Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 17 | #ifndef ANDROID_GUI_CONSUMER_H |
| 18 | #define ANDROID_GUI_CONSUMER_H |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 19 | |
| 20 | #include <EGL/egl.h> |
| 21 | #include <EGL/eglext.h> |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 22 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 23 | #include <gui/IGraphicBufferProducer.h> |
Daniel Lam | 6b091c5 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 24 | #include <gui/BufferQueue.h> |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 25 | #include <gui/ConsumerBase.h> |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 26 | |
| 27 | #include <ui/GraphicBuffer.h> |
| 28 | |
Jamie Gennis | fa28c35 | 2011-09-16 17:30:26 -0700 | [diff] [blame] | 29 | #include <utils/String8.h> |
Jamie Gennis | 9a78c90 | 2011-01-12 18:30:40 -0800 | [diff] [blame] | 30 | #include <utils/Vector.h> |
Jamie Gennis | fa28c35 | 2011-09-16 17:30:26 -0700 | [diff] [blame] | 31 | #include <utils/threads.h> |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 32 | |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 33 | namespace android { |
| 34 | // ---------------------------------------------------------------------------- |
| 35 | |
Daniel Lam | 6b091c5 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 36 | |
Mathias Agopian | 68c7794 | 2011-05-09 19:08:33 -0700 | [diff] [blame] | 37 | class String8; |
Jamie Gennis | 9a78c90 | 2011-01-12 18:30:40 -0800 | [diff] [blame] | 38 | |
Andy McFadden | 0273adb | 2012-12-12 17:10:08 -0800 | [diff] [blame] | 39 | /* |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 40 | * GLConsumer consumes buffers of graphics data from a BufferQueue, |
Andy McFadden | 0273adb | 2012-12-12 17:10:08 -0800 | [diff] [blame] | 41 | * and makes them available to OpenGL as a texture. |
| 42 | * |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 43 | * A typical usage pattern is to set up the GLConsumer with the |
Andy McFadden | 0273adb | 2012-12-12 17:10:08 -0800 | [diff] [blame] | 44 | * desired options, and call updateTexImage() when a new frame is desired. |
| 45 | * If a new frame is available, the texture will be updated. If not, |
| 46 | * the previous contents are retained. |
| 47 | * |
| 48 | * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES |
| 49 | * texture target, in the EGL context of the first thread that calls |
| 50 | * updateTexImage(). |
| 51 | * |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 52 | * This class was previously called SurfaceTexture. |
Andy McFadden | 0273adb | 2012-12-12 17:10:08 -0800 | [diff] [blame] | 53 | */ |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 54 | class GLConsumer : public ConsumerBase { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame^] | 55 | protected: |
| 56 | enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 57 | public: |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 58 | typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; |
Jamie Gennis | c4d4aea | 2011-01-13 14:43:36 -0800 | [diff] [blame] | 59 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 60 | // GLConsumer constructs a new GLConsumer object. tex indicates the |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 61 | // name of the OpenGL ES texture to which images are to be streamed. |
Jamie Gennis | 86edf4f | 2011-11-14 14:51:01 -0800 | [diff] [blame] | 62 | // allowSynchronousMode specifies whether or not synchronous mode can be |
| 63 | // enabled. texTarget specifies the OpenGL ES texture target to which the |
| 64 | // texture will be bound in updateTexImage. useFenceSync specifies whether |
| 65 | // fences should be used to synchronize access to buffers if that behavior |
Daniel Lam | b267579 | 2012-02-23 14:35:13 -0800 | [diff] [blame] | 66 | // is enabled at compile-time. A custom bufferQueue can be specified |
| 67 | // if behavior for queue/dequeue/connect etc needs to be customized. |
