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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -070079 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck51f2d602016-04-06 07:50:47 -070083void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -070084 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -070086 freePrefetchedLayers(observer);
87 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
Chris Craik6246d2782016-03-29 15:01:41 -070089#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
Chris Craik6246d2782016-03-29 15:01:41 -070094#endif
John Reck23b797a2014-01-03 18:08:34 -080095}
96
John Reckf6481082016-02-02 15:18:23 -080097void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -080098 ATRACE_CALL();
99
John Reckf6481082016-02-02 15:18:23 -0800100 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700101
John Reck23b797a2014-01-03 18:08:34 -0800102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700103 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800104 mEglSurface = EGL_NO_SURFACE;
105 }
106
John Reckf6481082016-02-02 15:18:23 -0800107 if (surface) {
108 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
110
111 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700112 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
113 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800114 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700115 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700116 } else {
117 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800118 }
John Reck23b797a2014-01-03 18:08:34 -0800119}
120
John Reck1125d1f2014-10-23 11:02:19 -0700121void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
122 mSwapBehavior = swapBehavior;
123}
124
John Reckf6481082016-02-02 15:18:23 -0800125void CanvasContext::initialize(Surface* surface) {
126 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700127#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100128 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700129 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800130 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700131#endif
John Reck4f02bf42014-01-03 18:09:17 -0800132}
133
John Reckf6481082016-02-02 15:18:23 -0800134void CanvasContext::updateSurface(Surface* surface) {
135 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700136}
137
John Reckf6481082016-02-02 15:18:23 -0800138bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800139 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800140}
141
John Reck8afcc762016-04-13 10:24:06 -0700142void CanvasContext::setStopped(bool stopped) {
143 if (mStopped != stopped) {
144 mStopped = stopped;
145 if (mStopped) {
146 mRenderThread.removeFrameCallback(this);
147 if (mEglManager.isCurrent(mEglSurface)) {
148 mEglManager.makeCurrent(EGL_NO_SURFACE);
149 }
150 }
151 }
152}
153
Chris Craik284b2432014-09-18 16:05:35 -0700154// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700155void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000156 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800157#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800158 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800159 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
160 mLightInfo.spotShadowAlpha = spotShadowAlpha;
161#else
John Reck4f02bf42014-01-03 18:09:17 -0800162 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700163 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800164#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700165}
166
167void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800168#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800169 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800170#else
Alan Viverette50210d92015-05-14 18:05:36 -0700171 if (!mCanvas) return;
172 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800173#endif
John Reck4f02bf42014-01-03 18:09:17 -0800174}
175
John Reck63a06672014-05-07 13:45:54 -0700176void CanvasContext::setOpaque(bool opaque) {
177 mOpaque = opaque;
178}
179
John Reck8afcc762016-04-13 10:24:06 -0700180bool CanvasContext::makeCurrent() {
181 if (mStopped) return false;
182
John Reckdbc9a862014-04-17 20:25:13 -0700183 // TODO: Figure out why this workaround is needed, see b/13913604
184 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700185 EGLint error = 0;
186 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
187 if (error) {
188 setSurface(nullptr);
189 }
John Reck8afcc762016-04-13 10:24:06 -0700190 return !error;
John Reck860d1552014-04-11 19:15:05 -0700191}
192
John Reckbf3c6022015-06-02 15:55:00 -0700193static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700194 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700195}
196
Skuhneea7a7fb2015-08-28 07:10:31 -0700197void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
198 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700199 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700200
John Reckbf3c6022015-06-02 15:55:00 -0700201 // If the previous frame was dropped we don't need to hold onto it, so
202 // just keep using the previous frame's structure instead
203 if (!wasSkipped(mCurrentFrameInfo)) {
204 mCurrentFrameInfo = &mFrames.next();
205 }
John Reckba6adf62015-02-19 14:36:50 -0800206 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700207 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800208 mCurrentFrameInfo->markSyncStart();
209
John Recke4267ea2014-06-03 15:53:15 -0700210 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700211#if HWUI_NEW_OPS
212 info.layerUpdateQueue = &mLayerUpdateQueue;
213#else
John Reck25fbb3f2014-06-12 13:46:45 -0700214 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700215#endif
John Reck00e79c92015-07-21 10:23:59 -0700216
John Reckf6481082016-02-02 15:18:23 -0800217 if (CC_LIKELY(mNativeSurface.get())) {
218 info.frameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
219 }
220
John Reckec845a22014-09-05 15:23:38 -0700221 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700222 for (const sp<RenderNode>& node : mRenderNodes) {
223 // Only the primary target node will be drawn full - all other nodes would get drawn in
224 // real time mode. In case of a window, the primary node is the window content and the other
225 // node(s) are non client / filler nodes.
