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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy03d58522012-02-24 17:54:07 -080024#include <SkPathMeasure.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Chris Craik7c1a49f2013-02-13 10:25:12 -080084 { SkXfermode::kMultiply_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Chris Craik7c1a49f2013-02-13 10:25:12 -0800105 { SkXfermode::kMultiply_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craikc3566d02013-02-04 16:16:33 -0800115 mDrawModifiers.mShader = NULL;
116 mDrawModifiers.mColorFilter = NULL;
117 mDrawModifiers.mHasShadow = false;
118 mDrawModifiers.mHasDrawFilter = false;
Romain Guy026c5e162010-06-28 17:12:22 -0700119
Romain Guyac670c02010-07-27 17:39:27 -0700120 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121
Romain Guyae5575b2010-07-29 18:48:04 -0700122 mFirstSnapshot = new Snapshot;
Romain Guy87e2f7572012-09-24 11:37:12 -0700123
124 mScissorOptimizationDisabled = false;
Chris Craikc3566d02013-02-04 16:16:33 -0800125 mDrawDeferDisabled = false;
126 mDrawReorderDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700127}
128
Romain Guy85bf02f2010-06-22 13:11:24 -0700129OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700130 // The context has already been destroyed at this point, do not call
131 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700132}
133
Romain Guy87e2f7572012-09-24 11:37:12 -0700134void OpenGLRenderer::initProperties() {
135 char property[PROPERTY_VALUE_MAX];
136 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
137 mScissorOptimizationDisabled = !strcasecmp(property, "true");
138 INIT_LOGD(" Scissor optimization %s",
139 mScissorOptimizationDisabled ? "disabled" : "enabled");
140 } else {
141 INIT_LOGD(" Scissor optimization enabled");
142 }
Chris Craikc3566d02013-02-04 16:16:33 -0800143
144 if (property_get(PROPERTY_DISABLE_DRAW_DEFER, property, "false")) {
145 mDrawDeferDisabled = !strcasecmp(property, "true");
146 INIT_LOGD(" Draw defer %s", mDrawDeferDisabled ? "disabled" : "enabled");
147 } else {
148 INIT_LOGD(" Draw defer enabled");
149 }
150
151 if (property_get(PROPERTY_DISABLE_DRAW_REORDER, property, "false")) {
152 mDrawReorderDisabled = !strcasecmp(property, "true");
153 INIT_LOGD(" Draw reorder %s", mDrawReorderDisabled ? "disabled" : "enabled");
154 } else {
155 INIT_LOGD(" Draw reorder enabled");
156 }
Romain Guy13631f32012-01-30 17:41:55 -0800157}
158
159///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700160// Setup
161///////////////////////////////////////////////////////////////////////////////
162
Romain Guyef359272013-01-31 19:07:29 -0800163void OpenGLRenderer::setName(const char* name) {
164 if (name) {
165 mName.setTo(name);
166 } else {
167 mName.clear();
168 }
169}
170
171const char* OpenGLRenderer::getName() const {
172 return mName.string();
173}
174
Romain Guy49c5fc02012-05-15 11:10:01 -0700175bool OpenGLRenderer::isDeferred() {
176 return false;
177}
178
Romain Guy85bf02f2010-06-22 13:11:24 -0700179void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 initViewport(width, height);
181
182 glDisable(GL_DITHER);
183 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
184
185 glEnableVertexAttribArray(Program::kBindingPosition);
186}
187
188void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700189 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700190
191 mWidth = width;
192 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700193
194 mFirstSnapshot->height = height;
195 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700196}
197
Romain Guy7c25aab2012-10-18 15:05:02 -0700198status_t OpenGLRenderer::prepare(bool opaque) {
Chet Haase44b2fe32012-06-06 19:03:58 -0700199 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
Romain Guy7d7b5492011-01-24 16:33:45 -0800200}
201
Romain Guyc3fedaf2013-01-29 17:26:25 -0800202status_t OpenGLRenderer::prepareDirty(float left, float top,
203 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800204 mCaches.clearGarbage();
205
Romain Guy8aef54f2010-09-01 15:13:49 -0700206 mSnapshot = new Snapshot(mFirstSnapshot,
207 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800208 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700209 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700210
Romain Guy7d7b5492011-01-24 16:33:45 -0800211 mSnapshot->setClip(left, top, right, bottom);
Romain Guy41308e22012-10-22 20:02:43 -0700212 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700213
Romain Guy11cb6422012-09-21 00:39:43 -0700214 updateLayers();
215
Romain Guydcfc8362013-01-03 13:08:57 -0800216 discardFramebuffer(left, top, right, bottom);
Romain Guy45e4c3d2012-09-11 17:17:07 -0700217
Romain Guyddf74372012-05-22 14:07:07 -0700218 syncState();
Romain Guy7d7b5492011-01-24 16:33:45 -0800219
Romain Guy54c1a642012-09-27 17:55:46 -0700220 // Functors break the tiling extension in pretty spectacular ways
221 // This ensures we don't use tiling when a functor is going to be
222 // invoked during the frame
223 mSuppressTiling = mCaches.hasRegisteredFunctors();
224
Romain Guy2b7028e2012-09-19 17:25:38 -0700225 mTilingSnapshot = mSnapshot;
Romain Guy57b52682012-09-20 17:38:46 -0700226 startTiling(mTilingSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700227
Romain Guy7c450aa2012-09-21 19:15:00 -0700228 debugOverdraw(true, true);
229
Romain Guy7c25aab2012-10-18 15:05:02 -0700230 return clear(left, top, right, bottom, opaque);
231}
232
Romain Guydcfc8362013-01-03 13:08:57 -0800233void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
234 // If we know that we are going to redraw the entire framebuffer,
235 // perform a discard to let the driver know we don't need to preserve
236 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800237 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800238 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800239 const bool isFbo = getTargetFbo() == 0;
240 const GLenum attachments[] = {
241 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
242 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800243 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
244 }
245}
246
Romain Guy7c25aab2012-10-18 15:05:02 -0700247status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy6b7bd242010-10-06 19:49:23 -0700248 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700249 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700250 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700251 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700252 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700253 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700254
Romain Guy7c25aab2012-10-18 15:05:02 -0700255 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700256 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700257}
258
259void OpenGLRenderer::syncState() {
260 glViewport(0, 0, mWidth, mHeight);
261
262 if (mCaches.blend) {
263 glEnable(GL_BLEND);
264 } else {
265 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700266 }
Romain Guybb9524b2010-06-22 18:56:38 -0700267}
268
Romain Guy57b52682012-09-20 17:38:46 -0700269void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700270 if (!mSuppressTiling) {
271 Rect* clip = mTilingSnapshot->clipRect;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800272 if (s->flags & Snapshot::kFlagFboTarget) {
273 clip = &s->layer->clipRect;
Romain Guy54c1a642012-09-27 17:55:46 -0700274 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700275
Romain Guyc3fedaf2013-01-29 17:26:25 -0800276 startTiling(*clip, s->height, opaque);
277 }
278}
279
280void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
281 if (!mSuppressTiling) {
282 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800283 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700284 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700285}
286
287void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700288 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700289}
290
Romain Guyb025b9c2010-09-16 14:16:48 -0700291void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700292 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700293 endTiling();
294
Romain Guy11cb6422012-09-21 00:39:43 -0700295 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700296#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700297 GLenum status = GL_NO_ERROR;
298 while ((status = glGetError()) != GL_NO_ERROR) {
299 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
300 switch (status) {
301 case GL_INVALID_ENUM:
302 ALOGE(" GL_INVALID_ENUM");
303 break;
304 case GL_INVALID_VALUE:
305 ALOGE(" GL_INVALID_VALUE");
306 break;
307 case GL_INVALID_OPERATION:
308 ALOGE(" GL_INVALID_OPERATION");
309 break;
310 case GL_OUT_OF_MEMORY:
311 ALOGE(" Out of memory!");
312 break;
313 }
Romain Guya07105b2011-01-10 21:14:18 -0800314 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700315#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700316
Romain Guyc15008e2010-11-10 11:59:15 -0800317#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800318 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700319#else
320 if (mCaches.getDebugLevel() & kDebugMemory) {
321 mCaches.dumpMemoryUsage();
322 }
Romain Guyc15008e2010-11-10 11:59:15 -0800323#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700324 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700325}
326
Romain Guy6c319ca2011-01-11 14:29:25 -0800327void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700328 if (mCaches.currentProgram) {
329 if (mCaches.currentProgram->isInUse()) {
330 mCaches.currentProgram->remove();
331 mCaches.currentProgram = NULL;
332 }
333 }
Romain Guy50c0f092010-10-19 11:42:22 -0700334 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800335 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800336 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800337 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700338 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700339}
340
Romain Guy6c319ca2011-01-11 14:29:25 -0800341void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800342 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800343 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700344 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700345 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700346
Romain Guy3e263fa2011-12-12 16:47:48 -0800347 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
348
Chet Haase80250612012-08-15 13:46:54 -0700349 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700350 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800351 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700352 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700353
Romain Guya1d3c912011-12-13 14:55:06 -0800354 mCaches.activeTexture(0);
Romain Guyf607bdc2010-09-10 19:20:06 -0700355
Romain Guy50c0f092010-10-19 11:42:22 -0700356 mCaches.blend = true;
357 glEnable(GL_BLEND);
358 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
359 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700360}
361
Romain Guy35643dd2012-09-18 15:40:58 -0700362void OpenGLRenderer::resumeAfterLayer() {
363 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
364 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
365 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700366 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700367
368 mCaches.resetScissor();
369 dirtyClip();
370}
371
Romain Guyba6be8a2012-04-23 18:22:09 -0700372void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700373 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700374}
375
376void OpenGLRenderer::attachFunctor(Functor* functor) {
377 mFunctors.add(functor);
378}
379
Romain Guy8f3b8e32012-03-27 16:33:45 -0700380status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
381 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700382 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700383
Romain Guyba6be8a2012-04-23 18:22:09 -0700384 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800385 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700386 SortedVector<Functor*> functors(mFunctors);
387 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700388
Romain Guyba6be8a2012-04-23 18:22:09 -0700389 DrawGlInfo info;
390 info.clipLeft = 0;
391 info.clipTop = 0;
392 info.clipRight = 0;
393 info.clipBottom = 0;
394 info.isLayer = false;
395 info.width = 0;
396 info.height = 0;
397 memset(info.transform, 0, sizeof(float) * 16);
398
399 for (size_t i = 0; i < count; i++) {
400 Functor* f = functors.itemAt(i);
401 result |= (*f)(DrawGlInfo::kModeProcess, &info);
402
Chris Craikc2c95432012-04-25 15:13:52 -0700403 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700404 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
405 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700406 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700407
Chris Craikc2c95432012-04-25 15:13:52 -0700408 if (result & DrawGlInfo::kStatusInvoke) {
409 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700410 }
411 }
Chris Craikd15321b2012-11-28 14:45:04 -0800412 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700413 }
414
415 return result;
416}
417
418status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chet Haasedaf98e92011-01-10 14:10:36 -0800419 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700420 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700421
Romain Guy8a4ac612012-07-17 17:32:48 -0700422 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800423 if (mDirtyClip) {
424 setScissorFromClip();
425 }
Romain Guyd643bb52011-03-01 14:55:21 -0800426
Romain Guy80911b82011-03-16 15:30:12 -0700427 Rect clip(*mSnapshot->clipRect);
428 clip.snapToPixelBoundaries();
429
Romain Guyd643bb52011-03-01 14:55:21 -0800430 // Since we don't know what the functor will draw, let's dirty
431 // tne entire clip region
432 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800433 dirtyLayerUnchecked(clip, getRegion());
434 }
Romain Guyd643bb52011-03-01 14:55:21 -0800435
Romain Guy08aa2cb2011-03-17 11:06:57 -0700436 DrawGlInfo info;
437 info.clipLeft = clip.left;
438 info.clipTop = clip.top;
439 info.clipRight = clip.right;
440 info.clipBottom = clip.bottom;
441 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700442 info.width = getSnapshot()->viewport.getWidth();
443 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700444 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700445
Chet Haase48659092012-05-31 15:21:51 -0700446 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
Romain Guycabfcc12011-03-07 18:06:46 -0800447
Romain Guy8f3b8e32012-03-27 16:33:45 -0700448 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700449 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800450 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700451
Chris Craik65924a32012-04-05 17:52:11 -0700452 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700453 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700454 }
Romain Guycabfcc12011-03-07 18:06:46 -0800455 }
456
Chet Haasedaf98e92011-01-10 14:10:36 -0800457 resume();
Romain Guy65549432012-03-26 16:45:05 -0700458 return result;
Chet Haasedaf98e92011-01-10 14:10:36 -0800459}
460
Romain Guyf6a11b82010-06-23 17:47:49 -0700461///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700462// Debug
463///////////////////////////////////////////////////////////////////////////////
464
465void OpenGLRenderer::startMark(const char* name) const {
466 mCaches.startMark(0, name);
467}
468
469void OpenGLRenderer::endMark() const {
470 mCaches.endMark();
471}
472
473void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
474 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
475 if (clear) {
476 mCaches.disableScissor();
477 mCaches.stencil.clear();
478 }
479 if (enable) {
480 mCaches.stencil.enableDebugWrite();
481 } else {
482 mCaches.stencil.disable();
483 }
484 }
485}
486
487void OpenGLRenderer::renderOverdraw() {
488 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
489 const Rect* clip = mTilingSnapshot->clipRect;
490
491 mCaches.enableScissor();
492 mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
493 clip->right - clip->left, clip->bottom - clip->top);
494
495 mCaches.stencil.enableDebugTest(2);
496 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
497 mCaches.stencil.enableDebugTest(3);
498 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
499 mCaches.stencil.enableDebugTest(4);
500 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
501 mCaches.stencil.enableDebugTest(4, true);
