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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700123 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700124
125 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700126}
127
Romain Guy85bf02f2010-06-22 13:11:24 -0700128OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700129 // The context has already been destroyed at this point, do not call
130 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700131}
132
Romain Guy87e2f7572012-09-24 11:37:12 -0700133void OpenGLRenderer::initProperties() {
134 char property[PROPERTY_VALUE_MAX];
135 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
136 mScissorOptimizationDisabled = !strcasecmp(property, "true");
137 INIT_LOGD(" Scissor optimization %s",
138 mScissorOptimizationDisabled ? "disabled" : "enabled");
139 } else {
140 INIT_LOGD(" Scissor optimization enabled");
141 }
Romain Guy13631f32012-01-30 17:41:55 -0800142}
143
144///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700145// Setup
146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyef359272013-01-31 19:07:29 -0800148void OpenGLRenderer::setName(const char* name) {
149 if (name) {
150 mName.setTo(name);
151 } else {
152 mName.clear();
153 }
154}
155
156const char* OpenGLRenderer::getName() const {
157 return mName.string();
158}
159
Romain Guy49c5fc02012-05-15 11:10:01 -0700160bool OpenGLRenderer::isDeferred() {
161 return false;
162}
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700165 initViewport(width, height);
166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
173void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700174 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700175
176 mWidth = width;
177 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700178
179 mFirstSnapshot->height = height;
180 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700181}
182
Romain Guy96885eb2013-03-26 15:05:58 -0700183void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800184 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800185 mCaches.clearGarbage();
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700188 mSnapshot = new Snapshot(mFirstSnapshot,
189 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800190 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700191 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700192
Romain Guy7d7b5492011-01-24 16:33:45 -0800193 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
Romain Guy96885eb2013-03-26 15:05:58 -0700205 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craik5f803622013-03-21 14:39:04 -0700212 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
220status_t OpenGLRenderer::prepare(bool opaque) {
221 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
222}
223
224status_t OpenGLRenderer::prepareDirty(float left, float top,
225 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700226
Romain Guy96885eb2013-03-26 15:05:58 -0700227 setupFrameState(left, top, right, bottom, opaque);
228
229 // Layer renderers will start the frame immediately
230 // The framebuffer renderer will first defer the display list
231 // for each layer and wait until the first drawing command
232 // to start the frame
233 if (mSnapshot->fbo == 0) {
234 syncState();
235 updateLayers();
236 } else {
237 return startFrame();
238 }
239
240 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700241}
242
Romain Guydcfc8362013-01-03 13:08:57 -0800243void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244 // If we know that we are going to redraw the entire framebuffer,
245 // perform a discard to let the driver know we don't need to preserve
246 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800247 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800248 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800249 const bool isFbo = getTargetFbo() == 0;
250 const GLenum attachments[] = {
251 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800253 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254 }
255}
256
Romain Guy7c25aab2012-10-18 15:05:02 -0700257status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700258 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700259 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700260 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700261 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700263 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700264
Romain Guy7c25aab2012-10-18 15:05:02 -0700265 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700266 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700267}
268
269void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700270 if (mCaches.blend) {
271 glEnable(GL_BLEND);
272 } else {
273 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 }
Romain Guybb9524b2010-06-22 18:56:38 -0700275}
276
Romain Guy57b52682012-09-20 17:38:46 -0700277void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700278 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800280 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700281 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700282 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700283
Romain Guyc3fedaf2013-01-29 17:26:25 -0800284 startTiling(*clip, s->height, opaque);
285 }
286}
287
288void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289 if (!mSuppressTiling) {
290 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800291 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700292 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700293}
294
295void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700296 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700297}
298
Romain Guyb025b9c2010-09-16 14:16:48 -0700299void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700300 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700301 endTiling();
302
Romain Guyca89e2a2013-03-08 17:44:20 -0800303 // When finish() is invoked on FBO 0 we've reached the end
304 // of the current frame
305 if (getTargetFbo() == 0) {
306 mCaches.pathCache.trim();
307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700311 GLenum status = GL_NO_ERROR;
312 while ((status = glGetError()) != GL_NO_ERROR) {
313 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
314 switch (status) {
315 case GL_INVALID_ENUM:
316 ALOGE(" GL_INVALID_ENUM");
317 break;
318 case GL_INVALID_VALUE:
319 ALOGE(" GL_INVALID_VALUE");
320 break;
321 case GL_INVALID_OPERATION:
322 ALOGE(" GL_INVALID_OPERATION");
323 break;
324 case GL_OUT_OF_MEMORY:
325 ALOGE(" Out of memory!");
326 break;
327 }
Romain Guya07105b2011-01-10 21:14:18 -0800328 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
Romain Guy78dd96d2013-05-03 14:24:16 -0700340 if (mCountOverdraw) {
341 countOverdraw();
342 }
343
Romain Guy96885eb2013-03-26 15:05:58 -0700344 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700345}
346
Romain Guy6c319ca2011-01-11 14:29:25 -0800347void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700348 if (mCaches.currentProgram) {
349 if (mCaches.currentProgram->isInUse()) {
350 mCaches.currentProgram->remove();
351 mCaches.currentProgram = NULL;
352 }
353 }
Romain Guy50c0f092010-10-19 11:42:22 -0700354 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800355 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800356 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800357 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700359}
360
Romain Guy6c319ca2011-01-11 14:29:25 -0800361void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800362 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800363 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700364 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700365 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700366
Romain Guy3e263fa2011-12-12 16:47:48 -0800367 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
368
Chet Haase80250612012-08-15 13:46:54 -0700369 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700370 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800371 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700372 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700373
Romain Guya1d3c912011-12-13 14:55:06 -0800374 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700375 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700376
Romain Guy50c0f092010-10-19 11:42:22 -0700377 mCaches.blend = true;
378 glEnable(GL_BLEND);
379 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
380 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700381}
382
Romain Guy35643dd2012-09-18 15:40:58 -0700383void OpenGLRenderer::resumeAfterLayer() {
384 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
385 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
386 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700387 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700388
389 mCaches.resetScissor();
390 dirtyClip();
391}
392
Romain Guyba6be8a2012-04-23 18:22:09 -0700393void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700394 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700395}
396
397void OpenGLRenderer::attachFunctor(Functor* functor) {
398 mFunctors.add(functor);
399}
400
Romain Guy8f3b8e32012-03-27 16:33:45 -0700401status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700403 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700404
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800406 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700407 SortedVector<Functor*> functors(mFunctors);
408 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700409
Romain Guyba6be8a2012-04-23 18:22:09 -0700410 DrawGlInfo info;
411 info.clipLeft = 0;
412 info.clipTop = 0;
413 info.clipRight = 0;
414 info.clipBottom = 0;
415 info.isLayer = false;
416 info.width = 0;
417 info.height = 0;
418 memset(info.transform, 0, sizeof(float) * 16);
419
420 for (size_t i = 0; i < count; i++) {
421 Functor* f = functors.itemAt(i);
422 result |= (*f)(DrawGlInfo::kModeProcess, &info);
423
Chris Craikc2c95432012-04-25 15:13:52 -0700424 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700425 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700427 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700428
Chris Craikc2c95432012-04-25 15:13:52 -0700429 if (result & DrawGlInfo::kStatusInvoke) {
430 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700431 }
432 }
Chris Craikd15321b2012-11-28 14:45:04 -0800433 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700434 }
435
436 return result;
437}
438
439status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700440 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441
Chet Haasedaf98e92011-01-10 14:10:36 -0800442 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700443 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700444
Romain Guy8a4ac612012-07-17 17:32:48 -0700445 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800446 if (mDirtyClip) {
447 setScissorFromClip();
448 }
Romain Guyd643bb52011-03-01 14:55:21 -0800449
Romain Guy80911b82011-03-16 15:30:12 -0700450 Rect clip(*mSnapshot->clipRect);
451 clip.snapToPixelBoundaries();
452
Romain Guyd643bb52011-03-01 14:55:21 -0800453 // Since we don't know what the functor will draw, let's dirty
454 // tne entire clip region
455 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800456 dirtyLayerUnchecked(clip, getRegion());
457 }
Romain Guyd643bb52011-03-01 14:55:21 -0800458
Romain Guy08aa2cb2011-03-17 11:06:57 -0700459 DrawGlInfo info;
460 info.clipLeft = clip.left;
461 info.clipTop = clip.top;
462 info.clipRight = clip.right;
463 info.clipBottom = clip.bottom;
464 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700465 info.width = getSnapshot()->viewport.getWidth();
466 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700468
Chris Craik4a2bff72013-04-16 13:50:16 -0700469 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800470
Romain Guy8f3b8e32012-03-27 16:33:45 -0700471 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800473 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700474
Chris Craik65924a32012-04-05 17:52:11 -0700475 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700476 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700477 }
Romain Guycabfcc12011-03-07 18:06:46 -0800478 }
479
Chet Haasedaf98e92011-01-10 14:10:36 -0800480 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700481 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800482}
483
Romain Guyf6a11b82010-06-23 17:47:49 -0700484///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700485// Debug
486///////////////////////////////////////////////////////////////////////////////
487
Romain Guy0f6675332013-03-01 14:31:04 -0800488void OpenGLRenderer::eventMark(const char* name) const {
489 mCaches.eventMark(0, name);
490}
491
Romain Guy87e2f7572012-09-24 11:37:12 -0700492void OpenGLRenderer::startMark(const char* name) const {
493 mCaches.startMark(0, name);
494}
495
496void OpenGLRenderer::endMark() const {
497 mCaches.endMark();
498}
499
500void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
501 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
502 if (clear) {
503 mCaches.disableScissor();
504 mCaches.stencil.clear();
505 }
506 if (enable) {
507 mCaches.stencil.enableDebugWrite();
508 } else {
509 mCaches.stencil.disable();
510 }
511 }
512}
513
514void OpenGLRenderer::renderOverdraw() {
515 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700516 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700517
518 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700519 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700520 clip->right - clip->left, clip->bottom - clip->top);
521
522 mCaches.stencil.enableDebugTest(2);
523 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(3);
525 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4);
527 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.enableDebugTest(4, true);
529 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
530 mCaches.stencil.disable();
531 }
532}
533
Romain Guy78dd96d2013-05-03 14:24:16 -0700534void OpenGLRenderer::countOverdraw() {
535 size_t count = mWidth * mHeight;
536 uint32_t* buffer = new uint32_t[count];
537 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
538
539 size_t total = 0;
540 for (size_t i = 0; i < count; i++) {
541 total += buffer[i] & 0xff;
542 }
543
544 mOverdraw = total / float(count);
545
546 delete[] buffer;
547}
548
Romain Guy87e2f7572012-09-24 11:37:12 -0700549///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700550// Layers
551///////////////////////////////////////////////////////////////////////////////
552
553bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700554 if (layer->deferredUpdateScheduled && layer->renderer &&
555 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700556 ATRACE_CALL();
557
Romain Guy11cb6422012-09-21 00:39:43 -0700558 Rect& dirty = layer->dirtyRect;
559
Romain Guy7c450aa2012-09-21 19:15:00 -0700560 if (inFrame) {
561 endTiling();
562 debugOverdraw(false, false);
563 }
Romain Guy11cb6422012-09-21 00:39:43 -0700564
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700567 } else {
568 layer->defer();
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570
571 if (inFrame) {
572 resumeAfterLayer();
573 startTiling(mSnapshot);
574 }
575
Romain Guy5bb3c732012-11-29 17:52:58 -0800576 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700577 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700578
579 return true;
580 }
581
582 return false;
583}
584
585void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700586 // If draw deferring is enabled this method will simply defer
587 // the display list of each individual layer. The layers remain
588 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700589 int count = mLayerUpdates.size();
590 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700591 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
592 startMark("Layer Updates");
593 } else {
594 startMark("Defer Layer Updates");
595 }
Romain Guy11cb6422012-09-21 00:39:43 -0700596
Chris Craik1206b9b2013-04-04 14:46:24 -0700597 // Note: it is very important to update the layers in order
598 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700599 Layer* layer = mLayerUpdates.itemAt(i);
600 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700601 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
602 mCaches.resourceCache.decrementRefcount(layer);
603 }
Romain Guy11cb6422012-09-21 00:39:43 -0700604 }
Romain Guy11cb6422012-09-21 00:39:43 -0700605
Romain Guy96885eb2013-03-26 15:05:58 -0700606 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
607 mLayerUpdates.clear();
608 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
609 }
610 endMark();
611 }
612}
613
614void OpenGLRenderer::flushLayers() {
615 int count = mLayerUpdates.size();
616 if (count > 0) {
617 startMark("Apply Layer Updates");
618 char layerName[12];
619
Chris Craik1206b9b2013-04-04 14:46:24 -0700620 // Note: it is very important to update the layers in order
621 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700622 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700623 startMark(layerName);
624
Romain Guy40543602013-06-12 15:31:28 -0700625 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700626 Layer* layer = mLayerUpdates.itemAt(i);
627 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_END();
629
Romain Guy02b49b72013-03-29 12:37:16 -0700630 mCaches.resourceCache.decrementRefcount(layer);
631
Romain Guy96885eb2013-03-26 15:05:58 -0700632 endMark();
633 }
634
635 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700636 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700637
Romain Guy11cb6422012-09-21 00:39:43 -0700638 endMark();
639 }
640}
641
642void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
643 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700644 // Make sure we don't introduce duplicates.
