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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700110// Functions
111///////////////////////////////////////////////////////////////////////////////
112
113template<typename T>
114static inline T min(T a, T b) {
115 return a < b ? a : b;
116}
117
118///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700119// Constructors/destructor
120///////////////////////////////////////////////////////////////////////////////
121
Romain Guy3bbacf22013-02-06 16:51:04 -0800122OpenGLRenderer::OpenGLRenderer():
123 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800124 // *set* draw modifiers to be 0
125 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700126 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700127
Romain Guyac670c02010-07-27 17:39:27 -0700128 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
129
Romain Guyae5575b2010-07-29 18:48:04 -0700130 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700131 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700132 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700133
134 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700135}
136
Romain Guy85bf02f2010-06-22 13:11:24 -0700137OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700138 // The context has already been destroyed at this point, do not call
139 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700140}
141
Romain Guy87e2f7572012-09-24 11:37:12 -0700142void OpenGLRenderer::initProperties() {
143 char property[PROPERTY_VALUE_MAX];
144 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
145 mScissorOptimizationDisabled = !strcasecmp(property, "true");
146 INIT_LOGD(" Scissor optimization %s",
147 mScissorOptimizationDisabled ? "disabled" : "enabled");
148 } else {
149 INIT_LOGD(" Scissor optimization enabled");
150 }
Romain Guy13631f32012-01-30 17:41:55 -0800151}
152
153///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700154// Setup
155///////////////////////////////////////////////////////////////////////////////
156
Romain Guyef359272013-01-31 19:07:29 -0800157void OpenGLRenderer::setName(const char* name) {
158 if (name) {
159 mName.setTo(name);
160 } else {
161 mName.clear();
162 }
163}
164
165const char* OpenGLRenderer::getName() const {
166 return mName.string();
167}
168
Romain Guy49c5fc02012-05-15 11:10:01 -0700169bool OpenGLRenderer::isDeferred() {
170 return false;
171}
172
Romain Guy85bf02f2010-06-22 13:11:24 -0700173void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700174 initViewport(width, height);
175
176 glDisable(GL_DITHER);
177 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
178
179 glEnableVertexAttribArray(Program::kBindingPosition);
180}
181
182void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700183 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700184
185 mWidth = width;
186 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700187
188 mFirstSnapshot->height = height;
189 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700190}
191
Romain Guy96885eb2013-03-26 15:05:58 -0700192void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800193 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800194 mCaches.clearGarbage();
195
Romain Guy96885eb2013-03-26 15:05:58 -0700196 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700197 mSnapshot = new Snapshot(mFirstSnapshot,
198 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800199 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700200 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700201
Romain Guy7d7b5492011-01-24 16:33:45 -0800202 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700203 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700204}
205
206status_t OpenGLRenderer::startFrame() {
207 if (mFrameStarted) return DrawGlInfo::kStatusDone;
208 mFrameStarted = true;
209
Romain Guy41308e22012-10-22 20:02:43 -0700210 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700211
Romain Guy96885eb2013-03-26 15:05:58 -0700212 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700213
Romain Guy96885eb2013-03-26 15:05:58 -0700214 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800215
Romain Guy54c1a642012-09-27 17:55:46 -0700216 // Functors break the tiling extension in pretty spectacular ways
217 // This ensures we don't use tiling when a functor is going to be
218 // invoked during the frame
219 mSuppressTiling = mCaches.hasRegisteredFunctors();
220
Chris Craik5f803622013-03-21 14:39:04 -0700221 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700222
Romain Guy7c450aa2012-09-21 19:15:00 -0700223 debugOverdraw(true, true);
224
Romain Guy96885eb2013-03-26 15:05:58 -0700225 return clear(mTilingClip.left, mTilingClip.top,
226 mTilingClip.right, mTilingClip.bottom, mOpaque);
227}
228
229status_t OpenGLRenderer::prepare(bool opaque) {
230 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
231}
232
233status_t OpenGLRenderer::prepareDirty(float left, float top,
234 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700235
Romain Guy96885eb2013-03-26 15:05:58 -0700236 setupFrameState(left, top, right, bottom, opaque);
237
238 // Layer renderers will start the frame immediately
239 // The framebuffer renderer will first defer the display list
240 // for each layer and wait until the first drawing command
241 // to start the frame
242 if (mSnapshot->fbo == 0) {
243 syncState();
244 updateLayers();
245 } else {
246 return startFrame();
247 }
248
249 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700250}
251
Romain Guydcfc8362013-01-03 13:08:57 -0800252void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
253 // If we know that we are going to redraw the entire framebuffer,
254 // perform a discard to let the driver know we don't need to preserve
255 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800256 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800257 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800258 const bool isFbo = getTargetFbo() == 0;
259 const GLenum attachments[] = {
260 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
261 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800262 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
263 }
264}
265
Romain Guy7c25aab2012-10-18 15:05:02 -0700266status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700267 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700268 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700269 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700271 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700272 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700273
Romain Guy7c25aab2012-10-18 15:05:02 -0700274 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700275 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700276}
277
278void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700279 if (mCaches.blend) {
280 glEnable(GL_BLEND);
281 } else {
282 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700283 }
Romain Guybb9524b2010-06-22 18:56:38 -0700284}
285
Romain Guy57b52682012-09-20 17:38:46 -0700286void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700287 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700288 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800289 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700290 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700291 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700292
Romain Guyc3fedaf2013-01-29 17:26:25 -0800293 startTiling(*clip, s->height, opaque);
294 }
295}
296
297void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
298 if (!mSuppressTiling) {
299 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800300 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700301 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700302}
303
304void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700305 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700306}
307
Romain Guyb025b9c2010-09-16 14:16:48 -0700308void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700309 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700310 endTiling();
311
Romain Guyca89e2a2013-03-08 17:44:20 -0800312 // When finish() is invoked on FBO 0 we've reached the end
313 // of the current frame
314 if (getTargetFbo() == 0) {
315 mCaches.pathCache.trim();
316 }
317
Romain Guy11cb6422012-09-21 00:39:43 -0700318 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700319#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700320 GLenum status = GL_NO_ERROR;
321 while ((status = glGetError()) != GL_NO_ERROR) {
322 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
323 switch (status) {
324 case GL_INVALID_ENUM:
325 ALOGE(" GL_INVALID_ENUM");
326 break;
327 case GL_INVALID_VALUE:
328 ALOGE(" GL_INVALID_VALUE");
329 break;
330 case GL_INVALID_OPERATION:
331 ALOGE(" GL_INVALID_OPERATION");
332 break;
333 case GL_OUT_OF_MEMORY:
334 ALOGE(" Out of memory!");
335 break;
336 }
Romain Guya07105b2011-01-10 21:14:18 -0800337 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700338#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700339
Romain Guyc15008e2010-11-10 11:59:15 -0800340#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800341 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700342#else
343 if (mCaches.getDebugLevel() & kDebugMemory) {
344 mCaches.dumpMemoryUsage();
345 }
Romain Guyc15008e2010-11-10 11:59:15 -0800346#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700347 }
Romain Guy96885eb2013-03-26 15:05:58 -0700348
Romain Guy78dd96d2013-05-03 14:24:16 -0700349 if (mCountOverdraw) {
350 countOverdraw();
351 }
352
Romain Guy96885eb2013-03-26 15:05:58 -0700353 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700354}
355
Romain Guy6c319ca2011-01-11 14:29:25 -0800356void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700357 if (mCaches.currentProgram) {
358 if (mCaches.currentProgram->isInUse()) {
359 mCaches.currentProgram->remove();
360 mCaches.currentProgram = NULL;
361 }
362 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700363 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700364 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800365 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800366 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800367 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700368 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700369}
370
Romain Guy6c319ca2011-01-11 14:29:25 -0800371void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800372 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800373 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700374 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700375 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700376
Romain Guy3e263fa2011-12-12 16:47:48 -0800377 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
378
Chet Haase80250612012-08-15 13:46:54 -0700379 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700380 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800381 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700382 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700383
Romain Guya1d3c912011-12-13 14:55:06 -0800384 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700385 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700386
Romain Guy50c0f092010-10-19 11:42:22 -0700387 mCaches.blend = true;
388 glEnable(GL_BLEND);
389 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
390 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700391}
392
Romain Guy35643dd2012-09-18 15:40:58 -0700393void OpenGLRenderer::resumeAfterLayer() {
394 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
395 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
396 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700397 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700398
399 mCaches.resetScissor();
400 dirtyClip();
401}
402
Romain Guyba6be8a2012-04-23 18:22:09 -0700403void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700404 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700405}
406
407void OpenGLRenderer::attachFunctor(Functor* functor) {
408 mFunctors.add(functor);
409}
410
Romain Guy8f3b8e32012-03-27 16:33:45 -0700411status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
412 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700413 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700414
Romain Guyba6be8a2012-04-23 18:22:09 -0700415 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800416 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700417 SortedVector<Functor*> functors(mFunctors);
418 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700419
Romain Guyba6be8a2012-04-23 18:22:09 -0700420 DrawGlInfo info;
421 info.clipLeft = 0;
422 info.clipTop = 0;
423 info.clipRight = 0;
424 info.clipBottom = 0;
425 info.isLayer = false;
426 info.width = 0;
427 info.height = 0;
428 memset(info.transform, 0, sizeof(float) * 16);
429
430 for (size_t i = 0; i < count; i++) {
431 Functor* f = functors.itemAt(i);
432 result |= (*f)(DrawGlInfo::kModeProcess, &info);
433
Chris Craikc2c95432012-04-25 15:13:52 -0700434 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700435 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
436 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700437 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700438
Chris Craikc2c95432012-04-25 15:13:52 -0700439 if (result & DrawGlInfo::kStatusInvoke) {
440 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700441 }
442 }
Chris Craikd15321b2012-11-28 14:45:04 -0800443 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700444 }
445
446 return result;
447}
448
449status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700450 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
451
Chet Haasedaf98e92011-01-10 14:10:36 -0800452 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700453 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700454
Romain Guy8a4ac612012-07-17 17:32:48 -0700455 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800456 if (mDirtyClip) {
457 setScissorFromClip();
Chris Craikecca6da2013-07-16 13:27:18 -0700458 setStencilFromClip();
Romain Guyf90f8172011-01-25 22:53:24 -0800459 }
Romain Guyd643bb52011-03-01 14:55:21 -0800460
Romain Guy80911b82011-03-16 15:30:12 -0700461 Rect clip(*mSnapshot->clipRect);
462 clip.snapToPixelBoundaries();
463
Romain Guyd643bb52011-03-01 14:55:21 -0800464 // Since we don't know what the functor will draw, let's dirty
465 // tne entire clip region
466 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800467 dirtyLayerUnchecked(clip, getRegion());
468 }
Romain Guyd643bb52011-03-01 14:55:21 -0800469
Romain Guy08aa2cb2011-03-17 11:06:57 -0700470 DrawGlInfo info;
471 info.clipLeft = clip.left;
472 info.clipTop = clip.top;
473 info.clipRight = clip.right;
474 info.clipBottom = clip.bottom;
475 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700476 info.width = getSnapshot()->viewport.getWidth();
477 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700478 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700479
Chris Craik4a2bff72013-04-16 13:50:16 -0700480 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800481
Romain Guy8f3b8e32012-03-27 16:33:45 -0700482 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700483 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800484 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700485
Chris Craik65924a32012-04-05 17:52:11 -0700486 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700487 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700488 }
Romain Guycabfcc12011-03-07 18:06:46 -0800489 }
490
Chet Haasedaf98e92011-01-10 14:10:36 -0800491 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700492 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800493}
494
Romain Guyf6a11b82010-06-23 17:47:49 -0700495///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700496// Debug
497///////////////////////////////////////////////////////////////////////////////
498
Romain Guy0f6675332013-03-01 14:31:04 -0800499void OpenGLRenderer::eventMark(const char* name) const {
500 mCaches.eventMark(0, name);
501}
502
Romain Guy87e2f7572012-09-24 11:37:12 -0700503void OpenGLRenderer::startMark(const char* name) const {
504 mCaches.startMark(0, name);
505}
506
507void OpenGLRenderer::endMark() const {
508 mCaches.endMark();
509}
510
511void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
512 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
513 if (clear) {
514 mCaches.disableScissor();
515 mCaches.stencil.clear();
516 }
517 if (enable) {
518 mCaches.stencil.enableDebugWrite();
519 } else {
520 mCaches.stencil.disable();
521 }
522 }
523}
524
525void OpenGLRenderer::renderOverdraw() {
526 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700527 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700528
529 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700530 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700531 clip->right - clip->left, clip->bottom - clip->top);
532
533 mCaches.stencil.enableDebugTest(2);
534 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
535 mCaches.stencil.enableDebugTest(3);
536 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
537 mCaches.stencil.enableDebugTest(4);
538 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
539 mCaches.stencil.enableDebugTest(4, true);
540 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
541 mCaches.stencil.disable();
542 }
543}
544
Romain Guy78dd96d2013-05-03 14:24:16 -0700545void OpenGLRenderer::countOverdraw() {
546 size_t count = mWidth * mHeight;
547 uint32_t* buffer = new uint32_t[count];
548 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
549
550 size_t total = 0;
551 for (size_t i = 0; i < count; i++) {
552 total += buffer[i] & 0xff;
553 }
554
555 mOverdraw = total / float(count);
556
557 delete[] buffer;
558}
559
Romain Guy87e2f7572012-09-24 11:37:12 -0700560///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700561// Layers
562///////////////////////////////////////////////////////////////////////////////
563
564bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (layer->deferredUpdateScheduled && layer->renderer &&
566 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700567 ATRACE_CALL();
568
Romain Guy11cb6422012-09-21 00:39:43 -0700569 Rect& dirty = layer->dirtyRect;
570
Romain Guy7c450aa2012-09-21 19:15:00 -0700571 if (inFrame) {
572 endTiling();
573 debugOverdraw(false, false);
574 }
Romain Guy11cb6422012-09-21 00:39:43 -0700575
Romain Guy96885eb2013-03-26 15:05:58 -0700576 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700577 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700578 } else {
579 layer->defer();
580 }
Romain Guy11cb6422012-09-21 00:39:43 -0700581
582 if (inFrame) {
583 resumeAfterLayer();
584 startTiling(mSnapshot);
585 }
586
Romain Guy5bb3c732012-11-29 17:52:58 -0800587 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700588 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700589
590 return true;
591 }
592
593 return false;
594}
595
596void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700597 // If draw deferring is enabled this method will simply defer
598 // the display list of each individual layer. The layers remain
599 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700600 int count = mLayerUpdates.size();
601 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700602 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
603 startMark("Layer Updates");
604 } else {
605 startMark("Defer Layer Updates");
606 }
Romain Guy11cb6422012-09-21 00:39:43 -0700607
Chris Craik1206b9b2013-04-04 14:46:24 -0700608 // Note: it is very important to update the layers in order
609 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700610 Layer* layer = mLayerUpdates.itemAt(i);
611 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700612 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
613 mCaches.resourceCache.decrementRefcount(layer);
614 }
Romain Guy11cb6422012-09-21 00:39:43 -0700615 }
Romain Guy11cb6422012-09-21 00:39:43 -0700616
Romain Guy96885eb2013-03-26 15:05:58 -0700617 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
618 mLayerUpdates.clear();
619 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
620 }
621 endMark();
622 }
623}
624
625void OpenGLRenderer::flushLayers() {
626 int count = mLayerUpdates.size();
627 if (count > 0) {
628 startMark("Apply Layer Updates");
629 char layerName[12];
630
Chris Craik1206b9b2013-04-04 14:46:24 -0700631 // Note: it is very important to update the layers in order
632 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700633 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700634 startMark(layerName);
635
Romain Guy40543602013-06-12 15:31:28 -0700636 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700637 Layer* layer = mLayerUpdates.itemAt(i);
638 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700639 ATRACE_END();
640
Romain Guy02b49b72013-03-29 12:37:16 -0700641 mCaches.resourceCache.decrementRefcount(layer);
642
Romain Guy96885eb2013-03-26 15:05:58 -0700643 endMark();
644 }
645
646 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700647 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700648
Romain Guy11cb6422012-09-21 00:39:43 -0700649 endMark();
650 }
651}
652
653void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
654 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700655 // Make sure we don't introduce duplicates.
