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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -070079 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck51f2d602016-04-06 07:50:47 -070083void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -070084 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -070086 freePrefetchedLayers(observer);
87 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
Chris Craik6246d2782016-03-29 15:01:41 -070089#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
Chris Craik6246d2782016-03-29 15:01:41 -070094#endif
John Reck23b797a2014-01-03 18:08:34 -080095}
96
John Reckf6481082016-02-02 15:18:23 -080097void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -080098 ATRACE_CALL();
99
John Reckf6481082016-02-02 15:18:23 -0800100 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700101
John Reck23b797a2014-01-03 18:08:34 -0800102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700103 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800104 mEglSurface = EGL_NO_SURFACE;
105 }
106
John Reckf6481082016-02-02 15:18:23 -0800107 if (surface) {
108 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
110
John Reck28912a52016-04-18 14:34:18 -0700111 mFrameNumber = -1;
112
John Reck23b797a2014-01-03 18:08:34 -0800113 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700114 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800116 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700117 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700118 } else {
119 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800120 }
John Reck23b797a2014-01-03 18:08:34 -0800121}
122
John Reck1125d1f2014-10-23 11:02:19 -0700123void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
124 mSwapBehavior = swapBehavior;
125}
126
John Reckf6481082016-02-02 15:18:23 -0800127void CanvasContext::initialize(Surface* surface) {
128 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700129#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100130 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700131 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800132 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700133#endif
John Reck4f02bf42014-01-03 18:09:17 -0800134}
135
John Reckf6481082016-02-02 15:18:23 -0800136void CanvasContext::updateSurface(Surface* surface) {
137 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700138}
139
John Reckf6481082016-02-02 15:18:23 -0800140bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800141 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800142}
143
John Reck8afcc762016-04-13 10:24:06 -0700144void CanvasContext::setStopped(bool stopped) {
145 if (mStopped != stopped) {
146 mStopped = stopped;
147 if (mStopped) {
148 mRenderThread.removeFrameCallback(this);
149 if (mEglManager.isCurrent(mEglSurface)) {
150 mEglManager.makeCurrent(EGL_NO_SURFACE);
151 }
152 }
153 }
154}
155
Chris Craik284b2432014-09-18 16:05:35 -0700156// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700157void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000158 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800159#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800160 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800161 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
162 mLightInfo.spotShadowAlpha = spotShadowAlpha;
163#else
John Reck4f02bf42014-01-03 18:09:17 -0800164 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700165 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800166#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700167}
168
169void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800170#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800171 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800172#else
Alan Viverette50210d92015-05-14 18:05:36 -0700173 if (!mCanvas) return;
174 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800175#endif
John Reck4f02bf42014-01-03 18:09:17 -0800176}
177
John Reck63a06672014-05-07 13:45:54 -0700178void CanvasContext::setOpaque(bool opaque) {
179 mOpaque = opaque;
180}
181
John Reck8afcc762016-04-13 10:24:06 -0700182bool CanvasContext::makeCurrent() {
183 if (mStopped) return false;
184
John Reckdbc9a862014-04-17 20:25:13 -0700185 // TODO: Figure out why this workaround is needed, see b/13913604
186 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700187 EGLint error = 0;
188 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
189 if (error) {
190 setSurface(nullptr);
191 }
John Reck8afcc762016-04-13 10:24:06 -0700192 return !error;
John Reck860d1552014-04-11 19:15:05 -0700193}
194
John Reckbf3c6022015-06-02 15:55:00 -0700195static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700196 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700197}
198
Skuhneea7a7fb2015-08-28 07:10:31 -0700199void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
200 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700201 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700202
John Reckbf3c6022015-06-02 15:55:00 -0700203 // If the previous frame was dropped we don't need to hold onto it, so
204 // just keep using the previous frame's structure instead
205 if (!wasSkipped(mCurrentFrameInfo)) {
206 mCurrentFrameInfo = &mFrames.next();
207 }
John Reckba6adf62015-02-19 14:36:50 -0800208 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700209 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800210 mCurrentFrameInfo->markSyncStart();
211
John Recke4267ea2014-06-03 15:53:15 -0700212 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700213#if HWUI_NEW_OPS
214 info.layerUpdateQueue = &mLayerUpdateQueue;
215#else
John Reck25fbb3f2014-06-12 13:46:45 -0700216 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700217#endif
John Reck00e79c92015-07-21 10:23:59 -0700218
John Reckec845a22014-09-05 15:23:38 -0700219 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700220 for (const sp<RenderNode>& node : mRenderNodes) {
221 // Only the primary target node will be drawn full - all other nodes would get drawn in
222 // real time mode. In case of a window, the primary node is the window content and the other
223 // node(s) are non client / filler nodes.