226 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
227 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800228 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700229 }
John Reck119907c2014-08-14 09:02:01 -0700230 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800231 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700232
John Reck51f2d602016-04-06 07:50:47 -0700233 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800234 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700235
John Reckf6481082016-02-02 15:18:23 -0800236 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700237 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800238 info.out.canDrawThisFrame = false;
239 return;
240 }
241
John Recke486d932015-10-28 09:21:19 -0700242 if (CC_LIKELY(mSwapHistory.size())) {
243 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
244 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800245 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700246 // The slight fudge-factor is to deal with cases where
247 // the vsync was estimated due to being slow handling the signal.
248 // See the logic in TimeLord#computeFrameTimeNanos or in
249 // Choreographer.java for details on when this happens
250 if (vsyncDelta < 2_ms) {
251 // Already drew for this vsync pulse, UI draw request missed
252 // the deadline for RT animations
253 info.out.canDrawThisFrame = false;
254 } else if (lastSwap.swapTime < latestVsync) {
255 info.out.canDrawThisFrame = true;
256 } else {
257 // We're maybe behind? Find out for sure
258 int runningBehind = 0;
John Reckf6481082016-02-02 15:18:23 -0800259 // TODO: Have this method be on Surface, too, not just ANativeWindow...
260 ANativeWindow* window = mNativeSurface.get();
261 window->query(window, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
John Recke486d932015-10-28 09:21:19 -0700262 info.out.canDrawThisFrame = !runningBehind;
263 }
264 } else {
265 info.out.canDrawThisFrame = true;
266 }
John Recka5dda642014-05-22 15:43:54 -0700267
John Reckaef9dc82015-05-08 14:10:57 -0700268 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700269 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700270 }
271
John Recka5dda642014-05-22 15:43:54 -0700272 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700273 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700274 // If animationsNeedsRedraw is set don't bother posting for an RT anim
275 // as we will just end up fighting the UI thread.
276 mRenderThread.postFrameCallback(this);
277 }
John Recke45b1fd2014-04-15 09:50:16 -0700278 }
279}
280
John Reckf47a5942014-06-30 16:20:04 -0700281void CanvasContext::stopDrawing() {
282 mRenderThread.removeFrameCallback(this);
283}
284
John Recka5dda642014-05-22 15:43:54 -0700285void CanvasContext::notifyFramePending() {
286 ATRACE_CALL();
287 mRenderThread.pushBackFrameCallback(this);
288}
289
John Recke4267ea2014-06-03 15:53:15 -0700290void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700291#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800292 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700293 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700294#endif
John Reck4f02bf42014-01-03 18:09:17 -0800295
John Recke4267ea2014-06-03 15:53:15 -0700296 SkRect dirty;
297 mDamageAccumulator.finish(&dirty);
298
John Reck6d4d0db2015-08-03 15:34:52 -0700299 // TODO: Re-enable after figuring out cause of b/22592975
300// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
301// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
302// return;
303// }
John Reck240ff622015-04-28 13:50:00 -0700304
John Reck240ff622015-04-28 13:50:00 -0700305 mCurrentFrameInfo->markIssueDrawCommandsStart();
306
John Reck149173d2015-08-10 09:52:29 -0700307 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700308
John Reck77c40102015-10-26 15:49:47 -0700309 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700310 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700311 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700312 mLastFrameWidth = frame.width();
313 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700314 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
315 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700316 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700317 } else {
John Reck149173d2015-08-10 09:52:29 -0700318 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700319 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700320 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700321 dirty.setEmpty();
322 }
John Recke4267ea2014-06-03 15:53:15 -0700323 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800324 }
325
John Reck149173d2015-08-10 09:52:29 -0700326 if (dirty.isEmpty()) {
327 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700328 }
329
John Reck149173d2015-08-10 09:52:29 -0700330 // At this point dirty is the area of the screen to update. However,
331 // the area of the frame we need to repaint is potentially different, so
332 // stash the screen area for later
333 SkRect screenDirty(dirty);
334
335 // If the buffer age is 0 we do a full-screen repaint (handled above)
336 // If the buffer age is 1 the buffer contents are the same as they were
337 // last frame so there's nothing to union() against
338 // Therefore we only care about the > 1 case.
