAndMode(paint, &alpha, &mode);
2213
Romain Guyff316ec2013-02-13 18:39:43 -08002214 float a = alpha / 255.0f;
2215
Romain Guya92bb4d2012-10-16 11:08:44 -07002216 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002217 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002218 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002219
Romain Guyff316ec2013-02-13 18:39:43 -08002220 setupDraw();
2221 setupDrawWithTextureAndColor();
2222 setupDrawColor(a, a, a, a);
2223 setupDrawColorFilter();
2224 setupDrawBlending(true, mode, false);
2225 setupDrawProgram();
2226 setupDrawDirtyRegionsDisabled();
2227 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2228 setupDrawTexture(texture->id);
2229 setupDrawPureColorUniforms();
2230 setupDrawColorFilterUniforms();
2231 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2232
2233 glDrawArrays(GL_TRIANGLES, 0, count);
2234
2235 finishDrawTexture();
2236
2237 int slot = mCaches.currentProgram->getAttrib("colors");
2238 if (slot >= 0) {
2239 glDisableVertexAttribArray(slot);
2240 }
2241
2242 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002243
2244 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002245}
2246
Chet Haase48659092012-05-31 15:21:51 -07002247status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002248 float srcLeft, float srcTop, float srcRight, float srcBottom,
2249 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002250 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002251 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002252 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002253 }
2254
Romain Guya1d3c912011-12-13 14:55:06 -08002255 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002256 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002257 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002258 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002259
Romain Guy8ba548f2010-06-30 19:21:21 -07002260 const float width = texture->width;
2261 const float height = texture->height;
2262
Romain Guy3b748a42013-04-17 18:54:38 -07002263 float u1 = fmax(0.0f, srcLeft / width);
2264 float v1 = fmax(0.0f, srcTop / height);
2265 float u2 = fmin(1.0f, srcRight / width);
2266 float v2 = fmin(1.0f, srcBottom / height);
2267
2268 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002269
Romain Guy03750a02010-10-18 14:06:08 -07002270 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002271 resetDrawTextureTexCoords(u1, v1, u2, v2);
2272
Romain Guy03750a02010-10-18 14:06:08 -07002273 int alpha;
2274 SkXfermode::Mode mode;
2275 getAlphaAndMode(paint, &alpha, &mode);
2276
Romain Guyd21b6e12011-11-30 20:21:23 -08002277 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2278
Romain Guy886b2752013-01-04 12:26:18 -08002279 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2280 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002281
Romain Guy886b2752013-01-04 12:26:18 -08002282 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2283 // Apply a scale transform on the canvas only when a shader is in use
2284 // Skia handles the ratio between the dst and src rects as a scale factor
2285 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002286 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002287 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002288
Romain Guy3b753822013-03-05 10:27:35 -08002289 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2290 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2291 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002292
2293 dstRight = x + (dstRight - dstLeft);
2294 dstBottom = y + (dstBottom - dstTop);
2295
2296 dstLeft = x;
2297 dstTop = y;
2298
2299 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2300 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002301 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002302 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002303 }
2304
2305 if (CC_UNLIKELY(useScaleTransform)) {
2306 save(SkCanvas::kMatrix_SaveFlag);
2307 translate(dstLeft, dstTop);
2308 scale(scaleX, scaleY);
2309
2310 dstLeft = 0.0f;
2311 dstTop = 0.0f;
2312
2313 dstRight = srcRight - srcLeft;
2314 dstBottom = srcBottom - srcTop;
2315 }
2316
2317 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2318 int color = paint ? paint->getColor() : 0;
2319 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2320 texture->id, paint != NULL, color, alpha, mode,
2321 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2322 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2323 } else {
2324 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2325 texture->id, alpha / 255.0f, mode, texture->blend,
2326 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2327 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2328 }
2329
2330 if (CC_UNLIKELY(useScaleTransform)) {
2331 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002332 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002333
2334 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002335
2336 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002337}
2338
Romain Guy3b748a42013-04-17 18:54:38 -07002339status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002340 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002341 int alpha;
2342 SkXfermode::Mode mode;
Chris Craik16ecda52013-03-29 10:59:59 -07002343 getAlphaAndMode(paint, &alpha, &mode);
Romain Guybe6f9dc2012-07-16 12:41:17 -07002344
Romain Guy3b748a42013-04-17 18:54:38 -07002345 return drawPatch(bitmap, patch, mCaches.assetAtlas.getEntry(bitmap),
Romain Guybe6f9dc2012-07-16 12:41:17 -07002346 left, top, right, bottom, alpha, mode);
2347}
2348
Romain Guy3b748a42013-04-17 18:54:38 -07002349status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
2350 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2351 int alpha, SkXfermode::Mode mode) {
Romain Guy6926c722010-07-12 20:20:03 -07002352 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002353 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002354 }
2355
Romain Guy3b748a42013-04-17 18:54:38 -07002356 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2357 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002358
Romain Guy211370f2012-02-01 16:10:55 -08002359 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002360 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002361 Texture* texture = entry ? &entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002362 if (!texture) return DrawGlInfo::kStatusDone;
2363 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002364
Romain Guya4adcf02013-02-28 12:15:35 -08002365 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2366 texture->setFilter(GL_LINEAR, true);
2367
Romain Guy3b753822013-03-05 10:27:35 -08002368 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002369 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002370 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002371 const float offsetX = left + currentTransform().getTranslateX();
2372 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002373 const size_t count = mesh->quads.size();
