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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700123 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700124
125 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700126}
127
Romain Guy85bf02f2010-06-22 13:11:24 -0700128OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700129 // The context has already been destroyed at this point, do not call
130 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700131}
132
Romain Guy87e2f7572012-09-24 11:37:12 -0700133void OpenGLRenderer::initProperties() {
134 char property[PROPERTY_VALUE_MAX];
135 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
136 mScissorOptimizationDisabled = !strcasecmp(property, "true");
137 INIT_LOGD(" Scissor optimization %s",
138 mScissorOptimizationDisabled ? "disabled" : "enabled");
139 } else {
140 INIT_LOGD(" Scissor optimization enabled");
141 }
Romain Guy13631f32012-01-30 17:41:55 -0800142}
143
144///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700145// Setup
146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyef359272013-01-31 19:07:29 -0800148void OpenGLRenderer::setName(const char* name) {
149 if (name) {
150 mName.setTo(name);
151 } else {
152 mName.clear();
153 }
154}
155
156const char* OpenGLRenderer::getName() const {
157 return mName.string();
158}
159
Romain Guy49c5fc02012-05-15 11:10:01 -0700160bool OpenGLRenderer::isDeferred() {
161 return false;
162}
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700165 initViewport(width, height);
166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
173void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700174 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700175
176 mWidth = width;
177 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700178
179 mFirstSnapshot->height = height;
180 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700181}
182
Romain Guy96885eb2013-03-26 15:05:58 -0700183void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800184 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800185 mCaches.clearGarbage();
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700188 mSnapshot = new Snapshot(mFirstSnapshot,
189 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800190 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700191 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700192
Romain Guy7d7b5492011-01-24 16:33:45 -0800193 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
Romain Guy96885eb2013-03-26 15:05:58 -0700205 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craik5f803622013-03-21 14:39:04 -0700212 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
220status_t OpenGLRenderer::prepare(bool opaque) {
221 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
222}
223
224status_t OpenGLRenderer::prepareDirty(float left, float top,
225 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700226
Romain Guy96885eb2013-03-26 15:05:58 -0700227 setupFrameState(left, top, right, bottom, opaque);
228
229 // Layer renderers will start the frame immediately
230 // The framebuffer renderer will first defer the display list
231 // for each layer and wait until the first drawing command
232 // to start the frame
233 if (mSnapshot->fbo == 0) {
234 syncState();
235 updateLayers();
236 } else {
237 return startFrame();
238 }
239
240 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700241}
242
Romain Guydcfc8362013-01-03 13:08:57 -0800243void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244 // If we know that we are going to redraw the entire framebuffer,
245 // perform a discard to let the driver know we don't need to preserve
246 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800247 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800248 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800249 const bool isFbo = getTargetFbo() == 0;
250 const GLenum attachments[] = {
251 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800253 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254 }
255}
256
Romain Guy7c25aab2012-10-18 15:05:02 -0700257status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700258 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700259 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700260 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700261 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700263 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700264
Romain Guy7c25aab2012-10-18 15:05:02 -0700265 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700266 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700267}
268
269void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700270 if (mCaches.blend) {
271 glEnable(GL_BLEND);
272 } else {
273 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 }
Romain Guybb9524b2010-06-22 18:56:38 -0700275}
276
Romain Guy57b52682012-09-20 17:38:46 -0700277void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700278 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800280 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700281 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700282 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700283
Romain Guyc3fedaf2013-01-29 17:26:25 -0800284 startTiling(*clip, s->height, opaque);
285 }
286}
287
288void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289 if (!mSuppressTiling) {
290 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800291 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700292 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700293}
294
295void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700296 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700297}
298
Romain Guyb025b9c2010-09-16 14:16:48 -0700299void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700300 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700301 endTiling();
302
Romain Guyca89e2a2013-03-08 17:44:20 -0800303 // When finish() is invoked on FBO 0 we've reached the end
304 // of the current frame
305 if (getTargetFbo() == 0) {
306 mCaches.pathCache.trim();
307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700311 GLenum status = GL_NO_ERROR;
312 while ((status = glGetError()) != GL_NO_ERROR) {
313 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
314 switch (status) {
315 case GL_INVALID_ENUM:
316 ALOGE(" GL_INVALID_ENUM");
317 break;
318 case GL_INVALID_VALUE:
319 ALOGE(" GL_INVALID_VALUE");
320 break;
321 case GL_INVALID_OPERATION:
322 ALOGE(" GL_INVALID_OPERATION");
323 break;
324 case GL_OUT_OF_MEMORY:
325 ALOGE(" Out of memory!");
326 break;
327 }
Romain Guya07105b2011-01-10 21:14:18 -0800328 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
Romain Guy78dd96d2013-05-03 14:24:16 -0700340 if (mCountOverdraw) {
341 countOverdraw();
342 }
343
Romain Guy96885eb2013-03-26 15:05:58 -0700344 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700345}
346
Romain Guy6c319ca2011-01-11 14:29:25 -0800347void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700348 if (mCaches.currentProgram) {
349 if (mCaches.currentProgram->isInUse()) {
350 mCaches.currentProgram->remove();
351 mCaches.currentProgram = NULL;
352 }
353 }
Romain Guy50c0f092010-10-19 11:42:22 -0700354 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800355 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800356 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800357 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700359}
360
Romain Guy6c319ca2011-01-11 14:29:25 -0800361void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800362 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800363 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700364 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700365 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700366
Romain Guy3e263fa2011-12-12 16:47:48 -0800367 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
368
Chet Haase80250612012-08-15 13:46:54 -0700369 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700370 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800371 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700372 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700373
Romain Guya1d3c912011-12-13 14:55:06 -0800374 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700375 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700376
Romain Guy50c0f092010-10-19 11:42:22 -0700377 mCaches.blend = true;
378 glEnable(GL_BLEND);
379 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
380 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700381}
382
Romain Guy35643dd2012-09-18 15:40:58 -0700383void OpenGLRenderer::resumeAfterLayer() {
384 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
385 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
386 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700387 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700388
389 mCaches.resetScissor();
390 dirtyClip();
391}
392
Romain Guyba6be8a2012-04-23 18:22:09 -0700393void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700394 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700395}
396
397void OpenGLRenderer::attachFunctor(Functor* functor) {
398 mFunctors.add(functor);
399}
400
Romain Guy8f3b8e32012-03-27 16:33:45 -0700401status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700403 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700404
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800406 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700407 SortedVector<Functor*> functors(mFunctors);
408 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700409
Romain Guyba6be8a2012-04-23 18:22:09 -0700410 DrawGlInfo info;
411 info.clipLeft = 0;
412 info.clipTop = 0;
413 info.clipRight = 0;
414 info.clipBottom = 0;
415 info.isLayer = false;
416 info.width = 0;
417 info.height = 0;
418 memset(info.transform, 0, sizeof(float) * 16);
419
420 for (size_t i = 0; i < count; i++) {
421 Functor* f = functors.itemAt(i);
422 result |= (*f)(DrawGlInfo::kModeProcess, &info);
423
Chris Craikc2c95432012-04-25 15:13:52 -0700424 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700425 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700427 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700428
Chris Craikc2c95432012-04-25 15:13:52 -0700429 if (result & DrawGlInfo::kStatusInvoke) {
430 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700431 }
432 }
Chris Craikd15321b2012-11-28 14:45:04 -0800433 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700434 }
435
436 return result;
437}
438
439status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700440 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441
Chet Haasedaf98e92011-01-10 14:10:36 -0800442 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700443 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700444
Romain Guy8a4ac612012-07-17 17:32:48 -0700445 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800446 if (mDirtyClip) {
447 setScissorFromClip();
448 }
Romain Guyd643bb52011-03-01 14:55:21 -0800449
Romain Guy80911b82011-03-16 15:30:12 -0700450 Rect clip(*mSnapshot->clipRect);
451 clip.snapToPixelBoundaries();
452
Romain Guyd643bb52011-03-01 14:55:21 -0800453 // Since we don't know what the functor will draw, let's dirty
454 // tne entire clip region
455 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800456 dirtyLayerUnchecked(clip, getRegion());
457 }
Romain Guyd643bb52011-03-01 14:55:21 -0800458
Romain Guy08aa2cb2011-03-17 11:06:57 -0700459 DrawGlInfo info;
460 info.clipLeft = clip.left;
461 info.clipTop = clip.top;
462 info.clipRight = clip.right;
463 info.clipBottom = clip.bottom;
464 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700465 info.width = getSnapshot()->viewport.getWidth();
466 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700468
Chris Craik4a2bff72013-04-16 13:50:16 -0700469 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800470
Romain Guy8f3b8e32012-03-27 16:33:45 -0700471 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800473 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700474
Chris Craik65924a32012-04-05 17:52:11 -0700475 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700476 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700477 }
Romain Guycabfcc12011-03-07 18:06:46 -0800478 }
479
Chet Haasedaf98e92011-01-10 14:10:36 -0800480 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700481 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800482}
483
Romain Guyf6a11b82010-06-23 17:47:49 -0700484///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700485// Debug
486///////////////////////////////////////////////////////////////////////////////
487
Romain Guy0f6675332013-03-01 14:31:04 -0800488void OpenGLRenderer::eventMark(const char* name) const {
489 mCaches.eventMark(0, name);
490}
491
Romain Guy87e2f7572012-09-24 11:37:12 -0700492void OpenGLRenderer::startMark(const char* name) const {
493 mCaches.startMark(0, name);
494}
495
496void OpenGLRenderer::endMark() const {
497 mCaches.endMark();
498}
499
500void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
501 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
502 if (clear) {
503 mCaches.disableScissor();
504 mCaches.stencil.clear();
505 }
506 if (enable) {
507 mCaches.stencil.enableDebugWrite();
508 } else {
509 mCaches.stencil.disable();
510 }
511 }
512}
513
514void OpenGLRenderer::renderOverdraw() {
515 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700516 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700517
518 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700519 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700520 clip->right - clip->left, clip->bottom - clip->top);
521
522 mCaches.stencil.enableDebugTest(2);
523 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(3);
525 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4);
527 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.enableDebugTest(4, true);
529 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
530 mCaches.stencil.disable();
531 }
532}
533
Romain Guy78dd96d2013-05-03 14:24:16 -0700534void OpenGLRenderer::countOverdraw() {
535 size_t count = mWidth * mHeight;
536 uint32_t* buffer = new uint32_t[count];
537 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
538
539 size_t total = 0;
540 for (size_t i = 0; i < count; i++) {
541 total += buffer[i] & 0xff;
542 }
543
544 mOverdraw = total / float(count);
545
546 delete[] buffer;
547}
548
Romain Guy87e2f7572012-09-24 11:37:12 -0700549///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700550// Layers
551///////////////////////////////////////////////////////////////////////////////
552
553bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700554 if (layer->deferredUpdateScheduled && layer->renderer &&
555 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700556 ATRACE_CALL();
557
Romain Guy11cb6422012-09-21 00:39:43 -0700558 Rect& dirty = layer->dirtyRect;
559
Romain Guy7c450aa2012-09-21 19:15:00 -0700560 if (inFrame) {
561 endTiling();
562 debugOverdraw(false, false);
563 }
Romain Guy11cb6422012-09-21 00:39:43 -0700564
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700567 } else {
568 layer->defer();
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570
571 if (inFrame) {
572 resumeAfterLayer();
573 startTiling(mSnapshot);
574 }
575
Romain Guy5bb3c732012-11-29 17:52:58 -0800576 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700577 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700578
579 return true;
580 }
581
582 return false;
583}
584
585void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700586 // If draw deferring is enabled this method will simply defer
587 // the display list of each individual layer. The layers remain
588 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700589 int count = mLayerUpdates.size();
590 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700591 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
592 startMark("Layer Updates");
593 } else {
594 startMark("Defer Layer Updates");
595 }
Romain Guy11cb6422012-09-21 00:39:43 -0700596
Chris Craik1206b9b2013-04-04 14:46:24 -0700597 // Note: it is very important to update the layers in order
598 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700599 Layer* layer = mLayerUpdates.itemAt(i);
600 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700601 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
602 mCaches.resourceCache.decrementRefcount(layer);
603 }
Romain Guy11cb6422012-09-21 00:39:43 -0700604 }
Romain Guy11cb6422012-09-21 00:39:43 -0700605
Romain Guy96885eb2013-03-26 15:05:58 -0700606 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
607 mLayerUpdates.clear();
608 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
609 }
610 endMark();
611 }
612}
613
614void OpenGLRenderer::flushLayers() {
615 int count = mLayerUpdates.size();
616 if (count > 0) {
617 startMark("Apply Layer Updates");
618 char layerName[12];
619
Chris Craik1206b9b2013-04-04 14:46:24 -0700620 // Note: it is very important to update the layers in order
621 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700622 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700623 startMark(layerName);
624
Romain Guy40543602013-06-12 15:31:28 -0700625 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700626 Layer* layer = mLayerUpdates.itemAt(i);
627 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_END();
629
Romain Guy02b49b72013-03-29 12:37:16 -0700630 mCaches.resourceCache.decrementRefcount(layer);
631
Romain Guy96885eb2013-03-26 15:05:58 -0700632 endMark();
633 }
634
635 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700636 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700637
Romain Guy11cb6422012-09-21 00:39:43 -0700638 endMark();
639 }
640}
641
642void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
643 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700644 // Make sure we don't introduce duplicates.