| 68 | // Otherwise a default BufferQueue will be created and used. |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 69 | // |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 70 | // For legacy reasons, the GLConsumer is created in a state where it is |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 71 | // considered attached to an OpenGL ES context for the purposes of the |
| 72 | // attachToContext and detachFromContext methods. However, despite being |
| 73 | // considered "attached" to a context, the specific OpenGL ES context |
| 74 | // doesn't get latched until the first call to updateTexImage. After that |
| 75 | // point, all calls to updateTexImage must be made with the same OpenGL ES |
| 76 | // context current. |
| 77 | // |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 78 | // A GLConsumer may be detached from one OpenGL ES context and then |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 79 | // attached to a different context using the detachFromContext and |
| 80 | // attachToContext methods, respectively. The intention of these methods is |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 81 | // purely to allow a GLConsumer to be transferred from one consumer |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 82 | // context to another. If such a transfer is not needed there is no |
| 83 | // requirement that either of these methods be called. |
Mathias Agopian | db89edc | 2013-08-02 01:40:18 -0700 | [diff] [blame] | 84 | GLConsumer(const sp<IGraphicBufferConsumer>& bq, |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame^] | 85 | uint32_t tex, uint32_t texureTarget = TEXTURE_EXTERNAL, |
Mathias Agopian | 595264f | 2013-07-16 22:56:09 -0700 | [diff] [blame] | 86 | bool useFenceSync = true, bool isControlledByApp = false); |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 87 | |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 88 | // updateTexImage acquires the most recently queued buffer, and sets the |
| 89 | // image contents of the target texture to it. |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 90 | // |
| 91 | // This call may only be made while the OpenGL ES context to which the |
| 92 | // target texture belongs is bound to the calling thread. |
Jamie Gennis | 61e04b9 | 2012-09-09 17:48:42 -0700 | [diff] [blame] | 93 | // |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 94 | // This calls doGLFenceWait to ensure proper synchronization. |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 95 | status_t updateTexImage(); |
| 96 | |
Mathias Agopian | ad678e1 | 2013-07-23 17:28:53 -0700 | [diff] [blame] | 97 | // releaseTexImage releases the texture acquired in updateTexImage(). |
| 98 | // This is intended to be used in single buffer mode. |
| 99 | // |
| 100 | // This call may only be made while the OpenGL ES context to which the |
| 101 | // target texture belongs is bound to the calling thread. |
| 102 | status_t releaseTexImage(); |
| 103 | |
Jesse Hall | 13f01cb | 2013-03-20 11:37:21 -0700 | [diff] [blame] | 104 | // setReleaseFence stores a fence that will signal when the current buffer |
| 105 | // is no longer being read. This fence will be returned to the producer |
| 106 | // when the current buffer is released by updateTexImage(). Multiple |
| 107 | // fences can be set for a given buffer; they will be merged into a single |
| 108 | // union fence. |
| 109 | void setReleaseFence(const sp<Fence>& fence); |
Jesse Hall | ef19414 | 2012-06-14 14:45:17 -0700 | [diff] [blame] | 110 | |
Jamie Gennis | 31a353d | 2012-08-24 17:25:13 -0700 | [diff] [blame] | 111 | // setDefaultMaxBufferCount sets the default limit on the maximum number |
| 112 | // of buffers that will be allocated at one time. The image producer may |
| 113 | // override the limit. |
| 114 | status_t setDefaultMaxBufferCount(int bufferCount); |
Mathias Agopian | 8072711 | 2011-05-02 19:51:12 -0700 | [diff] [blame] | 115 | |
Jamie Gennis | f238e28 | 2011-01-09 16:33:17 -0800 | [diff] [blame] | 116 | // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix |
| 117 | // associated with the texture image set by the most recent call to |
| 118 | // updateTexImage. |
| 119 | // |
| 120 | // This transform matrix maps 2D homogeneous texture coordinates of the form |