656 // SortedVector would do this automatically but we need to respect
657 // the insertion order. The linear search is not an issue since
658 // this list is usually very short (typically one item, at most a few)
659 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
660 if (mLayerUpdates.itemAt(i) == layer) {
661 return;
662 }
663 }
Romain Guy11cb6422012-09-21 00:39:43 -0700664 mLayerUpdates.push_back(layer);
665 mCaches.resourceCache.incrementRefcount(layer);
666 }
667}
668
Romain Guye93482f2013-06-17 13:14:51 -0700669void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
670 if (layer) {
671 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
672 if (mLayerUpdates.itemAt(i) == layer) {
673 mLayerUpdates.removeAt(i);
674 mCaches.resourceCache.decrementRefcount(layer);
675 break;
676 }
677 }
678 }
679}
680
Romain Guy11cb6422012-09-21 00:39:43 -0700681void OpenGLRenderer::clearLayerUpdates() {
682 size_t count = mLayerUpdates.size();
683 if (count > 0) {
684 mCaches.resourceCache.lock();
685 for (size_t i = 0; i < count; i++) {
686 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
687 }
688 mCaches.resourceCache.unlock();
689 mLayerUpdates.clear();
690 }
691}
692
Romain Guy40543602013-06-12 15:31:28 -0700693void OpenGLRenderer::flushLayerUpdates() {
694 syncState();
695 updateLayers();
696 flushLayers();
697 // Wait for all the layer updates to be executed
698 AutoFence fence;
699}
700
Romain Guy11cb6422012-09-21 00:39:43 -0700701///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700702// State management
703///////////////////////////////////////////////////////////////////////////////
704
Romain Guybb9524b2010-06-22 18:56:38 -0700705int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700706 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700707}
708
709int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700710 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700711}
712
713void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700714 if (mSaveCount > 1) {
715 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700716 }
Romain Guybb9524b2010-06-22 18:56:38 -0700717}
718
719void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700720 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700721
Romain Guy8fb95422010-08-17 18:38:51 -0700722 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700723 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700724 }
Romain Guybb9524b2010-06-22 18:56:38 -0700725}
726
Romain Guy8aef54f2010-09-01 15:13:49 -0700727int OpenGLRenderer::saveSnapshot(int flags) {
728 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700729 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700730}
731
732bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700733 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700734 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700735 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700736
Romain Guybd6b79b2010-06-26 00:13:53 -0700737 sp<Snapshot> current = mSnapshot;
738 sp<Snapshot> previous = mSnapshot->previous;
739
Romain Guyeb993562010-10-05 18:14:38 -0700740 if (restoreOrtho) {
741 Rect& r = previous->viewport;
742 glViewport(r.left, r.top, r.right, r.bottom);
743 mOrthoMatrix.load(current->orthoMatrix);
744 }
745
Romain Guy8b55f372010-08-18 17:10:07 -0700746 mSaveCount--;
747 mSnapshot = previous;
748
Romain Guy2542d192010-08-18 11:47:12 -0700749 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700750 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700751 }
Romain Guy2542d192010-08-18 11:47:12 -0700752
Romain Guy5ec99242010-11-03 16:19:08 -0700753 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700754 endMark(); // Savelayer
755 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700756 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700757 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700758 }
759
Romain Guy2542d192010-08-18 11:47:12 -0700760 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700761}
762
Romain Guyf6a11b82010-06-23 17:47:49 -0700763///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700764// Layers
765///////////////////////////////////////////////////////////////////////////////
766
767int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800768 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700769 const GLuint previousFbo = mSnapshot->fbo;
770 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700771
Romain Guyaf636eb2010-12-09 17:47:21 -0800772 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700773 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700774 }
Romain Guyd55a8612010-06-28 17:42:46 -0700775
776 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700777}
778
Chris Craikd90144d2013-03-19 15:03:48 -0700779void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
780 const Rect untransformedBounds(bounds);
781
782 currentTransform().mapRect(bounds);
783
784 // Layers only make sense if they are in the framebuffer's bounds
785 if (bounds.intersect(*mSnapshot->clipRect)) {
786 // We cannot work with sub-pixels in this case
787 bounds.snapToPixelBoundaries();
788
789 // When the layer is not an FBO, we may use glCopyTexImage so we
790 // need to make sure the layer does not extend outside the bounds
791 // of the framebuffer
792 if (!bounds.intersect(mSnapshot->previous->viewport)) {
793 bounds.setEmpty();
794 } else if (fboLayer) {
795 clip.set(bounds);
796 mat4 inverse;
797 inverse.loadInverse(currentTransform());
798 inverse.mapRect(clip);
799 clip.snapToPixelBoundaries();
800 if (clip.intersect(untransformedBounds)) {
801 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
802 bounds.set(untransformedBounds);
803 } else {
804 clip.setEmpty();
805 }
806 }
807 } else {
808 bounds.setEmpty();
809 }
810}
811
Chris Craik408eb122013-03-26 18:55:15 -0700812void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
813 bool fboLayer, int alpha) {
814 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
815 bounds.getHeight() > mCaches.maxTextureSize ||
816 (fboLayer && clip.isEmpty())) {
817 mSnapshot->empty = fboLayer;
818 } else {
819 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
820 }
821}
822
Chris Craikd90144d2013-03-19 15:03:48 -0700823int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
824 int alpha, SkXfermode::Mode mode, int flags) {
825 const GLuint previousFbo = mSnapshot->fbo;
826 const int count = saveSnapshot(flags);
827
828 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
829 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
830 // operations will be able to store and restore the current clip and transform info, and
831 // quick rejection will be correct (for display lists)
832
833 Rect bounds(left, top, right, bottom);
834 Rect clip;
835 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700836 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700837
Chris Craik408eb122013-03-26 18:55:15 -0700838 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700839 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
840 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700841 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700842 }
843 }
844
845 return count;
846}
847
848
Romain Guy1c740bc2010-09-13 18:00:09 -0700849/**
850 * Layers are viewed by Skia are slightly different than layers in image editing
851 * programs (for instance.) When a layer is created, previously created layers
852 * and the frame buffer still receive every drawing command. For instance, if a
853 * layer is created and a shape intersecting the bounds of the layers and the
854 * framebuffer is draw, the shape will be drawn on both (unless the layer was
855 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
856 *
857 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
858 * texture. Unfortunately, this is inefficient as it requires every primitive to
859 * be drawn n + 1 times, where n is the number of active layers. In practice this
860 * means, for every primitive:
861 * - Switch active frame buffer
862 * - Change viewport, clip and projection matrix
863 * - Issue the drawing
864 *
865 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700866 * To avoid this, layers are implemented in a different way here, at least in the
867 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
868 * is set. When this flag is set we can redirect all drawing operations into a
869 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700870 *
871 * This implementation relies on the frame buffer being at least RGBA 8888. When
872 * a layer is created, only a texture is created, not an FBO. The content of the
873 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700874 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700875 * buffer and drawing continues as normal. This technique therefore treats the
876 * frame buffer as a scratch buffer for the layers.
877 *
878 * To compose the layers back onto the frame buffer, each layer texture
879 * (containing the original frame buffer data) is drawn as a simple quad over
880 * the frame buffer. The trick is that the quad is set as the composition
881 * destination in the blending equation, and the frame buffer becomes the source
882 * of the composition.
883 *
884 * Drawing layers with an alpha value requires an extra step before composition.
885 * An empty quad is drawn over the layer's region in the frame buffer. This quad
886 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
887 * quad is used to multiply the colors in the frame buffer. This is achieved by
888 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
889 * GL_ZERO, GL_SRC_ALPHA.
890 *
891 * Because glCopyTexImage2D() can be slow, an alternative implementation might
892 * be use to draw a single clipped layer. The implementation described above
893 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700894 *
895 * (1) The frame buffer is actually not cleared right away. To allow the GPU
896 * to potentially optimize series of calls to glCopyTexImage2D, the frame
897 * buffer is left untouched until the first drawing operation. Only when
898 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700899 */
Chet Haased48885a2012-08-28 17:43:28 -0700900bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
901 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700902 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700903 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700904
Romain Guyeb993562010-10-05 18:14:38 -0700905 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
906
Romain Guyf607bdc2010-09-10 19:20:06 -0700907 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700908 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700909 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700910 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700911 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700912
913 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700914 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700915 return false;
916 }
Romain Guyf18fd992010-07-08 11:45:51 -0700917
Romain Guya1d3c912011-12-13 14:55:06 -0800918 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700919 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda570202010-07-06 11:39:32 -0700920 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700921 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700922 }
923
Romain Guy9ace8f52011-07-07 20:50:11 -0700924 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700925 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700926 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
927 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800928 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700929 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700930 layer->setDirty(false);
Romain Guydda570202010-07-06 11:39:32 -0700931
Romain Guy8fb95422010-08-17 18:38:51 -0700932 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700933 mSnapshot->flags |= Snapshot::kFlagIsLayer;
934 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700935
Chris Craik7273daa2013-03-28 11:25:24 -0700936 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700937 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700938 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700939 } else {
940 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700941 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800942 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700943 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700944 // Workaround for some GL drivers. When reading pixels lying outside
945 // of the window we should get undefined values for those pixels.
