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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "Properties.h"
Chris Craik764045d2016-07-06 17:14:05 -070026#include "Readback.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070028#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070029#include "renderstate/RenderState.h"
30#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070031#include "protos/hwui.pb.h"
Stan Iliev768e3932016-07-08 21:34:52 -040032#include "OpenGLPipeline.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
Stan Iliev03de0742016-07-07 12:35:54 -040064CanvasContext* CanvasContext::create(RenderThread& thread,
65 bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) {
66
67 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040068
Stan Iliev03de0742016-07-07 12:35:54 -040069 switch (renderType) {
70 case RenderPipelineType::OpenGL:
Stan Iliev768e3932016-07-08 21:34:52 -040071 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
72 std::make_unique<OpenGLPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040073 case RenderPipelineType::SkiaGL:
74 //TODO: implement SKIA GL
75 LOG_ALWAYS_FATAL("skiaGL canvas type not implemented.");
76 break;
Stan Iliev8a33e402016-07-08 09:57:49 -040077 case RenderPipelineType::SkiaVulkan:
Stan Iliev03de0742016-07-07 12:35:54 -040078 //TODO: implement Vulkan
79 LOG_ALWAYS_FATAL("Vulkan canvas type not implemented.");
80 break;
81 default:
82 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
83 break;
84 }
85 return nullptr;
86}
87
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040088void CanvasContext::destroyLayer(RenderNode* node) {
89 auto renderType = Properties::getRenderPipelineType();
90 switch (renderType) {
91 case RenderPipelineType::OpenGL:
92 OpenGLPipeline::destroyLayer(node);
93 break;
94 default:
95 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
96 break;
97 }
98}
99
John Reck119907c2014-08-14 09:02:01 -0700100CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
Stan Iliev768e3932016-07-08 21:34:52 -0400101 RenderNode* rootRenderNode, IContextFactory* contextFactory,
102 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700103 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800104 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800105 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck2d5b8d72016-07-28 15:36:11 -0700106 , mJankTracker(thread.mainDisplayInfo())
Skuhneea7a7fb2015-08-28 07:10:31 -0700107 , mProfiler(mFrames)
Stan Iliev768e3932016-07-08 21:34:52 -0400108 , mContentDrawBounds(0, 0, 0, 0)
109 , mRenderPipeline(std::move(renderPipeline)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700110 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700111 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700112 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800113}
114
115CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -0700116 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -0700117 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -0800118}
119
John Reck51f2d602016-04-06 07:50:47 -0700120void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -0700121 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800122 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700123 freePrefetchedLayers(observer);
124 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -0700125 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800126}
127
John Reckf6481082016-02-02 15:18:23 -0800128void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800129 ATRACE_CALL();
130
John Reckf6481082016-02-02 15:18:23 -0800131 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700132
Stan Iliev768e3932016-07-08 21:34:52 -0400133 bool hasSurface = mRenderPipeline->setSurface(surface, mSwapBehavior);
John Reck23b797a2014-01-03 18:08:34 -0800134
John Reck28912a52016-04-18 14:34:18 -0700135 mFrameNumber = -1;
136
Stan Iliev768e3932016-07-08 21:34:52 -0400137 if (hasSurface) {
138 mHaveNewSurface = true;
139 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700140 } else {
Stan Iliev768e3932016-07-08 21:34:52 -0400141 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800142 }
John Reck23b797a2014-01-03 18:08:34 -0800143}
144
John Reck1125d1f2014-10-23 11:02:19 -0700145void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
146 mSwapBehavior = swapBehavior;
147}
148
John Reckf6481082016-02-02 15:18:23 -0800149void CanvasContext::initialize(Surface* surface) {
150 setSurface(surface);
John Reck4f02bf42014-01-03 18:09:17 -0800151}
152
John Reckf6481082016-02-02 15:18:23 -0800153void CanvasContext::updateSurface(Surface* surface) {
154 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700155}
156
John Reckf6481082016-02-02 15:18:23 -0800157bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800158 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800159}
160
John Reck8afcc762016-04-13 10:24:06 -0700161void CanvasContext::setStopped(bool stopped) {
162 if (mStopped != stopped) {
163 mStopped = stopped;
164 if (mStopped) {
165 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400166 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700167 } else if (mIsDirty && hasSurface()) {
168 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700169 }
170 }
171}
172