502 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
503 mCaches.stencil.disable();
504 }
505}
506
507///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700508// Layers
509///////////////////////////////////////////////////////////////////////////////
510
511bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
512 if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
513 OpenGLRenderer* renderer = layer->renderer;
514 Rect& dirty = layer->dirtyRect;
515
Romain Guy7c450aa2012-09-21 19:15:00 -0700516 if (inFrame) {
517 endTiling();
518 debugOverdraw(false, false);
519 }
Romain Guy11cb6422012-09-21 00:39:43 -0700520
521 renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
522 renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
523 renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
524 renderer->finish();
525
526 if (inFrame) {
527 resumeAfterLayer();
528 startTiling(mSnapshot);
529 }
530
531 dirty.setEmpty();
532 layer->deferredUpdateScheduled = false;
533 layer->renderer = NULL;
534 layer->displayList = NULL;
Romain Guy5bb3c732012-11-29 17:52:58 -0800535 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Romain Guy11cb6422012-09-21 00:39:43 -0700536
537 return true;
538 }
539
540 return false;
541}
542
543void OpenGLRenderer::updateLayers() {
544 int count = mLayerUpdates.size();
545 if (count > 0) {
546 startMark("Layer Updates");
547
548 // Note: it is very important to update the layers in reverse order
549 for (int i = count - 1; i >= 0; i--) {
550 Layer* layer = mLayerUpdates.itemAt(i);
551 updateLayer(layer, false);
552 mCaches.resourceCache.decrementRefcount(layer);
553 }
554 mLayerUpdates.clear();
555
556 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
557 endMark();
558 }
559}
560
561void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
562 if (layer) {
563 mLayerUpdates.push_back(layer);
564 mCaches.resourceCache.incrementRefcount(layer);
565 }
566}
567
568void OpenGLRenderer::clearLayerUpdates() {
569 size_t count = mLayerUpdates.size();
570 if (count > 0) {
571 mCaches.resourceCache.lock();
572 for (size_t i = 0; i < count; i++) {
573 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
574 }
575 mCaches.resourceCache.unlock();
576 mLayerUpdates.clear();
577 }
578}
579
580///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700581// State management
582///////////////////////////////////////////////////////////////////////////////
583
Romain Guybb9524b2010-06-22 18:56:38 -0700584int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700585 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700586}
587
588int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700589 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700590}
591
592void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700593 if (mSaveCount > 1) {
594 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700595 }
Romain Guybb9524b2010-06-22 18:56:38 -0700596}
597
598void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700599 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700600
Romain Guy8fb95422010-08-17 18:38:51 -0700601 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700602 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700603 }
Romain Guybb9524b2010-06-22 18:56:38 -0700604}
605
Romain Guy8aef54f2010-09-01 15:13:49 -0700606int OpenGLRenderer::saveSnapshot(int flags) {
607 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700608 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700609}
610
611bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700612 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700613 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700614 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700615
Romain Guybd6b79b2010-06-26 00:13:53 -0700616 sp<Snapshot> current = mSnapshot;
617 sp<Snapshot> previous = mSnapshot->previous;
618
Romain Guyeb993562010-10-05 18:14:38 -0700619 if (restoreOrtho) {
620 Rect& r = previous->viewport;
621 glViewport(r.left, r.top, r.right, r.bottom);
622 mOrthoMatrix.load(current->orthoMatrix);
623 }
624
Romain Guy8b55f372010-08-18 17:10:07 -0700625 mSaveCount--;
626 mSnapshot = previous;
627
Romain Guy2542d192010-08-18 11:47:12 -0700628 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700629 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700630 }
Romain Guy2542d192010-08-18 11:47:12 -0700631
Romain Guy5ec99242010-11-03 16:19:08 -0700632 if (restoreLayer) {
633 composeLayer(current, previous);
634 }
635
Romain Guy2542d192010-08-18 11:47:12 -0700636 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700637}
638
Romain Guyf6a11b82010-06-23 17:47:49 -0700639///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700640// Layers
641///////////////////////////////////////////////////////////////////////////////
642
643int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chet Haase5c13d892010-10-08 08:37:55 -0700644 SkPaint* p, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700645 const GLuint previousFbo = mSnapshot->fbo;
646 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700647
Romain Guyaf636eb2010-12-09 17:47:21 -0800648 if (!mSnapshot->isIgnored()) {
Romain Guye45362c2010-11-03 19:58:32 -0700649 int alpha = 255;
650 SkXfermode::Mode mode;
Romain Guyd55a8612010-06-28 17:42:46 -0700651
Romain Guye45362c2010-11-03 19:58:32 -0700652 if (p) {
653 alpha = p->getAlpha();
Chris Craik710f46d2012-09-17 17:25:49 -0700654 mode = getXfermode(p->getXfermode());
Romain Guya5aed0d2010-09-09 14:42:43 -0700655 } else {
Romain Guye45362c2010-11-03 19:58:32 -0700656 mode = SkXfermode::kSrcOver_Mode;
Romain Guyd55a8612010-06-28 17:42:46 -0700657 }
Romain Guyd55a8612010-06-28 17:42:46 -0700658
Chet Haased48885a2012-08-28 17:43:28 -0700659 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700660 }
Romain Guyd55a8612010-06-28 17:42:46 -0700661
662 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700663}
664
665int OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
666 int alpha, int flags) {
Romain Guyf8773082012-07-12 18:01:00 -0700667 if (alpha >= 255) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700668 return saveLayer(left, top, right, bottom, NULL, flags);
Romain Guy8b55f372010-08-18 17:10:07 -0700669 } else {
Romain Guy8aef54f2010-09-01 15:13:49 -0700670 SkPaint paint;
671 paint.setAlpha(alpha);
672 return saveLayer(left, top, right, bottom, &paint, flags);
Romain Guy8b55f372010-08-18 17:10:07 -0700673 }
Romain Guyd55a8612010-06-28 17:42:46 -0700674}
Romain Guybd6b79b2010-06-26 00:13:53 -0700675
Romain Guy1c740bc2010-09-13 18:00:09 -0700676/**
677 * Layers are viewed by Skia are slightly different than layers in image editing
678 * programs (for instance.) When a layer is created, previously created layers
679 * and the frame buffer still receive every drawing command. For instance, if a
680 * layer is created and a shape intersecting the bounds of the layers and the
681 * framebuffer is draw, the shape will be drawn on both (unless the layer was
682 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
683 *
684 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
685 * texture. Unfortunately, this is inefficient as it requires every primitive to
686 * be drawn n + 1 times, where n is the number of active layers. In practice this
687 * means, for every primitive:
688 * - Switch active frame buffer
689 * - Change viewport, clip and projection matrix
690 * - Issue the drawing
691 *
692 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700693 * To avoid this, layers are implemented in a different way here, at least in the
694 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
695 * is set. When this flag is set we can redirect all drawing operations into a
696 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700697 *
698 * This implementation relies on the frame buffer being at least RGBA 8888. When
699 * a layer is created, only a texture is created, not an FBO. The content of the
700 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700701 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700702 * buffer and drawing continues as normal. This technique therefore treats the
703 * frame buffer as a scratch buffer for the layers.
704 *
705 * To compose the layers back onto the frame buffer, each layer texture
706 * (containing the original frame buffer data) is drawn as a simple quad over
707 * the frame buffer. The trick is that the quad is set as the composition
708 * destination in the blending equation, and the frame buffer becomes the source
709 * of the composition.
710 *
711 * Drawing layers with an alpha value requires an extra step before composition.
712 * An empty quad is drawn over the layer's region in the frame buffer. This quad
713 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
714 * quad is used to multiply the colors in the frame buffer. This is achieved by
715 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
716 * GL_ZERO, GL_SRC_ALPHA.
717 *
718 * Because glCopyTexImage2D() can be slow, an alternative implementation might
719 * be use to draw a single clipped layer. The implementation described above
720 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700721 *
722 * (1) The frame buffer is actually not cleared right away. To allow the GPU
723 * to potentially optimize series of calls to glCopyTexImage2D, the frame
724 * buffer is left untouched until the first drawing operation. Only when
725 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700726 */
Chet Haased48885a2012-08-28 17:43:28 -0700727bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
728 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700729 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700730 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700731
Romain Guyeb993562010-10-05 18:14:38 -0700732 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
733
Romain Guyf607bdc2010-09-10 19:20:06 -0700734 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700735 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700736 Rect bounds(left, top, right, bottom);
Chet Haased48885a2012-08-28 17:43:28 -0700737 Rect untransformedBounds(bounds);
738 mSnapshot->transform->mapRect(bounds);
Romain Guyae517592010-10-22 10:40:27 -0700739
Chet Haased48885a2012-08-28 17:43:28 -0700740 // Layers only make sense if they are in the framebuffer's bounds
741 if (bounds.intersect(*mSnapshot->clipRect)) {
742 // We cannot work with sub-pixels in this case
743 bounds.snapToPixelBoundaries();
Romain Guyae517592010-10-22 10:40:27 -0700744
Chet Haased48885a2012-08-28 17:43:28 -0700745 // When the layer is not an FBO, we may use glCopyTexImage so we
746 // need to make sure the layer does not extend outside the bounds
747 // of the framebuffer
748 if (!bounds.intersect(mSnapshot->previous->viewport)) {
Romain Guyad37cd32011-03-15 11:12:25 -0700749 bounds.setEmpty();
Chet Haased48885a2012-08-28 17:43:28 -0700750 } else if (fboLayer) {
751 clip.set(bounds);
752 mat4 inverse;
753 inverse.loadInverse(*mSnapshot->transform);
754 inverse.mapRect(clip);
755 clip.snapToPixelBoundaries();
756 if (clip.intersect(untransformedBounds)) {
757 clip.translate(-left, -top);
758 bounds.set(untransformedBounds);
759 } else {
760 clip.setEmpty();
761 }
Romain Guyad37cd32011-03-15 11:12:25 -0700762 }
Chet Haased48885a2012-08-28 17:43:28 -0700763 } else {
764 bounds.setEmpty();
Romain Guyeb993562010-10-05 18:14:38 -0700765 }
Romain Guybf434112010-09-16 14:40:17 -0700766
Romain Guy746b7402010-10-26 16:27:31 -0700767 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
Chet Haased48885a2012-08-28 17:43:28 -0700768 bounds.getHeight() > mCaches.maxTextureSize ||
769 (fboLayer && clip.isEmpty())) {
770 mSnapshot->empty = fboLayer;
Romain Guydbc26d22010-10-11 17:58:29 -0700771 } else {
Chet Haased48885a2012-08-28 17:43:28 -0700772 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
Romain Guydbc26d22010-10-11 17:58:29 -0700773 }
774
775 // Bail out if we won't draw in this snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700776 if (mSnapshot->invisible || mSnapshot->empty) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700777 return false;
778 }
Romain Guyf18fd992010-07-08 11:45:51 -0700779
Romain Guya1d3c912011-12-13 14:55:06 -0800780 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700781 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700782 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700783 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700784 }
785
Romain Guy9ace8f52011-07-07 20:50:11 -0700786 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700787 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700788 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
789 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800790 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700791 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700792 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700793
Romain Guy8fb95422010-08-17 18:38:51 -0700794 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700795 mSnapshot->flags |= Snapshot::kFlagIsLayer;
796 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700797
Romain Guyeb993562010-10-05 18:14:38 -0700798 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700799 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700800 } else {
801 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700802 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800803 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700804 if (layer->isEmpty()) {
805 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700806 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700807 layer->getWidth(), layer->getHeight(), 0);
808 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800809 } else {
810 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700811 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800812 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700813
Romain Guy54be1cd2011-06-13 19:04:27 -0700814 // Enqueue the buffer coordinates to clear the corresponding region later
815 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700816 }
Romain Guyeb993562010-10-05 18:14:38 -0700817 }
Romain Guyf86ef572010-07-01 11:05:42 -0700818
Romain Guyd55a8612010-06-28 17:42:46 -0700819 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700820}
821
Chet Haased48885a2012-08-28 17:43:28 -0700822bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800823 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700824 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700825
Chet Haased48885a2012-08-28 17:43:28 -0700826 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800827 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
828 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700829 mSnapshot->fbo = layer->getFbo();
830 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
831 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
832 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
833 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700834 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700835
Romain Guy2b7028e2012-09-19 17:25:38 -0700836 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700837 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700838 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700839 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
840 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700841
842 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700843 if (layer->isEmpty()) {
844 layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
845 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700846 }
847
848 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700849 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700850
Romain Guyf735c8e2013-01-31 17:45:55 -0800851 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700852
853 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700854 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800855 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700856 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700857 glClear(GL_COLOR_BUFFER_BIT);
858
859 dirtyClip();
860
861 // Change the ortho projection
862 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
863 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
864
865 return true;
866}
867
Romain Guy1c740bc2010-09-13 18:00:09 -0700868/**
869 * Read the documentation of createLayer() before doing anything in this method.
