blob: 75ee30c6326b957648aff85285ac9c1446355b0f [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Andy McFadden2adaf042012-12-18 09:49:45 -080017#ifndef ANDROID_GUI_CONSUMER_H
18#define ANDROID_GUI_CONSUMER_H
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080019
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080022
Andy McFadden2adaf042012-12-18 09:49:45 -080023#include <gui/IGraphicBufferProducer.h>
Daniel Lam6b091c52012-01-22 15:26:27 -080024#include <gui/BufferQueue.h>
Jamie Gennis9fea3422012-08-07 18:03:04 -070025#include <gui/ConsumerBase.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080026
27#include <ui/GraphicBuffer.h>
28
Jamie Gennisfa28c352011-09-16 17:30:26 -070029#include <utils/String8.h>
Jamie Gennis9a78c902011-01-12 18:30:40 -080030#include <utils/Vector.h>
Jamie Gennisfa28c352011-09-16 17:30:26 -070031#include <utils/threads.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080032
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080033namespace android {
34// ----------------------------------------------------------------------------
35
Daniel Lam6b091c52012-01-22 15:26:27 -080036
Mathias Agopian68c77942011-05-09 19:08:33 -070037class String8;
Jamie Gennis9a78c902011-01-12 18:30:40 -080038
Andy McFadden0273adb2012-12-12 17:10:08 -080039/*
Andy McFadden2adaf042012-12-18 09:49:45 -080040 * GLConsumer consumes buffers of graphics data from a BufferQueue,
Andy McFadden0273adb2012-12-12 17:10:08 -080041 * and makes them available to OpenGL as a texture.
42 *
Andy McFadden2adaf042012-12-18 09:49:45 -080043 * A typical usage pattern is to set up the GLConsumer with the
Andy McFadden0273adb2012-12-12 17:10:08 -080044 * desired options, and call updateTexImage() when a new frame is desired.
45 * If a new frame is available, the texture will be updated. If not,
46 * the previous contents are retained.
47 *
48 * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
49 * texture target, in the EGL context of the first thread that calls
50 * updateTexImage().
51 *
Andy McFadden2adaf042012-12-18 09:49:45 -080052 * This class was previously called SurfaceTexture.
Andy McFadden0273adb2012-12-12 17:10:08 -080053 */
Andy McFadden2adaf042012-12-18 09:49:45 -080054class GLConsumer : public ConsumerBase {
Mathias Agopian3f844832013-08-07 21:24:32 -070055protected:
56 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080057public:
Jamie Gennis9fea3422012-08-07 18:03:04 -070058 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -080059
Andy McFadden2adaf042012-12-18 09:49:45 -080060 // GLConsumer constructs a new GLConsumer object. tex indicates the
Jamie Gennis74bed552012-03-28 19:05:54 -070061 // name of the OpenGL ES texture to which images are to be streamed.
Jamie Gennis86edf4f2011-11-14 14:51:01 -080062 // allowSynchronousMode specifies whether or not synchronous mode can be
63 // enabled. texTarget specifies the OpenGL ES texture target to which the
64 // texture will be bound in updateTexImage. useFenceSync specifies whether
65 // fences should be used to synchronize access to buffers if that behavior
Daniel Lamb2675792012-02-23 14:35:13 -080066 // is enabled at compile-time. A custom bufferQueue can be specified
67 // if behavior for queue/dequeue/connect etc needs to be customized.
68 // Otherwise a default BufferQueue will be created and used.
Jamie Gennis74bed552012-03-28 19:05:54 -070069 //
Andy McFadden2adaf042012-12-18 09:49:45 -080070 // For legacy reasons, the GLConsumer is created in a state where it is
Jamie Gennis74bed552012-03-28 19:05:54 -070071 // considered attached to an OpenGL ES context for the purposes of the
72 // attachToContext and detachFromContext methods. However, despite being
73 // considered "attached" to a context, the specific OpenGL ES context
74 // doesn't get latched until the first call to updateTexImage. After that
75 // point, all calls to updateTexImage must be made with the same OpenGL ES
76 // context current.