John Reckab1080c2016-06-21 16:24:20 -0700173void CanvasContext::setup(float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000174 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800175 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800176 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
177 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700178}
179
180void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800181 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800182}
183
John Reck63a06672014-05-07 13:45:54 -0700184void CanvasContext::setOpaque(bool opaque) {
185 mOpaque = opaque;
186}
187
John Reck8afcc762016-04-13 10:24:06 -0700188bool CanvasContext::makeCurrent() {
189 if (mStopped) return false;
190
Stan Iliev768e3932016-07-08 21:34:52 -0400191 auto result = mRenderPipeline->makeCurrent();
192 switch (result) {
193 case MakeCurrentResult::AlreadyCurrent:
194 return true;
195 case MakeCurrentResult::Failed:
196 mHaveNewSurface = true;
197 setSurface(nullptr);
198 return false;
199 case MakeCurrentResult::Succeeded:
200 mHaveNewSurface = true;
201 return true;
202 default:
203 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
204 (int32_t) result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700205 }
Stan Iliev768e3932016-07-08 21:34:52 -0400206
207 return true;
John Reck860d1552014-04-11 19:15:05 -0700208}
209
John Reckbf3c6022015-06-02 15:55:00 -0700210static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700211 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700212}
213
John Reck0def73a2016-07-01 16:19:13 -0700214bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700215 static const auto SLOW_THRESHOLD = 6_ms;
216
John Reck0def73a2016-07-01 16:19:13 -0700217 if (mSwapHistory.size() != mSwapHistory.capacity()) {
218 // We want at least 3 frames of history before attempting to
219 // guess if the queue is stuffed
220 return false;
221 }
222 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
223 auto& swapA = mSwapHistory[0];
224
225 // Was there a happy queue & dequeue time? If so, don't
226 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700227 if (swapA.dequeueDuration < SLOW_THRESHOLD
228 && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700229 return false;
230 }
231
232 for (size_t i = 1; i < mSwapHistory.size(); i++) {
233 auto& swapB = mSwapHistory[i];
234
Chris Craik31635682016-07-19 17:59:12 -0700235 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700236 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700237 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700238 return false;
239 }
240
241 // Was there a happy queue & dequeue time? If so, don't
242 // consider it stuffed
John Recka3d795a2016-07-27 19:28:05 -0700243 if (swapB.dequeueDuration < SLOW_THRESHOLD
244 && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700245 return false;
246 }
247
248 swapA = swapB;
249 }
250
251 // All signs point to a stuffed swap chain
Tim Murrayffde62742016-07-18 14:11:28 -0700252 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700253 return true;
254}
255
Skuhneea7a7fb2015-08-28 07:10:31 -0700256void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
257 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700258 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700259
John Reckbf3c6022015-06-02 15:55:00 -0700260 // If the previous frame was dropped we don't need to hold onto it, so
261 // just keep using the previous frame's structure instead
262 if (!wasSkipped(mCurrentFrameInfo)) {
263 mCurrentFrameInfo = &mFrames.next();
264 }
John Reckba6adf62015-02-19 14:36:50 -0800265 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700266 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800267 mCurrentFrameInfo->markSyncStart();
268
John Recke4267ea2014-06-03 15:53:15 -0700269 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700270 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700271
John Reckec845a22014-09-05 15:23:38 -0700272 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700273 for (const sp<RenderNode>& node : mRenderNodes) {
274 // Only the primary target node will be drawn full - all other nodes would get drawn in
275 // real time mode. In case of a window, the primary node is the window content and the other
276 // node(s) are non client / filler nodes.
277 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
278 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800279 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700280 }
John Reck119907c2014-08-14 09:02:01 -0700281 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800282 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700283
John Reck51f2d602016-04-06 07:50:47 -0700284 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800285 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700286
John Reck306f3312016-06-10 16:01:55 -0700287 mIsDirty = true;
288
John Reckf6481082016-02-02 15:18:23 -0800289 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700290 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800291 info.out.canDrawThisFrame = false;
292 return;
293 }
294
John Reckf1480762016-07-03 18:28:25 -0700295 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700296 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700297 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800298 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700299 // The slight fudge-factor is to deal with cases where
300 // the vsync was estimated due to being slow handling the signal.