224 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
225 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800226 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700227 }
John Reck119907c2014-08-14 09:02:01 -0700228 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800229 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700230
John Reck51f2d602016-04-06 07:50:47 -0700231 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800232 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700233
John Reckf6481082016-02-02 15:18:23 -0800234 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700235 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800236 info.out.canDrawThisFrame = false;
237 return;
238 }
239
John Recke486d932015-10-28 09:21:19 -0700240 if (CC_LIKELY(mSwapHistory.size())) {
241 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
242 const SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800243 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700244 // The slight fudge-factor is to deal with cases where
245 // the vsync was estimated due to being slow handling the signal.
246 // See the logic in TimeLord#computeFrameTimeNanos or in
247 // Choreographer.java for details on when this happens
248 if (vsyncDelta < 2_ms) {
249 // Already drew for this vsync pulse, UI draw request missed
250 // the deadline for RT animations
251 info.out.canDrawThisFrame = false;
252 } else if (lastSwap.swapTime < latestVsync) {
253 info.out.canDrawThisFrame = true;
254 } else {
255 // We're maybe behind? Find out for sure
256 int runningBehind = 0;
John Reckf6481082016-02-02 15:18:23 -0800257 // TODO: Have this method be on Surface, too, not just ANativeWindow...
258 ANativeWindow* window = mNativeSurface.get();
259 window->query(window, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
John Recke486d932015-10-28 09:21:19 -0700260 info.out.canDrawThisFrame = !runningBehind;
261 }
262 } else {
263 info.out.canDrawThisFrame = true;
264 }
John Recka5dda642014-05-22 15:43:54 -0700265
John Reckaef9dc82015-05-08 14:10:57 -0700266 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700267 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700268 }
269
John Recka5dda642014-05-22 15:43:54 -0700270 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700271 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700272 // If animationsNeedsRedraw is set don't bother posting for an RT anim
273 // as we will just end up fighting the UI thread.
274 mRenderThread.postFrameCallback(this);
275 }
John Recke45b1fd2014-04-15 09:50:16 -0700276 }
277}
278
John Reckf47a5942014-06-30 16:20:04 -0700279void CanvasContext::stopDrawing() {
280 mRenderThread.removeFrameCallback(this);
281}
282
John Recka5dda642014-05-22 15:43:54 -0700283void CanvasContext::notifyFramePending() {
284 ATRACE_CALL();
285 mRenderThread.pushBackFrameCallback(this);
286}
287
John Recke4267ea2014-06-03 15:53:15 -0700288void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700289#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800290 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700291 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700292#endif
John Reck4f02bf42014-01-03 18:09:17 -0800293
John Recke4267ea2014-06-03 15:53:15 -0700294 SkRect dirty;
295 mDamageAccumulator.finish(&dirty);
296
John Reck6d4d0db2015-08-03 15:34:52 -0700297 // TODO: Re-enable after figuring out cause of b/22592975
298// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
299// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
300// return;
301// }
John Reck240ff622015-04-28 13:50:00 -0700302
John Reck240ff622015-04-28 13:50:00 -0700303 mCurrentFrameInfo->markIssueDrawCommandsStart();
304
John Reck149173d2015-08-10 09:52:29 -0700305 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700306
John Reck77c40102015-10-26 15:49:47 -0700307 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700308 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700309 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700310 mLastFrameWidth = frame.width();
311 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700312 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
313 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700314 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700315 } else {
John Reck149173d2015-08-10 09:52:29 -0700316 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700317 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700318 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700319 dirty.setEmpty();
320 }
John Recke4267ea2014-06-03 15:53:15 -0700321 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800322 }
323
John Reck149173d2015-08-10 09:52:29 -0700324 if (dirty.isEmpty()) {
325 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700326 }
327
John Reck149173d2015-08-10 09:52:29 -0700328 // At this point dirty is the area of the screen to update. However,
329 // the area of the frame we need to repaint is potentially different, so
330 // stash the screen area for later
331 SkRect screenDirty(dirty);
332
333 // If the buffer age is 0 we do a full-screen repaint (handled above)
334 // If the buffer age is 1 the buffer contents are the same as they were
335 // last frame so there's nothing to union() against
336 // Therefore we only care about the > 1 case.