77 //
Andy McFadden2adaf042012-12-18 09:49:45 -080078 // A GLConsumer may be detached from one OpenGL ES context and then
Jamie Gennis74bed552012-03-28 19:05:54 -070079 // attached to a different context using the detachFromContext and
80 // attachToContext methods, respectively. The intention of these methods is
Andy McFadden2adaf042012-12-18 09:49:45 -080081 // purely to allow a GLConsumer to be transferred from one consumer
Jamie Gennis74bed552012-03-28 19:05:54 -070082 // context to another. If such a transfer is not needed there is no
83 // requirement that either of these methods be called.
Mathias Agopiandb89edc2013-08-02 01:40:18 -070084 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
Mathias Agopian3f844832013-08-07 21:24:32 -070085 uint32_t tex, uint32_t texureTarget = TEXTURE_EXTERNAL,
Mathias Agopian595264f2013-07-16 22:56:09 -070086 bool useFenceSync = true, bool isControlledByApp = false);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080087
Andy McFaddenbf974ab2012-12-04 16:51:15 -080088 // updateTexImage acquires the most recently queued buffer, and sets the
89 // image contents of the target texture to it.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080090 //
91 // This call may only be made while the OpenGL ES context to which the
92 // target texture belongs is bound to the calling thread.
Jamie Gennis61e04b92012-09-09 17:48:42 -070093 //
Andy McFaddenbf974ab2012-12-04 16:51:15 -080094 // This calls doGLFenceWait to ensure proper synchronization.
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080095 status_t updateTexImage();
96
Mathias Agopianad678e12013-07-23 17:28:53 -070097 // releaseTexImage releases the texture acquired in updateTexImage().
98 // This is intended to be used in single buffer mode.
99 //
100 // This call may only be made while the OpenGL ES context to which the
101 // target texture belongs is bound to the calling thread.
102 status_t releaseTexImage();
103
Jesse Hall13f01cb2013-03-20 11:37:21 -0700104 // setReleaseFence stores a fence that will signal when the current buffer
105 // is no longer being read. This fence will be returned to the producer
106 // when the current buffer is released by updateTexImage(). Multiple
107 // fences can be set for a given buffer; they will be merged into a single
108 // union fence.
109 void setReleaseFence(const sp<Fence>& fence);
Jesse Hallef194142012-06-14 14:45:17 -0700110
Jamie Gennis31a353d2012-08-24 17:25:13 -0700111 // setDefaultMaxBufferCount sets the default limit on the maximum number
112 // of buffers that will be allocated at one time. The image producer may
113 // override the limit.
114 status_t setDefaultMaxBufferCount(int bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700115
Jamie Gennisf238e282011-01-09 16:33:17 -0800116 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
117 // associated with the texture image set by the most recent call to
118 // updateTexImage.
119 //
120 // This transform matrix maps 2D homogeneous texture coordinates of the form
121 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
122 // coordinate that should be used to sample that location from the texture.
123 // Sampling the texture outside of the range of this transform is undefined.
124 //
125 // This transform is necessary to compensate for transforms that the stream
126 // content producer may implicitly apply to the content. By forcing users of
Andy McFadden2adaf042012-12-18 09:49:45 -0800127 // a GLConsumer to apply this transform we avoid performing an extra
Jamie Gennisf238e282011-01-09 16:33:17 -0800128 // copy of the data that would be needed to hide the transform from the
129 // user.
130 //
131 // The matrix is stored in column-major order so that it may be passed
132 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
133 // functions.
134 void getTransformMatrix(float mtx[16]);
135
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800136 // getTimestamp retrieves the timestamp associated with the texture image
137 // set by the most recent call to updateTexImage.
138 //
139 // The timestamp is in nanoseconds, and is monotonically increasing. Its
140 // other semantics (zero point, etc) are source-dependent and should be
141 // documented by the source.
142 int64_t getTimestamp();
143
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700144 // getFrameNumber retrieves the frame number associated with the texture
145 // image set by the most recent call to updateTexImage.
146 //
147 // The frame number is an incrementing counter set to 0 at the creation of
148 // the BufferQueue associated with this consumer.
149 int64_t getFrameNumber();
150
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700151 // setDefaultBufferSize is used to set the size of buffers returned by
152 // requestBuffers when a with and height of zero is requested.
153 // A call to setDefaultBufferSize() may trigger requestBuffers() to
154 // be called from the client.
Mathias Agopian194c76c2011-11-10 14:34:26 -0800155 // The width and height parameters must be no greater than the minimum of
156 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
157 // An error due to invalid dimensions might not be reported until
158 // updateTexImage() is called.