870 */
Romain Guy1d83e192010-08-17 11:37:00 -0700871void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
872 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000873 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700874 return;
875 }
876
Romain Guy8ce00302013-01-15 18:51:42 -0800877 Layer* layer = current->layer;
878 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700879 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700880
881 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700882 endTiling();
883
Romain Guye0aa84b2012-04-03 19:30:26 -0700884 // Detach the texture from the FBO
885 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800886
887 layer->removeFbo(false);
888
Romain Guyeb993562010-10-05 18:14:38 -0700889 // Unbind current FBO and restore previous one
890 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700891 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700892
893 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -0700894 }
895
Romain Guy9ace8f52011-07-07 20:50:11 -0700896 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -0700897 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700898 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700899 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700900 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700901 }
902
Romain Guy03750a02010-10-18 14:06:08 -0700903 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700904
Romain Guya1d3c912011-12-13 14:55:06 -0800905 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700906
Romain Guy5b3b3522010-10-27 18:57:51 -0700907 // When the layer is stored in an FBO, we can save a bit of fillrate by
908 // drawing only the dirty region
909 if (fboLayer) {
910 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -0700911 if (layer->getColorFilter()) {
912 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -0800913 }
Romain Guy5b3b3522010-10-27 18:57:51 -0700914 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700915 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -0800916 resetColorFilter();
917 }
Romain Guy9ace8f52011-07-07 20:50:11 -0700918 } else if (!rect.isEmpty()) {
919 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
920 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700921 }
Romain Guy8b55f372010-08-18 17:10:07 -0700922
Romain Guy746b7402010-10-26 16:27:31 -0700923 dirtyClip();
924
Romain Guyeb993562010-10-05 18:14:38 -0700925 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -0700926 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700927 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700928 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700929 }
930}
931
Romain Guyaa6c24c2011-04-28 18:40:04 -0700932void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700933 float alpha = layer->getAlpha() / 255.0f;
Romain Guyaa6c24c2011-04-28 18:40:04 -0700934
935 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700936 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700937 setupDrawWithTexture();
938 } else {
939 setupDrawWithExternalTexture();
940 }
941 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700942 setupDrawColor(alpha, alpha, alpha, alpha);
943 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -0700944 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -0700945 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700946 setupDrawPureColorUniforms();
947 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -0700948 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
949 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700950 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700951 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700952 }
Romain Guyec19b4a2011-07-07 21:05:04 -0700953 if (mSnapshot->transform->isPureTranslate() &&
954 layer->getWidth() == (uint32_t) rect.getWidth() &&
955 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700956 const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
957 const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
958
Romain Guyd21b6e12011-11-30 20:21:23 -0800959 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -0700960 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
961 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800962 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -0700963 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
964 }
965 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -0700966 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
967
968 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
969
970 finishDrawTexture();
971}
972
Romain Guy5b3b3522010-10-27 18:57:51 -0700973void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700974 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700975 const Rect& texCoords = layer->texCoords;
976 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
977 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700978
Romain Guy9ace8f52011-07-07 20:50:11 -0700979 float x = rect.left;
980 float y = rect.top;
Romain Guyb2479152011-07-08 11:57:29 -0700981 bool simpleTransform = mSnapshot->transform->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700982 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700983 layer->getHeight() == (uint32_t) rect.getHeight();
984
985 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700986 // When we're swapping, the layer is already in screen coordinates
987 if (!swap) {
988 x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
989 y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
990 }
991
Romain Guyd21b6e12011-11-30 20:21:23 -0800992 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700993 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800994 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700995 }
996
997 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
998 layer->getTexture(), layer->getAlpha() / 255.0f,
999 layer->getMode(), layer->isBlend(),
1000 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1001 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001002
Romain Guyaa6c24c2011-04-28 18:40:04 -07001003 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1004 } else {
1005 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1006 drawTextureLayer(layer, rect);
1007 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1008 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001009}
1010
1011void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001012 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001013 layer->setRegionAsRect();
1014
Romain Guy40667672011-03-18 14:34:03 -07001015 composeLayerRect(layer, layer->regionRect);
Romain Guy9fc27812011-04-27 14:21:41 -07001016
Romain Guy5b3b3522010-10-27 18:57:51 -07001017 layer->region.clear();
1018 return;
1019 }
1020
Romain Guy8a3957d2011-09-07 17:55:15 -07001021 // TODO: See LayerRenderer.cpp::generateMesh() for important
1022 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001023 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001024 size_t count;
1025 const android::Rect* rects = layer->region.getArray(&count);
1026
Romain Guy9ace8f52011-07-07 20:50:11 -07001027 const float alpha = layer->getAlpha() / 255.0f;
1028 const float texX = 1.0f / float(layer->getWidth());
1029 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001030 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001031
Romain Guy8ce00302013-01-15 18:51:42 -08001032 setupDraw();
1033
1034 // We must get (and therefore bind) the region mesh buffer
1035 // after we setup drawing in case we need to mess with the
1036 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001037 TextureVertex* mesh = mCaches.getRegionMesh();
1038 GLsizei numQuads = 0;
1039
Romain Guy7230a742011-01-10 22:26:16 -08001040 setupDrawWithTexture();
1041 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001042 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001043 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001044 setupDrawProgram();
1045 setupDrawDirtyRegionsDisabled();
1046 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001047 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001048 setupDrawTexture(layer->getTexture());
1049 if (mSnapshot->transform->isPureTranslate()) {
1050 const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
1051 const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
1052
Romain Guyd21b6e12011-11-30 20:21:23 -08001053 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001054 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1055 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001056 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001057 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1058 }
Romain Guy15bc6432011-12-13 13:11:32 -08001059 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001060
1061 for (size_t i = 0; i < count; i++) {
1062 const android::Rect* r = &rects[i];
1063
1064 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001065 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001066 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001067 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001068
1069 // TODO: Reject quads outside of the clip
1070 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1071 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1072 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1073 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1074
1075 numQuads++;
1076
1077 if (numQuads >= REGION_MESH_QUAD_COUNT) {
1078 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1079 numQuads = 0;
1080 mesh = mCaches.getRegionMesh();
1081 }
1082 }
1083
1084 if (numQuads > 0) {
1085 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1086 }
1087
Romain Guy7230a742011-01-10 22:26:16 -08001088 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001089
1090#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001091 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001092#endif
1093
1094 layer->region.clear();
1095 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001096}
1097
Romain Guy3a3133d2011-02-01 22:59:58 -08001098void OpenGLRenderer::drawRegionRects(const Region& region) {
1099#if DEBUG_LAYERS_AS_REGIONS
1100 size_t count;
1101 const android::Rect* rects = region.getArray(&count);
1102
1103 uint32_t colors[] = {
1104 0x7fff0000, 0x7f00ff00,
1105 0x7f0000ff, 0x7fff00ff,
1106 };
1107
1108 int offset = 0;
1109 int32_t top = rects[0].top;
1110
1111 for (size_t i = 0; i < count; i++) {
1112 if (top != rects[i].top) {
1113 offset ^= 0x2;
1114 top = rects[i].top;
1115 }
1116
1117 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1118 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1119 SkXfermode::kSrcOver_Mode);
1120 }
1121#endif
1122}
1123
Romain Guy8ce00302013-01-15 18:51:42 -08001124void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1125 SkXfermode::Mode mode, bool dirty) {
1126 int count = 0;
1127 Vector<float> rects;
1128
1129 SkRegion::Iterator it(region);
1130 while (!it.done()) {
1131 const SkIRect& r = it.rect();
1132 rects.push(r.fLeft);
1133 rects.push(r.fTop);
1134 rects.push(r.fRight);
1135 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001136 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001137 it.next();
1138 }
1139
Romain Guy3bbacf22013-02-06 16:51:04 -08001140 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001141}
1142
Romain Guy5b3b3522010-10-27 18:57:51 -07001143void OpenGLRenderer::dirtyLayer(const float left, const float top,
1144 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001145 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001146 Rect bounds(left, top, right, bottom);
1147 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001148 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001149 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001150}
1151
1152void OpenGLRenderer::dirtyLayer(const float left, const float top,
1153 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001154 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001155 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001156 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001157 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001158}
1159
1160void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001161 if (bounds.intersect(*mSnapshot->clipRect)) {
1162 bounds.snapToPixelBoundaries();
1163 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1164 if (!dirty.isEmpty()) {
1165 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001166 }
1167 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001168}
1169
Romain Guy54be1cd2011-06-13 19:04:27 -07001170void OpenGLRenderer::clearLayerRegions() {
1171 const size_t count = mLayers.size();
1172 if (count == 0) return;
1173
1174 if (!mSnapshot->isIgnored()) {
1175 // Doing several glScissor/glClear here can negatively impact
1176 // GPUs with a tiler architecture, instead we draw quads with
1177 // the Clear blending mode
1178
1179 // The list contains bounds that have already been clipped
1180 // against their initial clip rect, and the current clip
1181 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001182 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001183
1184 Vertex mesh[count * 6];
1185 Vertex* vertex = mesh;
1186
1187 for (uint32_t i = 0; i < count; i++) {
1188 Rect* bounds = mLayers.itemAt(i);
1189
1190 Vertex::set(vertex++, bounds->left, bounds->bottom);
1191 Vertex::set(vertex++, bounds->left, bounds->top);
1192 Vertex::set(vertex++, bounds->right, bounds->top);
1193 Vertex::set(vertex++, bounds->left, bounds->bottom);
1194 Vertex::set(vertex++, bounds->right, bounds->top);
1195 Vertex::set(vertex++, bounds->right, bounds->bottom);
1196
1197 delete bounds;
1198 }
Romain Guye67307c2013-02-11 18:01:20 -08001199 // We must clear the list of dirty rects before we
1200 // call setupDraw() to prevent stencil setup to do
1201 // the same thing again
1202 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001203
1204 setupDraw(false);
1205 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1206 setupDrawBlending(true, SkXfermode::kClear_Mode);
1207 setupDrawProgram();
1208 setupDrawPureColorUniforms();
1209 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001210 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001211
Romain Guy54be1cd2011-06-13 19:04:27 -07001212 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001213
1214 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001215 } else {
1216 for (uint32_t i = 0; i < count; i++) {
1217 delete mLayers.itemAt(i);
1218 }
Romain Guye67307c2013-02-11 18:01:20 -08001219 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001220 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001221}
1222
Romain Guybd6b79b2010-06-26 00:13:53 -07001223///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001224// State Deferral
1225///////////////////////////////////////////////////////////////////////////////
1226
1227bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state) {
1228 const Rect& currentClip = *(mSnapshot->clipRect);
1229 const mat4& currentMatrix = *(mSnapshot->transform);
1230
1231 // state only has bounds initialized in local coordinates
1232 if (!state.mBounds.isEmpty()) {
1233 currentMatrix.mapRect(state.mBounds);
1234 if (!state.mBounds.intersect(currentClip)) {
1235 // quick rejected
1236 return true;
1237 }
Chris Craik5d116762013-02-19 17:49:31 -08001238 } else {
1239 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001240 }
1241
1242 state.mClip.set(currentClip);
1243 state.mMatrix.load(currentMatrix);
1244 state.mDrawModifiers = mDrawModifiers;
1245 return false;
1246}
1247
1248void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state) {
1249 mSnapshot->transform->load(state.mMatrix);
1250
1251 // NOTE: a clip RECT will be saved and restored, but DeferredDisplayState doesn't support
1252 // complex clips. In the future, we should add support for deferral of operations clipped by
1253 // these. for now, we don't defer with complex clips (see OpenGLRenderer::disallowDeferral())
1254 mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1255 dirtyClip();
1256 mDrawModifiers = state.mDrawModifiers;
1257}
1258
1259///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001260// Transforms
1261///////////////////////////////////////////////////////////////////////////////
1262
1263void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy8aef54f2010-09-01 15:13:49 -07001264 mSnapshot->transform->translate(dx, dy, 0.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001265}
1266
1267void OpenGLRenderer::rotate(float degrees) {
Romain Guy8aef54f2010-09-01 15:13:49 -07001268 mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001269}
1270
1271void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy8aef54f2010-09-01 15:13:49 -07001272 mSnapshot->transform->scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001273}
1274
Romain Guy807daf72011-01-18 11:19:19 -08001275void OpenGLRenderer::skew(float sx, float sy) {
1276 mSnapshot->transform->skew(sx, sy);
1277}
1278
Romain Guyf6a11b82010-06-23 17:47:49 -07001279void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001280 if (matrix) {
1281 mSnapshot->transform->load(*matrix);
1282 } else {
1283 mSnapshot->transform->loadIdentity();
1284 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001285}
1286
Chris Craikb98a0162013-02-21 11:30:22 -08001287bool OpenGLRenderer::hasRectToRectTransform() {
1288 return CC_LIKELY(mSnapshot->transform->rectToRect());
1289}
1290
Romain Guyf6a11b82010-06-23 17:47:49 -07001291void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy8aef54f2010-09-01 15:13:49 -07001292 mSnapshot->transform->copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001293}
1294
1295void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001296 SkMatrix transform;
1297 mSnapshot->transform->copyTo(transform);
1298 transform.preConcat(*matrix);
1299 mSnapshot->transform->load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001300}
1301
1302///////////////////////////////////////////////////////////////////////////////
1303// Clipping
1304///////////////////////////////////////////////////////////////////////////////
1305
Romain Guybb9524b2010-06-22 18:56:38 -07001306void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001307 Rect clip(*mSnapshot->clipRect);
1308 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001309
Romain Guy8a4ac612012-07-17 17:32:48 -07001310 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1311 clip.getWidth(), clip.getHeight())) {
1312 mDirtyClip = false;
1313 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001314}
1315
Romain Guy8ce00302013-01-15 18:51:42 -08001316void OpenGLRenderer::ensureStencilBuffer() {
1317 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1318 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1319 // just hope we have one when hasLayer() returns false.