337 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700338 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700339 // We don't have enough history to handle this old of a buffer
340 // Just do a full-draw
341 dirty.set(0, 0, frame.width(), frame.height());
342 } else {
343 // At this point we haven't yet added the latest frame
344 // to the damage history (happens below)
345 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700346 for (int i = mSwapHistory.size() - 1;
347 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
348 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700349 }
350 }
John Reck4f02bf42014-01-03 18:09:17 -0800351 }
352
John Reck149173d2015-08-10 09:52:29 -0700353 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700354
355#if HWUI_NEW_OPS
Chris Craik3a5811b2016-03-22 15:03:08 -0700356 auto& caches = Caches::getInstance();
Chris Craikf158b492016-01-12 14:45:08 -0800357 FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
Chris Craik3a5811b2016-03-22 15:03:08 -0700358 mRenderNodes, mLightGeometry, mContentDrawBounds, caches);
Chris Craik0b7e8242015-10-28 16:50:44 -0700359 mLayerUpdateQueue.clear();
Chris Craik1dfa0702016-03-04 15:59:24 -0800360 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
Chris Craik98787e62015-11-13 10:55:30 -0800361 mOpaque, mLightInfo);
Chris Craikf158b492016-01-12 14:45:08 -0800362 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik1dfa0702016-03-04 15:59:24 -0800363 profiler().draw(&renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700364 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700365
Chris Craik1dfa0702016-03-04 15:59:24 -0800366 // post frame cleanup
367 caches.clearGarbage();
368 caches.pathCache.trim();
369 caches.tessellationCache.trim();
370
371#if DEBUG_MEMORY_USAGE
372 mCaches.dumpMemoryUsage();
373#else
374 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
375 caches.dumpMemoryUsage();
376 }
377#endif
378
Chris Craikddf22152015-10-14 17:42:47 -0700379#else
Chris Craik64e445b2015-09-02 14:23:49 -0700380 mCanvas->prepareDirty(frame.width(), frame.height(),
381 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700382
John Reck4f02bf42014-01-03 18:09:17 -0800383 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700384 // It there are multiple render nodes, they are laid out as follows:
385 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700386 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700387 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700388 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
389 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700390 // backdrop against the content and draw the remaining part of it. It will then draw the content
391 // cropped to the backdrop (since that indicates a shrinking of the window).
392 //
393 // Additional nodes will be drawn on top with no particular clipping semantics.
394
Skuhneea7a7fb2015-08-28 07:10:31 -0700395 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700396 Rect backdropBounds = mContentDrawBounds;
397 // Usually the contents bounds should be mContentDrawBounds - however - we will
398 // move it towards the fixed edge to give it a more stable appearance (for the moment).
399 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700400 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700401 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700402 // Draw all render nodes. Note that
403 for (const sp<RenderNode>& node : mRenderNodes) {
404 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700405 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
406 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700407 const RenderProperties& properties = node->properties();
408 Rect targetBounds(properties.getLeft(), properties.getTop(),
409 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700410 // Move the content bounds towards the fixed corner of the backdrop.