946 // Unfortunately some drivers will turn the entire target texture black
947 // when reading outside of the window.
948 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
949 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700950 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800951 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700952
Romain Guyb254c242013-06-27 17:15:24 -0700953 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
954 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
955
Romain Guy54be1cd2011-06-13 19:04:27 -0700956 // Enqueue the buffer coordinates to clear the corresponding region later
957 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700958 }
Romain Guyeb993562010-10-05 18:14:38 -0700959 }
Romain Guyf86ef572010-07-01 11:05:42 -0700960
Romain Guyd55a8612010-06-28 17:42:46 -0700961 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700962}
963
Chet Haased48885a2012-08-28 17:43:28 -0700964bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800965 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700966 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700967
Chet Haased48885a2012-08-28 17:43:28 -0700968 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800969 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
970 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700971 mSnapshot->fbo = layer->getFbo();
972 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
973 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
974 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
975 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700976 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700977
Romain Guy2b7028e2012-09-19 17:25:38 -0700978 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700979 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700980 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700981 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
982 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700983
984 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700985 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700986 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700987 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700988 }
989
990 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700991 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700992
Romain Guyf735c8e2013-01-31 17:45:55 -0800993 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700994
995 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700996 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800997 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700998 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700999 glClear(GL_COLOR_BUFFER_BIT);
1000
1001 dirtyClip();
1002
1003 // Change the ortho projection
1004 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
1005 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
1006
1007 return true;
1008}
1009
Romain Guy1c740bc2010-09-13 18:00:09 -07001010/**
1011 * Read the documentation of createLayer() before doing anything in this method.
1012 */
Romain Guy1d83e192010-08-17 11:37:00 -07001013void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
1014 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001015 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001016 return;
1017 }
1018
Romain Guy8ce00302013-01-15 18:51:42 -08001019 Layer* layer = current->layer;
1020 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001021 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001022
Chris Craik39a908c2013-06-13 14:39:01 -07001023 bool clipRequired = false;
1024 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1025 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1026
Romain Guyeb993562010-10-05 18:14:38 -07001027 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001028 endTiling();
1029
Romain Guye0aa84b2012-04-03 19:30:26 -07001030 // Detach the texture from the FBO
1031 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001032
1033 layer->removeFbo(false);
1034
Romain Guyeb993562010-10-05 18:14:38 -07001035 // Unbind current FBO and restore previous one
1036 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001037 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001038
1039 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001040 }
1041
Romain Guy9ace8f52011-07-07 20:50:11 -07001042 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001043 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001044 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001045 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001046 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001047 }
1048
Romain Guy03750a02010-10-18 14:06:08 -07001049 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001050
Romain Guya1d3c912011-12-13 14:55:06 -08001051 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001052
Romain Guy5b3b3522010-10-27 18:57:51 -07001053 // When the layer is stored in an FBO, we can save a bit of fillrate by
1054 // drawing only the dirty region
1055 if (fboLayer) {
1056 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001057 if (layer->getColorFilter()) {
1058 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001059 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001060 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001061 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001062 resetColorFilter();
1063 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001064 } else if (!rect.isEmpty()) {
1065 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1066 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001067 }
Romain Guy8b55f372010-08-18 17:10:07 -07001068
Romain Guy746b7402010-10-26 16:27:31 -07001069 dirtyClip();
1070
Romain Guyeb993562010-10-05 18:14:38 -07001071 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001072 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001073 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001074 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001075 }
1076}
1077
Romain Guyaa6c24c2011-04-28 18:40:04 -07001078void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001079 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001080
1081 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001082 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001083 setupDrawWithTexture();
1084 } else {
1085 setupDrawWithExternalTexture();
1086 }
1087 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001088 setupDrawColor(alpha, alpha, alpha, alpha);
1089 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001090 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001091 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001092 setupDrawPureColorUniforms();
1093 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001094 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1095 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001096 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001097 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001098 }
Romain Guy3b753822013-03-05 10:27:35 -08001099 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001100 layer->getWidth() == (uint32_t) rect.getWidth() &&
1101 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001102 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1103 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001104
Romain Guyd21b6e12011-11-30 20:21:23 -08001105 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001106 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1107 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001108 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001109 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1110 }
1111 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001112 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1113
1114 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1115
1116 finishDrawTexture();
1117}
1118
Romain Guy5b3b3522010-10-27 18:57:51 -07001119void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001120 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001121 const Rect& texCoords = layer->texCoords;
1122 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1123 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001124
Romain Guy9ace8f52011-07-07 20:50:11 -07001125 float x = rect.left;
1126 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001127 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001128 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001129 layer->getHeight() == (uint32_t) rect.getHeight();
1130
1131 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001132 // When we're swapping, the layer is already in screen coordinates
1133 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001134 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1135 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001136 }
1137
Romain Guyd21b6e12011-11-30 20:21:23 -08001138 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001139 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001140 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001141 }
1142
Chris Craik16ecda52013-03-29 10:59:59 -07001143 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001144 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001145 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001146 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001147 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1148 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001149
Romain Guyaa6c24c2011-04-28 18:40:04 -07001150 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1151 } else {
1152 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1153 drawTextureLayer(layer, rect);
1154 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1155 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001156}
1157
Chris Craik34416ea2013-04-15 16:08:28 -07001158/**
1159 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1160 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1161 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1162 * by saveLayer's restore
1163 */
1164#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1165 DRAW_COMMAND; \
1166 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1167 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1168 DRAW_COMMAND; \
1169 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1170 } \
1171 }
1172
1173#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1174
Romain Guy5b3b3522010-10-27 18:57:51 -07001175void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001176 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001177 layer->setRegionAsRect();
1178
Chris Craik34416ea2013-04-15 16:08:28 -07001179 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001180
Romain Guy5b3b3522010-10-27 18:57:51 -07001181 layer->region.clear();
1182 return;
1183 }
1184
Romain Guy211370f2012-02-01 16:10:55 -08001185 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001186 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001187 const android::Rect* rects;
1188 Region safeRegion;
1189 if (CC_LIKELY(hasRectToRectTransform())) {
1190 rects = layer->region.getArray(&count);
1191 } else {
1192 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1193 rects = safeRegion.getArray(&count);
1194 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001195
Chris Craik16ecda52013-03-29 10:59:59 -07001196 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001197 const float texX = 1.0f / float(layer->getWidth());
1198 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001199 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
Romain Guy8ce00302013-01-15 18:51:42 -08001201 setupDraw();
1202
1203 // We must get (and therefore bind) the region mesh buffer
1204 // after we setup drawing in case we need to mess with the
1205 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001207 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001208
Romain Guy7230a742011-01-10 22:26:16 -08001209 setupDrawWithTexture();
1210 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001211 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001212 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001213 setupDrawProgram();
1214 setupDrawDirtyRegionsDisabled();
1215 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001216 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001217 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001218 if (currentTransform().isPureTranslate()) {
1219 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1220 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001221
Romain Guyd21b6e12011-11-30 20:21:23 -08001222 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001223 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1224 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001225 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001226 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1227 }
Romain Guy15bc6432011-12-13 13:11:32 -08001228 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001229
1230 for (size_t i = 0; i < count; i++) {
1231 const android::Rect* r = &rects[i];
1232
1233 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001234 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001235 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001236 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001237
1238 // TODO: Reject quads outside of the clip
1239 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1240 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1241 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1242 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1243
1244 numQuads++;
1245
Romain Guy31e08e92013-06-18 15:53:53 -07001246 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001247 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1248 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001249 numQuads = 0;
1250 mesh = mCaches.getRegionMesh();
1251 }
1252 }
1253
1254 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001255 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1256 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001257 }
1258
Romain Guy7230a742011-01-10 22:26:16 -08001259 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001260
1261#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001262 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001263#endif
1264
1265 layer->region.clear();
1266 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001267}
1268
Romain Guy3a3133d2011-02-01 22:59:58 -08001269void OpenGLRenderer::drawRegionRects(const Region& region) {
1270#if DEBUG_LAYERS_AS_REGIONS
1271 size_t count;
1272 const android::Rect* rects = region.getArray(&count);
1273
1274 uint32_t colors[] = {
1275 0x7fff0000, 0x7f00ff00,
1276 0x7f0000ff, 0x7fff00ff,
1277 };
1278
1279 int offset = 0;
1280 int32_t top = rects[0].top;
1281
1282 for (size_t i = 0; i < count; i++) {
1283 if (top != rects[i].top) {
1284 offset ^= 0x2;
1285 top = rects[i].top;
1286 }
1287
1288 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1289 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1290 SkXfermode::kSrcOver_Mode);
1291 }
1292#endif
1293}
1294
Romain Guy8ce00302013-01-15 18:51:42 -08001295void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1296 SkXfermode::Mode mode, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001297 Vector<float> rects;
1298
1299 SkRegion::Iterator it(region);
1300 while (!it.done()) {
1301 const SkIRect& r = it.rect();
1302 rects.push(r.fLeft);
1303 rects.push(r.fTop);
1304 rects.push(r.fRight);
1305 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001306 it.next();
1307 }
1308
Romain Guy448455f2013-07-22 13:57:50 -07001309 drawColorRects(rects.array(), rects.size(), color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001310}
1311
Romain Guy5b3b3522010-10-27 18:57:51 -07001312void OpenGLRenderer::dirtyLayer(const float left, const float top,
1313 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001314 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001315 Rect bounds(left, top, right, bottom);
1316 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001317 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001318 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001319}
1320
1321void OpenGLRenderer::dirtyLayer(const float left, const float top,
1322 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001323 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001324 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001325 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001326 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001327}
1328
1329void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001330 if (bounds.intersect(*mSnapshot->clipRect)) {
1331 bounds.snapToPixelBoundaries();
1332 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1333 if (!dirty.isEmpty()) {
1334 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001335 }
1336 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001337}
1338
Romain Guy448455f2013-07-22 13:57:50 -07001339void OpenGLRenderer::drawIndexedQuads(Vertex* mesh, GLsizei quadsCount) {
1340 GLsizei elementsCount = quadsCount * 6;
1341 while (elementsCount > 0) {
1342 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1343
1344 setupDrawIndexedVertices(&mesh[0].position[0]);
1345 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1346
1347 elementsCount -= drawCount;
1348 // Though there are 4 vertices in a quad, we use 6 indices per
1349 // quad to draw with GL_TRIANGLES
1350 mesh += (drawCount / 6) * 4;
1351 }
1352}
1353
Romain Guy54be1cd2011-06-13 19:04:27 -07001354void OpenGLRenderer::clearLayerRegions() {
1355 const size_t count = mLayers.size();
1356 if (count == 0) return;
1357
1358 if (!mSnapshot->isIgnored()) {
1359 // Doing several glScissor/glClear here can negatively impact
1360 // GPUs with a tiler architecture, instead we draw quads with
1361 // the Clear blending mode
1362
1363 // The list contains bounds that have already been clipped
1364 // against their initial clip rect, and the current clip
1365 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001366 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001367
Romain Guy448455f2013-07-22 13:57:50 -07001368 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001369 Vertex* vertex = mesh;
1370
1371 for (uint32_t i = 0; i < count; i++) {
1372 Rect* bounds = mLayers.itemAt(i);
1373
Romain Guy54be1cd2011-06-13 19:04:27 -07001374 Vertex::set(vertex++, bounds->left, bounds->top);
1375 Vertex::set(vertex++, bounds->right, bounds->top);
1376 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001377 Vertex::set(vertex++, bounds->right, bounds->bottom);
1378
1379 delete bounds;
1380 }
Romain Guye67307c2013-02-11 18:01:20 -08001381 // We must clear the list of dirty rects before we
1382 // call setupDraw() to prevent stencil setup to do
1383 // the same thing again
1384 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001385
1386 setupDraw(false);
1387 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1388 setupDrawBlending(true, SkXfermode::kClear_Mode);
1389 setupDrawProgram();
1390 setupDrawPureColorUniforms();
1391 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
1392
Romain Guy448455f2013-07-22 13:57:50 -07001393 drawIndexedQuads(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001394
1395 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001396 } else {
1397 for (uint32_t i = 0; i < count; i++) {
1398 delete mLayers.itemAt(i);
1399 }
Romain Guye67307c2013-02-11 18:01:20 -08001400 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001401 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001402}
1403
Romain Guybd6b79b2010-06-26 00:13:53 -07001404///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001405// State Deferral
1406///////////////////////////////////////////////////////////////////////////////
1407
Chris Craikff785832013-03-08 13:12:16 -08001408bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001409 const Rect& currentClip = *(mSnapshot->clipRect);
1410 const mat4& currentMatrix = *(mSnapshot->transform);
1411
Chris Craikff785832013-03-08 13:12:16 -08001412 if (stateDeferFlags & kStateDeferFlag_Draw) {
1413 // state has bounds initialized in local coordinates
1414 if (!state.mBounds.isEmpty()) {
1415 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001416 Rect clippedBounds(state.mBounds);
1417 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001418 // quick rejected
1419 return true;
1420 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001421
Chris Craika02c4ed2013-06-14 13:43:58 -07001422 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001423 if (!currentClip.contains(state.mBounds)) {
1424 int& flags = state.mClipSideFlags;
1425 // op partially clipped, so record which sides are clipped for clip-aware merging
1426 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1427 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1428 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1429 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1430 }
1431 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001432 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001433 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1434 // overdraw avoidance (since we don't know what it overlaps)
1435 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001436 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001437 }
1438 }
1439
Chris Craik527a3aa2013-03-04 10:19:31 -08001440 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1441 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001442 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001443 }
1444
Chris Craik7273daa2013-03-28 11:25:24 -07001445 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1446 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001447 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001448 state.mDrawModifiers = mDrawModifiers;
1449 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001450 return false;
1451}
1452
Chris Craik527a3aa2013-03-04 10:19:31 -08001453void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001454 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001455 mDrawModifiers = state.mDrawModifiers;
1456 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001457
Chris Craik527a3aa2013-03-04 10:19:31 -08001458 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001459 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1460 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001461 dirtyClip();
1462 }
Chris Craikc3566d02013-02-04 16:16:33 -08001463}
1464
Chris Craik28ce94a2013-05-31 11:38:03 -07001465/**
1466 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1467 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1468 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1469 *
1470 * This method should be called when restoreDisplayState() won't be restoring the clip
1471 */
1472void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1473 if (clipRect != NULL) {
1474 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1475 } else {
1476 mSnapshot->setClip(0, 0, mWidth, mHeight);
1477 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001478 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001479 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001480}
1481
Chris Craikc3566d02013-02-04 16:16:33 -08001482///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001483// Transforms
1484///////////////////////////////////////////////////////////////////////////////
1485
1486void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001487 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001488}
1489
1490void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001491 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001492}
1493
1494void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001495 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001496}
1497
Romain Guy807daf72011-01-18 11:19:19 -08001498void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001499 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001500}
1501
Romain Guyf6a11b82010-06-23 17:47:49 -07001502void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001503 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001504 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001505 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001506 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001507 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001508}
1509
Chris Craikb98a0162013-02-21 11:30:22 -08001510bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001511 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001512}
1513
Romain Guyf6a11b82010-06-23 17:47:49 -07001514void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001515 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001516}
1517
1518void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001519 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001520 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001521 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001522 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001523}
1524
1525///////////////////////////////////////////////////////////////////////////////
1526// Clipping
1527///////////////////////////////////////////////////////////////////////////////
1528
Romain Guybb9524b2010-06-22 18:56:38 -07001529void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001530 Rect clip(*mSnapshot->clipRect);
1531 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001532
Romain Guy8a4ac612012-07-17 17:32:48 -07001533 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1534 clip.getWidth(), clip.getHeight())) {
1535 mDirtyClip = false;
1536 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001537}
1538
Romain Guy8ce00302013-01-15 18:51:42 -08001539void OpenGLRenderer::ensureStencilBuffer() {
1540 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1541 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1542 // just hope we have one when hasLayer() returns false.
