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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700123 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700124
125 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700126}
127
Romain Guy85bf02f2010-06-22 13:11:24 -0700128OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700129 // The context has already been destroyed at this point, do not call
130 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700131}
132
Romain Guy87e2f7572012-09-24 11:37:12 -0700133void OpenGLRenderer::initProperties() {
134 char property[PROPERTY_VALUE_MAX];
135 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
136 mScissorOptimizationDisabled = !strcasecmp(property, "true");
137 INIT_LOGD(" Scissor optimization %s",
138 mScissorOptimizationDisabled ? "disabled" : "enabled");
139 } else {
140 INIT_LOGD(" Scissor optimization enabled");
141 }
Romain Guy13631f32012-01-30 17:41:55 -0800142}
143
144///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700145// Setup
146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyef359272013-01-31 19:07:29 -0800148void OpenGLRenderer::setName(const char* name) {
149 if (name) {
150 mName.setTo(name);
151 } else {
152 mName.clear();
153 }
154}
155
156const char* OpenGLRenderer::getName() const {
157 return mName.string();
158}
159
Romain Guy49c5fc02012-05-15 11:10:01 -0700160bool OpenGLRenderer::isDeferred() {
161 return false;
162}
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700165 initViewport(width, height);
166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
173void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700174 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700175
176 mWidth = width;
177 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700178
179 mFirstSnapshot->height = height;
180 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700181}
182
Romain Guy96885eb2013-03-26 15:05:58 -0700183void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800184 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800185 mCaches.clearGarbage();
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700188 mSnapshot = new Snapshot(mFirstSnapshot,
189 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800190 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700191 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700192
Romain Guy7d7b5492011-01-24 16:33:45 -0800193 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
Romain Guy96885eb2013-03-26 15:05:58 -0700205 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craik5f803622013-03-21 14:39:04 -0700212 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
220status_t OpenGLRenderer::prepare(bool opaque) {
221 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
222}
223
224status_t OpenGLRenderer::prepareDirty(float left, float top,
225 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700226
Romain Guy96885eb2013-03-26 15:05:58 -0700227 setupFrameState(left, top, right, bottom, opaque);
228
229 // Layer renderers will start the frame immediately
230 // The framebuffer renderer will first defer the display list
231 // for each layer and wait until the first drawing command
232 // to start the frame
233 if (mSnapshot->fbo == 0) {
234 syncState();
235 updateLayers();
236 } else {
237 return startFrame();
238 }
239
240 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700241}
242
Romain Guydcfc8362013-01-03 13:08:57 -0800243void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244 // If we know that we are going to redraw the entire framebuffer,
245 // perform a discard to let the driver know we don't need to preserve
246 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800247 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800248 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800249 const bool isFbo = getTargetFbo() == 0;
250 const GLenum attachments[] = {
251 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800253 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254 }
255}
256
Romain Guy7c25aab2012-10-18 15:05:02 -0700257status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700258 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700259 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700260 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700261 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700263 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700264
Romain Guy7c25aab2012-10-18 15:05:02 -0700265 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700266 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700267}
268
269void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700270 if (mCaches.blend) {
271 glEnable(GL_BLEND);
272 } else {
273 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 }
Romain Guybb9524b2010-06-22 18:56:38 -0700275}
276
Romain Guy57b52682012-09-20 17:38:46 -0700277void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700278 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800280 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700281 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700282 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700283
Romain Guyc3fedaf2013-01-29 17:26:25 -0800284 startTiling(*clip, s->height, opaque);
285 }
286}
287
288void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289 if (!mSuppressTiling) {
290 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800291 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700292 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700293}
294
295void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700296 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700297}
298
Romain Guyb025b9c2010-09-16 14:16:48 -0700299void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700300 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700301 endTiling();
302
Romain Guyca89e2a2013-03-08 17:44:20 -0800303 // When finish() is invoked on FBO 0 we've reached the end
304 // of the current frame
305 if (getTargetFbo() == 0) {
306 mCaches.pathCache.trim();
307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700311 GLenum status = GL_NO_ERROR;
312 while ((status = glGetError()) != GL_NO_ERROR) {
313 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
314 switch (status) {
315 case GL_INVALID_ENUM:
316 ALOGE(" GL_INVALID_ENUM");
317 break;
318 case GL_INVALID_VALUE:
319 ALOGE(" GL_INVALID_VALUE");
320 break;
321 case GL_INVALID_OPERATION:
322 ALOGE(" GL_INVALID_OPERATION");
323 break;
324 case GL_OUT_OF_MEMORY:
325 ALOGE(" Out of memory!");
326 break;
327 }
Romain Guya07105b2011-01-10 21:14:18 -0800328 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
Romain Guy78dd96d2013-05-03 14:24:16 -0700340 if (mCountOverdraw) {
341 countOverdraw();
342 }
343
Romain Guy96885eb2013-03-26 15:05:58 -0700344 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700345}
346
Romain Guy6c319ca2011-01-11 14:29:25 -0800347void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700348 if (mCaches.currentProgram) {
349 if (mCaches.currentProgram->isInUse()) {
350 mCaches.currentProgram->remove();
351 mCaches.currentProgram = NULL;
352 }
353 }
Romain Guy50c0f092010-10-19 11:42:22 -0700354 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800355 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800356 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800357 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700359}
360
Romain Guy6c319ca2011-01-11 14:29:25 -0800361void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800362 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800363 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700364 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700365 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700366
Romain Guy3e263fa2011-12-12 16:47:48 -0800367 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
368
Chet Haase80250612012-08-15 13:46:54 -0700369 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700370 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800371 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700372 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700373
Romain Guya1d3c912011-12-13 14:55:06 -0800374 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700375 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700376
Romain Guy50c0f092010-10-19 11:42:22 -0700377 mCaches.blend = true;
378 glEnable(GL_BLEND);
379 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
380 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700381}
382
Romain Guy35643dd2012-09-18 15:40:58 -0700383void OpenGLRenderer::resumeAfterLayer() {
384 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
385 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
386 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700387 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700388
389 mCaches.resetScissor();
390 dirtyClip();
391}
392
Romain Guyba6be8a2012-04-23 18:22:09 -0700393void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700394 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700395}
396
397void OpenGLRenderer::attachFunctor(Functor* functor) {
398 mFunctors.add(functor);
399}
400
Romain Guy8f3b8e32012-03-27 16:33:45 -0700401status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700403 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700404
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800406 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700407 SortedVector<Functor*> functors(mFunctors);
408 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700409
Romain Guyba6be8a2012-04-23 18:22:09 -0700410 DrawGlInfo info;
411 info.clipLeft = 0;
412 info.clipTop = 0;
413 info.clipRight = 0;
414 info.clipBottom = 0;
415 info.isLayer = false;
416 info.width = 0;
417 info.height = 0;
418 memset(info.transform, 0, sizeof(float) * 16);
419
420 for (size_t i = 0; i < count; i++) {
421 Functor* f = functors.itemAt(i);
422 result |= (*f)(DrawGlInfo::kModeProcess, &info);
423
Chris Craikc2c95432012-04-25 15:13:52 -0700424 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700425 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700427 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700428
Chris Craikc2c95432012-04-25 15:13:52 -0700429 if (result & DrawGlInfo::kStatusInvoke) {
430 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700431 }
432 }
Chris Craikd15321b2012-11-28 14:45:04 -0800433 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700434 }
435
436 return result;
437}
438
439status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700440 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441
Chet Haasedaf98e92011-01-10 14:10:36 -0800442 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700443 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700444
Romain Guy8a4ac612012-07-17 17:32:48 -0700445 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800446 if (mDirtyClip) {
447 setScissorFromClip();
448 }
Romain Guyd643bb52011-03-01 14:55:21 -0800449
Romain Guy80911b82011-03-16 15:30:12 -0700450 Rect clip(*mSnapshot->clipRect);
451 clip.snapToPixelBoundaries();
452
Romain Guyd643bb52011-03-01 14:55:21 -0800453 // Since we don't know what the functor will draw, let's dirty
454 // tne entire clip region
455 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800456 dirtyLayerUnchecked(clip, getRegion());
457 }
Romain Guyd643bb52011-03-01 14:55:21 -0800458
Romain Guy08aa2cb2011-03-17 11:06:57 -0700459 DrawGlInfo info;
460 info.clipLeft = clip.left;
461 info.clipTop = clip.top;
462 info.clipRight = clip.right;
463 info.clipBottom = clip.bottom;
464 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700465 info.width = getSnapshot()->viewport.getWidth();
466 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700468
Chris Craik4a2bff72013-04-16 13:50:16 -0700469 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800470
Romain Guy8f3b8e32012-03-27 16:33:45 -0700471 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800473 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700474
Chris Craik65924a32012-04-05 17:52:11 -0700475 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700476 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700477 }
Romain Guycabfcc12011-03-07 18:06:46 -0800478 }
479
Chet Haasedaf98e92011-01-10 14:10:36 -0800480 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700481 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800482}
483
Romain Guyf6a11b82010-06-23 17:47:49 -0700484///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700485// Debug
486///////////////////////////////////////////////////////////////////////////////
487
Romain Guy0f6675332013-03-01 14:31:04 -0800488void OpenGLRenderer::eventMark(const char* name) const {
489 mCaches.eventMark(0, name);
490}
491
Romain Guy87e2f7572012-09-24 11:37:12 -0700492void OpenGLRenderer::startMark(const char* name) const {
493 mCaches.startMark(0, name);
494}
495
496void OpenGLRenderer::endMark() const {
497 mCaches.endMark();
498}
499
500void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
501 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
502 if (clear) {
503 mCaches.disableScissor();
504 mCaches.stencil.clear();
505 }
506 if (enable) {
507 mCaches.stencil.enableDebugWrite();
508 } else {
509 mCaches.stencil.disable();
510 }
511 }
512}
513
514void OpenGLRenderer::renderOverdraw() {
515 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700516 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700517
518 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700519 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700520 clip->right - clip->left, clip->bottom - clip->top);
521
522 mCaches.stencil.enableDebugTest(2);
523 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(3);
525 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4);
527 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.enableDebugTest(4, true);
529 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
530 mCaches.stencil.disable();
531 }
532}
533
Romain Guy78dd96d2013-05-03 14:24:16 -0700534void OpenGLRenderer::countOverdraw() {
535 size_t count = mWidth * mHeight;
536 uint32_t* buffer = new uint32_t[count];
537 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
538
539 size_t total = 0;
540 for (size_t i = 0; i < count; i++) {
541 total += buffer[i] & 0xff;
542 }
543
544 mOverdraw = total / float(count);
545
546 delete[] buffer;
547}
548
Romain Guy87e2f7572012-09-24 11:37:12 -0700549///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700550// Layers
551///////////////////////////////////////////////////////////////////////////////
552
553bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700554 if (layer->deferredUpdateScheduled && layer->renderer &&
555 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700556 ATRACE_CALL();
557
Romain Guy11cb6422012-09-21 00:39:43 -0700558 Rect& dirty = layer->dirtyRect;
559
Romain Guy7c450aa2012-09-21 19:15:00 -0700560 if (inFrame) {
561 endTiling();
562 debugOverdraw(false, false);
563 }
Romain Guy11cb6422012-09-21 00:39:43 -0700564
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700567 } else {
568 layer->defer();
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570
571 if (inFrame) {
572 resumeAfterLayer();
573 startTiling(mSnapshot);
574 }
575
Romain Guy5bb3c732012-11-29 17:52:58 -0800576 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700577 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700578
579 return true;
580 }
581
582 return false;
583}
584
585void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700586 // If draw deferring is enabled this method will simply defer
587 // the display list of each individual layer. The layers remain
588 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700589 int count = mLayerUpdates.size();
590 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700591 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
592 startMark("Layer Updates");
593 } else {
594 startMark("Defer Layer Updates");
595 }
Romain Guy11cb6422012-09-21 00:39:43 -0700596
Chris Craik1206b9b2013-04-04 14:46:24 -0700597 // Note: it is very important to update the layers in order
598 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700599 Layer* layer = mLayerUpdates.itemAt(i);
600 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700601 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
602 mCaches.resourceCache.decrementRefcount(layer);
603 }
Romain Guy11cb6422012-09-21 00:39:43 -0700604 }
Romain Guy11cb6422012-09-21 00:39:43 -0700605
Romain Guy96885eb2013-03-26 15:05:58 -0700606 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
607 mLayerUpdates.clear();
608 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
609 }
610 endMark();
611 }
612}
613
614void OpenGLRenderer::flushLayers() {
615 int count = mLayerUpdates.size();
616 if (count > 0) {
617 startMark("Apply Layer Updates");
618 char layerName[12];
619
Chris Craik1206b9b2013-04-04 14:46:24 -0700620 // Note: it is very important to update the layers in order
621 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700622 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700623 startMark(layerName);
624
Romain Guy40543602013-06-12 15:31:28 -0700625 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700626 Layer* layer = mLayerUpdates.itemAt(i);
627 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_END();
629
Romain Guy02b49b72013-03-29 12:37:16 -0700630 mCaches.resourceCache.decrementRefcount(layer);
631
Romain Guy96885eb2013-03-26 15:05:58 -0700632 endMark();
633 }
634
635 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700636 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700637
Romain Guy11cb6422012-09-21 00:39:43 -0700638 endMark();
639 }
640}
641
642void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
643 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700644 // Make sure we don't introduce duplicates.