301 // See the logic in TimeLord#computeFrameTimeNanos or in
302 // Choreographer.java for details on when this happens
303 if (vsyncDelta < 2_ms) {
304 // Already drew for this vsync pulse, UI draw request missed
305 // the deadline for RT animations
306 info.out.canDrawThisFrame = false;
Chris Craik31635682016-07-19 17:59:12 -0700307 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3
308 || (latestVsync - mLastDropVsync) < 500_ms) {
309 // It's been several frame intervals, assume the buffer queue is fine
310 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700311 info.out.canDrawThisFrame = true;
312 } else {
John Reck0def73a2016-07-01 16:19:13 -0700313 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700314 if (!info.out.canDrawThisFrame) {
315 // dropping frame
316 mLastDropVsync = mRenderThread.timeLord().latestVsync();
317 }
John Recke486d932015-10-28 09:21:19 -0700318 }
319 } else {
320 info.out.canDrawThisFrame = true;
321 }
John Recka5dda642014-05-22 15:43:54 -0700322
John Reckaef9dc82015-05-08 14:10:57 -0700323 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700324 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700325 }
326
John Recka5dda642014-05-22 15:43:54 -0700327 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700328 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700329 // If animationsNeedsRedraw is set don't bother posting for an RT anim
330 // as we will just end up fighting the UI thread.
331 mRenderThread.postFrameCallback(this);
332 }
John Recke45b1fd2014-04-15 09:50:16 -0700333 }
334}
335
John Reckf47a5942014-06-30 16:20:04 -0700336void CanvasContext::stopDrawing() {
337 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700338 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700339}
340
John Recka5dda642014-05-22 15:43:54 -0700341void CanvasContext::notifyFramePending() {
342 ATRACE_CALL();
343 mRenderThread.pushBackFrameCallback(this);
344}
345
John Recke4267ea2014-06-03 15:53:15 -0700346void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700347 SkRect dirty;
348 mDamageAccumulator.finish(&dirty);
349
John Reck6d4d0db2015-08-03 15:34:52 -0700350 // TODO: Re-enable after figuring out cause of b/22592975
351// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
352// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
353// return;
354// }
John Reck240ff622015-04-28 13:50:00 -0700355
John Reck240ff622015-04-28 13:50:00 -0700356 mCurrentFrameInfo->markIssueDrawCommandsStart();
357
Stan Iliev768e3932016-07-08 21:34:52 -0400358 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700359
Stan Iliev768e3932016-07-08 21:34:52 -0400360 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800361
Stan Iliev768e3932016-07-08 21:34:52 -0400362 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
363 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800364
John Reck38f6c032016-03-17 10:23:49 -0700365 waitOnFences();
366
Stan Iliev768e3932016-07-08 21:34:52 -0400367 bool requireSwap = false;
368 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo,
369 &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800370
John Reck306f3312016-06-10 16:01:55 -0700371 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800372
Stan Iliev768e3932016-07-08 21:34:52 -0400373 if (requireSwap) {
374 if (!didSwap) { //some error happened
John Reck149173d2015-08-10 09:52:29 -0700375 setSurface(nullptr);
376 }
John Recke486d932015-10-28 09:21:19 -0700377 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400378 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700379 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700380 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700381 if (mNativeSurface.get()) {
382 int durationUs;
383 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
384 swap.dequeueDuration = us2ns(durationUs);
385 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
386 swap.queueDuration = us2ns(durationUs);
387 } else {
388 swap.dequeueDuration = 0;
389 swap.queueDuration = 0;
390 }
John Reck2d5b8d72016-07-28 15:36:11 -0700391 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration)
392 = swap.dequeueDuration;
393 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration)
394 = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700395 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700396 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700397 } else {
398 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
399 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800400 }
John Reckfe5e7b72014-05-23 17:42:28 -0700401
John Reckba6adf62015-02-19 14:36:50 -0800402 // TODO: Use a fence for real completion?