411 const int x = targetBounds.left;
412 const int y = targetBounds.top;
413 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
414 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700415 // Remember the intersection of the target bounds and the intersection bounds against
416 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700417 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700418 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700419 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700420 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500421 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700422 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700423 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700424 SkRegion::kIntersect_Op)) {
425 mCanvas->drawRenderNode(node.get(), outBounds);
426 }
427 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700428 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700429 mCanvas->restore();
430 }
431 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700432 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700433 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500434 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700435 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700436 targetBounds.right, targetBounds.bottom,
437 SkRegion::kIntersect_Op)) {
438 mCanvas->drawRenderNode(node.get(), outBounds);
439 }
440 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700441 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700442 mCanvas->restore();
443 }
444 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700445 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700446 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500447 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700448 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700449 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700450 SkRegion::kIntersect_Op)) {
451 mCanvas->drawRenderNode(node.get(), outBounds);
452 }
453 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700454 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700455 mCanvas->restore();
456 }
457 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700458 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700459 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500460 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700461 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700462 targetBounds.bottom, SkRegion::kIntersect_Op)) {
463 mCanvas->drawRenderNode(node.get(), outBounds);
464 }
465 mCanvas->restore();
466 }
467 } else if (layer == 1) { // Content
468 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500469 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700470
471 // We shift and clip the content to match its final location in the window.
472 const float left = mContentDrawBounds.left;
473 const float top = mContentDrawBounds.top;
474 const float dx = backdropBounds.left - left;
475 const float dy = backdropBounds.top - top;
476 const float width = backdropBounds.getWidth();
477 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700478
Skuhneb8160872015-09-22 09:51:39 -0700479 mCanvas->translate(dx, dy);
480 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700481 mCanvas->drawRenderNode(node.get(), outBounds);
482 }
483 mCanvas->restore();
484 } else { // draw the rest on top at will!
485 mCanvas->drawRenderNode(node.get(), outBounds);
486 }
487 layer++;
488 }
John Reck4f02bf42014-01-03 18:09:17 -0800489
John Reckfe5e7b72014-05-23 17:42:28 -0700490 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800491
Tom Hudson107843d2014-09-08 11:26:26 -0400492 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700493#endif
John Reck9372ac32016-01-19 11:46:52 -0800494
John Reck38f6c032016-03-17 10:23:49 -0700495 waitOnFences();
496
John Reck975591a2016-01-22 16:28:07 -0800497 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800498
John Reckba6adf62015-02-19 14:36:50 -0800499 // Even if we decided to cancel the frame, from the perspective of jank
500 // metrics the frame was swapped at this point
501 mCurrentFrameInfo->markSwapBuffers();
502
John Reckc96955d2016-02-26 14:56:44 -0800503 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700504 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
505 setSurface(nullptr);
506 }
John Recke486d932015-10-28 09:21:19 -0700507 SwapHistory& swap = mSwapHistory.next();
508 swap.damage = screenDirty;
509 swap.swapTime = systemTime(CLOCK_MONOTONIC);
510 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700511 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700512 mFrameNumber = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800513 }
John Reckfe5e7b72014-05-23 17:42:28 -0700514
John Reckba6adf62015-02-19 14:36:50 -0800515 // TODO: Use a fence for real completion?