645 // SortedVector would do this automatically but we need to respect
646 // the insertion order. The linear search is not an issue since
647 // this list is usually very short (typically one item, at most a few)
648 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
649 if (mLayerUpdates.itemAt(i) == layer) {
650 return;
651 }
652 }
Romain Guy11cb6422012-09-21 00:39:43 -0700653 mLayerUpdates.push_back(layer);
654 mCaches.resourceCache.incrementRefcount(layer);
655 }
656}
657
Romain Guye93482f2013-06-17 13:14:51 -0700658void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
659 if (layer) {
660 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
661 if (mLayerUpdates.itemAt(i) == layer) {
662 mLayerUpdates.removeAt(i);
663 mCaches.resourceCache.decrementRefcount(layer);
664 break;
665 }
666 }
667 }
668}
669
Romain Guy11cb6422012-09-21 00:39:43 -0700670void OpenGLRenderer::clearLayerUpdates() {
671 size_t count = mLayerUpdates.size();
672 if (count > 0) {
673 mCaches.resourceCache.lock();
674 for (size_t i = 0; i < count; i++) {
675 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
676 }
677 mCaches.resourceCache.unlock();
678 mLayerUpdates.clear();
679 }
680}
681
Romain Guy40543602013-06-12 15:31:28 -0700682void OpenGLRenderer::flushLayerUpdates() {
683 syncState();
684 updateLayers();
685 flushLayers();
686 // Wait for all the layer updates to be executed
687 AutoFence fence;
688}
689
Romain Guy11cb6422012-09-21 00:39:43 -0700690///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700691// State management
692///////////////////////////////////////////////////////////////////////////////
693
Romain Guybb9524b2010-06-22 18:56:38 -0700694int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700695 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700696}
697
698int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700699 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700700}
701
702void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700703 if (mSaveCount > 1) {
704 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700705 }
Romain Guybb9524b2010-06-22 18:56:38 -0700706}
707
708void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700709 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700710
Romain Guy8fb95422010-08-17 18:38:51 -0700711 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700712 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700713 }
Romain Guybb9524b2010-06-22 18:56:38 -0700714}
715
Romain Guy8aef54f2010-09-01 15:13:49 -0700716int OpenGLRenderer::saveSnapshot(int flags) {
717 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700718 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700719}
720
721bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700722 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700723 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700724 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700725
Romain Guybd6b79b2010-06-26 00:13:53 -0700726 sp<Snapshot> current = mSnapshot;
727 sp<Snapshot> previous = mSnapshot->previous;
728
Romain Guyeb993562010-10-05 18:14:38 -0700729 if (restoreOrtho) {
730 Rect& r = previous->viewport;
731 glViewport(r.left, r.top, r.right, r.bottom);
732 mOrthoMatrix.load(current->orthoMatrix);
733 }
734
Romain Guy8b55f372010-08-18 17:10:07 -0700735 mSaveCount--;
736 mSnapshot = previous;
737
Romain Guy2542d192010-08-18 11:47:12 -0700738 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700739 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700740 }
Romain Guy2542d192010-08-18 11:47:12 -0700741
Romain Guy5ec99242010-11-03 16:19:08 -0700742 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700743 endMark(); // Savelayer
744 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700745 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700746 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700747 }
748
Romain Guy2542d192010-08-18 11:47:12 -0700749 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700750}
751
Romain Guyf6a11b82010-06-23 17:47:49 -0700752///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700753// Layers
754///////////////////////////////////////////////////////////////////////////////
755
756int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800757 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700758 const GLuint previousFbo = mSnapshot->fbo;
759 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700760
Romain Guyaf636eb2010-12-09 17:47:21 -0800761 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700762 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700763 }
Romain Guyd55a8612010-06-28 17:42:46 -0700764
765 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700766}
767
Chris Craikd90144d2013-03-19 15:03:48 -0700768void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
769 const Rect untransformedBounds(bounds);
770
771 currentTransform().mapRect(bounds);
772
773 // Layers only make sense if they are in the framebuffer's bounds
774 if (bounds.intersect(*mSnapshot->clipRect)) {
775 // We cannot work with sub-pixels in this case
776 bounds.snapToPixelBoundaries();
777
778 // When the layer is not an FBO, we may use glCopyTexImage so we
779 // need to make sure the layer does not extend outside the bounds
780 // of the framebuffer
781 if (!bounds.intersect(mSnapshot->previous->viewport)) {
782 bounds.setEmpty();
783 } else if (fboLayer) {
784 clip.set(bounds);
785 mat4 inverse;
786 inverse.loadInverse(currentTransform());
787 inverse.mapRect(clip);
788 clip.snapToPixelBoundaries();
789 if (clip.intersect(untransformedBounds)) {
790 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
791 bounds.set(untransformedBounds);
792 } else {
793 clip.setEmpty();
794 }
795 }
796 } else {
797 bounds.setEmpty();
798 }
799}
800
Chris Craik408eb122013-03-26 18:55:15 -0700801void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
802 bool fboLayer, int alpha) {
803 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
804 bounds.getHeight() > mCaches.maxTextureSize ||
805 (fboLayer && clip.isEmpty())) {
806 mSnapshot->empty = fboLayer;
807 } else {
808 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
809 }
810}
811
Chris Craikd90144d2013-03-19 15:03:48 -0700812int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
813 int alpha, SkXfermode::Mode mode, int flags) {
814 const GLuint previousFbo = mSnapshot->fbo;
815 const int count = saveSnapshot(flags);
816
817 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
818 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
819 // operations will be able to store and restore the current clip and transform info, and
820 // quick rejection will be correct (for display lists)
821
822 Rect bounds(left, top, right, bottom);
823 Rect clip;
824 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700825 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700826
Chris Craik408eb122013-03-26 18:55:15 -0700827 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700828 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
829 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700830 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700831 }
832 }
833
834 return count;
835}
836
837
Romain Guy1c740bc2010-09-13 18:00:09 -0700838/**
839 * Layers are viewed by Skia are slightly different than layers in image editing
840 * programs (for instance.) When a layer is created, previously created layers
841 * and the frame buffer still receive every drawing command. For instance, if a
842 * layer is created and a shape intersecting the bounds of the layers and the
843 * framebuffer is draw, the shape will be drawn on both (unless the layer was
844 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
845 *
846 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
847 * texture. Unfortunately, this is inefficient as it requires every primitive to
848 * be drawn n + 1 times, where n is the number of active layers. In practice this
849 * means, for every primitive:
850 * - Switch active frame buffer
851 * - Change viewport, clip and projection matrix
852 * - Issue the drawing
853 *
854 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700855 * To avoid this, layers are implemented in a different way here, at least in the
856 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
857 * is set. When this flag is set we can redirect all drawing operations into a
858 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700859 *
860 * This implementation relies on the frame buffer being at least RGBA 8888. When
861 * a layer is created, only a texture is created, not an FBO. The content of the
862 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700863 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700864 * buffer and drawing continues as normal. This technique therefore treats the
865 * frame buffer as a scratch buffer for the layers.
866 *
867 * To compose the layers back onto the frame buffer, each layer texture
868 * (containing the original frame buffer data) is drawn as a simple quad over
869 * the frame buffer. The trick is that the quad is set as the composition
870 * destination in the blending equation, and the frame buffer becomes the source
871 * of the composition.
872 *
873 * Drawing layers with an alpha value requires an extra step before composition.
874 * An empty quad is drawn over the layer's region in the frame buffer. This quad
875 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
876 * quad is used to multiply the colors in the frame buffer. This is achieved by
877 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
878 * GL_ZERO, GL_SRC_ALPHA.
879 *
880 * Because glCopyTexImage2D() can be slow, an alternative implementation might
881 * be use to draw a single clipped layer. The implementation described above
882 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700883 *
884 * (1) The frame buffer is actually not cleared right away. To allow the GPU
885 * to potentially optimize series of calls to glCopyTexImage2D, the frame
886 * buffer is left untouched until the first drawing operation. Only when
887 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700888 */
Chet Haased48885a2012-08-28 17:43:28 -0700889bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
890 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700891 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700892 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700893
Romain Guyeb993562010-10-05 18:14:38 -0700894 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
895
Romain Guyf607bdc2010-09-10 19:20:06 -0700896 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700897 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700898 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700899 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700900 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700901
902 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700903 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700904 return false;
905 }
Romain Guyf18fd992010-07-08 11:45:51 -0700906
Romain Guya1d3c912011-12-13 14:55:06 -0800907 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700908 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700909 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700910 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700911 }
912
Romain Guy9ace8f52011-07-07 20:50:11 -0700913 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700914 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700915 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
916 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800917 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700918 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700919 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700920
Romain Guy8fb95422010-08-17 18:38:51 -0700921 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700922 mSnapshot->flags |= Snapshot::kFlagIsLayer;
923 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700924
Chris Craik7273daa2013-03-28 11:25:24 -0700925 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700926 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700927 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700928 } else {
929 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700930 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800931 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700932 if (layer->isEmpty()) {
933 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700934 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700935 layer->getWidth(), layer->getHeight(), 0);
936 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800937 } else {
938 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700939 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800940 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700941
Romain Guy54be1cd2011-06-13 19:04:27 -0700942 // Enqueue the buffer coordinates to clear the corresponding region later
943 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700944 }
Romain Guyeb993562010-10-05 18:14:38 -0700945 }
Romain Guyf86ef572010-07-01 11:05:42 -0700946
Romain Guyd55a8612010-06-28 17:42:46 -0700947 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700948}
949
Chet Haased48885a2012-08-28 17:43:28 -0700950bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800951 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700952 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700953
Chet Haased48885a2012-08-28 17:43:28 -0700954 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800955 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
956 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700957 mSnapshot->fbo = layer->getFbo();
958 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
959 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
960 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
961 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700962 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700963
Romain Guy2b7028e2012-09-19 17:25:38 -0700964 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700965 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700966 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700967 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
968 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700969
970 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700971 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700972 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700974 }
975
976 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700977 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700978
Romain Guyf735c8e2013-01-31 17:45:55 -0800979 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700980
981 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700982 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800983 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700984 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700985 glClear(GL_COLOR_BUFFER_BIT);
986
987 dirtyClip();
988
989 // Change the ortho projection
990 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
991 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
992
993 return true;
994}
995
Romain Guy1c740bc2010-09-13 18:00:09 -0700996/**
997 * Read the documentation of createLayer() before doing anything in this method.
