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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
22#include <GLES2/gl2.h>
Jamie Gennisfb1b5a22011-09-28 12:13:31 -070023#include <GLES2/gl2ext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080024
Andy McFadden2adaf042012-12-18 09:49:45 -080025#include <gui/IGraphicBufferProducer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080026#include <gui/BufferQueue.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070027#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080028
29#include <ui/GraphicBuffer.h>
30
Jamie Gennisfa28c352011-09-16 17:30:26 -070031#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080032#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070033#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080034
35#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
Igor Murashkina4a31492012-10-29 13:36:11 -070036#define ANDROID_GRAPHICS_FRAMEAVAILABLELISTENER_JNI_ID \
37 "mFrameAvailableListener"
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080038
39namespace android {
40// ----------------------------------------------------------------------------
41
Daniel Lam6b091c52012-01-22 15:26:27 -080042
Mathias Agopian68c77942011-05-09 19:08:33 -070043class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080044
Andy McFadden0273adb2012-12-12 17:10:08 -080045/*
Andy McFadden2adaf042012-12-18 09:49:45 -080046 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080047 * and makes them available to OpenGL as a texture.
48 *
Andy McFadden2adaf042012-12-18 09:49:45 -080049 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080050 * desired options, and call updateTexImage() when a new frame is desired.
51 * If a new frame is available, the texture will be updated. If not,
52 * the previous contents are retained.
53 *
54 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
55 * texture target, in the EGL context of the first thread that calls
56 * updateTexImage().
57 *
Andy McFadden2adaf042012-12-18 09:49:45 -080058 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080059 */
Andy McFadden2adaf042012-12-18 09:49:45 -080060class GLConsumer : public ConsumerBase {
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080061public:
Jamie Gennis9fea3422012-08-07 18:03:04 -070062 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080063
Andy McFadden2adaf042012-12-18 09:49:45 -080064 // GLConsumer constructs a new GLConsumer object. tex indicates the
Jamie Gennis74bed552012-03-28 19:05:54 -070065 // name of the OpenGL ES texture to which images are to be streamed.
Jamie Gennis86edf4f2011-11-14 14:51:01 -080066 // allowSynchronousMode specifies whether or not synchronous mode can be
67 // enabled. texTarget specifies the OpenGL ES texture target to which the
68 // texture will be bound in updateTexImage. useFenceSync specifies whether
69 // fences should be used to synchronize access to buffers if that behavior
Daniel Lamb2675792012-02-23 14:35:13 -080070 // is enabled at compile-time. A custom bufferQueue can be specified
71 // if behavior for queue/dequeue/connect etc needs to be customized.
72 // Otherwise a default BufferQueue will be created and used.
Jamie Gennis74bed552012-03-28 19:05:54 -070073 //
Andy McFadden2adaf042012-12-18 09:49:45 -080074 // For legacy reasons, the GLConsumer is created in a state where it is
Jamie Gennis74bed552012-03-28 19:05:54 -070075 // considered attached to an OpenGL ES context for the purposes of the
76 // attachToContext and detachFromContext methods. However, despite being
77 // considered "attached" to a context, the specific OpenGL ES context
78 // doesn't get latched until the first call to updateTexImage. After that
79 // point, all calls to updateTexImage must be made with the same OpenGL ES
80 // context current.
81 //
Andy McFadden2adaf042012-12-18 09:49:45 -080082 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070083 // attached to a different context using the detachFromContext and
84 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080085 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070086 // context to another. If such a transfer is not needed there is no
87 // requirement that either of these methods be called.
Andy McFadden2adaf042012-12-18 09:49:45 -080088 GLConsumer(GLuint tex, bool allowSynchronousMode = true,
Daniel Lamb2675792012-02-23 14:35:13 -080089 GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true,
90 const sp<BufferQueue> &bufferQueue = 0);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080091
Andy McFaddenbf974ab2012-12-04 16:51:15 -080092 // updateTexImage acquires the most recently queued buffer, and sets the
93 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080094 //
95 // This call may only be made while the OpenGL ES context to which the
96 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070097 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080098 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080099 status_t updateTexImage();
100
Jesse Hallef194142012-06-14 14:45:17 -0700101 // setReleaseFence stores a fence file descriptor that will signal when the
102 // current buffer is no longer being read. This fence will be returned to
103 // the producer when the current buffer is released by updateTexImage().
104 // Multiple fences can be set for a given buffer; they will be merged into
Andy McFadden2adaf042012-12-18 09:49:45 -0800105 // a single union fence. The GLConsumer will close the file descriptor
Jesse Hallef194142012-06-14 14:45:17 -0700106 // when finished with it.