2374 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002375 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002376 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002377 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2378 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2379 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002380 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002381 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002382 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002383 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002384 }
2385 }
2386
Romain Guy3b748a42013-04-17 18:54:38 -07002387 alpha *= mSnapshot->alpha;
2388
Romain Guy211370f2012-02-01 16:10:55 -08002389 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002390 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2391 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002392
Romain Guy3b748a42013-04-17 18:54:38 -07002393 right = x + right - left;
2394 bottom = y + bottom - top;
2395 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2396 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2397 GL_TRIANGLES, mesh->indexCount, false, true,
2398 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002399 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002400 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2401 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2402 GL_TRIANGLES, mesh->indexCount, false, false,
2403 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002404 }
Romain Guy054dc182010-10-15 17:55:25 -07002405 }
Chet Haase48659092012-05-31 15:21:51 -07002406
2407 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002408}
2409
Chris Craik65cd6122012-12-10 17:56:27 -08002410status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2411 bool useOffset) {
2412 if (!vertexBuffer.getSize()) {
2413 // no vertices to draw
2414 return DrawGlInfo::kStatusDone;
2415 }
2416
Chris Craikcb4d6002012-09-25 12:00:29 -07002417 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002418 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2419 bool isAA = paint->isAntiAlias();
2420
Chris Craik710f46d2012-09-17 17:25:49 -07002421 setupDraw();
2422 setupDrawNoTexture();
2423 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002424 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2425 setupDrawColorFilter();
2426 setupDrawShader();
2427 setupDrawBlending(isAA, mode);
2428 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002429 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002430 setupDrawColorUniforms();
2431 setupDrawColorFilterUniforms();
2432 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002433
Chris Craik710f46d2012-09-17 17:25:49 -07002434 void* vertices = vertexBuffer.getBuffer();
2435 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002436 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002437 mCaches.resetTexCoordsVertexPointer();
2438 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002439
Chris Craik710f46d2012-09-17 17:25:49 -07002440 int alphaSlot = -1;
2441 if (isAA) {
2442 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2443 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002444
Chris Craik710f46d2012-09-17 17:25:49 -07002445 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002446 glEnableVertexAttribArray(alphaSlot);
2447 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002448 }
Romain Guy04299382012-07-18 17:15:41 -07002449
Chris Craik710f46d2012-09-17 17:25:49 -07002450 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
Romain Guy04299382012-07-18 17:15:41 -07002451
Chris Craik710f46d2012-09-17 17:25:49 -07002452 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002453 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002454 }
Chris Craik65cd6122012-12-10 17:56:27 -08002455
2456 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002457}
2458
2459/**
Chris Craik65cd6122012-12-10 17:56:27 -08002460 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2461 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2462 * screen space in all directions. However, instead of using a fragment shader to compute the
2463 * translucency of the color from its position, we simply use a varying parameter to define how far
2464 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2465 *
2466 * Doesn't yet support joins, caps, or path effects.
2467 */
2468status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2469 VertexBuffer vertexBuffer;
2470 // TODO: try clipping large paths to viewport
2471 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2472
Romain Guyc46d07a2013-03-15 19:06:39 -07002473 if (hasLayer()) {
2474 SkRect bounds = path.getBounds();
2475 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2476 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2477 }
Chris Craik65cd6122012-12-10 17:56:27 -08002478
2479 return drawVertexBuffer(vertexBuffer, paint);
2480}
2481
2482/**
2483 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2484 * and additional geometry for defining an alpha slope perimeter.
2485 *
2486 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2487 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2488 * in-shader alpha region, but found it to be taxing on some GPUs.
2489 *
2490 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2491 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002492 */
Chet Haase48659092012-05-31 15:21:51 -07002493status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002494 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002495
Chris Craik65cd6122012-12-10 17:56:27 -08002496 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002497
Chris Craik65cd6122012-12-10 17:56:27 -08002498 VertexBuffer buffer;
2499 SkRect bounds;
2500 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002501
2502 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2503 return DrawGlInfo::kStatusDone;
2504 }
2505
Romain Guy3b753822013-03-05 10:27:35 -08002506 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002507
Chris Craik65cd6122012-12-10 17:56:27 -08002508 bool useOffset = !paint->isAntiAlias();
2509 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002510}
2511
Chet Haase48659092012-05-31 15:21:51 -07002512status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2513 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002514
2515 // TODO: The paint's cap style defines whether the points are square or circular
2516 // TODO: Handle AA for round points
2517
Chet Haase5b0200b2011-04-13 17:58:08 -07002518 // A stroke width of 0 has a special meaning in Skia:
Romain Guyed6fcb02011-03-21 13:11:28 -07002519 // it draws an unscaled 1px point
Chet Haase8a5cc922011-04-26 07:28:09 -07002520 float strokeWidth = paint->getStrokeWidth();
Romain Guyed6fcb02011-03-21 13:11:28 -07002521 const bool isHairLine = paint->getStrokeWidth() == 0.0f;
Chet Haase8a5cc922011-04-26 07:28:09 -07002522 if (isHairLine) {
2523 // Now that we know it's hairline, we can set the effective width, to be used later
2524 strokeWidth = 1.0f;
2525 }
2526 const float halfWidth = strokeWidth / 2;
Romain Guyd71ff91d2013-02-08 13:46:40 -08002527
Romain Guyed6fcb02011-03-21 13:11:28 -07002528 int alpha;
2529 SkXfermode::Mode mode;
2530 getAlphaAndMode(paint, &alpha, &mode);
2531
2532 int verticesCount = count >> 1;
2533 int generatedVerticesCount = 0;
2534
2535 TextureVertex pointsData[verticesCount];
2536 TextureVertex* vertex = &pointsData[0];
2537
Romain Guy04299382012-07-18 17:15:41 -07002538 // TODO: We should optimize this method to not generate vertices for points
2539 // that lie outside of the clip.