645 // SortedVector would do this automatically but we need to respect
646 // the insertion order. The linear search is not an issue since
647 // this list is usually very short (typically one item, at most a few)
648 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
649 if (mLayerUpdates.itemAt(i) == layer) {
650 return;
651 }
652 }
Romain Guy11cb6422012-09-21 00:39:43 -0700653 mLayerUpdates.push_back(layer);
654 mCaches.resourceCache.incrementRefcount(layer);
655 }
656}
657
658void OpenGLRenderer::clearLayerUpdates() {
659 size_t count = mLayerUpdates.size();
660 if (count > 0) {
661 mCaches.resourceCache.lock();
662 for (size_t i = 0; i < count; i++) {
663 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
664 }
665 mCaches.resourceCache.unlock();
666 mLayerUpdates.clear();
667 }
668}
669
Romain Guy40543602013-06-12 15:31:28 -0700670void OpenGLRenderer::flushLayerUpdates() {
671 syncState();
672 updateLayers();
673 flushLayers();
674 // Wait for all the layer updates to be executed
675 AutoFence fence;
676}
677
Romain Guy11cb6422012-09-21 00:39:43 -0700678///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700679// State management
680///////////////////////////////////////////////////////////////////////////////
681
Romain Guybb9524b2010-06-22 18:56:38 -0700682int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700683 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700684}
685
686int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700687 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700688}
689
690void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700691 if (mSaveCount > 1) {
692 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700693 }
Romain Guybb9524b2010-06-22 18:56:38 -0700694}
695
696void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700697 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700698
Romain Guy8fb95422010-08-17 18:38:51 -0700699 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700700 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700701 }
Romain Guybb9524b2010-06-22 18:56:38 -0700702}
703
Romain Guy8aef54f2010-09-01 15:13:49 -0700704int OpenGLRenderer::saveSnapshot(int flags) {
705 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700706 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700707}
708
709bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700710 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700711 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700712 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700713
Romain Guybd6b79b2010-06-26 00:13:53 -0700714 sp<Snapshot> current = mSnapshot;
715 sp<Snapshot> previous = mSnapshot->previous;
716
Romain Guyeb993562010-10-05 18:14:38 -0700717 if (restoreOrtho) {
718 Rect& r = previous->viewport;
719 glViewport(r.left, r.top, r.right, r.bottom);
720 mOrthoMatrix.load(current->orthoMatrix);
721 }
722
Romain Guy8b55f372010-08-18 17:10:07 -0700723 mSaveCount--;
724 mSnapshot = previous;
725
Romain Guy2542d192010-08-18 11:47:12 -0700726 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700727 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700728 }
Romain Guy2542d192010-08-18 11:47:12 -0700729
Romain Guy5ec99242010-11-03 16:19:08 -0700730 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700731 endMark(); // Savelayer
732 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700733 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700734 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700735 }
736
Romain Guy2542d192010-08-18 11:47:12 -0700737 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700738}
739
Romain Guyf6a11b82010-06-23 17:47:49 -0700740///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700741// Layers
742///////////////////////////////////////////////////////////////////////////////
743
744int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800745 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700746 const GLuint previousFbo = mSnapshot->fbo;
747 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700748
Romain Guyaf636eb2010-12-09 17:47:21 -0800749 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700750 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700751 }
Romain Guyd55a8612010-06-28 17:42:46 -0700752
753 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700754}
755
Chris Craikd90144d2013-03-19 15:03:48 -0700756void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
757 const Rect untransformedBounds(bounds);
758
759 currentTransform().mapRect(bounds);
760
761 // Layers only make sense if they are in the framebuffer's bounds
762 if (bounds.intersect(*mSnapshot->clipRect)) {
763 // We cannot work with sub-pixels in this case
764 bounds.snapToPixelBoundaries();
765
766 // When the layer is not an FBO, we may use glCopyTexImage so we
767 // need to make sure the layer does not extend outside the bounds
768 // of the framebuffer
769 if (!bounds.intersect(mSnapshot->previous->viewport)) {
770 bounds.setEmpty();
771 } else if (fboLayer) {
772 clip.set(bounds);
773 mat4 inverse;
774 inverse.loadInverse(currentTransform());
775 inverse.mapRect(clip);
776 clip.snapToPixelBoundaries();
777 if (clip.intersect(untransformedBounds)) {
778 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
779 bounds.set(untransformedBounds);
780 } else {
781 clip.setEmpty();
782 }
783 }
784 } else {
785 bounds.setEmpty();
786 }
787}
788
Chris Craik408eb122013-03-26 18:55:15 -0700789void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
790 bool fboLayer, int alpha) {
791 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
792 bounds.getHeight() > mCaches.maxTextureSize ||
793 (fboLayer && clip.isEmpty())) {
794 mSnapshot->empty = fboLayer;
795 } else {
796 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
797 }
798}
799
Chris Craikd90144d2013-03-19 15:03:48 -0700800int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
801 int alpha, SkXfermode::Mode mode, int flags) {
802 const GLuint previousFbo = mSnapshot->fbo;
803 const int count = saveSnapshot(flags);
804
805 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
806 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
807 // operations will be able to store and restore the current clip and transform info, and
808 // quick rejection will be correct (for display lists)
809
810 Rect bounds(left, top, right, bottom);
811 Rect clip;
812 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700813 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700814
Chris Craik408eb122013-03-26 18:55:15 -0700815 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700816 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
817 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
818 }
819 }
820
821 return count;
822}
823
824
Romain Guy1c740bc2010-09-13 18:00:09 -0700825/**
826 * Layers are viewed by Skia are slightly different than layers in image editing
827 * programs (for instance.) When a layer is created, previously created layers
828 * and the frame buffer still receive every drawing command. For instance, if a
829 * layer is created and a shape intersecting the bounds of the layers and the
830 * framebuffer is draw, the shape will be drawn on both (unless the layer was
831 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
832 *
833 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
834 * texture. Unfortunately, this is inefficient as it requires every primitive to
835 * be drawn n + 1 times, where n is the number of active layers. In practice this
836 * means, for every primitive:
837 * - Switch active frame buffer
838 * - Change viewport, clip and projection matrix
839 * - Issue the drawing
840 *
841 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700842 * To avoid this, layers are implemented in a different way here, at least in the
843 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
844 * is set. When this flag is set we can redirect all drawing operations into a
845 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700846 *
847 * This implementation relies on the frame buffer being at least RGBA 8888. When
848 * a layer is created, only a texture is created, not an FBO. The content of the
849 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700850 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700851 * buffer and drawing continues as normal. This technique therefore treats the
852 * frame buffer as a scratch buffer for the layers.
853 *
854 * To compose the layers back onto the frame buffer, each layer texture
855 * (containing the original frame buffer data) is drawn as a simple quad over
856 * the frame buffer. The trick is that the quad is set as the composition
857 * destination in the blending equation, and the frame buffer becomes the source
858 * of the composition.
859 *
860 * Drawing layers with an alpha value requires an extra step before composition.
861 * An empty quad is drawn over the layer's region in the frame buffer. This quad
862 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
863 * quad is used to multiply the colors in the frame buffer. This is achieved by
864 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
865 * GL_ZERO, GL_SRC_ALPHA.
866 *
867 * Because glCopyTexImage2D() can be slow, an alternative implementation might
868 * be use to draw a single clipped layer. The implementation described above
869 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700870 *
871 * (1) The frame buffer is actually not cleared right away. To allow the GPU
872 * to potentially optimize series of calls to glCopyTexImage2D, the frame
873 * buffer is left untouched until the first drawing operation. Only when
874 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700875 */
Chet Haased48885a2012-08-28 17:43:28 -0700876bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
877 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700878 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700879 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700880
Romain Guyeb993562010-10-05 18:14:38 -0700881 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
882
Romain Guyf607bdc2010-09-10 19:20:06 -0700883 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700884 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700885 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700886 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700887 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700888
889 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700890 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700891 return false;
892 }
Romain Guyf18fd992010-07-08 11:45:51 -0700893
Romain Guya1d3c912011-12-13 14:55:06 -0800894 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700895 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700896 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700897 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700898 }
899
Romain Guy9ace8f52011-07-07 20:50:11 -0700900 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700901 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700902 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
903 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800904 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700905 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700906 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700907
Romain Guy8fb95422010-08-17 18:38:51 -0700908 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700909 mSnapshot->flags |= Snapshot::kFlagIsLayer;
910 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700911
Chris Craik7273daa2013-03-28 11:25:24 -0700912 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700913 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700914 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700915 } else {
916 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700917 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800918 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700919 if (layer->isEmpty()) {
920 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700921 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700922 layer->getWidth(), layer->getHeight(), 0);
923 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800924 } else {
925 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700926 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800927 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700928
Romain Guy54be1cd2011-06-13 19:04:27 -0700929 // Enqueue the buffer coordinates to clear the corresponding region later
930 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700931 }
Romain Guyeb993562010-10-05 18:14:38 -0700932 }
Romain Guyf86ef572010-07-01 11:05:42 -0700933
Romain Guyd55a8612010-06-28 17:42:46 -0700934 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700935}
936
Chet Haased48885a2012-08-28 17:43:28 -0700937bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800938 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700939 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700940
Chet Haased48885a2012-08-28 17:43:28 -0700941 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800942 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
943 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700944 mSnapshot->fbo = layer->getFbo();
945 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
946 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
947 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
948 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700949 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700950
Romain Guy2b7028e2012-09-19 17:25:38 -0700951 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700952 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700953 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700954 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
955 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700956
957 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700958 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700959 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700960 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700961 }
962
963 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700964 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700965
Romain Guyf735c8e2013-01-31 17:45:55 -0800966 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700967
968 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700969 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800970 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700971 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700972 glClear(GL_COLOR_BUFFER_BIT);
973
974 dirtyClip();
975
976 // Change the ortho projection
977 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
978 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
979
980 return true;
981}
982
Romain Guy1c740bc2010-09-13 18:00:09 -0700983/**
984 * Read the documentation of createLayer() before doing anything in this method.