1320 if (hasLayer()) {
1321 attachStencilBufferToLayer(mSnapshot->layer);
1322 }
1323}
1324
1325void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1326 // The layer's FBO is already bound when we reach this stage
1327 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001328 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1329 // is attached after we initiated tiling. We must turn it off,
1330 // attach the new render buffer then turn tiling back on
1331 endTiling();
1332
Romain Guy8d4aeb72013-02-12 16:08:55 -08001333 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001334 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001335 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001336
Romain Guyf735c8e2013-01-31 17:45:55 -08001337 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001338 }
1339}
1340
1341void OpenGLRenderer::setStencilFromClip() {
1342 if (!mCaches.debugOverdraw) {
1343 if (!mSnapshot->clipRegion->isEmpty()) {
1344 // NOTE: The order here is important, we must set dirtyClip to false
1345 // before any draw call to avoid calling back into this method
1346 mDirtyClip = false;
1347
1348 ensureStencilBuffer();
1349
1350 mCaches.stencil.enableWrite();
1351
1352 // Clear the stencil but first make sure we restrict drawing
1353 // to the region's bounds
1354 bool resetScissor = mCaches.enableScissor();
1355 if (resetScissor) {
1356 // The scissor was not set so we now need to update it
1357 setScissorFromClip();
1358 }
1359 mCaches.stencil.clear();
1360 if (resetScissor) mCaches.disableScissor();
1361
1362 // NOTE: We could use the region contour path to generate a smaller mesh
1363 // Since we are using the stencil we could use the red book path
1364 // drawing technique. It might increase bandwidth usage though.
1365
1366 // The last parameter is important: we are not drawing in the color buffer
1367 // so we don't want to dirty the current layer, if any
1368 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1369
1370 mCaches.stencil.enableTest();
1371 } else {
1372 mCaches.stencil.disable();
1373 }
1374 }
1375}
1376
Romain Guy9d5316e2010-06-24 19:30:36 -07001377const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001378 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001379}
1380
Romain Guy8a4ac612012-07-17 17:32:48 -07001381bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1382 if (mSnapshot->isIgnored()) {
1383 return true;
1384 }
1385
1386 Rect r(left, top, right, bottom);
1387 mSnapshot->transform->mapRect(r);
1388 r.snapToPixelBoundaries();
1389
1390 Rect clipRect(*mSnapshot->clipRect);
1391 clipRect.snapToPixelBoundaries();
1392
1393 return !clipRect.intersects(r);
1394}
1395
Romain Guy35643dd2012-09-18 15:40:58 -07001396bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1397 Rect& transformed, Rect& clip) {
1398 if (mSnapshot->isIgnored()) {
1399 return true;
1400 }
1401
1402 transformed.set(left, top, right, bottom);
1403 mSnapshot->transform->mapRect(transformed);
1404 transformed.snapToPixelBoundaries();
1405
1406 clip.set(*mSnapshot->clipRect);
1407 clip.snapToPixelBoundaries();
1408
1409 return !clip.intersects(transformed);
1410}
1411
Romain Guy672433d2013-01-04 19:05:13 -08001412bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1413 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001414 if (paint->getStyle() != SkPaint::kFill_Style) {
1415 float outset = paint->getStrokeWidth() * 0.5f;
1416 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1417 } else {
1418 return quickReject(left, top, right, bottom);
1419 }
1420}
1421
Romain Guyc7d53492010-06-25 13:41:57 -07001422bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001423 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001424 return true;
1425 }
1426
Romain Guy1d83e192010-08-17 11:37:00 -07001427 Rect r(left, top, right, bottom);
Romain Guy8aef54f2010-09-01 15:13:49 -07001428 mSnapshot->transform->mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001429 r.snapToPixelBoundaries();
1430
1431 Rect clipRect(*mSnapshot->clipRect);
1432 clipRect.snapToPixelBoundaries();
1433
Romain Guy586cae32012-07-13 15:28:31 -07001434 bool rejected = !clipRect.intersects(r);
1435 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001436 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001437 }
1438
1439 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001440}
1441
Romain Guy8ce00302013-01-15 18:51:42 -08001442void OpenGLRenderer::debugClip() {
1443#if DEBUG_CLIP_REGIONS
1444 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1445 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1446 }
1447#endif
1448}
1449
Romain Guy079ba2c2010-07-16 14:12:24 -07001450bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001451 if (CC_LIKELY(mSnapshot->transform->rectToRect())) {
1452 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1453 if (clipped) {
1454 dirtyClip();
1455 }
1456 return !mSnapshot->clipRect->isEmpty();
1457 }
1458
1459 SkPath path;
1460 path.addRect(left, top, right, bottom);
1461
1462 return clipPath(&path, op);
1463}
1464
1465bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1466 SkMatrix transform;
1467 mSnapshot->transform->copyTo(transform);
1468
1469 SkPath transformed;
1470 path->transform(transform, &transformed);
1471
1472 SkRegion clip;
1473 if (!mSnapshot->clipRegion->isEmpty()) {
1474 clip.setRegion(*mSnapshot->clipRegion);
1475 } else {
1476 Rect* bounds = mSnapshot->clipRect;
1477 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1478 }
1479
1480 SkRegion region;
1481 region.setPath(transformed, clip);
1482
1483 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001484 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001485 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001486 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001487 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001488}
1489
Romain Guy735738c2012-12-03 12:34:51 -08001490bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001491 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1492 if (clipped) {
1493 dirtyClip();
1494 }
1495 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001496}
1497
Chet Haasea23eed82012-04-12 15:19:04 -07001498Rect* OpenGLRenderer::getClipRect() {
1499 return mSnapshot->clipRect;
1500}
1501
Romain Guyf6a11b82010-06-23 17:47:49 -07001502///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001503// Drawing commands
1504///////////////////////////////////////////////////////////////////////////////
1505
Romain Guy54be1cd2011-06-13 19:04:27 -07001506void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001507 // TODO: It would be best if we could do this before quickReject()
1508 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001509 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001510 // Make sure setScissor & setStencil happen at the beginning of
1511 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001512 if (mDirtyClip) {
1513 if (mCaches.scissorEnabled) {
1514 setScissorFromClip();
1515 }
Romain Guy8ce00302013-01-15 18:51:42 -08001516 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001517 }
1518 mDescription.reset();
1519 mSetShaderColor = false;
1520 mColorSet = false;
1521 mColorA = mColorR = mColorG = mColorB = 0.0f;
1522 mTextureUnit = 0;
1523 mTrackDirtyRegions = true;
1524}
1525
1526void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1527 mDescription.hasTexture = true;
1528 mDescription.hasAlpha8Texture = isAlpha8;
1529}
1530
Romain Guyff316ec2013-02-13 18:39:43 -08001531void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1532 mDescription.hasTexture = true;
1533 mDescription.hasColors = true;
1534 mDescription.hasAlpha8Texture = isAlpha8;
1535}
1536
Romain Guyaa6c24c2011-04-28 18:40:04 -07001537void OpenGLRenderer::setupDrawWithExternalTexture() {
1538 mDescription.hasExternalTexture = true;
1539}
1540
Romain Guy15bc6432011-12-13 13:11:32 -08001541void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001542 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001543}
1544
Chris Craik710f46d2012-09-17 17:25:49 -07001545void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001546 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001547}
1548
Romain Guyed6fcb02011-03-21 13:11:28 -07001549void OpenGLRenderer::setupDrawPoint(float pointSize) {
1550 mDescription.isPoint = true;
1551 mDescription.pointSize = pointSize;
1552}
1553
Romain Guy8d0d4782010-12-14 20:13:35 -08001554void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1555 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001556 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1557 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1558 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001559 mColorSet = true;
1560 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1561}
1562
Romain Guy86568192010-12-14 15:55:39 -08001563void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1564 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001565 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1566 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1567 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001568 mColorSet = true;
1569 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1570}
1571
Romain Guy41210632012-07-16 17:04:24 -07001572void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1573 mCaches.fontRenderer->describe(mDescription, paint);
1574}
1575
Romain Guy70ca14e2010-12-13 18:24:33 -08001576void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1577 mColorA = a;
1578 mColorR = r;
1579 mColorG = g;
1580 mColorB = b;
1581 mColorSet = true;
1582 mSetShaderColor = mDescription.setColor(r, g, b, a);
1583}
1584
1585void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001586 if (mDrawModifiers.mShader) {
1587 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001588 }
1589}
1590
1591void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001592 if (mDrawModifiers.mColorFilter) {
1593 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001594 }
1595}
1596
Romain Guyf09ef512011-05-27 11:43:46 -07001597void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1598 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1599 mColorA = 1.0f;
1600 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001601 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001602 }
1603}
1604
Romain Guy70ca14e2010-12-13 18:24:33 -08001605void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001606 // When the blending mode is kClear_Mode, we need to use a modulate color
1607 // argb=1,0,0,0
1608 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001609 bool blend = (mColorSet && mColorA < 1.0f) ||
1610 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1611 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001612}
1613
1614void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001615 // When the blending mode is kClear_Mode, we need to use a modulate color
1616 // argb=1,0,0,0
1617 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001618 blend |= (mColorSet && mColorA < 1.0f) ||
1619 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1620 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1621 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001622}
1623
1624void OpenGLRenderer::setupDrawProgram() {
1625 useProgram(mCaches.programCache.get(mDescription));
1626}
1627
1628void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1629 mTrackDirtyRegions = false;
1630}
1631
1632void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1633 bool ignoreTransform) {
1634 mModelView.loadTranslate(left, top, 0.0f);
1635 if (!ignoreTransform) {
1636 mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
1637 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
1638 } else {
1639 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
1640 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1641 }
1642}
1643
Chet Haase8a5cc922011-04-26 07:28:09 -07001644void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
1645 mCaches.currentProgram->set(mOrthoMatrix, mIdentity, *mSnapshot->transform, offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001646}
1647
Romain Guy70ca14e2010-12-13 18:24:33 -08001648void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1649 bool ignoreTransform, bool ignoreModelView) {
1650 if (!ignoreModelView) {
1651 mModelView.loadTranslate(left, top, 0.0f);
1652 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001653 } else {
1654 mModelView.loadIdentity();
1655 }
Romain Guy86568192010-12-14 15:55:39 -08001656 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1657 if (!ignoreTransform) {
1658 mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
1659 if (mTrackDirtyRegions && dirty) {
1660 dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
1661 }
1662 } else {
1663 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
1664 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1665 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001666}
1667
Romain Guyed6fcb02011-03-21 13:11:28 -07001668void OpenGLRenderer::setupDrawPointUniforms() {
1669 int slot = mCaches.currentProgram->getUniform("pointSize");
1670 glUniform1f(slot, mDescription.pointSize);
1671}
1672
Romain Guy70ca14e2010-12-13 18:24:33 -08001673void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001674 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001675 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1676 }
1677}
1678
Romain Guy86568192010-12-14 15:55:39 -08001679void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001680 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001681 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001682 }
1683}
1684
Romain Guy70ca14e2010-12-13 18:24:33 -08001685void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001686 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001687 if (ignoreTransform) {
1688 mModelView.loadInverse(*mSnapshot->transform);
1689 }
Chris Craikc3566d02013-02-04 16:16:33 -08001690 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1691 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001692 }
1693}
1694
Romain Guy8d0d4782010-12-14 20:13:35 -08001695void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001696 if (mDrawModifiers.mShader) {
1697 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1698 mIdentity, *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001699 }
1700}
1701
Romain Guy70ca14e2010-12-13 18:24:33 -08001702void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001703 if (mDrawModifiers.mColorFilter) {
1704 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001705 }
1706}
1707
Romain Guy41210632012-07-16 17:04:24 -07001708void OpenGLRenderer::setupDrawTextGammaUniforms() {
1709 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1710}
1711
Romain Guy70ca14e2010-12-13 18:24:33 -08001712void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001713 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001714 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001715 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001716}
1717
1718void OpenGLRenderer::setupDrawTexture(GLuint texture) {
1719 bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001720 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001721 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001722}
1723
Romain Guyaa6c24c2011-04-28 18:40:04 -07001724void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1725 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001726 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001727 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001728}
1729
Romain Guy8f0095c2011-05-02 17:24:22 -07001730void OpenGLRenderer::setupDrawTextureTransform() {
1731 mDescription.hasTextureTransform = true;
1732}
1733
1734void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001735 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1736 GL_FALSE, &transform.data[0]);
1737}
1738
Romain Guy70ca14e2010-12-13 18:24:33 -08001739void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001740 bool force = false;
Romain Guy70ca14e2010-12-13 18:24:33 -08001741 if (!vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001742 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001743 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001744 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001745 }
Romain Guyd71dd362011-12-12 19:03:35 -08001746
Chris Craikcb4d6002012-09-25 12:00:29 -07001747 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001748 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001749 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001750 }
1751
1752 mCaches.unbindIndicesBuffer();
1753}
1754
Romain Guyff316ec2013-02-13 18:39:43 -08001755void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1756 bool force = mCaches.unbindMeshBuffer();
1757 GLsizei stride = sizeof(ColorTextureVertex);
1758
1759 mCaches.bindPositionVertexPointer(force, vertices, stride);
1760 if (mCaches.currentProgram->texCoords >= 0) {
1761 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1762 }
1763 int slot = mCaches.currentProgram->getAttrib("colors");
1764 if (slot >= 0) {
1765 glEnableVertexAttribArray(slot);
1766 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1767 }
1768
1769 mCaches.unbindIndicesBuffer();
1770}
1771
Romain Guy15bc6432011-12-13 13:11:32 -08001772void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
1773 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001774 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001775 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001776 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001777 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001778}
1779
Chet Haase5b0200b2011-04-13 17:58:08 -07001780void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001781 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001782 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001783 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001784}
1785
Romain Guy70ca14e2010-12-13 18:24:33 -08001786void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001787}
1788
1789///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001790// Drawing
1791///////////////////////////////////////////////////////////////////////////////
1792
Chris Craikc3566d02013-02-04 16:16:33 -08001793status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags) {
Romain Guy0fe478e2010-11-08 12:08:41 -08001794 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1795 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001796 if (displayList && displayList->isRenderable()) {
Chris Craikc3566d02013-02-04 16:16:33 -08001797 if (CC_UNLIKELY(mDrawDeferDisabled)) {
1798 return displayList->replay(*this, dirty, flags, 0);
1799 }
1800
1801 DeferredDisplayList deferredList;
1802 return displayList->replay(*this, dirty, flags, 0, &deferredList);
Romain Guy0fe478e2010-11-08 12:08:41 -08001803 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001804
Romain Guy65549432012-03-26 16:45:05 -07001805 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001806}
1807
Chris Craikc3566d02013-02-04 16:16:33 -08001808void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07001809 if (displayList) {
Chris Craikc3566d02013-02-04 16:16:33 -08001810 displayList->output(0);
Chet Haaseed30fd82011-04-22 16:18:45 -07001811 }
1812}
1813
Romain Guya168d732011-03-18 16:50:13 -07001814void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1815 int alpha;
1816 SkXfermode::Mode mode;
1817 getAlphaAndMode(paint, &alpha, &mode);
1818
Romain Guy886b2752013-01-04 12:26:18 -08001819 int color = paint != NULL ? paint->getColor() : 0;
1820
Romain Guya168d732011-03-18 16:50:13 -07001821 float x = left;
1822 float y = top;
1823
Romain Guy886b2752013-01-04 12:26:18 -08001824 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1825
Romain Guya168d732011-03-18 16:50:13 -07001826 bool ignoreTransform = false;
1827 if (mSnapshot->transform->isPureTranslate()) {
1828 x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
1829 y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
1830 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001831
1832 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001833 } else {
Romain Guy886b2752013-01-04 12:26:18 -08001834 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001835 }
1836
Romain Guy886b2752013-01-04 12:26:18 -08001837 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1838 paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1839 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001840}
1841
Chet Haase48659092012-05-31 15:21:51 -07001842status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07001843 const float right = left + bitmap->width();
1844 const float bottom = top + bitmap->height();
1845
1846 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001847 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001848 }
1849
Romain Guya1d3c912011-12-13 14:55:06 -08001850 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07001851 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001852 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001853 const AutoTexture autoCleanup(texture);
1854
Romain Guy211370f2012-02-01 16:10:55 -08001855 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07001856 drawAlphaBitmap(texture, left, top, paint);
1857 } else {
1858 drawTextureRect(left, top, right, bottom, texture, paint);
1859 }
Chet Haase48659092012-05-31 15:21:51 -07001860
1861 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07001862}
1863
Chet Haase48659092012-05-31 15:21:51 -07001864status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07001865 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1866 const mat4 transform(*matrix);
1867 transform.mapRect(r);
1868
Romain Guy6926c722010-07-12 20:20:03 -07001869 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001870 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001871 }
1872
Romain Guya1d3c912011-12-13 14:55:06 -08001873 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07001874 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001875 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001876 const AutoTexture autoCleanup(texture);
1877
Romain Guy5b3b3522010-10-27 18:57:51 -07001878 // This could be done in a cheaper way, all we need is pass the matrix
1879 // to the vertex shader. The save/restore is a bit overkill.