| 121 | // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture |
| 122 | // coordinate that should be used to sample that location from the texture. |
| 123 | // Sampling the texture outside of the range of this transform is undefined. |
| 124 | // |
| 125 | // This transform is necessary to compensate for transforms that the stream |
| 126 | // content producer may implicitly apply to the content. By forcing users of |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 127 | // a GLConsumer to apply this transform we avoid performing an extra |
Jamie Gennis | f238e28 | 2011-01-09 16:33:17 -0800 | [diff] [blame] | 128 | // copy of the data that would be needed to hide the transform from the |
| 129 | // user. |
| 130 | // |
| 131 | // The matrix is stored in column-major order so that it may be passed |
| 132 | // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv |
| 133 | // functions. |
| 134 | void getTransformMatrix(float mtx[16]); |
| 135 | |
Eino-Ville Talvala | 1d01a12 | 2011-02-18 11:02:42 -0800 | [diff] [blame] | 136 | // getTimestamp retrieves the timestamp associated with the texture image |
| 137 | // set by the most recent call to updateTexImage. |
| 138 | // |
| 139 | // The timestamp is in nanoseconds, and is monotonically increasing. Its |
| 140 | // other semantics (zero point, etc) are source-dependent and should be |
| 141 | // documented by the source. |
| 142 | int64_t getTimestamp(); |
| 143 | |
Mathias Agopian | a5c75c0 | 2011-03-31 19:10:24 -0700 | [diff] [blame] | 144 | // setDefaultBufferSize is used to set the size of buffers returned by |
| 145 | // requestBuffers when a with and height of zero is requested. |
| 146 | // A call to setDefaultBufferSize() may trigger requestBuffers() to |
| 147 | // be called from the client. |
Mathias Agopian | 194c76c | 2011-11-10 14:34:26 -0800 | [diff] [blame] | 148 | // The width and height parameters must be no greater than the minimum of |
| 149 | // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv). |
| 150 | // An error due to invalid dimensions might not be reported until |
| 151 | // updateTexImage() is called. |
| 152 | status_t setDefaultBufferSize(uint32_t width, uint32_t height); |
Mathias Agopian | a5c75c0 | 2011-03-31 19:10:24 -0700 | [diff] [blame] | 153 | |
Jamie Gennis | 5c1139f | 2012-05-08 16:56:34 -0700 | [diff] [blame] | 154 | // setFilteringEnabled sets whether the transform matrix should be computed |
| 155 | // for use with bilinear filtering. |
| 156 | void setFilteringEnabled(bool enabled); |
| 157 | |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 158 | // getCurrentBuffer returns the buffer associated with the current image. |
| 159 | sp<GraphicBuffer> getCurrentBuffer() const; |
| 160 | |
| 161 | // getCurrentTextureTarget returns the texture target of the current |
| 162 | // texture as returned by updateTexImage(). |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame^] | 163 | uint32_t getCurrentTextureTarget() const; |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 164 | |
Jamie Gennis | efc7ab6 | 2012-04-17 19:36:18 -0700 | [diff] [blame] | 165 | // getCurrentCrop returns the cropping rectangle of the current buffer. |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 166 | Rect getCurrentCrop() const; |
| 167 | |
Jamie Gennis | efc7ab6 | 2012-04-17 19:36:18 -0700 | [diff] [blame] | 168 | // getCurrentTransform returns the transform of the current buffer. |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 169 | uint32_t getCurrentTransform() const; |
| 170 | |
Jamie Gennis | efc7ab6 | 2012-04-17 19:36:18 -0700 | [diff] [blame] | 171 | // getCurrentScalingMode returns the scaling mode of the current buffer. |
Mathias Agopian | 7734ebf | 2011-07-13 15:24:42 -0700 | [diff] [blame] | 172 | uint32_t getCurrentScalingMode() const; |
| 173 | |
Jesse Hall | dc5b485 | 2012-06-29 15:21:18 -0700 | [diff] [blame] | 174 | // getCurrentFence returns the fence indicating when the current buffer is |
| 175 | // ready to be read from. |
| 176 | sp<Fence> getCurrentFence() const; |
| 177 | |
Jamie Gennis | 61e04b9 | 2012-09-09 17:48:42 -0700 | [diff] [blame] | 178 | // doGLFenceWait inserts a wait command into the OpenGL ES command stream |