2540 mCaches.enableScissor();
2541
Romain Guyed6fcb02011-03-21 13:11:28 -07002542 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08002543 setupDrawNoTexture();
Chet Haase8a5cc922011-04-26 07:28:09 -07002544 setupDrawPoint(strokeWidth);
Romain Guyed6fcb02011-03-21 13:11:28 -07002545 setupDrawColor(paint->getColor(), alpha);
2546 setupDrawColorFilter();
2547 setupDrawShader();
2548 setupDrawBlending(mode);
2549 setupDrawProgram();
Chet Haase8a5cc922011-04-26 07:28:09 -07002550 setupDrawModelViewIdentity(true);
Romain Guyed6fcb02011-03-21 13:11:28 -07002551 setupDrawColorUniforms();
2552 setupDrawColorFilterUniforms();
2553 setupDrawPointUniforms();
2554 setupDrawShaderIdentityUniforms();
2555 setupDrawMesh(vertex);
2556
2557 for (int i = 0; i < count; i += 2) {
2558 TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2559 generatedVerticesCount++;
Romain Guy7b631422012-04-04 11:38:54 -07002560
Chet Haase8a5cc922011-04-26 07:28:09 -07002561 float left = points[i] - halfWidth;
2562 float right = points[i] + halfWidth;
2563 float top = points[i + 1] - halfWidth;
2564 float bottom = points [i + 1] + halfWidth;
Romain Guy7b631422012-04-04 11:38:54 -07002565
Romain Guy3b753822013-03-05 10:27:35 -08002566 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyed6fcb02011-03-21 13:11:28 -07002567 }
2568
2569 glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
Chet Haase48659092012-05-31 15:21:51 -07002570
2571 return DrawGlInfo::kStatusDrew;
Romain Guyed6fcb02011-03-21 13:11:28 -07002572}
2573
Chet Haase48659092012-05-31 15:21:51 -07002574status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002575 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002576 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002577
Romain Guyae88e5e2010-10-22 17:49:18 -07002578 Rect& clip(*mSnapshot->clipRect);
2579 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002580
Romain Guy3d58c032010-07-14 16:34:53 -07002581 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002582
2583 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002584}
Romain Guy9d5316e2010-06-24 19:30:36 -07002585
Chet Haase48659092012-05-31 15:21:51 -07002586status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2587 SkPaint* paint) {
2588 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002589 const AutoTexture autoCleanup(texture);
2590
2591 const float x = left + texture->left - texture->offset;
2592 const float y = top + texture->top - texture->offset;
2593
2594 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002595
2596 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002597}
2598
Chet Haase48659092012-05-31 15:21:51 -07002599status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002600 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002601 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2602 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002603 return DrawGlInfo::kStatusDone;
2604 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002605
Chris Craikcb4d6002012-09-25 12:00:29 -07002606 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002607 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002608 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002609 right - left, bottom - top, rx, ry, p);
2610 return drawShape(left, top, texture, p);
2611 }
2612
2613 SkPath path;
2614 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002615 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2616 float outset = p->getStrokeWidth() / 2;
2617 rect.outset(outset, outset);
2618 rx += outset;
2619 ry += outset;
2620 }
Chris Craik710f46d2012-09-17 17:25:49 -07002621 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002622 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002623}
2624
Chris Craik710f46d2012-09-17 17:25:49 -07002625status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002626 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002627 x + radius, y + radius, p) ||
2628 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002629 return DrawGlInfo::kStatusDone;
2630 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002631 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002632 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002633 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002634 return drawShape(x - radius, y - radius, texture, p);
2635 }
2636
2637 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002638 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2639 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2640 } else {
2641 path.addCircle(x, y, radius);
2642 }
Chris Craik65cd6122012-12-10 17:56:27 -08002643 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002644}
Romain Guy01d58e42011-01-19 21:54:02 -08002645
Chet Haase48659092012-05-31 15:21:51 -07002646status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002647 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002648 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2649 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002650 return DrawGlInfo::kStatusDone;
2651 }
Romain Guy01d58e42011-01-19 21:54:02 -08002652
Chris Craikcb4d6002012-09-25 12:00:29 -07002653 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002654 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002655 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002656 return drawShape(left, top, texture, p);
2657 }
2658
2659 SkPath path;
2660 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002661 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2662 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2663 }
Chris Craik710f46d2012-09-17 17:25:49 -07002664 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002665 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002666}
2667
Chet Haase48659092012-05-31 15:21:51 -07002668status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002669 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002670 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2671 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002672 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002673 }
2674
Chris Craik780c1282012-10-04 14:10:49 -07002675 if (fabs(sweepAngle) >= 360.0f) {
2676 return drawOval(left, top, right, bottom, p);
2677 }
2678
2679 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002680 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002681 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002682 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002683 startAngle, sweepAngle, useCenter, p);
2684 return drawShape(left, top, texture, p);
2685 }
2686
2687 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2688 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2689 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2690 }
2691
2692 SkPath path;
2693 if (useCenter) {
2694 path.moveTo(rect.centerX(), rect.centerY());
2695 }
2696 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2697 if (useCenter) {
2698 path.close();
2699 }
Chris Craik65cd6122012-12-10 17:56:27 -08002700 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002701}
2702
Romain Guycf8675e2012-10-02 12:32:25 -07002703// See SkPaintDefaults.h
2704#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2705
Chet Haase48659092012-05-31 15:21:51 -07002706status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002707 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2708 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002709 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002710 }
2711
Chris Craik710f46d2012-09-17 17:25:49 -07002712 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002713 // only fill style is supported by drawConvexPath, since others have to handle joins
2714 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2715 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2716 mCaches.activeTexture(0);
2717 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002718 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002719 return drawShape(left, top, texture, p);
2720 }
2721
2722 SkPath path;