985 */
Romain Guy1d83e192010-08-17 11:37:00 -0700986void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
987 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000988 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700989 return;
990 }
991
Romain Guy8ce00302013-01-15 18:51:42 -0800992 Layer* layer = current->layer;
993 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700994 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700995
996 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700997 endTiling();
998
Romain Guye0aa84b2012-04-03 19:30:26 -0700999 // Detach the texture from the FBO
1000 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001001
1002 layer->removeFbo(false);
1003
Romain Guyeb993562010-10-05 18:14:38 -07001004 // Unbind current FBO and restore previous one
1005 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001006 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001007
1008 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001009 }
1010
Romain Guy9ace8f52011-07-07 20:50:11 -07001011 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001012 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001013 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001014 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001016 }
1017
Romain Guy03750a02010-10-18 14:06:08 -07001018 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001019
Romain Guya1d3c912011-12-13 14:55:06 -08001020 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001021
Romain Guy5b3b3522010-10-27 18:57:51 -07001022 // When the layer is stored in an FBO, we can save a bit of fillrate by
1023 // drawing only the dirty region
1024 if (fboLayer) {
1025 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001026 if (layer->getColorFilter()) {
1027 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001028 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001029 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001030 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001031 resetColorFilter();
1032 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001033 } else if (!rect.isEmpty()) {
1034 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1035 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001036 }
Romain Guy8b55f372010-08-18 17:10:07 -07001037
Romain Guy746b7402010-10-26 16:27:31 -07001038 dirtyClip();
1039
Romain Guyeb993562010-10-05 18:14:38 -07001040 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001041 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001042 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001043 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001044 }
1045}
1046
Romain Guyaa6c24c2011-04-28 18:40:04 -07001047void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Chris Craike83569c2013-03-20 16:57:09 -07001048 float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
Romain Guyaa6c24c2011-04-28 18:40:04 -07001049
1050 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001051 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001052 setupDrawWithTexture();
1053 } else {
1054 setupDrawWithExternalTexture();
1055 }
1056 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001057 setupDrawColor(alpha, alpha, alpha, alpha);
1058 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001059 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001060 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001061 setupDrawPureColorUniforms();
1062 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001063 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1064 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001065 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001066 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001067 }
Romain Guy3b753822013-03-05 10:27:35 -08001068 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001069 layer->getWidth() == (uint32_t) rect.getWidth() &&
1070 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001071 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1072 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001073
Romain Guyd21b6e12011-11-30 20:21:23 -08001074 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001075 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1076 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001077 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001078 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1079 }
1080 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001081 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1082
1083 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1084
1085 finishDrawTexture();
1086}
1087
Romain Guy5b3b3522010-10-27 18:57:51 -07001088void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001089 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001090 const Rect& texCoords = layer->texCoords;
1091 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1092 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001093
Romain Guy9ace8f52011-07-07 20:50:11 -07001094 float x = rect.left;
1095 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001096 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001097 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001098 layer->getHeight() == (uint32_t) rect.getHeight();
1099
1100 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001101 // When we're swapping, the layer is already in screen coordinates
1102 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001103 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1104 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001105 }
1106
Romain Guyd21b6e12011-11-30 20:21:23 -08001107 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001108 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001109 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001110 }
1111
Chris Craik16ecda52013-03-29 10:59:59 -07001112 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001113 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001114 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001115 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001116 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1117 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001118
Romain Guyaa6c24c2011-04-28 18:40:04 -07001119 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1120 } else {
1121 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1122 drawTextureLayer(layer, rect);
1123 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1124 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001125}
1126
Chris Craik34416ea2013-04-15 16:08:28 -07001127/**
1128 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1129 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1130 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1131 * by saveLayer's restore
1132 */
1133#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1134 DRAW_COMMAND; \
1135 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1136 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1137 DRAW_COMMAND; \
1138 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1139 } \
1140 }
1141
1142#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1143
Romain Guy5b3b3522010-10-27 18:57:51 -07001144void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001145 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001146 layer->setRegionAsRect();
1147
Chris Craik34416ea2013-04-15 16:08:28 -07001148 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001149
Romain Guy5b3b3522010-10-27 18:57:51 -07001150 layer->region.clear();
1151 return;
1152 }
1153
Romain Guy8a3957d2011-09-07 17:55:15 -07001154 // TODO: See LayerRenderer.cpp::generateMesh() for important
1155 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001156 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001157 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001158 const android::Rect* rects;
1159 Region safeRegion;
1160 if (CC_LIKELY(hasRectToRectTransform())) {
1161 rects = layer->region.getArray(&count);
1162 } else {
1163 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1164 rects = safeRegion.getArray(&count);
1165 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001166
Chris Craik16ecda52013-03-29 10:59:59 -07001167 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001168 const float texX = 1.0f / float(layer->getWidth());
1169 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001170 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001171
Romain Guy8ce00302013-01-15 18:51:42 -08001172 setupDraw();
1173
1174 // We must get (and therefore bind) the region mesh buffer
1175 // after we setup drawing in case we need to mess with the
1176 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001177 TextureVertex* mesh = mCaches.getRegionMesh();
1178 GLsizei numQuads = 0;
1179
Romain Guy7230a742011-01-10 22:26:16 -08001180 setupDrawWithTexture();
1181 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001182 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001183 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001184 setupDrawProgram();
1185 setupDrawDirtyRegionsDisabled();
1186 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001187 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001188 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001189 if (currentTransform().isPureTranslate()) {
1190 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1191 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001192
Romain Guyd21b6e12011-11-30 20:21:23 -08001193 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001194 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1195 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001196 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001197 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1198 }
Romain Guy15bc6432011-12-13 13:11:32 -08001199 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
1201 for (size_t i = 0; i < count; i++) {
1202 const android::Rect* r = &rects[i];
1203
1204 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001205 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001207 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001208
1209 // TODO: Reject quads outside of the clip
1210 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1211 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1212 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1213 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1214
1215 numQuads++;
1216
1217 if (numQuads >= REGION_MESH_QUAD_COUNT) {
Chris Craik34416ea2013-04-15 16:08:28 -07001218 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1219 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001220 numQuads = 0;
1221 mesh = mCaches.getRegionMesh();
1222 }
1223 }
1224
1225 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001226 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1227 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001228 }
1229
Romain Guy7230a742011-01-10 22:26:16 -08001230 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001231
1232#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001233 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001234#endif
1235
1236 layer->region.clear();
1237 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001238}
1239
Romain Guy3a3133d2011-02-01 22:59:58 -08001240void OpenGLRenderer::drawRegionRects(const Region& region) {
1241#if DEBUG_LAYERS_AS_REGIONS
1242 size_t count;
1243 const android::Rect* rects = region.getArray(&count);
1244
1245 uint32_t colors[] = {
1246 0x7fff0000, 0x7f00ff00,
1247 0x7f0000ff, 0x7fff00ff,
1248 };
1249
1250 int offset = 0;
1251 int32_t top = rects[0].top;
1252
1253 for (size_t i = 0; i < count; i++) {
1254 if (top != rects[i].top) {
1255 offset ^= 0x2;
1256 top = rects[i].top;
1257 }
1258
1259 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1260 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1261 SkXfermode::kSrcOver_Mode);
1262 }
1263#endif
1264}
1265
Romain Guy8ce00302013-01-15 18:51:42 -08001266void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1267 SkXfermode::Mode mode, bool dirty) {
1268 int count = 0;
1269 Vector<float> rects;
1270
1271 SkRegion::Iterator it(region);
1272 while (!it.done()) {
1273 const SkIRect& r = it.rect();
1274 rects.push(r.fLeft);
1275 rects.push(r.fTop);
1276 rects.push(r.fRight);
1277 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001278 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001279 it.next();
1280 }
1281
Romain Guy3bbacf22013-02-06 16:51:04 -08001282 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001283}
1284
Romain Guy5b3b3522010-10-27 18:57:51 -07001285void OpenGLRenderer::dirtyLayer(const float left, const float top,
1286 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001287 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001288 Rect bounds(left, top, right, bottom);
1289 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001290 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001291 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001292}
1293
1294void OpenGLRenderer::dirtyLayer(const float left, const float top,
1295 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001296 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001297 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001298 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001299 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001300}
1301
1302void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001303 if (bounds.intersect(*mSnapshot->clipRect)) {
1304 bounds.snapToPixelBoundaries();
1305 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1306 if (!dirty.isEmpty()) {
1307 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001308 }
1309 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001310}
1311
Romain Guy54be1cd2011-06-13 19:04:27 -07001312void OpenGLRenderer::clearLayerRegions() {
1313 const size_t count = mLayers.size();
1314 if (count == 0) return;
1315
1316 if (!mSnapshot->isIgnored()) {
1317 // Doing several glScissor/glClear here can negatively impact
1318 // GPUs with a tiler architecture, instead we draw quads with
1319 // the Clear blending mode
1320
1321 // The list contains bounds that have already been clipped
1322 // against their initial clip rect, and the current clip
1323 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001324 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001325
1326 Vertex mesh[count * 6];
1327 Vertex* vertex = mesh;
1328
1329 for (uint32_t i = 0; i < count; i++) {
1330 Rect* bounds = mLayers.itemAt(i);
1331
1332 Vertex::set(vertex++, bounds->left, bounds->bottom);
1333 Vertex::set(vertex++, bounds->left, bounds->top);
1334 Vertex::set(vertex++, bounds->right, bounds->top);
1335 Vertex::set(vertex++, bounds->left, bounds->bottom);
1336 Vertex::set(vertex++, bounds->right, bounds->top);
1337 Vertex::set(vertex++, bounds->right, bounds->bottom);
1338
1339 delete bounds;
1340 }
Romain Guye67307c2013-02-11 18:01:20 -08001341 // We must clear the list of dirty rects before we
1342 // call setupDraw() to prevent stencil setup to do
1343 // the same thing again
1344 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001345
1346 setupDraw(false);
1347 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1348 setupDrawBlending(true, SkXfermode::kClear_Mode);
1349 setupDrawProgram();
1350 setupDrawPureColorUniforms();
1351 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001352 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001353
Romain Guy54be1cd2011-06-13 19:04:27 -07001354 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001355
1356 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001357 } else {
1358 for (uint32_t i = 0; i < count; i++) {
1359 delete mLayers.itemAt(i);
1360 }
Romain Guye67307c2013-02-11 18:01:20 -08001361 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001362 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001363}
1364
Romain Guybd6b79b2010-06-26 00:13:53 -07001365///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001366// State Deferral
1367///////////////////////////////////////////////////////////////////////////////
1368
Chris Craikff785832013-03-08 13:12:16 -08001369bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001370 const Rect& currentClip = *(mSnapshot->clipRect);
1371 const mat4& currentMatrix = *(mSnapshot->transform);
1372
Chris Craikff785832013-03-08 13:12:16 -08001373 if (stateDeferFlags & kStateDeferFlag_Draw) {
1374 // state has bounds initialized in local coordinates
1375 if (!state.mBounds.isEmpty()) {
1376 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001377 Rect clippedBounds(state.mBounds);
1378 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001379 // quick rejected
1380 return true;
1381 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001382
1383 state.mClipSideFlags = kClipSide_Unclipped;
1384 if (!currentClip.contains(state.mBounds)) {
1385 int& flags = state.mClipSideFlags;
1386 // op partially clipped, so record which sides are clipped for clip-aware merging
1387 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1388 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1389 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1390 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1391 }
1392 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001393 } else {
Romain Guy2db5e992013-05-21 15:29:59 -07001394 // If we don't have bounds, let's assume we're clipped
1395 // to prevent merging
Chris Craik28ce94a2013-05-31 11:38:03 -07001396 state.mClipSideFlags = kClipSide_Full;
Chris Craikff785832013-03-08 13:12:16 -08001397 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001398 }
1399 }
1400
Chris Craik527a3aa2013-03-04 10:19:31 -08001401 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1402 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001403 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001404 }
1405
Chris Craik7273daa2013-03-28 11:25:24 -07001406 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1407 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001408 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001409 state.mDrawModifiers = mDrawModifiers;
1410 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001411 return false;
1412}
1413
Chris Craik527a3aa2013-03-04 10:19:31 -08001414void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001415 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001416 mDrawModifiers = state.mDrawModifiers;
1417 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001418
Chris Craik527a3aa2013-03-04 10:19:31 -08001419 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001420 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1421 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001422 dirtyClip();
1423 }
Chris Craikc3566d02013-02-04 16:16:33 -08001424}
1425
Chris Craik28ce94a2013-05-31 11:38:03 -07001426/**
1427 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1428 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1429 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1430 *
1431 * This method should be called when restoreDisplayState() won't be restoring the clip
1432 */
1433void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1434 if (clipRect != NULL) {
1435 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1436 } else {
1437 mSnapshot->setClip(0, 0, mWidth, mHeight);
1438 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001439 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001440 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001441}
1442
Chris Craikc3566d02013-02-04 16:16:33 -08001443///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001444// Transforms
1445///////////////////////////////////////////////////////////////////////////////
1446
1447void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001448 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001449}
1450
1451void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001452 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001453}
1454
1455void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001456 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001457}
1458
Romain Guy807daf72011-01-18 11:19:19 -08001459void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001460 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001461}
1462
Romain Guyf6a11b82010-06-23 17:47:49 -07001463void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001464 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001465 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001466 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001467 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001468 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001469}
1470
Chris Craikb98a0162013-02-21 11:30:22 -08001471bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001472 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001473}
1474
Romain Guyf6a11b82010-06-23 17:47:49 -07001475void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001476 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001477}
1478
1479void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001480 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001481 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001482 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001483 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001484}
1485
1486///////////////////////////////////////////////////////////////////////////////
1487// Clipping
1488///////////////////////////////////////////////////////////////////////////////
1489
Romain Guybb9524b2010-06-22 18:56:38 -07001490void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001491 Rect clip(*mSnapshot->clipRect);
1492 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001493
Romain Guy8a4ac612012-07-17 17:32:48 -07001494 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1495 clip.getWidth(), clip.getHeight())) {
1496 mDirtyClip = false;
1497 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001498}
1499
Romain Guy8ce00302013-01-15 18:51:42 -08001500void OpenGLRenderer::ensureStencilBuffer() {
1501 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1502 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1503 // just hope we have one when hasLayer() returns false.