1543 if (hasLayer()) {
1544 attachStencilBufferToLayer(mSnapshot->layer);
1545 }
1546}
1547
1548void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1549 // The layer's FBO is already bound when we reach this stage
1550 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001551 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1552 // is attached after we initiated tiling. We must turn it off,
1553 // attach the new render buffer then turn tiling back on
1554 endTiling();
1555
Romain Guy8d4aeb72013-02-12 16:08:55 -08001556 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001557 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001558 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001559
Romain Guyf735c8e2013-01-31 17:45:55 -08001560 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001561 }
1562}
1563
1564void OpenGLRenderer::setStencilFromClip() {
1565 if (!mCaches.debugOverdraw) {
1566 if (!mSnapshot->clipRegion->isEmpty()) {
1567 // NOTE: The order here is important, we must set dirtyClip to false
1568 // before any draw call to avoid calling back into this method
1569 mDirtyClip = false;
1570
1571 ensureStencilBuffer();
1572
1573 mCaches.stencil.enableWrite();
1574
1575 // Clear the stencil but first make sure we restrict drawing
1576 // to the region's bounds
1577 bool resetScissor = mCaches.enableScissor();
1578 if (resetScissor) {
1579 // The scissor was not set so we now need to update it
1580 setScissorFromClip();
1581 }
1582 mCaches.stencil.clear();
1583 if (resetScissor) mCaches.disableScissor();
1584
1585 // NOTE: We could use the region contour path to generate a smaller mesh
1586 // Since we are using the stencil we could use the red book path
1587 // drawing technique. It might increase bandwidth usage though.
1588
1589 // The last parameter is important: we are not drawing in the color buffer
1590 // so we don't want to dirty the current layer, if any
1591 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1592
1593 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001594
1595 // Draw the region used to generate the stencil if the appropriate debug
1596 // mode is enabled
1597 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1598 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1599 }
Romain Guy8ce00302013-01-15 18:51:42 -08001600 } else {
1601 mCaches.stencil.disable();
1602 }
1603 }
1604}
1605
Romain Guy9d5316e2010-06-24 19:30:36 -07001606const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001607 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001608}
1609
Chris Craik39a908c2013-06-13 14:39:01 -07001610bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1611 bool* clipRequired) {
1612 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001613 return true;
1614 }
1615
1616 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001617 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001618 r.snapToPixelBoundaries();
1619
1620 Rect clipRect(*mSnapshot->clipRect);
1621 clipRect.snapToPixelBoundaries();
1622
Chris Craik39a908c2013-06-13 14:39:01 -07001623 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001624
Chris Craik39a908c2013-06-13 14:39:01 -07001625 if (clipRequired) *clipRequired = !clipRect.contains(r);
1626 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001627}
1628
Romain Guy672433d2013-01-04 19:05:13 -08001629bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1630 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001631 if (paint->getStyle() != SkPaint::kFill_Style) {
1632 float outset = paint->getStrokeWidth() * 0.5f;
1633 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1634 } else {
1635 return quickReject(left, top, right, bottom);
1636 }
1637}
1638
Romain Guyc7d53492010-06-25 13:41:57 -07001639bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craik39a908c2013-06-13 14:39:01 -07001640 bool clipRequired = false;
1641 if (quickRejectNoScissor(left, top, right, bottom, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001642 return true;
1643 }
1644
Chris Craik39a908c2013-06-13 14:39:01 -07001645 if (!isDeferred()) {
1646 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001647 }
Chris Craik39a908c2013-06-13 14:39:01 -07001648 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001649}
1650
Romain Guy8ce00302013-01-15 18:51:42 -08001651void OpenGLRenderer::debugClip() {
1652#if DEBUG_CLIP_REGIONS
1653 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1654 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1655 }
1656#endif
1657}
1658
Romain Guy079ba2c2010-07-16 14:12:24 -07001659bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001660 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001661 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1662 if (clipped) {
1663 dirtyClip();
1664 }
1665 return !mSnapshot->clipRect->isEmpty();
1666 }
1667
1668 SkPath path;
1669 path.addRect(left, top, right, bottom);
1670
Romain Guyb7b93e02013-08-01 15:29:25 -07001671 return OpenGLRenderer::clipPath(&path, op);
Romain Guy8ce00302013-01-15 18:51:42 -08001672}
1673
1674bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1675 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001676 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001677
1678 SkPath transformed;
1679 path->transform(transform, &transformed);
1680
1681 SkRegion clip;
Romain Guyb7b93e02013-08-01 15:29:25 -07001682 if (!mSnapshot->previous->clipRegion->isEmpty()) {
1683 clip.setRegion(*mSnapshot->previous->clipRegion);
Romain Guy8ce00302013-01-15 18:51:42 -08001684 } else {
Romain Guyb7b93e02013-08-01 15:29:25 -07001685 if (mSnapshot->previous == mFirstSnapshot) {
1686 clip.setRect(0, 0, mWidth, mHeight);
1687 } else {
1688 Rect* bounds = mSnapshot->previous->clipRect;
1689 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1690 }
Romain Guy8ce00302013-01-15 18:51:42 -08001691 }
1692
1693 SkRegion region;
1694 region.setPath(transformed, clip);
1695
1696 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001697 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001698 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001699 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001700 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001701}
1702
Romain Guy735738c2012-12-03 12:34:51 -08001703bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001704 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1705 if (clipped) {
1706 dirtyClip();
1707 }
1708 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001709}
1710
Chet Haasea23eed82012-04-12 15:19:04 -07001711Rect* OpenGLRenderer::getClipRect() {
1712 return mSnapshot->clipRect;
1713}
1714
Romain Guyf6a11b82010-06-23 17:47:49 -07001715///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001716// Drawing commands
1717///////////////////////////////////////////////////////////////////////////////
1718
Romain Guy54be1cd2011-06-13 19:04:27 -07001719void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001720 // TODO: It would be best if we could do this before quickReject()
1721 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001722 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001723 // Make sure setScissor & setStencil happen at the beginning of
1724 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001725 if (mDirtyClip) {
1726 if (mCaches.scissorEnabled) {
1727 setScissorFromClip();
1728 }
Romain Guy8ce00302013-01-15 18:51:42 -08001729 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001730 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001731
Romain Guy70ca14e2010-12-13 18:24:33 -08001732 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001733
Romain Guy70ca14e2010-12-13 18:24:33 -08001734 mSetShaderColor = false;
1735 mColorSet = false;
1736 mColorA = mColorR = mColorG = mColorB = 0.0f;
1737 mTextureUnit = 0;
1738 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001739
1740 // Enable debug highlight when what we're about to draw is tested against
1741 // the stencil buffer and if stencil highlight debugging is on
1742 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1743 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1744 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001745
1746 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001747}
1748
1749void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1750 mDescription.hasTexture = true;
1751 mDescription.hasAlpha8Texture = isAlpha8;
1752}
1753
Romain Guyff316ec2013-02-13 18:39:43 -08001754void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1755 mDescription.hasTexture = true;
1756 mDescription.hasColors = true;
1757 mDescription.hasAlpha8Texture = isAlpha8;
1758}
1759
Romain Guyaa6c24c2011-04-28 18:40:04 -07001760void OpenGLRenderer::setupDrawWithExternalTexture() {
1761 mDescription.hasExternalTexture = true;
1762}
1763
Romain Guy15bc6432011-12-13 13:11:32 -08001764void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001765 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001766}
1767
Chris Craik710f46d2012-09-17 17:25:49 -07001768void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001769 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001770}
1771
Romain Guy8d0d4782010-12-14 20:13:35 -08001772void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1773 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001774 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1775 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1776 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001777 mColorSet = true;
1778 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1779}
1780
Romain Guy86568192010-12-14 15:55:39 -08001781void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1782 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001783 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1784 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1785 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001786 mColorSet = true;
1787 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1788}
1789
Romain Guy41210632012-07-16 17:04:24 -07001790void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1791 mCaches.fontRenderer->describe(mDescription, paint);
1792}
1793
Romain Guy70ca14e2010-12-13 18:24:33 -08001794void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1795 mColorA = a;
1796 mColorR = r;
1797 mColorG = g;
1798 mColorB = b;
1799 mColorSet = true;
1800 mSetShaderColor = mDescription.setColor(r, g, b, a);
1801}
1802
1803void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001804 if (mDrawModifiers.mShader) {
1805 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001806 }
1807}
1808
1809void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001810 if (mDrawModifiers.mColorFilter) {
1811 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001812 }
1813}
1814
Romain Guyf09ef512011-05-27 11:43:46 -07001815void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1816 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1817 mColorA = 1.0f;
1818 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001819 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001820 }
1821}
1822
Romain Guy70ca14e2010-12-13 18:24:33 -08001823void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001824 // When the blending mode is kClear_Mode, we need to use a modulate color
1825 // argb=1,0,0,0
1826 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001827 bool blend = (mColorSet && mColorA < 1.0f) ||
1828 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1829 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001830}
1831
1832void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001833 // When the blending mode is kClear_Mode, we need to use a modulate color
1834 // argb=1,0,0,0
1835 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001836 blend |= (mColorSet && mColorA < 1.0f) ||
1837 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1838 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1839 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001840}
1841
1842void OpenGLRenderer::setupDrawProgram() {
1843 useProgram(mCaches.programCache.get(mDescription));
1844}
1845
1846void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1847 mTrackDirtyRegions = false;
1848}
1849
1850void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1851 bool ignoreTransform) {
1852 mModelView.loadTranslate(left, top, 0.0f);
1853 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001854 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1855 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001856 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001857 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001858 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1859 }
1860}
1861
Chet Haase8a5cc922011-04-26 07:28:09 -07001862void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001863 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001864}
1865
Romain Guy70ca14e2010-12-13 18:24:33 -08001866void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1867 bool ignoreTransform, bool ignoreModelView) {
1868 if (!ignoreModelView) {
1869 mModelView.loadTranslate(left, top, 0.0f);
1870 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001871 } else {
1872 mModelView.loadIdentity();
1873 }
Romain Guy86568192010-12-14 15:55:39 -08001874 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1875 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001876 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001877 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001878 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001879 }
1880 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001881 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001882 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1883 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001884}
1885
1886void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001887 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001888 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1889 }
1890}
1891
Romain Guy86568192010-12-14 15:55:39 -08001892void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001893 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001894 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001895 }
1896}
1897
Romain Guy70ca14e2010-12-13 18:24:33 -08001898void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001899 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001900 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001901 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001902 }
Chris Craikc3566d02013-02-04 16:16:33 -08001903 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1904 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001905 }
1906}
1907
Romain Guy8d0d4782010-12-14 20:13:35 -08001908void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001909 if (mDrawModifiers.mShader) {
1910 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001911 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001912 }
1913}
1914
Romain Guy70ca14e2010-12-13 18:24:33 -08001915void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001916 if (mDrawModifiers.mColorFilter) {
1917 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001918 }
1919}
1920
Romain Guy41210632012-07-16 17:04:24 -07001921void OpenGLRenderer::setupDrawTextGammaUniforms() {
1922 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1923}
1924
Romain Guy70ca14e2010-12-13 18:24:33 -08001925void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001926 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001927 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001928 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001929}
1930
1931void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001932 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001933 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001934 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001935}
1936
Romain Guyaa6c24c2011-04-28 18:40:04 -07001937void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1938 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001939 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001940 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001941}
1942
Romain Guy8f0095c2011-05-02 17:24:22 -07001943void OpenGLRenderer::setupDrawTextureTransform() {
1944 mDescription.hasTextureTransform = true;
1945}
1946
1947void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001948 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1949 GL_FALSE, &transform.data[0]);
1950}
1951
Romain Guy70ca14e2010-12-13 18:24:33 -08001952void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001953 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001954 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001955 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001956 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001957 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001958 }
Romain Guyd71dd362011-12-12 19:03:35 -08001959
Chris Craikcb4d6002012-09-25 12:00:29 -07001960 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001961 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001962 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001963 }
1964
1965 mCaches.unbindIndicesBuffer();
1966}
1967
Romain Guyff316ec2013-02-13 18:39:43 -08001968void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1969 bool force = mCaches.unbindMeshBuffer();
1970 GLsizei stride = sizeof(ColorTextureVertex);
1971
1972 mCaches.bindPositionVertexPointer(force, vertices, stride);
1973 if (mCaches.currentProgram->texCoords >= 0) {
1974 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1975 }
1976 int slot = mCaches.currentProgram->getAttrib("colors");
1977 if (slot >= 0) {
1978 glEnableVertexAttribArray(slot);
1979 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1980 }
1981
1982 mCaches.unbindIndicesBuffer();
1983}