998 */
Romain Guy1d83e192010-08-17 11:37:00 -0700999void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
1000 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001001 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001002 return;
1003 }
1004
Romain Guy8ce00302013-01-15 18:51:42 -08001005 Layer* layer = current->layer;
1006 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001007 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001008
Chris Craik39a908c2013-06-13 14:39:01 -07001009 bool clipRequired = false;
1010 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1011 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1012
Romain Guyeb993562010-10-05 18:14:38 -07001013 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001014 endTiling();
1015
Romain Guye0aa84b2012-04-03 19:30:26 -07001016 // Detach the texture from the FBO
1017 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001018
1019 layer->removeFbo(false);
1020
Romain Guyeb993562010-10-05 18:14:38 -07001021 // Unbind current FBO and restore previous one
1022 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001023 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001024
1025 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001026 }
1027
Romain Guy9ace8f52011-07-07 20:50:11 -07001028 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001029 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001030 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001031 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001032 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001033 }
1034
Romain Guy03750a02010-10-18 14:06:08 -07001035 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001036
Romain Guya1d3c912011-12-13 14:55:06 -08001037 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001038
Romain Guy5b3b3522010-10-27 18:57:51 -07001039 // When the layer is stored in an FBO, we can save a bit of fillrate by
1040 // drawing only the dirty region
1041 if (fboLayer) {
1042 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001043 if (layer->getColorFilter()) {
1044 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001045 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001046 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001047 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001048 resetColorFilter();
1049 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001050 } else if (!rect.isEmpty()) {
1051 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1052 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001053 }
Romain Guy8b55f372010-08-18 17:10:07 -07001054
Romain Guy746b7402010-10-26 16:27:31 -07001055 dirtyClip();
1056
Romain Guyeb993562010-10-05 18:14:38 -07001057 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001058 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001059 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001060 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001061 }
1062}
1063
Romain Guyaa6c24c2011-04-28 18:40:04 -07001064void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001065 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001066
1067 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001068 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001069 setupDrawWithTexture();
1070 } else {
1071 setupDrawWithExternalTexture();
1072 }
1073 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001074 setupDrawColor(alpha, alpha, alpha, alpha);
1075 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001076 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001077 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001078 setupDrawPureColorUniforms();
1079 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001080 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1081 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001082 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001083 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001084 }
Romain Guy3b753822013-03-05 10:27:35 -08001085 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001086 layer->getWidth() == (uint32_t) rect.getWidth() &&
1087 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001088 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1089 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001090
Romain Guyd21b6e12011-11-30 20:21:23 -08001091 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001092 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1093 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001094 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001095 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1096 }
1097 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001098 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1099
1100 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1101
1102 finishDrawTexture();
1103}
1104
Romain Guy5b3b3522010-10-27 18:57:51 -07001105void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001106 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001107 const Rect& texCoords = layer->texCoords;
1108 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1109 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001110
Romain Guy9ace8f52011-07-07 20:50:11 -07001111 float x = rect.left;
1112 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001113 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001114 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001115 layer->getHeight() == (uint32_t) rect.getHeight();
1116
1117 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001118 // When we're swapping, the layer is already in screen coordinates
1119 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001120 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1121 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001122 }
1123
Romain Guyd21b6e12011-11-30 20:21:23 -08001124 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001125 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001126 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001127 }
1128
Chris Craik16ecda52013-03-29 10:59:59 -07001129 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001130 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001131 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001132 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001133 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1134 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001135
Romain Guyaa6c24c2011-04-28 18:40:04 -07001136 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1137 } else {
1138 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1139 drawTextureLayer(layer, rect);
1140 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1141 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001142}
1143
Chris Craik34416ea2013-04-15 16:08:28 -07001144/**
1145 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1146 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1147 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1148 * by saveLayer's restore
1149 */
1150#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1151 DRAW_COMMAND; \
1152 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1153 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1154 DRAW_COMMAND; \
1155 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1156 } \
1157 }
1158
1159#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1160
Romain Guy5b3b3522010-10-27 18:57:51 -07001161void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001162 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001163 layer->setRegionAsRect();
1164
Chris Craik34416ea2013-04-15 16:08:28 -07001165 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001166
Romain Guy5b3b3522010-10-27 18:57:51 -07001167 layer->region.clear();
1168 return;
1169 }
1170
Romain Guy8a3957d2011-09-07 17:55:15 -07001171 // TODO: See LayerRenderer.cpp::generateMesh() for important
1172 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001173 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001174 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001175 const android::Rect* rects;
1176 Region safeRegion;
1177 if (CC_LIKELY(hasRectToRectTransform())) {
1178 rects = layer->region.getArray(&count);
1179 } else {
1180 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1181 rects = safeRegion.getArray(&count);
1182 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001183
Chris Craik16ecda52013-03-29 10:59:59 -07001184 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001185 const float texX = 1.0f / float(layer->getWidth());
1186 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001187 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001188
Romain Guy8ce00302013-01-15 18:51:42 -08001189 setupDraw();
1190
1191 // We must get (and therefore bind) the region mesh buffer
1192 // after we setup drawing in case we need to mess with the
1193 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001194 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001195 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001196
Romain Guy7230a742011-01-10 22:26:16 -08001197 setupDrawWithTexture();
1198 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001199 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001200 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001201 setupDrawProgram();
1202 setupDrawDirtyRegionsDisabled();
1203 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001204 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001205 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001206 if (currentTransform().isPureTranslate()) {
1207 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1208 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001209
Romain Guyd21b6e12011-11-30 20:21:23 -08001210 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001211 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1212 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001213 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001214 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1215 }
Romain Guy15bc6432011-12-13 13:11:32 -08001216 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001217
1218 for (size_t i = 0; i < count; i++) {
1219 const android::Rect* r = &rects[i];
1220
1221 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001222 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001223 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001224 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001225
1226 // TODO: Reject quads outside of the clip
1227 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1228 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1229 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1230 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1231
1232 numQuads++;
1233
Romain Guy31e08e92013-06-18 15:53:53 -07001234 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001235 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1236 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001237 numQuads = 0;
1238 mesh = mCaches.getRegionMesh();
1239 }
1240 }
1241
1242 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001243 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1244 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001245 }
1246
Romain Guy7230a742011-01-10 22:26:16 -08001247 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001248
1249#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001250 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001251#endif
1252
1253 layer->region.clear();
1254 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001255}
1256
Romain Guy3a3133d2011-02-01 22:59:58 -08001257void OpenGLRenderer::drawRegionRects(const Region& region) {
1258#if DEBUG_LAYERS_AS_REGIONS
1259 size_t count;
1260 const android::Rect* rects = region.getArray(&count);
1261
1262 uint32_t colors[] = {
1263 0x7fff0000, 0x7f00ff00,
1264 0x7f0000ff, 0x7fff00ff,
1265 };
1266
1267 int offset = 0;
1268 int32_t top = rects[0].top;
1269
1270 for (size_t i = 0; i < count; i++) {
1271 if (top != rects[i].top) {
1272 offset ^= 0x2;
1273 top = rects[i].top;
1274 }
1275
1276 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1277 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1278 SkXfermode::kSrcOver_Mode);
1279 }
1280#endif
1281}
1282
Romain Guy8ce00302013-01-15 18:51:42 -08001283void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1284 SkXfermode::Mode mode, bool dirty) {
1285 int count = 0;
1286 Vector<float> rects;
1287
1288 SkRegion::Iterator it(region);
1289 while (!it.done()) {
1290 const SkIRect& r = it.rect();
1291 rects.push(r.fLeft);
1292 rects.push(r.fTop);
1293 rects.push(r.fRight);
1294 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001295 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001296 it.next();
1297 }
1298
Romain Guy3bbacf22013-02-06 16:51:04 -08001299 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001300}
1301
Romain Guy5b3b3522010-10-27 18:57:51 -07001302void OpenGLRenderer::dirtyLayer(const float left, const float top,
1303 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001304 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001305 Rect bounds(left, top, right, bottom);
1306 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001307 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001308 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001309}
1310
1311void OpenGLRenderer::dirtyLayer(const float left, const float top,
1312 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001313 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001314 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001315 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001316 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001317}
1318
1319void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001320 if (bounds.intersect(*mSnapshot->clipRect)) {
1321 bounds.snapToPixelBoundaries();
1322 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1323 if (!dirty.isEmpty()) {
1324 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001325 }
1326 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001327}
1328
Romain Guy54be1cd2011-06-13 19:04:27 -07001329void OpenGLRenderer::clearLayerRegions() {
1330 const size_t count = mLayers.size();
1331 if (count == 0) return;
1332
1333 if (!mSnapshot->isIgnored()) {
1334 // Doing several glScissor/glClear here can negatively impact
1335 // GPUs with a tiler architecture, instead we draw quads with
1336 // the Clear blending mode
1337
1338 // The list contains bounds that have already been clipped
1339 // against their initial clip rect, and the current clip
1340 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001341 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001342
1343 Vertex mesh[count * 6];
1344 Vertex* vertex = mesh;
1345
1346 for (uint32_t i = 0; i < count; i++) {
1347 Rect* bounds = mLayers.itemAt(i);
1348
1349 Vertex::set(vertex++, bounds->left, bounds->bottom);
1350 Vertex::set(vertex++, bounds->left, bounds->top);
1351 Vertex::set(vertex++, bounds->right, bounds->top);
1352 Vertex::set(vertex++, bounds->left, bounds->bottom);
1353 Vertex::set(vertex++, bounds->right, bounds->top);
1354 Vertex::set(vertex++, bounds->right, bounds->bottom);
1355
1356 delete bounds;
1357 }
Romain Guye67307c2013-02-11 18:01:20 -08001358 // We must clear the list of dirty rects before we
1359 // call setupDraw() to prevent stencil setup to do
1360 // the same thing again
1361 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001362
1363 setupDraw(false);
1364 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1365 setupDrawBlending(true, SkXfermode::kClear_Mode);
1366 setupDrawProgram();
1367 setupDrawPureColorUniforms();
1368 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001369 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001370
Romain Guy54be1cd2011-06-13 19:04:27 -07001371 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001372
1373 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001374 } else {
1375 for (uint32_t i = 0; i < count; i++) {
1376 delete mLayers.itemAt(i);
1377 }
Romain Guye67307c2013-02-11 18:01:20 -08001378 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001379 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001380}
1381
Romain Guybd6b79b2010-06-26 00:13:53 -07001382///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001383// State Deferral
1384///////////////////////////////////////////////////////////////////////////////
1385
Chris Craikff785832013-03-08 13:12:16 -08001386bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001387 const Rect& currentClip = *(mSnapshot->clipRect);
1388 const mat4& currentMatrix = *(mSnapshot->transform);
1389
Chris Craikff785832013-03-08 13:12:16 -08001390 if (stateDeferFlags & kStateDeferFlag_Draw) {
1391 // state has bounds initialized in local coordinates
1392 if (!state.mBounds.isEmpty()) {
1393 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001394 Rect clippedBounds(state.mBounds);
1395 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001396 // quick rejected
1397 return true;
1398 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001399
Chris Craika02c4ed2013-06-14 13:43:58 -07001400 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001401 if (!currentClip.contains(state.mBounds)) {
1402 int& flags = state.mClipSideFlags;
1403 // op partially clipped, so record which sides are clipped for clip-aware merging
1404 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1405 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1406 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1407 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1408 }
1409 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001410 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001411 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1412 // overdraw avoidance (since we don't know what it overlaps)
1413 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001414 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001415 }
1416 }
1417
Chris Craik527a3aa2013-03-04 10:19:31 -08001418 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1419 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001420 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001421 }
1422
Chris Craik7273daa2013-03-28 11:25:24 -07001423 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1424 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001425 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001426 state.mDrawModifiers = mDrawModifiers;
1427 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001428 return false;
1429}
1430
Chris Craik527a3aa2013-03-04 10:19:31 -08001431void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001432 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001433 mDrawModifiers = state.mDrawModifiers;
1434 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001435
Chris Craik527a3aa2013-03-04 10:19:31 -08001436 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001437 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1438 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001439 dirtyClip();
1440 }
Chris Craikc3566d02013-02-04 16:16:33 -08001441}
1442
Chris Craik28ce94a2013-05-31 11:38:03 -07001443/**
1444 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1445 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1446 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1447 *
1448 * This method should be called when restoreDisplayState() won't be restoring the clip
1449 */
1450void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1451 if (clipRect != NULL) {
1452 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1453 } else {
1454 mSnapshot->setClip(0, 0, mWidth, mHeight);
1455 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001456 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001457 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001458}
1459
Chris Craikc3566d02013-02-04 16:16:33 -08001460///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001461// Transforms
1462///////////////////////////////////////////////////////////////////////////////
1463
1464void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001465 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001466}
1467
1468void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001469 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001470}
1471
1472void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001473 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001474}
1475
Romain Guy807daf72011-01-18 11:19:19 -08001476void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001477 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001478}
1479
Romain Guyf6a11b82010-06-23 17:47:49 -07001480void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001481 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001482 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001483 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001484 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001485 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001486}
1487
Chris Craikb98a0162013-02-21 11:30:22 -08001488bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001489 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001490}
1491
Romain Guyf6a11b82010-06-23 17:47:49 -07001492void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001493 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001494}
1495
1496void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001497 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001498 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001499 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001500 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001501}
1502
1503///////////////////////////////////////////////////////////////////////////////
1504// Clipping
1505///////////////////////////////////////////////////////////////////////////////
1506
Romain Guybb9524b2010-06-22 18:56:38 -07001507void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001508 Rect clip(*mSnapshot->clipRect);
1509 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001510
Romain Guy8a4ac612012-07-17 17:32:48 -07001511 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1512 clip.getWidth(), clip.getHeight())) {
1513 mDirtyClip = false;
1514 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001515}
1516
Romain Guy8ce00302013-01-15 18:51:42 -08001517void OpenGLRenderer::ensureStencilBuffer() {
1518 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1519 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1520 // just hope we have one when hasLayer() returns false.