1504 if (hasLayer()) {
1505 attachStencilBufferToLayer(mSnapshot->layer);
1506 }
1507}
1508
1509void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1510 // The layer's FBO is already bound when we reach this stage
1511 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001512 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1513 // is attached after we initiated tiling. We must turn it off,
1514 // attach the new render buffer then turn tiling back on
1515 endTiling();
1516
Romain Guy8d4aeb72013-02-12 16:08:55 -08001517 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001518 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001519 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001520
Romain Guyf735c8e2013-01-31 17:45:55 -08001521 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001522 }
1523}
1524
1525void OpenGLRenderer::setStencilFromClip() {
1526 if (!mCaches.debugOverdraw) {
1527 if (!mSnapshot->clipRegion->isEmpty()) {
1528 // NOTE: The order here is important, we must set dirtyClip to false
1529 // before any draw call to avoid calling back into this method
1530 mDirtyClip = false;
1531
1532 ensureStencilBuffer();
1533
1534 mCaches.stencil.enableWrite();
1535
1536 // Clear the stencil but first make sure we restrict drawing
1537 // to the region's bounds
1538 bool resetScissor = mCaches.enableScissor();
1539 if (resetScissor) {
1540 // The scissor was not set so we now need to update it
1541 setScissorFromClip();
1542 }
1543 mCaches.stencil.clear();
1544 if (resetScissor) mCaches.disableScissor();
1545
1546 // NOTE: We could use the region contour path to generate a smaller mesh
1547 // Since we are using the stencil we could use the red book path
1548 // drawing technique. It might increase bandwidth usage though.
1549
1550 // The last parameter is important: we are not drawing in the color buffer
1551 // so we don't want to dirty the current layer, if any
1552 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1553
1554 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001555
1556 // Draw the region used to generate the stencil if the appropriate debug
1557 // mode is enabled
1558 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1559 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1560 }
Romain Guy8ce00302013-01-15 18:51:42 -08001561 } else {
1562 mCaches.stencil.disable();
1563 }
1564 }
1565}
1566
Romain Guy9d5316e2010-06-24 19:30:36 -07001567const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001568 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001569}
1570
Romain Guy8a4ac612012-07-17 17:32:48 -07001571bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1572 if (mSnapshot->isIgnored()) {
1573 return true;
1574 }
1575
1576 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001577 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001578 r.snapToPixelBoundaries();
1579
1580 Rect clipRect(*mSnapshot->clipRect);
1581 clipRect.snapToPixelBoundaries();
1582
1583 return !clipRect.intersects(r);
1584}
1585
Romain Guy35643dd2012-09-18 15:40:58 -07001586bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1587 Rect& transformed, Rect& clip) {
1588 if (mSnapshot->isIgnored()) {
1589 return true;
1590 }
1591
1592 transformed.set(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001593 currentTransform().mapRect(transformed);
Romain Guy35643dd2012-09-18 15:40:58 -07001594 transformed.snapToPixelBoundaries();
1595
1596 clip.set(*mSnapshot->clipRect);
1597 clip.snapToPixelBoundaries();
1598
1599 return !clip.intersects(transformed);
1600}
1601
Romain Guy672433d2013-01-04 19:05:13 -08001602bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1603 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001604 if (paint->getStyle() != SkPaint::kFill_Style) {
1605 float outset = paint->getStrokeWidth() * 0.5f;
1606 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1607 } else {
1608 return quickReject(left, top, right, bottom);
1609 }
1610}
1611
Romain Guyc7d53492010-06-25 13:41:57 -07001612bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001613 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001614 return true;
1615 }
1616
Romain Guy1d83e192010-08-17 11:37:00 -07001617 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001618 currentTransform().mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001619 r.snapToPixelBoundaries();
1620
1621 Rect clipRect(*mSnapshot->clipRect);
1622 clipRect.snapToPixelBoundaries();
1623
Romain Guy586cae32012-07-13 15:28:31 -07001624 bool rejected = !clipRect.intersects(r);
1625 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001626 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001627 }
1628
1629 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001630}
1631
Romain Guy8ce00302013-01-15 18:51:42 -08001632void OpenGLRenderer::debugClip() {
1633#if DEBUG_CLIP_REGIONS
1634 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1635 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1636 }
1637#endif
1638}
1639
Romain Guy079ba2c2010-07-16 14:12:24 -07001640bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001641 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001642 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1643 if (clipped) {
1644 dirtyClip();
1645 }
1646 return !mSnapshot->clipRect->isEmpty();
1647 }
1648
1649 SkPath path;
1650 path.addRect(left, top, right, bottom);
1651
1652 return clipPath(&path, op);
1653}
1654
1655bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1656 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001657 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001658
1659 SkPath transformed;
1660 path->transform(transform, &transformed);
1661
1662 SkRegion clip;
1663 if (!mSnapshot->clipRegion->isEmpty()) {
1664 clip.setRegion(*mSnapshot->clipRegion);
1665 } else {
1666 Rect* bounds = mSnapshot->clipRect;
1667 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1668 }
1669
1670 SkRegion region;
1671 region.setPath(transformed, clip);
1672
1673 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001674 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001675 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001676 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001677 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001678}
1679
Romain Guy735738c2012-12-03 12:34:51 -08001680bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001681 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1682 if (clipped) {
1683 dirtyClip();
1684 }
1685 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001686}
1687
Chet Haasea23eed82012-04-12 15:19:04 -07001688Rect* OpenGLRenderer::getClipRect() {
1689 return mSnapshot->clipRect;
1690}
1691
Romain Guyf6a11b82010-06-23 17:47:49 -07001692///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001693// Drawing commands
1694///////////////////////////////////////////////////////////////////////////////
1695
Romain Guy54be1cd2011-06-13 19:04:27 -07001696void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001697 // TODO: It would be best if we could do this before quickReject()
1698 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001699 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001700 // Make sure setScissor & setStencil happen at the beginning of
1701 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001702 if (mDirtyClip) {
1703 if (mCaches.scissorEnabled) {
1704 setScissorFromClip();
1705 }
Romain Guy8ce00302013-01-15 18:51:42 -08001706 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001707 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001708
Romain Guy70ca14e2010-12-13 18:24:33 -08001709 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001710
Romain Guy70ca14e2010-12-13 18:24:33 -08001711 mSetShaderColor = false;
1712 mColorSet = false;
1713 mColorA = mColorR = mColorG = mColorB = 0.0f;
1714 mTextureUnit = 0;
1715 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001716
1717 // Enable debug highlight when what we're about to draw is tested against
1718 // the stencil buffer and if stencil highlight debugging is on
1719 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1720 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1721 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001722
1723 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001724}
1725
1726void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1727 mDescription.hasTexture = true;
1728 mDescription.hasAlpha8Texture = isAlpha8;
1729}
1730
Romain Guyff316ec2013-02-13 18:39:43 -08001731void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1732 mDescription.hasTexture = true;
1733 mDescription.hasColors = true;
1734 mDescription.hasAlpha8Texture = isAlpha8;
1735}
1736
Romain Guyaa6c24c2011-04-28 18:40:04 -07001737void OpenGLRenderer::setupDrawWithExternalTexture() {
1738 mDescription.hasExternalTexture = true;
1739}
1740
Romain Guy15bc6432011-12-13 13:11:32 -08001741void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001742 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001743}
1744
Chris Craik710f46d2012-09-17 17:25:49 -07001745void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001746 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001747}
1748
Romain Guy8d0d4782010-12-14 20:13:35 -08001749void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1750 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001751 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1752 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1753 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001754 mColorSet = true;
1755 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1756}
1757
Romain Guy86568192010-12-14 15:55:39 -08001758void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1759 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001760 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1761 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1762 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001763 mColorSet = true;
1764 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1765}
1766
Romain Guy41210632012-07-16 17:04:24 -07001767void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1768 mCaches.fontRenderer->describe(mDescription, paint);
1769}
1770
Romain Guy70ca14e2010-12-13 18:24:33 -08001771void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1772 mColorA = a;
1773 mColorR = r;
1774 mColorG = g;
1775 mColorB = b;
1776 mColorSet = true;
1777 mSetShaderColor = mDescription.setColor(r, g, b, a);
1778}
1779
1780void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001781 if (mDrawModifiers.mShader) {
1782 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001783 }
1784}
1785
1786void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001787 if (mDrawModifiers.mColorFilter) {
1788 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001789 }
1790}
1791
Romain Guyf09ef512011-05-27 11:43:46 -07001792void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1793 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1794 mColorA = 1.0f;
1795 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001796 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001797 }
1798}
1799
Romain Guy70ca14e2010-12-13 18:24:33 -08001800void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001801 // When the blending mode is kClear_Mode, we need to use a modulate color
1802 // argb=1,0,0,0
1803 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001804 bool blend = (mColorSet && mColorA < 1.0f) ||
1805 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1806 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001807}
1808
1809void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001810 // When the blending mode is kClear_Mode, we need to use a modulate color
1811 // argb=1,0,0,0
1812 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001813 blend |= (mColorSet && mColorA < 1.0f) ||
1814 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1815 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1816 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001817}
1818
1819void OpenGLRenderer::setupDrawProgram() {
1820 useProgram(mCaches.programCache.get(mDescription));
1821}
1822
1823void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1824 mTrackDirtyRegions = false;
1825}
1826
1827void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1828 bool ignoreTransform) {
1829 mModelView.loadTranslate(left, top, 0.0f);
1830 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001831 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1832 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001833 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001834 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001835 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1836 }
1837}
1838
Chet Haase8a5cc922011-04-26 07:28:09 -07001839void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001840 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001841}
1842
Romain Guy70ca14e2010-12-13 18:24:33 -08001843void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1844 bool ignoreTransform, bool ignoreModelView) {
1845 if (!ignoreModelView) {
1846 mModelView.loadTranslate(left, top, 0.0f);
1847 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001848 } else {
1849 mModelView.loadIdentity();
1850 }
Romain Guy86568192010-12-14 15:55:39 -08001851 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1852 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001853 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001854 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001855 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001856 }
1857 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001858 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001859 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1860 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001861}
1862
1863void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001864 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001865 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1866 }
1867}
1868
Romain Guy86568192010-12-14 15:55:39 -08001869void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001870 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001871 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001872 }
1873}
1874
Romain Guy70ca14e2010-12-13 18:24:33 -08001875void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001876 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001877 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001878 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001879 }
Chris Craikc3566d02013-02-04 16:16:33 -08001880 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1881 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001882 }
1883}
1884
Romain Guy8d0d4782010-12-14 20:13:35 -08001885void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001886 if (mDrawModifiers.mShader) {
1887 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001888 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001889 }
1890}
1891
Romain Guy70ca14e2010-12-13 18:24:33 -08001892void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001893 if (mDrawModifiers.mColorFilter) {
1894 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001895 }
1896}
1897
Romain Guy41210632012-07-16 17:04:24 -07001898void OpenGLRenderer::setupDrawTextGammaUniforms() {
1899 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1900}
1901
Romain Guy70ca14e2010-12-13 18:24:33 -08001902void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001903 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001904 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001905 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001906}
1907
1908void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001909 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001910 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001911 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001912}
1913
Romain Guyaa6c24c2011-04-28 18:40:04 -07001914void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1915 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001916 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001917 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001918}
1919
Romain Guy8f0095c2011-05-02 17:24:22 -07001920void OpenGLRenderer::setupDrawTextureTransform() {
1921 mDescription.hasTextureTransform = true;
1922}
1923
1924void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001925 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1926 GL_FALSE, &transform.data[0]);
1927}
1928
Romain Guy70ca14e2010-12-13 18:24:33 -08001929void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001930 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001931 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001932 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001933 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001934 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001935 }
Romain Guyd71dd362011-12-12 19:03:35 -08001936
Chris Craikcb4d6002012-09-25 12:00:29 -07001937 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001938 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001939 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001940 }
1941
1942 mCaches.unbindIndicesBuffer();
1943}
1944
Romain Guyff316ec2013-02-13 18:39:43 -08001945void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1946 bool force = mCaches.unbindMeshBuffer();
1947 GLsizei stride = sizeof(ColorTextureVertex);
1948
1949 mCaches.bindPositionVertexPointer(force, vertices, stride);
1950 if (mCaches.currentProgram->texCoords >= 0) {
1951 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1952 }
1953 int slot = mCaches.currentProgram->getAttrib("colors");
1954 if (slot >= 0) {
1955 glEnableVertexAttribArray(slot);
1956 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1957 }
1958
1959 mCaches.unbindIndicesBuffer();
1960}
1961