645 // SortedVector would do this automatically but we need to respect
646 // the insertion order. The linear search is not an issue since
647 // this list is usually very short (typically one item, at most a few)
648 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
649 if (mLayerUpdates.itemAt(i) == layer) {
650 return;
651 }
652 }
Romain Guy11cb6422012-09-21 00:39:43 -0700653 mLayerUpdates.push_back(layer);
654 mCaches.resourceCache.incrementRefcount(layer);
655 }
656}
657
658void OpenGLRenderer::clearLayerUpdates() {
659 size_t count = mLayerUpdates.size();
660 if (count > 0) {
661 mCaches.resourceCache.lock();
662 for (size_t i = 0; i < count; i++) {
663 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
664 }
665 mCaches.resourceCache.unlock();
666 mLayerUpdates.clear();
667 }
668}
669
Romain Guy40543602013-06-12 15:31:28 -0700670void OpenGLRenderer::flushLayerUpdates() {
671 syncState();
672 updateLayers();
673 flushLayers();
674 // Wait for all the layer updates to be executed
675 AutoFence fence;
676}
677
Romain Guy11cb6422012-09-21 00:39:43 -0700678///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700679// State management
680///////////////////////////////////////////////////////////////////////////////
681
Romain Guybb9524b2010-06-22 18:56:38 -0700682int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700683 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700684}
685
686int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700687 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700688}
689
690void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700691 if (mSaveCount > 1) {
692 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700693 }
Romain Guybb9524b2010-06-22 18:56:38 -0700694}
695
696void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700697 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700698
Romain Guy8fb95422010-08-17 18:38:51 -0700699 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700700 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700701 }
Romain Guybb9524b2010-06-22 18:56:38 -0700702}
703
Romain Guy8aef54f2010-09-01 15:13:49 -0700704int OpenGLRenderer::saveSnapshot(int flags) {
705 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700706 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700707}
708
709bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700710 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700711 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700712 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700713
Romain Guybd6b79b2010-06-26 00:13:53 -0700714 sp<Snapshot> current = mSnapshot;
715 sp<Snapshot> previous = mSnapshot->previous;
716
Romain Guyeb993562010-10-05 18:14:38 -0700717 if (restoreOrtho) {
718 Rect& r = previous->viewport;
719 glViewport(r.left, r.top, r.right, r.bottom);
720 mOrthoMatrix.load(current->orthoMatrix);
721 }
722
Romain Guy8b55f372010-08-18 17:10:07 -0700723 mSaveCount--;
724 mSnapshot = previous;
725
Romain Guy2542d192010-08-18 11:47:12 -0700726 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700727 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700728 }
Romain Guy2542d192010-08-18 11:47:12 -0700729
Romain Guy5ec99242010-11-03 16:19:08 -0700730 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700731 endMark(); // Savelayer
732 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700733 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700734 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700735 }
736
Romain Guy2542d192010-08-18 11:47:12 -0700737 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700738}
739
Romain Guyf6a11b82010-06-23 17:47:49 -0700740///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700741// Layers
742///////////////////////////////////////////////////////////////////////////////
743
744int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800745 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700746 const GLuint previousFbo = mSnapshot->fbo;
747 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700748
Romain Guyaf636eb2010-12-09 17:47:21 -0800749 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700750 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700751 }
Romain Guyd55a8612010-06-28 17:42:46 -0700752
753 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700754}
755
Chris Craikd90144d2013-03-19 15:03:48 -0700756void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
757 const Rect untransformedBounds(bounds);
758
759 currentTransform().mapRect(bounds);
760
761 // Layers only make sense if they are in the framebuffer's bounds
762 if (bounds.intersect(*mSnapshot->clipRect)) {
763 // We cannot work with sub-pixels in this case
764 bounds.snapToPixelBoundaries();
765
766 // When the layer is not an FBO, we may use glCopyTexImage so we
767 // need to make sure the layer does not extend outside the bounds
768 // of the framebuffer
769 if (!bounds.intersect(mSnapshot->previous->viewport)) {
770 bounds.setEmpty();
771 } else if (fboLayer) {
772 clip.set(bounds);
773 mat4 inverse;
774 inverse.loadInverse(currentTransform());
775 inverse.mapRect(clip);
776 clip.snapToPixelBoundaries();
777 if (clip.intersect(untransformedBounds)) {
778 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
779 bounds.set(untransformedBounds);
780 } else {
781 clip.setEmpty();
782 }
783 }
784 } else {
785 bounds.setEmpty();
786 }
787}
788
Chris Craik408eb122013-03-26 18:55:15 -0700789void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
790 bool fboLayer, int alpha) {
791 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
792 bounds.getHeight() > mCaches.maxTextureSize ||
793 (fboLayer && clip.isEmpty())) {
794 mSnapshot->empty = fboLayer;
795 } else {
796 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
797 }
798}
799
Chris Craikd90144d2013-03-19 15:03:48 -0700800int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
801 int alpha, SkXfermode::Mode mode, int flags) {
802 const GLuint previousFbo = mSnapshot->fbo;
803 const int count = saveSnapshot(flags);
804
805 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
806 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
807 // operations will be able to store and restore the current clip and transform info, and
808 // quick rejection will be correct (for display lists)
809
810 Rect bounds(left, top, right, bottom);
811 Rect clip;
812 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700813 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700814
Chris Craik408eb122013-03-26 18:55:15 -0700815 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700816 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
817 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
818 }
819 }
820
821 return count;
822}
823
824
Romain Guy1c740bc2010-09-13 18:00:09 -0700825/**
826 * Layers are viewed by Skia are slightly different than layers in image editing
827 * programs (for instance.) When a layer is created, previously created layers
828 * and the frame buffer still receive every drawing command. For instance, if a
829 * layer is created and a shape intersecting the bounds of the layers and the
830 * framebuffer is draw, the shape will be drawn on both (unless the layer was
831 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
832 *
833 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
834 * texture. Unfortunately, this is inefficient as it requires every primitive to
835 * be drawn n + 1 times, where n is the number of active layers. In practice this
836 * means, for every primitive:
837 * - Switch active frame buffer
838 * - Change viewport, clip and projection matrix
839 * - Issue the drawing
840 *
841 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700842 * To avoid this, layers are implemented in a different way here, at least in the
843 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
844 * is set. When this flag is set we can redirect all drawing operations into a
845 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700846 *
847 * This implementation relies on the frame buffer being at least RGBA 8888. When
848 * a layer is created, only a texture is created, not an FBO. The content of the
849 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700850 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700851 * buffer and drawing continues as normal. This technique therefore treats the
852 * frame buffer as a scratch buffer for the layers.
853 *
854 * To compose the layers back onto the frame buffer, each layer texture
855 * (containing the original frame buffer data) is drawn as a simple quad over
856 * the frame buffer. The trick is that the quad is set as the composition
857 * destination in the blending equation, and the frame buffer becomes the source
858 * of the composition.
859 *
860 * Drawing layers with an alpha value requires an extra step before composition.
861 * An empty quad is drawn over the layer's region in the frame buffer. This quad
862 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
863 * quad is used to multiply the colors in the frame buffer. This is achieved by
864 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
865 * GL_ZERO, GL_SRC_ALPHA.
866 *
867 * Because glCopyTexImage2D() can be slow, an alternative implementation might
868 * be use to draw a single clipped layer. The implementation described above
869 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700870 *
871 * (1) The frame buffer is actually not cleared right away. To allow the GPU
872 * to potentially optimize series of calls to glCopyTexImage2D, the frame
873 * buffer is left untouched until the first drawing operation. Only when
874 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700875 */
Chet Haased48885a2012-08-28 17:43:28 -0700876bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
877 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700878 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700879 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700880
Romain Guyeb993562010-10-05 18:14:38 -0700881 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
882
Romain Guyf607bdc2010-09-10 19:20:06 -0700883 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700884 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700885 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700886 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700887 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700888
889 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700890 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700891 return false;
892 }
Romain Guyf18fd992010-07-08 11:45:51 -0700893
Romain Guya1d3c912011-12-13 14:55:06 -0800894 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700895 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700896 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700897 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700898 }
899
Romain Guy9ace8f52011-07-07 20:50:11 -0700900 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700901 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700902 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
903 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800904 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700905 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700906 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700907
Romain Guy8fb95422010-08-17 18:38:51 -0700908 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700909 mSnapshot->flags |= Snapshot::kFlagIsLayer;
910 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700911
Chris Craik7273daa2013-03-28 11:25:24 -0700912 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700913 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700914 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700915 } else {
916 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700917 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800918 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700919 if (layer->isEmpty()) {
920 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700921 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700922 layer->getWidth(), layer->getHeight(), 0);
923 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800924 } else {
925 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700926 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800927 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700928
Romain Guy54be1cd2011-06-13 19:04:27 -0700929 // Enqueue the buffer coordinates to clear the corresponding region later
930 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700931 }
Romain Guyeb993562010-10-05 18:14:38 -0700932 }
Romain Guyf86ef572010-07-01 11:05:42 -0700933
Romain Guyd55a8612010-06-28 17:42:46 -0700934 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700935}
936
Chet Haased48885a2012-08-28 17:43:28 -0700937bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800938 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700939 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700940
Chet Haased48885a2012-08-28 17:43:28 -0700941 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800942 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
943 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700944 mSnapshot->fbo = layer->getFbo();
945 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
946 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
947 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
948 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700949 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700950
Romain Guy2b7028e2012-09-19 17:25:38 -0700951 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700952 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700953 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700954 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
955 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700956
957 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700958 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700959 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700960 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700961 }
962
963 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700964 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700965
Romain Guyf735c8e2013-01-31 17:45:55 -0800966 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700967
968 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700969 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800970 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700971 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700972 glClear(GL_COLOR_BUFFER_BIT);
973
974 dirtyClip();
975
976 // Change the ortho projection
977 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
978 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
979
980 return true;
981}
982
Romain Guy1c740bc2010-09-13 18:00:09 -0700983/**
984 * Read the documentation of createLayer() before doing anything in this method.