1521 if (hasLayer()) {
1522 attachStencilBufferToLayer(mSnapshot->layer);
1523 }
1524}
1525
1526void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1527 // The layer's FBO is already bound when we reach this stage
1528 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001529 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1530 // is attached after we initiated tiling. We must turn it off,
1531 // attach the new render buffer then turn tiling back on
1532 endTiling();
1533
Romain Guy8d4aeb72013-02-12 16:08:55 -08001534 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001535 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001536 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001537
Romain Guyf735c8e2013-01-31 17:45:55 -08001538 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001539 }
1540}
1541
1542void OpenGLRenderer::setStencilFromClip() {
1543 if (!mCaches.debugOverdraw) {
1544 if (!mSnapshot->clipRegion->isEmpty()) {
1545 // NOTE: The order here is important, we must set dirtyClip to false
1546 // before any draw call to avoid calling back into this method
1547 mDirtyClip = false;
1548
1549 ensureStencilBuffer();
1550
1551 mCaches.stencil.enableWrite();
1552
1553 // Clear the stencil but first make sure we restrict drawing
1554 // to the region's bounds
1555 bool resetScissor = mCaches.enableScissor();
1556 if (resetScissor) {
1557 // The scissor was not set so we now need to update it
1558 setScissorFromClip();
1559 }
1560 mCaches.stencil.clear();
1561 if (resetScissor) mCaches.disableScissor();
1562
1563 // NOTE: We could use the region contour path to generate a smaller mesh
1564 // Since we are using the stencil we could use the red book path
1565 // drawing technique. It might increase bandwidth usage though.
1566
1567 // The last parameter is important: we are not drawing in the color buffer
1568 // so we don't want to dirty the current layer, if any
1569 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1570
1571 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001572
1573 // Draw the region used to generate the stencil if the appropriate debug
1574 // mode is enabled
1575 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1576 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1577 }
Romain Guy8ce00302013-01-15 18:51:42 -08001578 } else {
1579 mCaches.stencil.disable();
1580 }
1581 }
1582}
1583
Romain Guy9d5316e2010-06-24 19:30:36 -07001584const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001585 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001586}
1587
Chris Craik39a908c2013-06-13 14:39:01 -07001588bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1589 bool* clipRequired) {
1590 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001591 return true;
1592 }
1593
1594 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001595 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001596 r.snapToPixelBoundaries();
1597
1598 Rect clipRect(*mSnapshot->clipRect);
1599 clipRect.snapToPixelBoundaries();
1600
Chris Craik39a908c2013-06-13 14:39:01 -07001601 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001602
Chris Craik39a908c2013-06-13 14:39:01 -07001603 if (clipRequired) *clipRequired = !clipRect.contains(r);
1604 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001605}
1606
Romain Guy672433d2013-01-04 19:05:13 -08001607bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1608 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001609 if (paint->getStyle() != SkPaint::kFill_Style) {
1610 float outset = paint->getStrokeWidth() * 0.5f;
1611 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1612 } else {
1613 return quickReject(left, top, right, bottom);
1614 }
1615}
1616
Romain Guyc7d53492010-06-25 13:41:57 -07001617bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craik39a908c2013-06-13 14:39:01 -07001618 bool clipRequired = false;
1619 if (quickRejectNoScissor(left, top, right, bottom, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001620 return true;
1621 }
1622
Chris Craik39a908c2013-06-13 14:39:01 -07001623 if (!isDeferred()) {
1624 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001625 }
Chris Craik39a908c2013-06-13 14:39:01 -07001626 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001627}
1628
Romain Guy8ce00302013-01-15 18:51:42 -08001629void OpenGLRenderer::debugClip() {
1630#if DEBUG_CLIP_REGIONS
1631 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1632 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1633 }
1634#endif
1635}
1636
Romain Guy079ba2c2010-07-16 14:12:24 -07001637bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001638 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001639 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1640 if (clipped) {
1641 dirtyClip();
1642 }
1643 return !mSnapshot->clipRect->isEmpty();
1644 }
1645
1646 SkPath path;
1647 path.addRect(left, top, right, bottom);
1648
1649 return clipPath(&path, op);
1650}
1651
1652bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1653 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001654 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001655
1656 SkPath transformed;
1657 path->transform(transform, &transformed);
1658
1659 SkRegion clip;
1660 if (!mSnapshot->clipRegion->isEmpty()) {
1661 clip.setRegion(*mSnapshot->clipRegion);
1662 } else {
1663 Rect* bounds = mSnapshot->clipRect;
1664 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1665 }
1666
1667 SkRegion region;
1668 region.setPath(transformed, clip);
1669
1670 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001671 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001672 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001673 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001674 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001675}
1676
Romain Guy735738c2012-12-03 12:34:51 -08001677bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001678 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1679 if (clipped) {
1680 dirtyClip();
1681 }
1682 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001683}
1684
Chet Haasea23eed82012-04-12 15:19:04 -07001685Rect* OpenGLRenderer::getClipRect() {
1686 return mSnapshot->clipRect;
1687}
1688
Romain Guyf6a11b82010-06-23 17:47:49 -07001689///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001690// Drawing commands
1691///////////////////////////////////////////////////////////////////////////////
1692
Romain Guy54be1cd2011-06-13 19:04:27 -07001693void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001694 // TODO: It would be best if we could do this before quickReject()
1695 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001696 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001697 // Make sure setScissor & setStencil happen at the beginning of
1698 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001699 if (mDirtyClip) {
1700 if (mCaches.scissorEnabled) {
1701 setScissorFromClip();
1702 }
Romain Guy8ce00302013-01-15 18:51:42 -08001703 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001704 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001705
Romain Guy70ca14e2010-12-13 18:24:33 -08001706 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001707
Romain Guy70ca14e2010-12-13 18:24:33 -08001708 mSetShaderColor = false;
1709 mColorSet = false;
1710 mColorA = mColorR = mColorG = mColorB = 0.0f;
1711 mTextureUnit = 0;
1712 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001713
1714 // Enable debug highlight when what we're about to draw is tested against
1715 // the stencil buffer and if stencil highlight debugging is on
1716 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1717 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1718 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001719
1720 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001721}
1722
1723void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1724 mDescription.hasTexture = true;
1725 mDescription.hasAlpha8Texture = isAlpha8;
1726}
1727
Romain Guyff316ec2013-02-13 18:39:43 -08001728void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1729 mDescription.hasTexture = true;
1730 mDescription.hasColors = true;
1731 mDescription.hasAlpha8Texture = isAlpha8;
1732}
1733
Romain Guyaa6c24c2011-04-28 18:40:04 -07001734void OpenGLRenderer::setupDrawWithExternalTexture() {
1735 mDescription.hasExternalTexture = true;
1736}
1737
Romain Guy15bc6432011-12-13 13:11:32 -08001738void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001739 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001740}
1741
Chris Craik710f46d2012-09-17 17:25:49 -07001742void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001743 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001744}
1745
Romain Guy8d0d4782010-12-14 20:13:35 -08001746void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1747 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001748 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1749 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1750 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001751 mColorSet = true;
1752 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1753}
1754
Romain Guy86568192010-12-14 15:55:39 -08001755void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1756 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001757 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1758 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1759 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001760 mColorSet = true;
1761 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1762}
1763
Romain Guy41210632012-07-16 17:04:24 -07001764void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1765 mCaches.fontRenderer->describe(mDescription, paint);
1766}
1767
Romain Guy70ca14e2010-12-13 18:24:33 -08001768void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1769 mColorA = a;
1770 mColorR = r;
1771 mColorG = g;
1772 mColorB = b;
1773 mColorSet = true;
1774 mSetShaderColor = mDescription.setColor(r, g, b, a);
1775}
1776
1777void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001778 if (mDrawModifiers.mShader) {
1779 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001780 }
1781}
1782
1783void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001784 if (mDrawModifiers.mColorFilter) {
1785 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001786 }
1787}
1788
Romain Guyf09ef512011-05-27 11:43:46 -07001789void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1790 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1791 mColorA = 1.0f;
1792 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001793 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001794 }
1795}
1796
Romain Guy70ca14e2010-12-13 18:24:33 -08001797void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001798 // When the blending mode is kClear_Mode, we need to use a modulate color
1799 // argb=1,0,0,0
1800 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001801 bool blend = (mColorSet && mColorA < 1.0f) ||
1802 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1803 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001804}
1805
1806void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001807 // When the blending mode is kClear_Mode, we need to use a modulate color
1808 // argb=1,0,0,0
1809 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001810 blend |= (mColorSet && mColorA < 1.0f) ||
1811 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1812 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1813 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001814}
1815
1816void OpenGLRenderer::setupDrawProgram() {
1817 useProgram(mCaches.programCache.get(mDescription));
1818}
1819
1820void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1821 mTrackDirtyRegions = false;
1822}
1823
1824void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1825 bool ignoreTransform) {
1826 mModelView.loadTranslate(left, top, 0.0f);
1827 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001828 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1829 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001830 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001831 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001832 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1833 }
1834}
1835
Chet Haase8a5cc922011-04-26 07:28:09 -07001836void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001837 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001838}
1839
Romain Guy70ca14e2010-12-13 18:24:33 -08001840void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1841 bool ignoreTransform, bool ignoreModelView) {
1842 if (!ignoreModelView) {
1843 mModelView.loadTranslate(left, top, 0.0f);
1844 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001845 } else {
1846 mModelView.loadIdentity();
1847 }
Romain Guy86568192010-12-14 15:55:39 -08001848 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1849 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001850 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001851 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001852 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001853 }
1854 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001855 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001856 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1857 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001858}
1859
1860void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001861 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001862 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1863 }
1864}
1865
Romain Guy86568192010-12-14 15:55:39 -08001866void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001867 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001868 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001869 }
1870}
1871
Romain Guy70ca14e2010-12-13 18:24:33 -08001872void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001873 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001874 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001875 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001876 }
Chris Craikc3566d02013-02-04 16:16:33 -08001877 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1878 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001879 }
1880}
1881
Romain Guy8d0d4782010-12-14 20:13:35 -08001882void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001883 if (mDrawModifiers.mShader) {
1884 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001885 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001886 }
1887}
1888
Romain Guy70ca14e2010-12-13 18:24:33 -08001889void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001890 if (mDrawModifiers.mColorFilter) {
1891 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001892 }
1893}
1894
Romain Guy41210632012-07-16 17:04:24 -07001895void OpenGLRenderer::setupDrawTextGammaUniforms() {
1896 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1897}
1898
Romain Guy70ca14e2010-12-13 18:24:33 -08001899void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001900 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001901 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001902 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001903}
1904
1905void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001906 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001907 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001908 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001909}
1910
Romain Guyaa6c24c2011-04-28 18:40:04 -07001911void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1912 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001913 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001914 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001915}
1916
Romain Guy8f0095c2011-05-02 17:24:22 -07001917void OpenGLRenderer::setupDrawTextureTransform() {
1918 mDescription.hasTextureTransform = true;
1919}
1920
1921void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001922 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1923 GL_FALSE, &transform.data[0]);
1924}
1925
Romain Guy70ca14e2010-12-13 18:24:33 -08001926void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001927 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001928 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001929 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001930 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001931 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001932 }
Romain Guyd71dd362011-12-12 19:03:35 -08001933
Chris Craikcb4d6002012-09-25 12:00:29 -07001934 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001935 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001936 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001937 }
1938
1939 mCaches.unbindIndicesBuffer();
1940}
1941
Romain Guyff316ec2013-02-13 18:39:43 -08001942void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1943 bool force = mCaches.unbindMeshBuffer();
1944 GLsizei stride = sizeof(ColorTextureVertex);
1945
1946 mCaches.bindPositionVertexPointer(force, vertices, stride);
1947 if (mCaches.currentProgram->texCoords >= 0) {
1948 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1949 }
1950 int slot = mCaches.currentProgram->getAttrib("colors");
1951 if (slot >= 0) {
1952 glEnableVertexAttribArray(slot);
1953 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1954 }
1955
1956 mCaches.unbindIndicesBuffer();
1957}
1958
Romain Guy3b748a42013-04-17 18:54:38 -07001959void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1960 bool force = false;
1961 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1962 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1963 // use the default VBO found in Caches
1964 if (!vertices || vbo) {
1965 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1966 } else {
1967 force = mCaches.unbindMeshBuffer();
1968 }
1969 mCaches.bindIndicesBuffer();
1970
Chris Craikcb4d6002012-09-25 12:00:29 -07001971 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001972 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001973 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001974 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001975}
1976
Chet Haase5b0200b2011-04-13 17:58:08 -07001977void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001978 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001979 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001980 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001981}
1982
Romain Guy70ca14e2010-12-13 18:24:33 -08001983void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001984}
1985
1986///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001987// Drawing
1988///////////////////////////////////////////////////////////////////////////////
1989
Chris Craikff785832013-03-08 13:12:16 -08001990status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1991 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001992 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001993 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1994 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001995 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001996 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001997 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001998 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1999 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07002000 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002001 }
2002
Chris Craik28ce94a2013-05-31 11:38:03 -07002003 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2004 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002005 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2006 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002007
2008 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002009 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002010
Chet Haase58d110a2013-04-10 07:43:29 -07002011 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002012 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002013
Romain Guy65549432012-03-26 16:45:05 -07002014 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002015}
2016
Chris Craikc3566d02013-02-04 16:16:33 -08002017void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002018 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002019 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002020 }
2021}
2022
Romain Guya168d732011-03-18 16:50:13 -07002023void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2024 int alpha;
2025 SkXfermode::Mode mode;
2026 getAlphaAndMode(paint, &alpha, &mode);
2027
Romain Guy886b2752013-01-04 12:26:18 -08002028 int color = paint != NULL ? paint->getColor() : 0;
2029
Romain Guya168d732011-03-18 16:50:13 -07002030 float x = left;
2031 float y = top;
2032
Romain Guy886b2752013-01-04 12:26:18 -08002033 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2034
Romain Guya168d732011-03-18 16:50:13 -07002035 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002036 if (currentTransform().isPureTranslate()) {
2037 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2038 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002039 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002040
2041 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002042 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002043 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002044 }
2045
Romain Guy3b748a42013-04-17 18:54:38 -07002046 // No need to check for a UV mapper on the texture object, only ARGB_8888
2047 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002048 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002049 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2050 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002051}
2052
Romain Guy03c00b52013-06-20 18:30:28 -07002053/**
2054 * Important note: this method is intended to draw batches of bitmaps and
2055 * will not set the scissor enable or dirty the current layer, if any.