Romain Guy3b748a42013-04-17 18:54:38 -07001962void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1963 bool force = false;
1964 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1965 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1966 // use the default VBO found in Caches
1967 if (!vertices || vbo) {
1968 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1969 } else {
1970 force = mCaches.unbindMeshBuffer();
1971 }
1972 mCaches.bindIndicesBuffer();
1973
Chris Craikcb4d6002012-09-25 12:00:29 -07001974 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001975 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001976 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001977 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001978}
1979
Chet Haase5b0200b2011-04-13 17:58:08 -07001980void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001981 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001982 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001983 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001984}
1985
Romain Guy70ca14e2010-12-13 18:24:33 -08001986void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001987}
1988
1989///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001990// Drawing
1991///////////////////////////////////////////////////////////////////////////////
1992
Chris Craikff785832013-03-08 13:12:16 -08001993status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1994 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001995 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001996 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1997 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001998 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001999 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07002000 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08002001 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
2002 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07002003 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002004 }
2005
Chris Craik28ce94a2013-05-31 11:38:03 -07002006 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2007 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002008 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2009 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002010
2011 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002012 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002013
Chet Haase58d110a2013-04-10 07:43:29 -07002014 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002015 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002016
Romain Guy65549432012-03-26 16:45:05 -07002017 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002018}
2019
Chris Craikc3566d02013-02-04 16:16:33 -08002020void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002021 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002022 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002023 }
2024}
2025
Romain Guya168d732011-03-18 16:50:13 -07002026void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2027 int alpha;
2028 SkXfermode::Mode mode;
2029 getAlphaAndMode(paint, &alpha, &mode);
2030
Romain Guy886b2752013-01-04 12:26:18 -08002031 int color = paint != NULL ? paint->getColor() : 0;
2032
Romain Guya168d732011-03-18 16:50:13 -07002033 float x = left;
2034 float y = top;
2035
Romain Guy886b2752013-01-04 12:26:18 -08002036 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2037
Romain Guya168d732011-03-18 16:50:13 -07002038 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002039 if (currentTransform().isPureTranslate()) {
2040 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2041 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002042 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002043
2044 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002045 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002046 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002047 }
2048
Romain Guy3b748a42013-04-17 18:54:38 -07002049 // No need to check for a UV mapper on the texture object, only ARGB_8888
2050 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002051 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002052 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2053 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002054}
2055
Chris Craik527a3aa2013-03-04 10:19:31 -08002056status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -07002057 bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002058 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002059 Texture* texture = getTexture(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002060 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002061
Chris Craik527a3aa2013-03-04 10:19:31 -08002062 const AutoTexture autoCleanup(texture);
2063
2064 int alpha;
2065 SkXfermode::Mode mode;
2066 getAlphaAndMode(paint, &alpha, &mode);
2067
2068 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002069 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002070
2071 const float x = (int) floorf(bounds.left + 0.5f);
2072 const float y = (int) floorf(bounds.top + 0.5f);
2073 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2074 int color = paint != NULL ? paint->getColor() : 0;
2075 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2076 texture->id, paint != NULL, color, alpha, mode,
2077 &vertices[0].position[0], &vertices[0].texture[0],
2078 GL_TRIANGLES, bitmapCount * 6, true, true);
2079 } else {
2080 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2081 texture->id, alpha / 255.0f, mode, texture->blend,
2082 &vertices[0].position[0], &vertices[0].texture[0],
2083 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
2084 }
2085
2086 return DrawGlInfo::kStatusDrew;
2087}
2088
Chet Haase48659092012-05-31 15:21:51 -07002089status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002090 const float right = left + bitmap->width();
2091 const float bottom = top + bitmap->height();
2092
2093 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002094 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002095 }
2096
Romain Guya1d3c912011-12-13 14:55:06 -08002097 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002098 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002099 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002100 const AutoTexture autoCleanup(texture);
2101
Romain Guy211370f2012-02-01 16:10:55 -08002102 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002103 drawAlphaBitmap(texture, left, top, paint);
2104 } else {
2105 drawTextureRect(left, top, right, bottom, texture, paint);
2106 }
Chet Haase48659092012-05-31 15:21:51 -07002107
2108 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002109}
2110
Chet Haase48659092012-05-31 15:21:51 -07002111status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002112 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2113 const mat4 transform(*matrix);
2114 transform.mapRect(r);
2115
Romain Guy6926c722010-07-12 20:20:03 -07002116 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002117 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002118 }
2119
Romain Guya1d3c912011-12-13 14:55:06 -08002120 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002121 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002122 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002123 const AutoTexture autoCleanup(texture);
2124
Romain Guy5b3b3522010-10-27 18:57:51 -07002125 // This could be done in a cheaper way, all we need is pass the matrix
2126 // to the vertex shader. The save/restore is a bit overkill.
2127 save(SkCanvas::kMatrix_SaveFlag);
2128 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002129 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2130 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2131 } else {
2132 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2133 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002134 restore();
Chet Haase48659092012-05-31 15:21:51 -07002135
2136 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002137}
2138
Chet Haase48659092012-05-31 15:21:51 -07002139status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002140 const float right = left + bitmap->width();
2141 const float bottom = top + bitmap->height();
2142
2143 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002144 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002145 }
2146
2147 mCaches.activeTexture(0);
2148 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2149 const AutoTexture autoCleanup(texture);
2150
Romain Guy886b2752013-01-04 12:26:18 -08002151 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2152 drawAlphaBitmap(texture, left, top, paint);
2153 } else {
2154 drawTextureRect(left, top, right, bottom, texture, paint);
2155 }
Chet Haase48659092012-05-31 15:21:51 -07002156
2157 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002158}
2159
Chet Haase48659092012-05-31 15:21:51 -07002160status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002161 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002162 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002163 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002164 }
2165
Romain Guyb18d2d02011-02-10 15:52:54 -08002166 float left = FLT_MAX;
2167 float top = FLT_MAX;
2168 float right = FLT_MIN;
2169 float bottom = FLT_MIN;
2170
Romain Guya92bb4d2012-10-16 11:08:44 -07002171 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002172
Romain Guyff316ec2013-02-13 18:39:43 -08002173 ColorTextureVertex mesh[count];
2174 ColorTextureVertex* vertex = mesh;
2175
2176 bool cleanupColors = false;
2177 if (!colors) {
2178 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2179 colors = new int[colorsCount];
2180 memset(colors, 0xff, colorsCount * sizeof(int));
2181 cleanupColors = true;
2182 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002183
Romain Guy3b748a42013-04-17 18:54:38 -07002184 mCaches.activeTexture(0);
2185 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2186 const UvMapper& mapper(getMapper(texture));
2187
Romain Guy5a7b4662011-01-20 19:09:30 -08002188 for (int32_t y = 0; y < meshHeight; y++) {
2189 for (int32_t x = 0; x < meshWidth; x++) {
2190 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2191
2192 float u1 = float(x) / meshWidth;
2193 float u2 = float(x + 1) / meshWidth;
2194 float v1 = float(y) / meshHeight;
2195 float v2 = float(y + 1) / meshHeight;
2196
Romain Guy3b748a42013-04-17 18:54:38 -07002197 mapper.map(u1, v1, u2, v2);
2198
Romain Guy5a7b4662011-01-20 19:09:30 -08002199 int ax = i + (meshWidth + 1) * 2;
2200 int ay = ax + 1;
2201 int bx = i;
2202 int by = bx + 1;
2203 int cx = i + 2;
2204 int cy = cx + 1;
2205 int dx = i + (meshWidth + 1) * 2 + 2;
2206 int dy = dx + 1;
2207
Romain Guyff316ec2013-02-13 18:39:43 -08002208 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2209 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2210 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002211
Romain Guyff316ec2013-02-13 18:39:43 -08002212 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2213 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2214 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002215
Romain Guya92bb4d2012-10-16 11:08:44 -07002216 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2217 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2218 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2219 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002220 }
2221 }
2222
Romain Guya92bb4d2012-10-16 11:08:44 -07002223 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002224 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002225 return DrawGlInfo::kStatusDone;
2226 }
2227
Romain Guyff316ec2013-02-13 18:39:43 -08002228 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002229 texture = mCaches.textureCache.get(bitmap);
2230 if (!texture) {
2231 if (cleanupColors) delete[] colors;
2232 return DrawGlInfo::kStatusDone;
2233 }
Romain Guyff316ec2013-02-13 18:39:43 -08002234 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002235 const AutoTexture autoCleanup(texture);
2236
2237 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2238 texture->setFilter(FILTER(paint), true);
2239
2240 int alpha;
2241 SkXfermode::Mode mode;
2242 getAlphaAndMode(paint, &alpha, &mode);
2243
Romain Guyff316ec2013-02-13 18:39:43 -08002244 float a = alpha / 255.0f;
2245
Romain Guya92bb4d2012-10-16 11:08:44 -07002246 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002247 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002248 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002249
Romain Guyff316ec2013-02-13 18:39:43 -08002250 setupDraw();
2251 setupDrawWithTextureAndColor();
2252 setupDrawColor(a, a, a, a);
2253 setupDrawColorFilter();
2254 setupDrawBlending(true, mode, false);
2255 setupDrawProgram();
2256 setupDrawDirtyRegionsDisabled();
2257 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2258 setupDrawTexture(texture->id);
2259 setupDrawPureColorUniforms();
2260 setupDrawColorFilterUniforms();
2261 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2262
2263 glDrawArrays(GL_TRIANGLES, 0, count);
2264
2265 finishDrawTexture();
2266
2267 int slot = mCaches.currentProgram->getAttrib("colors");
2268 if (slot >= 0) {
2269 glDisableVertexAttribArray(slot);
2270 }
2271
2272 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002273
2274 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002275}
2276
Chet Haase48659092012-05-31 15:21:51 -07002277status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002278 float srcLeft, float srcTop, float srcRight, float srcBottom,
2279 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002280 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002281 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002282 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002283 }
2284
Romain Guya1d3c912011-12-13 14:55:06 -08002285 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002286 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002287 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002288 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002289
Romain Guy8ba548f2010-06-30 19:21:21 -07002290 const float width = texture->width;
2291 const float height = texture->height;
2292
Romain Guy3b748a42013-04-17 18:54:38 -07002293 float u1 = fmax(0.0f, srcLeft / width);
2294 float v1 = fmax(0.0f, srcTop / height);
2295 float u2 = fmin(1.0f, srcRight / width);
2296 float v2 = fmin(1.0f, srcBottom / height);
2297
2298 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002299
Romain Guy03750a02010-10-18 14:06:08 -07002300 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002301 resetDrawTextureTexCoords(u1, v1, u2, v2);
2302
Romain Guy03750a02010-10-18 14:06:08 -07002303 int alpha;
2304 SkXfermode::Mode mode;
2305 getAlphaAndMode(paint, &alpha, &mode);
2306
Romain Guyd21b6e12011-11-30 20:21:23 -08002307 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2308
Romain Guy886b2752013-01-04 12:26:18 -08002309 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2310 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002311
Romain Guy886b2752013-01-04 12:26:18 -08002312 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2313 // Apply a scale transform on the canvas only when a shader is in use
2314 // Skia handles the ratio between the dst and src rects as a scale factor
2315 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002316 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002317 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002318
Romain Guy3b753822013-03-05 10:27:35 -08002319 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2320 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2321 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002322
2323 dstRight = x + (dstRight - dstLeft);
2324 dstBottom = y + (dstBottom - dstTop);
2325
2326 dstLeft = x;
2327 dstTop = y;
2328
2329 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2330 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002331 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002332 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002333 }
2334
2335 if (CC_UNLIKELY(useScaleTransform)) {
2336 save(SkCanvas::kMatrix_SaveFlag);
2337 translate(dstLeft, dstTop);
2338 scale(scaleX, scaleY);
2339
2340 dstLeft = 0.0f;
2341 dstTop = 0.0f;
2342
2343 dstRight = srcRight - srcLeft;
2344 dstBottom = srcBottom - srcTop;
2345 }
2346
2347 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2348 int color = paint ? paint->getColor() : 0;
2349 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2350 texture->id, paint != NULL, color, alpha, mode,
2351 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2352 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2353 } else {
2354 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2355 texture->id, alpha / 255.0f, mode, texture->blend,
2356 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2357 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2358 }
2359
2360 if (CC_UNLIKELY(useScaleTransform)) {
2361 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002362 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002363
2364 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002365
2366 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002367}
2368
Romain Guy3b748a42013-04-17 18:54:38 -07002369status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002370 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002371 int alpha;
2372 SkXfermode::Mode mode;
Chris Craik16ecda52013-03-29 10:59:59 -07002373 getAlphaAndMode(paint, &alpha, &mode);
Romain Guybe6f9dc2012-07-16 12:41:17 -07002374
Romain Guy6926c722010-07-12 20:20:03 -07002375 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002376 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002377 }
2378
Romain Guy4c2547f2013-06-11 16:19:24 -07002379 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002380 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2381 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002382