| 179 | // to ensure that it is safe for future OpenGL ES commands to access the |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 180 | // current texture buffer. |
Jamie Gennis | 61e04b9 | 2012-09-09 17:48:42 -0700 | [diff] [blame] | 181 | status_t doGLFenceWait() const; |
| 182 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 183 | // set the name of the GLConsumer that will be used to identify it in |
Jamie Gennis | fa28c35 | 2011-09-16 17:30:26 -0700 | [diff] [blame] | 184 | // log messages. |
| 185 | void setName(const String8& name); |
| 186 | |
Daniel Lam | b267579 | 2012-02-23 14:35:13 -0800 | [diff] [blame] | 187 | // These functions call the corresponding BufferQueue implementation |
| 188 | // so the refactoring can proceed smoothly |
| 189 | status_t setDefaultBufferFormat(uint32_t defaultFormat); |
| 190 | status_t setConsumerUsageBits(uint32_t usage); |
| 191 | status_t setTransformHint(uint32_t hint); |
Daniel Lam | b267579 | 2012-02-23 14:35:13 -0800 | [diff] [blame] | 192 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 193 | // detachFromContext detaches the GLConsumer from the calling thread's |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 194 | // current OpenGL ES context. This context must be the same as the context |
| 195 | // that was current for previous calls to updateTexImage. |
| 196 | // |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 197 | // Detaching a GLConsumer from an OpenGL ES context will result in the |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 198 | // deletion of the OpenGL ES texture object into which the images were being |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 199 | // streamed. After a GLConsumer has been detached from the OpenGL ES |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 200 | // context calls to updateTexImage will fail returning INVALID_OPERATION |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 201 | // until the GLConsumer is attached to a new OpenGL ES context using the |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 202 | // attachToContext method. |
| 203 | status_t detachFromContext(); |
| 204 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 205 | // attachToContext attaches a GLConsumer that is currently in the |
| 206 | // 'detached' state to the current OpenGL ES context. A GLConsumer is |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 207 | // in the 'detached' state iff detachFromContext has successfully been |
| 208 | // called and no calls to attachToContext have succeeded since the last |
| 209 | // detachFromContext call. Calls to attachToContext made on a |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 210 | // GLConsumer that is not in the 'detached' state will result in an |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 211 | // INVALID_OPERATION error. |
| 212 | // |
| 213 | // The tex argument specifies the OpenGL ES texture object name in the |
| 214 | // new context into which the image contents will be streamed. A successful |
| 215 | // call to attachToContext will result in this texture object being bound to |
| 216 | // the texture target and populated with the image contents that were |
| 217 | // current at the time of the last call to detachFromContext. |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame^] | 218 | status_t attachToContext(uint32_t tex); |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 219 | |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 220 | protected: |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 221 | |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 222 | // abandonLocked overrides the ConsumerBase method to clear |
| 223 | // mCurrentTextureBuf in addition to the ConsumerBase behavior. |
| 224 | virtual void abandonLocked(); |
| 225 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 226 | // dumpLocked overrides the ConsumerBase method to dump GLConsumer- |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 227 | // specific info in addition to the ConsumerBase behavior. |