516 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700517
518#if LOG_FRAMETIME_MMA
519 float thisFrame = mCurrentFrameInfo->duration(
520 FrameInfoIndex::IssueDrawCommandsStart,
521 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
522 if (sFrameCount) {
523 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
524 } else {
525 sBenchMma = thisFrame;
526 }
527 if (++sFrameCount == 10) {
528 sFrameCount = 1;
529 ALOGD("Average frame time: %.4f", sBenchMma);
530 }
531#endif
532
John Reckedc524c2015-03-18 15:24:33 -0700533 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800534 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800535 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
536 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800537 }
John Reck38e0c322015-11-10 12:19:17 -0800538
539 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800540}
541
John Recke45b1fd2014-04-15 09:50:16 -0700542// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700543void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800544#if HWUI_NEW_OPS
545 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
546#else
547 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
548#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700549 prepareAndDraw(nullptr);
550}
John Reck368cdd82014-05-07 13:11:00 -0700551
Skuhneea7a7fb2015-08-28 07:10:31 -0700552void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700553 ATRACE_CALL();
554
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800555 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800556 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
557 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700558 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800559 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700560
Chris Craike2e53a72015-10-28 15:55:40 -0700561 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700562 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700563 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700564 draw();
John Recka5dda642014-05-22 15:43:54 -0700565 }
John Recke45b1fd2014-04-15 09:50:16 -0700566}
567
John Reck3b202512014-06-23 13:13:08 -0700568void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700569 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700570 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700571 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700572 mode = DrawGlInfo::kModeProcess;
573 }
John Reck6f07a0d2014-04-16 21:31:25 -0700574
Chris Craikd41c4d82015-01-05 15:51:13 -0800575 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800576}
577
John Reck998a6d82014-08-28 15:35:53 -0700578void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700579 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800580 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700581 }
582}
583
John Reck51f2d602016-04-06 07:50:47 -0700584void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
585 if (mPrefetchedLayers.size()) {
586 for (auto& node : mPrefetchedLayers) {
587 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
588 node->getName());
589 node->destroyHardwareResources(observer);
590 node->decStrong(observer);
591 }
592 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700593 }
594}
595
John Reck51f2d602016-04-06 07:50:47 -0700596void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700597 ATRACE_CALL();
Chris Craik6246d2782016-03-29 15:01:41 -0700598 if (!mEglManager.hasEglContext()) return;
599#if !HWUI_NEW_OPS
600 if (!mCanvas) return;
601#endif
602
John Reck3e824952014-08-20 10:08:39 -0700603 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
604 stopDrawing();
605
Chris Craike2e53a72015-10-28 15:55:40 -0700606 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700607 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700608 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700609#if HWUI_NEW_OPS
610 info.layerUpdateQueue = &mLayerUpdateQueue;
611#else
John Reck3e824952014-08-20 10:08:39 -0700612 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700613#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700614 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700615 node->prepareTree(info);
616 SkRect ignore;
617 mDamageAccumulator.finish(&ignore);
618 // Tickle the GENERIC property on node to mark it as dirty for damaging
619 // purposes when the frame is actually drawn
620 node->setPropertyFieldsDirty(RenderNode::GENERIC);
621
Chris Craik98787e62015-11-13 10:55:30 -0800622#if HWUI_NEW_OPS
Chris Craik6246d2782016-03-29 15:01:41 -0700623 static const std::vector< sp<RenderNode> > emptyNodeList;
624 auto& caches = Caches::getInstance();
625 FrameBuilder frameBuilder(mLayerUpdateQueue, SkRect::MakeWH(1, 1), 1, 1,
626 emptyNodeList, mLightGeometry, mContentDrawBounds, caches);
627 mLayerUpdateQueue.clear();
628 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
629 mOpaque, mLightInfo);
630 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
631 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik98787e62015-11-13 10:55:30 -0800632#else
John Reck443a7142014-09-04 17:40:05 -0700633 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700634 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800635#endif
John Reck998a6d82014-08-28 15:35:53 -0700636
Chris Craikd41c4d82015-01-05 15:51:13 -0800637 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700638 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700639}
640