339 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700340 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700341 // We don't have enough history to handle this old of a buffer
342 // Just do a full-draw
343 dirty.set(0, 0, frame.width(), frame.height());
344 } else {
345 // At this point we haven't yet added the latest frame
346 // to the damage history (happens below)
347 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700348 for (int i = mSwapHistory.size() - 1;
349 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
350 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700351 }
352 }
John Reck4f02bf42014-01-03 18:09:17 -0800353 }
354
John Reck149173d2015-08-10 09:52:29 -0700355 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700356
357#if HWUI_NEW_OPS
Chris Craik3a5811b2016-03-22 15:03:08 -0700358 auto& caches = Caches::getInstance();
Chris Craikf158b492016-01-12 14:45:08 -0800359 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik3a5811b2016-03-22 15:03:08 -0700360 mRenderNodes, mLightGeometry, mContentDrawBounds, caches);
Chris Craik0b7e8242015-10-28 16:50:44 -0700361 mLayerUpdateQueue.clear();
Chris Craik1dfa0702016-03-04 15:59:24 -0800362 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
Chris Craik98787e62015-11-13 10:55:30 -0800363 mOpaque, mLightInfo);
Chris Craikf158b492016-01-12 14:45:08 -0800364 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik1dfa0702016-03-04 15:59:24 -0800365 profiler().draw(&renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700366 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700367
Chris Craik1dfa0702016-03-04 15:59:24 -0800368 // post frame cleanup
369 caches.clearGarbage();
370 caches.pathCache.trim();
371 caches.tessellationCache.trim();
372
373#if DEBUG_MEMORY_USAGE
374 mCaches.dumpMemoryUsage();
375#else
376 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
377 caches.dumpMemoryUsage();
378 }
379#endif
380
Chris Craikddf22152015-10-14 17:42:47 -0700381#else
Chris Craik64e445b2015-09-02 14:23:49 -0700382 mCanvas->prepareDirty(frame.width(), frame.height(),
383 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700384
John Reck4f02bf42014-01-03 18:09:17 -0800385 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700386 // It there are multiple render nodes, they are laid out as follows:
387 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700388 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700389 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700390 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
391 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700392 // backdrop against the content and draw the remaining part of it. It will then draw the content
393 // cropped to the backdrop (since that indicates a shrinking of the window).
394 //
395 // Additional nodes will be drawn on top with no particular clipping semantics.
396
Skuhneea7a7fb2015-08-28 07:10:31 -0700397 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700398 Rect backdropBounds = mContentDrawBounds;
399 // Usually the contents bounds should be mContentDrawBounds - however - we will
400 // move it towards the fixed edge to give it a more stable appearance (for the moment).