985 */
Romain Guy1d83e192010-08-17 11:37:00 -0700986void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
987 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000988 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700989 return;
990 }
991
Romain Guy8ce00302013-01-15 18:51:42 -0800992 Layer* layer = current->layer;
993 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700994 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700995
996 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700997 endTiling();
998
Romain Guye0aa84b2012-04-03 19:30:26 -0700999 // Detach the texture from the FBO
1000 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001001
1002 layer->removeFbo(false);
1003
Romain Guyeb993562010-10-05 18:14:38 -07001004 // Unbind current FBO and restore previous one
1005 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001006 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001007
1008 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001009 }
1010
Romain Guy9ace8f52011-07-07 20:50:11 -07001011 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001012 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001013 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001014 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001016 }
1017
Romain Guy03750a02010-10-18 14:06:08 -07001018 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001019
Romain Guya1d3c912011-12-13 14:55:06 -08001020 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001021
Romain Guy5b3b3522010-10-27 18:57:51 -07001022 // When the layer is stored in an FBO, we can save a bit of fillrate by
1023 // drawing only the dirty region
1024 if (fboLayer) {
1025 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001026 if (layer->getColorFilter()) {
1027 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001028 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001029 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001030 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001031 resetColorFilter();
1032 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001033 } else if (!rect.isEmpty()) {
1034 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1035 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001036 }
Romain Guy8b55f372010-08-18 17:10:07 -07001037
Romain Guy746b7402010-10-26 16:27:31 -07001038 dirtyClip();
1039
Romain Guyeb993562010-10-05 18:14:38 -07001040 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001041 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001042 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001043 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001044 }
1045}
1046
Romain Guyaa6c24c2011-04-28 18:40:04 -07001047void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Chris Craike83569c2013-03-20 16:57:09 -07001048 float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
Romain Guyaa6c24c2011-04-28 18:40:04 -07001049
1050 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001051 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001052 setupDrawWithTexture();
1053 } else {
1054 setupDrawWithExternalTexture();
1055 }
1056 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001057 setupDrawColor(alpha, alpha, alpha, alpha);
1058 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001059 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001060 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001061 setupDrawPureColorUniforms();
1062 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001063 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1064 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001065 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001066 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001067 }
Romain Guy3b753822013-03-05 10:27:35 -08001068 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001069 layer->getWidth() == (uint32_t) rect.getWidth() &&
1070 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001071 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1072 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001073
Romain Guyd21b6e12011-11-30 20:21:23 -08001074 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001075 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1076 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001077 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001078 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1079 }
1080 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001081 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1082
1083 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1084
1085 finishDrawTexture();
1086}
1087
Romain Guy5b3b3522010-10-27 18:57:51 -07001088void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001089 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001090 const Rect& texCoords = layer->texCoords;
1091 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1092 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001093
Romain Guy9ace8f52011-07-07 20:50:11 -07001094 float x = rect.left;
1095 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001096 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001097 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001098 layer->getHeight() == (uint32_t) rect.getHeight();
1099
1100 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001101 // When we're swapping, the layer is already in screen coordinates
1102 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001103 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1104 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001105 }
1106
Romain Guyd21b6e12011-11-30 20:21:23 -08001107 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001108 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001109 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001110 }
1111
Chris Craik16ecda52013-03-29 10:59:59 -07001112 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001113 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001114 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001115 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001116 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1117 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001118
Romain Guyaa6c24c2011-04-28 18:40:04 -07001119 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1120 } else {
1121 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1122 drawTextureLayer(layer, rect);
1123 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1124 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001125}
1126
Chris Craik34416ea2013-04-15 16:08:28 -07001127/**
1128 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1129 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1130 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1131 * by saveLayer's restore
1132 */
1133#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1134 DRAW_COMMAND; \
1135 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1136 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1137 DRAW_COMMAND; \
1138 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1139 } \
1140 }
1141
1142#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1143
Romain Guy5b3b3522010-10-27 18:57:51 -07001144void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001145 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001146 layer->setRegionAsRect();
1147
Chris Craik34416ea2013-04-15 16:08:28 -07001148 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001149
Romain Guy5b3b3522010-10-27 18:57:51 -07001150 layer->region.clear();
1151 return;
1152 }
1153
Romain Guy8a3957d2011-09-07 17:55:15 -07001154 // TODO: See LayerRenderer.cpp::generateMesh() for important
1155 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001156 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001157 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001158 const android::Rect* rects;
1159 Region safeRegion;
1160 if (CC_LIKELY(hasRectToRectTransform())) {
1161 rects = layer->region.getArray(&count);
1162 } else {
1163 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1164 rects = safeRegion.getArray(&count);
1165 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001166
Chris Craik16ecda52013-03-29 10:59:59 -07001167 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001168 const float texX = 1.0f / float(layer->getWidth());
1169 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001170 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001171
Romain Guy8ce00302013-01-15 18:51:42 -08001172 setupDraw();
1173
1174 // We must get (and therefore bind) the region mesh buffer
1175 // after we setup drawing in case we need to mess with the
1176 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001177 TextureVertex* mesh = mCaches.getRegionMesh();
1178 GLsizei numQuads = 0;
1179
Romain Guy7230a742011-01-10 22:26:16 -08001180 setupDrawWithTexture();
1181 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001182 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001183 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001184 setupDrawProgram();
1185 setupDrawDirtyRegionsDisabled();
1186 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001187 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001188 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001189 if (currentTransform().isPureTranslate()) {
1190 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1191 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001192
Romain Guyd21b6e12011-11-30 20:21:23 -08001193 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001194 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1195 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001196 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001197 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1198 }
Romain Guy15bc6432011-12-13 13:11:32 -08001199 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
1201 for (size_t i = 0; i < count; i++) {
1202 const android::Rect* r = &rects[i];
1203
1204 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001205 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001207 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001208
1209 // TODO: Reject quads outside of the clip
1210 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1211 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1212 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1213 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1214
1215 numQuads++;
1216
1217 if (numQuads >= REGION_MESH_QUAD_COUNT) {
Chris Craik34416ea2013-04-15 16:08:28 -07001218 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1219 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001220 numQuads = 0;
1221 mesh = mCaches.getRegionMesh();
1222 }
1223 }
1224
1225 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001226 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1227 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001228 }
1229
Romain Guy7230a742011-01-10 22:26:16 -08001230 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001231
1232#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001233 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001234#endif
1235
1236 layer->region.clear();
1237 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001238}
1239
Romain Guy3a3133d2011-02-01 22:59:58 -08001240void OpenGLRenderer::drawRegionRects(const Region& region) {
1241#if DEBUG_LAYERS_AS_REGIONS
1242 size_t count;
1243 const android::Rect* rects = region.getArray(&count);
1244
1245 uint32_t colors[] = {
1246 0x7fff0000, 0x7f00ff00,
1247 0x7f0000ff, 0x7fff00ff,
1248 };
1249
1250 int offset = 0;
1251 int32_t top = rects[0].top;
1252
1253 for (size_t i = 0; i < count; i++) {
1254 if (top != rects[i].top) {
1255 offset ^= 0x2;
1256 top = rects[i].top;
1257 }
1258
1259 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1260 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1261 SkXfermode::kSrcOver_Mode);
1262 }
1263#endif
1264}
1265
Romain Guy8ce00302013-01-15 18:51:42 -08001266void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1267 SkXfermode::Mode mode, bool dirty) {
1268 int count = 0;
1269 Vector<float> rects;
1270
1271 SkRegion::Iterator it(region);
1272 while (!it.done()) {
1273 const SkIRect& r = it.rect();
1274 rects.push(r.fLeft);
1275 rects.push(r.fTop);
1276 rects.push(r.fRight);
1277 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001278 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001279 it.next();
1280 }
1281
Romain Guy3bbacf22013-02-06 16:51:04 -08001282 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001283}
1284
Romain Guy5b3b3522010-10-27 18:57:51 -07001285void OpenGLRenderer::dirtyLayer(const float left, const float top,
1286 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001287 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001288 Rect bounds(left, top, right, bottom);
1289 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001290 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001291 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001292}
1293
1294void OpenGLRenderer::dirtyLayer(const float left, const float top,
1295 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001296 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001297 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001298 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001299 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001300}
1301
1302void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001303 if (bounds.intersect(*mSnapshot->clipRect)) {
1304 bounds.snapToPixelBoundaries();
1305 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1306 if (!dirty.isEmpty()) {
1307 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001308 }
1309 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001310}
1311
Romain Guy54be1cd2011-06-13 19:04:27 -07001312void OpenGLRenderer::clearLayerRegions() {
1313 const size_t count = mLayers.size();
1314 if (count == 0) return;
1315
1316 if (!mSnapshot->isIgnored()) {
1317 // Doing several glScissor/glClear here can negatively impact
1318 // GPUs with a tiler architecture, instead we draw quads with
1319 // the Clear blending mode
1320
1321 // The list contains bounds that have already been clipped
1322 // against their initial clip rect, and the current clip
1323 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001324 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001325
1326 Vertex mesh[count * 6];
1327 Vertex* vertex = mesh;
1328
1329 for (uint32_t i = 0; i < count; i++) {
1330 Rect* bounds = mLayers.itemAt(i);
1331
1332 Vertex::set(vertex++, bounds->left, bounds->bottom);
1333 Vertex::set(vertex++, bounds->left, bounds->top);
1334 Vertex::set(vertex++, bounds->right, bounds->top);
1335 Vertex::set(vertex++, bounds->left, bounds->bottom);
1336 Vertex::set(vertex++, bounds->right, bounds->top);
1337 Vertex::set(vertex++, bounds->right, bounds->bottom);
1338
1339 delete bounds;
1340 }
Romain Guye67307c2013-02-11 18:01:20 -08001341 // We must clear the list of dirty rects before we
1342 // call setupDraw() to prevent stencil setup to do
1343 // the same thing again
1344 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001345
1346 setupDraw(false);
1347 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1348 setupDrawBlending(true, SkXfermode::kClear_Mode);
1349 setupDrawProgram();
1350 setupDrawPureColorUniforms();
1351 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001352 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001353
Romain Guy54be1cd2011-06-13 19:04:27 -07001354 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001355
1356 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001357 } else {
1358 for (uint32_t i = 0; i < count; i++) {
1359 delete mLayers.itemAt(i);
1360 }
Romain Guye67307c2013-02-11 18:01:20 -08001361 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001362 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001363}
1364
Romain Guybd6b79b2010-06-26 00:13:53 -07001365///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001366// State Deferral
1367///////////////////////////////////////////////////////////////////////////////
1368
Chris Craikff785832013-03-08 13:12:16 -08001369bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001370 const Rect& currentClip = *(mSnapshot->clipRect);
1371 const mat4& currentMatrix = *(mSnapshot->transform);
1372
Chris Craikff785832013-03-08 13:12:16 -08001373 if (stateDeferFlags & kStateDeferFlag_Draw) {
1374 // state has bounds initialized in local coordinates
1375 if (!state.mBounds.isEmpty()) {
1376 currentMatrix.mapRect(state.mBounds);
Romain Guy2db5e992013-05-21 15:29:59 -07001377 state.mClipped = !currentClip.contains(state.mBounds);
Chris Craikff785832013-03-08 13:12:16 -08001378 if (!state.mBounds.intersect(currentClip)) {
1379 // quick rejected
1380 return true;
1381 }
1382 } else {
Romain Guy2db5e992013-05-21 15:29:59 -07001383 // If we don't have bounds, let's assume we're clipped
1384 // to prevent merging
1385 state.mClipped = true;
Chris Craikff785832013-03-08 13:12:16 -08001386 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001387 }
1388 }
1389
Chris Craik527a3aa2013-03-04 10:19:31 -08001390 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1391 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001392 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001393 }
1394
Chris Craik7273daa2013-03-28 11:25:24 -07001395 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1396 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001397 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001398 state.mDrawModifiers = mDrawModifiers;
1399 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001400 return false;
1401}
1402
Chris Craik527a3aa2013-03-04 10:19:31 -08001403void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001404 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001405 mDrawModifiers = state.mDrawModifiers;
1406 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001407
Chris Craik527a3aa2013-03-04 10:19:31 -08001408 if (state.mClipValid && !skipClipRestore) {
Chris Craikff785832013-03-08 13:12:16 -08001409 mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1410 dirtyClip();
1411 }
Chris Craikc3566d02013-02-04 16:16:33 -08001412}
1413
Chris Craik527a3aa2013-03-04 10:19:31 -08001414void OpenGLRenderer::setFullScreenClip() {
1415 mSnapshot->setClip(0, 0, mWidth, mHeight);
1416 dirtyClip();
1417}
1418
Chris Craikc3566d02013-02-04 16:16:33 -08001419///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001420// Transforms
1421///////////////////////////////////////////////////////////////////////////////
1422
1423void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001424 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001425}
1426
1427void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001428 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001429}
1430
1431void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001432 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001433}
1434
Romain Guy807daf72011-01-18 11:19:19 -08001435void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001436 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001437}
1438
Romain Guyf6a11b82010-06-23 17:47:49 -07001439void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001440 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001441 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001442 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001443 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001444 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001445}
1446
Chris Craikb98a0162013-02-21 11:30:22 -08001447bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001448 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001449}
1450
Romain Guyf6a11b82010-06-23 17:47:49 -07001451void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001452 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001453}
1454
1455void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001456 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001457 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001458 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001459 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001460}
1461
1462///////////////////////////////////////////////////////////////////////////////
1463// Clipping
1464///////////////////////////////////////////////////////////////////////////////
1465
Romain Guybb9524b2010-06-22 18:56:38 -07001466void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001467 Rect clip(*mSnapshot->clipRect);
1468 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001469
Romain Guy8a4ac612012-07-17 17:32:48 -07001470 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1471 clip.getWidth(), clip.getHeight())) {
1472 mDirtyClip = false;
1473 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001474}
1475
Romain Guy8ce00302013-01-15 18:51:42 -08001476void OpenGLRenderer::ensureStencilBuffer() {
1477 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1478 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1479 // just hope we have one when hasLayer() returns false.