2723 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2724 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2725 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2726 }
2727 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002728 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002729 }
2730
Romain Guy3b753822013-03-05 10:27:35 -08002731 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002732 SkPath path;
2733 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002734 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002735 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002736 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002737 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002738 }
Romain Guyc7d53492010-06-25 13:41:57 -07002739}
Romain Guy9d5316e2010-06-24 19:30:36 -07002740
Raph Levien416a8472012-07-19 22:48:17 -07002741void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2742 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2743 float x, float y) {
2744 mCaches.activeTexture(0);
2745
2746 // NOTE: The drop shadow will not perform gamma correction
2747 // if shader-based correction is enabled
2748 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2749 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002750 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002751 // If the drop shadow exceeds the max texture size or couldn't be
2752 // allocated, skip drawing
2753 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002754 const AutoTexture autoCleanup(shadow);
2755
Chris Craikc3566d02013-02-04 16:16:33 -08002756 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2757 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002758
Chris Craikc3566d02013-02-04 16:16:33 -08002759 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2760 int shadowColor = mDrawModifiers.mShadowColor;
2761 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002762 shadowColor = 0xffffffff;
2763 }
2764
2765 setupDraw();
2766 setupDrawWithTexture(true);
2767 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2768 setupDrawColorFilter();
2769 setupDrawShader();
2770 setupDrawBlending(true, mode);
2771 setupDrawProgram();
2772 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2773 setupDrawTexture(shadow->id);
2774 setupDrawPureColorUniforms();
2775 setupDrawColorFilterUniforms();
2776 setupDrawShaderUniforms();
2777 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2778
2779 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2780}
2781
Romain Guy768bffc2013-02-27 13:50:45 -08002782bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2783 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2784 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2785}
2786
Romain Guy257ae352013-03-20 16:31:12 -07002787class TextSetupFunctor: public Functor {
2788public:
2789 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2790 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2791 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2792 alpha(alpha), mode(mode), paint(paint) {
2793 }
2794 ~TextSetupFunctor() { }
2795
2796 status_t operator ()(int what, void* data) {
2797 renderer.setupDraw();
2798 renderer.setupDrawTextGamma(paint);
2799 renderer.setupDrawDirtyRegionsDisabled();
2800 renderer.setupDrawWithTexture(true);
2801 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2802 renderer.setupDrawColorFilter();
2803 renderer.setupDrawShader();
2804 renderer.setupDrawBlending(true, mode);
2805 renderer.setupDrawProgram();
2806 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2807 // Calling setupDrawTexture with the name 0 will enable the
2808 // uv attributes and increase the texture unit count
2809 // texture binding will be performed by the font renderer as
2810 // needed
2811 renderer.setupDrawTexture(0);
2812 renderer.setupDrawPureColorUniforms();
2813 renderer.setupDrawColorFilterUniforms();
2814 renderer.setupDrawShaderUniforms(pureTranslate);
2815 renderer.setupDrawTextGammaUniforms();
2816
2817 return NO_ERROR;
2818 }
2819
2820 OpenGLRenderer& renderer;
2821 float x;
2822 float y;
2823 bool pureTranslate;
2824 int alpha;
2825 SkXfermode::Mode mode;
2826 SkPaint* paint;
2827};
2828
Chet Haase48659092012-05-31 15:21:51 -07002829status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002830 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002831 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002832 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002833 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002834
Romain Guy671d6cf2012-01-18 12:39:17 -08002835 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002836 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002837 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002838 }
2839
2840 float x = 0.0f;
2841 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002842 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002843 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002844 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2845 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002846 }
2847
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002848 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002849 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002850
2851 int alpha;
2852 SkXfermode::Mode mode;
2853 getAlphaAndMode(paint, &alpha, &mode);
2854
Chris Craikc3566d02013-02-04 16:16:33 -08002855 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002856 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2857 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002858 }
2859
Romain Guy671d6cf2012-01-18 12:39:17 -08002860 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002861 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002862 if (pureTranslate && !linearFilter) {
2863 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2864 }
Romain Guy257ae352013-03-20 16:31:12 -07002865 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002866
2867 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2868 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2869
Romain Guy211370f2012-02-01 16:10:55 -08002870 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002871
Romain Guy257ae352013-03-20 16:31:12 -07002872 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002873 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002874 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002875 if (hasActiveLayer) {
2876 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002877 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002878 }
2879 dirtyLayerUnchecked(bounds, getRegion());
2880 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002881 }
Chet Haase48659092012-05-31 15:21:51 -07002882
2883 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002884}
2885
Romain Guy624234f2013-03-05 16:43:31 -08002886mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2887 mat4 fontTransform;
2888 if (CC_LIKELY(transform.isPureTranslate())) {
2889 fontTransform = mat4::identity();
2890 } else {
2891 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002892 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002893 } else {
2894 float sx, sy;
2895 currentTransform().decomposeScale(sx, sy);
2896 fontTransform.loadScale(sx, sy, 1.0f);
2897 }
2898 }
2899 return fontTransform;
2900}
2901
Romain Guyc2525952012-07-27 16:41:22 -07002902status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
Chris Craik527a3aa2013-03-04 10:19:31 -08002903 float x, float y, const float* positions, SkPaint* paint, float length,
2904 DrawOpMode drawOpMode) {
2905
2906 if (drawOpMode == kDrawOpMode_Immediate &&
2907 (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint))) {
Chet Haase48659092012-05-31 15:21:51 -07002908 return DrawGlInfo::kStatusDone;
Romain Guye8e62a42010-07-23 18:55:21 -07002909 }
2910
Chet Haasea1cff502012-02-21 13:43:44 -08002911 if (length < 0.0f) length = paint->measureText(text, bytesCount);
Romain Guye8e62a42010-07-23 18:55:21 -07002912 switch (paint->getTextAlign()) {