401 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700402 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700403 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700404 // Draw all render nodes. Note that
405 for (const sp<RenderNode>& node : mRenderNodes) {
406 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700407 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
408 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700409 const RenderProperties& properties = node->properties();
410 Rect targetBounds(properties.getLeft(), properties.getTop(),
411 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700412 // Move the content bounds towards the fixed corner of the backdrop.
413 const int x = targetBounds.left;
414 const int y = targetBounds.top;
415 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
416 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700417 // Remember the intersection of the target bounds and the intersection bounds against
418 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700419 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700420 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700421 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700422 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500423 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700424 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700425 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700426 SkRegion::kIntersect_Op)) {
427 mCanvas->drawRenderNode(node.get(), outBounds);
428 }
429 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700430 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700431 mCanvas->restore();
432 }
433 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700434 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700435 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500436 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700437 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700438 targetBounds.right, targetBounds.bottom,
439 SkRegion::kIntersect_Op)) {
440 mCanvas->drawRenderNode(node.get(), outBounds);
441 }
442 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700443 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700444 mCanvas->restore();
445 }
446 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700447 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700448 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500449 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700450 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700451 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700452 SkRegion::kIntersect_Op)) {
453 mCanvas->drawRenderNode(node.get(), outBounds);
454 }
455 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700456 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700457 mCanvas->restore();
458 }
459 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700460 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700461 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500462 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700463 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700464 targetBounds.bottom, SkRegion::kIntersect_Op)) {
465 mCanvas->drawRenderNode(node.get(), outBounds);
466 }
467 mCanvas->restore();
468 }
469 } else if (layer == 1) { // Content
470 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500471 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700472
473 // We shift and clip the content to match its final location in the window.
474 const float left = mContentDrawBounds.left;
475 const float top = mContentDrawBounds.top;
476 const float dx = backdropBounds.left - left;
477 const float dy = backdropBounds.top - top;
478 const float width = backdropBounds.getWidth();
479 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700480
Skuhneb8160872015-09-22 09:51:39 -0700481 mCanvas->translate(dx, dy);
482 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700483 mCanvas->drawRenderNode(node.get(), outBounds);
484 }
485 mCanvas->restore();
486 } else { // draw the rest on top at will!
487 mCanvas->drawRenderNode(node.get(), outBounds);
488 }
489 layer++;
490 }
John Reck4f02bf42014-01-03 18:09:17 -0800491
John Reckfe5e7b72014-05-23 17:42:28 -0700492 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800493
Tom Hudson107843d2014-09-08 11:26:26 -0400494 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700495#endif
John Reck9372ac32016-01-19 11:46:52 -0800496
John Reck38f6c032016-03-17 10:23:49 -0700497 waitOnFences();
498
John Reck975591a2016-01-22 16:28:07 -0800499 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800500
John Reckba6adf62015-02-19 14:36:50 -0800501 // Even if we decided to cancel the frame, from the perspective of jank
502 // metrics the frame was swapped at this point
503 mCurrentFrameInfo->markSwapBuffers();
504
John Reckc96955d2016-02-26 14:56:44 -0800505 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700506 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
507 setSurface(nullptr);
508 }
John Recke486d932015-10-28 09:21:19 -0700509 SwapHistory& swap = mSwapHistory.next();
510 swap.damage = screenDirty;
511 swap.swapTime = systemTime(CLOCK_MONOTONIC);
512 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700513 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800514 }
John Reckfe5e7b72014-05-23 17:42:28 -0700515
John Reckba6adf62015-02-19 14:36:50 -0800516 // TODO: Use a fence for real completion?