1880 save(SkCanvas::kMatrix_SaveFlag);
1881 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08001882 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1883 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1884 } else {
1885 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1886 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001887 restore();
Chet Haase48659092012-05-31 15:21:51 -07001888
1889 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07001890}
1891
Chet Haase48659092012-05-31 15:21:51 -07001892status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07001893 const float right = left + bitmap->width();
1894 const float bottom = top + bitmap->height();
1895
1896 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001897 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07001898 }
1899
1900 mCaches.activeTexture(0);
1901 Texture* texture = mCaches.textureCache.getTransient(bitmap);
1902 const AutoTexture autoCleanup(texture);
1903
Romain Guy886b2752013-01-04 12:26:18 -08001904 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1905 drawAlphaBitmap(texture, left, top, paint);
1906 } else {
1907 drawTextureRect(left, top, right, bottom, texture, paint);
1908 }
Chet Haase48659092012-05-31 15:21:51 -07001909
1910 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07001911}
1912
Chet Haase48659092012-05-31 15:21:51 -07001913status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08001914 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08001915 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07001916 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08001917 }
1918
Romain Guyb18d2d02011-02-10 15:52:54 -08001919 float left = FLT_MAX;
1920 float top = FLT_MAX;
1921 float right = FLT_MIN;
1922 float bottom = FLT_MIN;
1923
Romain Guya92bb4d2012-10-16 11:08:44 -07001924 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08001925
Romain Guyff316ec2013-02-13 18:39:43 -08001926 ColorTextureVertex mesh[count];
1927 ColorTextureVertex* vertex = mesh;
1928
1929 bool cleanupColors = false;
1930 if (!colors) {
1931 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1932 colors = new int[colorsCount];
1933 memset(colors, 0xff, colorsCount * sizeof(int));
1934 cleanupColors = true;
1935 }
Romain Guya92bb4d2012-10-16 11:08:44 -07001936
Romain Guy5a7b4662011-01-20 19:09:30 -08001937 for (int32_t y = 0; y < meshHeight; y++) {
1938 for (int32_t x = 0; x < meshWidth; x++) {
1939 uint32_t i = (y * (meshWidth + 1) + x) * 2;
1940
1941 float u1 = float(x) / meshWidth;
1942 float u2 = float(x + 1) / meshWidth;
1943 float v1 = float(y) / meshHeight;
1944 float v2 = float(y + 1) / meshHeight;
1945
1946 int ax = i + (meshWidth + 1) * 2;
1947 int ay = ax + 1;
1948 int bx = i;
1949 int by = bx + 1;
1950 int cx = i + 2;
1951 int cy = cx + 1;
1952 int dx = i + (meshWidth + 1) * 2 + 2;
1953 int dy = dx + 1;
1954
Romain Guyff316ec2013-02-13 18:39:43 -08001955 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1956 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1957 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08001958
Romain Guyff316ec2013-02-13 18:39:43 -08001959 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1960 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1961 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08001962
Romain Guya92bb4d2012-10-16 11:08:44 -07001963 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1964 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1965 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1966 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08001967 }
1968 }
1969
Romain Guya92bb4d2012-10-16 11:08:44 -07001970 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08001971 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07001972 return DrawGlInfo::kStatusDone;
1973 }
1974
1975 mCaches.activeTexture(0);
1976 Texture* texture = mCaches.textureCache.get(bitmap);
Romain Guyff316ec2013-02-13 18:39:43 -08001977 if (!texture) {
1978 if (cleanupColors) delete[] colors;
1979 return DrawGlInfo::kStatusDone;
1980 }
Romain Guya92bb4d2012-10-16 11:08:44 -07001981 const AutoTexture autoCleanup(texture);
1982
1983 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1984 texture->setFilter(FILTER(paint), true);
1985
1986 int alpha;
1987 SkXfermode::Mode mode;
1988 getAlphaAndMode(paint, &alpha, &mode);
1989
Romain Guyff316ec2013-02-13 18:39:43 -08001990 float a = alpha / 255.0f;
1991
Romain Guya92bb4d2012-10-16 11:08:44 -07001992 if (hasLayer()) {
Romain Guyb18d2d02011-02-10 15:52:54 -08001993 dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
1994 }
Romain Guyb18d2d02011-02-10 15:52:54 -08001995
Romain Guyff316ec2013-02-13 18:39:43 -08001996 setupDraw();
1997 setupDrawWithTextureAndColor();
1998 setupDrawColor(a, a, a, a);
1999 setupDrawColorFilter();
2000 setupDrawBlending(true, mode, false);
2001 setupDrawProgram();
2002 setupDrawDirtyRegionsDisabled();
2003 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2004 setupDrawTexture(texture->id);
2005 setupDrawPureColorUniforms();
2006 setupDrawColorFilterUniforms();
2007 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2008
2009 glDrawArrays(GL_TRIANGLES, 0, count);
2010
2011 finishDrawTexture();
2012
2013 int slot = mCaches.currentProgram->getAttrib("colors");
2014 if (slot >= 0) {
2015 glDisableVertexAttribArray(slot);
2016 }
2017
2018 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002019
2020 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002021}
2022
Chet Haase48659092012-05-31 15:21:51 -07002023status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002024 float srcLeft, float srcTop, float srcRight, float srcBottom,
2025 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002026 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002027 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002028 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002029 }
2030
Romain Guya1d3c912011-12-13 14:55:06 -08002031 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002032 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002033 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002034 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002035
Romain Guy8ba548f2010-06-30 19:21:21 -07002036 const float width = texture->width;
2037 const float height = texture->height;
2038
Romain Guy68169722011-08-22 17:33:33 -07002039 const float u1 = fmax(0.0f, srcLeft / width);
2040 const float v1 = fmax(0.0f, srcTop / height);
2041 const float u2 = fmin(1.0f, srcRight / width);
2042 const float v2 = fmin(1.0f, srcBottom / height);
Romain Guy8ba548f2010-06-30 19:21:21 -07002043
Romain Guy03750a02010-10-18 14:06:08 -07002044 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002045 resetDrawTextureTexCoords(u1, v1, u2, v2);
2046
Romain Guy03750a02010-10-18 14:06:08 -07002047 int alpha;
2048 SkXfermode::Mode mode;
2049 getAlphaAndMode(paint, &alpha, &mode);
2050
Romain Guyd21b6e12011-11-30 20:21:23 -08002051 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2052
Romain Guy886b2752013-01-04 12:26:18 -08002053 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2054 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002055
Romain Guy886b2752013-01-04 12:26:18 -08002056 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2057 // Apply a scale transform on the canvas only when a shader is in use
2058 // Skia handles the ratio between the dst and src rects as a scale factor
2059 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002060 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002061 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002062
Romain Guy886b2752013-01-04 12:26:18 -08002063 if (CC_LIKELY(mSnapshot->transform->isPureTranslate() && !useScaleTransform)) {
2064 float x = (int) floorf(dstLeft + mSnapshot->transform->getTranslateX() + 0.5f);
2065 float y = (int) floorf(dstTop + mSnapshot->transform->getTranslateY() + 0.5f);
2066
2067 dstRight = x + (dstRight - dstLeft);
2068 dstBottom = y + (dstBottom - dstTop);
2069
2070 dstLeft = x;
2071 dstTop = y;
2072
2073 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2074 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002075 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002076 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002077 }
2078
2079 if (CC_UNLIKELY(useScaleTransform)) {
2080 save(SkCanvas::kMatrix_SaveFlag);
2081 translate(dstLeft, dstTop);
2082 scale(scaleX, scaleY);
2083
2084 dstLeft = 0.0f;
2085 dstTop = 0.0f;
2086
2087 dstRight = srcRight - srcLeft;
2088 dstBottom = srcBottom - srcTop;
2089 }
2090
2091 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2092 int color = paint ? paint->getColor() : 0;
2093 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2094 texture->id, paint != NULL, color, alpha, mode,
2095 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2096 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2097 } else {
2098 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2099 texture->id, alpha / 255.0f, mode, texture->blend,
2100 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2101 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2102 }
2103
2104 if (CC_UNLIKELY(useScaleTransform)) {
2105 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002106 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002107
2108 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002109
2110 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002111}
2112
Chet Haase48659092012-05-31 15:21:51 -07002113status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
Romain Guy4bb94202010-10-12 15:59:26 -07002114 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
Chet Haase5c13d892010-10-08 08:37:55 -07002115 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002116 int alpha;
2117 SkXfermode::Mode mode;
2118 getAlphaAndModeDirect(paint, &alpha, &mode);
2119
2120 return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2121 left, top, right, bottom, alpha, mode);
2122}
2123
2124status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2125 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2126 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
Romain Guy6926c722010-07-12 20:20:03 -07002127 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002128 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002129 }
2130
Romain Guybe6f9dc2012-07-16 12:41:17 -07002131 alpha *= mSnapshot->alpha;
2132
Romain Guya1d3c912011-12-13 14:55:06 -08002133 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002134 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002135 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002136 const AutoTexture autoCleanup(texture);
Romain Guyd21b6e12011-11-30 20:21:23 -08002137 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2138 texture->setFilter(GL_LINEAR, true);
Romain Guyf7f93552010-07-08 19:17:03 -07002139
Romain Guy2728f962010-10-08 18:36:15 -07002140 const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
Romain Guy4bb94202010-10-12 15:59:26 -07002141 right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
Romain Guyf7f93552010-07-08 19:17:03 -07002142
Romain Guy211370f2012-02-01 16:10:55 -08002143 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guy6620c6d2010-12-06 18:07:02 -08002144 const bool pureTranslate = mSnapshot->transform->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002145 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002146 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002147 const float offsetX = left + mSnapshot->transform->getTranslateX();
2148 const float offsetY = top + mSnapshot->transform->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002149 const size_t count = mesh->quads.size();
2150 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002151 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002152 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002153 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2154 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2155 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002156 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002157 dirtyLayer(left + bounds.left, top + bounds.top,
2158 left + bounds.right, top + bounds.bottom, *mSnapshot->transform);
Romain Guy6620c6d2010-12-06 18:07:02 -08002159 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002160 }
2161 }
2162
Romain Guy211370f2012-02-01 16:10:55 -08002163 if (CC_LIKELY(pureTranslate)) {
Romain Guy6620c6d2010-12-06 18:07:02 -08002164 const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
2165 const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
2166
2167 drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
2168 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2169 GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
2170 true, !mesh->hasEmptyQuads);
2171 } else {
2172 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2173 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2174 GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
2175 true, !mesh->hasEmptyQuads);
2176 }
Romain Guy054dc182010-10-15 17:55:25 -07002177 }
Chet Haase48659092012-05-31 15:21:51 -07002178
2179 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002180}
2181
Chris Craik65cd6122012-12-10 17:56:27 -08002182status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2183 bool useOffset) {
2184 if (!vertexBuffer.getSize()) {
2185 // no vertices to draw
2186 return DrawGlInfo::kStatusDone;
2187 }
2188
Chris Craikcb4d6002012-09-25 12:00:29 -07002189 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002190 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2191 bool isAA = paint->isAntiAlias();
2192
Chris Craik710f46d2012-09-17 17:25:49 -07002193 setupDraw();
2194 setupDrawNoTexture();
2195 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002196 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2197 setupDrawColorFilter();
2198 setupDrawShader();
2199 setupDrawBlending(isAA, mode);
2200 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002201 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002202 setupDrawColorUniforms();
2203 setupDrawColorFilterUniforms();
2204 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002205
Chris Craik710f46d2012-09-17 17:25:49 -07002206 void* vertices = vertexBuffer.getBuffer();
2207 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002208 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002209 mCaches.resetTexCoordsVertexPointer();
2210 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002211
Chris Craik710f46d2012-09-17 17:25:49 -07002212 int alphaSlot = -1;
2213 if (isAA) {
2214 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2215 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002216
Chris Craik710f46d2012-09-17 17:25:49 -07002217 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002218 glEnableVertexAttribArray(alphaSlot);
2219 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002220 }
Romain Guy04299382012-07-18 17:15:41 -07002221
Chris Craik710f46d2012-09-17 17:25:49 -07002222 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
Romain Guy04299382012-07-18 17:15:41 -07002223
Chris Craik710f46d2012-09-17 17:25:49 -07002224 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002225 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002226 }
Chris Craik65cd6122012-12-10 17:56:27 -08002227
2228 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002229}
2230
2231/**
Chris Craik65cd6122012-12-10 17:56:27 -08002232 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2233 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2234 * screen space in all directions. However, instead of using a fragment shader to compute the
2235 * translucency of the color from its position, we simply use a varying parameter to define how far
2236 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2237 *
2238 * Doesn't yet support joins, caps, or path effects.