Romain Guy4c2547f2013-06-11 16:19:24 -07002383 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, alpha, mode);
2384}
2385
2386status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh,
2387 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2388 int alpha, SkXfermode::Mode mode) {
2389
2390 if (quickReject(left, top, right, bottom)) {
2391 return DrawGlInfo::kStatusDone;
2392 }
2393
Romain Guy211370f2012-02-01 16:10:55 -08002394 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002395 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002396 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002397 if (!texture) return DrawGlInfo::kStatusDone;
2398 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002399
Romain Guya4adcf02013-02-28 12:15:35 -08002400 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2401 texture->setFilter(GL_LINEAR, true);
2402
Romain Guy3b753822013-03-05 10:27:35 -08002403 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002404 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002405 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002406 const float offsetX = left + currentTransform().getTranslateX();
2407 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002408 const size_t count = mesh->quads.size();
2409 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002410 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002411 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002412 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2413 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2414 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002415 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002416 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002417 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002418 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002419 }
2420 }
2421
Romain Guy3b748a42013-04-17 18:54:38 -07002422 alpha *= mSnapshot->alpha;
2423
Romain Guy211370f2012-02-01 16:10:55 -08002424 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002425 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2426 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002427
Romain Guy3b748a42013-04-17 18:54:38 -07002428 right = x + right - left;
2429 bottom = y + bottom - top;
2430 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2431 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2432 GL_TRIANGLES, mesh->indexCount, false, true,
2433 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002434 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002435 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2436 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2437 GL_TRIANGLES, mesh->indexCount, false, false,
2438 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002439 }
Romain Guy054dc182010-10-15 17:55:25 -07002440 }
Chet Haase48659092012-05-31 15:21:51 -07002441
2442 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002443}
2444
Chris Craik65cd6122012-12-10 17:56:27 -08002445status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2446 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002447 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002448 // no vertices to draw
2449 return DrawGlInfo::kStatusDone;
2450 }
2451
Chris Craikcb4d6002012-09-25 12:00:29 -07002452 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002453 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2454 bool isAA = paint->isAntiAlias();
2455
Chris Craik710f46d2012-09-17 17:25:49 -07002456 setupDraw();
2457 setupDrawNoTexture();
2458 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002459 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2460 setupDrawColorFilter();
2461 setupDrawShader();
2462 setupDrawBlending(isAA, mode);
2463 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002464 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002465 setupDrawColorUniforms();
2466 setupDrawColorFilterUniforms();
2467 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002468
Chris Craik710f46d2012-09-17 17:25:49 -07002469 void* vertices = vertexBuffer.getBuffer();
2470 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002471 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002472 mCaches.resetTexCoordsVertexPointer();
2473 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002474
Chris Craik710f46d2012-09-17 17:25:49 -07002475 int alphaSlot = -1;
2476 if (isAA) {
2477 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2478 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002479
Chris Craik710f46d2012-09-17 17:25:49 -07002480 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002481 glEnableVertexAttribArray(alphaSlot);
2482 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002483 }
Romain Guy04299382012-07-18 17:15:41 -07002484
Chris Craik6d29c8d2013-05-08 18:35:44 -07002485 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002486
Chris Craik710f46d2012-09-17 17:25:49 -07002487 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002488 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002489 }
Chris Craik65cd6122012-12-10 17:56:27 -08002490
2491 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002492}
2493
2494/**
Chris Craik65cd6122012-12-10 17:56:27 -08002495 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2496 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2497 * screen space in all directions. However, instead of using a fragment shader to compute the
2498 * translucency of the color from its position, we simply use a varying parameter to define how far
2499 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2500 *
2501 * Doesn't yet support joins, caps, or path effects.
2502 */
2503status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2504 VertexBuffer vertexBuffer;
2505 // TODO: try clipping large paths to viewport
2506 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2507
Romain Guyc46d07a2013-03-15 19:06:39 -07002508 if (hasLayer()) {
2509 SkRect bounds = path.getBounds();
2510 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2511 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2512 }
Chris Craik65cd6122012-12-10 17:56:27 -08002513
2514 return drawVertexBuffer(vertexBuffer, paint);
2515}
2516
2517/**
2518 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2519 * and additional geometry for defining an alpha slope perimeter.
2520 *
2521 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2522 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2523 * in-shader alpha region, but found it to be taxing on some GPUs.
2524 *
2525 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2526 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002527 */
Chet Haase48659092012-05-31 15:21:51 -07002528status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002529 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002530
Chris Craik65cd6122012-12-10 17:56:27 -08002531 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002532
Chris Craik65cd6122012-12-10 17:56:27 -08002533 VertexBuffer buffer;
2534 SkRect bounds;
2535 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002536
2537 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2538 return DrawGlInfo::kStatusDone;
2539 }
2540
Romain Guy3b753822013-03-05 10:27:35 -08002541 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002542
Chris Craik65cd6122012-12-10 17:56:27 -08002543 bool useOffset = !paint->isAntiAlias();
2544 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002545}
2546
Chet Haase48659092012-05-31 15:21:51 -07002547status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002548 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002549
Chris Craik6d29c8d2013-05-08 18:35:44 -07002550 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002551
Chris Craik6d29c8d2013-05-08 18:35:44 -07002552 VertexBuffer buffer;
2553 SkRect bounds;
2554 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002555
Chris Craik6d29c8d2013-05-08 18:35:44 -07002556 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2557 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002558 }
2559
Chris Craik6d29c8d2013-05-08 18:35:44 -07002560 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002561
Chris Craik6d29c8d2013-05-08 18:35:44 -07002562 bool useOffset = !paint->isAntiAlias();
2563 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002564}
2565
Chet Haase48659092012-05-31 15:21:51 -07002566status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002567 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002568 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002569
Romain Guyae88e5e2010-10-22 17:49:18 -07002570 Rect& clip(*mSnapshot->clipRect);
2571 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002572
Romain Guy3d58c032010-07-14 16:34:53 -07002573 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002574
2575 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002576}
Romain Guy9d5316e2010-06-24 19:30:36 -07002577
Chet Haase48659092012-05-31 15:21:51 -07002578status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2579 SkPaint* paint) {
2580 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002581 const AutoTexture autoCleanup(texture);
2582
2583 const float x = left + texture->left - texture->offset;
2584 const float y = top + texture->top - texture->offset;
2585
2586 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002587
2588 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002589}
2590
Chet Haase48659092012-05-31 15:21:51 -07002591status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002592 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002593 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2594 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002595 return DrawGlInfo::kStatusDone;
2596 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002597
Chris Craikcb4d6002012-09-25 12:00:29 -07002598 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002599 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002600 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002601 right - left, bottom - top, rx, ry, p);
2602 return drawShape(left, top, texture, p);
2603 }
2604
2605 SkPath path;
2606 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002607 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2608 float outset = p->getStrokeWidth() / 2;
2609 rect.outset(outset, outset);
2610 rx += outset;
2611 ry += outset;
2612 }
Chris Craik710f46d2012-09-17 17:25:49 -07002613 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002614 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002615}
2616
Chris Craik710f46d2012-09-17 17:25:49 -07002617status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002618 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002619 x + radius, y + radius, p) ||
2620 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002621 return DrawGlInfo::kStatusDone;
2622 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002623 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002624 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002625 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002626 return drawShape(x - radius, y - radius, texture, p);
2627 }
2628
2629 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002630 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2631 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2632 } else {
2633 path.addCircle(x, y, radius);
2634 }
Chris Craik65cd6122012-12-10 17:56:27 -08002635 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002636}
Romain Guy01d58e42011-01-19 21:54:02 -08002637
Chet Haase48659092012-05-31 15:21:51 -07002638status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002639 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002640 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2641 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002642 return DrawGlInfo::kStatusDone;
2643 }
Romain Guy01d58e42011-01-19 21:54:02 -08002644
Chris Craikcb4d6002012-09-25 12:00:29 -07002645 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002646 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002647 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002648 return drawShape(left, top, texture, p);
2649 }
2650
2651 SkPath path;
2652 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002653 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2654 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2655 }
Chris Craik710f46d2012-09-17 17:25:49 -07002656 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002657 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002658}
2659
Chet Haase48659092012-05-31 15:21:51 -07002660status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002661 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002662 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2663 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002664 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002665 }
2666
Chris Craik780c1282012-10-04 14:10:49 -07002667 if (fabs(sweepAngle) >= 360.0f) {
2668 return drawOval(left, top, right, bottom, p);
2669 }
2670
2671 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002672 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002673 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002674 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002675 startAngle, sweepAngle, useCenter, p);
2676 return drawShape(left, top, texture, p);
2677 }
2678
2679 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2680 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2681 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2682 }
2683
2684 SkPath path;
2685 if (useCenter) {
2686 path.moveTo(rect.centerX(), rect.centerY());
2687 }
2688 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2689 if (useCenter) {
2690 path.close();
2691 }
Chris Craik65cd6122012-12-10 17:56:27 -08002692 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002693}
2694
Romain Guycf8675e2012-10-02 12:32:25 -07002695// See SkPaintDefaults.h
2696#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2697
Chet Haase48659092012-05-31 15:21:51 -07002698status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002699 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2700 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002701 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002702 }
2703
Chris Craik710f46d2012-09-17 17:25:49 -07002704 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002705 // only fill style is supported by drawConvexPath, since others have to handle joins
2706 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2707 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2708 mCaches.activeTexture(0);
2709 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002710 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002711 return drawShape(left, top, texture, p);
2712 }
2713
2714 SkPath path;
2715 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2716 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2717 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2718 }
2719 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002720 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002721 }
2722
Romain Guy3b753822013-03-05 10:27:35 -08002723 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002724 SkPath path;
2725 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002726 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002727 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002728 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002729 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002730 }
Romain Guyc7d53492010-06-25 13:41:57 -07002731}
Romain Guy9d5316e2010-06-24 19:30:36 -07002732
Raph Levien416a8472012-07-19 22:48:17 -07002733void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2734 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2735 float x, float y) {
2736 mCaches.activeTexture(0);
2737
2738 // NOTE: The drop shadow will not perform gamma correction
2739 // if shader-based correction is enabled
2740 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2741 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002742 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002743 // If the drop shadow exceeds the max texture size or couldn't be
2744 // allocated, skip drawing
2745 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002746 const AutoTexture autoCleanup(shadow);
2747
Chris Craikc3566d02013-02-04 16:16:33 -08002748 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2749 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002750
Chris Craikc3566d02013-02-04 16:16:33 -08002751 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2752 int shadowColor = mDrawModifiers.mShadowColor;
2753 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002754 shadowColor = 0xffffffff;
2755 }
2756
2757 setupDraw();
2758 setupDrawWithTexture(true);
2759 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2760 setupDrawColorFilter();
2761 setupDrawShader();
2762 setupDrawBlending(true, mode);
2763 setupDrawProgram();
2764 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2765 setupDrawTexture(shadow->id);
2766 setupDrawPureColorUniforms();
2767 setupDrawColorFilterUniforms();
2768 setupDrawShaderUniforms();
2769 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2770
2771 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2772}
2773
Romain Guy768bffc2013-02-27 13:50:45 -08002774bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2775 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2776 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2777}
2778
Romain Guy257ae352013-03-20 16:31:12 -07002779class TextSetupFunctor: public Functor {
2780public:
2781 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2782 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2783 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2784 alpha(alpha), mode(mode), paint(paint) {