Mathias Agopian | 74d211a | 2013-04-22 16:55:35 +0200 | [diff] [blame] | 228 | virtual void dumpLocked(String8& result, const char* prefix) const; |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 229 | |
| 230 | // acquireBufferLocked overrides the ConsumerBase method to update the |
| 231 | // mEglSlots array in addition to the ConsumerBase behavior. |
Andy McFadden | 1585c4d | 2013-06-28 13:52:40 -0700 | [diff] [blame] | 232 | virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item, |
| 233 | nsecs_t presentWhen); |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 234 | |
| 235 | // releaseBufferLocked overrides the ConsumerBase method to update the |
| 236 | // mEglSlots array in addition to the ConsumerBase. |
Lajos Molnar | c5d7b7d | 2013-05-03 14:50:50 -0700 | [diff] [blame] | 237 | virtual status_t releaseBufferLocked(int slot, |
| 238 | const sp<GraphicBuffer> graphicBuffer, |
| 239 | EGLDisplay display, EGLSyncKHR eglFence); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 240 | |
Lajos Molnar | c5d7b7d | 2013-05-03 14:50:50 -0700 | [diff] [blame] | 241 | status_t releaseBufferLocked(int slot, |
| 242 | const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { |
| 243 | return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence); |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 244 | } |
| 245 | |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 246 | static bool isExternalFormat(uint32_t format); |
Mathias Agopian | 7a042bf | 2011-04-11 21:19:55 -0700 | [diff] [blame] | 247 | |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 248 | // This releases the buffer in the slot referenced by mCurrentTexture, |
| 249 | // then updates state to refer to the BufferItem, which must be a |
| 250 | // newly-acquired buffer. |
Mathias Agopian | ad678e1 | 2013-07-23 17:28:53 -0700 | [diff] [blame] | 251 | status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item); |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 252 | |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 253 | // Binds mTexName and the current buffer to mTexTarget. Uses |
Andy McFadden | 97eba89 | 2012-12-11 15:21:45 -0800 | [diff] [blame] | 254 | // mCurrentTexture if it's set, mCurrentTextureBuf if not. If the |
| 255 | // bind succeeds, this calls doGLFenceWait. |
| 256 | status_t bindTextureImageLocked(); |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 257 | |
| 258 | // Gets the current EGLDisplay and EGLContext values, and compares them |
| 259 | // to mEglDisplay and mEglContext. If the fields have been previously |
| 260 | // set, the values must match; if not, the fields are set to the current |
| 261 | // values. |
Mathias Agopian | 4515596 | 2013-08-08 18:16:21 -0700 | [diff] [blame] | 262 | // The contextCheck argument is used to ensure that a GL context is |
| 263 | // properly set; when set to false, the check is not performed. |
| 264 | status_t checkAndUpdateEglStateLocked(bool contextCheck = false); |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 265 | |
| 266 | private: |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 267 | // createImage creates a new EGLImage from a GraphicBuffer. |
| 268 | EGLImageKHR createImage(EGLDisplay dpy, |
| 269 | const sp<GraphicBuffer>& graphicBuffer); |
| 270 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 271 | // freeBufferLocked frees up the given buffer slot. If the slot has been |
| 272 | // initialized this will release the reference to the GraphicBuffer in that |
| 273 | // slot and destroy the EGLImage in that slot. Otherwise it has no effect. |
| 274 | // |
| 275 | // This method must be called with mMutex locked. |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 276 | virtual void freeBufferLocked(int slotIndex); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 277 | |
Mathias Agopian | e96e9e1 | 2012-09-24 19:26:11 -0700 | [diff] [blame] | 278 | // computeCurrentTransformMatrixLocked computes the transform matrix for the |
Jamie Gennis | 736aa95 | 2011-06-12 17:03:06 -0700 | [diff] [blame] | 279 | // current texture. It uses mCurrentTransform and the current GraphicBuffer |