159 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700160
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700161 // setFilteringEnabled sets whether the transform matrix should be computed
162 // for use with bilinear filtering.
163 void setFilteringEnabled(bool enabled);
164
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700165 // getCurrentBuffer returns the buffer associated with the current image.
166 sp<GraphicBuffer> getCurrentBuffer() const;
167
168 // getCurrentTextureTarget returns the texture target of the current
169 // texture as returned by updateTexImage().
Mathias Agopian3f844832013-08-07 21:24:32 -0700170 uint32_t getCurrentTextureTarget() const;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700171
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700172 // getCurrentCrop returns the cropping rectangle of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700173 Rect getCurrentCrop() const;
174
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700175 // getCurrentTransform returns the transform of the current buffer.
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700176 uint32_t getCurrentTransform() const;
177
Jamie Gennisefc7ab62012-04-17 19:36:18 -0700178 // getCurrentScalingMode returns the scaling mode of the current buffer.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700179 uint32_t getCurrentScalingMode() const;
180
Jesse Halldc5b4852012-06-29 15:21:18 -0700181 // getCurrentFence returns the fence indicating when the current buffer is
182 // ready to be read from.
183 sp<Fence> getCurrentFence() const;
184
Jamie Gennis61e04b92012-09-09 17:48:42 -0700185 // doGLFenceWait inserts a wait command into the OpenGL ES command stream
186 // to ensure that it is safe for future OpenGL ES commands to access the
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800187 // current texture buffer.
Jamie Gennis61e04b92012-09-09 17:48:42 -0700188 status_t doGLFenceWait() const;
189
Andy McFadden2adaf042012-12-18 09:49:45 -0800190 // set the name of the GLConsumer that will be used to identify it in
Jamie Gennisfa28c352011-09-16 17:30:26 -0700191 // log messages.
192 void setName(const String8& name);
193
Daniel Lamb2675792012-02-23 14:35:13 -0800194 // These functions call the corresponding BufferQueue implementation
195 // so the refactoring can proceed smoothly
196 status_t setDefaultBufferFormat(uint32_t defaultFormat);
197 status_t setConsumerUsageBits(uint32_t usage);
198 status_t setTransformHint(uint32_t hint);
Daniel Lamb2675792012-02-23 14:35:13 -0800199
Andy McFadden2adaf042012-12-18 09:49:45 -0800200 // detachFromContext detaches the GLConsumer from the calling thread's
Jamie Gennis74bed552012-03-28 19:05:54 -0700201 // current OpenGL ES context. This context must be the same as the context
202 // that was current for previous calls to updateTexImage.
203 //
Andy McFadden2adaf042012-12-18 09:49:45 -0800204 // Detaching a GLConsumer from an OpenGL ES context will result in the
Jamie Gennis74bed552012-03-28 19:05:54 -0700205 // deletion of the OpenGL ES texture object into which the images were being
Andy McFadden2adaf042012-12-18 09:49:45 -0800206 // streamed. After a GLConsumer has been detached from the OpenGL ES
Jamie Gennis74bed552012-03-28 19:05:54 -0700207 // context calls to updateTexImage will fail returning INVALID_OPERATION
Andy McFadden2adaf042012-12-18 09:49:45 -0800208 // until the GLConsumer is attached to a new OpenGL ES context using the
Jamie Gennis74bed552012-03-28 19:05:54 -0700209 // attachToContext method.
210 status_t detachFromContext();
211
Andy McFadden2adaf042012-12-18 09:49:45 -0800212 // attachToContext attaches a GLConsumer that is currently in the
213 // 'detached' state to the current OpenGL ES context. A GLConsumer is
Jamie Gennis74bed552012-03-28 19:05:54 -0700214 // in the 'detached' state iff detachFromContext has successfully been
215 // called and no calls to attachToContext have succeeded since the last
216 // detachFromContext call. Calls to attachToContext made on a
Andy McFadden2adaf042012-12-18 09:49:45 -0800217 // GLConsumer that is not in the 'detached' state will result in an
Jamie Gennis74bed552012-03-28 19:05:54 -0700218 // INVALID_OPERATION error.