1480 if (hasLayer()) {
1481 attachStencilBufferToLayer(mSnapshot->layer);
1482 }
1483}
1484
1485void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1486 // The layer's FBO is already bound when we reach this stage
1487 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001488 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1489 // is attached after we initiated tiling. We must turn it off,
1490 // attach the new render buffer then turn tiling back on
1491 endTiling();
1492
Romain Guy8d4aeb72013-02-12 16:08:55 -08001493 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001494 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001495 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001496
Romain Guyf735c8e2013-01-31 17:45:55 -08001497 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001498 }
1499}
1500
1501void OpenGLRenderer::setStencilFromClip() {
1502 if (!mCaches.debugOverdraw) {
1503 if (!mSnapshot->clipRegion->isEmpty()) {
1504 // NOTE: The order here is important, we must set dirtyClip to false
1505 // before any draw call to avoid calling back into this method
1506 mDirtyClip = false;
1507
1508 ensureStencilBuffer();
1509
1510 mCaches.stencil.enableWrite();
1511
1512 // Clear the stencil but first make sure we restrict drawing
1513 // to the region's bounds
1514 bool resetScissor = mCaches.enableScissor();
1515 if (resetScissor) {
1516 // The scissor was not set so we now need to update it
1517 setScissorFromClip();
1518 }
1519 mCaches.stencil.clear();
1520 if (resetScissor) mCaches.disableScissor();
1521
1522 // NOTE: We could use the region contour path to generate a smaller mesh
1523 // Since we are using the stencil we could use the red book path
1524 // drawing technique. It might increase bandwidth usage though.
1525
1526 // The last parameter is important: we are not drawing in the color buffer
1527 // so we don't want to dirty the current layer, if any
1528 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1529
1530 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001531
1532 // Draw the region used to generate the stencil if the appropriate debug
1533 // mode is enabled
1534 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1535 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1536 }
Romain Guy8ce00302013-01-15 18:51:42 -08001537 } else {
1538 mCaches.stencil.disable();
1539 }
1540 }
1541}
1542
Romain Guy9d5316e2010-06-24 19:30:36 -07001543const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001544 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001545}
1546
Romain Guy8a4ac612012-07-17 17:32:48 -07001547bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1548 if (mSnapshot->isIgnored()) {
1549 return true;
1550 }
1551
1552 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001553 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001554 r.snapToPixelBoundaries();
1555
1556 Rect clipRect(*mSnapshot->clipRect);
1557 clipRect.snapToPixelBoundaries();
1558
1559 return !clipRect.intersects(r);
1560}
1561
Romain Guy35643dd2012-09-18 15:40:58 -07001562bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1563 Rect& transformed, Rect& clip) {
1564 if (mSnapshot->isIgnored()) {
1565 return true;
1566 }
1567
1568 transformed.set(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001569 currentTransform().mapRect(transformed);
Romain Guy35643dd2012-09-18 15:40:58 -07001570 transformed.snapToPixelBoundaries();
1571
1572 clip.set(*mSnapshot->clipRect);
1573 clip.snapToPixelBoundaries();
1574
1575 return !clip.intersects(transformed);
1576}
1577
Romain Guy672433d2013-01-04 19:05:13 -08001578bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1579 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001580 if (paint->getStyle() != SkPaint::kFill_Style) {
1581 float outset = paint->getStrokeWidth() * 0.5f;
1582 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1583 } else {
1584 return quickReject(left, top, right, bottom);
1585 }
1586}
1587
Romain Guyc7d53492010-06-25 13:41:57 -07001588bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001589 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001590 return true;
1591 }
1592
Romain Guy1d83e192010-08-17 11:37:00 -07001593 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001594 currentTransform().mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001595 r.snapToPixelBoundaries();
1596
1597 Rect clipRect(*mSnapshot->clipRect);
1598 clipRect.snapToPixelBoundaries();
1599
Romain Guy586cae32012-07-13 15:28:31 -07001600 bool rejected = !clipRect.intersects(r);
1601 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001602 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001603 }
1604
1605 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001606}
1607
Romain Guy8ce00302013-01-15 18:51:42 -08001608void OpenGLRenderer::debugClip() {
1609#if DEBUG_CLIP_REGIONS
1610 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1611 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1612 }
1613#endif
1614}
1615
Romain Guy079ba2c2010-07-16 14:12:24 -07001616bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001617 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001618 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1619 if (clipped) {
1620 dirtyClip();
1621 }
1622 return !mSnapshot->clipRect->isEmpty();
1623 }
1624
1625 SkPath path;
1626 path.addRect(left, top, right, bottom);
1627
1628 return clipPath(&path, op);
1629}
1630
1631bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1632 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001633 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001634
1635 SkPath transformed;
1636 path->transform(transform, &transformed);
1637
1638 SkRegion clip;
1639 if (!mSnapshot->clipRegion->isEmpty()) {
1640 clip.setRegion(*mSnapshot->clipRegion);
1641 } else {
1642 Rect* bounds = mSnapshot->clipRect;
1643 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1644 }
1645
1646 SkRegion region;
1647 region.setPath(transformed, clip);
1648
1649 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001650 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001651 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001652 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001653 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001654}
1655
Romain Guy735738c2012-12-03 12:34:51 -08001656bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001657 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1658 if (clipped) {
1659 dirtyClip();
1660 }
1661 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001662}
1663
Chet Haasea23eed82012-04-12 15:19:04 -07001664Rect* OpenGLRenderer::getClipRect() {
1665 return mSnapshot->clipRect;
1666}
1667
Romain Guyf6a11b82010-06-23 17:47:49 -07001668///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001669// Drawing commands
1670///////////////////////////////////////////////////////////////////////////////
1671
Romain Guy54be1cd2011-06-13 19:04:27 -07001672void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001673 // TODO: It would be best if we could do this before quickReject()
1674 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001675 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001676 // Make sure setScissor & setStencil happen at the beginning of
1677 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001678 if (mDirtyClip) {
1679 if (mCaches.scissorEnabled) {
1680 setScissorFromClip();
1681 }
Romain Guy8ce00302013-01-15 18:51:42 -08001682 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001683 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001684
Romain Guy70ca14e2010-12-13 18:24:33 -08001685 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001686
Romain Guy70ca14e2010-12-13 18:24:33 -08001687 mSetShaderColor = false;
1688 mColorSet = false;
1689 mColorA = mColorR = mColorG = mColorB = 0.0f;
1690 mTextureUnit = 0;
1691 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001692
1693 // Enable debug highlight when what we're about to draw is tested against
1694 // the stencil buffer and if stencil highlight debugging is on
1695 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1696 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1697 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001698
1699 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001700}
1701
1702void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1703 mDescription.hasTexture = true;
1704 mDescription.hasAlpha8Texture = isAlpha8;
1705}
1706
Romain Guyff316ec2013-02-13 18:39:43 -08001707void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1708 mDescription.hasTexture = true;
1709 mDescription.hasColors = true;
1710 mDescription.hasAlpha8Texture = isAlpha8;
1711}
1712
Romain Guyaa6c24c2011-04-28 18:40:04 -07001713void OpenGLRenderer::setupDrawWithExternalTexture() {
1714 mDescription.hasExternalTexture = true;
1715}
1716
Romain Guy15bc6432011-12-13 13:11:32 -08001717void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001718 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001719}
1720
Chris Craik710f46d2012-09-17 17:25:49 -07001721void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001722 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001723}
1724
Romain Guy8d0d4782010-12-14 20:13:35 -08001725void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1726 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001727 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1728 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1729 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001730 mColorSet = true;
1731 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1732}
1733
Romain Guy86568192010-12-14 15:55:39 -08001734void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1735 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001736 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1737 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1738 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001739 mColorSet = true;
1740 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1741}
1742
Romain Guy41210632012-07-16 17:04:24 -07001743void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1744 mCaches.fontRenderer->describe(mDescription, paint);
1745}
1746
Romain Guy70ca14e2010-12-13 18:24:33 -08001747void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1748 mColorA = a;
1749 mColorR = r;
1750 mColorG = g;
1751 mColorB = b;
1752 mColorSet = true;
1753 mSetShaderColor = mDescription.setColor(r, g, b, a);
1754}
1755
1756void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001757 if (mDrawModifiers.mShader) {
1758 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001759 }
1760}
1761
1762void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001763 if (mDrawModifiers.mColorFilter) {
1764 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001765 }
1766}
1767
Romain Guyf09ef512011-05-27 11:43:46 -07001768void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1769 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1770 mColorA = 1.0f;
1771 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001772 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001773 }
1774}
1775
Romain Guy70ca14e2010-12-13 18:24:33 -08001776void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001777 // When the blending mode is kClear_Mode, we need to use a modulate color
1778 // argb=1,0,0,0
1779 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001780 bool blend = (mColorSet && mColorA < 1.0f) ||
1781 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1782 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001783}
1784
1785void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001786 // When the blending mode is kClear_Mode, we need to use a modulate color
1787 // argb=1,0,0,0
1788 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001789 blend |= (mColorSet && mColorA < 1.0f) ||
1790 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1791 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1792 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001793}
1794
1795void OpenGLRenderer::setupDrawProgram() {
1796 useProgram(mCaches.programCache.get(mDescription));
1797}
1798
1799void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1800 mTrackDirtyRegions = false;
1801}
1802
1803void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1804 bool ignoreTransform) {
1805 mModelView.loadTranslate(left, top, 0.0f);
1806 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001807 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1808 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001809 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001810 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001811 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1812 }
1813}
1814
Chet Haase8a5cc922011-04-26 07:28:09 -07001815void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001816 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001817}
1818
Romain Guy70ca14e2010-12-13 18:24:33 -08001819void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1820 bool ignoreTransform, bool ignoreModelView) {
1821 if (!ignoreModelView) {
1822 mModelView.loadTranslate(left, top, 0.0f);
1823 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001824 } else {
1825 mModelView.loadIdentity();
1826 }
Romain Guy86568192010-12-14 15:55:39 -08001827 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1828 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001829 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001830 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001831 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001832 }
1833 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001834 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001835 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1836 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001837}
1838
1839void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001840 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001841 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1842 }
1843}
1844
Romain Guy86568192010-12-14 15:55:39 -08001845void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001846 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001847 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001848 }
1849}
1850
Romain Guy70ca14e2010-12-13 18:24:33 -08001851void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001852 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001853 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001854 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001855 }
Chris Craikc3566d02013-02-04 16:16:33 -08001856 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1857 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001858 }
1859}
1860
Romain Guy8d0d4782010-12-14 20:13:35 -08001861void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001862 if (mDrawModifiers.mShader) {
1863 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001864 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001865 }
1866}
1867
Romain Guy70ca14e2010-12-13 18:24:33 -08001868void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001869 if (mDrawModifiers.mColorFilter) {
1870 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001871 }
1872}
1873
Romain Guy41210632012-07-16 17:04:24 -07001874void OpenGLRenderer::setupDrawTextGammaUniforms() {
1875 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1876}
1877
Romain Guy70ca14e2010-12-13 18:24:33 -08001878void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001879 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001880 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001881 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001882}
1883
1884void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001885 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001886 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001887 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001888}
1889
Romain Guyaa6c24c2011-04-28 18:40:04 -07001890void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1891 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001892 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001893 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001894}
1895
Romain Guy8f0095c2011-05-02 17:24:22 -07001896void OpenGLRenderer::setupDrawTextureTransform() {
1897 mDescription.hasTextureTransform = true;
1898}
1899
1900void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001901 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1902 GL_FALSE, &transform.data[0]);
1903}
1904
Romain Guy70ca14e2010-12-13 18:24:33 -08001905void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001906 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001907 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001908 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001909 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001910 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001911 }
Romain Guyd71dd362011-12-12 19:03:35 -08001912
Chris Craikcb4d6002012-09-25 12:00:29 -07001913 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001914 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001915 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001916 }
1917
1918 mCaches.unbindIndicesBuffer();
1919}
1920
Romain Guyff316ec2013-02-13 18:39:43 -08001921void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1922 bool force = mCaches.unbindMeshBuffer();
1923 GLsizei stride = sizeof(ColorTextureVertex);
1924
1925 mCaches.bindPositionVertexPointer(force, vertices, stride);
1926 if (mCaches.currentProgram->texCoords >= 0) {
1927 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1928 }
1929 int slot = mCaches.currentProgram->getAttrib("colors");
1930 if (slot >= 0) {
1931 glEnableVertexAttribArray(slot);
1932 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1933 }
1934
1935 mCaches.unbindIndicesBuffer();
1936}
1937
Romain Guy3b748a42013-04-17 18:54:38 -07001938void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1939 bool force = false;