| 280 | // to compute this matrix and stores it in mCurrentTransformMatrix. |
Mathias Agopian | e96e9e1 | 2012-09-24 19:26:11 -0700 | [diff] [blame] | 281 | // mCurrentTextureBuf must not be NULL. |
| 282 | void computeCurrentTransformMatrixLocked(); |
Jamie Gennis | 736aa95 | 2011-06-12 17:03:06 -0700 | [diff] [blame] | 283 | |
Andy McFadden | 97eba89 | 2012-12-11 15:21:45 -0800 | [diff] [blame] | 284 | // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command |
| 285 | // stream to ensure that it is safe for future OpenGL ES commands to |
| 286 | // access the current texture buffer. |
| 287 | status_t doGLFenceWaitLocked() const; |
| 288 | |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 289 | // syncForReleaseLocked performs the synchronization needed to release the |
| 290 | // current slot from an OpenGL ES context. If needed it will set the |
| 291 | // current slot's fence to guard against a producer accessing the buffer |
| 292 | // before the outstanding accesses have completed. |
| 293 | status_t syncForReleaseLocked(EGLDisplay dpy); |
| 294 | |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 295 | // Normally, when we bind a buffer to a texture target, we bind a buffer |
| 296 | // that is referenced by an entry in mEglSlots. In some situations we |
| 297 | // have a buffer in mCurrentTextureBuf, but no corresponding entry for |
| 298 | // it in our slot array. bindUnslottedBuffer handles that situation by |
| 299 | // binding the buffer without touching the EglSlots. |
| 300 | status_t bindUnslottedBufferLocked(EGLDisplay dpy); |
| 301 | |
Mathias Agopian | 9870c9b | 2013-08-08 17:46:48 -0700 | [diff] [blame] | 302 | // returns a graphic buffer used when the texture image has been released |
| 303 | static sp<GraphicBuffer> getDebugTexImageBuffer(); |
| 304 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 305 | // The default consumer usage flags that GLConsumer always sets on its |
Eino-Ville Talvala | 85b2176 | 2012-04-13 15:16:31 -0700 | [diff] [blame] | 306 | // BufferQueue instance; these will be OR:d with any additional flags passed |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 307 | // from the GLConsumer user. In particular, GLConsumer will always |
Eino-Ville Talvala | 85b2176 | 2012-04-13 15:16:31 -0700 | [diff] [blame] | 308 | // consume buffers as hardware textures. |
| 309 | static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; |
| 310 | |
Jamie Gennis | 9a78c90 | 2011-01-12 18:30:40 -0800 | [diff] [blame] | 311 | // mCurrentTextureBuf is the graphic buffer of the current texture. It's |
| 312 | // possible that this buffer is not associated with any buffer slot, so we |
Jamie Gennis | 29c8702 | 2011-07-19 12:11:52 -0700 | [diff] [blame] | 313 | // must track it separately in order to support the getCurrentBuffer method. |
Jamie Gennis | 9a78c90 | 2011-01-12 18:30:40 -0800 | [diff] [blame] | 314 | sp<GraphicBuffer> mCurrentTextureBuf; |
| 315 | |
Jamie Gennis | f238e28 | 2011-01-09 16:33:17 -0800 | [diff] [blame] | 316 | // mCurrentCrop is the crop rectangle that applies to the current texture. |
Mathias Agopian | 7734ebf | 2011-07-13 15:24:42 -0700 | [diff] [blame] | 317 | // It gets set each time updateTexImage is called. |
Jamie Gennis | f238e28 | 2011-01-09 16:33:17 -0800 | [diff] [blame] | 318 | Rect mCurrentCrop; |
| 319 | |
| 320 | // mCurrentTransform is the transform identifier for the current texture. It |
Mathias Agopian | 7734ebf | 2011-07-13 15:24:42 -0700 | [diff] [blame] | 321 | // gets set each time updateTexImage is called. |
Jamie Gennis | f238e28 | 2011-01-09 16:33:17 -0800 | [diff] [blame] | 322 | uint32_t mCurrentTransform; |
| 323 | |
Mathias Agopian | 7734ebf | 2011-07-13 15:24:42 -0700 | [diff] [blame] | 324 | // mCurrentScalingMode is the scaling mode for the current texture. It gets |
Mathias Agopian | e692ab9 | 2013-04-22 11:24:02 +0200 | [diff] [blame] | 325 | // set each time updateTexImage is called. |
Mathias Agopian | 7734ebf | 2011-07-13 15:24:42 -0700 | [diff] [blame] | 326 | uint32_t mCurrentScalingMode; |
| 327 | |