403 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700404
405#if LOG_FRAMETIME_MMA
406 float thisFrame = mCurrentFrameInfo->duration(
407 FrameInfoIndex::IssueDrawCommandsStart,
408 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
409 if (sFrameCount) {
410 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
411 } else {
412 sBenchMma = thisFrame;
413 }
414 if (++sFrameCount == 10) {
415 sFrameCount = 1;
416 ALOGD("Average frame time: %.4f", sBenchMma);
417 }
418#endif
419
John Reckedc524c2015-03-18 15:24:33 -0700420 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800421 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800422 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
423 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800424 }
John Reck38e0c322015-11-10 12:19:17 -0800425
426 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700427#ifdef BUGREPORT_FONT_CACHE_USAGE
sergeyvdcbc0e92016-09-14 00:43:43 -0700428 Caches& caches = Caches::getInstance();
sergeyvaf102be2016-09-09 18:02:07 -0700429 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
430#endif
431
John Reck4f02bf42014-01-03 18:09:17 -0800432}
433
John Recke45b1fd2014-04-15 09:50:16 -0700434// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700435void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400436 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700437 prepareAndDraw(nullptr);
438}
John Reck368cdd82014-05-07 13:11:00 -0700439
Skuhneea7a7fb2015-08-28 07:10:31 -0700440void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700441 ATRACE_CALL();
442
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800443 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800444 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
445 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700446 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800447 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700448
Chris Craike2e53a72015-10-28 15:55:40 -0700449 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700450 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700451 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700452 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700453 } else {
454 // wait on fences so tasks don't overlap next frame
455 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700456 }
John Recke45b1fd2014-04-15 09:50:16 -0700457}
458
John Reck3b202512014-06-23 13:13:08 -0700459void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700460 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700461 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700462 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700463 mode = DrawGlInfo::kModeProcess;
464 }
John Reck6f07a0d2014-04-16 21:31:25 -0700465
Chris Craikd41c4d82015-01-05 15:51:13 -0800466 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800467}
468
John Reck998a6d82014-08-28 15:35:53 -0700469void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700470 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800471 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700472 }
473}
474
John Reck51f2d602016-04-06 07:50:47 -0700475void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
476 if (mPrefetchedLayers.size()) {
477 for (auto& node : mPrefetchedLayers) {
478 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
479 node->getName());
480 node->destroyHardwareResources(observer);
481 node->decStrong(observer);
482 }
483 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700484 }
485}
486
John Reck51f2d602016-04-06 07:50:47 -0700487void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700488 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400489 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700490
John Reck3e824952014-08-20 10:08:39 -0700491 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
492 stopDrawing();
493
Chris Craike2e53a72015-10-28 15:55:40 -0700494 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700495 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700496 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700497 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700498 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700499 node->prepareTree(info);
500 SkRect ignore;
501 mDamageAccumulator.finish(&ignore);
502 // Tickle the GENERIC property on node to mark it as dirty for damaging
503 // purposes when the frame is actually drawn
504 node->setPropertyFieldsDirty(RenderNode::GENERIC);
505
Stan Iliev768e3932016-07-08 21:34:52 -0400506 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700507
Chris Craikd41c4d82015-01-05 15:51:13 -0800508 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700509 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700510}
511
John Reck19b6bcf2014-02-14 20:03:38 -0800512bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400513 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800514}
515
John Reck51f2d602016-04-06 07:50:47 -0700516void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700517 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400518 if (mRenderPipeline->isContextReady()) {
John Reck51f2d602016-04-06 07:50:47 -0700519 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700520 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700521 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700522 }
John Reck3053ac72016-09-02 10:14:39 -0700523 Caches& caches = Caches::getInstance();
524 // Make sure to release all the textures we were owning as there won't
525 // be another draw
526 caches.textureCache.resetMarkInUse(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400527 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700528 }
529}
530
531void CanvasContext::trimMemory(RenderThread& thread, int level) {
532 // No context means nothing to free
533 if (!thread.eglManager().hasEglContext()) return;
534
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200535 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700536 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800537 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700538 thread.eglManager().destroy();
539 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800540 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700541 }
542}
543
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400544DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400545 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700546}
547
John Reckba6adf62015-02-19 14:36:50 -0800548void CanvasContext::dumpFrames(int fd) {
549 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700550 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700551 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700552 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700553 fprintf(file, ",");
554 }
John Reckba6adf62015-02-19 14:36:50 -0800555 for (size_t i = 0; i < mFrames.size(); i++) {
556 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700557 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800558 continue;
559 }
560 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700561 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800562 fprintf(file, "%" PRId64 ",", frame[i]);
563 }
564 }
565 fprintf(file, "\n---PROFILEDATA---\n\n");
566 fflush(file);
567}
568
569void CanvasContext::resetFrameStats() {
570 mFrames.clear();
571 mRenderThread.jankTracker().reset();
572}
573
John Recke248bd12015-08-05 13:53:53 -0700574void CanvasContext::serializeDisplayListTree() {
575#if ENABLE_RENDERNODE_SERIALIZATION
576 using namespace google::protobuf::io;
577 char package[128];
578 // Check whether tracing is enabled for this process.