2056 * The caller is responsible for properly dirtying the current layer.
2057 */
Chris Craik527a3aa2013-03-04 10:19:31 -08002058status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -07002059 bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002060 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002061 Texture* texture = getTexture(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002062 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002063
Chris Craik527a3aa2013-03-04 10:19:31 -08002064 const AutoTexture autoCleanup(texture);
2065
2066 int alpha;
2067 SkXfermode::Mode mode;
2068 getAlphaAndMode(paint, &alpha, &mode);
2069
2070 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002071 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002072
2073 const float x = (int) floorf(bounds.left + 0.5f);
2074 const float y = (int) floorf(bounds.top + 0.5f);
2075 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2076 int color = paint != NULL ? paint->getColor() : 0;
2077 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2078 texture->id, paint != NULL, color, alpha, mode,
2079 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002080 GL_TRIANGLES, bitmapCount * 6, true, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002081 } else {
2082 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2083 texture->id, alpha / 255.0f, mode, texture->blend,
2084 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002085 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002086 }
2087
2088 return DrawGlInfo::kStatusDrew;
2089}
2090
Chet Haase48659092012-05-31 15:21:51 -07002091status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002092 const float right = left + bitmap->width();
2093 const float bottom = top + bitmap->height();
2094
2095 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002096 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002097 }
2098
Romain Guya1d3c912011-12-13 14:55:06 -08002099 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002100 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002101 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002102 const AutoTexture autoCleanup(texture);
2103
Romain Guy211370f2012-02-01 16:10:55 -08002104 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002105 drawAlphaBitmap(texture, left, top, paint);
2106 } else {
2107 drawTextureRect(left, top, right, bottom, texture, paint);
2108 }
Chet Haase48659092012-05-31 15:21:51 -07002109
2110 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002111}
2112
Chet Haase48659092012-05-31 15:21:51 -07002113status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002114 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2115 const mat4 transform(*matrix);
2116 transform.mapRect(r);
2117
Romain Guy6926c722010-07-12 20:20:03 -07002118 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002119 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002120 }
2121
Romain Guya1d3c912011-12-13 14:55:06 -08002122 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002123 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002124 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002125 const AutoTexture autoCleanup(texture);
2126
Romain Guy5b3b3522010-10-27 18:57:51 -07002127 // This could be done in a cheaper way, all we need is pass the matrix
2128 // to the vertex shader. The save/restore is a bit overkill.
2129 save(SkCanvas::kMatrix_SaveFlag);
2130 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002131 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2132 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2133 } else {
2134 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2135 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002136 restore();
Chet Haase48659092012-05-31 15:21:51 -07002137
2138 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002139}
2140
Chet Haase48659092012-05-31 15:21:51 -07002141status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002142 const float right = left + bitmap->width();
2143 const float bottom = top + bitmap->height();
2144
2145 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002146 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002147 }
2148
2149 mCaches.activeTexture(0);
2150 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2151 const AutoTexture autoCleanup(texture);
2152
Romain Guy886b2752013-01-04 12:26:18 -08002153 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2154 drawAlphaBitmap(texture, left, top, paint);
2155 } else {
2156 drawTextureRect(left, top, right, bottom, texture, paint);
2157 }
Chet Haase48659092012-05-31 15:21:51 -07002158
2159 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002160}
2161
Chet Haase48659092012-05-31 15:21:51 -07002162status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002163 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002164 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002165 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002166 }
2167
Chris Craik39a908c2013-06-13 14:39:01 -07002168 // TODO: use quickReject on bounds from vertices
2169 mCaches.enableScissor();
2170
Romain Guyb18d2d02011-02-10 15:52:54 -08002171 float left = FLT_MAX;
2172 float top = FLT_MAX;
2173 float right = FLT_MIN;
2174 float bottom = FLT_MIN;
2175
Romain Guya92bb4d2012-10-16 11:08:44 -07002176 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002177
Romain Guyff316ec2013-02-13 18:39:43 -08002178 ColorTextureVertex mesh[count];
2179 ColorTextureVertex* vertex = mesh;
2180
2181 bool cleanupColors = false;
2182 if (!colors) {
2183 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2184 colors = new int[colorsCount];
2185 memset(colors, 0xff, colorsCount * sizeof(int));
2186 cleanupColors = true;
2187 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002188
Romain Guy3b748a42013-04-17 18:54:38 -07002189 mCaches.activeTexture(0);
2190 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2191 const UvMapper& mapper(getMapper(texture));
2192
Romain Guy5a7b4662011-01-20 19:09:30 -08002193 for (int32_t y = 0; y < meshHeight; y++) {
2194 for (int32_t x = 0; x < meshWidth; x++) {
2195 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2196
2197 float u1 = float(x) / meshWidth;
2198 float u2 = float(x + 1) / meshWidth;
2199 float v1 = float(y) / meshHeight;
2200 float v2 = float(y + 1) / meshHeight;
2201
Romain Guy3b748a42013-04-17 18:54:38 -07002202 mapper.map(u1, v1, u2, v2);
2203
Romain Guy5a7b4662011-01-20 19:09:30 -08002204 int ax = i + (meshWidth + 1) * 2;
2205 int ay = ax + 1;
2206 int bx = i;
2207 int by = bx + 1;
2208 int cx = i + 2;
2209 int cy = cx + 1;
2210 int dx = i + (meshWidth + 1) * 2 + 2;
2211 int dy = dx + 1;
2212
Romain Guyff316ec2013-02-13 18:39:43 -08002213 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2214 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2215 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002216
Romain Guyff316ec2013-02-13 18:39:43 -08002217 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2218 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2219 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002220
Romain Guya92bb4d2012-10-16 11:08:44 -07002221 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2222 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2223 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2224 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002225 }
2226 }
2227
Romain Guya92bb4d2012-10-16 11:08:44 -07002228 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002229 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002230 return DrawGlInfo::kStatusDone;
2231 }
2232
Romain Guyff316ec2013-02-13 18:39:43 -08002233 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002234 texture = mCaches.textureCache.get(bitmap);
2235 if (!texture) {
2236 if (cleanupColors) delete[] colors;
2237 return DrawGlInfo::kStatusDone;
2238 }
Romain Guyff316ec2013-02-13 18:39:43 -08002239 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002240 const AutoTexture autoCleanup(texture);
2241
2242 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2243 texture->setFilter(FILTER(paint), true);
2244
2245 int alpha;
2246 SkXfermode::Mode mode;
2247 getAlphaAndMode(paint, &alpha, &mode);
2248
Romain Guyff316ec2013-02-13 18:39:43 -08002249 float a = alpha / 255.0f;
2250
Romain Guya92bb4d2012-10-16 11:08:44 -07002251 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002252 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002253 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002254
Romain Guyff316ec2013-02-13 18:39:43 -08002255 setupDraw();
2256 setupDrawWithTextureAndColor();
2257 setupDrawColor(a, a, a, a);
2258 setupDrawColorFilter();
2259 setupDrawBlending(true, mode, false);
2260 setupDrawProgram();
2261 setupDrawDirtyRegionsDisabled();
2262 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2263 setupDrawTexture(texture->id);
2264 setupDrawPureColorUniforms();
2265 setupDrawColorFilterUniforms();
2266 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2267
2268 glDrawArrays(GL_TRIANGLES, 0, count);
2269
2270 finishDrawTexture();
2271
2272 int slot = mCaches.currentProgram->getAttrib("colors");
2273 if (slot >= 0) {
2274 glDisableVertexAttribArray(slot);
2275 }
2276
2277 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002278
2279 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002280}
2281
Chet Haase48659092012-05-31 15:21:51 -07002282status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002283 float srcLeft, float srcTop, float srcRight, float srcBottom,
2284 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002285 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002286 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002287 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002288 }
2289
Romain Guya1d3c912011-12-13 14:55:06 -08002290 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002291 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002292 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002293 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002294
Romain Guy8ba548f2010-06-30 19:21:21 -07002295 const float width = texture->width;
2296 const float height = texture->height;
2297
Romain Guy3b748a42013-04-17 18:54:38 -07002298 float u1 = fmax(0.0f, srcLeft / width);
2299 float v1 = fmax(0.0f, srcTop / height);
2300 float u2 = fmin(1.0f, srcRight / width);
2301 float v2 = fmin(1.0f, srcBottom / height);
2302
2303 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002304
Romain Guy03750a02010-10-18 14:06:08 -07002305 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002306 resetDrawTextureTexCoords(u1, v1, u2, v2);
2307
Romain Guy03750a02010-10-18 14:06:08 -07002308 int alpha;
2309 SkXfermode::Mode mode;
2310 getAlphaAndMode(paint, &alpha, &mode);
2311
Romain Guyd21b6e12011-11-30 20:21:23 -08002312 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2313
Romain Guy886b2752013-01-04 12:26:18 -08002314 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2315 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002316
Romain Guy886b2752013-01-04 12:26:18 -08002317 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2318 // Apply a scale transform on the canvas only when a shader is in use
2319 // Skia handles the ratio between the dst and src rects as a scale factor
2320 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002321 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002322 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002323
Romain Guy3b753822013-03-05 10:27:35 -08002324 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2325 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2326 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002327
2328 dstRight = x + (dstRight - dstLeft);
2329 dstBottom = y + (dstBottom - dstTop);
2330
2331 dstLeft = x;
2332 dstTop = y;
2333
2334 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2335 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002336 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002337 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002338 }
2339
2340 if (CC_UNLIKELY(useScaleTransform)) {
2341 save(SkCanvas::kMatrix_SaveFlag);
2342 translate(dstLeft, dstTop);
2343 scale(scaleX, scaleY);
2344
2345 dstLeft = 0.0f;
2346 dstTop = 0.0f;
2347
2348 dstRight = srcRight - srcLeft;
2349 dstBottom = srcBottom - srcTop;
2350 }
2351
2352 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2353 int color = paint ? paint->getColor() : 0;
2354 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2355 texture->id, paint != NULL, color, alpha, mode,
2356 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2357 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2358 } else {
2359 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2360 texture->id, alpha / 255.0f, mode, texture->blend,
2361 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2362 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2363 }
2364
2365 if (CC_UNLIKELY(useScaleTransform)) {
2366 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002367 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002368
2369 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002370
2371 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002372}
2373
Romain Guy3b748a42013-04-17 18:54:38 -07002374status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002375 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002376 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002377 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002378 }
2379
Romain Guy4c2547f2013-06-11 16:19:24 -07002380 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002381 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2382 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002383
Romain Guy03c00b52013-06-20 18:30:28 -07002384 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002385}
2386
Romain Guy03c00b52013-06-20 18:30:28 -07002387status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2388 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002389 if (quickReject(left, top, right, bottom)) {
2390 return DrawGlInfo::kStatusDone;
2391 }
2392
Romain Guy211370f2012-02-01 16:10:55 -08002393 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002394 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002395 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002396 if (!texture) return DrawGlInfo::kStatusDone;
2397 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002398
Romain Guya4adcf02013-02-28 12:15:35 -08002399 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2400 texture->setFilter(GL_LINEAR, true);
2401
Romain Guy03c00b52013-06-20 18:30:28 -07002402 int alpha;
2403 SkXfermode::Mode mode;
2404 getAlphaAndMode(paint, &alpha, &mode);
2405
Romain Guy3b753822013-03-05 10:27:35 -08002406 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002407 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002408 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002409 const float offsetX = left + currentTransform().getTranslateX();
2410 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002411 const size_t count = mesh->quads.size();
2412 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002413 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002414 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002415 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2416 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2417 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002418 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002419 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002420 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002421 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002422 }
2423 }
2424
Romain Guy211370f2012-02-01 16:10:55 -08002425 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002426 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2427 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002428
Romain Guy3b748a42013-04-17 18:54:38 -07002429 right = x + right - left;
2430 bottom = y + bottom - top;
2431 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2432 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2433 GL_TRIANGLES, mesh->indexCount, false, true,
2434 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002435 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002436 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2437 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2438 GL_TRIANGLES, mesh->indexCount, false, false,
2439 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002440 }
Romain Guy054dc182010-10-15 17:55:25 -07002441 }
Chet Haase48659092012-05-31 15:21:51 -07002442
2443 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002444}
2445
Romain Guy03c00b52013-06-20 18:30:28 -07002446/**
2447 * Important note: this method is intended to draw batches of 9-patch objects and
2448 * will not set the scissor enable or dirty the current layer, if any.