1984
Romain Guy3b748a42013-04-17 18:54:38 -07001985void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1986 bool force = false;
1987 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1988 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1989 // use the default VBO found in Caches
1990 if (!vertices || vbo) {
1991 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1992 } else {
1993 force = mCaches.unbindMeshBuffer();
1994 }
1995 mCaches.bindIndicesBuffer();
1996
Chris Craikcb4d6002012-09-25 12:00:29 -07001997 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001998 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001999 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08002000 }
Romain Guy70ca14e2010-12-13 18:24:33 -08002001}
2002
Romain Guy448455f2013-07-22 13:57:50 -07002003void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08002004 bool force = mCaches.unbindMeshBuffer();
Romain Guy448455f2013-07-22 13:57:50 -07002005 mCaches.bindIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002006 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07002007}
2008
Romain Guy70ca14e2010-12-13 18:24:33 -08002009void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08002010}
2011
2012///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07002013// Drawing
2014///////////////////////////////////////////////////////////////////////////////
2015
Chris Craikff785832013-03-08 13:12:16 -08002016status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
2017 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07002018 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08002019 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
2020 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07002021 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07002022 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07002023 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08002024 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
2025 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07002026 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002027 }
2028
Chris Craik28ce94a2013-05-31 11:38:03 -07002029 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2030 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002031 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2032 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002033
2034 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002035 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002036
Chet Haase58d110a2013-04-10 07:43:29 -07002037 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002038 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002039
Romain Guy65549432012-03-26 16:45:05 -07002040 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002041}
2042
Chris Craikc3566d02013-02-04 16:16:33 -08002043void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002044 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002045 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002046 }
2047}
2048
Romain Guya168d732011-03-18 16:50:13 -07002049void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2050 int alpha;
2051 SkXfermode::Mode mode;
2052 getAlphaAndMode(paint, &alpha, &mode);
2053
Romain Guy886b2752013-01-04 12:26:18 -08002054 int color = paint != NULL ? paint->getColor() : 0;
2055
Romain Guya168d732011-03-18 16:50:13 -07002056 float x = left;
2057 float y = top;
2058
Romain Guy886b2752013-01-04 12:26:18 -08002059 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2060
Romain Guya168d732011-03-18 16:50:13 -07002061 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002062 if (currentTransform().isPureTranslate()) {
2063 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2064 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002065 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002066
2067 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002068 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002069 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002070 }
2071
Romain Guy3b748a42013-04-17 18:54:38 -07002072 // No need to check for a UV mapper on the texture object, only ARGB_8888
2073 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002074 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002075 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2076 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002077}
2078
Romain Guy03c00b52013-06-20 18:30:28 -07002079/**
2080 * Important note: this method is intended to draw batches of bitmaps and
2081 * will not set the scissor enable or dirty the current layer, if any.
2082 * The caller is responsible for properly dirtying the current layer.
2083 */
Romain Guy55b6f952013-06-27 15:27:09 -07002084status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
2085 TextureVertex* vertices, bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002086 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002087 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002088 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002089
Chris Craik527a3aa2013-03-04 10:19:31 -08002090 const AutoTexture autoCleanup(texture);
2091
2092 int alpha;
2093 SkXfermode::Mode mode;
2094 getAlphaAndMode(paint, &alpha, &mode);
2095
2096 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002097 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002098
2099 const float x = (int) floorf(bounds.left + 0.5f);
2100 const float y = (int) floorf(bounds.top + 0.5f);
2101 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2102 int color = paint != NULL ? paint->getColor() : 0;
2103 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2104 texture->id, paint != NULL, color, alpha, mode,
2105 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002106 GL_TRIANGLES, bitmapCount * 6, true, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002107 } else {
2108 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2109 texture->id, alpha / 255.0f, mode, texture->blend,
2110 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002111 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002112 }
2113
2114 return DrawGlInfo::kStatusDrew;
2115}
2116
Chet Haase48659092012-05-31 15:21:51 -07002117status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002118 const float right = left + bitmap->width();
2119 const float bottom = top + bitmap->height();
2120
2121 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002122 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002123 }
2124
Romain Guya1d3c912011-12-13 14:55:06 -08002125 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002126 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002127 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002128 const AutoTexture autoCleanup(texture);
2129
Romain Guy211370f2012-02-01 16:10:55 -08002130 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002131 drawAlphaBitmap(texture, left, top, paint);
2132 } else {
2133 drawTextureRect(left, top, right, bottom, texture, paint);
2134 }
Chet Haase48659092012-05-31 15:21:51 -07002135
2136 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002137}
2138
Chet Haase48659092012-05-31 15:21:51 -07002139status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002140 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2141 const mat4 transform(*matrix);
2142 transform.mapRect(r);
2143
Romain Guy6926c722010-07-12 20:20:03 -07002144 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002145 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002146 }
2147
Romain Guya1d3c912011-12-13 14:55:06 -08002148 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002149 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002150 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002151 const AutoTexture autoCleanup(texture);
2152
Romain Guy5b3b3522010-10-27 18:57:51 -07002153 // This could be done in a cheaper way, all we need is pass the matrix
2154 // to the vertex shader. The save/restore is a bit overkill.
2155 save(SkCanvas::kMatrix_SaveFlag);
2156 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002157 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2158 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2159 } else {
2160 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2161 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002162 restore();
Chet Haase48659092012-05-31 15:21:51 -07002163
2164 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002165}
2166
Chet Haase48659092012-05-31 15:21:51 -07002167status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002168 const float right = left + bitmap->width();
2169 const float bottom = top + bitmap->height();
2170
2171 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002172 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002173 }
2174
2175 mCaches.activeTexture(0);
2176 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2177 const AutoTexture autoCleanup(texture);
2178
Romain Guy886b2752013-01-04 12:26:18 -08002179 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2180 drawAlphaBitmap(texture, left, top, paint);
2181 } else {
2182 drawTextureRect(left, top, right, bottom, texture, paint);
2183 }
Chet Haase48659092012-05-31 15:21:51 -07002184
2185 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002186}
2187
Chet Haase48659092012-05-31 15:21:51 -07002188status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002189 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002190 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002191 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002192 }
2193
Chris Craik39a908c2013-06-13 14:39:01 -07002194 // TODO: use quickReject on bounds from vertices
2195 mCaches.enableScissor();
2196
Romain Guyb18d2d02011-02-10 15:52:54 -08002197 float left = FLT_MAX;
2198 float top = FLT_MAX;
2199 float right = FLT_MIN;
2200 float bottom = FLT_MIN;
2201
Romain Guya92bb4d2012-10-16 11:08:44 -07002202 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002203
Romain Guyff316ec2013-02-13 18:39:43 -08002204 ColorTextureVertex mesh[count];
2205 ColorTextureVertex* vertex = mesh;
2206
2207 bool cleanupColors = false;
2208 if (!colors) {
2209 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2210 colors = new int[colorsCount];
2211 memset(colors, 0xff, colorsCount * sizeof(int));
2212 cleanupColors = true;
2213 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002214
Romain Guy3b748a42013-04-17 18:54:38 -07002215 mCaches.activeTexture(0);
2216 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2217 const UvMapper& mapper(getMapper(texture));
2218
Romain Guy5a7b4662011-01-20 19:09:30 -08002219 for (int32_t y = 0; y < meshHeight; y++) {
2220 for (int32_t x = 0; x < meshWidth; x++) {
2221 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2222
2223 float u1 = float(x) / meshWidth;
2224 float u2 = float(x + 1) / meshWidth;
2225 float v1 = float(y) / meshHeight;
2226 float v2 = float(y + 1) / meshHeight;
2227
Romain Guy3b748a42013-04-17 18:54:38 -07002228 mapper.map(u1, v1, u2, v2);
2229
Romain Guy5a7b4662011-01-20 19:09:30 -08002230 int ax = i + (meshWidth + 1) * 2;
2231 int ay = ax + 1;
2232 int bx = i;
2233 int by = bx + 1;
2234 int cx = i + 2;
2235 int cy = cx + 1;
2236 int dx = i + (meshWidth + 1) * 2 + 2;
2237 int dy = dx + 1;
2238
Romain Guyff316ec2013-02-13 18:39:43 -08002239 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2240 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2241 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002242
Romain Guyff316ec2013-02-13 18:39:43 -08002243 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2244 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2245 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002246
Romain Guya92bb4d2012-10-16 11:08:44 -07002247 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2248 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2249 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2250 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002251 }
2252 }
2253
Romain Guya92bb4d2012-10-16 11:08:44 -07002254 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002255 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002256 return DrawGlInfo::kStatusDone;
2257 }
2258
Romain Guyff316ec2013-02-13 18:39:43 -08002259 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002260 texture = mCaches.textureCache.get(bitmap);
2261 if (!texture) {
2262 if (cleanupColors) delete[] colors;
2263 return DrawGlInfo::kStatusDone;
2264 }
Romain Guyff316ec2013-02-13 18:39:43 -08002265 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002266 const AutoTexture autoCleanup(texture);
2267
2268 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2269 texture->setFilter(FILTER(paint), true);
2270
2271 int alpha;
2272 SkXfermode::Mode mode;
2273 getAlphaAndMode(paint, &alpha, &mode);
2274
Romain Guyff316ec2013-02-13 18:39:43 -08002275 float a = alpha / 255.0f;
2276
Romain Guya92bb4d2012-10-16 11:08:44 -07002277 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002278 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002279 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002280
Romain Guyff316ec2013-02-13 18:39:43 -08002281 setupDraw();
2282 setupDrawWithTextureAndColor();
2283 setupDrawColor(a, a, a, a);
2284 setupDrawColorFilter();
2285 setupDrawBlending(true, mode, false);
2286 setupDrawProgram();
2287 setupDrawDirtyRegionsDisabled();
2288 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2289 setupDrawTexture(texture->id);
2290 setupDrawPureColorUniforms();
2291 setupDrawColorFilterUniforms();
2292 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2293
2294 glDrawArrays(GL_TRIANGLES, 0, count);
2295
2296 finishDrawTexture();
2297
2298 int slot = mCaches.currentProgram->getAttrib("colors");
2299 if (slot >= 0) {
2300 glDisableVertexAttribArray(slot);
2301 }
2302
2303 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002304
2305 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002306}
2307
Chet Haase48659092012-05-31 15:21:51 -07002308status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002309 float srcLeft, float srcTop, float srcRight, float srcBottom,
2310 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002311 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002312 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002313 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002314 }
2315
Romain Guya1d3c912011-12-13 14:55:06 -08002316 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002317 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002318 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002319 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002320
Romain Guy8ba548f2010-06-30 19:21:21 -07002321 const float width = texture->width;
2322 const float height = texture->height;
2323
Romain Guy3b748a42013-04-17 18:54:38 -07002324 float u1 = fmax(0.0f, srcLeft / width);
2325 float v1 = fmax(0.0f, srcTop / height);
2326 float u2 = fmin(1.0f, srcRight / width);
2327 float v2 = fmin(1.0f, srcBottom / height);
2328
2329 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002330
Romain Guy03750a02010-10-18 14:06:08 -07002331 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002332 resetDrawTextureTexCoords(u1, v1, u2, v2);
2333
Romain Guy03750a02010-10-18 14:06:08 -07002334 int alpha;
2335 SkXfermode::Mode mode;
2336 getAlphaAndMode(paint, &alpha, &mode);
2337
Romain Guyd21b6e12011-11-30 20:21:23 -08002338 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2339
Romain Guy886b2752013-01-04 12:26:18 -08002340 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2341 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002342
Romain Guy886b2752013-01-04 12:26:18 -08002343 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2344 // Apply a scale transform on the canvas only when a shader is in use
2345 // Skia handles the ratio between the dst and src rects as a scale factor
2346 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002347 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002348 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002349
Romain Guy3b753822013-03-05 10:27:35 -08002350 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2351 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2352 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002353
2354 dstRight = x + (dstRight - dstLeft);
2355 dstBottom = y + (dstBottom - dstTop);
2356
2357 dstLeft = x;
2358 dstTop = y;
2359
2360 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2361 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002362 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002363 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002364 }
2365
2366 if (CC_UNLIKELY(useScaleTransform)) {
2367 save(SkCanvas::kMatrix_SaveFlag);
2368 translate(dstLeft, dstTop);
2369 scale(scaleX, scaleY);
2370
2371 dstLeft = 0.0f;
2372 dstTop = 0.0f;
2373
2374 dstRight = srcRight - srcLeft;
2375 dstBottom = srcBottom - srcTop;
2376 }
2377
2378 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2379 int color = paint ? paint->getColor() : 0;
2380 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2381 texture->id, paint != NULL, color, alpha, mode,
2382 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2383 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2384 } else {
2385 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2386 texture->id, alpha / 255.0f, mode, texture->blend,
2387 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2388 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2389 }
2390
2391 if (CC_UNLIKELY(useScaleTransform)) {
2392 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002393 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002394
2395 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002396
2397 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002398}
2399