2239 */
2240status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2241 VertexBuffer vertexBuffer;
2242 // TODO: try clipping large paths to viewport
2243 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2244
2245 SkRect bounds = path.getBounds();
2246 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2247 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
2248
2249 return drawVertexBuffer(vertexBuffer, paint);
2250}
2251
2252/**
2253 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2254 * and additional geometry for defining an alpha slope perimeter.
2255 *
2256 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2257 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2258 * in-shader alpha region, but found it to be taxing on some GPUs.
2259 *
2260 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2261 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002262 */
Chet Haase48659092012-05-31 15:21:51 -07002263status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002264 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002265
Chris Craik65cd6122012-12-10 17:56:27 -08002266 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002267
Chris Craik65cd6122012-12-10 17:56:27 -08002268 VertexBuffer buffer;
2269 SkRect bounds;
2270 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002271
2272 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2273 return DrawGlInfo::kStatusDone;
2274 }
2275
Chris Craik65cd6122012-12-10 17:56:27 -08002276 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
Romain Guy7b631422012-04-04 11:38:54 -07002277
Chris Craik65cd6122012-12-10 17:56:27 -08002278 bool useOffset = !paint->isAntiAlias();
2279 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002280}
2281
Chet Haase48659092012-05-31 15:21:51 -07002282status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2283 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002284
2285 // TODO: The paint's cap style defines whether the points are square or circular
2286 // TODO: Handle AA for round points
2287
Chet Haase5b0200b2011-04-13 17:58:08 -07002288 // A stroke width of 0 has a special meaning in Skia:
Romain Guyed6fcb02011-03-21 13:11:28 -07002289 // it draws an unscaled 1px point
Chet Haase8a5cc922011-04-26 07:28:09 -07002290 float strokeWidth = paint->getStrokeWidth();
Romain Guyed6fcb02011-03-21 13:11:28 -07002291 const bool isHairLine = paint->getStrokeWidth() == 0.0f;
Chet Haase8a5cc922011-04-26 07:28:09 -07002292 if (isHairLine) {
2293 // Now that we know it's hairline, we can set the effective width, to be used later
2294 strokeWidth = 1.0f;
2295 }
2296 const float halfWidth = strokeWidth / 2;
Romain Guyd71ff91d2013-02-08 13:46:40 -08002297
Romain Guyed6fcb02011-03-21 13:11:28 -07002298 int alpha;
2299 SkXfermode::Mode mode;
2300 getAlphaAndMode(paint, &alpha, &mode);
2301
2302 int verticesCount = count >> 1;
2303 int generatedVerticesCount = 0;
2304
2305 TextureVertex pointsData[verticesCount];
2306 TextureVertex* vertex = &pointsData[0];
2307
Romain Guy04299382012-07-18 17:15:41 -07002308 // TODO: We should optimize this method to not generate vertices for points
2309 // that lie outside of the clip.
2310 mCaches.enableScissor();
2311
Romain Guyed6fcb02011-03-21 13:11:28 -07002312 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08002313 setupDrawNoTexture();
Chet Haase8a5cc922011-04-26 07:28:09 -07002314 setupDrawPoint(strokeWidth);
Romain Guyed6fcb02011-03-21 13:11:28 -07002315 setupDrawColor(paint->getColor(), alpha);
2316 setupDrawColorFilter();
2317 setupDrawShader();
2318 setupDrawBlending(mode);
2319 setupDrawProgram();
Chet Haase8a5cc922011-04-26 07:28:09 -07002320 setupDrawModelViewIdentity(true);
Romain Guyed6fcb02011-03-21 13:11:28 -07002321 setupDrawColorUniforms();
2322 setupDrawColorFilterUniforms();
2323 setupDrawPointUniforms();
2324 setupDrawShaderIdentityUniforms();
2325 setupDrawMesh(vertex);
2326
2327 for (int i = 0; i < count; i += 2) {
2328 TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2329 generatedVerticesCount++;
Romain Guy7b631422012-04-04 11:38:54 -07002330
Chet Haase8a5cc922011-04-26 07:28:09 -07002331 float left = points[i] - halfWidth;
2332 float right = points[i] + halfWidth;
2333 float top = points[i + 1] - halfWidth;
2334 float bottom = points [i + 1] + halfWidth;
Romain Guy7b631422012-04-04 11:38:54 -07002335
Chet Haase8a5cc922011-04-26 07:28:09 -07002336 dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
Romain Guyed6fcb02011-03-21 13:11:28 -07002337 }
2338
2339 glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
Chet Haase48659092012-05-31 15:21:51 -07002340
2341 return DrawGlInfo::kStatusDrew;
Romain Guyed6fcb02011-03-21 13:11:28 -07002342}
2343
Chet Haase48659092012-05-31 15:21:51 -07002344status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002345 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002346 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002347
Romain Guyae88e5e2010-10-22 17:49:18 -07002348 Rect& clip(*mSnapshot->clipRect);
2349 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002350
Romain Guy3d58c032010-07-14 16:34:53 -07002351 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002352
2353 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002354}
Romain Guy9d5316e2010-06-24 19:30:36 -07002355
Chet Haase48659092012-05-31 15:21:51 -07002356status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2357 SkPaint* paint) {
2358 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002359 const AutoTexture autoCleanup(texture);
2360
2361 const float x = left + texture->left - texture->offset;
2362 const float y = top + texture->top - texture->offset;
2363
2364 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002365
2366 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002367}
2368
Chet Haase48659092012-05-31 15:21:51 -07002369status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002370 float rx, float ry, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002371 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002372 return DrawGlInfo::kStatusDone;
2373 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002374
Chris Craikcb4d6002012-09-25 12:00:29 -07002375 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002376 mCaches.activeTexture(0);
2377 const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2378 right - left, bottom - top, rx, ry, p);
2379 return drawShape(left, top, texture, p);
2380 }
2381
2382 SkPath path;
2383 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002384 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2385 float outset = p->getStrokeWidth() / 2;
2386 rect.outset(outset, outset);
2387 rx += outset;
2388 ry += outset;
2389 }
Chris Craik710f46d2012-09-17 17:25:49 -07002390 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002391 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002392}
2393
Chris Craik710f46d2012-09-17 17:25:49 -07002394status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002395 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2396 x + radius, y + radius, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002397 return DrawGlInfo::kStatusDone;
2398 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002399 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002400 mCaches.activeTexture(0);
2401 const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2402 return drawShape(x - radius, y - radius, texture, p);
2403 }
2404
2405 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002406 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2407 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2408 } else {
2409 path.addCircle(x, y, radius);
2410 }
Chris Craik65cd6122012-12-10 17:56:27 -08002411 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002412}
Romain Guy01d58e42011-01-19 21:54:02 -08002413
Chet Haase48659092012-05-31 15:21:51 -07002414status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002415 SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002416 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002417 return DrawGlInfo::kStatusDone;
2418 }
Romain Guy01d58e42011-01-19 21:54:02 -08002419
Chris Craikcb4d6002012-09-25 12:00:29 -07002420 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002421 mCaches.activeTexture(0);
2422 const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2423 return drawShape(left, top, texture, p);
2424 }
2425
2426 SkPath path;
2427 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002428 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2429 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2430 }
Chris Craik710f46d2012-09-17 17:25:49 -07002431 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002432 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002433}
2434
Chet Haase48659092012-05-31 15:21:51 -07002435status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002436 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2437 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2438 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002439 }
2440
Chris Craik780c1282012-10-04 14:10:49 -07002441 if (fabs(sweepAngle) >= 360.0f) {
2442 return drawOval(left, top, right, bottom, p);
2443 }
2444
2445 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002446 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002447 mCaches.activeTexture(0);
2448 const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2449 startAngle, sweepAngle, useCenter, p);
2450 return drawShape(left, top, texture, p);
2451 }
2452
2453 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2454 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2455 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2456 }
2457
2458 SkPath path;
2459 if (useCenter) {
2460 path.moveTo(rect.centerX(), rect.centerY());
2461 }
2462 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2463 if (useCenter) {
2464 path.close();
2465 }
Chris Craik65cd6122012-12-10 17:56:27 -08002466 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002467}
2468
Romain Guycf8675e2012-10-02 12:32:25 -07002469// See SkPaintDefaults.h
2470#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2471
Chet Haase48659092012-05-31 15:21:51 -07002472status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002473 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chet Haase48659092012-05-31 15:21:51 -07002474 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002475 }
2476
Chris Craik710f46d2012-09-17 17:25:49 -07002477 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002478 // only fill style is supported by drawConvexPath, since others have to handle joins
2479 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2480 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2481 mCaches.activeTexture(0);
2482 const PathTexture* texture =
2483 mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2484 return drawShape(left, top, texture, p);
2485 }
2486
2487 SkPath path;
2488 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2489 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2490 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2491 }
2492 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002493 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002494 }
2495
Romain Guy181d0a62011-06-09 18:52:38 -07002496 if (p->isAntiAlias() && !mSnapshot->transform->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002497 SkPath path;
2498 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002499 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002500 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002501 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002502 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002503 }
Romain Guyc7d53492010-06-25 13:41:57 -07002504}
Romain Guy9d5316e2010-06-24 19:30:36 -07002505
Raph Levien416a8472012-07-19 22:48:17 -07002506void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2507 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2508 float x, float y) {
2509 mCaches.activeTexture(0);
2510
2511 // NOTE: The drop shadow will not perform gamma correction
2512 // if shader-based correction is enabled
2513 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2514 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002515 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Raph Levien416a8472012-07-19 22:48:17 -07002516 const AutoTexture autoCleanup(shadow);
2517
Chris Craikc3566d02013-02-04 16:16:33 -08002518 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2519 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002520
Chris Craikc3566d02013-02-04 16:16:33 -08002521 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2522 int shadowColor = mDrawModifiers.mShadowColor;
2523 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002524 shadowColor = 0xffffffff;
2525 }
2526
2527 setupDraw();
2528 setupDrawWithTexture(true);
2529 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2530 setupDrawColorFilter();
2531 setupDrawShader();
2532 setupDrawBlending(true, mode);
2533 setupDrawProgram();
2534 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2535 setupDrawTexture(shadow->id);
2536 setupDrawPureColorUniforms();
2537 setupDrawColorFilterUniforms();
2538 setupDrawShaderUniforms();
2539 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2540
2541 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2542}
2543
Chet Haase48659092012-05-31 15:21:51 -07002544status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002545 const float* positions, SkPaint* paint) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002546 if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
Romain Guy9c0b1882012-07-13 12:13:07 -07002547 (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
Chet Haase48659092012-05-31 15:21:51 -07002548 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002549 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002550
Romain Guy671d6cf2012-01-18 12:39:17 -08002551 // NOTE: Skia does not support perspective transform on drawPosText yet
2552 if (!mSnapshot->transform->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002553 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002554 }
2555
2556 float x = 0.0f;
2557 float y = 0.0f;
2558 const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2559 if (pureTranslate) {
2560 x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2561 y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
2562 }
2563
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002564 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guye3a9b242013-01-08 11:15:30 -08002565 fontRenderer.setFont(paint, *mSnapshot->transform);
Romain Guy671d6cf2012-01-18 12:39:17 -08002566
2567 int alpha;
2568 SkXfermode::Mode mode;
2569 getAlphaAndMode(paint, &alpha, &mode);
2570
Chris Craikc3566d02013-02-04 16:16:33 -08002571 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002572 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2573 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002574 }
2575
Romain Guy671d6cf2012-01-18 12:39:17 -08002576 // Pick the appropriate texture filtering
2577 bool linearFilter = mSnapshot->transform->changesBounds();
2578 if (pureTranslate && !linearFilter) {
2579 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2580 }
2581
2582 mCaches.activeTexture(0);
2583 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002584 setupDrawTextGamma(paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002585 setupDrawDirtyRegionsDisabled();
2586 setupDrawWithTexture(true);
2587 setupDrawAlpha8Color(paint->getColor(), alpha);
2588 setupDrawColorFilter();
2589 setupDrawShader();
2590 setupDrawBlending(true, mode);