2449 * The caller is responsible for properly dirtying the current layer.
2450 */
2451status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2452 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2453 mCaches.activeTexture(0);
2454 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2455 if (!texture) return DrawGlInfo::kStatusDone;
2456 const AutoTexture autoCleanup(texture);
2457
2458 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2459 texture->setFilter(GL_LINEAR, true);
2460
2461 int alpha;
2462 SkXfermode::Mode mode;
2463 getAlphaAndMode(paint, &alpha, &mode);
2464
2465 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
2466 mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
2467 GL_TRIANGLES, indexCount, false, true, 0, true, false);
2468
2469 return DrawGlInfo::kStatusDrew;
2470}
2471
Chris Craik65cd6122012-12-10 17:56:27 -08002472status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2473 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002474 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002475 // no vertices to draw
2476 return DrawGlInfo::kStatusDone;
2477 }
2478
Chris Craikcb4d6002012-09-25 12:00:29 -07002479 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002480 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2481 bool isAA = paint->isAntiAlias();
2482
Chris Craik710f46d2012-09-17 17:25:49 -07002483 setupDraw();
2484 setupDrawNoTexture();
2485 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002486 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2487 setupDrawColorFilter();
2488 setupDrawShader();
2489 setupDrawBlending(isAA, mode);
2490 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002491 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002492 setupDrawColorUniforms();
2493 setupDrawColorFilterUniforms();
2494 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002495
Chris Craik710f46d2012-09-17 17:25:49 -07002496 void* vertices = vertexBuffer.getBuffer();
2497 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002498 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002499 mCaches.resetTexCoordsVertexPointer();
2500 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002501
Chris Craik710f46d2012-09-17 17:25:49 -07002502 int alphaSlot = -1;
2503 if (isAA) {
2504 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2505 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002506
Chris Craik710f46d2012-09-17 17:25:49 -07002507 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002508 glEnableVertexAttribArray(alphaSlot);
2509 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002510 }
Romain Guy04299382012-07-18 17:15:41 -07002511
Chris Craik6d29c8d2013-05-08 18:35:44 -07002512 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002513
Chris Craik710f46d2012-09-17 17:25:49 -07002514 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002515 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002516 }
Chris Craik65cd6122012-12-10 17:56:27 -08002517
2518 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002519}
2520
2521/**
Chris Craik65cd6122012-12-10 17:56:27 -08002522 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2523 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2524 * screen space in all directions. However, instead of using a fragment shader to compute the
2525 * translucency of the color from its position, we simply use a varying parameter to define how far
2526 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2527 *
2528 * Doesn't yet support joins, caps, or path effects.
2529 */
2530status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2531 VertexBuffer vertexBuffer;
2532 // TODO: try clipping large paths to viewport
2533 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2534
Romain Guyc46d07a2013-03-15 19:06:39 -07002535 if (hasLayer()) {
2536 SkRect bounds = path.getBounds();
2537 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2538 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2539 }
Chris Craik65cd6122012-12-10 17:56:27 -08002540
2541 return drawVertexBuffer(vertexBuffer, paint);
2542}
2543
2544/**
2545 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2546 * and additional geometry for defining an alpha slope perimeter.
2547 *
2548 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2549 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2550 * in-shader alpha region, but found it to be taxing on some GPUs.
2551 *
2552 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2553 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002554 */
Chet Haase48659092012-05-31 15:21:51 -07002555status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002556 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002557
Chris Craik65cd6122012-12-10 17:56:27 -08002558 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002559
Chris Craik65cd6122012-12-10 17:56:27 -08002560 VertexBuffer buffer;
2561 SkRect bounds;
2562 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002563
2564 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2565 return DrawGlInfo::kStatusDone;
2566 }
2567
Romain Guy3b753822013-03-05 10:27:35 -08002568 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002569
Chris Craik65cd6122012-12-10 17:56:27 -08002570 bool useOffset = !paint->isAntiAlias();
2571 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002572}
2573
Chet Haase48659092012-05-31 15:21:51 -07002574status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002575 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002576
Chris Craik6d29c8d2013-05-08 18:35:44 -07002577 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002578
Chris Craik6d29c8d2013-05-08 18:35:44 -07002579 VertexBuffer buffer;
2580 SkRect bounds;
2581 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002582
Chris Craik6d29c8d2013-05-08 18:35:44 -07002583 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2584 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002585 }
2586
Chris Craik6d29c8d2013-05-08 18:35:44 -07002587 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002588
Chris Craik6d29c8d2013-05-08 18:35:44 -07002589 bool useOffset = !paint->isAntiAlias();
2590 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002591}
2592
Chet Haase48659092012-05-31 15:21:51 -07002593status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002594 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002595 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002596
Romain Guyae88e5e2010-10-22 17:49:18 -07002597 Rect& clip(*mSnapshot->clipRect);
2598 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002599
Romain Guy3d58c032010-07-14 16:34:53 -07002600 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002601
2602 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002603}
Romain Guy9d5316e2010-06-24 19:30:36 -07002604
Chet Haase48659092012-05-31 15:21:51 -07002605status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2606 SkPaint* paint) {
2607 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002608 const AutoTexture autoCleanup(texture);
2609
2610 const float x = left + texture->left - texture->offset;
2611 const float y = top + texture->top - texture->offset;
2612
2613 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002614
2615 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002616}
2617
Chet Haase48659092012-05-31 15:21:51 -07002618status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002619 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002620 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2621 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002622 return DrawGlInfo::kStatusDone;
2623 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002624
Chris Craikcb4d6002012-09-25 12:00:29 -07002625 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002626 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002627 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002628 right - left, bottom - top, rx, ry, p);
2629 return drawShape(left, top, texture, p);
2630 }
2631
2632 SkPath path;
2633 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002634 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2635 float outset = p->getStrokeWidth() / 2;
2636 rect.outset(outset, outset);
2637 rx += outset;
2638 ry += outset;
2639 }
Chris Craik710f46d2012-09-17 17:25:49 -07002640 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002641 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002642}
2643
Chris Craik710f46d2012-09-17 17:25:49 -07002644status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002645 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002646 x + radius, y + radius, p) ||
2647 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002648 return DrawGlInfo::kStatusDone;
2649 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002650 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002651 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002652 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002653 return drawShape(x - radius, y - radius, texture, p);
2654 }
2655
2656 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002657 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2658 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2659 } else {
2660 path.addCircle(x, y, radius);
2661 }
Chris Craik65cd6122012-12-10 17:56:27 -08002662 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002663}
Romain Guy01d58e42011-01-19 21:54:02 -08002664
Chet Haase48659092012-05-31 15:21:51 -07002665status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002666 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002667 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2668 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002669 return DrawGlInfo::kStatusDone;
2670 }
Romain Guy01d58e42011-01-19 21:54:02 -08002671
Chris Craikcb4d6002012-09-25 12:00:29 -07002672 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002673 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002674 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002675 return drawShape(left, top, texture, p);
2676 }
2677
2678 SkPath path;
2679 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002680 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2681 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2682 }
Chris Craik710f46d2012-09-17 17:25:49 -07002683 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002684 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002685}
2686
Chet Haase48659092012-05-31 15:21:51 -07002687status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002688 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002689 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2690 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002691 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002692 }
2693
Chris Craik780c1282012-10-04 14:10:49 -07002694 if (fabs(sweepAngle) >= 360.0f) {
2695 return drawOval(left, top, right, bottom, p);
2696 }
2697
2698 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002699 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002700 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002701 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002702 startAngle, sweepAngle, useCenter, p);
2703 return drawShape(left, top, texture, p);
2704 }
2705
2706 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2707 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2708 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2709 }
2710
2711 SkPath path;
2712 if (useCenter) {
2713 path.moveTo(rect.centerX(), rect.centerY());
2714 }
2715 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2716 if (useCenter) {
2717 path.close();
2718 }
Chris Craik65cd6122012-12-10 17:56:27 -08002719 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002720}
2721
Romain Guycf8675e2012-10-02 12:32:25 -07002722// See SkPaintDefaults.h
2723#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2724
Chet Haase48659092012-05-31 15:21:51 -07002725status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002726 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2727 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002728 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002729 }
2730
Chris Craik710f46d2012-09-17 17:25:49 -07002731 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002732 // only fill style is supported by drawConvexPath, since others have to handle joins
2733 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2734 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2735 mCaches.activeTexture(0);
2736 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002737 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002738 return drawShape(left, top, texture, p);
2739 }
2740
2741 SkPath path;
2742 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2743 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2744 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2745 }
2746 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002747 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002748 }
2749
Romain Guy3b753822013-03-05 10:27:35 -08002750 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002751 SkPath path;
2752 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002753 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002754 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002755 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002756 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002757 }
Romain Guyc7d53492010-06-25 13:41:57 -07002758}
Romain Guy9d5316e2010-06-24 19:30:36 -07002759
Raph Levien416a8472012-07-19 22:48:17 -07002760void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2761 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2762 float x, float y) {
2763 mCaches.activeTexture(0);
2764
2765 // NOTE: The drop shadow will not perform gamma correction
2766 // if shader-based correction is enabled
2767 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2768 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002769 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002770 // If the drop shadow exceeds the max texture size or couldn't be
2771 // allocated, skip drawing
2772 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002773 const AutoTexture autoCleanup(shadow);
2774
Chris Craikc3566d02013-02-04 16:16:33 -08002775 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2776 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002777
Chris Craikc3566d02013-02-04 16:16:33 -08002778 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2779 int shadowColor = mDrawModifiers.mShadowColor;
2780 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002781 shadowColor = 0xffffffff;
2782 }
2783
2784 setupDraw();
2785 setupDrawWithTexture(true);
2786 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2787 setupDrawColorFilter();
2788 setupDrawShader();
2789 setupDrawBlending(true, mode);
2790 setupDrawProgram();
2791 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2792 setupDrawTexture(shadow->id);
2793 setupDrawPureColorUniforms();
2794 setupDrawColorFilterUniforms();
2795 setupDrawShaderUniforms();
2796 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2797
2798 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2799}
2800
Romain Guy768bffc2013-02-27 13:50:45 -08002801bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2802 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2803 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2804}
2805
Romain Guy257ae352013-03-20 16:31:12 -07002806class TextSetupFunctor: public Functor {
2807public:
2808 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2809 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2810 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2811 alpha(alpha), mode(mode), paint(paint) {
2812 }
2813 ~TextSetupFunctor() { }
2814
2815 status_t operator ()(int what, void* data) {
2816 renderer.setupDraw();
2817 renderer.setupDrawTextGamma(paint);
2818 renderer.setupDrawDirtyRegionsDisabled();
2819 renderer.setupDrawWithTexture(true);
2820 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2821 renderer.setupDrawColorFilter();
2822 renderer.setupDrawShader();
2823 renderer.setupDrawBlending(true, mode);
2824 renderer.setupDrawProgram();
2825 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2826 // Calling setupDrawTexture with the name 0 will enable the
2827 // uv attributes and increase the texture unit count
2828 // texture binding will be performed by the font renderer as
2829 // needed
2830 renderer.setupDrawTexture(0);
2831 renderer.setupDrawPureColorUniforms();
2832 renderer.setupDrawColorFilterUniforms();
2833 renderer.setupDrawShaderUniforms(pureTranslate);
2834 renderer.setupDrawTextGammaUniforms();
2835
2836 return NO_ERROR;
2837 }
2838
2839 OpenGLRenderer& renderer;
2840 float x;
2841 float y;
2842 bool pureTranslate;
2843 int alpha;
2844 SkXfermode::Mode mode;
2845 SkPaint* paint;
2846};
2847
Chet Haase48659092012-05-31 15:21:51 -07002848status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002849 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002850 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002851 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002852 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002853