Romain Guy3b748a42013-04-17 18:54:38 -07002400status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002401 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002402 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002403 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002404 }
2405
Romain Guy4c2547f2013-06-11 16:19:24 -07002406 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002407 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2408 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002409
Romain Guy03c00b52013-06-20 18:30:28 -07002410 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002411}
2412
Romain Guy03c00b52013-06-20 18:30:28 -07002413status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2414 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002415 if (quickReject(left, top, right, bottom)) {
2416 return DrawGlInfo::kStatusDone;
2417 }
2418
Romain Guy211370f2012-02-01 16:10:55 -08002419 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002420 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002421 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002422 if (!texture) return DrawGlInfo::kStatusDone;
2423 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002424
Romain Guya4adcf02013-02-28 12:15:35 -08002425 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2426 texture->setFilter(GL_LINEAR, true);
2427
Romain Guy03c00b52013-06-20 18:30:28 -07002428 int alpha;
2429 SkXfermode::Mode mode;
2430 getAlphaAndMode(paint, &alpha, &mode);
2431
Romain Guy3b753822013-03-05 10:27:35 -08002432 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002433 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002434 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002435 const float offsetX = left + currentTransform().getTranslateX();
2436 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002437 const size_t count = mesh->quads.size();
2438 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002439 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002440 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002441 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2442 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2443 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002444 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002445 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002446 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002447 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002448 }
2449 }
2450
Romain Guy211370f2012-02-01 16:10:55 -08002451 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002452 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2453 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002454
Romain Guy3b748a42013-04-17 18:54:38 -07002455 right = x + right - left;
2456 bottom = y + bottom - top;
2457 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2458 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2459 GL_TRIANGLES, mesh->indexCount, false, true,
2460 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002461 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002462 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2463 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2464 GL_TRIANGLES, mesh->indexCount, false, false,
2465 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002466 }
Romain Guy054dc182010-10-15 17:55:25 -07002467 }
Chet Haase48659092012-05-31 15:21:51 -07002468
2469 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002470}
2471
Romain Guy03c00b52013-06-20 18:30:28 -07002472/**
2473 * Important note: this method is intended to draw batches of 9-patch objects and
2474 * will not set the scissor enable or dirty the current layer, if any.
2475 * The caller is responsible for properly dirtying the current layer.
2476 */
2477status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2478 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2479 mCaches.activeTexture(0);
2480 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2481 if (!texture) return DrawGlInfo::kStatusDone;
2482 const AutoTexture autoCleanup(texture);
2483
2484 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2485 texture->setFilter(GL_LINEAR, true);
2486
2487 int alpha;
2488 SkXfermode::Mode mode;
2489 getAlphaAndMode(paint, &alpha, &mode);
2490
2491 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
2492 mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
2493 GL_TRIANGLES, indexCount, false, true, 0, true, false);
2494
2495 return DrawGlInfo::kStatusDrew;
2496}
2497
Chris Craik65cd6122012-12-10 17:56:27 -08002498status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2499 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002500 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002501 // no vertices to draw
2502 return DrawGlInfo::kStatusDone;
2503 }
2504
Chris Craikcb4d6002012-09-25 12:00:29 -07002505 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002506 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2507 bool isAA = paint->isAntiAlias();
2508
Chris Craik710f46d2012-09-17 17:25:49 -07002509 setupDraw();
2510 setupDrawNoTexture();
2511 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002512 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2513 setupDrawColorFilter();
2514 setupDrawShader();
2515 setupDrawBlending(isAA, mode);
2516 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002517 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002518 setupDrawColorUniforms();
2519 setupDrawColorFilterUniforms();
2520 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002521
Chris Craik710f46d2012-09-17 17:25:49 -07002522 void* vertices = vertexBuffer.getBuffer();
2523 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002524 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002525 mCaches.resetTexCoordsVertexPointer();
2526 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002527
Chris Craik710f46d2012-09-17 17:25:49 -07002528 int alphaSlot = -1;
2529 if (isAA) {
2530 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2531 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002532
Chris Craik710f46d2012-09-17 17:25:49 -07002533 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002534 glEnableVertexAttribArray(alphaSlot);
2535 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002536 }
Romain Guy04299382012-07-18 17:15:41 -07002537
Chris Craik6d29c8d2013-05-08 18:35:44 -07002538 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002539
Chris Craik710f46d2012-09-17 17:25:49 -07002540 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002541 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002542 }
Chris Craik65cd6122012-12-10 17:56:27 -08002543
2544 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002545}
2546
2547/**
Chris Craik65cd6122012-12-10 17:56:27 -08002548 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2549 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2550 * screen space in all directions. However, instead of using a fragment shader to compute the
2551 * translucency of the color from its position, we simply use a varying parameter to define how far
2552 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2553 *
2554 * Doesn't yet support joins, caps, or path effects.
2555 */
2556status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2557 VertexBuffer vertexBuffer;
2558 // TODO: try clipping large paths to viewport
2559 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2560
Romain Guyc46d07a2013-03-15 19:06:39 -07002561 if (hasLayer()) {
2562 SkRect bounds = path.getBounds();
2563 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2564 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2565 }
Chris Craik65cd6122012-12-10 17:56:27 -08002566
2567 return drawVertexBuffer(vertexBuffer, paint);
2568}
2569
2570/**
2571 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2572 * and additional geometry for defining an alpha slope perimeter.
2573 *
2574 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2575 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2576 * in-shader alpha region, but found it to be taxing on some GPUs.
2577 *
2578 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2579 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002580 */
Chet Haase48659092012-05-31 15:21:51 -07002581status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002582 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002583
Chris Craik65cd6122012-12-10 17:56:27 -08002584 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002585
Chris Craik65cd6122012-12-10 17:56:27 -08002586 VertexBuffer buffer;
2587 SkRect bounds;
2588 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002589
2590 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2591 return DrawGlInfo::kStatusDone;
2592 }
2593
Romain Guy3b753822013-03-05 10:27:35 -08002594 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002595
Chris Craik65cd6122012-12-10 17:56:27 -08002596 bool useOffset = !paint->isAntiAlias();
2597 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002598}
2599
Chet Haase48659092012-05-31 15:21:51 -07002600status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002601 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002602
Chris Craik6d29c8d2013-05-08 18:35:44 -07002603 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002604
Chris Craik6d29c8d2013-05-08 18:35:44 -07002605 VertexBuffer buffer;
2606 SkRect bounds;
2607 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002608
Chris Craik6d29c8d2013-05-08 18:35:44 -07002609 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2610 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002611 }
2612
Chris Craik6d29c8d2013-05-08 18:35:44 -07002613 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002614
Chris Craik6d29c8d2013-05-08 18:35:44 -07002615 bool useOffset = !paint->isAntiAlias();
2616 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002617}
2618
Chet Haase48659092012-05-31 15:21:51 -07002619status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002620 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002621 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002622
Romain Guyae88e5e2010-10-22 17:49:18 -07002623 Rect& clip(*mSnapshot->clipRect);
2624 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002625
Romain Guy3d58c032010-07-14 16:34:53 -07002626 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002627
2628 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002629}
Romain Guy9d5316e2010-06-24 19:30:36 -07002630
Chet Haase48659092012-05-31 15:21:51 -07002631status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2632 SkPaint* paint) {
2633 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002634 const AutoTexture autoCleanup(texture);
2635
2636 const float x = left + texture->left - texture->offset;
2637 const float y = top + texture->top - texture->offset;
2638
2639 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002640
2641 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002642}
2643
Chet Haase48659092012-05-31 15:21:51 -07002644status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002645 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002646 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2647 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002648 return DrawGlInfo::kStatusDone;
2649 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002650
Chris Craikcb4d6002012-09-25 12:00:29 -07002651 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002652 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002653 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002654 right - left, bottom - top, rx, ry, p);
2655 return drawShape(left, top, texture, p);
2656 }
2657
2658 SkPath path;
2659 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002660 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2661 float outset = p->getStrokeWidth() / 2;
2662 rect.outset(outset, outset);
2663 rx += outset;
2664 ry += outset;
2665 }
Chris Craik710f46d2012-09-17 17:25:49 -07002666 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002667 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002668}
2669
Chris Craik710f46d2012-09-17 17:25:49 -07002670status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002671 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002672 x + radius, y + radius, p) ||
2673 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002674 return DrawGlInfo::kStatusDone;
2675 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002676 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002677 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002678 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002679 return drawShape(x - radius, y - radius, texture, p);
2680 }
2681
2682 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002683 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2684 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2685 } else {
2686 path.addCircle(x, y, radius);
2687 }
Chris Craik65cd6122012-12-10 17:56:27 -08002688 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002689}
Romain Guy01d58e42011-01-19 21:54:02 -08002690
Chet Haase48659092012-05-31 15:21:51 -07002691status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002692 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002693 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2694 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002695 return DrawGlInfo::kStatusDone;
2696 }
Romain Guy01d58e42011-01-19 21:54:02 -08002697
Chris Craikcb4d6002012-09-25 12:00:29 -07002698 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002699 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002700 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002701 return drawShape(left, top, texture, p);
2702 }
2703
2704 SkPath path;
2705 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002706 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2707 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2708 }
Chris Craik710f46d2012-09-17 17:25:49 -07002709 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002710 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002711}
2712
Chet Haase48659092012-05-31 15:21:51 -07002713status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002714 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002715 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2716 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002717 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002718 }
2719
Chris Craik780c1282012-10-04 14:10:49 -07002720 if (fabs(sweepAngle) >= 360.0f) {
2721 return drawOval(left, top, right, bottom, p);
2722 }
2723
2724 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002725 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002726 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002727 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002728 startAngle, sweepAngle, useCenter, p);
2729 return drawShape(left, top, texture, p);
2730 }
2731
2732 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2733 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2734 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2735 }
2736
2737 SkPath path;
2738 if (useCenter) {
2739 path.moveTo(rect.centerX(), rect.centerY());
2740 }
2741 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2742 if (useCenter) {
2743 path.close();
2744 }
Chris Craik65cd6122012-12-10 17:56:27 -08002745 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002746}
2747
Romain Guycf8675e2012-10-02 12:32:25 -07002748// See SkPaintDefaults.h
2749#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2750
Chet Haase48659092012-05-31 15:21:51 -07002751status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002752 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2753 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002754 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002755 }
2756
Chris Craik710f46d2012-09-17 17:25:49 -07002757 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002758 // only fill style is supported by drawConvexPath, since others have to handle joins
2759 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2760 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2761 mCaches.activeTexture(0);
2762 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002763 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002764 return drawShape(left, top, texture, p);
2765 }
2766
2767 SkPath path;
2768 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2769 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2770 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2771 }
2772 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002773 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002774 }
2775
Romain Guy3b753822013-03-05 10:27:35 -08002776 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002777 SkPath path;
2778 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002779 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002780 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002781 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002782 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002783 }
Romain Guyc7d53492010-06-25 13:41:57 -07002784}
Romain Guy9d5316e2010-06-24 19:30:36 -07002785
Raph Levien416a8472012-07-19 22:48:17 -07002786void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2787 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2788 float x, float y) {
2789 mCaches.activeTexture(0);
2790
2791 // NOTE: The drop shadow will not perform gamma correction
2792 // if shader-based correction is enabled
2793 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2794 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002795 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002796 // If the drop shadow exceeds the max texture size or couldn't be
2797 // allocated, skip drawing