2913 case SkPaint::kCenter_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002914 x -= length / 2.0f;
2915 break;
2916 case SkPaint::kRight_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002917 x -= length;
2918 break;
2919 default:
2920 break;
2921 }
2922
Romain Guycac5fd32011-12-01 20:08:50 -08002923 SkPaint::FontMetrics metrics;
2924 paint->getFontMetrics(&metrics, 0.0f);
Chris Craik527a3aa2013-03-04 10:19:31 -08002925 if (drawOpMode == kDrawOpMode_Immediate) {
2926 if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2927 return DrawGlInfo::kStatusDone;
2928 }
2929 } else {
2930 // merged draw operations don't need scissor, but clip should still be valid
2931 mCaches.setScissorEnabled(mScissorOptimizationDisabled);
Romain Guycac5fd32011-12-01 20:08:50 -08002932 }
2933
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002934 const float oldX = x;
2935 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002936
2937 const mat4& transform = currentTransform();
2938 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002939
Romain Guy211370f2012-02-01 16:10:55 -08002940 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002941 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2942 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002943 }
2944
Romain Guy86568192010-12-14 15:55:39 -08002945 int alpha;
2946 SkXfermode::Mode mode;
2947 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002948
Romain Guyc74f45a2013-02-26 19:10:14 -08002949 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2950
Chris Craikc3566d02013-02-04 16:16:33 -08002951 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002952 fontRenderer.setFont(paint, mat4::identity());
2953 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2954 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002955 }
2956
Romain Guy19d4dd82013-03-04 11:14:26 -08002957 const bool hasActiveLayer = hasLayer();
2958
Romain Guy624234f2013-03-05 16:43:31 -08002959 // We only pass a partial transform to the font renderer. That partial
2960 // matrix defines how glyphs are rasterized. Typically we want glyphs
2961 // to be rasterized at their final size on screen, which means the partial
2962 // matrix needs to take the scale factor into account.
2963 // When a partial matrix is used to transform glyphs during rasterization,
2964 // the mesh is generated with the inverse transform (in the case of scale,
2965 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2966 // apply the full transform matrix at draw time in the vertex shader.
2967 // Applying the full matrix in the shader is the easiest way to handle
2968 // rotation and perspective and allows us to always generated quads in the
2969 // font renderer which greatly simplifies the code, clipping in particular.
2970 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002971 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002972
Romain Guy6620c6d2010-12-06 18:07:02 -08002973 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002974 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002975 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002976
Romain Guy624234f2013-03-05 16:43:31 -08002977 // TODO: Implement better clipping for scaled/rotated text
2978 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Romain Guy5b3b3522010-10-27 18:57:51 -07002979 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2980
Raph Levien996e57c2012-07-23 15:22:52 -07002981 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002982 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002983
2984 // don't call issuedrawcommand, do it at end of batch
2985 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002986 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002987 SkPaint paintCopy(*paint);
2988 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2989 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik527a3aa2013-03-04 10:19:31 -08002990 positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002991 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002992 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik527a3aa2013-03-04 10:19:31 -08002993 positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002994 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002995
Chris Craik527a3aa2013-03-04 10:19:31 -08002996 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002997 if (!pureTranslate) {
2998 transform.mapRect(bounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002999 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003000 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07003001 }
Romain Guy694b5192010-07-21 21:33:20 -07003002
Romain Guy3a3fa1b2010-12-06 18:47:50 -08003003 drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07003004
3005 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07003006}
3007
Chet Haase48659092012-05-31 15:21:51 -07003008status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003009 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003010 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003011 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003012 }
3013
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003014 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003015 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003016 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003017
3018 int alpha;
3019 SkXfermode::Mode mode;
3020 getAlphaAndMode(paint, &alpha, &mode);
3021
Romain Guy03d58522012-02-24 17:54:07 -08003022 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07003023 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08003024 setupDrawDirtyRegionsDisabled();
3025 setupDrawWithTexture(true);
3026 setupDrawAlpha8Color(paint->getColor(), alpha);
3027 setupDrawColorFilter();
3028 setupDrawShader();
3029 setupDrawBlending(true, mode);
3030 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08003031 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07003032 // Calling setupDrawTexture with the name 0 will enable the
3033 // uv attributes and increase the texture unit count
3034 // texture binding will be performed by the font renderer as
3035 // needed
3036 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08003037 setupDrawPureColorUniforms();
3038 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08003039 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07003040 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08003041
Romain Guy97771732012-02-28 18:17:02 -08003042 const Rect* clip = &mSnapshot->getLocalClip();
3043 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003044
Romain Guy97771732012-02-28 18:17:02 -08003045 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003046
3047 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3048 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003049 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003050 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003051 dirtyLayerUnchecked(bounds, getRegion());
3052 }
Romain Guy97771732012-02-28 18:17:02 -08003053 }
Chet Haase48659092012-05-31 15:21:51 -07003054
3055 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003056}
3057
Chet Haase48659092012-05-31 15:21:51 -07003058status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3059 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003060
Romain Guya1d3c912011-12-13 14:55:06 -08003061 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003062
Romain Guyfb8b7632010-08-23 21:05:08 -07003063 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003064 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003065 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003066
Romain Guy8b55f372010-08-18 17:10:07 -07003067 const float x = texture->left - texture->offset;
3068 const float y = texture->top - texture->offset;
3069
Romain Guy01d58e42011-01-19 21:54:02 -08003070 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003071
3072 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003073}
3074
Chris Craika08f95c2013-03-15 17:24:33 -07003075status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003076 if (!layer) {