517 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700518
519#if LOG_FRAMETIME_MMA
520 float thisFrame = mCurrentFrameInfo->duration(
521 FrameInfoIndex::IssueDrawCommandsStart,
522 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
523 if (sFrameCount) {
524 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
525 } else {
526 sBenchMma = thisFrame;
527 }
528 if (++sFrameCount == 10) {
529 sFrameCount = 1;
530 ALOGD("Average frame time: %.4f", sBenchMma);
531 }
532#endif
533
John Reckedc524c2015-03-18 15:24:33 -0700534 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800535 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800536 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
537 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800538 }
John Reck38e0c322015-11-10 12:19:17 -0800539
540 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800541}
542
John Recke45b1fd2014-04-15 09:50:16 -0700543// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700544void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800545#if HWUI_NEW_OPS
546 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
547#else
548 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
549#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700550 prepareAndDraw(nullptr);
551}
John Reck368cdd82014-05-07 13:11:00 -0700552
Skuhneea7a7fb2015-08-28 07:10:31 -0700553void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700554 ATRACE_CALL();
555
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800556 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800557 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
558 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700559 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800560 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700561
Chris Craike2e53a72015-10-28 15:55:40 -0700562 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700563 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700564 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700565 draw();
John Recka5dda642014-05-22 15:43:54 -0700566 }
John Recke45b1fd2014-04-15 09:50:16 -0700567}
568
John Reck3b202512014-06-23 13:13:08 -0700569void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700570 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700571 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700572 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700573 mode = DrawGlInfo::kModeProcess;
574 }
John Reck6f07a0d2014-04-16 21:31:25 -0700575
Chris Craikd41c4d82015-01-05 15:51:13 -0800576 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800577}
578
John Reck998a6d82014-08-28 15:35:53 -0700579void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700580 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800581 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700582 }
583}
584
John Reck51f2d602016-04-06 07:50:47 -0700585void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
586 if (mPrefetchedLayers.size()) {
587 for (auto& node : mPrefetchedLayers) {
588 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
589 node->getName());
590 node->destroyHardwareResources(observer);
591 node->decStrong(observer);
592 }
593 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700594 }
595}
596
John Reck51f2d602016-04-06 07:50:47 -0700597void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700598 ATRACE_CALL();
Chris Craik6246d2782016-03-29 15:01:41 -0700599 if (!mEglManager.hasEglContext()) return;
600#if !HWUI_NEW_OPS
601 if (!mCanvas) return;
602#endif
603
John Reck3e824952014-08-20 10:08:39 -0700604 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
605 stopDrawing();
606
Chris Craike2e53a72015-10-28 15:55:40 -0700607 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700608 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700609 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700610#if HWUI_NEW_OPS
611 info.layerUpdateQueue = &mLayerUpdateQueue;
612#else
John Reck3e824952014-08-20 10:08:39 -0700613 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700614#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700615 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700616 node->prepareTree(info);
617 SkRect ignore;
618 mDamageAccumulator.finish(&ignore);
619 // Tickle the GENERIC property on node to mark it as dirty for damaging
620 // purposes when the frame is actually drawn
621 node->setPropertyFieldsDirty(RenderNode::GENERIC);
622
Chris Craik98787e62015-11-13 10:55:30 -0800623#if HWUI_NEW_OPS
Chris Craik6246d2782016-03-29 15:01:41 -0700624 static const std::vector< sp<RenderNode> > emptyNodeList;
625 auto& caches = Caches::getInstance();
626 FrameBuilder frameBuilder(mLayerUpdateQueue, SkRect::MakeWH(1, 1), 1, 1,
627 emptyNodeList, mLightGeometry, mContentDrawBounds, caches);
628 mLayerUpdateQueue.clear();
629 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
630 mOpaque, mLightInfo);
631 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
632 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik98787e62015-11-13 10:55:30 -0800633#else
John Reck443a7142014-09-04 17:40:05 -0700634 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700635 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800636#endif
John Reck998a6d82014-08-28 15:35:53 -0700637