107 void setReleaseFence(int fenceFd);
108
Jamie Gennis31a353d2012-08-24 17:25:13 -0700109 // setDefaultMaxBufferCount sets the default limit on the maximum number
110 // of buffers that will be allocated at one time. The image producer may
111 // override the limit.
112 status_t setDefaultMaxBufferCount(int bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700113
Jamie Gennisf238e282011-01-09 16:33:17 -0800114 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
115 // associated with the texture image set by the most recent call to
116 // updateTexImage.
117 //
118 // This transform matrix maps 2D homogeneous texture coordinates of the form
119 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
120 // coordinate that should be used to sample that location from the texture.
121 // Sampling the texture outside of the range of this transform is undefined.
122 //
123 // This transform is necessary to compensate for transforms that the stream
124 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800125 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800126 // copy of the data that would be needed to hide the transform from the
127 // user.
128 //
129 // The matrix is stored in column-major order so that it may be passed
130 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
131 // functions.
132 void getTransformMatrix(float mtx[16]);
133
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800134 // getTimestamp retrieves the timestamp associated with the texture image
135 // set by the most recent call to updateTexImage.
136 //
137 // The timestamp is in nanoseconds, and is monotonically increasing. Its
138 // other semantics (zero point, etc) are source-dependent and should be
139 // documented by the source.
140 int64_t getTimestamp();
141
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700142 // setDefaultBufferSize is used to set the size of buffers returned by
143 // requestBuffers when a with and height of zero is requested.
144 // A call to setDefaultBufferSize() may trigger requestBuffers() to
145 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800146 // The width and height parameters must be no greater than the minimum of
147 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
148 // An error due to invalid dimensions might not be reported until
149 // updateTexImage() is called.
150 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700151
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700152 // setFilteringEnabled sets whether the transform matrix should be computed
153 // for use with bilinear filtering.
154 void setFilteringEnabled(bool enabled);
155
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700156 // getCurrentBuffer returns the buffer associated with the current image.
157 sp<GraphicBuffer> getCurrentBuffer() const;
158
159 // getCurrentTextureTarget returns the texture target of the current
160 // texture as returned by updateTexImage().
161 GLenum getCurrentTextureTarget() const;
162
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700163 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700164 Rect getCurrentCrop() const;
165
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700166 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700167 uint32_t getCurrentTransform() const;
168
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700169 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700170 uint32_t getCurrentScalingMode() const;
171
Jesse Halldc5b4852012-06-29 15:21:18 -0700172 // getCurrentFence returns the fence indicating when the current buffer is
173 // ready to be read from.
174 sp<Fence> getCurrentFence() const;
175
Jamie Gennis61e04b92012-09-09 17:48:42 -0700176 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
177 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800178 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700179 status_t doGLFenceWait() const;
180
Andy McFadden2adaf042012-12-18 09:49:45 -0800181 // isSynchronousMode returns whether the GLConsumer is currently in
Jamie Gennis59769462011-11-19 18:04:43 -0800182 // synchronous mode.
183 bool isSynchronousMode() const;
184
Andy McFadden2adaf042012-12-18 09:49:45 -0800185 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700186 // log messages.
187 void setName(const String8& name);
188
Daniel Lamb2675792012-02-23 14:35:13 -0800189 // These functions call the corresponding BufferQueue implementation
190 // so the refactoring can proceed smoothly
191 status_t setDefaultBufferFormat(uint32_t defaultFormat);
192 status_t setConsumerUsageBits(uint32_t usage);
193 status_t setTransformHint(uint32_t hint);
194 virtual status_t setSynchronousMode(bool enabled);
Daniel Lamb2675792012-02-23 14:35:13 -0800195
Jamie Gennis74bed552012-03-28 19:05:54 -0700196 // getBufferQueue returns the BufferQueue object to which this
Andy McFadden2adaf042012-12-18 09:49:45 -0800197 // GLConsumer is connected.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700198 sp<BufferQueue> getBufferQueue() const {
199 return mBufferQueue;
200 }
Daniel Lamb2675792012-02-23 14:35:13 -0800201
Andy McFadden2adaf042012-12-18 09:49:45 -0800202 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700203 // current OpenGL ES context. This context must be the same as the context
204 // that was current for previous calls to updateTexImage.
205 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800206 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700207 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800208 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700209 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800210 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700211 // attachToContext method.
212 status_t detachFromContext();
213
Andy McFadden2adaf042012-12-18 09:49:45 -0800214 // attachToContext attaches a GLConsumer that is currently in the
215 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700216 // in the 'detached' state iff detachFromContext has successfully been
217 // called and no calls to attachToContext have succeeded since the last
218 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800219 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700220 // INVALID_OPERATION error.