3077 return DrawGlInfo::kStatusDone;
3078 }
3079
Romain Guyb2e2f242012-10-17 18:18:35 -07003080 mat4* transform = NULL;
3081 if (layer->isTextureLayer()) {
3082 transform = &layer->getTransform();
3083 if (!transform->isIdentity()) {
3084 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003085 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003086 }
3087 }
3088
Romain Guy35643dd2012-09-18 15:40:58 -07003089 Rect transformed;
3090 Rect clip;
3091 const bool rejected = quickRejectNoScissor(x, y,
3092 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
3093
3094 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003095 if (transform && !transform->isIdentity()) {
3096 restore();
3097 }
Chet Haase48659092012-05-31 15:21:51 -07003098 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003099 }
3100
Romain Guy5bb3c732012-11-29 17:52:58 -08003101 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003102
Romain Guy87e2f7572012-09-24 11:37:12 -07003103 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08003104 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003105
Romain Guy211370f2012-02-01 16:10:55 -08003106 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003107 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3108 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003109
Romain Guyc88e3572011-01-22 00:32:12 -08003110 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003111 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3112 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003113 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003114 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003115 setupDraw();
3116 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003117 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003118 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003119 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003120 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003121 setupDrawPureColorUniforms();
3122 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003123 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003124 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3125 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3126 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003127
Romain Guyd21b6e12011-11-30 20:21:23 -08003128 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003129 setupDrawModelViewTranslate(tx, ty,
3130 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003131 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003132 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003133 setupDrawModelViewTranslate(x, y,
3134 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3135 }
Romain Guyc88e3572011-01-22 00:32:12 -08003136 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003137
Chris Craik34416ea2013-04-15 16:08:28 -07003138 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3139 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3140 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003141
Romain Guyc88e3572011-01-22 00:32:12 -08003142 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003143
3144#if DEBUG_LAYERS_AS_REGIONS
3145 drawRegionRects(layer->region);
3146#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003147 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003148
Chris Craikc3566d02013-02-04 16:16:33 -08003149 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003150
Romain Guy5bb3c732012-11-29 17:52:58 -08003151 if (layer->debugDrawUpdate) {
3152 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003153 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3154 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3155 }
Romain Guyf219da52011-01-16 12:54:25 -08003156 }
Chris Craik34416ea2013-04-15 16:08:28 -07003157 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003158
Romain Guyb2e2f242012-10-17 18:18:35 -07003159 if (transform && !transform->isIdentity()) {
3160 restore();
3161 }
3162
Chet Haase48659092012-05-31 15:21:51 -07003163 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003164}
3165
Romain Guy6926c722010-07-12 20:20:03 -07003166///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003167// Shaders
3168///////////////////////////////////////////////////////////////////////////////
3169
3170void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003171 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003172}
3173
Romain Guy06f96e22010-07-30 19:18:16 -07003174void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003175 mDrawModifiers.mShader = shader;
3176 if (mDrawModifiers.mShader) {
3177 mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
Romain Guy06f96e22010-07-30 19:18:16 -07003178 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003179}
3180
Romain Guyd27977d2010-07-14 19:18:51 -07003181///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003182// Color filters
3183///////////////////////////////////////////////////////////////////////////////
3184
3185void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003186 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003187}
3188
3189void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003190 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003191}
3192
3193///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003194// Drop shadow
3195///////////////////////////////////////////////////////////////////////////////
3196
3197void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003198 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003199}
3200
3201void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003202 mDrawModifiers.mHasShadow = true;
3203 mDrawModifiers.mShadowRadius = radius;
3204 mDrawModifiers.mShadowDx = dx;
3205 mDrawModifiers.mShadowDy = dy;
3206 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003207}
3208
3209///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003210// Draw filters
3211///////////////////////////////////////////////////////////////////////////////
3212
3213void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003214 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3215 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003216 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003217 mDrawModifiers.mPaintFilterClearBits = 0;
3218 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003219}
3220
3221void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003222 mDrawModifiers.mHasDrawFilter = true;
3223 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3224 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003225}
3226
Chris Craika08f95c2013-03-15 17:24:33 -07003227SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003228 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003229 return paint;
3230 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003231
3232 uint32_t flags = paint->getFlags();
3233
3234 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003235 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3236 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003237
3238 return &mFilteredPaint;
3239}
3240
3241///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003242// Drawing implementation
3243///////////////////////////////////////////////////////////////////////////////
3244
Romain Guy3b748a42013-04-17 18:54:38 -07003245Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3246 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3247 if (!texture) {
3248 return mCaches.textureCache.get(bitmap);
3249 }
3250 return texture;
3251}
3252
Romain Guy01d58e42011-01-19 21:54:02 -08003253void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3254 float x, float y, SkPaint* paint) {
3255 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3256 return;
3257 }
3258
3259 int alpha;
3260 SkXfermode::Mode mode;
3261 getAlphaAndMode(paint, &alpha, &mode);
3262
3263 setupDraw();
3264 setupDrawWithTexture(true);
3265 setupDrawAlpha8Color(paint->getColor(), alpha);