1940 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1941 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1942 // use the default VBO found in Caches
1943 if (!vertices || vbo) {
1944 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1945 } else {
1946 force = mCaches.unbindMeshBuffer();
1947 }
1948 mCaches.bindIndicesBuffer();
1949
Chris Craikcb4d6002012-09-25 12:00:29 -07001950 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001951 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001952 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001953 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001954}
1955
Chet Haase5b0200b2011-04-13 17:58:08 -07001956void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001957 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001958 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001959 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001960}
1961
Romain Guy70ca14e2010-12-13 18:24:33 -08001962void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001963}
1964
1965///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001966// Drawing
1967///////////////////////////////////////////////////////////////////////////////
1968
Chris Craikff785832013-03-08 13:12:16 -08001969status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1970 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001971 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001972 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1973 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001974 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001975 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001976 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001977 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1978 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001979 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001980 }
1981
1982 DeferredDisplayList deferredList;
Chris Craikff785832013-03-08 13:12:16 -08001983 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1984 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001985
1986 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001987 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001988
Chet Haase58d110a2013-04-10 07:43:29 -07001989 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08001990 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001991
Romain Guy65549432012-03-26 16:45:05 -07001992 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001993}
1994
Chris Craikc3566d02013-02-04 16:16:33 -08001995void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07001996 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08001997 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07001998 }
1999}
2000
Romain Guya168d732011-03-18 16:50:13 -07002001void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2002 int alpha;
2003 SkXfermode::Mode mode;
2004 getAlphaAndMode(paint, &alpha, &mode);
2005
Romain Guy886b2752013-01-04 12:26:18 -08002006 int color = paint != NULL ? paint->getColor() : 0;
2007
Romain Guya168d732011-03-18 16:50:13 -07002008 float x = left;
2009 float y = top;
2010
Romain Guy886b2752013-01-04 12:26:18 -08002011 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2012
Romain Guya168d732011-03-18 16:50:13 -07002013 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002014 if (currentTransform().isPureTranslate()) {
2015 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2016 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002017 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002018
2019 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002020 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002021 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002022 }
2023
Romain Guy3b748a42013-04-17 18:54:38 -07002024 // No need to check for a UV mapper on the texture object, only ARGB_8888
2025 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002026 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002027 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2028 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002029}
2030
Chris Craik527a3aa2013-03-04 10:19:31 -08002031status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -07002032 bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002033
2034 // merged draw operations don't need scissor, but clip should still be valid
2035 mCaches.setScissorEnabled(mScissorOptimizationDisabled);
2036
2037 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002038 Texture* texture = getTexture(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002039 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002040
Chris Craik527a3aa2013-03-04 10:19:31 -08002041 const AutoTexture autoCleanup(texture);
2042
2043 int alpha;
2044 SkXfermode::Mode mode;
2045 getAlphaAndMode(paint, &alpha, &mode);
2046
2047 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002048 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002049
2050 const float x = (int) floorf(bounds.left + 0.5f);
2051 const float y = (int) floorf(bounds.top + 0.5f);
2052 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2053 int color = paint != NULL ? paint->getColor() : 0;
2054 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2055 texture->id, paint != NULL, color, alpha, mode,
2056 &vertices[0].position[0], &vertices[0].texture[0],
2057 GL_TRIANGLES, bitmapCount * 6, true, true);
2058 } else {
2059 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2060 texture->id, alpha / 255.0f, mode, texture->blend,
2061 &vertices[0].position[0], &vertices[0].texture[0],
2062 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
2063 }
2064
2065 return DrawGlInfo::kStatusDrew;
2066}
2067
Chet Haase48659092012-05-31 15:21:51 -07002068status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002069 const float right = left + bitmap->width();
2070 const float bottom = top + bitmap->height();
2071
2072 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002073 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002074 }
2075
Romain Guya1d3c912011-12-13 14:55:06 -08002076 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002077 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002078 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002079 const AutoTexture autoCleanup(texture);
2080
Romain Guy211370f2012-02-01 16:10:55 -08002081 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002082 drawAlphaBitmap(texture, left, top, paint);
2083 } else {
2084 drawTextureRect(left, top, right, bottom, texture, paint);
2085 }
Chet Haase48659092012-05-31 15:21:51 -07002086
2087 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002088}
2089
Chet Haase48659092012-05-31 15:21:51 -07002090status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002091 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2092 const mat4 transform(*matrix);
2093 transform.mapRect(r);
2094
Romain Guy6926c722010-07-12 20:20:03 -07002095 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002096 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002097 }
2098
Romain Guya1d3c912011-12-13 14:55:06 -08002099 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002100 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002101 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002102 const AutoTexture autoCleanup(texture);
2103
Romain Guy5b3b3522010-10-27 18:57:51 -07002104 // This could be done in a cheaper way, all we need is pass the matrix
2105 // to the vertex shader. The save/restore is a bit overkill.
2106 save(SkCanvas::kMatrix_SaveFlag);
2107 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002108 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2109 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2110 } else {
2111 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2112 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002113 restore();
Chet Haase48659092012-05-31 15:21:51 -07002114
2115 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002116}
2117
Chet Haase48659092012-05-31 15:21:51 -07002118status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002119 const float right = left + bitmap->width();
2120 const float bottom = top + bitmap->height();
2121
2122 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002123 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002124 }
2125
2126 mCaches.activeTexture(0);
2127 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2128 const AutoTexture autoCleanup(texture);
2129
Romain Guy886b2752013-01-04 12:26:18 -08002130 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2131 drawAlphaBitmap(texture, left, top, paint);
2132 } else {
2133 drawTextureRect(left, top, right, bottom, texture, paint);
2134 }
Chet Haase48659092012-05-31 15:21:51 -07002135
2136 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002137}
2138
Chet Haase48659092012-05-31 15:21:51 -07002139status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002140 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002141 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002142 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002143 }
2144
Romain Guyb18d2d02011-02-10 15:52:54 -08002145 float left = FLT_MAX;
2146 float top = FLT_MAX;
2147 float right = FLT_MIN;
2148 float bottom = FLT_MIN;
2149
Romain Guya92bb4d2012-10-16 11:08:44 -07002150 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002151
Romain Guyff316ec2013-02-13 18:39:43 -08002152 ColorTextureVertex mesh[count];
2153 ColorTextureVertex* vertex = mesh;
2154
2155 bool cleanupColors = false;
2156 if (!colors) {
2157 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2158 colors = new int[colorsCount];
2159 memset(colors, 0xff, colorsCount * sizeof(int));
2160 cleanupColors = true;
2161 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002162
Romain Guy3b748a42013-04-17 18:54:38 -07002163 mCaches.activeTexture(0);
2164 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2165 const UvMapper& mapper(getMapper(texture));
2166
Romain Guy5a7b4662011-01-20 19:09:30 -08002167 for (int32_t y = 0; y < meshHeight; y++) {
2168 for (int32_t x = 0; x < meshWidth; x++) {
2169 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2170
2171 float u1 = float(x) / meshWidth;
2172 float u2 = float(x + 1) / meshWidth;
2173 float v1 = float(y) / meshHeight;
2174 float v2 = float(y + 1) / meshHeight;
2175
Romain Guy3b748a42013-04-17 18:54:38 -07002176 mapper.map(u1, v1, u2, v2);
2177
Romain Guy5a7b4662011-01-20 19:09:30 -08002178 int ax = i + (meshWidth + 1) * 2;
2179 int ay = ax + 1;
2180 int bx = i;
2181 int by = bx + 1;
2182 int cx = i + 2;
2183 int cy = cx + 1;
2184 int dx = i + (meshWidth + 1) * 2 + 2;
2185 int dy = dx + 1;
2186
Romain Guyff316ec2013-02-13 18:39:43 -08002187 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2188 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2189 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002190
Romain Guyff316ec2013-02-13 18:39:43 -08002191 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2192 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2193 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002194
Romain Guya92bb4d2012-10-16 11:08:44 -07002195 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2196 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2197 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2198 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002199 }
2200 }
2201
Romain Guya92bb4d2012-10-16 11:08:44 -07002202 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002203 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002204 return DrawGlInfo::kStatusDone;
2205 }
2206
Romain Guyff316ec2013-02-13 18:39:43 -08002207 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002208 texture = mCaches.textureCache.get(bitmap);
2209 if (!texture) {
2210 if (cleanupColors) delete[] colors;
2211 return DrawGlInfo::kStatusDone;
2212 }
Romain Guyff316ec2013-02-13 18:39:43 -08002213 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002214 const AutoTexture autoCleanup(texture);
2215
2216 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2217 texture->setFilter(FILTER(paint), true);
2218
2219 int alpha;
2220 SkXfermode::Mode mode;
2221 getAlphaAndMode(paint, &alpha, &mode);
2222
Romain Guyff316ec2013-02-13 18:39:43 -08002223 float a = alpha / 255.0f;
2224
Romain Guya92bb4d2012-10-16 11:08:44 -07002225 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002226 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002227 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002228
Romain Guyff316ec2013-02-13 18:39:43 -08002229 setupDraw();
2230 setupDrawWithTextureAndColor();
2231 setupDrawColor(a, a, a, a);
2232 setupDrawColorFilter();
2233 setupDrawBlending(true, mode, false);
2234 setupDrawProgram();
2235 setupDrawDirtyRegionsDisabled();
2236 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2237 setupDrawTexture(texture->id);
2238 setupDrawPureColorUniforms();
2239 setupDrawColorFilterUniforms();
2240 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2241
2242 glDrawArrays(GL_TRIANGLES, 0, count);
2243
2244 finishDrawTexture();
2245
2246 int slot = mCaches.currentProgram->getAttrib("colors");
2247 if (slot >= 0) {
2248 glDisableVertexAttribArray(slot);
2249 }
2250
2251 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002252
2253 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002254}
2255
Chet Haase48659092012-05-31 15:21:51 -07002256status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002257 float srcLeft, float srcTop, float srcRight, float srcBottom,
2258 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002259 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002260 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002261 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002262 }
2263
Romain Guya1d3c912011-12-13 14:55:06 -08002264 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002265 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002266 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002267 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002268
Romain Guy8ba548f2010-06-30 19:21:21 -07002269 const float width = texture->width;
2270 const float height = texture->height;
2271
Romain Guy3b748a42013-04-17 18:54:38 -07002272 float u1 = fmax(0.0f, srcLeft / width);
2273 float v1 = fmax(0.0f, srcTop / height);
2274 float u2 = fmin(1.0f, srcRight / width);
2275 float v2 = fmin(1.0f, srcBottom / height);
2276
2277 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002278
Romain Guy03750a02010-10-18 14:06:08 -07002279 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002280 resetDrawTextureTexCoords(u1, v1, u2, v2);
2281
Romain Guy03750a02010-10-18 14:06:08 -07002282 int alpha;
2283 SkXfermode::Mode mode;
2284 getAlphaAndMode(paint, &alpha, &mode);
2285
Romain Guyd21b6e12011-11-30 20:21:23 -08002286 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2287
Romain Guy886b2752013-01-04 12:26:18 -08002288 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2289 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002290
Romain Guy886b2752013-01-04 12:26:18 -08002291 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2292 // Apply a scale transform on the canvas only when a shader is in use
2293 // Skia handles the ratio between the dst and src rects as a scale factor
2294 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002295 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002296 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002297
Romain Guy3b753822013-03-05 10:27:35 -08002298 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2299 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2300 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002301
2302 dstRight = x + (dstRight - dstLeft);
2303 dstBottom = y + (dstBottom - dstTop);
2304
2305 dstLeft = x;
2306 dstTop = y;
2307
2308 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2309 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002310 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002311 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002312 }
2313
2314 if (CC_UNLIKELY(useScaleTransform)) {
2315 save(SkCanvas::kMatrix_SaveFlag);
2316 translate(dstLeft, dstTop);
2317 scale(scaleX, scaleY);
2318
2319 dstLeft = 0.0f;
2320 dstTop = 0.0f;
2321
2322 dstRight = srcRight - srcLeft;
2323 dstBottom = srcBottom - srcTop;
2324 }
2325
2326 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2327 int color = paint ? paint->getColor() : 0;
2328 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2329 texture->id, paint != NULL, color, alpha, mode,
2330 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2331 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2332 } else {
2333 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2334 texture->id, alpha / 255.0f, mode, texture->blend,
2335 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2336 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2337 }
2338
2339 if (CC_UNLIKELY(useScaleTransform)) {
2340 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002341 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002342
2343 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002344
2345 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002346}
2347
Romain Guy3b748a42013-04-17 18:54:38 -07002348status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002349 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002350 int alpha;
2351 SkXfermode::Mode mode;
Chris Craik16ecda52013-03-29 10:59:59 -07002352 getAlphaAndMode(paint, &alpha, &mode);
Romain Guybe6f9dc2012-07-16 12:41:17 -07002353
Romain Guy6926c722010-07-12 20:20:03 -07002354 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002355 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002356 }
2357
Romain Guy4c2547f2013-06-11 16:19:24 -07002358 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002359 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2360 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002361