2798 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002799 const AutoTexture autoCleanup(shadow);
2800
Chris Craikc3566d02013-02-04 16:16:33 -08002801 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2802 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002803
Chris Craikc3566d02013-02-04 16:16:33 -08002804 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2805 int shadowColor = mDrawModifiers.mShadowColor;
2806 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002807 shadowColor = 0xffffffff;
2808 }
2809
2810 setupDraw();
2811 setupDrawWithTexture(true);
2812 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2813 setupDrawColorFilter();
2814 setupDrawShader();
2815 setupDrawBlending(true, mode);
2816 setupDrawProgram();
2817 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2818 setupDrawTexture(shadow->id);
2819 setupDrawPureColorUniforms();
2820 setupDrawColorFilterUniforms();
2821 setupDrawShaderUniforms();
2822 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2823
2824 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2825}
2826
Romain Guy768bffc2013-02-27 13:50:45 -08002827bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2828 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2829 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2830}
2831
Chet Haase48659092012-05-31 15:21:51 -07002832status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002833 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002834 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002835 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002836 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002837
Romain Guy671d6cf2012-01-18 12:39:17 -08002838 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002839 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002840 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002841 }
2842
Chris Craik39a908c2013-06-13 14:39:01 -07002843 mCaches.enableScissor();
2844
Romain Guy671d6cf2012-01-18 12:39:17 -08002845 float x = 0.0f;
2846 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002847 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002848 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002849 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2850 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002851 }
2852
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002853 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002854 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002855
2856 int alpha;
2857 SkXfermode::Mode mode;
2858 getAlphaAndMode(paint, &alpha, &mode);
2859
Chris Craikc3566d02013-02-04 16:16:33 -08002860 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002861 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2862 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002863 }
2864
Romain Guy671d6cf2012-01-18 12:39:17 -08002865 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002866 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002867 if (pureTranslate && !linearFilter) {
2868 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2869 }
Romain Guy257ae352013-03-20 16:31:12 -07002870 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002871
2872 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2873 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2874
Romain Guy211370f2012-02-01 16:10:55 -08002875 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002876
Victoria Lease1e546812013-06-25 14:25:17 -07002877 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002878 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002879 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002880 if (hasActiveLayer) {
2881 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002882 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002883 }
2884 dirtyLayerUnchecked(bounds, getRegion());
2885 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002886 }
Chet Haase48659092012-05-31 15:21:51 -07002887
2888 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002889}
2890
Romain Guy624234f2013-03-05 16:43:31 -08002891mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2892 mat4 fontTransform;
2893 if (CC_LIKELY(transform.isPureTranslate())) {
2894 fontTransform = mat4::identity();
2895 } else {
2896 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002897 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002898 } else {
2899 float sx, sy;
2900 currentTransform().decomposeScale(sx, sy);
2901 fontTransform.loadScale(sx, sy, 1.0f);
2902 }
2903 }
2904 return fontTransform;
2905}
2906
Chris Craik41541822013-05-03 16:35:54 -07002907status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2908 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002909 DrawOpMode drawOpMode) {
2910
Chris Craik527a3aa2013-03-04 10:19:31 -08002911 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002912 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2913 // drawing as ops from DeferredDisplayList are already filtered for these
2914 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2915 quickReject(bounds)) {
2916 return DrawGlInfo::kStatusDone;
2917 }
Romain Guycac5fd32011-12-01 20:08:50 -08002918 }
2919
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002920 const float oldX = x;
2921 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002922
2923 const mat4& transform = currentTransform();
2924 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002925
Romain Guy211370f2012-02-01 16:10:55 -08002926 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002927 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2928 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002929 }
2930
Romain Guy86568192010-12-14 15:55:39 -08002931 int alpha;
2932 SkXfermode::Mode mode;
2933 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002934
Romain Guyc74f45a2013-02-26 19:10:14 -08002935 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2936
Chris Craikc3566d02013-02-04 16:16:33 -08002937 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002938 fontRenderer.setFont(paint, mat4::identity());
2939 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2940 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002941 }
2942
Romain Guy19d4dd82013-03-04 11:14:26 -08002943 const bool hasActiveLayer = hasLayer();
2944
Romain Guy624234f2013-03-05 16:43:31 -08002945 // We only pass a partial transform to the font renderer. That partial
2946 // matrix defines how glyphs are rasterized. Typically we want glyphs
2947 // to be rasterized at their final size on screen, which means the partial
2948 // matrix needs to take the scale factor into account.
2949 // When a partial matrix is used to transform glyphs during rasterization,
2950 // the mesh is generated with the inverse transform (in the case of scale,
2951 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2952 // apply the full transform matrix at draw time in the vertex shader.
2953 // Applying the full matrix in the shader is the easiest way to handle
2954 // rotation and perspective and allows us to always generated quads in the
2955 // font renderer which greatly simplifies the code, clipping in particular.
2956 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002957 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002958
Romain Guy6620c6d2010-12-06 18:07:02 -08002959 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002960 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002961 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002962
Romain Guy624234f2013-03-05 16:43:31 -08002963 // TODO: Implement better clipping for scaled/rotated text
2964 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002965 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002966
Raph Levien996e57c2012-07-23 15:22:52 -07002967 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002968 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002969
2970 // don't call issuedrawcommand, do it at end of batch
2971 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002972 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002973 SkPaint paintCopy(*paint);
2974 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2975 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002976 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002977 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002978 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002979 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002980 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002981
Chris Craik527a3aa2013-03-04 10:19:31 -08002982 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002983 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002984 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002985 }
Chris Craik41541822013-05-03 16:35:54 -07002986 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002987 }
Romain Guy694b5192010-07-21 21:33:20 -07002988
Chris Craik41541822013-05-03 16:35:54 -07002989 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002990
2991 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002992}
2993
Chet Haase48659092012-05-31 15:21:51 -07002994status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002995 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002996 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002997 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002998 }
2999
Chris Craik39a908c2013-06-13 14:39:01 -07003000 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3001 mCaches.enableScissor();
3002
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003003 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003004 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003005 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003006
3007 int alpha;
3008 SkXfermode::Mode mode;
3009 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07003010 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08003011
Romain Guy97771732012-02-28 18:17:02 -08003012 const Rect* clip = &mSnapshot->getLocalClip();
3013 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003014
Romain Guy97771732012-02-28 18:17:02 -08003015 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003016
3017 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07003018 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08003019 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003020 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003021 dirtyLayerUnchecked(bounds, getRegion());
3022 }
Romain Guy97771732012-02-28 18:17:02 -08003023 }
Chet Haase48659092012-05-31 15:21:51 -07003024
3025 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003026}
3027
Chet Haase48659092012-05-31 15:21:51 -07003028status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3029 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003030
Romain Guya1d3c912011-12-13 14:55:06 -08003031 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003032
Romain Guyfb8b7632010-08-23 21:05:08 -07003033 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003034 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003035 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003036
Romain Guy8b55f372010-08-18 17:10:07 -07003037 const float x = texture->left - texture->offset;
3038 const float y = texture->top - texture->offset;
3039
Romain Guy01d58e42011-01-19 21:54:02 -08003040 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003041
3042 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003043}
3044
Chris Craika08f95c2013-03-15 17:24:33 -07003045status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003046 if (!layer) {
3047 return DrawGlInfo::kStatusDone;
3048 }
3049
Romain Guyb2e2f242012-10-17 18:18:35 -07003050 mat4* transform = NULL;
3051 if (layer->isTextureLayer()) {
3052 transform = &layer->getTransform();
3053 if (!transform->isIdentity()) {
3054 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003055 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003056 }
3057 }
3058
Chris Craik39a908c2013-06-13 14:39:01 -07003059 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003060 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik39a908c2013-06-13 14:39:01 -07003061 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003062
3063 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003064 if (transform && !transform->isIdentity()) {
3065 restore();
3066 }
Chet Haase48659092012-05-31 15:21:51 -07003067 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003068 }
3069
Romain Guy5bb3c732012-11-29 17:52:58 -08003070 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003071
Chris Craik39a908c2013-06-13 14:39:01 -07003072 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003073 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003074
Romain Guy211370f2012-02-01 16:10:55 -08003075 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003076 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3077 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003078
Romain Guyc88e3572011-01-22 00:32:12 -08003079 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003080 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3081 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003082 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003083 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003084 setupDraw();
3085 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003086 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003087 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003088 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003089 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003090 setupDrawPureColorUniforms();
3091 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003092 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003093 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3094 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3095 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003096
Romain Guyd21b6e12011-11-30 20:21:23 -08003097 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003098 setupDrawModelViewTranslate(tx, ty,
3099 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003100 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003101 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003102 setupDrawModelViewTranslate(x, y,
3103 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3104 }
Romain Guyf219da52011-01-16 12:54:25 -08003105
Romain Guy448455f2013-07-22 13:57:50 -07003106 TextureVertex* mesh = &layer->mesh[0];
3107 GLsizei elementsCount = layer->meshElementCount;
3108
3109 while (elementsCount > 0) {
3110 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3111
3112 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
3113 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3114 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3115
3116 elementsCount -= drawCount;
3117 // Though there are 4 vertices in a quad, we use 6 indices per
3118 // quad to draw with GL_TRIANGLES
3119 mesh += (drawCount / 6) * 4;
3120 }
Romain Guyf219da52011-01-16 12:54:25 -08003121
Romain Guyc88e3572011-01-22 00:32:12 -08003122 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003123
3124#if DEBUG_LAYERS_AS_REGIONS
3125 drawRegionRects(layer->region);
3126#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003127 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003128
Chris Craikc3566d02013-02-04 16:16:33 -08003129 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003130
Romain Guy5bb3c732012-11-29 17:52:58 -08003131 if (layer->debugDrawUpdate) {
3132 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003133 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3134 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3135 }
Romain Guyf219da52011-01-16 12:54:25 -08003136 }
Chris Craik34416ea2013-04-15 16:08:28 -07003137 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003138
Romain Guyb2e2f242012-10-17 18:18:35 -07003139 if (transform && !transform->isIdentity()) {
3140 restore();
3141 }
3142
Chet Haase48659092012-05-31 15:21:51 -07003143 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003144}
3145
Romain Guy6926c722010-07-12 20:20:03 -07003146///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003147// Shaders
3148///////////////////////////////////////////////////////////////////////////////
3149
3150void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003151 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003152}
3153
Romain Guy06f96e22010-07-30 19:18:16 -07003154void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003155 mDrawModifiers.mShader = shader;
3156 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003157 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003158 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003159}
3160
Romain Guyd27977d2010-07-14 19:18:51 -07003161///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003162// Color filters
3163///////////////////////////////////////////////////////////////////////////////
3164
3165void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003166 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003167}
3168
3169void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003170 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003171}
3172
3173///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003174// Drop shadow
3175///////////////////////////////////////////////////////////////////////////////
3176
3177void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003178 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003179}
3180
3181void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003182 mDrawModifiers.mHasShadow = true;
3183 mDrawModifiers.mShadowRadius = radius;
3184 mDrawModifiers.mShadowDx = dx;
3185 mDrawModifiers.mShadowDy = dy;
3186 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003187}
3188
3189///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003190// Draw filters