3266 setupDrawColorFilter();
3267 setupDrawShader();
3268 setupDrawBlending(true, mode);
3269 setupDrawProgram();
3270 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3271 setupDrawTexture(texture->id);
3272 setupDrawPureColorUniforms();
3273 setupDrawColorFilterUniforms();
3274 setupDrawShaderUniforms();
3275 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3276
3277 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3278
3279 finishDrawTexture();
3280}
3281
Romain Guyf607bdc2010-09-10 19:20:06 -07003282// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003283#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3284#define kStdUnderline_Offset (1.0f / 9.0f)
3285#define kStdUnderline_Thickness (1.0f / 18.0f)
3286
3287void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
3288 float x, float y, SkPaint* paint) {
3289 // Handle underline and strike-through
3290 uint32_t flags = paint->getFlags();
3291 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003292 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003293 float underlineWidth = length;
3294 // If length is > 0.0f, we already measured the text for the text alignment
3295 if (length <= 0.0f) {
Romain Guy726aeba2011-06-01 14:52:00 -07003296 underlineWidth = paintCopy.measureText(text, bytesCount);
Romain Guy0a417492010-08-16 20:26:20 -07003297 }
3298
Romain Guy211370f2012-02-01 16:10:55 -08003299 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003300 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003301 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003302
Raph Levien8b4072d2012-07-30 15:50:00 -07003303 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003304 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003305
Romain Guyf6834472011-01-23 13:32:12 -08003306 int linesCount = 0;
3307 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3308 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3309
3310 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003311 float points[pointsCount];
3312 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003313
3314 if (flags & SkPaint::kUnderlineText_Flag) {
3315 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003316 points[currentPoint++] = left;
3317 points[currentPoint++] = top;
3318 points[currentPoint++] = left + underlineWidth;
3319 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003320 }
3321
3322 if (flags & SkPaint::kStrikeThruText_Flag) {
3323 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003324 points[currentPoint++] = left;
3325 points[currentPoint++] = top;
3326 points[currentPoint++] = left + underlineWidth;
3327 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003328 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003329
Romain Guy726aeba2011-06-01 14:52:00 -07003330 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003331
Romain Guy726aeba2011-06-01 14:52:00 -07003332 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003333 }
3334 }
3335}
3336
Romain Guy672433d2013-01-04 19:05:13 -08003337status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3338 if (mSnapshot->isIgnored()) {
3339 return DrawGlInfo::kStatusDone;
3340 }
3341
Romain Guy735738c2012-12-03 12:34:51 -08003342 int color = paint->getColor();
3343 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003344 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003345 color |= 0x00ffffff;
3346 }
3347 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3348
3349 return drawColorRects(rects, count, color, mode);
3350}
3351
3352status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003353 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003354 if (count == 0) {
3355 return DrawGlInfo::kStatusDone;
3356 }
Romain Guy735738c2012-12-03 12:34:51 -08003357
Romain Guy672433d2013-01-04 19:05:13 -08003358 float left = FLT_MAX;
3359 float top = FLT_MAX;
3360 float right = FLT_MIN;
3361 float bottom = FLT_MIN;
3362
3363 int vertexCount = 0;
3364 Vertex mesh[count * 6];
3365 Vertex* vertex = mesh;
3366
Chris Craik2af46352012-11-26 18:30:17 -08003367 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003368 float l = rects[index + 0];
3369 float t = rects[index + 1];
3370 float r = rects[index + 2];
3371 float b = rects[index + 3];
3372
Romain Guy3b753822013-03-05 10:27:35 -08003373 Vertex::set(vertex++, l, b);
3374 Vertex::set(vertex++, l, t);
3375 Vertex::set(vertex++, r, t);
3376 Vertex::set(vertex++, l, b);
3377 Vertex::set(vertex++, r, t);
3378 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003379
Romain Guy3b753822013-03-05 10:27:35 -08003380 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003381
Romain Guy3b753822013-03-05 10:27:35 -08003382 left = fminf(left, l);
3383 top = fminf(top, t);
3384 right = fmaxf(right, r);
3385 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003386 }
3387
Romain Guy3b753822013-03-05 10:27:35 -08003388 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003389 return DrawGlInfo::kStatusDone;
3390 }
Romain Guy672433d2013-01-04 19:05:13 -08003391
Romain Guy672433d2013-01-04 19:05:13 -08003392 setupDraw();
3393 setupDrawNoTexture();
3394 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3395 setupDrawShader();
3396 setupDrawColorFilter();
3397 setupDrawBlending(mode);
3398 setupDrawProgram();
3399 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003400 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003401 setupDrawColorUniforms();
3402 setupDrawShaderUniforms();
3403 setupDrawColorFilterUniforms();
3404 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3405
Romain Guy8ce00302013-01-15 18:51:42 -08003406 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003407 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003408 }
3409
3410 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3411
3412 return DrawGlInfo::kStatusDrew;
3413}
3414
Romain Guy026c5e162010-06-28 17:12:22 -07003415void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003416 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003417 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003418 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003419 color |= 0x00ffffff;
3420 }
3421
Romain Guy70ca14e2010-12-13 18:24:33 -08003422 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003423 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003424 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003425 setupDrawShader();
3426 setupDrawColorFilter();
3427 setupDrawBlending(mode);
3428 setupDrawProgram();
3429 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3430 setupDrawColorUniforms();
3431 setupDrawShaderUniforms(ignoreTransform);
3432 setupDrawColorFilterUniforms();
3433 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003434
Romain Guyc95c8d62010-09-17 15:31:32 -07003435 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3436}
3437
Romain Guy82ba8142010-07-09 13:25:56 -07003438void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003439 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003440 int alpha;
3441 SkXfermode::Mode mode;
3442 getAlphaAndMode(paint, &alpha, &mode);
3443
Romain Guyd21b6e12011-11-30 20:21:23 -08003444 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003445
Romain Guy3b748a42013-04-17 18:54:38 -07003446 GLvoid* vertices = (GLvoid*) NULL;
3447 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3448
3449 if (texture->uvMapper) {
3450 vertices = &mMeshVertices[0].position[0];
3451 texCoords = &mMeshVertices[0].texture[0];
3452
3453 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3454 texture->uvMapper->map(uvs);
3455
3456 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3457 }
3458
Romain Guy3b753822013-03-05 10:27:35 -08003459 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3460 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3461 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003462