Romain Guy4c2547f2013-06-11 16:19:24 -07002362 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, alpha, mode);
2363}
2364
2365status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh,
2366 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2367 int alpha, SkXfermode::Mode mode) {
2368
2369 if (quickReject(left, top, right, bottom)) {
2370 return DrawGlInfo::kStatusDone;
2371 }
2372
Romain Guy211370f2012-02-01 16:10:55 -08002373 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002374 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002375 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002376 if (!texture) return DrawGlInfo::kStatusDone;
2377 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002378
Romain Guya4adcf02013-02-28 12:15:35 -08002379 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2380 texture->setFilter(GL_LINEAR, true);
2381
Romain Guy3b753822013-03-05 10:27:35 -08002382 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002383 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002384 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002385 const float offsetX = left + currentTransform().getTranslateX();
2386 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002387 const size_t count = mesh->quads.size();
2388 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002389 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002390 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002391 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2392 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2393 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002394 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002395 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002396 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002397 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002398 }
2399 }
2400
Romain Guy3b748a42013-04-17 18:54:38 -07002401 alpha *= mSnapshot->alpha;
2402
Romain Guy211370f2012-02-01 16:10:55 -08002403 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002404 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2405 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002406
Romain Guy3b748a42013-04-17 18:54:38 -07002407 right = x + right - left;
2408 bottom = y + bottom - top;
2409 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2410 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2411 GL_TRIANGLES, mesh->indexCount, false, true,
2412 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002413 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002414 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2415 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2416 GL_TRIANGLES, mesh->indexCount, false, false,
2417 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002418 }
Romain Guy054dc182010-10-15 17:55:25 -07002419 }
Chet Haase48659092012-05-31 15:21:51 -07002420
2421 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002422}
2423
Chris Craik65cd6122012-12-10 17:56:27 -08002424status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2425 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002426 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002427 // no vertices to draw
2428 return DrawGlInfo::kStatusDone;
2429 }
2430
Chris Craikcb4d6002012-09-25 12:00:29 -07002431 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002432 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2433 bool isAA = paint->isAntiAlias();
2434
Chris Craik710f46d2012-09-17 17:25:49 -07002435 setupDraw();
2436 setupDrawNoTexture();
2437 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002438 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2439 setupDrawColorFilter();
2440 setupDrawShader();
2441 setupDrawBlending(isAA, mode);
2442 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002443 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002444 setupDrawColorUniforms();
2445 setupDrawColorFilterUniforms();
2446 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002447
Chris Craik710f46d2012-09-17 17:25:49 -07002448 void* vertices = vertexBuffer.getBuffer();
2449 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002450 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002451 mCaches.resetTexCoordsVertexPointer();
2452 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002453
Chris Craik710f46d2012-09-17 17:25:49 -07002454 int alphaSlot = -1;
2455 if (isAA) {
2456 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2457 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002458
Chris Craik710f46d2012-09-17 17:25:49 -07002459 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002460 glEnableVertexAttribArray(alphaSlot);
2461 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002462 }
Romain Guy04299382012-07-18 17:15:41 -07002463
Chris Craik6d29c8d2013-05-08 18:35:44 -07002464 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002465
Chris Craik710f46d2012-09-17 17:25:49 -07002466 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002467 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002468 }
Chris Craik65cd6122012-12-10 17:56:27 -08002469
2470 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002471}
2472
2473/**
Chris Craik65cd6122012-12-10 17:56:27 -08002474 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2475 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2476 * screen space in all directions. However, instead of using a fragment shader to compute the
2477 * translucency of the color from its position, we simply use a varying parameter to define how far
2478 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2479 *
2480 * Doesn't yet support joins, caps, or path effects.
2481 */
2482status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2483 VertexBuffer vertexBuffer;
2484 // TODO: try clipping large paths to viewport
2485 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2486
Romain Guyc46d07a2013-03-15 19:06:39 -07002487 if (hasLayer()) {
2488 SkRect bounds = path.getBounds();
2489 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2490 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2491 }
Chris Craik65cd6122012-12-10 17:56:27 -08002492
2493 return drawVertexBuffer(vertexBuffer, paint);
2494}
2495
2496/**
2497 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2498 * and additional geometry for defining an alpha slope perimeter.
2499 *
2500 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2501 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2502 * in-shader alpha region, but found it to be taxing on some GPUs.
2503 *
2504 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2505 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002506 */
Chet Haase48659092012-05-31 15:21:51 -07002507status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002508 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002509
Chris Craik65cd6122012-12-10 17:56:27 -08002510 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002511
Chris Craik65cd6122012-12-10 17:56:27 -08002512 VertexBuffer buffer;
2513 SkRect bounds;
2514 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002515
2516 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2517 return DrawGlInfo::kStatusDone;
2518 }
2519
Romain Guy3b753822013-03-05 10:27:35 -08002520 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002521
Chris Craik65cd6122012-12-10 17:56:27 -08002522 bool useOffset = !paint->isAntiAlias();
2523 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002524}
2525
Chet Haase48659092012-05-31 15:21:51 -07002526status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002527 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002528
Chris Craik6d29c8d2013-05-08 18:35:44 -07002529 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002530
Chris Craik6d29c8d2013-05-08 18:35:44 -07002531 VertexBuffer buffer;
2532 SkRect bounds;
2533 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002534
Chris Craik6d29c8d2013-05-08 18:35:44 -07002535 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2536 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002537 }
2538
Chris Craik6d29c8d2013-05-08 18:35:44 -07002539 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002540
Chris Craik6d29c8d2013-05-08 18:35:44 -07002541 bool useOffset = !paint->isAntiAlias();
2542 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002543}
2544
Chet Haase48659092012-05-31 15:21:51 -07002545status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002546 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002547 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002548
Romain Guyae88e5e2010-10-22 17:49:18 -07002549 Rect& clip(*mSnapshot->clipRect);
2550 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002551
Romain Guy3d58c032010-07-14 16:34:53 -07002552 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002553
2554 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002555}
Romain Guy9d5316e2010-06-24 19:30:36 -07002556
Chet Haase48659092012-05-31 15:21:51 -07002557status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2558 SkPaint* paint) {
2559 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002560 const AutoTexture autoCleanup(texture);
2561
2562 const float x = left + texture->left - texture->offset;
2563 const float y = top + texture->top - texture->offset;
2564
2565 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002566
2567 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002568}
2569
Chet Haase48659092012-05-31 15:21:51 -07002570status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002571 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002572 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2573 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002574 return DrawGlInfo::kStatusDone;
2575 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002576
Chris Craikcb4d6002012-09-25 12:00:29 -07002577 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002578 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002579 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002580 right - left, bottom - top, rx, ry, p);
2581 return drawShape(left, top, texture, p);
2582 }
2583
2584 SkPath path;
2585 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002586 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2587 float outset = p->getStrokeWidth() / 2;
2588 rect.outset(outset, outset);
2589 rx += outset;
2590 ry += outset;
2591 }
Chris Craik710f46d2012-09-17 17:25:49 -07002592 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002593 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002594}
2595
Chris Craik710f46d2012-09-17 17:25:49 -07002596status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002597 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002598 x + radius, y + radius, p) ||
2599 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002600 return DrawGlInfo::kStatusDone;
2601 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002602 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002603 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002604 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002605 return drawShape(x - radius, y - radius, texture, p);
2606 }
2607
2608 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002609 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2610 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2611 } else {
2612 path.addCircle(x, y, radius);
2613 }
Chris Craik65cd6122012-12-10 17:56:27 -08002614 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002615}
Romain Guy01d58e42011-01-19 21:54:02 -08002616
Chet Haase48659092012-05-31 15:21:51 -07002617status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002618 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002619 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2620 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002621 return DrawGlInfo::kStatusDone;
2622 }
Romain Guy01d58e42011-01-19 21:54:02 -08002623
Chris Craikcb4d6002012-09-25 12:00:29 -07002624 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002625 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002626 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002627 return drawShape(left, top, texture, p);
2628 }
2629
2630 SkPath path;
2631 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002632 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2633 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2634 }
Chris Craik710f46d2012-09-17 17:25:49 -07002635 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002636 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002637}
2638
Chet Haase48659092012-05-31 15:21:51 -07002639status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002640 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002641 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2642 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002643 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002644 }
2645
Chris Craik780c1282012-10-04 14:10:49 -07002646 if (fabs(sweepAngle) >= 360.0f) {
2647 return drawOval(left, top, right, bottom, p);
2648 }
2649
2650 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002651 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002652 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002653 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002654 startAngle, sweepAngle, useCenter, p);
2655 return drawShape(left, top, texture, p);
2656 }
2657
2658 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2659 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2660 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2661 }
2662
2663 SkPath path;
2664 if (useCenter) {
2665 path.moveTo(rect.centerX(), rect.centerY());
2666 }
2667 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2668 if (useCenter) {
2669 path.close();
2670 }
Chris Craik65cd6122012-12-10 17:56:27 -08002671 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002672}
2673
Romain Guycf8675e2012-10-02 12:32:25 -07002674// See SkPaintDefaults.h
2675#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2676
Chet Haase48659092012-05-31 15:21:51 -07002677status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002678 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2679 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002680 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002681 }
2682
Chris Craik710f46d2012-09-17 17:25:49 -07002683 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002684 // only fill style is supported by drawConvexPath, since others have to handle joins
2685 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2686 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2687 mCaches.activeTexture(0);
2688 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002689 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002690 return drawShape(left, top, texture, p);
2691 }
2692
2693 SkPath path;
2694 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2695 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2696 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2697 }
2698 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002699 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002700 }
2701
Romain Guy3b753822013-03-05 10:27:35 -08002702 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002703 SkPath path;
2704 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002705 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002706 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002707 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002708 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002709 }
Romain Guyc7d53492010-06-25 13:41:57 -07002710}
Romain Guy9d5316e2010-06-24 19:30:36 -07002711
Raph Levien416a8472012-07-19 22:48:17 -07002712void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2713 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2714 float x, float y) {
2715 mCaches.activeTexture(0);
2716
2717 // NOTE: The drop shadow will not perform gamma correction
2718 // if shader-based correction is enabled
2719 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2720 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002721 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002722 // If the drop shadow exceeds the max texture size or couldn't be
2723 // allocated, skip drawing
2724 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002725 const AutoTexture autoCleanup(shadow);
2726
Chris Craikc3566d02013-02-04 16:16:33 -08002727 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2728 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002729
Chris Craikc3566d02013-02-04 16:16:33 -08002730 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2731 int shadowColor = mDrawModifiers.mShadowColor;
2732 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002733 shadowColor = 0xffffffff;
2734 }
2735
2736 setupDraw();
2737 setupDrawWithTexture(true);
2738 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2739 setupDrawColorFilter();
2740 setupDrawShader();
2741 setupDrawBlending(true, mode);
2742 setupDrawProgram();
2743 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2744 setupDrawTexture(shadow->id);
2745 setupDrawPureColorUniforms();
2746 setupDrawColorFilterUniforms();
2747 setupDrawShaderUniforms();
2748 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2749
2750 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2751}
2752
Romain Guy768bffc2013-02-27 13:50:45 -08002753bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2754 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2755 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2756}
2757
Romain Guy257ae352013-03-20 16:31:12 -07002758class TextSetupFunctor: public Functor {
2759public:
2760 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2761 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2762 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2763 alpha(alpha), mode(mode), paint(paint) {
2764 }
2765 ~TextSetupFunctor() { }
2766
2767 status_t operator ()(int what, void* data) {