Jesse Hall | dc5b485 | 2012-06-29 15:21:18 -0700 | [diff] [blame] | 328 | // mCurrentFence is the fence received from BufferQueue in updateTexImage. |
| 329 | sp<Fence> mCurrentFence; |
| 330 | |
Jamie Gennis | 736aa95 | 2011-06-12 17:03:06 -0700 | [diff] [blame] | 331 | // mCurrentTransformMatrix is the transform matrix for the current texture. |
| 332 | // It gets computed by computeTransformMatrix each time updateTexImage is |
| 333 | // called. |
| 334 | float mCurrentTransformMatrix[16]; |
| 335 | |
Eino-Ville Talvala | 1d01a12 | 2011-02-18 11:02:42 -0800 | [diff] [blame] | 336 | // mCurrentTimestamp is the timestamp for the current texture. It |
Mathias Agopian | 7734ebf | 2011-07-13 15:24:42 -0700 | [diff] [blame] | 337 | // gets set each time updateTexImage is called. |
Eino-Ville Talvala | 1d01a12 | 2011-02-18 11:02:42 -0800 | [diff] [blame] | 338 | int64_t mCurrentTimestamp; |
| 339 | |
Daniel Lam | 016c8cb | 2012-04-03 15:54:58 -0700 | [diff] [blame] | 340 | uint32_t mDefaultWidth, mDefaultHeight; |
| 341 | |
Jamie Gennis | 5c1139f | 2012-05-08 16:56:34 -0700 | [diff] [blame] | 342 | // mFilteringEnabled indicates whether the transform matrix is computed for |
| 343 | // use with bilinear filtering. It defaults to true and is changed by |
| 344 | // setFilteringEnabled(). |
| 345 | bool mFilteringEnabled; |
| 346 | |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 347 | // mTexName is the name of the OpenGL texture to which streamed images will |
Pannag Sanketi | 292a31a | 2011-06-24 09:56:27 -0700 | [diff] [blame] | 348 | // be bound when updateTexImage is called. It is set at construction time |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 349 | // and can be changed with a call to attachToContext. |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame^] | 350 | uint32_t mTexName; |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 351 | |
Jamie Gennis | 86edf4f | 2011-11-14 14:51:01 -0800 | [diff] [blame] | 352 | // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync |
| 353 | // extension should be used to prevent buffers from being dequeued before |
| 354 | // it's safe for them to be written. It gets set at construction time and |
| 355 | // never changes. |
| 356 | const bool mUseFenceSync; |
| 357 | |
Jamie Gennis | fb1b5a2 | 2011-09-28 12:13:31 -0700 | [diff] [blame] | 358 | // mTexTarget is the GL texture target with which the GL texture object is |
| 359 | // associated. It is set in the constructor and never changed. It is |
| 360 | // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android |
| 361 | // Browser. In that case it is set to GL_TEXTURE_2D to allow |
| 362 | // glCopyTexSubImage to read from the texture. This is a hack to work |
| 363 | // around a GL driver limitation on the number of FBO attachments, which the |
| 364 | // browser's tile cache exceeds. |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame^] | 365 | const uint32_t mTexTarget; |
Sunita Nadampalli | a929748 | 2011-11-09 18:23:41 -0600 | [diff] [blame] | 366 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 367 | // EGLSlot contains the information and object references that |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 368 | // GLConsumer maintains about a BufferQueue buffer slot. |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 369 | struct EglSlot { |
| 370 | EglSlot() |
Daniel Lam | eae59d2 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 371 | : mEglImage(EGL_NO_IMAGE_KHR), |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 372 | mEglFence(EGL_NO_SYNC_KHR) { |
Daniel Lam | eae59d2 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 373 | } |
| 374 | |
Daniel Lam | eae59d2 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 375 | // mEglImage is the EGLImage created from mGraphicBuffer. |
| 376 | EGLImageKHR mEglImage; |
| 377 | |
Daniel Lam | eae59d2 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 378 | // mFence is the EGL sync object that must signal before the buffer |
| 379 | // associated with this buffer slot may be dequeued. It is initialized |
| 380 | // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based |