2785 }
2786 ~TextSetupFunctor() { }
2787
2788 status_t operator ()(int what, void* data) {
2789 renderer.setupDraw();
2790 renderer.setupDrawTextGamma(paint);
2791 renderer.setupDrawDirtyRegionsDisabled();
2792 renderer.setupDrawWithTexture(true);
2793 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2794 renderer.setupDrawColorFilter();
2795 renderer.setupDrawShader();
2796 renderer.setupDrawBlending(true, mode);
2797 renderer.setupDrawProgram();
2798 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2799 // Calling setupDrawTexture with the name 0 will enable the
2800 // uv attributes and increase the texture unit count
2801 // texture binding will be performed by the font renderer as
2802 // needed
2803 renderer.setupDrawTexture(0);
2804 renderer.setupDrawPureColorUniforms();
2805 renderer.setupDrawColorFilterUniforms();
2806 renderer.setupDrawShaderUniforms(pureTranslate);
2807 renderer.setupDrawTextGammaUniforms();
2808
2809 return NO_ERROR;
2810 }
2811
2812 OpenGLRenderer& renderer;
2813 float x;
2814 float y;
2815 bool pureTranslate;
2816 int alpha;
2817 SkXfermode::Mode mode;
2818 SkPaint* paint;
2819};
2820
Chet Haase48659092012-05-31 15:21:51 -07002821status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002822 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002823 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002824 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002825 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002826
Romain Guy671d6cf2012-01-18 12:39:17 -08002827 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002828 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002829 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002830 }
2831
2832 float x = 0.0f;
2833 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002834 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002835 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002836 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2837 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002838 }
2839
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002840 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002841 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002842
2843 int alpha;
2844 SkXfermode::Mode mode;
2845 getAlphaAndMode(paint, &alpha, &mode);
2846
Chris Craikc3566d02013-02-04 16:16:33 -08002847 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002848 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2849 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002850 }
2851
Romain Guy671d6cf2012-01-18 12:39:17 -08002852 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002853 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002854 if (pureTranslate && !linearFilter) {
2855 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2856 }
Romain Guy257ae352013-03-20 16:31:12 -07002857 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002858
2859 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2860 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2861
Romain Guy211370f2012-02-01 16:10:55 -08002862 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002863
Romain Guy257ae352013-03-20 16:31:12 -07002864 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002865 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002866 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002867 if (hasActiveLayer) {
2868 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002869 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002870 }
2871 dirtyLayerUnchecked(bounds, getRegion());
2872 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002873 }
Chet Haase48659092012-05-31 15:21:51 -07002874
2875 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002876}
2877
Romain Guy624234f2013-03-05 16:43:31 -08002878mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2879 mat4 fontTransform;
2880 if (CC_LIKELY(transform.isPureTranslate())) {
2881 fontTransform = mat4::identity();
2882 } else {
2883 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002884 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002885 } else {
2886 float sx, sy;
2887 currentTransform().decomposeScale(sx, sy);
2888 fontTransform.loadScale(sx, sy, 1.0f);
2889 }
2890 }
2891 return fontTransform;
2892}
2893
Chris Craik41541822013-05-03 16:35:54 -07002894status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2895 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002896 DrawOpMode drawOpMode) {
2897
Chris Craik527a3aa2013-03-04 10:19:31 -08002898 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002899 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2900 // drawing as ops from DeferredDisplayList are already filtered for these
2901 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2902 quickReject(bounds)) {
2903 return DrawGlInfo::kStatusDone;
2904 }
Romain Guycac5fd32011-12-01 20:08:50 -08002905 }
2906
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002907 const float oldX = x;
2908 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002909
2910 const mat4& transform = currentTransform();
2911 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002912
Romain Guy211370f2012-02-01 16:10:55 -08002913 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002914 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2915 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002916 }
2917
Romain Guy86568192010-12-14 15:55:39 -08002918 int alpha;
2919 SkXfermode::Mode mode;
2920 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002921
Romain Guyc74f45a2013-02-26 19:10:14 -08002922 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2923
Chris Craikc3566d02013-02-04 16:16:33 -08002924 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002925 fontRenderer.setFont(paint, mat4::identity());
2926 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2927 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002928 }
2929
Romain Guy19d4dd82013-03-04 11:14:26 -08002930 const bool hasActiveLayer = hasLayer();
2931
Romain Guy624234f2013-03-05 16:43:31 -08002932 // We only pass a partial transform to the font renderer. That partial
2933 // matrix defines how glyphs are rasterized. Typically we want glyphs
2934 // to be rasterized at their final size on screen, which means the partial
2935 // matrix needs to take the scale factor into account.
2936 // When a partial matrix is used to transform glyphs during rasterization,
2937 // the mesh is generated with the inverse transform (in the case of scale,
2938 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2939 // apply the full transform matrix at draw time in the vertex shader.
2940 // Applying the full matrix in the shader is the easiest way to handle
2941 // rotation and perspective and allows us to always generated quads in the
2942 // font renderer which greatly simplifies the code, clipping in particular.
2943 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002944 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002945
Romain Guy6620c6d2010-12-06 18:07:02 -08002946 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002947 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002948 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002949
Romain Guy624234f2013-03-05 16:43:31 -08002950 // TODO: Implement better clipping for scaled/rotated text
2951 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002952 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002953
Raph Levien996e57c2012-07-23 15:22:52 -07002954 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002955 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002956
2957 // don't call issuedrawcommand, do it at end of batch
2958 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002959 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002960 SkPaint paintCopy(*paint);
2961 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2962 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002963 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002964 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002965 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002966 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002967 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002968
Chris Craik527a3aa2013-03-04 10:19:31 -08002969 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002970 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002971 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002972 }
Chris Craik41541822013-05-03 16:35:54 -07002973 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002974 }
Romain Guy694b5192010-07-21 21:33:20 -07002975
Chris Craik41541822013-05-03 16:35:54 -07002976 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002977
2978 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002979}
2980
Chet Haase48659092012-05-31 15:21:51 -07002981status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002982 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002983 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002984 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002985 }
2986
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002987 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002988 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002989 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002990
2991 int alpha;
2992 SkXfermode::Mode mode;
2993 getAlphaAndMode(paint, &alpha, &mode);
2994
Romain Guy03d58522012-02-24 17:54:07 -08002995 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002996 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08002997 setupDrawDirtyRegionsDisabled();
2998 setupDrawWithTexture(true);
2999 setupDrawAlpha8Color(paint->getColor(), alpha);
3000 setupDrawColorFilter();
3001 setupDrawShader();
3002 setupDrawBlending(true, mode);
3003 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08003004 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07003005 // Calling setupDrawTexture with the name 0 will enable the
3006 // uv attributes and increase the texture unit count
3007 // texture binding will be performed by the font renderer as
3008 // needed
3009 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08003010 setupDrawPureColorUniforms();
3011 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08003012 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07003013 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08003014
Romain Guy97771732012-02-28 18:17:02 -08003015 const Rect* clip = &mSnapshot->getLocalClip();
3016 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003017
Romain Guy97771732012-02-28 18:17:02 -08003018 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003019
3020 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3021 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003022 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003023 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003024 dirtyLayerUnchecked(bounds, getRegion());
3025 }
Romain Guy97771732012-02-28 18:17:02 -08003026 }
Chet Haase48659092012-05-31 15:21:51 -07003027
3028 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003029}
3030
Chet Haase48659092012-05-31 15:21:51 -07003031status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3032 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003033
Romain Guya1d3c912011-12-13 14:55:06 -08003034 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003035
Romain Guyfb8b7632010-08-23 21:05:08 -07003036 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003037 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003038 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003039
Romain Guy8b55f372010-08-18 17:10:07 -07003040 const float x = texture->left - texture->offset;
3041 const float y = texture->top - texture->offset;
3042
Romain Guy01d58e42011-01-19 21:54:02 -08003043 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003044
3045 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003046}
3047
Chris Craika08f95c2013-03-15 17:24:33 -07003048status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003049 if (!layer) {
3050 return DrawGlInfo::kStatusDone;
3051 }
3052
Romain Guyb2e2f242012-10-17 18:18:35 -07003053 mat4* transform = NULL;
3054 if (layer->isTextureLayer()) {
3055 transform = &layer->getTransform();
3056 if (!transform->isIdentity()) {
3057 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003058 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003059 }
3060 }
3061
Romain Guy35643dd2012-09-18 15:40:58 -07003062 Rect transformed;
3063 Rect clip;
3064 const bool rejected = quickRejectNoScissor(x, y,
3065 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
3066
3067 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003068 if (transform && !transform->isIdentity()) {
3069 restore();
3070 }
Chet Haase48659092012-05-31 15:21:51 -07003071 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003072 }
3073
Romain Guy5bb3c732012-11-29 17:52:58 -08003074 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003075
Romain Guy87e2f7572012-09-24 11:37:12 -07003076 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08003077 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003078
Romain Guy211370f2012-02-01 16:10:55 -08003079 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003080 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3081 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003082
Romain Guyc88e3572011-01-22 00:32:12 -08003083 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003084 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3085 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003086 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003087 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003088 setupDraw();
3089 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003090 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003091 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003092 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003093 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003094 setupDrawPureColorUniforms();
3095 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003096 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003097 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3098 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3099 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003100
Romain Guyd21b6e12011-11-30 20:21:23 -08003101 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003102 setupDrawModelViewTranslate(tx, ty,
3103 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003104 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003105 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003106 setupDrawModelViewTranslate(x, y,
3107 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3108 }
Romain Guyc88e3572011-01-22 00:32:12 -08003109 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003110
Chris Craik34416ea2013-04-15 16:08:28 -07003111 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3112 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3113 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003114
Romain Guyc88e3572011-01-22 00:32:12 -08003115 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003116
3117#if DEBUG_LAYERS_AS_REGIONS
3118 drawRegionRects(layer->region);
3119#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003120 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003121
Chris Craikc3566d02013-02-04 16:16:33 -08003122 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003123
Romain Guy5bb3c732012-11-29 17:52:58 -08003124 if (layer->debugDrawUpdate) {
3125 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003126 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3127 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3128 }
Romain Guyf219da52011-01-16 12:54:25 -08003129 }
Chris Craik34416ea2013-04-15 16:08:28 -07003130 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003131
Romain Guyb2e2f242012-10-17 18:18:35 -07003132 if (transform && !transform->isIdentity()) {
3133 restore();
3134 }
3135
Chet Haase48659092012-05-31 15:21:51 -07003136 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003137}
3138
Romain Guy6926c722010-07-12 20:20:03 -07003139///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003140// Shaders
3141///////////////////////////////////////////////////////////////////////////////
3142
3143void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003144 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003145}
3146
Romain Guy06f96e22010-07-30 19:18:16 -07003147void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003148 mDrawModifiers.mShader = shader;
3149 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003150 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003151 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003152}
3153
Romain Guyd27977d2010-07-14 19:18:51 -07003154///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003155// Color filters
3156///////////////////////////////////////////////////////////////////////////////
3157
3158void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003159 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003160}
3161
3162void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003163 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003164}
3165
3166///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003167// Drop shadow
3168///////////////////////////////////////////////////////////////////////////////
3169
3170void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003171 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003172}
3173
3174void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003175 mDrawModifiers.mHasShadow = true;
3176 mDrawModifiers.mShadowRadius = radius;
3177 mDrawModifiers.mShadowDx = dx;
3178 mDrawModifiers.mShadowDy = dy;
3179 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003180}
3181