2591 setupDrawProgram();
2592 setupDrawModelView(x, y, x, y, pureTranslate, true);
2593 setupDrawTexture(fontRenderer.getTexture(linearFilter));
2594 setupDrawPureColorUniforms();
2595 setupDrawColorFilterUniforms();
2596 setupDrawShaderUniforms(pureTranslate);
Romain Guy41210632012-07-16 17:04:24 -07002597 setupDrawTextGammaUniforms();
Romain Guy671d6cf2012-01-18 12:39:17 -08002598
2599 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2600 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2601
Romain Guy211370f2012-02-01 16:10:55 -08002602 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002603
2604 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2605 positions, hasActiveLayer ? &bounds : NULL)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002606 if (hasActiveLayer) {
2607 if (!pureTranslate) {
2608 mSnapshot->transform->mapRect(bounds);
2609 }
2610 dirtyLayerUnchecked(bounds, getRegion());
2611 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002612 }
Chet Haase48659092012-05-31 15:21:51 -07002613
2614 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002615}
2616
Romain Guyc2525952012-07-27 16:41:22 -07002617status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
Raph Levien996e57c2012-07-23 15:22:52 -07002618 float x, float y, const float* positions, SkPaint* paint, float length) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002619 if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
Romain Guy9c0b1882012-07-13 12:13:07 -07002620 (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
Chet Haase48659092012-05-31 15:21:51 -07002621 return DrawGlInfo::kStatusDone;
Romain Guye8e62a42010-07-23 18:55:21 -07002622 }
2623
Chet Haasea1cff502012-02-21 13:43:44 -08002624 if (length < 0.0f) length = paint->measureText(text, bytesCount);
Romain Guye8e62a42010-07-23 18:55:21 -07002625 switch (paint->getTextAlign()) {
2626 case SkPaint::kCenter_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002627 x -= length / 2.0f;
2628 break;
2629 case SkPaint::kRight_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002630 x -= length;
2631 break;
2632 default:
2633 break;
2634 }
2635
Romain Guycac5fd32011-12-01 20:08:50 -08002636 SkPaint::FontMetrics metrics;
2637 paint->getFontMetrics(&metrics, 0.0f);
Romain Guy33f6beb2012-02-16 19:24:51 -08002638 if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002639 return DrawGlInfo::kStatusDone;
Romain Guycac5fd32011-12-01 20:08:50 -08002640 }
2641
Romain Guye3a9b242013-01-08 11:15:30 -08002642#if DEBUG_GLYPHS
2643 ALOGD("OpenGLRenderer drawText() with FontID=%d",
2644 SkTypeface::UniqueID(paint->getTypeface()));
2645#endif
2646
2647 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2648 fontRenderer.setFont(paint, *mSnapshot->transform);
2649
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002650 const float oldX = x;
2651 const float oldY = y;
Romain Guy6620c6d2010-12-06 18:07:02 -08002652 const bool pureTranslate = mSnapshot->transform->isPureTranslate();
Romain Guy211370f2012-02-01 16:10:55 -08002653 if (CC_LIKELY(pureTranslate)) {
Romain Guy6620c6d2010-12-06 18:07:02 -08002654 x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2655 y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
2656 }
2657
Romain Guy86568192010-12-14 15:55:39 -08002658 int alpha;
2659 SkXfermode::Mode mode;
2660 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002661
Chris Craikc3566d02013-02-04 16:16:33 -08002662 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Raph Levien996e57c2012-07-23 15:22:52 -07002663 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode,
2664 oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002665 }
2666
Romain Guy6620c6d2010-12-06 18:07:02 -08002667 // Pick the appropriate texture filtering
2668 bool linearFilter = mSnapshot->transform->changesBounds();
2669 if (pureTranslate && !linearFilter) {
2670 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2671 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002672
Romain Guy16c88082012-06-11 16:03:47 -07002673 // The font renderer will always use texture unit 0
Romain Guya1d3c912011-12-13 14:55:06 -08002674 mCaches.activeTexture(0);
Romain Guy86568192010-12-14 15:55:39 -08002675 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002676 setupDrawTextGamma(paint);
Romain Guy86568192010-12-14 15:55:39 -08002677 setupDrawDirtyRegionsDisabled();
2678 setupDrawWithTexture(true);
2679 setupDrawAlpha8Color(paint->getColor(), alpha);
2680 setupDrawColorFilter();
2681 setupDrawShader();
2682 setupDrawBlending(true, mode);
2683 setupDrawProgram();
2684 setupDrawModelView(x, y, x, y, pureTranslate, true);
Romain Guy16c88082012-06-11 16:03:47 -07002685 // See comment above; the font renderer must use texture unit 0
2686 // assert(mTextureUnit == 0)
Romain Guy86568192010-12-14 15:55:39 -08002687 setupDrawTexture(fontRenderer.getTexture(linearFilter));
2688 setupDrawPureColorUniforms();
2689 setupDrawColorFilterUniforms();
2690 setupDrawShaderUniforms(pureTranslate);
Romain Guy41210632012-07-16 17:04:24 -07002691 setupDrawTextGammaUniforms();
Romain Guy06f96e22010-07-30 19:18:16 -07002692
Romain Guya3dc55f2012-09-28 13:55:44 -07002693 const Rect* clip = pureTranslate ? mSnapshot->clipRect :
2694 (mSnapshot->hasPerspectiveTransform() ? NULL : &mSnapshot->getLocalClip());
Romain Guy5b3b3522010-10-27 18:57:51 -07002695 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2696
Romain Guy211370f2012-02-01 16:10:55 -08002697 const bool hasActiveLayer = hasLayer();
Alex Sakhartchouk894df172011-02-17 16:45:37 -08002698
Raph Levien996e57c2012-07-23 15:22:52 -07002699 bool status;
Romain Guya3dc55f2012-09-28 13:55:44 -07002700 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002701 SkPaint paintCopy(*paint);
2702 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2703 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Romain Guya3dc55f2012-09-28 13:55:44 -07002704 positions, hasActiveLayer ? &bounds : NULL);
Raph Levien996e57c2012-07-23 15:22:52 -07002705 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002706 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guya3dc55f2012-09-28 13:55:44 -07002707 positions, hasActiveLayer ? &bounds : NULL);
Raph Levien996e57c2012-07-23 15:22:52 -07002708 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002709
2710 if (status && hasActiveLayer) {
2711 if (!pureTranslate) {
2712 mSnapshot->transform->mapRect(bounds);
Romain Guy5b3b3522010-10-27 18:57:51 -07002713 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002714 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002715 }
Romain Guy694b5192010-07-21 21:33:20 -07002716
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002717 drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002718
2719 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002720}
2721
Chet Haase48659092012-05-31 15:21:51 -07002722status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002723 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy03d58522012-02-24 17:54:07 -08002724 if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
2725 (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) {
Chet Haase48659092012-05-31 15:21:51 -07002726 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002727 }
2728
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002729 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guye3a9b242013-01-08 11:15:30 -08002730 fontRenderer.setFont(paint, *mSnapshot->transform);
Romain Guy03d58522012-02-24 17:54:07 -08002731
2732 int alpha;
2733 SkXfermode::Mode mode;
2734 getAlphaAndMode(paint, &alpha, &mode);
2735
2736 mCaches.activeTexture(0);
2737 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002738 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08002739 setupDrawDirtyRegionsDisabled();
2740 setupDrawWithTexture(true);
2741 setupDrawAlpha8Color(paint->getColor(), alpha);
2742 setupDrawColorFilter();
2743 setupDrawShader();
2744 setupDrawBlending(true, mode);
2745 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08002746 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy03d58522012-02-24 17:54:07 -08002747 setupDrawTexture(fontRenderer.getTexture(true));
2748 setupDrawPureColorUniforms();
2749 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08002750 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07002751 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08002752
Romain Guy97771732012-02-28 18:17:02 -08002753 const Rect* clip = &mSnapshot->getLocalClip();
2754 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002755
Romain Guy97771732012-02-28 18:17:02 -08002756 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002757
2758 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
2759 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08002760 if (hasActiveLayer) {
2761 mSnapshot->transform->mapRect(bounds);
2762 dirtyLayerUnchecked(bounds, getRegion());
2763 }
Romain Guy97771732012-02-28 18:17:02 -08002764 }
Chet Haase48659092012-05-31 15:21:51 -07002765
2766 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002767}
2768
Chet Haase48659092012-05-31 15:21:51 -07002769status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2770 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002771
Romain Guya1d3c912011-12-13 14:55:06 -08002772 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002773
Romain Guyfb8b7632010-08-23 21:05:08 -07002774 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002775 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002776 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002777
Romain Guy8b55f372010-08-18 17:10:07 -07002778 const float x = texture->left - texture->offset;
2779 const float y = texture->top - texture->offset;
2780
Romain Guy01d58e42011-01-19 21:54:02 -08002781 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002782
2783 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002784}
2785
Chet Haase48659092012-05-31 15:21:51 -07002786status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {
Romain Guy35643dd2012-09-18 15:40:58 -07002787 if (!layer) {
2788 return DrawGlInfo::kStatusDone;
2789 }
2790
Romain Guyb2e2f242012-10-17 18:18:35 -07002791 mat4* transform = NULL;
2792 if (layer->isTextureLayer()) {
2793 transform = &layer->getTransform();
2794 if (!transform->isIdentity()) {
2795 save(0);
2796 mSnapshot->transform->multiply(*transform);
2797 }
2798 }
2799
Romain Guy35643dd2012-09-18 15:40:58 -07002800 Rect transformed;
2801 Rect clip;
2802 const bool rejected = quickRejectNoScissor(x, y,
2803 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
2804
2805 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002806 if (transform && !transform->isIdentity()) {
2807 restore();
2808 }
Chet Haase48659092012-05-31 15:21:51 -07002809 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002810 }
2811
Romain Guy5bb3c732012-11-29 17:52:58 -08002812 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002813
Romain Guy87e2f7572012-09-24 11:37:12 -07002814 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08002815 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002816
Romain Guy211370f2012-02-01 16:10:55 -08002817 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08002818 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2819 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07002820
Romain Guyc88e3572011-01-22 00:32:12 -08002821 if (layer->region.isRect()) {
Romain Guy40667672011-03-18 14:34:03 -07002822 composeLayerRect(layer, layer->regionRect);
Romain Guyc88e3572011-01-22 00:32:12 -08002823 } else if (layer->mesh) {
Chet Haased15ebf22012-09-05 11:40:29 -07002824 const float a = layer->getAlpha() / 255.0f;
Romain Guyc88e3572011-01-22 00:32:12 -08002825 setupDraw();
2826 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002827 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08002828 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07002829 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08002830 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002831 setupDrawPureColorUniforms();
2832 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07002833 setupDrawTexture(layer->getTexture());
Romain Guy211370f2012-02-01 16:10:55 -08002834 if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
Romain Guy4ff0cf42012-08-06 14:51:10 -07002835 int tx = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2836 int ty = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002837
Romain Guyd21b6e12011-11-30 20:21:23 -08002838 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002839 setupDrawModelViewTranslate(tx, ty,
2840 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002841 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002842 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07002843 setupDrawModelViewTranslate(x, y,
2844 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2845 }
Romain Guyc88e3572011-01-22 00:32:12 -08002846 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08002847
Romain Guyc88e3572011-01-22 00:32:12 -08002848 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2849 GL_UNSIGNED_SHORT, layer->meshIndices);
Romain Guyf219da52011-01-16 12:54:25 -08002850
Romain Guyc88e3572011-01-22 00:32:12 -08002851 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08002852
2853#if DEBUG_LAYERS_AS_REGIONS
2854 drawRegionRects(layer->region);
2855#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002856 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002857
Chris Craikc3566d02013-02-04 16:16:33 -08002858 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07002859
Romain Guy5bb3c732012-11-29 17:52:58 -08002860 if (layer->debugDrawUpdate) {
2861 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07002862 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
2863 0x7f00ff00, SkXfermode::kSrcOver_Mode);
2864 }
Romain Guyf219da52011-01-16 12:54:25 -08002865 }
Chet Haase48659092012-05-31 15:21:51 -07002866
Romain Guyb2e2f242012-10-17 18:18:35 -07002867 if (transform && !transform->isIdentity()) {
2868 restore();
2869 }
2870
Chet Haase48659092012-05-31 15:21:51 -07002871 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002872}
2873
Romain Guy6926c722010-07-12 20:20:03 -07002874///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07002875// Shaders
2876///////////////////////////////////////////////////////////////////////////////
2877
2878void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08002879 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07002880}
2881
Romain Guy06f96e22010-07-30 19:18:16 -07002882void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08002883 mDrawModifiers.mShader = shader;
2884 if (mDrawModifiers.mShader) {
2885 mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
Romain Guy06f96e22010-07-30 19:18:16 -07002886 }
Romain Guy7fac2e12010-07-16 17:10:13 -07002887}
2888
Romain Guyd27977d2010-07-14 19:18:51 -07002889///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07002890// Color filters
2891///////////////////////////////////////////////////////////////////////////////
2892
2893void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08002894 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07002895}
2896
2897void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08002898 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07002899}
2900
2901///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07002902// Drop shadow
2903///////////////////////////////////////////////////////////////////////////////
2904
2905void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08002906 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07002907}
2908