221 //
222 // The tex argument specifies the OpenGL ES texture object name in the
223 // new context into which the image contents will be streamed. A successful
224 // call to attachToContext will result in this texture object being bound to
225 // the texture target and populated with the image contents that were
226 // current at the time of the last call to detachFromContext.
227 status_t attachToContext(GLuint tex);
228
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700229protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800230
Jamie Gennis9fea3422012-08-07 18:03:04 -0700231 // abandonLocked overrides the ConsumerBase method to clear
232 // mCurrentTextureBuf in addition to the ConsumerBase behavior.
233 virtual void abandonLocked();
234
Andy McFadden2adaf042012-12-18 09:49:45 -0800235 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700236 // specific info in addition to the ConsumerBase behavior.
237 virtual void dumpLocked(String8& result, const char* prefix, char* buffer,
238 size_t size) const;
239
240 // acquireBufferLocked overrides the ConsumerBase method to update the
241 // mEglSlots array in addition to the ConsumerBase behavior.
242 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
243
244 // releaseBufferLocked overrides the ConsumerBase method to update the
245 // mEglSlots array in addition to the ConsumerBase.
246 virtual status_t releaseBufferLocked(int buf, EGLDisplay display,
Jamie Gennisb2725412012-09-05 20:09:05 -0700247 EGLSyncKHR eglFence);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700248
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800249 status_t releaseBufferLocked(int buf, EGLSyncKHR eglFence) {
250 return releaseBufferLocked(buf, mEglDisplay, eglFence);
251 }
252
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700253 static bool isExternalFormat(uint32_t format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700254
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800255 // This releases the buffer in the slot referenced by mCurrentTexture,
256 // then updates state to refer to the BufferItem, which must be a
257 // newly-acquired buffer.
258 status_t releaseAndUpdateLocked(const BufferQueue::BufferItem& item);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800259
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800260 // Binds mTexName and the current buffer to mTexTarget. Uses
Andy McFadden97eba892012-12-11 15:21:45 -0800261 // mCurrentTexture if it's set, mCurrentTextureBuf if not. If the
262 // bind succeeds, this calls doGLFenceWait.
263 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800264
265 // Gets the current EGLDisplay and EGLContext values, and compares them
266 // to mEglDisplay and mEglContext. If the fields have been previously
267 // set, the values must match; if not, the fields are set to the current
268 // values.
269 status_t checkAndUpdateEglStateLocked();
270
Andy McFadden2adaf042012-12-18 09:49:45 -0800271 // If set, GLConsumer will use the EGL_ANDROID_native_fence_sync
Andy McFadden97eba892012-12-11 15:21:45 -0800272 // extension to create Android native fences for GLES activity.
273 static const bool sUseNativeFenceSync;
274
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800275private:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800276 // createImage creates a new EGLImage from a GraphicBuffer.
277 EGLImageKHR createImage(EGLDisplay dpy,
278 const sp<GraphicBuffer>& graphicBuffer);
279
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700280 // freeBufferLocked frees up the given buffer slot. If the slot has been
281 // initialized this will release the reference to the GraphicBuffer in that
282 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
283 //
284 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700285 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700286
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700287 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700288 // current texture. It uses mCurrentTransform and the current GraphicBuffer
289 // to compute this matrix and stores it in mCurrentTransformMatrix.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700290 // mCurrentTextureBuf must not be NULL.
291 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700292
Andy McFadden97eba892012-12-11 15:21:45 -0800293 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
294 // stream to ensure that it is safe for future OpenGL ES commands to
295 // access the current texture buffer.
296 status_t doGLFenceWaitLocked() const;
297
Jamie Gennis74bed552012-03-28 19:05:54 -0700298 // syncForReleaseLocked performs the synchronization needed to release the
299 // current slot from an OpenGL ES context. If needed it will set the
300 // current slot's fence to guard against a producer accessing the buffer
301 // before the outstanding accesses have completed.
302 status_t syncForReleaseLocked(EGLDisplay dpy);
303
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800304 // Normally, when we bind a buffer to a texture target, we bind a buffer
305 // that is referenced by an entry in mEglSlots. In some situations we
306 // have a buffer in mCurrentTextureBuf, but no corresponding entry for
307 // it in our slot array. bindUnslottedBuffer handles that situation by
308 // binding the buffer without touching the EglSlots.
309 status_t bindUnslottedBufferLocked(EGLDisplay dpy);
310
Andy McFadden2adaf042012-12-18 09:49:45 -0800311 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700312 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800313 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700314 // consume buffers as hardware textures.