Romain Guy671d6cf2012-01-18 12:39:17 -08002854 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002855 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002856 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002857 }
2858
Chris Craik39a908c2013-06-13 14:39:01 -07002859 mCaches.enableScissor();
2860
Romain Guy671d6cf2012-01-18 12:39:17 -08002861 float x = 0.0f;
2862 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002863 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002864 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002865 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2866 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002867 }
2868
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002869 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002870 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002871
2872 int alpha;
2873 SkXfermode::Mode mode;
2874 getAlphaAndMode(paint, &alpha, &mode);
2875
Chris Craikc3566d02013-02-04 16:16:33 -08002876 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002877 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2878 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002879 }
2880
Romain Guy671d6cf2012-01-18 12:39:17 -08002881 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002882 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002883 if (pureTranslate && !linearFilter) {
2884 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2885 }
Romain Guy257ae352013-03-20 16:31:12 -07002886 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002887
2888 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2889 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2890
Romain Guy211370f2012-02-01 16:10:55 -08002891 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002892
Romain Guy257ae352013-03-20 16:31:12 -07002893 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002894 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002895 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002896 if (hasActiveLayer) {
2897 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002898 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002899 }
2900 dirtyLayerUnchecked(bounds, getRegion());
2901 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002902 }
Chet Haase48659092012-05-31 15:21:51 -07002903
2904 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002905}
2906
Romain Guy624234f2013-03-05 16:43:31 -08002907mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2908 mat4 fontTransform;
2909 if (CC_LIKELY(transform.isPureTranslate())) {
2910 fontTransform = mat4::identity();
2911 } else {
2912 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002913 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002914 } else {
2915 float sx, sy;
2916 currentTransform().decomposeScale(sx, sy);
2917 fontTransform.loadScale(sx, sy, 1.0f);
2918 }
2919 }
2920 return fontTransform;
2921}
2922
Chris Craik41541822013-05-03 16:35:54 -07002923status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2924 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002925 DrawOpMode drawOpMode) {
2926
Chris Craik527a3aa2013-03-04 10:19:31 -08002927 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002928 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2929 // drawing as ops from DeferredDisplayList are already filtered for these
2930 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2931 quickReject(bounds)) {
2932 return DrawGlInfo::kStatusDone;
2933 }
Romain Guycac5fd32011-12-01 20:08:50 -08002934 }
2935
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002936 const float oldX = x;
2937 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002938
2939 const mat4& transform = currentTransform();
2940 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002941
Romain Guy211370f2012-02-01 16:10:55 -08002942 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002943 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2944 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002945 }
2946
Romain Guy86568192010-12-14 15:55:39 -08002947 int alpha;
2948 SkXfermode::Mode mode;
2949 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002950
Romain Guyc74f45a2013-02-26 19:10:14 -08002951 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2952
Chris Craikc3566d02013-02-04 16:16:33 -08002953 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002954 fontRenderer.setFont(paint, mat4::identity());
2955 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2956 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002957 }
2958
Romain Guy19d4dd82013-03-04 11:14:26 -08002959 const bool hasActiveLayer = hasLayer();
2960
Romain Guy624234f2013-03-05 16:43:31 -08002961 // We only pass a partial transform to the font renderer. That partial
2962 // matrix defines how glyphs are rasterized. Typically we want glyphs
2963 // to be rasterized at their final size on screen, which means the partial
2964 // matrix needs to take the scale factor into account.
2965 // When a partial matrix is used to transform glyphs during rasterization,
2966 // the mesh is generated with the inverse transform (in the case of scale,
2967 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2968 // apply the full transform matrix at draw time in the vertex shader.
2969 // Applying the full matrix in the shader is the easiest way to handle
2970 // rotation and perspective and allows us to always generated quads in the
2971 // font renderer which greatly simplifies the code, clipping in particular.
2972 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002973 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002974
Romain Guy6620c6d2010-12-06 18:07:02 -08002975 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002976 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002977 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002978
Romain Guy624234f2013-03-05 16:43:31 -08002979 // TODO: Implement better clipping for scaled/rotated text
2980 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002981 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002982
Raph Levien996e57c2012-07-23 15:22:52 -07002983 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002984 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002985
2986 // don't call issuedrawcommand, do it at end of batch
2987 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002988 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002989 SkPaint paintCopy(*paint);
2990 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2991 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002992 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002993 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002994 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002995 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002996 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002997
Chris Craik527a3aa2013-03-04 10:19:31 -08002998 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002999 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07003000 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08003001 }
Chris Craik41541822013-05-03 16:35:54 -07003002 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07003003 }
Romain Guy694b5192010-07-21 21:33:20 -07003004
Chris Craik41541822013-05-03 16:35:54 -07003005 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07003006
3007 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07003008}
3009
Chet Haase48659092012-05-31 15:21:51 -07003010status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003011 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003012 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003013 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003014 }
3015
Chris Craik39a908c2013-06-13 14:39:01 -07003016 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3017 mCaches.enableScissor();
3018
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003019 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003020 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003021 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003022
3023 int alpha;
3024 SkXfermode::Mode mode;
3025 getAlphaAndMode(paint, &alpha, &mode);
3026
Romain Guy03d58522012-02-24 17:54:07 -08003027 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07003028 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08003029 setupDrawDirtyRegionsDisabled();
3030 setupDrawWithTexture(true);
3031 setupDrawAlpha8Color(paint->getColor(), alpha);
3032 setupDrawColorFilter();
3033 setupDrawShader();
3034 setupDrawBlending(true, mode);
3035 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08003036 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07003037 // Calling setupDrawTexture with the name 0 will enable the
3038 // uv attributes and increase the texture unit count
3039 // texture binding will be performed by the font renderer as
3040 // needed
3041 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08003042 setupDrawPureColorUniforms();
3043 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08003044 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07003045 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08003046
Romain Guy97771732012-02-28 18:17:02 -08003047 const Rect* clip = &mSnapshot->getLocalClip();
3048 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003049
Romain Guy97771732012-02-28 18:17:02 -08003050 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003051
3052 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3053 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003054 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003055 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003056 dirtyLayerUnchecked(bounds, getRegion());
3057 }
Romain Guy97771732012-02-28 18:17:02 -08003058 }
Chet Haase48659092012-05-31 15:21:51 -07003059
3060 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003061}
3062
Chet Haase48659092012-05-31 15:21:51 -07003063status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3064 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003065
Romain Guya1d3c912011-12-13 14:55:06 -08003066 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003067
Romain Guyfb8b7632010-08-23 21:05:08 -07003068 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003069 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003070 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003071
Romain Guy8b55f372010-08-18 17:10:07 -07003072 const float x = texture->left - texture->offset;
3073 const float y = texture->top - texture->offset;
3074
Romain Guy01d58e42011-01-19 21:54:02 -08003075 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003076
3077 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003078}
3079
Chris Craika08f95c2013-03-15 17:24:33 -07003080status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003081 if (!layer) {
3082 return DrawGlInfo::kStatusDone;
3083 }
3084
Romain Guyb2e2f242012-10-17 18:18:35 -07003085 mat4* transform = NULL;
3086 if (layer->isTextureLayer()) {
3087 transform = &layer->getTransform();
3088 if (!transform->isIdentity()) {
3089 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003090 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003091 }
3092 }
3093
Chris Craik39a908c2013-06-13 14:39:01 -07003094 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003095 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik39a908c2013-06-13 14:39:01 -07003096 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003097
3098 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003099 if (transform && !transform->isIdentity()) {
3100 restore();
3101 }
Chet Haase48659092012-05-31 15:21:51 -07003102 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003103 }
3104
Romain Guy5bb3c732012-11-29 17:52:58 -08003105 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003106
Chris Craik39a908c2013-06-13 14:39:01 -07003107 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003108 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003109
Romain Guy211370f2012-02-01 16:10:55 -08003110 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003111 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3112 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003113
Romain Guyc88e3572011-01-22 00:32:12 -08003114 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003115 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3116 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003117 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003118 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003119 setupDraw();
3120 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003121 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003122 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003123 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003124 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003125 setupDrawPureColorUniforms();
3126 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003127 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003128 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3129 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3130 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003131
Romain Guyd21b6e12011-11-30 20:21:23 -08003132 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003133 setupDrawModelViewTranslate(tx, ty,
3134 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003135 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003136 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003137 setupDrawModelViewTranslate(x, y,
3138 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3139 }
Romain Guyc88e3572011-01-22 00:32:12 -08003140 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003141
Chris Craik34416ea2013-04-15 16:08:28 -07003142 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3143 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3144 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003145
Romain Guyc88e3572011-01-22 00:32:12 -08003146 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003147
3148#if DEBUG_LAYERS_AS_REGIONS
3149 drawRegionRects(layer->region);
3150#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003151 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003152
Chris Craikc3566d02013-02-04 16:16:33 -08003153 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003154
Romain Guy5bb3c732012-11-29 17:52:58 -08003155 if (layer->debugDrawUpdate) {
3156 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003157 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3158 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3159 }
Romain Guyf219da52011-01-16 12:54:25 -08003160 }
Chris Craik34416ea2013-04-15 16:08:28 -07003161 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003162
Romain Guyb2e2f242012-10-17 18:18:35 -07003163 if (transform && !transform->isIdentity()) {
3164 restore();
3165 }
3166
Chet Haase48659092012-05-31 15:21:51 -07003167 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003168}
3169
Romain Guy6926c722010-07-12 20:20:03 -07003170///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003171// Shaders
3172///////////////////////////////////////////////////////////////////////////////
3173
3174void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003175 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003176}
3177
Romain Guy06f96e22010-07-30 19:18:16 -07003178void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003179 mDrawModifiers.mShader = shader;
3180 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003181 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003182 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003183}
3184
Romain Guyd27977d2010-07-14 19:18:51 -07003185///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003186// Color filters
3187///////////////////////////////////////////////////////////////////////////////
3188
3189void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003190 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003191}
3192
3193void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003194 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003195}
3196
3197///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003198// Drop shadow
3199///////////////////////////////////////////////////////////////////////////////
3200
3201void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003202 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003203}
3204
3205void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003206 mDrawModifiers.mHasShadow = true;
3207 mDrawModifiers.mShadowRadius = radius;
3208 mDrawModifiers.mShadowDx = dx;
3209 mDrawModifiers.mShadowDy = dy;
3210 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003211}
3212
3213///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003214// Draw filters
3215///////////////////////////////////////////////////////////////////////////////
3216
3217void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003218 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3219 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003220 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003221 mDrawModifiers.mPaintFilterClearBits = 0;
3222 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003223}
3224
3225void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003226 mDrawModifiers.mHasDrawFilter = true;