John Reck19b6bcf2014-02-14 20:03:38 -0800641bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700642 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700643 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800644}
645
John Reck51f2d602016-04-06 07:50:47 -0700646void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700647 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700648 if (mEglManager.hasEglContext()) {
John Reck51f2d602016-04-06 07:50:47 -0700649 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700650 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700651 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700652 }
John Reck00e79c92015-07-21 10:23:59 -0700653 Caches& caches = Caches::getInstance();
654 // Make sure to release all the textures we were owning as there won't
655 // be another draw
656 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800657 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700658 }
659}
660
661void CanvasContext::trimMemory(RenderThread& thread, int level) {
662 // No context means nothing to free
663 if (!thread.eglManager().hasEglContext()) return;
664
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200665 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700666 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800667 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700668 thread.eglManager().destroy();
669 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800670 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700671 }
672}
673
John Reckfc53ef272014-02-11 10:40:25 -0800674void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700675 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
676 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800677 task->run();
678}
679
John Reck1949e792014-04-08 15:18:56 -0700680Layer* CanvasContext::createTextureLayer() {
John Reck8afcc762016-04-13 10:24:06 -0700681 mEglManager.initialize();
John Reck3b202512014-06-23 13:13:08 -0700682 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700683}
684
John Reck3b202512014-06-23 13:13:08 -0700685void CanvasContext::setTextureAtlas(RenderThread& thread,
686 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
687 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700688}
689
John Reckba6adf62015-02-19 14:36:50 -0800690void CanvasContext::dumpFrames(int fd) {
691 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700692 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700693 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700694 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700695 fprintf(file, ",");
696 }
John Reckba6adf62015-02-19 14:36:50 -0800697 for (size_t i = 0; i < mFrames.size(); i++) {
698 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700699 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800700 continue;
701 }
702 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700703 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800704 fprintf(file, "%" PRId64 ",", frame[i]);
705 }
706 }
707 fprintf(file, "\n---PROFILEDATA---\n\n");
708 fflush(file);
709}
710
711void CanvasContext::resetFrameStats() {
712 mFrames.clear();
713 mRenderThread.jankTracker().reset();
714}
715
John Recke248bd12015-08-05 13:53:53 -0700716void CanvasContext::serializeDisplayListTree() {
717#if ENABLE_RENDERNODE_SERIALIZATION
718 using namespace google::protobuf::io;
719 char package[128];
720 // Check whether tracing is enabled for this process.
721 FILE * file = fopen("/proc/self/cmdline", "r");
722 if (file) {
723 if (!fgets(package, 128, file)) {
724 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
725 fclose(file);
726 return;
727 }
728 fclose(file);
729 } else {
730 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
731 errno);
732 return;
733 }
734 char path[1024];
735 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
736 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
737 if (fd == -1) {
738 ALOGD("Failed to open '%s'", path);
739 return;
740 }
741 proto::RenderNode tree;
742 // TODO: Streaming writes?
743 mRootRenderNode->copyTo(&tree);
744 std::string data = tree.SerializeAsString();
745 write(fd, data.c_str(), data.length());
746 close(fd);
747#endif
748}
749
John Reck38f6c032016-03-17 10:23:49 -0700750void CanvasContext::waitOnFences() {
751 if (mFrameFences.size()) {
752 ATRACE_CALL();
753 for (auto& fence : mFrameFences) {
754 fence->getResult();
755 }
756 mFrameFences.clear();
757 }
758}
759
760class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
761public:
762 FuncTaskProcessor(Caches& caches)
763 : TaskProcessor<bool>(&caches.tasks) {}
764
765 virtual void onProcess(const sp<Task<bool> >& task) override {
766 FuncTask* t = static_cast<FuncTask*>(task.get());
767 t->func();
768 task->setResult(true);
769 }
770};
771
772void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
773 if (!mFrameWorkProcessor.get()) {
774 mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
775 }
776 sp<FuncTask> task(new FuncTask());
777 task->func = func;
778 mFrameWorkProcessor->add(task);
779}
780
John Reck28912a52016-04-18 14:34:18 -0700781int64_t CanvasContext::getFrameNumber() {
782 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
783 if (mFrameNumber == -1 && mNativeSurface.get()) {
784 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
785 }
786 return mFrameNumber;
787}
788
John Reck23b797a2014-01-03 18:08:34 -0800789} /* namespace renderthread */
790} /* namespace uirenderer */
791} /* namespace android */