219 //
220 // The tex argument specifies the OpenGL ES texture object name in the
221 // new context into which the image contents will be streamed. A successful
222 // call to attachToContext will result in this texture object being bound to
223 // the texture target and populated with the image contents that were
224 // current at the time of the last call to detachFromContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700225 status_t attachToContext(uint32_t tex);
Jamie Gennis74bed552012-03-28 19:05:54 -0700226
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700227protected:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800228
Jamie Gennis9fea3422012-08-07 18:03:04 -0700229 // abandonLocked overrides the ConsumerBase method to clear
230 // mCurrentTextureBuf in addition to the ConsumerBase behavior.
231 virtual void abandonLocked();
232
Andy McFadden2adaf042012-12-18 09:49:45 -0800233 // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
Jamie Gennis9fea3422012-08-07 18:03:04 -0700234 // specific info in addition to the ConsumerBase behavior.
Mathias Agopian74d211a2013-04-22 16:55:35 +0200235 virtual void dumpLocked(String8& result, const char* prefix) const;
Jamie Gennis9fea3422012-08-07 18:03:04 -0700236
237 // acquireBufferLocked overrides the ConsumerBase method to update the
238 // mEglSlots array in addition to the ConsumerBase behavior.
Andy McFadden1585c4d2013-06-28 13:52:40 -0700239 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
240 nsecs_t presentWhen);
Jamie Gennis9fea3422012-08-07 18:03:04 -0700241
242 // releaseBufferLocked overrides the ConsumerBase method to update the
243 // mEglSlots array in addition to the ConsumerBase.
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700244 virtual status_t releaseBufferLocked(int slot,
245 const sp<GraphicBuffer> graphicBuffer,
246 EGLDisplay display, EGLSyncKHR eglFence);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700247
Lajos Molnarc5d7b7d2013-05-03 14:50:50 -0700248 status_t releaseBufferLocked(int slot,
249 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
250 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800251 }
252
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700253 static bool isExternalFormat(uint32_t format);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700254
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800255 // This releases the buffer in the slot referenced by mCurrentTexture,
256 // then updates state to refer to the BufferItem, which must be a
257 // newly-acquired buffer.
Mathias Agopianad678e12013-07-23 17:28:53 -0700258 status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800259
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800260 // Binds mTexName and the current buffer to mTexTarget. Uses
Andy McFadden97eba892012-12-11 15:21:45 -0800261 // mCurrentTexture if it's set, mCurrentTextureBuf if not. If the
262 // bind succeeds, this calls doGLFenceWait.
263 status_t bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800264
265 // Gets the current EGLDisplay and EGLContext values, and compares them
266 // to mEglDisplay and mEglContext. If the fields have been previously
267 // set, the values must match; if not, the fields are set to the current
268 // values.
Mathias Agopian45155962013-08-08 18:16:21 -0700269 // The contextCheck argument is used to ensure that a GL context is
270 // properly set; when set to false, the check is not performed.
271 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800272
273private:
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800274 // createImage creates a new EGLImage from a GraphicBuffer.
275 EGLImageKHR createImage(EGLDisplay dpy,
276 const sp<GraphicBuffer>& graphicBuffer);
277
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700278 // freeBufferLocked frees up the given buffer slot. If the slot has been
279 // initialized this will release the reference to the GraphicBuffer in that
280 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
281 //
282 // This method must be called with mMutex locked.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700283 virtual void freeBufferLocked(int slotIndex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700284
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700285 // computeCurrentTransformMatrixLocked computes the transform matrix for the
Jamie Gennis736aa952011-06-12 17:03:06 -0700286 // current texture. It uses mCurrentTransform and the current GraphicBuffer
287 // to compute this matrix and stores it in mCurrentTransformMatrix.
Mathias Agopiane96e9e12012-09-24 19:26:11 -0700288 // mCurrentTextureBuf must not be NULL.
289 void computeCurrentTransformMatrixLocked();
Jamie Gennis736aa952011-06-12 17:03:06 -0700290
Andy McFadden97eba892012-12-11 15:21:45 -0800291 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
292 // stream to ensure that it is safe for future OpenGL ES commands to
293 // access the current texture buffer.
294 status_t doGLFenceWaitLocked() const;
295
Jamie Gennis74bed552012-03-28 19:05:54 -0700296 // syncForReleaseLocked performs the synchronization needed to release the
297 // current slot from an OpenGL ES context. If needed it will set the
298 // current slot's fence to guard against a producer accessing the buffer
299 // before the outstanding accesses have completed.