315 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
316
Jamie Gennis9a78c902011-01-12 18:30:40 -0800317 // mCurrentTextureBuf is the graphic buffer of the current texture. It's
318 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700319 // must track it separately in order to support the getCurrentBuffer method.
Jamie Gennis9a78c902011-01-12 18:30:40 -0800320 sp<GraphicBuffer> mCurrentTextureBuf;
321
Jamie Gennisf238e282011-01-09 16:33:17 -0800322 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700323 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800324 Rect mCurrentCrop;
325
326 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700327 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800328 uint32_t mCurrentTransform;
329
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700330 // mCurrentScalingMode is the scaling mode for the current texture. It gets
331 // set to each time updateTexImage is called.
332 uint32_t mCurrentScalingMode;
333
Jesse Halldc5b4852012-06-29 15:21:18 -0700334 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
335 sp<Fence> mCurrentFence;
336
Jamie Gennis736aa952011-06-12 17:03:06 -0700337 // mCurrentTransformMatrix is the transform matrix for the current texture.
338 // It gets computed by computeTransformMatrix each time updateTexImage is
339 // called.
340 float mCurrentTransformMatrix[16];
341
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800342 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700343 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800344 int64_t mCurrentTimestamp;
345
Daniel Lam016c8cb2012-04-03 15:54:58 -0700346 uint32_t mDefaultWidth, mDefaultHeight;
347
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700348 // mFilteringEnabled indicates whether the transform matrix is computed for
349 // use with bilinear filtering. It defaults to true and is changed by
350 // setFilteringEnabled().
351 bool mFilteringEnabled;
352
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800353 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700354 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700355 // and can be changed with a call to attachToContext.
356 GLuint mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800357
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800358 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
359 // extension should be used to prevent buffers from being dequeued before
360 // it's safe for them to be written. It gets set at construction time and
361 // never changes.
362 const bool mUseFenceSync;
363
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700364 // mTexTarget is the GL texture target with which the GL texture object is
365 // associated. It is set in the constructor and never changed. It is
366 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
367 // Browser. In that case it is set to GL_TEXTURE_2D to allow
368 // glCopyTexSubImage to read from the texture. This is a hack to work
369 // around a GL driver limitation on the number of FBO attachments, which the
370 // browser's tile cache exceeds.
371 const GLenum mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600372
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700373 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800374 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800375 struct EglSlot {
376 EglSlot()
Daniel Lameae59d22012-01-22 15:26:27 -0800377 : mEglImage(EGL_NO_IMAGE_KHR),
Jamie Gennis9fea3422012-08-07 18:03:04 -0700378 mEglFence(EGL_NO_SYNC_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800379 }
380
Daniel Lameae59d22012-01-22 15:26:27 -0800381 // mEglImage is the EGLImage created from mGraphicBuffer.
382 EGLImageKHR mEglImage;
383
Daniel Lameae59d22012-01-22 15:26:27 -0800384 // mFence is the EGL sync object that must signal before the buffer
385 // associated with this buffer slot may be dequeued. It is initialized
386 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
387 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700388 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800389 };
390
Andy McFadden2adaf042012-12-18 09:49:45 -0800391 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700392 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700393 // current display when updateTexImage is called for the first time and when
394 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700395 EGLDisplay mEglDisplay;
396
Andy McFadden2adaf042012-12-18 09:49:45 -0800397 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700398 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
399 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700400 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700401 EGLContext mEglContext;
402
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700403 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
404 // for each buffer slot. It is initialized to null pointers, and gets
405 // filled in with the result of BufferQueue::acquire when the
406 // client dequeues a buffer from a
407 // slot that has not yet been used. The buffer allocated to a slot will also
408 // be replaced if the requested buffer usage or geometry differs from that
409 // of the buffer allocated to a slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800410 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800411
412 // mCurrentTexture is the buffer slot index of the buffer that is currently
413 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
414 // indicating that no buffer slot is currently bound to the texture. Note,
415 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
416 // that no buffer is bound to the texture. A call to setBufferCount will
417 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
418 int mCurrentTexture;
419
Jamie Gennis9fea3422012-08-07 18:03:04 -0700420 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700421 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700422 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700423 // whatever context is current at the time of the first updateTexImage call.
424 // It is set to false by detachFromContext, and then set to true again by
425 // attachToContext.
426 bool mAttached;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800427};
428
429// ----------------------------------------------------------------------------
430}; // namespace android
431
Andy McFadden2adaf042012-12-18 09:49:45 -0800432#endif // ANDROID_GUI_CONSUMER_H