2768 renderer.setupDraw();
2769 renderer.setupDrawTextGamma(paint);
2770 renderer.setupDrawDirtyRegionsDisabled();
2771 renderer.setupDrawWithTexture(true);
2772 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2773 renderer.setupDrawColorFilter();
2774 renderer.setupDrawShader();
2775 renderer.setupDrawBlending(true, mode);
2776 renderer.setupDrawProgram();
2777 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2778 // Calling setupDrawTexture with the name 0 will enable the
2779 // uv attributes and increase the texture unit count
2780 // texture binding will be performed by the font renderer as
2781 // needed
2782 renderer.setupDrawTexture(0);
2783 renderer.setupDrawPureColorUniforms();
2784 renderer.setupDrawColorFilterUniforms();
2785 renderer.setupDrawShaderUniforms(pureTranslate);
2786 renderer.setupDrawTextGammaUniforms();
2787
2788 return NO_ERROR;
2789 }
2790
2791 OpenGLRenderer& renderer;
2792 float x;
2793 float y;
2794 bool pureTranslate;
2795 int alpha;
2796 SkXfermode::Mode mode;
2797 SkPaint* paint;
2798};
2799
Chet Haase48659092012-05-31 15:21:51 -07002800status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002801 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002802 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002803 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002804 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002805
Romain Guy671d6cf2012-01-18 12:39:17 -08002806 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002807 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002808 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002809 }
2810
2811 float x = 0.0f;
2812 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002813 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002814 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002815 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2816 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002817 }
2818
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002819 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002820 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002821
2822 int alpha;
2823 SkXfermode::Mode mode;
2824 getAlphaAndMode(paint, &alpha, &mode);
2825
Chris Craikc3566d02013-02-04 16:16:33 -08002826 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002827 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2828 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002829 }
2830
Romain Guy671d6cf2012-01-18 12:39:17 -08002831 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002832 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002833 if (pureTranslate && !linearFilter) {
2834 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2835 }
Romain Guy257ae352013-03-20 16:31:12 -07002836 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002837
2838 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2839 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2840
Romain Guy211370f2012-02-01 16:10:55 -08002841 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002842
Romain Guy257ae352013-03-20 16:31:12 -07002843 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002844 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002845 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002846 if (hasActiveLayer) {
2847 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002848 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002849 }
2850 dirtyLayerUnchecked(bounds, getRegion());
2851 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002852 }
Chet Haase48659092012-05-31 15:21:51 -07002853
2854 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002855}
2856
Romain Guy624234f2013-03-05 16:43:31 -08002857mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2858 mat4 fontTransform;
2859 if (CC_LIKELY(transform.isPureTranslate())) {
2860 fontTransform = mat4::identity();
2861 } else {
2862 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002863 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002864 } else {
2865 float sx, sy;
2866 currentTransform().decomposeScale(sx, sy);
2867 fontTransform.loadScale(sx, sy, 1.0f);
2868 }
2869 }
2870 return fontTransform;
2871}
2872
Chris Craik41541822013-05-03 16:35:54 -07002873status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2874 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002875 DrawOpMode drawOpMode) {
2876
2877 if (drawOpMode == kDrawOpMode_Immediate &&
2878 (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint))) {
Chet Haase48659092012-05-31 15:21:51 -07002879 return DrawGlInfo::kStatusDone;
Romain Guye8e62a42010-07-23 18:55:21 -07002880 }
2881
Chris Craik527a3aa2013-03-04 10:19:31 -08002882 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik41541822013-05-03 16:35:54 -07002883 if (quickReject(bounds)) return DrawGlInfo::kStatusDone;
Chris Craik527a3aa2013-03-04 10:19:31 -08002884 } else {
2885 // merged draw operations don't need scissor, but clip should still be valid
2886 mCaches.setScissorEnabled(mScissorOptimizationDisabled);
Romain Guycac5fd32011-12-01 20:08:50 -08002887 }
2888
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002889 const float oldX = x;
2890 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002891
2892 const mat4& transform = currentTransform();
2893 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002894
Romain Guy211370f2012-02-01 16:10:55 -08002895 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002896 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2897 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002898 }
2899
Romain Guy86568192010-12-14 15:55:39 -08002900 int alpha;
2901 SkXfermode::Mode mode;
2902 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002903
Romain Guyc74f45a2013-02-26 19:10:14 -08002904 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2905
Chris Craikc3566d02013-02-04 16:16:33 -08002906 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002907 fontRenderer.setFont(paint, mat4::identity());
2908 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2909 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002910 }
2911
Romain Guy19d4dd82013-03-04 11:14:26 -08002912 const bool hasActiveLayer = hasLayer();
2913
Romain Guy624234f2013-03-05 16:43:31 -08002914 // We only pass a partial transform to the font renderer. That partial
2915 // matrix defines how glyphs are rasterized. Typically we want glyphs
2916 // to be rasterized at their final size on screen, which means the partial
2917 // matrix needs to take the scale factor into account.
2918 // When a partial matrix is used to transform glyphs during rasterization,
2919 // the mesh is generated with the inverse transform (in the case of scale,
2920 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2921 // apply the full transform matrix at draw time in the vertex shader.
2922 // Applying the full matrix in the shader is the easiest way to handle
2923 // rotation and perspective and allows us to always generated quads in the
2924 // font renderer which greatly simplifies the code, clipping in particular.
2925 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002926 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002927
Romain Guy6620c6d2010-12-06 18:07:02 -08002928 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002929 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002930 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002931
Romain Guy624234f2013-03-05 16:43:31 -08002932 // TODO: Implement better clipping for scaled/rotated text
2933 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002934 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002935
Raph Levien996e57c2012-07-23 15:22:52 -07002936 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002937 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002938
2939 // don't call issuedrawcommand, do it at end of batch
2940 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002941 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002942 SkPaint paintCopy(*paint);
2943 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2944 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002945 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002946 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002947 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002948 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002949 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002950
Chris Craik527a3aa2013-03-04 10:19:31 -08002951 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002952 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002953 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002954 }
Chris Craik41541822013-05-03 16:35:54 -07002955 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002956 }
Romain Guy694b5192010-07-21 21:33:20 -07002957
Chris Craik41541822013-05-03 16:35:54 -07002958 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002959
2960 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002961}
2962
Chet Haase48659092012-05-31 15:21:51 -07002963status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002964 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002965 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002966 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002967 }
2968
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002969 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002970 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002971 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002972
2973 int alpha;
2974 SkXfermode::Mode mode;
2975 getAlphaAndMode(paint, &alpha, &mode);
2976
Romain Guy03d58522012-02-24 17:54:07 -08002977 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002978 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08002979 setupDrawDirtyRegionsDisabled();
2980 setupDrawWithTexture(true);
2981 setupDrawAlpha8Color(paint->getColor(), alpha);
2982 setupDrawColorFilter();
2983 setupDrawShader();
2984 setupDrawBlending(true, mode);
2985 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08002986 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07002987 // Calling setupDrawTexture with the name 0 will enable the
2988 // uv attributes and increase the texture unit count
2989 // texture binding will be performed by the font renderer as
2990 // needed
2991 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08002992 setupDrawPureColorUniforms();
2993 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08002994 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07002995 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08002996
Romain Guy97771732012-02-28 18:17:02 -08002997 const Rect* clip = &mSnapshot->getLocalClip();
2998 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002999
Romain Guy97771732012-02-28 18:17:02 -08003000 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003001
3002 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3003 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003004 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003005 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003006 dirtyLayerUnchecked(bounds, getRegion());
3007 }
Romain Guy97771732012-02-28 18:17:02 -08003008 }
Chet Haase48659092012-05-31 15:21:51 -07003009
3010 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003011}
3012
Chet Haase48659092012-05-31 15:21:51 -07003013status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3014 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003015
Romain Guya1d3c912011-12-13 14:55:06 -08003016 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003017
Romain Guyfb8b7632010-08-23 21:05:08 -07003018 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003019 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003020 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003021
Romain Guy8b55f372010-08-18 17:10:07 -07003022 const float x = texture->left - texture->offset;
3023 const float y = texture->top - texture->offset;
3024
Romain Guy01d58e42011-01-19 21:54:02 -08003025 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003026
3027 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003028}
3029
Chris Craika08f95c2013-03-15 17:24:33 -07003030status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003031 if (!layer) {
3032 return DrawGlInfo::kStatusDone;
3033 }
3034
Romain Guyb2e2f242012-10-17 18:18:35 -07003035 mat4* transform = NULL;
3036 if (layer->isTextureLayer()) {
3037 transform = &layer->getTransform();
3038 if (!transform->isIdentity()) {
3039 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003040 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003041 }
3042 }
3043
Romain Guy35643dd2012-09-18 15:40:58 -07003044 Rect transformed;
3045 Rect clip;
3046 const bool rejected = quickRejectNoScissor(x, y,
3047 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
3048
3049 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003050 if (transform && !transform->isIdentity()) {
3051 restore();
3052 }
Chet Haase48659092012-05-31 15:21:51 -07003053 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003054 }
3055
Romain Guy5bb3c732012-11-29 17:52:58 -08003056 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003057
Romain Guy87e2f7572012-09-24 11:37:12 -07003058 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08003059 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003060
Romain Guy211370f2012-02-01 16:10:55 -08003061 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003062 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3063 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003064
Romain Guyc88e3572011-01-22 00:32:12 -08003065 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003066 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3067 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003068 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003069 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003070 setupDraw();
3071 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003072 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003073 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003074 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003075 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003076 setupDrawPureColorUniforms();
3077 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003078 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003079 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3080 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3081 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003082
Romain Guyd21b6e12011-11-30 20:21:23 -08003083 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003084 setupDrawModelViewTranslate(tx, ty,
3085 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003086 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003087 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003088 setupDrawModelViewTranslate(x, y,
3089 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3090 }
Romain Guyc88e3572011-01-22 00:32:12 -08003091 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003092
Chris Craik34416ea2013-04-15 16:08:28 -07003093 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3094 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3095 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003096
Romain Guyc88e3572011-01-22 00:32:12 -08003097 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003098
3099#if DEBUG_LAYERS_AS_REGIONS
3100 drawRegionRects(layer->region);
3101#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003102 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003103
Chris Craikc3566d02013-02-04 16:16:33 -08003104 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003105
Romain Guy5bb3c732012-11-29 17:52:58 -08003106 if (layer->debugDrawUpdate) {
3107 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003108 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3109 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3110 }
Romain Guyf219da52011-01-16 12:54:25 -08003111 }
Chris Craik34416ea2013-04-15 16:08:28 -07003112 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003113
Romain Guyb2e2f242012-10-17 18:18:35 -07003114 if (transform && !transform->isIdentity()) {
3115 restore();
3116 }
3117
Chet Haase48659092012-05-31 15:21:51 -07003118 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003119}
3120
Romain Guy6926c722010-07-12 20:20:03 -07003121///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003122// Shaders
3123///////////////////////////////////////////////////////////////////////////////
3124
3125void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003126 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003127}
3128
Romain Guy06f96e22010-07-30 19:18:16 -07003129void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003130 mDrawModifiers.mShader = shader;
3131 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003132 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003133 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003134}
3135
Romain Guyd27977d2010-07-14 19:18:51 -07003136///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003137// Color filters
3138///////////////////////////////////////////////////////////////////////////////
3139
3140void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003141 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003142}
3143
3144void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003145 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003146}
3147
3148///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003149// Drop shadow
3150///////////////////////////////////////////////////////////////////////////////
3151
3152void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003153 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003154}
3155
3156void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003157 mDrawModifiers.mHasShadow = true;
3158 mDrawModifiers.mShadowRadius = radius;
3159 mDrawModifiers.mShadowDx = dx;
3160 mDrawModifiers.mShadowDy = dy;