300 status_t syncForReleaseLocked(EGLDisplay dpy);
301
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800302 // Normally, when we bind a buffer to a texture target, we bind a buffer
303 // that is referenced by an entry in mEglSlots. In some situations we
304 // have a buffer in mCurrentTextureBuf, but no corresponding entry for
305 // it in our slot array. bindUnslottedBuffer handles that situation by
306 // binding the buffer without touching the EglSlots.
307 status_t bindUnslottedBufferLocked(EGLDisplay dpy);
308
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700309 // returns a graphic buffer used when the texture image has been released
310 static sp<GraphicBuffer> getDebugTexImageBuffer();
311
Andy McFadden2adaf042012-12-18 09:49:45 -0800312 // The default consumer usage flags that GLConsumer always sets on its
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700313 // BufferQueue instance; these will be OR:d with any additional flags passed
Andy McFadden2adaf042012-12-18 09:49:45 -0800314 // from the GLConsumer user. In particular, GLConsumer will always
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700315 // consume buffers as hardware textures.
316 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
317
Jamie Gennis9a78c902011-01-12 18:30:40 -0800318 // mCurrentTextureBuf is the graphic buffer of the current texture. It's
319 // possible that this buffer is not associated with any buffer slot, so we
Jamie Gennis29c87022011-07-19 12:11:52 -0700320 // must track it separately in order to support the getCurrentBuffer method.
Jamie Gennis9a78c902011-01-12 18:30:40 -0800321 sp<GraphicBuffer> mCurrentTextureBuf;
322
Jamie Gennisf238e282011-01-09 16:33:17 -0800323 // mCurrentCrop is the crop rectangle that applies to the current texture.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700324 // It gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800325 Rect mCurrentCrop;
326
327 // mCurrentTransform is the transform identifier for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700328 // gets set each time updateTexImage is called.
Jamie Gennisf238e282011-01-09 16:33:17 -0800329 uint32_t mCurrentTransform;
330
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700331 // mCurrentScalingMode is the scaling mode for the current texture. It gets
Mathias Agopiane692ab92013-04-22 11:24:02 +0200332 // set each time updateTexImage is called.
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700333 uint32_t mCurrentScalingMode;
334
Jesse Halldc5b4852012-06-29 15:21:18 -0700335 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
336 sp<Fence> mCurrentFence;
337
Jamie Gennis736aa952011-06-12 17:03:06 -0700338 // mCurrentTransformMatrix is the transform matrix for the current texture.
339 // It gets computed by computeTransformMatrix each time updateTexImage is
340 // called.
341 float mCurrentTransformMatrix[16];
342
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800343 // mCurrentTimestamp is the timestamp for the current texture. It
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700344 // gets set each time updateTexImage is called.
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800345 int64_t mCurrentTimestamp;
346
Eino-Ville Talvalad171da92013-09-19 13:36:07 -0700347 // mCurrentFrameNumber is the frame counter for the current texture.
348 // It gets set each time updateTexImage is called.
349 int64_t mCurrentFrameNumber;
350
Daniel Lam016c8cb2012-04-03 15:54:58 -0700351 uint32_t mDefaultWidth, mDefaultHeight;
352
Jamie Gennis5c1139f2012-05-08 16:56:34 -0700353 // mFilteringEnabled indicates whether the transform matrix is computed for
354 // use with bilinear filtering. It defaults to true and is changed by
355 // setFilteringEnabled().
356 bool mFilteringEnabled;
357
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800358 // mTexName is the name of the OpenGL texture to which streamed images will
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700359 // be bound when updateTexImage is called. It is set at construction time
Jamie Gennis74bed552012-03-28 19:05:54 -0700360 // and can be changed with a call to attachToContext.
Mathias Agopian3f844832013-08-07 21:24:32 -0700361 uint32_t mTexName;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800362
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800363 // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
364 // extension should be used to prevent buffers from being dequeued before
365 // it's safe for them to be written. It gets set at construction time and
366 // never changes.
367 const bool mUseFenceSync;
368
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700369 // mTexTarget is the GL texture target with which the GL texture object is
370 // associated. It is set in the constructor and never changed. It is
371 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
372 // Browser. In that case it is set to GL_TEXTURE_2D to allow
373 // glCopyTexSubImage to read from the texture. This is a hack to work
374 // around a GL driver limitation on the number of FBO attachments, which the
375 // browser's tile cache exceeds.