579 FILE * file = fopen("/proc/self/cmdline", "r");
580 if (file) {
581 if (!fgets(package, 128, file)) {
582 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
583 fclose(file);
584 return;
585 }
586 fclose(file);
587 } else {
588 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
589 errno);
590 return;
591 }
592 char path[1024];
593 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
594 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
595 if (fd == -1) {
596 ALOGD("Failed to open '%s'", path);
597 return;
598 }
599 proto::RenderNode tree;
600 // TODO: Streaming writes?
601 mRootRenderNode->copyTo(&tree);
602 std::string data = tree.SerializeAsString();
603 write(fd, data.c_str(), data.length());
604 close(fd);
605#endif
606}
607
John Reck38f6c032016-03-17 10:23:49 -0700608void CanvasContext::waitOnFences() {
609 if (mFrameFences.size()) {
610 ATRACE_CALL();
611 for (auto& fence : mFrameFences) {
612 fence->getResult();
613 }
614 mFrameFences.clear();
615 }
616}
617
618class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
619public:
Stan Iliev768e3932016-07-08 21:34:52 -0400620 explicit FuncTaskProcessor(TaskManager* taskManager)
621 : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700622
623 virtual void onProcess(const sp<Task<bool> >& task) override {
624 FuncTask* t = static_cast<FuncTask*>(task.get());
625 t->func();
626 task->setResult(true);
627 }
628};
629
630void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
631 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400632 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700633 }
634 sp<FuncTask> task(new FuncTask());
635 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700636 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700637 mFrameWorkProcessor->add(task);
638}
639
John Reck28912a52016-04-18 14:34:18 -0700640int64_t CanvasContext::getFrameNumber() {
641 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
642 if (mFrameNumber == -1 && mNativeSurface.get()) {
643 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
644 }
645 return mFrameNumber;
646}
647
Stan Iliev768e3932016-07-08 21:34:52 -0400648SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
649 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
650 // can't rely on prior content of window if viewport size changes
651 dirty->setEmpty();
652 mLastFrameWidth = frame.width();
653 mLastFrameHeight = frame.height();
654 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
655 // New surface needs a full draw
656 dirty->setEmpty();
657 } else {
658 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
659 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
660 SK_RECT_ARGS(*dirty), frame.width(), frame.height());
661 dirty->setEmpty();
662 }
663 profiler().unionDirty(dirty);
664 }
665
666 if (dirty->isEmpty()) {
667 dirty->set(0, 0, frame.width(), frame.height());
668 }
669
670 // At this point dirty is the area of the window to update. However,
671 // the area of the frame we need to repaint is potentially different, so
672 // stash the screen area for later
673 SkRect windowDirty(*dirty);
674
675 // If the buffer age is 0 we do a full-screen repaint (handled above)
676 // If the buffer age is 1 the buffer contents are the same as they were
677 // last frame so there's nothing to union() against
678 // Therefore we only care about the > 1 case.
679 if (frame.bufferAge() > 1) {
680 if (frame.bufferAge() > (int) mSwapHistory.size()) {
681 // We don't have enough history to handle this old of a buffer
682 // Just do a full-draw
683 dirty->set(0, 0, frame.width(), frame.height());
684 } else {
685 // At this point we haven't yet added the latest frame
686 // to the damage history (happens below)
687 // So we need to damage
688 for (int i = mSwapHistory.size() - 1;
689 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
690 dirty->join(mSwapHistory[i].damage);
691 }
692 }
693 }
694
695 return windowDirty;
696}
697
John Reck23b797a2014-01-03 18:08:34 -0800698} /* namespace renderthread */
699} /* namespace uirenderer */
700} /* namespace android */