3161 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003162}
3163
3164///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003165// Draw filters
3166///////////////////////////////////////////////////////////////////////////////
3167
3168void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003169 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3170 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003171 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003172 mDrawModifiers.mPaintFilterClearBits = 0;
3173 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003174}
3175
3176void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003177 mDrawModifiers.mHasDrawFilter = true;
3178 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3179 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003180}
3181
Chris Craika08f95c2013-03-15 17:24:33 -07003182SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003183 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003184 return paint;
3185 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003186
3187 uint32_t flags = paint->getFlags();
3188
3189 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003190 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3191 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003192
3193 return &mFilteredPaint;
3194}
3195
3196///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003197// Drawing implementation
3198///////////////////////////////////////////////////////////////////////////////
3199
Romain Guy3b748a42013-04-17 18:54:38 -07003200Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3201 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3202 if (!texture) {
3203 return mCaches.textureCache.get(bitmap);
3204 }
3205 return texture;
3206}
3207
Romain Guy01d58e42011-01-19 21:54:02 -08003208void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3209 float x, float y, SkPaint* paint) {
3210 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3211 return;
3212 }
3213
3214 int alpha;
3215 SkXfermode::Mode mode;
3216 getAlphaAndMode(paint, &alpha, &mode);
3217
3218 setupDraw();
3219 setupDrawWithTexture(true);
3220 setupDrawAlpha8Color(paint->getColor(), alpha);
3221 setupDrawColorFilter();
3222 setupDrawShader();
3223 setupDrawBlending(true, mode);
3224 setupDrawProgram();
3225 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3226 setupDrawTexture(texture->id);
3227 setupDrawPureColorUniforms();
3228 setupDrawColorFilterUniforms();
3229 setupDrawShaderUniforms();
3230 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3231
3232 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3233
3234 finishDrawTexture();
3235}
3236
Romain Guyf607bdc2010-09-10 19:20:06 -07003237// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003238#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3239#define kStdUnderline_Offset (1.0f / 9.0f)
3240#define kStdUnderline_Thickness (1.0f / 18.0f)
3241
Chris Craik41541822013-05-03 16:35:54 -07003242void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003243 float x, float y, SkPaint* paint) {
3244 // Handle underline and strike-through
3245 uint32_t flags = paint->getFlags();
3246 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003247 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003248
Romain Guy211370f2012-02-01 16:10:55 -08003249 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003250 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003251 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003252
Raph Levien8b4072d2012-07-30 15:50:00 -07003253 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003254 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003255
Romain Guyf6834472011-01-23 13:32:12 -08003256 int linesCount = 0;
3257 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3258 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3259
3260 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003261 float points[pointsCount];
3262 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003263
3264 if (flags & SkPaint::kUnderlineText_Flag) {
3265 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003266 points[currentPoint++] = left;
3267 points[currentPoint++] = top;
3268 points[currentPoint++] = left + underlineWidth;
3269 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003270 }
3271
3272 if (flags & SkPaint::kStrikeThruText_Flag) {
3273 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003274 points[currentPoint++] = left;
3275 points[currentPoint++] = top;
3276 points[currentPoint++] = left + underlineWidth;
3277 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003278 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003279
Romain Guy726aeba2011-06-01 14:52:00 -07003280 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003281
Romain Guy726aeba2011-06-01 14:52:00 -07003282 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003283 }
3284 }
3285}
3286
Romain Guy672433d2013-01-04 19:05:13 -08003287status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3288 if (mSnapshot->isIgnored()) {
3289 return DrawGlInfo::kStatusDone;
3290 }
3291
Romain Guy735738c2012-12-03 12:34:51 -08003292 int color = paint->getColor();
3293 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003294 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003295 color |= 0x00ffffff;
3296 }
3297 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3298
3299 return drawColorRects(rects, count, color, mode);
3300}
3301
3302status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003303 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003304 if (count == 0) {
3305 return DrawGlInfo::kStatusDone;
3306 }
Romain Guy735738c2012-12-03 12:34:51 -08003307
Romain Guy672433d2013-01-04 19:05:13 -08003308 float left = FLT_MAX;
3309 float top = FLT_MAX;
3310 float right = FLT_MIN;
3311 float bottom = FLT_MIN;
3312
3313 int vertexCount = 0;
3314 Vertex mesh[count * 6];
3315 Vertex* vertex = mesh;
3316
Chris Craik2af46352012-11-26 18:30:17 -08003317 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003318 float l = rects[index + 0];
3319 float t = rects[index + 1];
3320 float r = rects[index + 2];
3321 float b = rects[index + 3];
3322
Romain Guy3b753822013-03-05 10:27:35 -08003323 Vertex::set(vertex++, l, b);
3324 Vertex::set(vertex++, l, t);
3325 Vertex::set(vertex++, r, t);
3326 Vertex::set(vertex++, l, b);
3327 Vertex::set(vertex++, r, t);
3328 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003329
Romain Guy3b753822013-03-05 10:27:35 -08003330 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003331
Romain Guy3b753822013-03-05 10:27:35 -08003332 left = fminf(left, l);
3333 top = fminf(top, t);
3334 right = fmaxf(right, r);
3335 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003336 }
3337
Romain Guy3b753822013-03-05 10:27:35 -08003338 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003339 return DrawGlInfo::kStatusDone;
3340 }
Romain Guy672433d2013-01-04 19:05:13 -08003341
Romain Guy672433d2013-01-04 19:05:13 -08003342 setupDraw();
3343 setupDrawNoTexture();
3344 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3345 setupDrawShader();
3346 setupDrawColorFilter();
3347 setupDrawBlending(mode);
3348 setupDrawProgram();
3349 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003350 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003351 setupDrawColorUniforms();
3352 setupDrawShaderUniforms();
3353 setupDrawColorFilterUniforms();
3354 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3355
Romain Guy8ce00302013-01-15 18:51:42 -08003356 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003357 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003358 }
3359
3360 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3361
3362 return DrawGlInfo::kStatusDrew;
3363}
3364
Romain Guy026c5e162010-06-28 17:12:22 -07003365void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003366 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003367 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003368 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003369 color |= 0x00ffffff;
3370 }
3371
Romain Guy70ca14e2010-12-13 18:24:33 -08003372 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003373 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003374 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003375 setupDrawShader();
3376 setupDrawColorFilter();
3377 setupDrawBlending(mode);
3378 setupDrawProgram();
3379 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3380 setupDrawColorUniforms();
3381 setupDrawShaderUniforms(ignoreTransform);
3382 setupDrawColorFilterUniforms();
3383 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003384
Romain Guyc95c8d62010-09-17 15:31:32 -07003385 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3386}
3387
Romain Guy82ba8142010-07-09 13:25:56 -07003388void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003389 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003390 int alpha;
3391 SkXfermode::Mode mode;
3392 getAlphaAndMode(paint, &alpha, &mode);
3393
Romain Guyd21b6e12011-11-30 20:21:23 -08003394 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003395
Romain Guy3b748a42013-04-17 18:54:38 -07003396 GLvoid* vertices = (GLvoid*) NULL;
3397 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3398
3399 if (texture->uvMapper) {
3400 vertices = &mMeshVertices[0].position[0];
3401 texCoords = &mMeshVertices[0].texture[0];
3402
3403 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3404 texture->uvMapper->map(uvs);
3405
3406 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3407 }
3408
Romain Guy3b753822013-03-05 10:27:35 -08003409 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3410 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3411 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003412
Romain Guyd21b6e12011-11-30 20:21:23 -08003413 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003414 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003415 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3416 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003417 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003418 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003419 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003420 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3421 }
3422
3423 if (texture->uvMapper) {
3424 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003425 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003426}
3427
Romain Guybd6b79b2010-06-26 00:13:53 -07003428void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003429 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3430 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003431 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003432}
3433
3434void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003435 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003436 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003437 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003438
Romain Guy746b7402010-10-26 16:27:31 -07003439 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003440 setupDrawWithTexture();
3441 setupDrawColor(alpha, alpha, alpha, alpha);
3442 setupDrawColorFilter();
3443 setupDrawBlending(blend, mode, swapSrcDst);
3444 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003445 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003446 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003447 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003448 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003449 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003450 }
Romain Guy886b2752013-01-04 12:26:18 -08003451 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003452 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003453 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003454 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003455
Romain Guy6820ac82010-09-15 18:11:50 -07003456 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003457
3458 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003459}
3460
Romain Guy3b748a42013-04-17 18:54:38 -07003461void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3462 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3463 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3464 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3465
3466 setupDraw();
3467 setupDrawWithTexture();
3468 setupDrawColor(alpha, alpha, alpha, alpha);
3469 setupDrawColorFilter();
3470 setupDrawBlending(blend, mode, swapSrcDst);
3471 setupDrawProgram();
3472 if (!dirty) setupDrawDirtyRegionsDisabled();
3473 if (!ignoreScale) {
3474 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3475 } else {
3476 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3477 }
3478 setupDrawTexture(texture);
3479 setupDrawPureColorUniforms();
3480 setupDrawColorFilterUniforms();
3481 setupDrawMeshIndices(vertices, texCoords, vbo);
3482
3483 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3484
3485 finishDrawTexture();
3486}
3487
Romain Guy886b2752013-01-04 12:26:18 -08003488void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3489 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3490 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003491 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003492
3493 setupDraw();
3494 setupDrawWithTexture(true);
3495 if (hasColor) {
3496 setupDrawAlpha8Color(color, alpha);
3497 }
3498 setupDrawColorFilter();
3499 setupDrawShader();
3500 setupDrawBlending(true, mode);
3501 setupDrawProgram();
3502 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003503 if (!ignoreScale) {
3504 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3505 } else {
3506 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3507 }
Romain Guy886b2752013-01-04 12:26:18 -08003508 setupDrawTexture(texture);
3509 setupDrawPureColorUniforms();
3510 setupDrawColorFilterUniforms();
3511 setupDrawShaderUniforms();
3512 setupDrawMesh(vertices, texCoords);
3513
3514 glDrawArrays(drawMode, 0, elementsCount);
3515
3516 finishDrawTexture();
3517}
3518
Romain Guya5aed0d2010-09-09 14:42:43 -07003519void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003520 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003521 if (mCountOverdraw) {
3522 if (!mCaches.blend) glEnable(GL_BLEND);
3523 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3524 glBlendFunc(GL_ONE, GL_ONE);
3525 }
3526
3527 mCaches.blend = true;
3528 mCaches.lastSrcMode = GL_ONE;
3529 mCaches.lastDstMode = GL_ONE;
3530
3531 return;
3532 }
3533
Romain Guy82ba8142010-07-09 13:25:56 -07003534 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003535
Romain Guy82ba8142010-07-09 13:25:56 -07003536 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003537 // These blend modes are not supported by OpenGL directly and have
3538 // to be implemented using shaders. Since the shader will perform
3539 // the blending, turn blending off here
3540 // If the blend mode cannot be implemented using shaders, fall
3541 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003542 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003543 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003544 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003545 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003546
Romain Guy82bc7a72012-01-03 14:13:39 -08003547 if (mCaches.blend) {
3548 glDisable(GL_BLEND);
3549 mCaches.blend = false;
3550 }
3551
3552 return;
3553 } else {
3554 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003555 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003556 }
3557
3558 if (!mCaches.blend) {
3559 glEnable(GL_BLEND);
3560 }
3561
3562 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3563 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3564
3565 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3566 glBlendFunc(sourceMode, destMode);
3567 mCaches.lastSrcMode = sourceMode;
3568 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003569 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003570 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003571 glDisable(GL_BLEND);
3572 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003573 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003574}
3575
Romain Guy889f8d12010-07-29 14:37:42 -07003576bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003577 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003578 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003579 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003580 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003581 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003582 }
Romain Guy6926c722010-07-12 20:20:03 -07003583 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003584}
3585
Romain Guy026c5e162010-06-28 17:12:22 -07003586void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003587 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003588 TextureVertex::setUV(v++, u1, v1);
3589 TextureVertex::setUV(v++, u2, v1);
3590 TextureVertex::setUV(v++, u1, v2);
3591 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003592}
3593
Chris Craik16ecda52013-03-29 10:59:59 -07003594void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003595 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003596 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3597 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003598 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003599 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003600 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003601}
3602
Chris Craik16ecda52013-03-29 10:59:59 -07003603float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3604 float alpha;
3605 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3606 alpha = mDrawModifiers.mOverrideLayerAlpha;
3607 } else {
3608 alpha = layer->getAlpha() / 255.0f;
3609 }
3610 return alpha * mSnapshot->alpha;
3611}
3612
Romain Guy9d5316e2010-06-24 19:30:36 -07003613}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003614}; // namespace android