Mathias Agopian3f844832013-08-07 21:24:32 -0700376 const uint32_t mTexTarget;
Sunita Nadampallia9297482011-11-09 18:23:41 -0600377
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700378 // EGLSlot contains the information and object references that
Andy McFadden2adaf042012-12-18 09:49:45 -0800379 // GLConsumer maintains about a BufferQueue buffer slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800380 struct EglSlot {
381 EglSlot()
Daniel Lameae59d22012-01-22 15:26:27 -0800382 : mEglImage(EGL_NO_IMAGE_KHR),
Jamie Gennis9fea3422012-08-07 18:03:04 -0700383 mEglFence(EGL_NO_SYNC_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800384 }
385
Daniel Lameae59d22012-01-22 15:26:27 -0800386 // mEglImage is the EGLImage created from mGraphicBuffer.
387 EGLImageKHR mEglImage;
388
Daniel Lameae59d22012-01-22 15:26:27 -0800389 // mFence is the EGL sync object that must signal before the buffer
390 // associated with this buffer slot may be dequeued. It is initialized
391 // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
392 // on a compile-time option) set to a new sync object in updateTexImage.
Jamie Gennis9fea3422012-08-07 18:03:04 -0700393 EGLSyncKHR mEglFence;
Daniel Lameae59d22012-01-22 15:26:27 -0800394 };
395
Andy McFadden2adaf042012-12-18 09:49:45 -0800396 // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
Jamie Gennisce561372012-03-19 18:33:05 -0700397 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Jamie Gennis74bed552012-03-28 19:05:54 -0700398 // current display when updateTexImage is called for the first time and when
399 // attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700400 EGLDisplay mEglDisplay;
401
Andy McFadden2adaf042012-12-18 09:49:45 -0800402 // mEglContext is the OpenGL ES context with which this GLConsumer is
Jamie Gennisce561372012-03-19 18:33:05 -0700403 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
404 // to the current GL context when updateTexImage is called for the first
Jamie Gennis74bed552012-03-28 19:05:54 -0700405 // time and when attachToContext is called.
Jamie Gennisce561372012-03-19 18:33:05 -0700406 EGLContext mEglContext;
407
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700408 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
409 // for each buffer slot. It is initialized to null pointers, and gets
410 // filled in with the result of BufferQueue::acquire when the
411 // client dequeues a buffer from a
412 // slot that has not yet been used. The buffer allocated to a slot will also
413 // be replaced if the requested buffer usage or geometry differs from that
414 // of the buffer allocated to a slot.
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800415 EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
Daniel Lameae59d22012-01-22 15:26:27 -0800416
417 // mCurrentTexture is the buffer slot index of the buffer that is currently
418 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
419 // indicating that no buffer slot is currently bound to the texture. Note,
420 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
421 // that no buffer is bound to the texture. A call to setBufferCount will
422 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
423 int mCurrentTexture;
424
Jamie Gennis9fea3422012-08-07 18:03:04 -0700425 // mAttached indicates whether the ConsumerBase is currently attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700426 // an OpenGL ES context. For legacy reasons, this is initialized to true,
Jamie Gennis9fea3422012-08-07 18:03:04 -0700427 // indicating that the ConsumerBase is considered to be attached to
Jamie Gennis74bed552012-03-28 19:05:54 -0700428 // whatever context is current at the time of the first updateTexImage call.
429 // It is set to false by detachFromContext, and then set to true again by
430 // attachToContext.
431 bool mAttached;
Mathias Agopianad678e12013-07-23 17:28:53 -0700432
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700433 // protects static initialization
434 static Mutex sStaticInitLock;
435
Mathias Agopianad678e12013-07-23 17:28:53 -0700436 // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
437 // mode and releaseTexImage() has been called
Mathias Agopian9870c9b2013-08-08 17:46:48 -0700438 static sp<GraphicBuffer> sReleasedTexImageBuffer;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800439};
440
441// ----------------------------------------------------------------------------
442}; // namespace android
443
Andy McFadden2adaf042012-12-18 09:49:45 -0800444#endif // ANDROID_GUI_CONSUMER_H