Chris Craikd41c4d82015-01-05 15:51:13 -0800638 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700639 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700640}
641
John Reck19b6bcf2014-02-14 20:03:38 -0800642bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700643 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700644 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800645}
646
John Reck51f2d602016-04-06 07:50:47 -0700647void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700648 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700649 if (mEglManager.hasEglContext()) {
John Reck51f2d602016-04-06 07:50:47 -0700650 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700651 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700652 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700653 }
John Reck00e79c92015-07-21 10:23:59 -0700654 Caches& caches = Caches::getInstance();
655 // Make sure to release all the textures we were owning as there won't
656 // be another draw
657 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800658 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700659 }
660}
661
662void CanvasContext::trimMemory(RenderThread& thread, int level) {
663 // No context means nothing to free
664 if (!thread.eglManager().hasEglContext()) return;
665
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200666 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700667 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800668 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700669 thread.eglManager().destroy();
670 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800671 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700672 }
673}
674
John Reckfc53ef272014-02-11 10:40:25 -0800675void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700676 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
677 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800678 task->run();
679}
680
John Reck1949e792014-04-08 15:18:56 -0700681Layer* CanvasContext::createTextureLayer() {
John Reck8afcc762016-04-13 10:24:06 -0700682 mEglManager.initialize();
John Reck3b202512014-06-23 13:13:08 -0700683 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700684}
685
John Reck3b202512014-06-23 13:13:08 -0700686void CanvasContext::setTextureAtlas(RenderThread& thread,
687 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
688 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700689}
690
John Reckba6adf62015-02-19 14:36:50 -0800691void CanvasContext::dumpFrames(int fd) {
692 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700693 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700694 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700695 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700696 fprintf(file, ",");
697 }
John Reckba6adf62015-02-19 14:36:50 -0800698 for (size_t i = 0; i < mFrames.size(); i++) {
699 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700700 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800701 continue;
702 }
703 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700704 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800705 fprintf(file, "%" PRId64 ",", frame[i]);
706 }
707 }
708 fprintf(file, "\n---PROFILEDATA---\n\n");
709 fflush(file);
710}
711
712void CanvasContext::resetFrameStats() {
713 mFrames.clear();
714 mRenderThread.jankTracker().reset();
715}
716
John Recke248bd12015-08-05 13:53:53 -0700717void CanvasContext::serializeDisplayListTree() {
718#if ENABLE_RENDERNODE_SERIALIZATION
719 using namespace google::protobuf::io;
720 char package[128];
721 // Check whether tracing is enabled for this process.
722 FILE * file = fopen("/proc/self/cmdline", "r");
723 if (file) {
724 if (!fgets(package, 128, file)) {
725 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
726 fclose(file);
727 return;
728 }
729 fclose(file);
730 } else {
731 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
732 errno);
733 return;
734 }
735 char path[1024];
736 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
737 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
738 if (fd == -1) {
739 ALOGD("Failed to open '%s'", path);
740 return;
741 }
742 proto::RenderNode tree;
743 // TODO: Streaming writes?
744 mRootRenderNode->copyTo(&tree);
745 std::string data = tree.SerializeAsString();
746 write(fd, data.c_str(), data.length());
747 close(fd);
748#endif
749}
750
John Reck38f6c032016-03-17 10:23:49 -0700751void CanvasContext::waitOnFences() {
752 if (mFrameFences.size()) {
753 ATRACE_CALL();
754 for (auto& fence : mFrameFences) {
755 fence->getResult();
756 }
757 mFrameFences.clear();
758 }
759}
760
761class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
762public:
763 FuncTaskProcessor(Caches& caches)
764 : TaskProcessor<bool>(&caches.tasks) {}
765
766 virtual void onProcess(const sp<Task<bool> >& task) override {
767 FuncTask* t = static_cast<FuncTask*>(task.get());
768 t->func();
769 task->setResult(true);
770 }
771};
772
773void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
774 if (!mFrameWorkProcessor.get()) {
775 mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
776 }
777 sp<FuncTask> task(new FuncTask());
778 task->func = func;
779 mFrameWorkProcessor->add(task);
780}
781
John Reck23b797a2014-01-03 18:08:34 -0800782} /* namespace renderthread */
783} /* namespace uirenderer */
784} /* namespace android */