Romain Guyd21b6e12011-11-30 20:21:23 -08003463 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003464 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003465 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3466 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003467 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003468 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003469 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003470 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3471 }
3472
3473 if (texture->uvMapper) {
3474 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003475 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003476}
3477
Romain Guybd6b79b2010-06-26 00:13:53 -07003478void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003479 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3480 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003481 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003482}
3483
3484void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003485 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003486 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003487 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003488
Romain Guy746b7402010-10-26 16:27:31 -07003489 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003490 setupDrawWithTexture();
3491 setupDrawColor(alpha, alpha, alpha, alpha);
3492 setupDrawColorFilter();
3493 setupDrawBlending(blend, mode, swapSrcDst);
3494 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003495 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003496 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003497 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003498 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003499 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003500 }
Romain Guy886b2752013-01-04 12:26:18 -08003501 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003502 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003503 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003504 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003505
Romain Guy6820ac82010-09-15 18:11:50 -07003506 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003507
3508 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003509}
3510
Romain Guy3b748a42013-04-17 18:54:38 -07003511void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3512 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3513 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3514 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3515
3516 setupDraw();
3517 setupDrawWithTexture();
3518 setupDrawColor(alpha, alpha, alpha, alpha);
3519 setupDrawColorFilter();
3520 setupDrawBlending(blend, mode, swapSrcDst);
3521 setupDrawProgram();
3522 if (!dirty) setupDrawDirtyRegionsDisabled();
3523 if (!ignoreScale) {
3524 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3525 } else {
3526 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3527 }
3528 setupDrawTexture(texture);
3529 setupDrawPureColorUniforms();
3530 setupDrawColorFilterUniforms();
3531 setupDrawMeshIndices(vertices, texCoords, vbo);
3532
3533 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3534
3535 finishDrawTexture();
3536}
3537
Romain Guy886b2752013-01-04 12:26:18 -08003538void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3539 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3540 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003541 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003542
3543 setupDraw();
3544 setupDrawWithTexture(true);
3545 if (hasColor) {
3546 setupDrawAlpha8Color(color, alpha);
3547 }
3548 setupDrawColorFilter();
3549 setupDrawShader();
3550 setupDrawBlending(true, mode);
3551 setupDrawProgram();
3552 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003553 if (!ignoreScale) {
3554 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3555 } else {
3556 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3557 }
Romain Guy886b2752013-01-04 12:26:18 -08003558 setupDrawTexture(texture);
3559 setupDrawPureColorUniforms();
3560 setupDrawColorFilterUniforms();
3561 setupDrawShaderUniforms();
3562 setupDrawMesh(vertices, texCoords);
3563
3564 glDrawArrays(drawMode, 0, elementsCount);
3565
3566 finishDrawTexture();
3567}
3568
Romain Guya5aed0d2010-09-09 14:42:43 -07003569void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003570 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003571 if (mCountOverdraw) {
3572 if (!mCaches.blend) glEnable(GL_BLEND);
3573 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3574 glBlendFunc(GL_ONE, GL_ONE);
3575 }
3576
3577 mCaches.blend = true;
3578 mCaches.lastSrcMode = GL_ONE;
3579 mCaches.lastDstMode = GL_ONE;
3580
3581 return;
3582 }
3583
Romain Guy82ba8142010-07-09 13:25:56 -07003584 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003585
Romain Guy82ba8142010-07-09 13:25:56 -07003586 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003587 // These blend modes are not supported by OpenGL directly and have
3588 // to be implemented using shaders. Since the shader will perform
3589 // the blending, turn blending off here
3590 // If the blend mode cannot be implemented using shaders, fall
3591 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003592 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003593 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003594 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003595 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003596
Romain Guy82bc7a72012-01-03 14:13:39 -08003597 if (mCaches.blend) {
3598 glDisable(GL_BLEND);
3599 mCaches.blend = false;
3600 }
3601
3602 return;
3603 } else {
3604 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003605 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003606 }
3607
3608 if (!mCaches.blend) {
3609 glEnable(GL_BLEND);
3610 }
3611
3612 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3613 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3614
3615 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3616 glBlendFunc(sourceMode, destMode);
3617 mCaches.lastSrcMode = sourceMode;
3618 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003619 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003620 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003621 glDisable(GL_BLEND);
3622 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003623 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003624}
3625
Romain Guy889f8d12010-07-29 14:37:42 -07003626bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003627 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003628 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003629 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003630 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003631 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003632 }
Romain Guy6926c722010-07-12 20:20:03 -07003633 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003634}
3635
Romain Guy026c5e162010-06-28 17:12:22 -07003636void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003637 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003638 TextureVertex::setUV(v++, u1, v1);
3639 TextureVertex::setUV(v++, u2, v1);
3640 TextureVertex::setUV(v++, u1, v2);
3641 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003642}
3643
Chris Craik16ecda52013-03-29 10:59:59 -07003644void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003645 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003646 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3647 // if drawing a layer, ignore the paint's alpha
3648 *alpha = mDrawModifiers.mOverrideLayerAlpha;
3649 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003650 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003651}
3652
Chris Craik16ecda52013-03-29 10:59:59 -07003653float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3654 float alpha;
3655 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3656 alpha = mDrawModifiers.mOverrideLayerAlpha;
3657 } else {
3658 alpha = layer->getAlpha() / 255.0f;
3659 }
3660 return alpha * mSnapshot->alpha;
3661}
3662
Romain Guy9d5316e2010-06-24 19:30:36 -07003663}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003664}; // namespace android