2909void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08002910 mDrawModifiers.mHasShadow = true;
2911 mDrawModifiers.mShadowRadius = radius;
2912 mDrawModifiers.mShadowDx = dx;
2913 mDrawModifiers.mShadowDy = dy;
2914 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07002915}
2916
2917///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002918// Draw filters
2919///////////////////////////////////////////////////////////////////////////////
2920
2921void OpenGLRenderer::resetPaintFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08002922 mDrawModifiers.mHasDrawFilter = false;
Romain Guy5ff9df62012-01-23 17:09:05 -08002923}
2924
2925void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08002926 mDrawModifiers.mHasDrawFilter = true;
2927 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2928 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08002929}
2930
2931SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Chris Craikc3566d02013-02-04 16:16:33 -08002932 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) return paint;
Romain Guy5ff9df62012-01-23 17:09:05 -08002933
2934 uint32_t flags = paint->getFlags();
2935
2936 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08002937 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
2938 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08002939
2940 return &mFilteredPaint;
2941}
2942
2943///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07002944// Drawing implementation
2945///////////////////////////////////////////////////////////////////////////////
2946
Romain Guy01d58e42011-01-19 21:54:02 -08002947void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
2948 float x, float y, SkPaint* paint) {
2949 if (quickReject(x, y, x + texture->width, y + texture->height)) {
2950 return;
2951 }
2952
2953 int alpha;
2954 SkXfermode::Mode mode;
2955 getAlphaAndMode(paint, &alpha, &mode);
2956
2957 setupDraw();
2958 setupDrawWithTexture(true);
2959 setupDrawAlpha8Color(paint->getColor(), alpha);
2960 setupDrawColorFilter();
2961 setupDrawShader();
2962 setupDrawBlending(true, mode);
2963 setupDrawProgram();
2964 setupDrawModelView(x, y, x + texture->width, y + texture->height);
2965 setupDrawTexture(texture->id);
2966 setupDrawPureColorUniforms();
2967 setupDrawColorFilterUniforms();
2968 setupDrawShaderUniforms();
2969 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2970
2971 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2972
2973 finishDrawTexture();
2974}
2975
Romain Guyf607bdc2010-09-10 19:20:06 -07002976// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07002977#define kStdStrikeThru_Offset (-6.0f / 21.0f)
2978#define kStdUnderline_Offset (1.0f / 9.0f)
2979#define kStdUnderline_Thickness (1.0f / 18.0f)
2980
2981void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
2982 float x, float y, SkPaint* paint) {
2983 // Handle underline and strike-through
2984 uint32_t flags = paint->getFlags();
2985 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07002986 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07002987 float underlineWidth = length;
2988 // If length is > 0.0f, we already measured the text for the text alignment
2989 if (length <= 0.0f) {
Romain Guy726aeba2011-06-01 14:52:00 -07002990 underlineWidth = paintCopy.measureText(text, bytesCount);
Romain Guy0a417492010-08-16 20:26:20 -07002991 }
2992
Romain Guy211370f2012-02-01 16:10:55 -08002993 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07002994 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08002995 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07002996
Raph Levien8b4072d2012-07-30 15:50:00 -07002997 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07002998 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07002999
Romain Guyf6834472011-01-23 13:32:12 -08003000 int linesCount = 0;
3001 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3002 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3003
3004 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003005 float points[pointsCount];
3006 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003007
3008 if (flags & SkPaint::kUnderlineText_Flag) {
3009 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003010 points[currentPoint++] = left;
3011 points[currentPoint++] = top;
3012 points[currentPoint++] = left + underlineWidth;
3013 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003014 }
3015
3016 if (flags & SkPaint::kStrikeThruText_Flag) {
3017 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003018 points[currentPoint++] = left;
3019 points[currentPoint++] = top;
3020 points[currentPoint++] = left + underlineWidth;
3021 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003022 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003023
Romain Guy726aeba2011-06-01 14:52:00 -07003024 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003025
Romain Guy726aeba2011-06-01 14:52:00 -07003026 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003027 }
3028 }
3029}
3030
Romain Guy672433d2013-01-04 19:05:13 -08003031status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3032 if (mSnapshot->isIgnored()) {
3033 return DrawGlInfo::kStatusDone;
3034 }
3035
Romain Guy735738c2012-12-03 12:34:51 -08003036 int color = paint->getColor();
3037 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003038 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003039 color |= 0x00ffffff;
3040 }
3041 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3042
3043 return drawColorRects(rects, count, color, mode);
3044}
3045
3046status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003047 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy735738c2012-12-03 12:34:51 -08003048
Romain Guy672433d2013-01-04 19:05:13 -08003049 float left = FLT_MAX;
3050 float top = FLT_MAX;
3051 float right = FLT_MIN;
3052 float bottom = FLT_MIN;
3053
3054 int vertexCount = 0;
3055 Vertex mesh[count * 6];
3056 Vertex* vertex = mesh;
3057
Chris Craik2af46352012-11-26 18:30:17 -08003058 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003059 float l = rects[index + 0];
3060 float t = rects[index + 1];
3061 float r = rects[index + 2];
3062 float b = rects[index + 3];
3063
Romain Guy8ce00302013-01-15 18:51:42 -08003064 if (ignoreTransform || !quickRejectNoScissor(left, top, right, bottom)) {
Romain Guy672433d2013-01-04 19:05:13 -08003065 Vertex::set(vertex++, l, b);
3066 Vertex::set(vertex++, l, t);
3067 Vertex::set(vertex++, r, t);
3068 Vertex::set(vertex++, l, b);
3069 Vertex::set(vertex++, r, t);
3070 Vertex::set(vertex++, r, b);
3071
3072 vertexCount += 6;
3073
3074 left = fminf(left, l);
3075 top = fminf(top, t);
3076 right = fmaxf(right, r);
3077 bottom = fmaxf(bottom, b);
3078 }
3079 }
3080
Romain Guy3bbacf22013-02-06 16:51:04 -08003081 if (count == 0 || (clip && quickReject(left, top, right, bottom))) {
Romain Guya362c692013-02-04 13:50:16 -08003082 return DrawGlInfo::kStatusDone;
3083 }
Romain Guy672433d2013-01-04 19:05:13 -08003084
Romain Guy672433d2013-01-04 19:05:13 -08003085 setupDraw();
3086 setupDrawNoTexture();
3087 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3088 setupDrawShader();
3089 setupDrawColorFilter();
3090 setupDrawBlending(mode);
3091 setupDrawProgram();
3092 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003093 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003094 setupDrawColorUniforms();
3095 setupDrawShaderUniforms();
3096 setupDrawColorFilterUniforms();
3097 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3098
Romain Guy8ce00302013-01-15 18:51:42 -08003099 if (dirty && hasLayer()) {
Romain Guy672433d2013-01-04 19:05:13 -08003100 dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
3101 }
3102
3103 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3104
3105 return DrawGlInfo::kStatusDrew;
3106}
3107
Romain Guy026c5e162010-06-28 17:12:22 -07003108void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003109 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003110 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003111 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003112 color |= 0x00ffffff;
3113 }
3114
Romain Guy70ca14e2010-12-13 18:24:33 -08003115 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003116 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003117 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003118 setupDrawShader();
3119 setupDrawColorFilter();
3120 setupDrawBlending(mode);
3121 setupDrawProgram();
3122 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3123 setupDrawColorUniforms();
3124 setupDrawShaderUniforms(ignoreTransform);
3125 setupDrawColorFilterUniforms();
3126 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003127
Romain Guyc95c8d62010-09-17 15:31:32 -07003128 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3129}
3130
Romain Guy82ba8142010-07-09 13:25:56 -07003131void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003132 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003133 int alpha;
3134 SkXfermode::Mode mode;
3135 getAlphaAndMode(paint, &alpha, &mode);
3136
Romain Guyd21b6e12011-11-30 20:21:23 -08003137 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003138
Romain Guy211370f2012-02-01 16:10:55 -08003139 if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
Romain Guy6620c6d2010-12-06 18:07:02 -08003140 const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
3141 const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
3142
Romain Guyd21b6e12011-11-30 20:21:23 -08003143 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003144 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
3145 alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
3146 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
3147 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003148 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003149 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
3150 texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
3151 GL_TRIANGLE_STRIP, gMeshCount);
3152 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003153}
3154
Romain Guybd6b79b2010-06-26 00:13:53 -07003155void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003156 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3157 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003158 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003159}
3160
3161void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003162 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003163 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003164 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003165
Romain Guy746b7402010-10-26 16:27:31 -07003166 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003167 setupDrawWithTexture();
3168 setupDrawColor(alpha, alpha, alpha, alpha);
3169 setupDrawColorFilter();
3170 setupDrawBlending(blend, mode, swapSrcDst);
3171 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003172 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003173 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003174 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003175 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003176 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003177 }
Romain Guy886b2752013-01-04 12:26:18 -08003178 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003179 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003180 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003181 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003182
Romain Guy6820ac82010-09-15 18:11:50 -07003183 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003184
3185 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003186}
3187
Romain Guy886b2752013-01-04 12:26:18 -08003188void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3189 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3190 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3191 bool ignoreTransform, bool dirty) {
3192
3193 setupDraw();
3194 setupDrawWithTexture(true);
3195 if (hasColor) {
3196 setupDrawAlpha8Color(color, alpha);
3197 }
3198 setupDrawColorFilter();
3199 setupDrawShader();
3200 setupDrawBlending(true, mode);
3201 setupDrawProgram();
3202 if (!dirty) setupDrawDirtyRegionsDisabled();
3203 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3204 setupDrawTexture(texture);
3205 setupDrawPureColorUniforms();
3206 setupDrawColorFilterUniforms();
3207 setupDrawShaderUniforms();
3208 setupDrawMesh(vertices, texCoords);
3209
3210 glDrawArrays(drawMode, 0, elementsCount);
3211
3212 finishDrawTexture();
3213}
3214
Romain Guya5aed0d2010-09-09 14:42:43 -07003215void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003216 ProgramDescription& description, bool swapSrcDst) {
Romain Guy82ba8142010-07-09 13:25:56 -07003217 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003218
Romain Guy82ba8142010-07-09 13:25:56 -07003219 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003220 // These blend modes are not supported by OpenGL directly and have
3221 // to be implemented using shaders. Since the shader will perform
3222 // the blending, turn blending off here
3223 // If the blend mode cannot be implemented using shaders, fall
3224 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003225 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003226 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003227 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003228 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003229
Romain Guy82bc7a72012-01-03 14:13:39 -08003230 if (mCaches.blend) {
3231 glDisable(GL_BLEND);
3232 mCaches.blend = false;
3233 }
3234
3235 return;
3236 } else {
3237 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003238 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003239 }
3240
3241 if (!mCaches.blend) {
3242 glEnable(GL_BLEND);
3243 }
3244
3245 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3246 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3247
3248 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3249 glBlendFunc(sourceMode, destMode);
3250 mCaches.lastSrcMode = sourceMode;
3251 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003252 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003253 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003254 glDisable(GL_BLEND);
3255 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003256 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003257}
3258
Romain Guy889f8d12010-07-29 14:37:42 -07003259bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003260 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003261 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003262 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003263 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003264 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003265 }
Romain Guy6926c722010-07-12 20:20:03 -07003266 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003267}
3268
Romain Guy026c5e162010-06-28 17:12:22 -07003269void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003270 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003271 TextureVertex::setUV(v++, u1, v1);
3272 TextureVertex::setUV(v++, u2, v1);
3273 TextureVertex::setUV(v++, u1, v2);
3274 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003275}
3276
Chet Haase5c13d892010-10-08 08:37:55 -07003277void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003278 getAlphaAndModeDirect(paint, alpha, mode);
Chet Haasedb8c9a62012-03-21 18:54:18 -07003279 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003280}
3281
Romain Guy9d5316e2010-06-24 19:30:36 -07003282}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003283}; // namespace android