3191///////////////////////////////////////////////////////////////////////////////
3192
3193void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003194 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3195 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003196 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003197 mDrawModifiers.mPaintFilterClearBits = 0;
3198 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003199}
3200
3201void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003202 mDrawModifiers.mHasDrawFilter = true;
3203 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3204 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003205}
3206
Chris Craika08f95c2013-03-15 17:24:33 -07003207SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003208 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003209 return paint;
3210 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003211
3212 uint32_t flags = paint->getFlags();
3213
3214 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003215 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3216 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003217
3218 return &mFilteredPaint;
3219}
3220
3221///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003222// Drawing implementation
3223///////////////////////////////////////////////////////////////////////////////
3224
Romain Guy3b748a42013-04-17 18:54:38 -07003225Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3226 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3227 if (!texture) {
3228 return mCaches.textureCache.get(bitmap);
3229 }
3230 return texture;
3231}
3232
Romain Guy01d58e42011-01-19 21:54:02 -08003233void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3234 float x, float y, SkPaint* paint) {
3235 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3236 return;
3237 }
3238
3239 int alpha;
3240 SkXfermode::Mode mode;
3241 getAlphaAndMode(paint, &alpha, &mode);
3242
3243 setupDraw();
3244 setupDrawWithTexture(true);
3245 setupDrawAlpha8Color(paint->getColor(), alpha);
3246 setupDrawColorFilter();
3247 setupDrawShader();
3248 setupDrawBlending(true, mode);
3249 setupDrawProgram();
3250 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3251 setupDrawTexture(texture->id);
3252 setupDrawPureColorUniforms();
3253 setupDrawColorFilterUniforms();
3254 setupDrawShaderUniforms();
3255 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3256
3257 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3258
3259 finishDrawTexture();
3260}
3261
Romain Guyf607bdc2010-09-10 19:20:06 -07003262// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003263#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3264#define kStdUnderline_Offset (1.0f / 9.0f)
3265#define kStdUnderline_Thickness (1.0f / 18.0f)
3266
Chris Craik41541822013-05-03 16:35:54 -07003267void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003268 float x, float y, SkPaint* paint) {
3269 // Handle underline and strike-through
3270 uint32_t flags = paint->getFlags();
3271 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003272 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003273
Romain Guy211370f2012-02-01 16:10:55 -08003274 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003275 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003276 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003277
Raph Levien8b4072d2012-07-30 15:50:00 -07003278 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003279 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003280
Romain Guyf6834472011-01-23 13:32:12 -08003281 int linesCount = 0;
3282 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3283 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3284
3285 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003286 float points[pointsCount];
3287 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003288
3289 if (flags & SkPaint::kUnderlineText_Flag) {
3290 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003291 points[currentPoint++] = left;
3292 points[currentPoint++] = top;
3293 points[currentPoint++] = left + underlineWidth;
3294 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003295 }
3296
3297 if (flags & SkPaint::kStrikeThruText_Flag) {
3298 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003299 points[currentPoint++] = left;
3300 points[currentPoint++] = top;
3301 points[currentPoint++] = left + underlineWidth;
3302 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003303 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003304
Romain Guy726aeba2011-06-01 14:52:00 -07003305 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003306
Romain Guy726aeba2011-06-01 14:52:00 -07003307 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003308 }
3309 }
3310}
3311
Romain Guy672433d2013-01-04 19:05:13 -08003312status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3313 if (mSnapshot->isIgnored()) {
3314 return DrawGlInfo::kStatusDone;
3315 }
3316
Romain Guy735738c2012-12-03 12:34:51 -08003317 int color = paint->getColor();
3318 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003319 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003320 color |= 0x00ffffff;
3321 }
3322 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3323
3324 return drawColorRects(rects, count, color, mode);
3325}
3326
3327status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003328 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003329 if (count == 0) {
3330 return DrawGlInfo::kStatusDone;
3331 }
Romain Guy735738c2012-12-03 12:34:51 -08003332
Romain Guy672433d2013-01-04 19:05:13 -08003333 float left = FLT_MAX;
3334 float top = FLT_MAX;
3335 float right = FLT_MIN;
3336 float bottom = FLT_MIN;
3337
Romain Guy448455f2013-07-22 13:57:50 -07003338 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003339 Vertex* vertex = mesh;
3340
Chris Craik2af46352012-11-26 18:30:17 -08003341 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003342 float l = rects[index + 0];
3343 float t = rects[index + 1];
3344 float r = rects[index + 2];
3345 float b = rects[index + 3];
3346
Romain Guy3b753822013-03-05 10:27:35 -08003347 Vertex::set(vertex++, l, t);
3348 Vertex::set(vertex++, r, t);
3349 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003350 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003351
Romain Guy3b753822013-03-05 10:27:35 -08003352 left = fminf(left, l);
3353 top = fminf(top, t);
3354 right = fmaxf(right, r);
3355 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003356 }
3357
Romain Guy3b753822013-03-05 10:27:35 -08003358 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003359 return DrawGlInfo::kStatusDone;
3360 }
Romain Guy672433d2013-01-04 19:05:13 -08003361
Romain Guy672433d2013-01-04 19:05:13 -08003362 setupDraw();
3363 setupDrawNoTexture();
3364 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3365 setupDrawShader();
3366 setupDrawColorFilter();
3367 setupDrawBlending(mode);
3368 setupDrawProgram();
3369 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003370 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003371 setupDrawColorUniforms();
3372 setupDrawShaderUniforms();
3373 setupDrawColorFilterUniforms();
Romain Guy672433d2013-01-04 19:05:13 -08003374
Romain Guy8ce00302013-01-15 18:51:42 -08003375 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003376 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003377 }
3378
Romain Guy448455f2013-07-22 13:57:50 -07003379 drawIndexedQuads(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003380
3381 return DrawGlInfo::kStatusDrew;
3382}
3383
Romain Guy026c5e162010-06-28 17:12:22 -07003384void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003385 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003386 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003387 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003388 color |= 0x00ffffff;
3389 }
3390
Romain Guy70ca14e2010-12-13 18:24:33 -08003391 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003392 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003393 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003394 setupDrawShader();
3395 setupDrawColorFilter();
3396 setupDrawBlending(mode);
3397 setupDrawProgram();
3398 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3399 setupDrawColorUniforms();
3400 setupDrawShaderUniforms(ignoreTransform);
3401 setupDrawColorFilterUniforms();
3402 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003403
Romain Guyc95c8d62010-09-17 15:31:32 -07003404 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3405}
3406
Romain Guy82ba8142010-07-09 13:25:56 -07003407void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003408 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003409 int alpha;
3410 SkXfermode::Mode mode;
3411 getAlphaAndMode(paint, &alpha, &mode);
3412
Romain Guyd21b6e12011-11-30 20:21:23 -08003413 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003414
Romain Guy3b748a42013-04-17 18:54:38 -07003415 GLvoid* vertices = (GLvoid*) NULL;
3416 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3417
3418 if (texture->uvMapper) {
3419 vertices = &mMeshVertices[0].position[0];
3420 texCoords = &mMeshVertices[0].texture[0];
3421
3422 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3423 texture->uvMapper->map(uvs);
3424
3425 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3426 }
3427
Romain Guy3b753822013-03-05 10:27:35 -08003428 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3429 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3430 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003431
Romain Guyd21b6e12011-11-30 20:21:23 -08003432 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003433 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003434 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3435 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003436 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003437 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003438 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003439 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3440 }
3441
3442 if (texture->uvMapper) {
3443 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003444 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003445}
3446
Romain Guybd6b79b2010-06-26 00:13:53 -07003447void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003448 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3449 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003450 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003451}
3452
3453void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003454 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003455 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003456 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003457
Romain Guy746b7402010-10-26 16:27:31 -07003458 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003459 setupDrawWithTexture();
3460 setupDrawColor(alpha, alpha, alpha, alpha);
3461 setupDrawColorFilter();
3462 setupDrawBlending(blend, mode, swapSrcDst);
3463 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003464 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003465 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003466 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003467 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003468 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003469 }
Romain Guy886b2752013-01-04 12:26:18 -08003470 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003471 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003472 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003473 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003474
Romain Guy6820ac82010-09-15 18:11:50 -07003475 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003476
3477 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003478}
3479
Romain Guy3b748a42013-04-17 18:54:38 -07003480void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3481 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3482 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3483 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3484
3485 setupDraw();
3486 setupDrawWithTexture();
3487 setupDrawColor(alpha, alpha, alpha, alpha);
3488 setupDrawColorFilter();
3489 setupDrawBlending(blend, mode, swapSrcDst);
3490 setupDrawProgram();
3491 if (!dirty) setupDrawDirtyRegionsDisabled();
3492 if (!ignoreScale) {
3493 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3494 } else {
3495 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3496 }
3497 setupDrawTexture(texture);
3498 setupDrawPureColorUniforms();
3499 setupDrawColorFilterUniforms();
3500 setupDrawMeshIndices(vertices, texCoords, vbo);
3501
3502 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3503
3504 finishDrawTexture();
3505}
3506
Romain Guy886b2752013-01-04 12:26:18 -08003507void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3508 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3509 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003510 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003511
3512 setupDraw();
3513 setupDrawWithTexture(true);
3514 if (hasColor) {
3515 setupDrawAlpha8Color(color, alpha);
3516 }
3517 setupDrawColorFilter();
3518 setupDrawShader();
3519 setupDrawBlending(true, mode);
3520 setupDrawProgram();
3521 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003522 if (!ignoreScale) {
3523 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3524 } else {
3525 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3526 }
Romain Guy886b2752013-01-04 12:26:18 -08003527 setupDrawTexture(texture);
3528 setupDrawPureColorUniforms();
3529 setupDrawColorFilterUniforms();
3530 setupDrawShaderUniforms();
3531 setupDrawMesh(vertices, texCoords);
3532
3533 glDrawArrays(drawMode, 0, elementsCount);
3534
3535 finishDrawTexture();
3536}
3537
Romain Guya5aed0d2010-09-09 14:42:43 -07003538void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003539 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003540 if (mCountOverdraw) {
3541 if (!mCaches.blend) glEnable(GL_BLEND);
3542 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3543 glBlendFunc(GL_ONE, GL_ONE);
3544 }
3545
3546 mCaches.blend = true;
3547 mCaches.lastSrcMode = GL_ONE;
3548 mCaches.lastDstMode = GL_ONE;
3549
3550 return;
3551 }
3552
Romain Guy82ba8142010-07-09 13:25:56 -07003553 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003554
Romain Guy82ba8142010-07-09 13:25:56 -07003555 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003556 // These blend modes are not supported by OpenGL directly and have
3557 // to be implemented using shaders. Since the shader will perform
3558 // the blending, turn blending off here
3559 // If the blend mode cannot be implemented using shaders, fall
3560 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003561 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003562 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003563 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003564 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003565
Romain Guy82bc7a72012-01-03 14:13:39 -08003566 if (mCaches.blend) {
3567 glDisable(GL_BLEND);
3568 mCaches.blend = false;
3569 }
3570
3571 return;
3572 } else {
3573 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003574 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003575 }
3576
3577 if (!mCaches.blend) {
3578 glEnable(GL_BLEND);
3579 }
3580
3581 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3582 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3583
3584 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3585 glBlendFunc(sourceMode, destMode);
3586 mCaches.lastSrcMode = sourceMode;
3587 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003588 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003589 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003590 glDisable(GL_BLEND);
3591 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003592 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003593}
3594
Romain Guy889f8d12010-07-29 14:37:42 -07003595bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003596 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003597 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003598 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003599 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003600 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003601 }
Romain Guy6926c722010-07-12 20:20:03 -07003602 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003603}
3604
Romain Guy026c5e162010-06-28 17:12:22 -07003605void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003606 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003607 TextureVertex::setUV(v++, u1, v1);
3608 TextureVertex::setUV(v++, u2, v1);
3609 TextureVertex::setUV(v++, u1, v2);
3610 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003611}
3612
Chris Craik16ecda52013-03-29 10:59:59 -07003613void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003614 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003615 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3616 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003617 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003618 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003619 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003620}
3621
Chris Craik16ecda52013-03-29 10:59:59 -07003622float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3623 float alpha;
3624 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3625 alpha = mDrawModifiers.mOverrideLayerAlpha;
3626 } else {
3627 alpha = layer->getAlpha() / 255.0f;
3628 }
3629 return alpha * mSnapshot->alpha;
3630}
3631
Romain Guy9d5316e2010-06-24 19:30:36 -07003632}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003633}; // namespace android