| 381 | // on a compile-time option) set to a new sync object in updateTexImage. |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 382 | EGLSyncKHR mEglFence; |
Daniel Lam | eae59d2 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 383 | }; |
| 384 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 385 | // mEglDisplay is the EGLDisplay with which this GLConsumer is currently |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 386 | // associated. It is intialized to EGL_NO_DISPLAY and gets set to the |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 387 | // current display when updateTexImage is called for the first time and when |
| 388 | // attachToContext is called. |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 389 | EGLDisplay mEglDisplay; |
| 390 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 391 | // mEglContext is the OpenGL ES context with which this GLConsumer is |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 392 | // currently associated. It is initialized to EGL_NO_CONTEXT and gets set |
| 393 | // to the current GL context when updateTexImage is called for the first |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 394 | // time and when attachToContext is called. |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 395 | EGLContext mEglContext; |
| 396 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 397 | // mEGLSlots stores the buffers that have been allocated by the BufferQueue |
| 398 | // for each buffer slot. It is initialized to null pointers, and gets |
| 399 | // filled in with the result of BufferQueue::acquire when the |
| 400 | // client dequeues a buffer from a |
| 401 | // slot that has not yet been used. The buffer allocated to a slot will also |
| 402 | // be replaced if the requested buffer usage or geometry differs from that |
| 403 | // of the buffer allocated to a slot. |
Andy McFadden | bf974ab | 2012-12-04 16:51:15 -0800 | [diff] [blame] | 404 | EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS]; |
Daniel Lam | eae59d2 | 2012-01-22 15:26:27 -0800 | [diff] [blame] | 405 | |
| 406 | // mCurrentTexture is the buffer slot index of the buffer that is currently |
| 407 | // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT, |
| 408 | // indicating that no buffer slot is currently bound to the texture. Note, |
| 409 | // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean |
| 410 | // that no buffer is bound to the texture. A call to setBufferCount will |
| 411 | // reset mCurrentTexture to INVALID_BUFFER_SLOT. |
| 412 | int mCurrentTexture; |
| 413 | |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 414 | // mAttached indicates whether the ConsumerBase is currently attached to |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 415 | // an OpenGL ES context. For legacy reasons, this is initialized to true, |
Jamie Gennis | 9fea342 | 2012-08-07 18:03:04 -0700 | [diff] [blame] | 416 | // indicating that the ConsumerBase is considered to be attached to |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 417 | // whatever context is current at the time of the first updateTexImage call. |
| 418 | // It is set to false by detachFromContext, and then set to true again by |
| 419 | // attachToContext. |
| 420 | bool mAttached; |
Mathias Agopian | ad678e1 | 2013-07-23 17:28:53 -0700 | [diff] [blame] | 421 | |
Mathias Agopian | 9870c9b | 2013-08-08 17:46:48 -0700 | [diff] [blame] | 422 | // protects static initialization |
| 423 | static Mutex sStaticInitLock; |
| 424 | |
Mathias Agopian | ad678e1 | 2013-07-23 17:28:53 -0700 | [diff] [blame] | 425 | // mReleasedTexImageBuffer is a dummy buffer used when in single buffer |
| 426 | // mode and releaseTexImage() has been called |
Mathias Agopian | 9870c9b | 2013-08-08 17:46:48 -0700 | [diff] [blame] | 427 | static sp<GraphicBuffer> sReleasedTexImageBuffer; |
Jamie Gennis | 8ba32fa | 2010-12-20 11:27:26 -0800 | [diff] [blame] | 428 | }; |
| 429 | |
| 430 | // ---------------------------------------------------------------------------- |
| 431 | }; // namespace android |
| 432 | |
Andy McFadden | 2adaf04 | 2012-12-18 09:49:45 -0800 | [diff] [blame] | 433 | #endif // ANDROID_GUI_CONSUMER_H |