3227 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3228 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003229}
3230
Chris Craika08f95c2013-03-15 17:24:33 -07003231SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003232 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003233 return paint;
3234 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003235
3236 uint32_t flags = paint->getFlags();
3237
3238 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003239 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3240 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003241
3242 return &mFilteredPaint;
3243}
3244
3245///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003246// Drawing implementation
3247///////////////////////////////////////////////////////////////////////////////
3248
Romain Guy3b748a42013-04-17 18:54:38 -07003249Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3250 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3251 if (!texture) {
3252 return mCaches.textureCache.get(bitmap);
3253 }
3254 return texture;
3255}
3256
Romain Guy01d58e42011-01-19 21:54:02 -08003257void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3258 float x, float y, SkPaint* paint) {
3259 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3260 return;
3261 }
3262
3263 int alpha;
3264 SkXfermode::Mode mode;
3265 getAlphaAndMode(paint, &alpha, &mode);
3266
3267 setupDraw();
3268 setupDrawWithTexture(true);
3269 setupDrawAlpha8Color(paint->getColor(), alpha);
3270 setupDrawColorFilter();
3271 setupDrawShader();
3272 setupDrawBlending(true, mode);
3273 setupDrawProgram();
3274 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3275 setupDrawTexture(texture->id);
3276 setupDrawPureColorUniforms();
3277 setupDrawColorFilterUniforms();
3278 setupDrawShaderUniforms();
3279 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3280
3281 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3282
3283 finishDrawTexture();
3284}
3285
Romain Guyf607bdc2010-09-10 19:20:06 -07003286// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003287#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3288#define kStdUnderline_Offset (1.0f / 9.0f)
3289#define kStdUnderline_Thickness (1.0f / 18.0f)
3290
Chris Craik41541822013-05-03 16:35:54 -07003291void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003292 float x, float y, SkPaint* paint) {
3293 // Handle underline and strike-through
3294 uint32_t flags = paint->getFlags();
3295 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003296 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003297
Romain Guy211370f2012-02-01 16:10:55 -08003298 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003299 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003300 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003301
Raph Levien8b4072d2012-07-30 15:50:00 -07003302 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003303 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003304
Romain Guyf6834472011-01-23 13:32:12 -08003305 int linesCount = 0;
3306 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3307 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3308
3309 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003310 float points[pointsCount];
3311 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003312
3313 if (flags & SkPaint::kUnderlineText_Flag) {
3314 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003315 points[currentPoint++] = left;
3316 points[currentPoint++] = top;
3317 points[currentPoint++] = left + underlineWidth;
3318 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003319 }
3320
3321 if (flags & SkPaint::kStrikeThruText_Flag) {
3322 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003323 points[currentPoint++] = left;
3324 points[currentPoint++] = top;
3325 points[currentPoint++] = left + underlineWidth;
3326 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003327 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003328
Romain Guy726aeba2011-06-01 14:52:00 -07003329 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003330
Romain Guy726aeba2011-06-01 14:52:00 -07003331 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003332 }
3333 }
3334}
3335
Romain Guy672433d2013-01-04 19:05:13 -08003336status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3337 if (mSnapshot->isIgnored()) {
3338 return DrawGlInfo::kStatusDone;
3339 }
3340
Romain Guy735738c2012-12-03 12:34:51 -08003341 int color = paint->getColor();
3342 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003343 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003344 color |= 0x00ffffff;
3345 }
3346 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3347
3348 return drawColorRects(rects, count, color, mode);
3349}
3350
3351status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003352 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003353 if (count == 0) {
3354 return DrawGlInfo::kStatusDone;
3355 }
Romain Guy735738c2012-12-03 12:34:51 -08003356
Romain Guy672433d2013-01-04 19:05:13 -08003357 float left = FLT_MAX;
3358 float top = FLT_MAX;
3359 float right = FLT_MIN;
3360 float bottom = FLT_MIN;
3361
3362 int vertexCount = 0;
3363 Vertex mesh[count * 6];
3364 Vertex* vertex = mesh;
3365
Chris Craik2af46352012-11-26 18:30:17 -08003366 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003367 float l = rects[index + 0];
3368 float t = rects[index + 1];
3369 float r = rects[index + 2];
3370 float b = rects[index + 3];
3371
Romain Guy3b753822013-03-05 10:27:35 -08003372 Vertex::set(vertex++, l, b);
3373 Vertex::set(vertex++, l, t);
3374 Vertex::set(vertex++, r, t);
3375 Vertex::set(vertex++, l, b);
3376 Vertex::set(vertex++, r, t);
3377 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003378
Romain Guy3b753822013-03-05 10:27:35 -08003379 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003380
Romain Guy3b753822013-03-05 10:27:35 -08003381 left = fminf(left, l);
3382 top = fminf(top, t);
3383 right = fmaxf(right, r);
3384 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003385 }
3386
Romain Guy3b753822013-03-05 10:27:35 -08003387 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003388 return DrawGlInfo::kStatusDone;
3389 }
Romain Guy672433d2013-01-04 19:05:13 -08003390
Romain Guy672433d2013-01-04 19:05:13 -08003391 setupDraw();
3392 setupDrawNoTexture();
3393 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3394 setupDrawShader();
3395 setupDrawColorFilter();
3396 setupDrawBlending(mode);
3397 setupDrawProgram();
3398 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003399 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003400 setupDrawColorUniforms();
3401 setupDrawShaderUniforms();
3402 setupDrawColorFilterUniforms();
3403 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3404
Romain Guy8ce00302013-01-15 18:51:42 -08003405 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003406 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003407 }
3408
3409 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3410
3411 return DrawGlInfo::kStatusDrew;
3412}
3413
Romain Guy026c5e162010-06-28 17:12:22 -07003414void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003415 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003416 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003417 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003418 color |= 0x00ffffff;
3419 }
3420
Romain Guy70ca14e2010-12-13 18:24:33 -08003421 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003422 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003423 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003424 setupDrawShader();
3425 setupDrawColorFilter();
3426 setupDrawBlending(mode);
3427 setupDrawProgram();
3428 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3429 setupDrawColorUniforms();
3430 setupDrawShaderUniforms(ignoreTransform);
3431 setupDrawColorFilterUniforms();
3432 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003433
Romain Guyc95c8d62010-09-17 15:31:32 -07003434 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3435}
3436
Romain Guy82ba8142010-07-09 13:25:56 -07003437void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003438 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003439 int alpha;
3440 SkXfermode::Mode mode;
3441 getAlphaAndMode(paint, &alpha, &mode);
3442
Romain Guyd21b6e12011-11-30 20:21:23 -08003443 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003444
Romain Guy3b748a42013-04-17 18:54:38 -07003445 GLvoid* vertices = (GLvoid*) NULL;
3446 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3447
3448 if (texture->uvMapper) {
3449 vertices = &mMeshVertices[0].position[0];
3450 texCoords = &mMeshVertices[0].texture[0];
3451
3452 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3453 texture->uvMapper->map(uvs);
3454
3455 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3456 }
3457
Romain Guy3b753822013-03-05 10:27:35 -08003458 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3459 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3460 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003461
Romain Guyd21b6e12011-11-30 20:21:23 -08003462 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003463 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003464 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3465 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003466 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003467 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003468 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003469 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3470 }
3471
3472 if (texture->uvMapper) {
3473 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003474 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003475}
3476
Romain Guybd6b79b2010-06-26 00:13:53 -07003477void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003478 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3479 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003480 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003481}
3482
3483void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003484 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003485 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003486 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003487
Romain Guy746b7402010-10-26 16:27:31 -07003488 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003489 setupDrawWithTexture();
3490 setupDrawColor(alpha, alpha, alpha, alpha);
3491 setupDrawColorFilter();
3492 setupDrawBlending(blend, mode, swapSrcDst);
3493 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003494 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003495 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003496 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003497 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003498 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003499 }
Romain Guy886b2752013-01-04 12:26:18 -08003500 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003501 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003502 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003503 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003504
Romain Guy6820ac82010-09-15 18:11:50 -07003505 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003506
3507 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003508}
3509
Romain Guy3b748a42013-04-17 18:54:38 -07003510void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3511 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3512 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3513 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3514
3515 setupDraw();
3516 setupDrawWithTexture();
3517 setupDrawColor(alpha, alpha, alpha, alpha);
3518 setupDrawColorFilter();
3519 setupDrawBlending(blend, mode, swapSrcDst);
3520 setupDrawProgram();
3521 if (!dirty) setupDrawDirtyRegionsDisabled();
3522 if (!ignoreScale) {
3523 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3524 } else {
3525 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3526 }
3527 setupDrawTexture(texture);
3528 setupDrawPureColorUniforms();
3529 setupDrawColorFilterUniforms();
3530 setupDrawMeshIndices(vertices, texCoords, vbo);
3531
3532 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3533
3534 finishDrawTexture();
3535}
3536
Romain Guy886b2752013-01-04 12:26:18 -08003537void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3538 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3539 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003540 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003541
3542 setupDraw();
3543 setupDrawWithTexture(true);
3544 if (hasColor) {
3545 setupDrawAlpha8Color(color, alpha);
3546 }
3547 setupDrawColorFilter();
3548 setupDrawShader();
3549 setupDrawBlending(true, mode);
3550 setupDrawProgram();
3551 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003552 if (!ignoreScale) {
3553 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3554 } else {
3555 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3556 }
Romain Guy886b2752013-01-04 12:26:18 -08003557 setupDrawTexture(texture);
3558 setupDrawPureColorUniforms();
3559 setupDrawColorFilterUniforms();
3560 setupDrawShaderUniforms();
3561 setupDrawMesh(vertices, texCoords);
3562
3563 glDrawArrays(drawMode, 0, elementsCount);
3564
3565 finishDrawTexture();
3566}
3567
Romain Guya5aed0d2010-09-09 14:42:43 -07003568void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003569 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003570 if (mCountOverdraw) {
3571 if (!mCaches.blend) glEnable(GL_BLEND);
3572 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3573 glBlendFunc(GL_ONE, GL_ONE);
3574 }
3575
3576 mCaches.blend = true;
3577 mCaches.lastSrcMode = GL_ONE;
3578 mCaches.lastDstMode = GL_ONE;
3579
3580 return;
3581 }
3582
Romain Guy82ba8142010-07-09 13:25:56 -07003583 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003584
Romain Guy82ba8142010-07-09 13:25:56 -07003585 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003586 // These blend modes are not supported by OpenGL directly and have
3587 // to be implemented using shaders. Since the shader will perform
3588 // the blending, turn blending off here
3589 // If the blend mode cannot be implemented using shaders, fall
3590 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003591 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003592 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003593 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003594 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003595
Romain Guy82bc7a72012-01-03 14:13:39 -08003596 if (mCaches.blend) {
3597 glDisable(GL_BLEND);
3598 mCaches.blend = false;
3599 }
3600
3601 return;
3602 } else {
3603 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003604 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003605 }
3606
3607 if (!mCaches.blend) {
3608 glEnable(GL_BLEND);
3609 }
3610
3611 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3612 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3613
3614 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3615 glBlendFunc(sourceMode, destMode);
3616 mCaches.lastSrcMode = sourceMode;
3617 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003618 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003619 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003620 glDisable(GL_BLEND);
3621 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003622 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003623}
3624
Romain Guy889f8d12010-07-29 14:37:42 -07003625bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003626 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003627 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003628 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003629 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003630 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003631 }
Romain Guy6926c722010-07-12 20:20:03 -07003632 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003633}
3634
Romain Guy026c5e162010-06-28 17:12:22 -07003635void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003636 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003637 TextureVertex::setUV(v++, u1, v1);
3638 TextureVertex::setUV(v++, u2, v1);
3639 TextureVertex::setUV(v++, u1, v2);
3640 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003641}
3642
Chris Craik16ecda52013-03-29 10:59:59 -07003643void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003644 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003645 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3646 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003647 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003648 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003649 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003650}
3651
Chris Craik16ecda52013-03-29 10:59:59 -07003652float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3653 float alpha;
3654 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3655 alpha = mDrawModifiers.mOverrideLayerAlpha;
3656 } else {
3657 alpha = layer->getAlpha() / 255.0f;
3658 }
3659 return alpha * mSnapshot->alpha;
3660}
3661
Romain Guy9d5316e2010-06-24 19:30:36 -07003662}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003663}; // namespace android