3182///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003183// Draw filters
3184///////////////////////////////////////////////////////////////////////////////
3185
3186void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003187 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3188 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003189 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003190 mDrawModifiers.mPaintFilterClearBits = 0;
3191 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003192}
3193
3194void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003195 mDrawModifiers.mHasDrawFilter = true;
3196 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3197 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003198}
3199
Chris Craika08f95c2013-03-15 17:24:33 -07003200SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003201 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003202 return paint;
3203 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003204
3205 uint32_t flags = paint->getFlags();
3206
3207 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003208 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3209 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003210
3211 return &mFilteredPaint;
3212}
3213
3214///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003215// Drawing implementation
3216///////////////////////////////////////////////////////////////////////////////
3217
Romain Guy3b748a42013-04-17 18:54:38 -07003218Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3219 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3220 if (!texture) {
3221 return mCaches.textureCache.get(bitmap);
3222 }
3223 return texture;
3224}
3225
Romain Guy01d58e42011-01-19 21:54:02 -08003226void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3227 float x, float y, SkPaint* paint) {
3228 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3229 return;
3230 }
3231
3232 int alpha;
3233 SkXfermode::Mode mode;
3234 getAlphaAndMode(paint, &alpha, &mode);
3235
3236 setupDraw();
3237 setupDrawWithTexture(true);
3238 setupDrawAlpha8Color(paint->getColor(), alpha);
3239 setupDrawColorFilter();
3240 setupDrawShader();
3241 setupDrawBlending(true, mode);
3242 setupDrawProgram();
3243 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3244 setupDrawTexture(texture->id);
3245 setupDrawPureColorUniforms();
3246 setupDrawColorFilterUniforms();
3247 setupDrawShaderUniforms();
3248 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3249
3250 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3251
3252 finishDrawTexture();
3253}
3254
Romain Guyf607bdc2010-09-10 19:20:06 -07003255// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003256#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3257#define kStdUnderline_Offset (1.0f / 9.0f)
3258#define kStdUnderline_Thickness (1.0f / 18.0f)
3259
Chris Craik41541822013-05-03 16:35:54 -07003260void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003261 float x, float y, SkPaint* paint) {
3262 // Handle underline and strike-through
3263 uint32_t flags = paint->getFlags();
3264 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003265 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003266
Romain Guy211370f2012-02-01 16:10:55 -08003267 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003268 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003269 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003270
Raph Levien8b4072d2012-07-30 15:50:00 -07003271 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003272 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003273
Romain Guyf6834472011-01-23 13:32:12 -08003274 int linesCount = 0;
3275 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3276 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3277
3278 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003279 float points[pointsCount];
3280 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003281
3282 if (flags & SkPaint::kUnderlineText_Flag) {
3283 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003284 points[currentPoint++] = left;
3285 points[currentPoint++] = top;
3286 points[currentPoint++] = left + underlineWidth;
3287 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003288 }
3289
3290 if (flags & SkPaint::kStrikeThruText_Flag) {
3291 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003292 points[currentPoint++] = left;
3293 points[currentPoint++] = top;
3294 points[currentPoint++] = left + underlineWidth;
3295 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003296 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003297
Romain Guy726aeba2011-06-01 14:52:00 -07003298 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003299
Romain Guy726aeba2011-06-01 14:52:00 -07003300 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003301 }
3302 }
3303}
3304
Romain Guy672433d2013-01-04 19:05:13 -08003305status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3306 if (mSnapshot->isIgnored()) {
3307 return DrawGlInfo::kStatusDone;
3308 }
3309
Romain Guy735738c2012-12-03 12:34:51 -08003310 int color = paint->getColor();
3311 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003312 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003313 color |= 0x00ffffff;
3314 }
3315 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3316
3317 return drawColorRects(rects, count, color, mode);
3318}
3319
3320status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003321 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003322 if (count == 0) {
3323 return DrawGlInfo::kStatusDone;
3324 }
Romain Guy735738c2012-12-03 12:34:51 -08003325
Romain Guy672433d2013-01-04 19:05:13 -08003326 float left = FLT_MAX;
3327 float top = FLT_MAX;
3328 float right = FLT_MIN;
3329 float bottom = FLT_MIN;
3330
3331 int vertexCount = 0;
3332 Vertex mesh[count * 6];
3333 Vertex* vertex = mesh;
3334
Chris Craik2af46352012-11-26 18:30:17 -08003335 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003336 float l = rects[index + 0];
3337 float t = rects[index + 1];
3338 float r = rects[index + 2];
3339 float b = rects[index + 3];
3340
Romain Guy3b753822013-03-05 10:27:35 -08003341 Vertex::set(vertex++, l, b);
3342 Vertex::set(vertex++, l, t);
3343 Vertex::set(vertex++, r, t);
3344 Vertex::set(vertex++, l, b);
3345 Vertex::set(vertex++, r, t);
3346 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003347
Romain Guy3b753822013-03-05 10:27:35 -08003348 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003349
Romain Guy3b753822013-03-05 10:27:35 -08003350 left = fminf(left, l);
3351 top = fminf(top, t);
3352 right = fmaxf(right, r);
3353 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003354 }
3355
Romain Guy3b753822013-03-05 10:27:35 -08003356 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003357 return DrawGlInfo::kStatusDone;
3358 }
Romain Guy672433d2013-01-04 19:05:13 -08003359
Romain Guy672433d2013-01-04 19:05:13 -08003360 setupDraw();
3361 setupDrawNoTexture();
3362 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3363 setupDrawShader();
3364 setupDrawColorFilter();
3365 setupDrawBlending(mode);
3366 setupDrawProgram();
3367 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003368 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003369 setupDrawColorUniforms();
3370 setupDrawShaderUniforms();
3371 setupDrawColorFilterUniforms();
3372 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3373
Romain Guy8ce00302013-01-15 18:51:42 -08003374 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003375 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003376 }
3377
3378 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3379
3380 return DrawGlInfo::kStatusDrew;
3381}
3382
Romain Guy026c5e162010-06-28 17:12:22 -07003383void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003384 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003385 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003386 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003387 color |= 0x00ffffff;
3388 }
3389
Romain Guy70ca14e2010-12-13 18:24:33 -08003390 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003391 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003392 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003393 setupDrawShader();
3394 setupDrawColorFilter();
3395 setupDrawBlending(mode);
3396 setupDrawProgram();
3397 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3398 setupDrawColorUniforms();
3399 setupDrawShaderUniforms(ignoreTransform);
3400 setupDrawColorFilterUniforms();
3401 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003402
Romain Guyc95c8d62010-09-17 15:31:32 -07003403 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3404}
3405
Romain Guy82ba8142010-07-09 13:25:56 -07003406void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003407 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003408 int alpha;
3409 SkXfermode::Mode mode;
3410 getAlphaAndMode(paint, &alpha, &mode);
3411
Romain Guyd21b6e12011-11-30 20:21:23 -08003412 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003413
Romain Guy3b748a42013-04-17 18:54:38 -07003414 GLvoid* vertices = (GLvoid*) NULL;
3415 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3416
3417 if (texture->uvMapper) {
3418 vertices = &mMeshVertices[0].position[0];
3419 texCoords = &mMeshVertices[0].texture[0];
3420
3421 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3422 texture->uvMapper->map(uvs);
3423
3424 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3425 }
3426
Romain Guy3b753822013-03-05 10:27:35 -08003427 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3428 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3429 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003430
Romain Guyd21b6e12011-11-30 20:21:23 -08003431 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003432 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003433 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3434 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003435 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003436 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003437 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003438 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3439 }
3440
3441 if (texture->uvMapper) {
3442 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003443 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003444}
3445
Romain Guybd6b79b2010-06-26 00:13:53 -07003446void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003447 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3448 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003449 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003450}
3451
3452void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003453 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003454 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003455 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003456
Romain Guy746b7402010-10-26 16:27:31 -07003457 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003458 setupDrawWithTexture();
3459 setupDrawColor(alpha, alpha, alpha, alpha);
3460 setupDrawColorFilter();
3461 setupDrawBlending(blend, mode, swapSrcDst);
3462 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003463 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003464 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003465 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003466 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003467 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003468 }
Romain Guy886b2752013-01-04 12:26:18 -08003469 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003470 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003471 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003472 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003473
Romain Guy6820ac82010-09-15 18:11:50 -07003474 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003475
3476 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003477}
3478
Romain Guy3b748a42013-04-17 18:54:38 -07003479void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3480 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3481 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3482 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3483
3484 setupDraw();
3485 setupDrawWithTexture();
3486 setupDrawColor(alpha, alpha, alpha, alpha);
3487 setupDrawColorFilter();
3488 setupDrawBlending(blend, mode, swapSrcDst);
3489 setupDrawProgram();
3490 if (!dirty) setupDrawDirtyRegionsDisabled();
3491 if (!ignoreScale) {
3492 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3493 } else {
3494 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3495 }
3496 setupDrawTexture(texture);
3497 setupDrawPureColorUniforms();
3498 setupDrawColorFilterUniforms();
3499 setupDrawMeshIndices(vertices, texCoords, vbo);
3500
3501 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3502
3503 finishDrawTexture();
3504}
3505
Romain Guy886b2752013-01-04 12:26:18 -08003506void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3507 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3508 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003509 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003510
3511 setupDraw();
3512 setupDrawWithTexture(true);
3513 if (hasColor) {
3514 setupDrawAlpha8Color(color, alpha);
3515 }
3516 setupDrawColorFilter();
3517 setupDrawShader();
3518 setupDrawBlending(true, mode);
3519 setupDrawProgram();
3520 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003521 if (!ignoreScale) {
3522 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3523 } else {
3524 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3525 }
Romain Guy886b2752013-01-04 12:26:18 -08003526 setupDrawTexture(texture);
3527 setupDrawPureColorUniforms();
3528 setupDrawColorFilterUniforms();
3529 setupDrawShaderUniforms();
3530 setupDrawMesh(vertices, texCoords);
3531
3532 glDrawArrays(drawMode, 0, elementsCount);
3533
3534 finishDrawTexture();
3535}
3536
Romain Guya5aed0d2010-09-09 14:42:43 -07003537void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003538 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003539 if (mCountOverdraw) {
3540 if (!mCaches.blend) glEnable(GL_BLEND);
3541 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3542 glBlendFunc(GL_ONE, GL_ONE);
3543 }
3544
3545 mCaches.blend = true;
3546 mCaches.lastSrcMode = GL_ONE;
3547 mCaches.lastDstMode = GL_ONE;
3548
3549 return;
3550 }
3551
Romain Guy82ba8142010-07-09 13:25:56 -07003552 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003553
Romain Guy82ba8142010-07-09 13:25:56 -07003554 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003555 // These blend modes are not supported by OpenGL directly and have
3556 // to be implemented using shaders. Since the shader will perform
3557 // the blending, turn blending off here
3558 // If the blend mode cannot be implemented using shaders, fall
3559 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003560 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003561 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003562 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003563 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003564
Romain Guy82bc7a72012-01-03 14:13:39 -08003565 if (mCaches.blend) {
3566 glDisable(GL_BLEND);
3567 mCaches.blend = false;
3568 }
3569
3570 return;
3571 } else {
3572 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003573 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003574 }
3575
3576 if (!mCaches.blend) {
3577 glEnable(GL_BLEND);
3578 }
3579
3580 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3581 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3582
3583 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3584 glBlendFunc(sourceMode, destMode);
3585 mCaches.lastSrcMode = sourceMode;
3586 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003587 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003588 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003589 glDisable(GL_BLEND);
3590 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003591 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003592}
3593
Romain Guy889f8d12010-07-29 14:37:42 -07003594bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003595 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003596 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003597 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003598 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003599 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003600 }
Romain Guy6926c722010-07-12 20:20:03 -07003601 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003602}
3603
Romain Guy026c5e162010-06-28 17:12:22 -07003604void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003605 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003606 TextureVertex::setUV(v++, u1, v1);
3607 TextureVertex::setUV(v++, u2, v1);
3608 TextureVertex::setUV(v++, u1, v2);
3609 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003610}
3611
Chris Craik16ecda52013-03-29 10:59:59 -07003612void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003613 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003614 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3615 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003616 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003617 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003618 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003619}
3620
Chris Craik16ecda52013-03-29 10:59:59 -07003621float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3622 float alpha;
3623 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3624 alpha = mDrawModifiers.mOverrideLayerAlpha;
3625 } else {
3626 alpha = layer->getAlpha() / 255.0f;
3627 }
3628 return alpha * mSnapshot->alpha;
3629}
3630
Romain Guy9d5316e2010-06-24 19:30:36 -07003631}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003632}; // namespace android